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Found 650 results

  1. Well, since there is no "real" castle (spare me the discussion about Nexo please) in the next months, castle-loving AFOLS will increasingly have to resort to other themes for their historic needs. Since there is a thread for the impact of CMF on historic, I figured it might make sense to have a wider thread for parts from all the other themes. Up to now, it has been common use to post this in the respective threads, now I suggest to collect that here, too. CMF can remain in the thread already existing. So let us see how this works out: Let me begin... New tall skeleton in Minecraft There is a new, quite tall black skeleton in the upcoming minecraft sets. A worthy addition to the abundance of skeletons already available. It is particularly the legs which are longer. New shield in Elves New shields can make new characters, regiments or even factions. This one is beige and gold with a red gem on it. New shield in DC licenced Wonderwoman has a new shield as well, it looks somewhat white and metallic.
  2. Hi, i present to you my castle MOC, began in 2017 and now finished. Sorry, pictures are small, i'll do more in october, at an exhibition WP_20181110_05_41_16_Pro by seb71, sur Flickr expo4 by seb71, sur Flickr expo3 by seb71, sur Flickr expo2 by seb71, sur Flickr
  3. LegoModularFan

    Inspirational Modular and Castle MOCs

    Hey guys, I decided to create this topic and the main idea came from this and this post (so special thanks to @danth and @Digger of Bricks!). I would like to highlight three things before I start to post inspirational MOCs: I’ll post three staff picks everyday! Please feel free to post your favorite MOCs! Have fun admiring and taking inspiration from those great MOCs Top three MOC’s IMO in Baroque architecture: 1. This incredible Baroque Church by @Jellyeater! 2. This amazingly detailed MOC by @pj_bosman! 3. This greatly shaped modular by @cimddwc! Here are the three best Baroque MOC’s IMO! What do you think about them? Would you buy modulars like those if TLG made? Here are the Steampunk ones: 1. This incredible layout made together by @castor-troy and @domino39 (they also made one MOD of the PR and the MS and two MOD’s of the CC included in this layout. But they look so different that they are more MOC then MOD). EB topic here and Flickr albums with more photos here, here, here and here. 2. These great Steampunk modulars by @adde51! 3. These very interesting modulars by @Zilmrud who as well made great MOD’s of the PC and the BB! Here are the three most gorgeous Steampunk MOC’s IMO! What do you think of them? Would you buy modulars like those if TLG ever made?
  4. RyszardBosiak

    Lookout tower

    Hello! It was my first MOC after switching from Lego Digital Designer to Studio. That was time, when I can learned how Studio works. Brave warriors are taking a rest on their post. Part of them are watching the area. Everything looks safely and quiet, but there is something worrisome in the cave... Lookout Tower by Ryszard Bosiak, on Flickr Lookout Tower by Ryszard Bosiak, on Flickr Lookout Tower by Ryszard Bosiak, on Flickr Lookout Tower by Ryszard Bosiak, on Flickr Lookout Tower by Ryszard Bosiak, on Flickr Lookout Tower by Ryszard Bosiak, on Flickr Lookout Tower by Ryszard Bosiak, on Flickr Lookout Tower by Ryszard Bosiak, on Flickr Enjoy :)
  5. EDIT: I have turned this topic into a place where we, as Historical fans, can efficiently gather and support projects in these themes in Lego Ideas; so please feel free to add any that you find and I will amend this original post. If you like any of the projects listed, please consider supporting them over on Lego Ideas. Have you all seen these? Thoughts? Last Update: 12th October 2019. MADE IT! Medieval Blacksmith by Namirob. We made it! 10k votes achieved and in review! Wooooooo! Ending Soon (URGENT VOTES NEEDED): The Knights' Expedition by papat08. Black Falcon's Fortress by @Mark of Falworth. Medieval Inn by DominikQN. Nearly There (Needs more votes): Aging Entries (Needs a boost): Olivia’s Get-Away by PeetersKevin @Perterz Nordic Homestead by SirValiantDog. Keyhole Castle by PeterPanMann. Medieval House by oms5134. Trolls's Siege Brachiosaurus by Destier. I love it myself. Looks like the same guy has also done a couple of smaller Castle/Dino sets: Trolls's Assault Triceratops by Destier. Trolls's Warchief Raptor Rider by Destier. New Entries: Medieval Castle by mmathews2197. Classic Castle by DERBOOR. Medieval Market Street by TheLordOfBricks. Medieval Knight House by Namirob. The Old Mill by Farmfarm. Western Stagecoach by Ims_jam. Medieval Castle Tower on a Rock by B-BrickBuilded. Siege the castle ! by povoq. Modular Wild West Saloon by joefreak2003. The Fortress by Gandalf54. Witch's Den by legoon1. The Medieval Blacksmith by Cholmberg1. Brickstone Manor by farmfarm. Medieval House by llllllllll (sic. I have not made a mistake here with the username lol). Medieval Farm by cubeous. The Grand Colosseum by jofra-imperial. Colosseum (Architecture Style) by SkyWalter. The Seven Dwarfs' House by Hanwasyellowfirst. Medieval Harbor by Namirob. - I love this. It's beautful. Medieval Blacksmith Shop by LEGO ScapeSculptureDesign @Ben Pitchford Greek Temple by Imperator49. Kinetic Saloon Simple by brickster0404. Dark Wizard's Fortress by D1G1T0L. The Colosseum by llllllllll. Desert Palace by SirMiniLasha. Lego Furnishings - The Palace Light House - Table Lamp by Kitto Camden. The King’s Castle Chess Set (2 in 1) by FormidableSouthernTiger. Lego HeroQuest by KingGloriousSquirrel. Enchanted Haven by GondorSoldier. Rysendor's Island by Lego Landon. Medieval Castle by Lego fan 99. Viking longship by Beñat. Medieval Castle by Crossway_Studios. Medieval Woodcutter's Cottage by Banana_Guy03. Adventures of Robin Hood by siuliano. The King's Castle Gatehouse by Jcreations912. The Old Watchtower by HP_Brixxter. Gold Golem Scuffle by ALIEN ATTACKS. Archers Tower by RyszardBosiak. Cliffside Villa by OrientExpress26.
  6. RyszardBosiak

