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Found 2242 results

  1. Today it was confirmed there will be more Harry Potter sets next year
  2. Oliver 79

    (MOC) 1950's style pickup

    Hello all you Lego fiends. Today I'd like to share my latest creation. A 1950's style pickup truck. Complete with junk in the back! This thing has been in the making for a very long time. I build slow....... I'm usually mostly over in the Technic forum. But I have really enjoyed just building with 'system' bricks. Anyway, without anymore rambles, here's the pictures. Thanks for looking. Constructive criticism always welcome. I'm trying to work on my photography too. So if anyone has any tips, I'd love to hear them. Happy bricking!
  3. There are not many fictional spaceships as recognizable as the x-wing. Because of that, most of us had built one at some point of time. After all, it is both iconic and pretty simple: long, thin nose, four wings on hinges, cockpit somewhere in the middle and long guns on wingtips. It was built so many times it is as boring as it is popular, which is why I never attempted doing it. If not BrickVault, with whom I am cooperating on making models with instructions, I would probably never make my own. Eventually though popular demand made it an obvious choice and so I started. What was initially a build stuck somewhere between one TIE or another, took me about four months to complete, which is huge for such a relatively small ship. Let me present you the finished product first. Because we were not entirely sure which color variant is the best, I ended up making three - this way everybody will have one which fits him! So: are X-Wings simple? I just can't emphasize on how wrong was I. There are so many things that need to be done right. Thin wings. Front fuselage which has no parallel surface and has an annoying stripe which interferes with structural work inside. Rear fuselage which is neither rectangular or hexagonal, it is something else. And don't even get me started on the cockpit situation. LEGO part designers made one cockpit which has good front, but bad back, and then the new one has good back, but bad front. Had they merged the designs into one it would be perfect, and without it we can only pick whether we will have abnormally wide nose section, or abnormally square-looking cockpit. Altough there are many great X-Wing designs in the AFOL world, most notably those from Atlas, Cehnot, Inthert, Mike Psiaki and Dmac, among many others, most have their noses either studded, or with jagged edges. So instead of starting with the wings, I started with the front fuselage, as it was the most difficult part. And after all what can be hard with simple wing-opening mechanism? This was the fist sketch. I had no clue how to join this all, and tried all possible cockpit pieces, but I liked the idea of using hinges to make smooth upper sides of the ship. But since my designs modelled in LDD end up being... uh, not too perfect, I had to move to real bricks, and fast. So immediately after a batch of pieces including the cockpit arrived, I made the real version of the nose. ...yeah, so it does not look like the LDD one, because the LDD one was really bad. This one features a lip I was pretty sure was the standard feature of the x-wing, later I discovered that the lipped version is a hangar model, and miniature model has none of it. Also, I noticed the fuselage is already too high so it will have to be lowered later on. Here it has some of the rear fuselage, and first of many variants of nose tip. So far so good. Except it totally did not hold together, so... I also got a hunch that something odd is going on with the proportions at this stage, but "eeh this is a prototype, I will get back to it later". Having front part more or less done, I started doing the wing gearbox: It worked well enough so far, so I could return to the nose area. It was too high, nose top was too long and some of other proportions were wrong. So I fixed it: The X-wing's cockpit front panel does not line up with top surface of the nose, there is a slight angle change. I wanted to have that, but obviously overdid it badly... it looks sort of vulture'ish here too, due to the nose, doesn't it? There. Much better, isn't it? I added cheese slopes on top of 2x2 slopes behind the canopy so I could make the cockpit lower in relation to rear fuselage. I also made a better nose tip. Even the bottom was shaping up quite nicely. By that time, however, issues with wing mechanism became too apparent. It clogged often, was wobbly because each wing was held only on one technic beam, and tended to detach bottom fuselage panels every time when it was opened. Something had to be done, which meant another major rework. Eventually after about two weeks of tinkering, I maged to find a solution which in short space (6 studs) contains an 2x2 gearbox and two attachment points per wings, with added benefit of entire assembly built sideways which greatly helps with wings stability. What the final model uses for wing mechanism is an evolved version of this mechanism. Notice how the control knob is on the bottom of the ship... With wing core situation solved, I could move on to landing gear, which proven to be super simple but effective. Building, however, is not just about the design itself. Sometimes you have to tend for the workplace as well, because I eventually ended up with such a situation: ...so where is that part? In the apartment I was renting back then, I