    [MOC] Archers Tower

    Hello, I want to present you my MOC, which I was reported to Lego Idea program. My main inspiration was Archers Tower from Heroes III. Main goal of my MOC was create set which will be playable. Other thing which was very important to me was achieve old style look with some modern details. If you like my set please visit my Lego ideas site. You can support it or share with your social media. Thank you for your help! Best Regards :)
  7. Welcome to Hogwarts school of Witchcraft and Wizardry! The whole castle up to fall 2019, including set numbers: 75954 (Great Hall) 75953 (Hogwarts Whomping Willow) 75948 (Hogwarts Clock Tower) and a majorly customized version of set 4867 (Battle for Hogwarts) This model was originally inspired by 2011's Battle for Hogwarts set, to which I added a basement layer to bring it up to 2018 set height. I also redid the roof peaks from sand green to dark bluish gray, and added more inside details. On the left is the Slytherin common room, and above that is the astronomy tower. The dungeon is empty, as it is no longer used, much to Argus Flich's dismay. On the right side on the bottom level is the micro-scale Chamber of Secrets with it's large face in the rear and stone snakes statues. Up a level is the entrance to the chamber, the sink in the girl's lavatory that Moaning Myrtle haunts. Up one more level is a generic classroom. Bridging the two towers (literally) is the stone viaduct is one of the three or so entrance's into the school.... unless you count the seven secret passages! The Great hall, with the dock used by first years to get into the castle proper from across the lake and the train station. Four tables, four houses to be sorted into. Hufflepuff in the top left, Slytherin on the top right, Ravenclaw bottom left, and Gryffindor bottom right. The teacher's sit at the head of the room. Looks like one of the Slytherin kids ordered lobster! Through this courtyard archway Harry Potter and Ron Weasley saw the flying ford Anglia disappear into the Forbidden Forest after it had hit the Whomping Willow. It was not the last time they would see the car however.... The potions classroom (bottom level) and Gryffindor common room (middle level) with the owlery on top. The clock tower set has had it's Yule ball parts removed. I didn't like them, and they dated the set to later point in time than I wanted. Upstairs is the hospital wing, while the middle floor features the Defense Against the Dark Arts classroom and the Headmaster's office, while the ground floor features the prefect's bathroom and another exit onto the school grounds. From left to right in the upper row: Headmaster Albus Dumbledore, Prof. McGonagall, Prof. Lockhart, Prof. Snape, Prof Flitwick, Rubeus Hagrid, Argus Filch, and a custom random Professor. The students are mostly all as they are in the sets, with the addition of one custom Dean Thomas. More could be added in the future, depending on what Lego releases for the required castle expansion. Until then, this is it, and I hope you enjoyed it. Comments, Questions and Complaints are always welcome!
  8. Since the 2018 Hogwarts Express (set 75955) is lacking in realism, (with the engine and tender in particular!) I decided to revise my custom version with ideas from the set, including printed 1x4 curve tiles with Hogwarts Castle printed on them. The locomotive is a heavily modified version of LDDModelmaker's Black 5 model with some parts from set 79111, Constitution Train Chase. The tender features a three wheeled bogie design modified from the one in Anthony Sava's ALCO MRS-1. The middle axle moves side to side, as to allow going through switches and curves without issue. The inside of the cab features two gauges and the firebox. In this false-color image, the red parts slide, the blue ones stay put to allow for the loco to go around curves and switches. (BTW: There are parts underneath that keep the sliding bogie from falling out.) The roof and side wall of each coach come off independently from each other, to reveal four seats for students and / or the occasional teacher. The Hogwarts Express is usually made up of four corridor BR MK I passenger coaches, although sometimes a special fifth coach is attached with an open floor plan. (however, in this Lego design, they are all open floor plan!) Also, the end car is not accurate to the films, but is what I prefer to the alternative: a gangway leading nowhere with no red light on the end. In-universe / Film History for the Hogwarts Express: Leaving from Kings Cross' Platform 9 & 3/4 to Hogsmeade Station at exactly 9 AM, the Hogwarts Express carries students (and sometimes faculty) to and from Hogwarts' School of Witchcraft & Wizardry in the Harry Potter series of books and movies. It has been seen in every Harry Potter film, from it's first appearance in the beginning of Philosophers Stone to it's (so far) last at the end of Deathly Hallows. (part two) The Hogwarts Express is usually only in the film for a short while, and it is generally a pleasant journey from Kings Cross to Hogsmeade, although Harry Potter, Ron Weasley and a certain Flying Ford Anglia might beg to differ! Hogsmeade station is the terminus for the Hogwarts Express on it's school-ward journey. This 100% fictional version of Hogsmeade station (as in, not based on any of the Harry Potter films) was inspired by several sets, chiefly sets 4554 (Metro Station) 41167, (Arendelle Castle) and 71044 (Disney Train and Station) from which I took the tower roof design, main floor general "look", and attic windows, respectively. (I was originally going to make this a generic European station, but then realized the Hogwarts crest 2 x 2 printed tile can fit just above what became the 1 x 4 Hogsmeade station sign on both the street and tracks sides.) The model is modular, and features a track side platform, ground floor, second floor, and tower roof. The street side features the same basic look as the other side, but in this case their is a staircase.... which could cause a problem for luggage trolleys as their is no ramp! Top floor features the Station master's office, which includes fixtures such as a desk, telephone, and some filing cabinets. This floor features the two ticket counters, indoor seating, and fireplace. Every floor & platform is grouped separately in LDD, as seen above. As usual, comments, questions, suggestions, and complaints are always welcome! EDIT 10/5/19: Hogsmeade station LDD model added. Real bricks coming eventually. (Hopefully soon!)
  9. Hello Eurobricks again! May I introduce my new MOC set in the same gaslamp fantasy universe as Fean Walker, albeit in a different, preceding era. Behold the Tower of Ernst and Isabella, Brother and Sister! The Tower of Ernst and Isabella by Farseer Eldar, on Flickr Somewhere in space, there is a far world where WW1 technology co-exists with fantasy creatures and magic. And it has been already sieged for centuries by demonic armies. The human kingdom of Katzenhausen is one of the mightiest powers that can fight them. Queen Isolda has not only well armed troops, but a superweapon against the Legions of Hell - Ernst and Isabella. Brother and Sister, the legendary demon hunters. Their powerful violet magic burns the demonic flesh, and the invisible Field gives the ability to read thoughts of each other and fight as one, Katzenhausen Castle is the majestic white-stone residence of the Queen. Few people know that one of its towers only at first glance does not differ from the other ones. After all, Isabella and Ernst live there, returning in between the fights to rest and think over the plan for upcoming battles. And no one can get inside without the permission of Sister and Brother - no demon, no human, no elf and no other creature. That's because the tower is bewitched - all of its rooms are actually located in a pocket dimension. This is made to secure Ernst and Isabella against the demons - and, possibly, against the humans of Katzenhausen who are suspicious against the violet mages... The tower reaches 75 cm in height and 18 cm in width: The Tower Size by Farseer Eldar, on Flickr Its architecture is heavily based on one tower (second right, to be precise) of French Château de Chambord that was designed by great Leonardo da Vinci: Chambord is a magnificent example of Renaissance architecture combining classical and gothic elements. And I found it very fitting to represent Katzenhausen Castle, the residence of kings built near the Writers' Lake. The LEGO tower is a bit thinner and longer. It is built using the same pattern as in 4707 set (2001 Hagrid's Hut) - corner plates are placed together at the angle of 45 degrees. Isabella and Ernst near the Tower by Farseer Eldar, on Flickr Here are some side views: The Tower of Ernst and Isabella, Side View 1 by Farseer Eldar, on Flickr The Tower of Ernst and Isabella, Side View 2 by Farseer Eldar, on Flickr The round balcony stands atop three floors of the tower. The Tower of Ernst and Isabella, Third Floor Balcony by Farseer Eldar, on Flickr Isolda I Vuzurro, Queen of Katzenhausen, stands on the balcony of her castle: Queen Isolda on the balcony by Farseer Eldar, on Flickr The chimneys of the tower look like they are separate towers on their own: The Tower of Ernst and Isabella, Roof with Chimneys by Farseer Eldar, on Flickr The roof has two large, intricately detailed skylights: The Tower of Ernst and Isabella, Roof Windows by Farseer Eldar, on Flickr The tall spire crowns the entire tower: The Tower of Ernst and Isabella, Spire by Farseer Eldar, on Flickr After the battles with demons, Brother and Sister like to spend time together - looking at serene water of Writers' Lake from the balcony, for example. Ernst and Isabella on the balcony by Farseer Eldar, on Flickr Sometimes they meet Ernst's old friend, now-Queen Isolda Vuzurro. Queen Isolda, Ernst and Isabella on the balcony by Farseer Eldar, on Flickr The interior of the tower contains the kitchen, the library, the bedroom and the attic. It is inaccesible for no one but Isabella and Ernst themselves and their guests because it is actually located in another dimension. But, as you can see, some demons found a way to infiltrate the tower... The Tower of Ernst and Isabella Interior by Farseer Eldar, on Flickr The basement of the tower is narrow, and there are some treasures, a rat and (hopefully, demonic) bones... The Tower of Ernst and Isabella, Basement by Farseer Eldar, on Flickr The kitchen is on the first floor: The Tower of Ernst and Isabella, Kitchen (First Floor) by Farseer Eldar, on Flickr The clock hangs on the wall of the kitchen. Magical gas lamps provide the light: The Tower of Ernst and Isabella, Kitchen Clock by Farseer Eldar, on Flickr Ernst, Isabella and their friend Queen Isolda sometimes drink tea in the tower's kitchen: Isabella, Queen Isolda and Ernst in the kitchen by Farseer Eldar, on Flickr The kitchen has a vintage, steampunk-looking stove with a pipe. The Tower of Ernst and Isabella, Kitchen Stove by Farseer Eldar, on Flickr Ernst and Isabella make different food with their stove: Isabella and Ernst are cooking in the stove by Farseer Eldar, on Flickr A mischievous imp stole chicken legs from Ernst and Isabella, but they quickly spotted the thief: Demon hunters chase a mischievous imp by Farseer Eldar, on Flickr The library is located on the second floor: The Tower of Ernst and Isabella, Library (Second Floor) by Farseer Eldar, on Flickr The bookshelves contain lots of literature about demons and anti-demon magic. The famous PANDAEMONIUM, where various species of demons are described, is located there. The Tower of Ernst and Isabella, Library Bookshelves by Farseer Eldar, on Flickr Isabella is reading a book about demons while Ernst is writing about their last fight against armies of Hell. Isabella and Ernst in the library by Farseer Eldar, on Flickr The third floor stores the bedroom of Ernst and Isabella: The Tower of Ernst and Isabella, Bedroom (Third Floor) by Farseer Eldar, on Flickr The bedroom has a wardrobe, a bed and a staff holder: The Tower of Ernst and Isabella, Bedroom by Farseer Eldar, on Flickr The bed is enormous and comfortable, and demon hunters sleep there together. No Lannister-type subtext here - Ernst and Isabella cannot have children because of their not-so-really-human nature, but like to be together due to their magical bond with the Field: The Tower of Ernst and Isabella, Bed by Farseer Eldar, on Flickr Good night, demon hunters! Isabella and Ernst peacefully sleeping by Farseer Eldar, on Flickr This holder bears two magical staves with amethyst crystals that amplify the power of Isabella and Ernst: The Tower of Ernst and Isabella, Staff Holder by Farseer Eldar, on Flickr Brother and Sister prepare for their mission. Ernst and Isabella take their magic staves by Farseer Eldar, on Flickr The chandelier lights the bedroom: The Tower of Ernst and Isabella, Chandelier