did not really have enough space for building. Or, anything really. ...so I moved. How often do you move to finish a MOC? :D This was just before the departure. Having the workspace situation resolved, I could get back to work. By that time I also got most of the parts I required to finish the ship, so I made all the components or their placeholders, and pondered why it still felt wrong. It took me a while, but this happened to be caused by rear fuselage. You see... I had it like on the left, while it should be more like the one on the right. Easy to fix? Except because the ship has no internal frame, it is held by the outer parts. So any rework in this area was causing issues everywhere else. I figured out a way. Yup, from that moment on, the tile-to-clip connection is main structural connection of the ship. Basically the idea is that front fuselage attaches to rear fuselage by these areas (and similar on the underside), and they all together "wrap around" the wing structure. It holds together surprisingly well, to the point it ended up being the final solution! This was the version tested by BrickVault. In case of some harder models, and X-Wing totally qualifies, we do an additional verification step to ensure all works. The results of the tests were, if I remember correctly: - landing gear collapses - nose top part cannot be attached properly - angled fuselage sides cannot be angled properly - rear fuselage top part randomly pops off not to mention several issues with the instruction itself. ...and what do you mean R2 doesn't fit? Here during debug of the front cover issue. If you work in IT, you know these dreaded words: "hmm it works for me". Yet for brickvault guys, this connection was not possible because the jumper tile was too deep. The issue, as usual, was caused by a part being placed far away, in this case - under the cockpit. Making instructions introduces entire new class of problems. How often do you debug a MOC? Now, remember what I said about the control gear being installed on the bottom? The idea was that an axle would go through the stand, with a nice knob to spin the gearbox to open/close the wings. Unfortunately though, the force required to open up wings is so high, the axle bent and twisted in a way which made operation through the stand impossible. It surprised me, because turning it with fingers is reasonably easy. This issue I did not solve. The only thing I could do was to move control point from the bottom to the top. This triggered YET ANOTHER F**** REWORK, this time of both the underbody top fuselage panels. I lost count here, but it seems the rear part was redone about 5 times totally, with smaller numerous adjustments during the way. The story came to an end after four months of work, several rebuilds, several totally wrong ideas, and a lot of beer drunk. I hope this wall of text is interesting for someone. Thanks for reading and tell me what you think! ------------ This build was done with collaboration with BrickVault. You can watch a video review here: Instructions are available here: https://www.brickvault.toys/collections/all
  4. I'm very happy, to present you today something, which I worked in the last 12 month on! The project is probably one of my craziest MOCs! At first I suggest you to watch this video, if you understand German. It was made on Zusammengebaut 2018. In the interview I tell the story of the creation. If you don't understand German, then please, read further below the video! The idea came into my mind at first in approx 2012. That was the first time, when I swam alone in deep water, in Lake Balaton. And during swimming I saw these ships, and I saw, what people usually are doing on the deck. They are sunbathing, while they hold a smartphone in one hand and something alcoholic in the other one! :D I thought, that it would be cool to copy the scene! The second thing, which influenced me, was our summer holiday in Venice, in 2017. That was the first time, when I swam in the see. And the present from the see was a jellyfish-bite... Well, under the water surface would be three jellyfishes a little bit too few, so I decided, that I make fishes, scuba divers, and a whole coral reef! You can see some crazy plants among the corals: broomplant, flipperplant, hairbrushplant, skeletonarmplant, etc. Some of you know, that in the last 1.5 years I had a store on Bricklink. So I saw usually all of the new elements, and colours. Sometimes I thought, that a part would be cool for corals, so I didn't sell it :) A lot of things, which I did or do in my life, helped to create this MOC! We can see sometimes on exhibitions things, which imitate flying. The solution is usually something trans-clear (Lego bricks, glasses), but I wanted nothing between water and corals. So the only one way was me to hang the whole construction from the ceiling by string, which is used by anglers, so almost invisible! Finally the experience: the visitors often push the tables. If the ship sits on glasses, the first push means a disaster. But with this method the ship is independent from the table, so I was completely calm during the two days. That's the story of my newest creation, hope you like it! :) Thanks for visiting!
  5. Since BrickHeadz are really hitting it off this year and with the release of Lego’s fourth cinematic movie next year, you can almost guarantee another year of BrickHeadz. Which characters are you expecting from TLM2 theme? What about other themes? Potentially Overwatch BrickHeadz?...