by Farseer Eldar, on Flickr The tower has a tall and massive attic: The Tower of Ernst and Isabella, Attic by Farseer Eldar, on Flickr The roof inside is inhabited by spiders and bats. No one knows how they got into the pocket dimension of the tower! The tower's attic is full of magical artifacts and things that were important in Brother and Sister's lives before they manifested their powers. The Tower of Ernst and Isabella, Attic by Farseer Eldar, on Flickr There is a fireplace in the attic (and a stuffed baby dragon too): The Tower of Ernst and Isabella, Attic Fireplace by Farseer Eldar, on Flickr Demons invade the attic. Probably, they appeared through a portal in some book... Demons invade the attic by Farseer Eldar, on Flickr Ultimately, Ernst and Isabella learned about the inursion and stopped the hellish invaders: Demon hunters fight the demons by Farseer Eldar, on Flickr Thank you for watching and reading! I hope you like this MOC and its concepts and lore. I would also like to hear some feedback and criticism to find out strong and weak sides of my works. More photos can be seen in my Flickr album!
  10. So I want to share my latest creation that I took up to Brickfair Virginia a week ago. It is my first real castle/fantasy build and will probably be divisive with some for the use of the Elves mini dolls, but I am okay with that :) Every time I build I try to do something that involves my kids and with a 9 year old daughter, her fascination with the Elves line led to building this. The idea is that this is a sea port where Elves from different kingdoms come and trade goods for Dragon eggs, which they return home with. we have the floating islands which serve as a nesting ground and other rooms, a main castle that has been reclaimed and is in the process of being remodeled and then an island that has a few buildings in it. Some of the figures themselves have been merged with Lego mini figure pieces and capes and hair to soften the cartoon look of the mini dolls. I hope you enjoy, it was a one and done at the show and I am in the process of disassembling most of the build so I can finally work on sorting my lego room...so that I can build a big castle next :) The Elvan Seaport of Elvadion by Martin Harris, on Flickr The Elvan sea port of Elvadion by Martin Harris, on Flickr The Elvan sea port of Elvadion by Martin Harris, on Flickr
  11. Hello, I'm still alive ;-) My actual MOC... still in progress 20180302_124718 by Fabian Kraus, auf Flickr 20180302_124810_001 by Fabian Kraus, auf Flickr 20180215_170317 by Fabian Kraus, auf Flickr 20180206_203210 by Fabian Kraus, auf Flickr
  12. 2018 Note: Unsurprisingly, there have been a few minor changes since 2014 - RA 2014 Note: Since it has been mentioned various times that Guilds of Historica is "hard to understand as a new builder" I thought I would revamp this a little. I originally wrote it before I was one of the guild leaders, and it is still unfinished, but any comments on things to add would be appreciated. 2013 Note: Since this has been mentioned countless times in the last two weeks, I started it. It is not finished, I just wanted to get the basics up. Please feel free to comment critique, and to add to it. I will try to keep it regularly updated. Guilds of Historica New Member Guide Hello fellow adventurer, it looks like you have decided to move to the land of Historica to join us in our quest to flesh out one of the greatest Lego stories ever told. I have prepared this guide to help “ease” you into the guilds project. Perhaps the first question we should answer is “What is the Guilds of Historica?” The simple answer is that it is a building community on Eurobricks that is open to all who wish to join. We tell stories about a land called Historica which currently has five guilds. Each member joins a guild, and builds to win points (Gold Darics) for their guild and to better their building skills. At any given time of the year there may be one or more building challenges that a builder may win recognition and sometimes prizes for themselves. The current official description by ZCerberus is: “The Guilds are a Castle MOCers paradise where builders can connect with other castle fans to build in a connected world of five distinct Guilds, each with their own territory, history, and geography. The world grows as builders compete in challenges to win prizes, enhance their building skills and progress the official lore of Historica. Guilds score gold by competing in challenges and by "free building" in their own guild to grow their world.” Table of Contents 1.0 Choosing a faction 1.1 Choosing a Signature Figure 1.2 Common starting questions 2.0 General Guilds of Historica Guidelines 2.1 Where are we now? 3.0 Some links to important Guilds of Historica information. 1.0 Choosing a Faction The first thing a new builder needs to do is choose a faction. Currently four of the five guilds are open to members. Avalonia – A land of that reminds us of Arthurian legend and classic European medieval style. Kaliphlin – A land where desert culture has become king, but also one of the more diverse styled guilds ranging from Mediterranean to Middle Eastern, and from the Far East to pre-Columbian American. Mitgardia – The northern guild, which is more akin to Norse tradition along with some of the other northeastern European styles. Varlyrio - the western island guild, similar to the Mediterranean on the east, dry wasteland in the west, the Venetian capital is closer to Renaissance in feel then the rest of the Guilds. CLOSED GUILDS - While members can still build here, new members can no longer join this Guild, and it is no longer included in challenge participation. Nocturnus – A guild of pure and dark fantasy for the most part, but elements of each of the guilds in its own twisted style. As a new builder you should decide to join the guild which you feel the most akin to. Are you looking to step outside of your building comfort zone? Are you looking to stay within the bounds of your own collection? These are all questions you might want to ask yourself. For example, conventionally, you may need a lot of tan pieces to build in Kaliphlin, you may need a lot of white pieces to build in Mitgardia, or a lot foliage to build in Avalonia. (There is no rule that says you need any of this, but there is a common consensus that these elements make it easier). If you think your lack of a certain type of piece will slow you down, maybe