  6. The Jersey Brick Guy

    Modular Building Sets - Rumours and Discussion

    Hi all, I figured that instead of hijacking everyone's threads with similar questions about modulars, to just create one thread where people can ask questions and the like. This way we are not junking up specific topics with questions about multiple modulars. I look forward to the discussion with everyone! ------------------------- First question for someone. In the Green Grocer instructions, I am having a hard time telling what color a few pieces are. I may just be colorblind, but I wanted to ask someone who has the set/would know. In step 6 of the Green Grocer, the part call out lists: 2 - 1 x 1 plates; 1 - 1 x 1 tile What color are these? Also, are the tiles also black that surround the white/medium blue tiles on the inside of the shop? Thank you!
  7. These are builds inspired by or taken from the first MMO made for Lego: LEGO Universe. This game had very few real world items in sets, but two things did come out: ...a astronaut for people who pre-ordered the game in 2010... ...and a rocket that was modular in the style of the game (Nose + Cockpit + Engine) and was released in a LEGO Club event to build your own rocket. (both pictures from Brick Link) The game lasted barely past it's first birthday (October 2010 was when it started), with the plug being pulled on February 1st 12:01 AM 2012. As a testament to the game I played and loved, I built some models that continue the story past 2012 and into 2015 and beyond. Here are those builds: The Neo-Nexus Force, pilots, droids, and officers. The NIFT-E robot was designed in 2015 to compliment the thousands of Sentry (set 4416) series robots produced in 2006 by the X-POD corporation for the original Nexus Force founders. Thirty-four of these newer robots were produced in 2018 as a test batch, called the Nexus Iron Friendly Teammate - Engineer class (NIFT-E) for use as spaceship ground-crew and heavy engineering duties, including fueling and heavy duty maintenance, computer updating, and guiding ships into landing zones. They are used alongside human counterparts who work on the harder to reach areas of a ship's engine, and on life support systems. Each human master mechanic (of which every base has at least two or three of them, plus several apprentices) is assigned an NIFT-E counterpart, in which they are equal partners working towards the same goal: keeping the ships flying, the base humming with life, and repair bay as empty as possible in case of emergencies. I copied this back in 2012 from a desktop download from the old LEGO Universe game. It was carefully cut out and switched to gray scale to save ink. It is the logo of the Nexus Force. Due to the Nexus Force logo not being found anywhere but a expensive mini-figure torso from a limited edition polybag, I have decided to change the logo to something different. This new logo is seen in the 2014 CITY Arctic sets. I figure this is my in-universe explanation of the logo change: The Nexus force landed on an ice world named DY-17, (this was soon to be renamed Ice Station Destiny) in a bit of desperation, as the Maelstrom had damaged their escape cruiser, the Bright Hope, to the point of near hyper-drive core failure. The ships sensors located no technology on the surface, and not many life forms, but a lot of geothermal activity in the form of large heat/steam vents from the core to the surface, which could be used for emergency power. The ship landed, and soon the base camp for the crew of the Bright Hope was set up. It was then discovered the planet had many mineral deposits that happen to be compatible with the metal in the Hyper-drive cooling system. So, the minerals began to be mined, and pretty soon the crew had a good operation going that was almost self-sufficient and very eco-friendly. A vote was taken, and the crew chose to stay on the ice world they re-named Ice Station Destiny, as the planet had supplied all of their wants and needs. The logo was repainted to show the original Nexus logo as a distant star, signifying the journey taken by the Bright Hope to their new home world, which was symbolized by the ice-covered world on the logo. The Bright Hope and crew were eventually discovered two years after their landing on Ice Station Destiny by the Norstas of the nearby world of Beta Polaris. Bob formed a friendship with this like-minded race, which eventually became an Alliance between the two forces, and the rest is history. This moon base-like space base model was inspired by set 60036 (Arctic Base Camp), with light-poles from set 60062 (Arctic Icebreaker) and a sensor array from from set 60111. (Fire Utility Truck) The base consists of six separate, interchangeable, modular sections, all of which have opening roof / wall sections for ease of access. The base consists of six separate, interchangeable, modular sections. These include: computer command center, hallway turn, laboratory, hallway with control tower, straight hallway with landing pad, and finally the break room. Each section has opening roof hatches to get at the inside details. The break room is mostly taken from set 60036, with a sensor array from set 60111. (Fire Utility Truck) These computers analyze rock samples looking for fuel traces to be mined. This module leads outside to the base's elevated landing pad. This tower makes landing large spacecraft easier, and helps keep an eye out for unwanted guests.It sits on top of the previous module This hallway is empty for now, but will be filled later. This corner hall module also leads outside via a back door. (not visible here) The brain of the base: the computer control room. SPACE VEHICLES This ship was originally set 70816, Benny's spaceship (x3), with the Unkiitty seat and radar dish removed in favor of a skylight and laser gun turret instead. The sliding wings were redesigned to be stationary and thus provide space under the turret for commander Bob. The ship also has separate passageways for crew to walk so they don't have to go outside to go to Bob, engineering, or the bridge. More recently, I combined the ship with a more elongated nose taken from the 2015 DC Comics set 76028 (Darksied Invasion). I was inspired to build this model by this cool ship by Oran Cruzen as seen here. The ship has three areas for up to eight crew to be placed, with passageways for the figures to "walk" from section to section. The rear of the ship has three engines and a rotating, elevating laser turret above. This rocket was originally poly-bag number 55001 from the failed 2010 MMO Lego Universe. Just like in the game, it can split into three modular parts connected by Technic axles. These sections are the following: -Nose-Cone -Cockpit -Engine The rockets can be dissembled into the three component sections and are interchangeable with each other, and with about 15+ other rockets available in LDD form from the Lego Universe Wiki. Also, the completed rockets can seat 1 mini-figure each. This small and nimble fighter was designed after looking at a Classic Space model I found on my hard-drive. (I think it was inspired by a model my brother bought off Brick-Link a couple years back.) Anyway, I then tore the model apart and have added four guns, larger wings, and the larger air intakes from my Nexus tower rocket. The ship features an enlarged cockpit with controls and seating for one figure. The rear of the model features one tail-fin and two engines exhaust ports. LAND VEHICLES This small orange automobile was originally designed as a Mad Max-like vehicle by builder Hachiroku as seen here until I turned back the clock on it into a regular, non-apocalypse version. I then decided it would work well for Bob from the Nexus Force, formerly of the LEGO Universe MMO from 2010 - 2011. (R.I.P.) I added taillights and a license plate to the rear of the car. Their is only room for one mini-figure to be seated, but the space behind the driver's seat can hold some small cargo, such as a 2 x 2 x 2 (with tile lid) crate. This model is a slightly modified version of set 60033, Arctic Ice Crawler that I call the Mobile Ice Driller . Whereas the original set has a crane hook, this one has a much more useful drill bit. The drill is used for mining energy crystals embedded deep within the ice of the frozen world on which the Neo Nexus Force is stationed. This is a very slightly modified version of set 60035: Arctic Outpost. All I really did to this one was add the symbol to the front fender. The inside of the mobile outpost is a lab, complete with Bunsen burner and microscope with crystal sample. It seems the computer hanging from the ceiling bar is off right now, as the scientist is out collecting more samples that were dug out with the Mobile Ice Drill. The rear of the model is pretty sparse in details, and as such, their isn't much to say about it. The snow speeder you see here is a simple vehicle to aid in fetching luggage and equipment across the base. It is armed with a flare gun and a radio. These come in mighty handy when the sun sets and temperatures plummet to well below minus 125 Fahrenheit! MICRO SCALE This space station (named Odyssey II) orbits the ice world of Beta Polaris, pointed at the direction of the trans-dimensional rip in space-time that leads to Lego Universe, ready to report any threat that may emerge from the space between spaces. Odyssey II is both an advanced weapons research platform and a forum for great minds and leaders from throughout the