another guild is right for you. I personally would suggest joining the guild that most interests you and to start building your collection in that direction. Others will suggest the opposite. Varlyrio is the newest Guild, first opened to members in mid-2018 1.1 Choosing a Signature Figure After choosing a guild, it is time to choose your signature figure. This figure represents you in the builds that you will be making and in the builds of others (with your permission, of course). You will need to introduce your signature figure in a post in the homepage thread of your chosen guild. Most members post a backstory to their “sig fig” in their initial post. This can really be anything, that is the beauty of the Guilds of Historica – although there is some “cannon” history, it is open enough that whatever you make can stand. IF you want to be an ex-slave looking for a new life, you can. If you want to be a high lord of Avalonia, you can! If you want to be a peaceful farmer, you can! Please remember that your signature figure doesn’t have to appear in your builds, but you do need to have one for scoring purposes. (It is also good to have an “In Character” voice to speak with.) 1.2 Common starting questions: Can I have more than one character? Yes! Although one should be your sig fig, and your main character, you can have as many other characters as you wish. The world needs populated after all! Can I join Nocturnus? No, Nocturnus is no longer available to new builders. That guild is available for anyone to build in, but it does not have an open membership. This Guild is no longer included in the active Challenge and Build system of Book III. Can I be a wizard, mage, witch, omnipotent death god? Well, errr…. Yes? You have to remember since this is a community, it might be hard to get everyone on board with a superhuman being that could “consume the Avalonians with fireballs from his eyes, and bolts of lightning from his bum.” ~ Victor Revolword. Which guild is the best to join? They are all the best! Pick whichever you have the most interest in. What kind of challenges are there? 1) Overarching story line challenges are: civil war in all the guilds in turn which give you a couple of months to build. 2) "Mini challenges" set as a contest within your guild in between the civil war challenges, with lower stakes (?) And typically shorter deadlines, such as the Sultan's Gate community build. 3) Ongoing skills development challenges like the ages of Mitgardia or the Albion community build. These are basically open ended and which are measured by your own progress rather than in competition with other builders. Participation in any of these is entirely optional and up to you. Some people do all of them, some do one only, some do one and skip a few and then do another. I am lost, there is so much history to learn! There is already a lot of history, but the Wiki along with our very helpful membership base is willing to help you out along the way. Also, as I said before, there is so much Historica, if you just start creating, it is unlikely you will come into conflict with other storylines. Lastly, there is always some good bedtime reading buried in the many threads of the forum. Wow, I want to get into GoH, but I would like to learn more, where can I go? I am glad you asked, here are some helpful links: Some people here have a shield tag with the colors of their guild. What do you have to do to get such a tag? Those builders participated in Book I challenges. We are currently in Book II, but those who participate in these challenges should also have a chance to earn a special shield. The Historica City Guide The GoH Wiki(not a Eurobricks link) Nice Marmot's map-making guide A good post by Gabe on how to get your small collection to a more useful collection when just starting off with GOH Some fun, ongoing projects that you can join right away! The University of Petraea's Doctorate of Historica Program University Tracking Thread Age of Mitgardia List of Historican Settlements Current Gold Standings for the Guilds (As of Bk. III Ch. III FB Period 3 8-4-2019): Avalonia: 678 gold Mitgardia: 501 gold Varlyrio: 409 gold Kaliphlin: 331 gold
  13. "Pass it on", Category A entry for Challenge III. I got a bit carried away when writing the story for the build. If you prefer to just look at the pictures the compressed backstory is that the build shows a secret meeting between some Mitgardia nobles where they are planning a rebellion against the Guild of Mitgardia. All around the castle there are rumors and gossips about the events. In the stronghold of Sir Uldain, lord of Bleywood, things are stirring. Strange people are coming and going, lords have paid visits and mercenaries are camping outside the walls. Words travel fast in a big household, and it reaches every corner of it, even deep down into the darkest dungeons... Shivering Ettu, the far-traveled little man from the Northern-most part of the Clan Lands of Mitgardia, could just about hear the conversation that the guards were having outside his cell. They spoke of Sir Uldain and his guests. Apparently the lord had invited both two of the neighboring lords and a captain of a mercenary band. All the armed soldiers belonging to various factions had the guards on their toes and one of them shared her doubts about the true allegiance of the guests. Ettu didn't know what to make out of it, he didn't know who these people were or why they were there. It was difficult for him to care about anything really, locked up as he was. But still... the talk among the guards had been increasing during the latest weeks. There were a tension that forebode something grand and radical in the atmosphere of the stronghold. If something could change are break up the monotony of the realm, perhaps there were a small chance that Ettu could finally be free again? He had lost count of the days he had spent in his cell, but by the changing of seasons he figured it must have been about five years since he came to Bleywood... - Those bear soldiers look especially untrustworthy, I don't see why the lord let them stroll around the castle like this. ´- Relax, they are only allowed to walk around the village and into the courtyard, no one is allowed inside. Besides, they spend good money in the taverns. Alesia over at The Burping Rock said she'll be able to keep the fires going all winter thanks to all that gold those bears spread around them. Being a mercenary sure pays