universe.The station is the headquarters for the Neo Nexus Force, (in cooperation with the Norsta race, of course) and the home of Nexus - Polaris University. This school focuses on the meaning of time and space itself, plus performing experiments on hyper-space streamlining, artificial gravity production, theoretical physics, and sports. (Let's go Nexo-nauts!) Their are meeting rooms on one of the half of the two arms of the station, which provides the gravity for this section like a centrifuge. As such, this section is laid out so that the "ground" is towards the ends of the arms, with the center having lower gravity and the non-public front and back of the station have none and you can float weightless in. The other one of the arms features a large research facility, with many libraries and even a small university focused on the study of space, time and the many mysteries therein. The station also has "the wheel". This module provides living quarters for all the university staff, visitors, and station crew, and gravity is provided by the "ground" being the outer wall of the arms. The engines on this station allow it to move if need be, though this has never happened on a large scale beyond course correction and maintaining balance in it's orbit of Beta Polaris. The solar panels on the station are actually detectors of chaos energy, which would mean the breach between Universes is open once more and the evil of the Maelstrom is coming through. This would mean the station would be evacuated of civilian personnel and the military forces bolstered, ready to attack the swirling mass of darkness. Here we see one of the Neo-Nexus Force ships (the cruiser Bright Hope) docked on on of the four "gravity locks". These allow for the ship to sync up with the station and crew / passengers to disembark the ship. The Bridge Hope in miniature scale. (This was designed by my brother to be a counterpart to the Odyssey II space station. It is based off my mini-figure scale ship of the same name: Bright Hope) (In reality the space station model was inspired by this model by DcotorSpock888: https://www.flickr.com/photos/dr_spock_888/20558633496/in/dateposted/ plus the Babylon 5 and Star Trek TV series', the Star Wars universe, and the old LEGO Universe massive multiplayer online game.) FINAL THOUGHTS Well, that's all I've built so far, but that's not the end of the story or the models. Scott Bourgeois from MOCpages has made some pretty awesome stuff related to the Neo Nexus Force, their first allies, the peaceful Norstas (from the planet Beta Polaris in orbit of the the North Star) and the common enemy, the Xantukans. (inspired by the snake cultists from Ninjago) Here is a link to his Neo Nexus Force page with related builds: http://www.mocpages....lder.php/189764 EDITED 9/27/16: added real pics of the Robots, bob's car and updated digital screen shots of the fighters. The real pics of the space ships should be here by Sunday 10/2/16. EDITED 9/30/16: Added more real life pictures, this time of the space fighter-ships and the entire base as it sits now. EDITED 1/29/17: added new spaceship pics, and photos of Bob's car. EDITED 6/24/17: Added updated real life and digital pictures... new base pics coming as soon as the postman delivers the necessary parts! EDITED 7/1/17: Added real life pictures for update 4.0. Enjoy! EDITED 1/18/19: Added real life pictures for update 5.0, including the revised space cruiser Bright Future and a anew car for Bob. (more to come soon!) Any thoughts / ideas / complaints would be appreciated!
  8. Will Speed Champions return for a fifth year?! What Cars will we get?! Let’s find out!!
  9. matias bendtsen

    MOC: LEGO turntable by Tupolev

    This might be interesting for trainfans: link to CUUSOO: http://lego.cuusoo.c...deas/view/33485 Description in link. This is not made by me, i just show it to you.
  10. While learning LDD, I am facing a problem. I used Hinge Align Tool to fit a Bean with my model which I added successfully. But it resulted a slight tilt to my whole model with ground, which I do not want. So now one end of model is on ground where other is a bitrHow can I rotate the whole model to rest it completely on ground?
  11. Dear friends! Finally, I started to clean out my MOC closet, which has been gradually filling up the last two years and somehow, I couldn't get myself to empty it. The first of more-to-come skeletons to fall out of it is this TATRA T813 KOLOS in truck trial version, that I have built almost a year ago for our LUG’s annual 14th truck trial race “KockeTerenci”. I got inspired by this little canary on steroids: This is my biggest truck so far, that is actually capable of tackling some terrain. The dimensions are as follows: l / w / h = 65 cm / 19 cm / 25 cm or 81 / 24 / 31 studs. It is a bit to narrow for my liking, but one of our TT race rules states, that gates on track are 30 studs wide, so I went for a fitter width. Truck weighs slim 3,3 kg with 2 AAA battery boxes, with Buwizz a little less. It is a bit front heavy as the cabin weighs more than 0,35 kg+ the steering mechanism protrudes a bit into the cabin. Some photos of exterior before further babbling… I tried both PF and Buwizz for power, which one did better is obvious… I hereby thank @imurvai for BrickController application – it was a pure joy using it. Truck features 8x8 drive with typical TATRA suspension and single drive shaft where left and right half axles are misaligned for half a stud, similar as IRL. Fatso is driven by two PF XL motors that are hard-coupled on a two-speed gearbox, which is a modification Sariel’s linear heavy-duty transmission and is placed between the 2nd and 3rd axle. It is remotely controlled with a small linear actuator driven by a PF M motor between 3rd and 4th axle. Total gearing in 1st gear is 23.2:1 and in 2nd gear 8.3:1. 1st gear is pretty sluggish but does the job well and the 2nd gear is good only for rather flat terrain with minor bumps. Unfortunately, I ran out of place for hiding the motors inside the chassis so not to good looking from above but the body covers them well from the side. I had to rebuilt and modify the gearbox a couple of times, bracing each pair of gears as close to them as possible. Previous versions of gearbox resulted in some ABS abuse as you can see on photos below . Front two axles are steered by an L motor which also turns the steering wheel in the cabin. Steering mechanism is a modified 2 axle steering system from Madoca’s Tatra T813 which is some studs wider than my version. Below the cabin there is a working mini fake V12 engine with fan (original design by @jorgeopesi). The cabin has two seats, some gauges around the steering wheel, and fake shift stick. As you can see, I had to make front axle suspension pretty stiff due to heavy front of the truck. There are three pairs of hard spring shock absorbers on 1st axle, two on 2nd and 4th axle, and one pair on 3rd. When there were only two pairs of shocks on front axle, the truck was sagging pretty bad. And now (IMO the highlight of this MOC) to stickers. The truck is full of them, as is the real truck. I searched the web for some that I found cool and funny. Stickers were printed on plain white sticker sheet and some on a transparent sticker sheet for laser printers. The latter took some colours very well and some not – especially red colour pealed off rather quick, which made the rad claw marks look old and worn out which turned out even better. I find it quite hard to tear it apart as I am very pleased with how it turned out. In addition, teardown is being postponed continuously because the transparent sticker sheet leaves some glue spots on bricks and I haven’t found the right mood to clean them. I hope you don't mind, if I point them out... A funny thing with those septic tank cleaners - on Facebook,a guy from Republic South Africa comes out and says he sees trucks of this company all the time as they have HQ in town next to him - small world isn't it? I hope they don't mind some extra commercial . To end, here are some more photos from the beast’s natural habitat and a video of course. In order for you not to fall asleep, I sped up some of the footage. I also apologise for some part of the video being a bit on the lower side of quality - it comes so that my cellphone is practically all my shooting gear. Thank you for your time reading this and I hope you like it. I am looking forward to your thoughts and comments. Fire away. Higher resolution photos can be found in my BrickSafe folder. Best regards, Miha P.S.: In case someone wonders, how I did on the race – see photo of competition below. Mine is that small yellow fella in the middle. As you can imagine, I was no match for those small and fast woodpeckers
  12. Enjoy, my scale reworkings all 6 wide
  13. Kjuttavika Inn is one of our contributions to a larger Captain Sabertooth (Kaptein Sabeltann) layout built by Scandinavian AFOLs. The building can be seen from all angles in the video, which also reveals the building technique used for the roof.
  14. Evilkirk

    Xmas Wing Fighter

    I'd like to present my new Xmas Wing Fighter! "Dashing through we go" "On a 1 ship trench-run raid" "We'll make the Death Star Blow" "Laughing all the way, ho ho ho!" Powered by 4 x fir tree fusial thruster engines and seasonally armed with Devastating (to your teeth) Candy-cannons + hilarious Ho-ho-homing missiles. Thanks for looking, I hope you enjoy and merry Brickmas to you all!