off it seems. - Whatever. I'm not interesting in joining them anyway. I'll stay loyal to the lord, especially with what may come... In the cell across from Ettu some imprisoned robbers also listened carefully at the conversation from the guards. - Maybe the mercenaries are here to recruit more soldiers? I know that sometimes they pick prisoners to join their ranks so this could be our chance to get out of this place! - Good idea! Hey, guards! Get over here! We need to talk! In the consulting room at the bottom floor of the castle three men were eagerly waiting for the negotiations upstairs to finish. The man with a wolf emblem on his tunic looked over the maps on the table again and again. - We should definitely go for the Antler river first. Controlling that gives us power over the most important trade routes south from Mitgardia. - Yes but the guild knows this too. They have strong garrisons in Vaholl and can easily reinforce by transporting more troops from the Winter Lakes region. The coastal cities along the Tradewind Bay should be our first target instead. That way we can establish contacts with potential allies in Avalonia and control much of the trade to Varlyrio. - You guys are too blinded by your lords' desire for gold and control over trade routes. Don't you think the guild will come down on you wherever you choose to attack first? You need to think strategically and make sure the Steward and his men underestimates your threat. Lure them into believing it's just a small uprising of angry peasants and then take them by surprise. With a bit of luck we will get some prisoners, that is a sure way of expanding the war budget. - Back off! You know the rules, no Ulfgangs or Teddy's Bears are allowed inside the castle. That's a direct order from the Lord of Bleywood. - Come on Gorm, we just want to know what's happening at the meeting. - And can't you smell the food cooking in the kitchen? I bet you there's stew, and roasted turkey and freshly baked bread and... - Bah! There's a wonder we even have an apple left in our larders with you guys here having done nothing but stuffing your faces for almost a fortnight. I don't envy the farmers downstream... eh, I mean... - Downstream? Towards the Antler River? Is that where we are going? - Forget what I said! The lords are busy and so should you be! Now get lost! In the kitchen the meals for lords and ladies were being prepared, and the kitchen boy just delivered an update on how far the lords had come in their discussions. - The Lord says they will dine within the hour, Miss. - Oh my... And how am I supposed to finish all these dishes in that time? It's so stressful to have make so many different dishes. Lord Ulfgang only eats his own recipes with that strange black sauce and Lord Bruin demands so many different spices. It's probably some expansive habit he's gotten into while traveling to Kaliphlin. - You might have more work coming, Miss. I overheard them talking about some lord from Tradewind Bay coming here as well and you know how much they love their seafood there. - Now that does it! I'm going to have a serious talk with Lady Bleywood about this. I can't keep up with the workload any more! Please Jarki, run and fetch your cousins Elmir and Tym as quickly as you can. First I need all the hands I can get to help me prepare the dinner! Upstairs, the highborn men and women of two old and proud families of Mitgardia were engaged in a hot-tempered debate. - Lady Ulfgang, I guarantee that if you try to avoid your share of the costs one more time this deal is off! I may be old but I'm not blind and this draft does not include your family's name among the financiers. - Lord Bleywood, I'm shocked that you think I might have done this on purpose! We fully support the arrangement we agreed upon yesterday, I assure you. - Spare me your excuses Lady, I've heard them before. Just change the draft to actually say what we have decided. Bleywood and Ulfgang both support Lord Theodore Bruin's Company with 40 % of their expenses for at least 4 months, or until the trade route to Avalonia is secured. The rest of the costs will be paid in land and rights to extract taxes after the conquest. - I don't like this Father, I don't trust these wolfs! They've tricked us before and will trick us again. As soon as the Steward appears with his troops they will run back into the forest with their tails between their legs! - Sir Udraigh! You might be the son of our host and heir to Bleywood but you have no right to speak about my noble family like that. Apologize at once or I'll have my champion challenging you to a duel! - Malvia, stop eavesdropping! You know your father strictly told you to not interfere anymore in the negotiations. - But Mother! What they speak of is treason! This is a real rebellion against the Guild of Mitgardia! Why isn't anyone doing anything? - Don't say that word! Your father is doing what is best for this family, by whatever means necessary. Have you forgotten all those taxes the Guild imposed on us because of their own failures of keeping the peace. We owe nothing to the Guild! Now step away from the door before anyone notices you! Up on the roof by the dovecote another hushed dialogue was taking place. - Quickly now, if someone comes up here now we are screwed! - I know, I know. I just got hold of the damn dove. I hope it's as fast as usual, the Steward needs to know about this scheme as fast as possible. - Is it really enough to only send one message? What if it gets caught by a bird of prey, or a fox, or shot down by an archer? - No time for any more! Your shift ends anytime now and I can't be here when you reliever comes up. It's been a while since I last built any GoH, but thankfully my friends talked me into it again. This was a fun build with many difficult angles and snotted areas that had to add up somehow. To give the build a Mitgardian feel to it I tried to avoid too lush greenery and incorporate a lot of wooden structures in the castle. I'm reusing my old character of Shivering Ettu from more than five years ago. Hopefully he will soon get out and see more of the world of Guilds of Historica, just as his creator. :)
  14. Does anyone recognize which set or source this shield is from? As far as I know it is a Lego store exclusive which is kinda strange to me. (This is not a sticker by the way) Either way I was really excited to see a new shield design from Lego and with such detail.
  15. Louis of Nutwood