  15. My brother and I ( @soccerkid6 ) have been writing quite a few tutorials on techniques we often use in our medieval creations. We will be using this topic to share these designs with all of you, and will keep an index of our tutorials in this first post while also posting new replies as we add new tutorials. Index of tutorials: Curved Thatch Roof Tutorial Corner Thatched Roof Tutorial Technic Rockwork Tutorial Stone Wall Tutorial Tilted Plate Landscape Tutorial Simple Angled Wall Tutorial 8x8 Octagonal Tower Tutorial Irregular Base Tutorial Shingle Roof Tutorial SNOT Stone Wall Tutorial Half-Stud Offset Wooden Wall Tutorial. Basic Arrow Slits Tutorial Turntable Stained Glass Window Tutorial Stone Cottage Wall Tutorial Medieval Hand Cart Tutorial Furniture Tutorial Furniture Tutorial #2 Round Well Tutorial Wagons and Carts Tutorial Snow Tutorial Four Sided Castle Roof Tutorial Simple SNOT and Studs-Up Rockwork Tutorial Wagons and Carts Tutorial #2 Furniture Tutorial #3 Furniture Tutorial #4 Simple Roof Gables Tutorial Furniture Tutorial #5 Middle Eastern Tutorial #1 Furniture Tutorial #6 Tree Tutorial Furniture Tutorial #7 Furniture Tutorial #8 Slanted Rockwork Tutorial 45° Skyrim Roof Tutorial Curving Staircase Tutorial Mixel Joint Tree Tutorial Furniture Tutorial #9 Doors and Gates Tutorial Large Onion Dome Tutorial Mottled Stone Wall Tutorial Furniture Tutorial #10 Flying Carpet Tutorial Stone Bridge Pier Tutorial Turret Roof Tutorial Elegant Fountain Tutorial Hexagon Tower Tutorial Hinge Brick Well Tutorial Semicircle Tower Design Stone Footbridge Tutorial 4x4 Dish Dome Tutorial Podium with Mosaic Tutorial Small Carts Tutorial Stepping SNOT Wall Tutorial Al-Danah Tower Design Small Onion Dome Tutorial Stone and Timber Wall Design Market Stalls Tutorial SNOT Panel Water Tutorial Doors Tutorial #2 Middle Eastern Tutorial #2 Furniture Tutorial #11 Winter Tower Roof Design SNOT Tudor Design 6x6 Octagonal Tower Tutorial We have many more tutorials already done that we will be posting here soon, but here are a few for starters. We hope you find this thread to be a useful resource for all your medieval creations.
  16. Bricked1980

    [MOC] THE QUEEN BRICKTORIA PUB

    Hi everyone I'd like to share with you my second MOC which I have been working on over the past few weeks. For this project I decided to tackle a subject very close to my heart - the Great British Pub! So without further ado... Grab yourself a pint and join me for a guided tour of The Queen Bricktoria! As you can see this is a modular style corner building with 3 floors built on a 32x32 base plate. The design is intended to be reminiscent of British town centre pubs or more specifically the style of pubs we'd see in London. The Minifigures There are 7 minifigs with the model. The 3 characters below are the pub workers. From left to right we have the Owner/Landlord and his daughter the barmaid. The guy with the guitar is a local singer who has been booked to play a gig at the pub. The 4 figures below are the pub regulars. The guy with the beard is the typical sort of old gent we find in many pubs propping up the bar and boring everyone to death with their stories of the good old days. The guy in the green top and the girl are boyfriend and girlfriend. Level 1 - The Bar Outside the building we have a busy street corner. I've included an iconic British red phone box and an outside covered seating area. There is also a sign board advertising events etc at the pub. The main entrance leads us in to the bar/lounge area. Inside we have a well stocked bar and a cozy fireplace. There are also tables and bar stool for the minifigs to sit and enjoy their drinks. Brown carrots make pretty good beer pump handles. At the back of the bar is a staircase leading us up to level 2. Level 2 - Pool and Darts Room On the second level is a games room featuring a Pool table and Dart board. There is also a pool cue rack and a shelf with trophies won by the resident darts team. At the back of the room is another staircase that leads to level 3. Level 3 - Live Music Room Level 3 has a stage for Live Music gigs and Karaoke. On the stage we have a keyboard, guitar, amps and microphone. Also on this level is more seating for the minifigs and a door that leads to a small balcony seating area. Oh dear!!! The singer seems to be a bit of a hit with the ladies. The Finished Model Here is a picture of the Queen Bricktoria next to my first MOC design, The Convenience store, as you can see my new MOC is much much bigger. Another picture below shows the pub next to one of the official modulars, to help give a sense of the size of the model. Thanks very much for reading and I hope you like my newest MOC. There are more pictures of it on my Flickr page so feel free to check them out and let me know what you think.
  17. I present to you, the first gundam of Setsuna F Seiei in the series : Mobile Suit Gundam 00. Unlike previous mocs, this time i add the shoulder articulation to make it more range of movement. The knee armor and upper leg also have gimmick of moving armor, which you will see in my later post. Type: Lego Gundam Name: Gundam Exia Code: GN-001 Scale: 1/60 Pilot: Setsuna F. Seiei Series: Mobile Suit Gundam 00 ( 機動戦士ガンダム00 Kidō Senshi Gandamu Daburu Ō? ) Reference: _Perfect Grade 1/60 _Master Grade 1/100 _Real Grade 1/144 Flickr album: Click here DevianArt album: Click here You can check the teaser here : Overall view: LEGO Gundam Exia GN-001 by demon1408, trên Flickr LEGO Gundam Exia GN-001 by demon1408, trên Flickr Gundam F91 (standing behind) support to be shorter than Exia but somehow it still bigger even though Exia has more detail and bertter articulation.... LEGO Gundam Exia GN-001 by demon1408, trên Flickr Weapon Equipped: LEGO Gundam Exia GN-001 by demon1408, trên Flickr LEGO Gundam Exia GN-001 by demon1408, trên Flickr LEGO Gundam Exia GN-001 by demon1408, trên Flickr Thumbnail Trailer by demon1408, trên Flickr
  18. Hi, In theory, should be coming a new update for LDD, no?? Someone knows something about that?
  19. As a testrun for my very first tryout of Mecabricks, here's a retro rocketcraft design based upon an original build from Nathan Proudlove: Here are the instructions the recreation was based upon, as put together by Tyler Clites(Legohaulic)... Flickr - Classic Rocket Instructions by Nathan Proudlove ...and here's my 3D recreation of it to view and tinker with at Mecabricks! Mecabricks - Nathan Proudlove's Rocketcraft by Digger of Bricks
  20. The LEGO Movie 2 is confirmed to have a space theme going on, and now we have pictures of it
  21. I found this little lovely set at Walmart tonight. I hope you will enjoy the stop motion build of the set. My other MOC models: [MOC] Ferrari F355 [MOC] Toyota AE86 Coupe (2018 version) in Initial D Animation [MOC] Police Motorcycle #2 [MOC] Sport Bike Stop Motion Speed Build [MOC] New York City Police (NYPD) Car [MOC] Lego Mini Cooper [MOC] Japan Tokyo Taxi vol.1 東京無線タクシー [MOC] Ice Cream Truck [MOC] LEGO California Highway Patrol [MOC] LEGO Police Car [MOC] Police Motorcycle [MOC] New York City Taxi / Cab [MOC] LEGO NYC News Stand [MOC] New York City Transit Bus [MOC] Newspaper Rack [MOC] Coke/Beverage Cooler Initial D AE86 Racer AC Transit Bus AC Transit Bus Short Version Ice Cream Van
  22. I would like to build a sailing ship, whether it be a Lego set or MOC so, as the title suggests, what is the *most realistic* sailing ship out there? I find most of the themed ships just seem like toys to me (yeah, yeah, I know - that's exactly what they're meant to be) - but what I want to do is just build a really nice sailing ship.that isn't full of minifigs, pirates, ripped sails or any other gimmicky stuff.... just after something that looks historically realistic. Having said the above, at a pinch, I could probably build the 10210 Imperial flagship if I can get the parts - obviously there are not going to be any still being sold (except for those evil Chinese ripoff kits) The best I've found so far is this magnificent MOC and might be the one I build - if I can find all the parts at Bricklink (and afford them too!) . Googling for "Lego sailing ship" doesn't show me too much else that look reailstic but I'm interested to hear from anyone else that may have built something like this or know of some nice MOCs or ships I could consider. Cheers, Mike
  23. hello, i just finished work on 4 spacecraft which achieved great things, feed back would be great https://ideas.lego.com/projects/e59079f3-b522-46ed-b790-e29a42f88038
  24. Lego Harry Potter (2018) ---- August 1st Release: 75954: Hogwarts Great Hall - $99.99 878 pieces Press Statement: 75953: Hogwarts Whomping Willow - $79.99 Press release 75955: The Hogwarts Expresss - $79.99 Press release 75956: Quidditch Match - $39.99 Press release
  25. Hi everyone, Here's my modification of 8416, fully motorized and remote controlled. An additional function is the working & tilting steering wheel. The PF elements used are: - 1 M-motor for driving - 1 Servo motor for steering - 1 M-motor for lifting - 1 M-motor for tilting the lifting assembly. - 2 IR receivers - 1 Rechargeable battery box Rebrickable: http://rebrickable.com/mocs/Chilekesh/8416-fork-lift-motorized-rc Bricksafe: http://bricksafe.com/pages/Chilekesh/8416-motorized (*.lxf file can be downloaded here). Any suggestions on improvements are very welcome. Happy building!