    [MOC] The Keeper

    Chapter 09. The Keeper. As fast as I could, I ran down the narrow steps of the spiraling stairs. Jumping every two sets, I had to lean my body against the wall, cautious not to trick or fall. The small corridor leading to the dungeons was only lit by erratic torches nailed to the walls and the irregular stonework on the steps would not allow me to go any faster. I felt my stomach pressing against my throat and had to reduce my pace and recover my breath just before reaching the lowest level of the keep. The dungeons. To the flickering light of the torches, the golden lion seal in a white and red vest was highlighted once again before my eyes. Not again, I though. But this time, it wasn’t a bearded battler or a savage soldier that stood in front of me. To my surprise, a thin and fragile young man, who was no older than myself, stood tall in between the cell doors. He held a rusty old sword with undeniable difficulty. His vestments were torn, a number or two larger than the ideal, and held loose against his malnourished body. His prominent cheekbones and lean forearms showed he had little to eat for days. His red and weary eyes widened over his darkened eye bags and his breath fastened, forcing the air in and out. I reached for the grip of my sword. He looked at me, motionless as a statue, as I unsheathed my blade. His mouth trembled and his eyes filled from within, turning smaller and smaller with every breath. His sight moved away from me and stopped starring through the thick air that separated us, and into the cold ground, as if his sight could no longer deduct what was right in front of him, lost in his own thoughts. It seemed as if his soul had flown away from his body. Somehow, he seemed even smaller and weaker. He’s just a frightened boy. The dead silence of the room was broken when his sword fell from his hand and hit the stoned floor, emitting a loud clanging sound. He kneeled, put his hand over his face and sobbed, while struggling to contain his tears from falling. From a pitch-black shadow, two silhouettes, each in its own cell, approached the bars and into the light. Two cavernous men arose from the dark. Their arms stretched away from the black and materialized from between the iron bars, as if coming out of a painting, and I felt their invisible eyes still covered in the shadows, staring at me. I shook and took a step back. The cell doors opened in a shrieking sound. The two men walked away from their cells, looked at each other for a moment and headed to the stairs leading to the armory. As they walked me by, the prisoner with black hair and a ponytail stopped and stared at the young soldier kneeling in the dark. He then looked at me and touched my shoulder, noticing I still had my sword in hand. - You will take care of him, right? It hit me. I could not give him a straight answer. Before I could say anything, he left behind his companion through the spiraling stairs. Kill him? I turned to the boy and tightened my fingers around the grip of my sword, trying to contain my arms from trembling. I felt drops of sweat dripping down my forehead. His head sank between his legs. Below him was a small pool of water, which I could not and would not describe if it was tears or his own piss. I felt weak, as if something was pulling me to the ground. The sound of metal scratching against stone echoed through the room as I walked to him, dragging my blade beside me, feeling its burdensome weight, perhaps for the first time. - Get up – I said in a feeble voice. He did not. If anything, he clinched even more. I then, grabbed the bunch of keys and open the cell door behind him. - Get in. I will not ask again. He turned himself facing down and crawled inside the cell. He took a deep and long breath, as if he realized it would be his last, and stood up, facing the dark stone wall in the back of the room. His knees stiffened and his back straightened, when he held the air inside his lungs. The sound of metal echoed again through the emptied dungeons as the door to the cell closed. I turned the keys, locking the boy inside that cold and wet cell. Moving away from the bars, the weeping, the darkness of that damp dungeon, I couldn’t help but wonder if by leaving, was I keeping that boy's life or making his death more long-lasting and painful. I tossed the keys aside. ___________________ Louis of Nutwood Chapter 09. The Keeper
  16. I don't know if this has been done before here or somewhere else, but I thought it could be fun! Just post some pics of your Castle army. You can include old skellies in there too! The best way to do this is always in some kind of diorama! So, let's see some armies! :skull: I might post mine soon as well!
  17. Ben Pitchford

    [MOC] Medieval Blacksmith Shop

    Hey EB! I hope you like my latest Medieval Blacksmith Shop, I would love to see a revival in the castle/medieval theme so I posted to the Ideas page. If interested please see here: https://ideas.lego.com/projects/fe760b8b-4d27-4ab9-9373-353661f4a9f8 Thanks for your comments and support! Medieval Blacksmith Shop by Ben Pitchford, on Flickr Medieval Blacksmith Shop by Ben Pitchford, on Flickr Medieval Blacksmith Shop by Ben Pitchford, on Flickr Medieval Blacksmith Shop with Detailed Interior by Ben Pitchford, on Flickr Medieval Blacksmith Shop by Ben Pitchford, on Flickr Medieval Blacksmith Shop by Ben Pitchford, on Flickr Medieval Blacksmith Shop by Ben Pitchford, on Flickr Medieval Blacksmith Shop by Ben Pitchford, on Flickr Medieval Blacksmith Shop by Ben Pitchford, on Flickr Medieval Blacksmith Shop by Ben Pitchford, on Flickr Thanks for considering to vote and any feedback is appreciated!! :) https://ideas.lego.com/projects/fe760b8b-4d27-4ab9-9373-353661f4a9f8
  18. I have written many times here how much I love the classic series from the 90's called M:Tron. They stole my heart when I was a child. Togeter with Blacktron II series of course. I still haven't got my heart back to this day ;) From some time I was thinking about some crazy crossover. What if instead of space explorers they become knights? And they even get own castle? And let's add to this their eternal enemies - Blacktrons! Read more » Bigger photos and full story here: LEGO Gallery - [MOC] M:Tron goes castle and Blacktrons are undeads! WIPs, Behind the scenes and other extras at my: Instagram | Facebook | Flickr
  19. Ruins of the gate to the small burgh named Khaz-Nog. Its citizens worshiped many different gods including Horned Guardians. They even built holy statues for their likeness near the gate. Unfortunately it did not protect burgh from falling down. Read more » Bigger photos and full story here: LEGO Gallery - [MOC] Ruins of Khaz-Nog burgh gate WIPs, Behind the scenes and other extras at my: Instagram | Facebook | Flickr
  20. Kalais

    [MOC] Tree gate

    Time to update this website with my latest works. I got 6 or 7 more waiting for the photo session. Let's start with the Forestmen and their building in the tree. Read more » Bigger photos and full story here: LEGO Gallery - [MOC] Tree gate WIPs, Behind the scenes and other extras at my: Instagram | Facebook | Flickr
  21. I have always wanted the original 4757 Hogwarts Castle because it had a clock and a pendulum! I found its clock works to be a GREAT mystery until I could look into its instruction manual! Lego was so gracious to create the new Clock Tower and release it! I loved it very much. However, a great feature was missing: the pendulum! I decided to make minimal modifications for adding a pendulum and even motorizing it! My Clock Tower's clock work would not be a GREAT mystery because I made a video which showed how I built it!
  22. This is a Kinetic Balancing Desk Toy with Interchangeable Scenes! This Scene is a Dragon attacking a medieval castle! LEGO Kinetic Balancing Desk Toy by Sandlot Creations, on Flickr LEGO Kinetic Balancing Desk Toy by Sandlot Creations, on Flickr Watch a video of it in action here: Finally, If you would like this to become an official Lego product you can support it on Lego Ideas Here : Kinetic Balancing Desk Toy Thanks for watching!
  23. After the death of Zamorah’s ruler, Zull af Drachen, The Aurum Order took over the power in Zamorah. They decided that Historica should be aware of the hidden city. So the mages lifted the dome of concealment and the city was there for everyone to see. The war was over and The Aurum Order saw a chance to find new ways of trade with Historica. But after some time there were rumours coming from other parts of Avalonia, Mitgardia and Kaliphlin about dark creatures and a rising threat. The citizens of Zamorah was talking about these new rumours and the word spread like wildfire in the city. The Aurum Order felt the concern from the citizens and gave the order to reinforce the walls of Zamorah, starting with the eastern walls. The walls of the mountain city Zamorah Zamorah is on top of a mountain and the only way to access it is by air or via lifts from the docks in the caves under the mountain. The walls around the mountain city is already high and only a small strip of land is outside the walls. To strengthen the wall armoured plates of Aurumium, the strong and gold coloured metall of Zamorah, is being mounted on the outside of the wall. The plates is made in pyramide shapes to avert incoming projectiles and to distribute the force of the impact. To reinforce the defence of the wall big ballistas is built to fight of enemy dragons and other big flying threats. And to fight of any enemies that may land outside the walls the walls is fitted with outlets for spraying Dragonbreath, a highly flammable liquid, on the enemies. The ballistas fights of dragons Outlets that spray "Dragonbreath" on enemies on the ground To get the work done properly two members of The Aurum Order, a elven mage and a druid, were sent out to monitor the work. The wall had to withstand fire from dragons and trebuchet projectiles and also bombardment of magic spells. An elven mage (elves is Flesh in my MOCs) and a human Druid helps the builders To insure that the workers were safe during the work outside the wall archers from the elite force called Guardians of Zamorah. Elite archers protect the workers ...and also Elite swordsmen Do you want to learn more of Zamorah, Check this out: City of Zamorah, The hidden city in Avalonia Extra pictures: ] Here you can see more pictures of the MOC: [Flickr] Building the Scene It’s nice to be back building on GoH again. I have been away from Lego since October. And now when I got my first Lego Room I felt a urge to build again. But first I concentrated on other projects. So now I’m planing to build more GoH. When the challenge came I got a vision of the build at ones. The thing is that I had a thought of building a smaller scene like this to show reinforcement of the walls when I wrote the first post of Zamorah, But i didn’t have the time for it then. The walls is only walls to protect the city behind, therefore there is not so many openings, windows or other apertures. The city inside of the walls is not in this scene. The Ballistas was made with JK Brickworks Ballista as an inspiration. It was at first made to work with the tension in the pearl gold pieces, not as good as the string version that JK did. But I was getting tired of it, and it was only built for the pics anyway, so i didn’t do the wind up construction. The walls is made mostly of 1x2 plates and 1x2 jumper plates. A technique that @ZlatanXVIGustaf showed me. The MOC is L-shaped and got some overhang on the plateau compared with the actual footprint at the bottom. It’s also rounded on the plateau edges. So to be absolutely sure of the size of the MOC I counted the studs. The total area of the MOCs upper plate is 3243 studs. Not counting a bit overhang with the leaves on the tree. So it’s within the range of 4096 studs (64x64) even if you also count the leaves overhang. …. Next time I’ll build a square one I hope you like it, be free to comment but be kind ;)
  24. Louis of Nutwood

    Svalg Keep: Mitgardia (Free-Build)

    To the very end of a treacherous dirt road, west of the Bay of Storms, lay a small fortress called Svalg Keep. The fortress was erected by the Old Men, where the winds were heavy, the temperature was low, and no man had reason to pass by. It was intentionally built away from any city or village, for it only kept functioning as a prison. As we advanced through the muddy road, small bits of the fortress appeared magnificently between the trees covered in snow. The dim light of the lanterns that kept Svalg keep alive looked blurred and weak from a distance. Its walls, built into the rock, were partially cracked and covered in snow. The more we approached, the more Svalg Keep looked old and forgotten. When we reached the walls, I jumped aside. - Open the gates! Open the gates! – I shouted. – The wagon has been taken! A grey-haired man with fuzzy whiskers appeared on the wall. He stretched a fiery lantern in front of him so he could better see us. - Who’s there? – He asked. His voice was deep and strong. - We’ve been attacked! They are coming this way! Let us in! For a moment, the man hesitated and gnarled. His lantern went away. The cold was harsh, but I could feel the drops of sweat trickling down my chest. Our horse was unquiet, jumping and crying. Please, please, open the gates. I was hoping to hear something coming from within the keep, but one could only hear the whispering wind and the falling leaves. - Hey! – I yelled again. – We need help! Nothing. I pulled the reins and approached the giant wooden doors of the keep until we were close enough. I punched the door again and again. If they find out that we are disguised... A crackling sound came from the inside. The door opened. We were received by the same bearded man. He was tall, strong, and although he seemed old, age did not appear to have taken his tenancy. Could be the cold or simply the genetics of the Lion clan, I could not say. He stood firmly as a war general and wielded his long-sword as if it didn’t weight a thing. - Get inside. How long before the attackers reach us? Got him. - A quarter of an hour, no more than that. But we must check his wounds – I pointed at Hob, helping him off the horse. - There are tools in the armory. Head there and see through his wounds as I gather our men to prepare for battle. The plan was working perfectly. We were let inside the keep and made our way to the armory. We entered a small room, packed with wooden cabinets, clipboards and mainly weapon racks, that made the room seem even smaller than it already was. The stony dark grey walls were cold and the feeling inside was humid, what made the cold even tougher. The room was poorly lit with candles casting shadows on the walls that seemed to twinkle like gold. - We did it! I whispered cheerfully. - Easy, Kid. There is plenty we still need to do. – said Hob calmly and analytical as always. He glanced into the room anticipating the other guard’s arrival – We need something to block them in here. Perhaps that cabinet might... His words vanished as he caught sight of three guards entering the room, leaded by the grey-haired general. - Christoff Hobard. – his deep voice echoed through the room. – We were waiting for you. __________ Greetings, fellow builders! This is the first time I'm posting on Eurobricks. Hope you all like it. The story follows a series of MOCs about Louis of Valnötsträd, my character. You can check all the chapters so far on my Flickr page (www.flickr.com/photos/louisnutwood/). This building will count as a Free-Build for Mitgardia, in Guilds of Historica. Let me know what you all think. Hope you like the result. Louis of Valnötsträd
  25. Eoin Wallace

    Challenge III Mirandor Castle

    This is my entry for challenge 3 what will tomorrow bring, on the fortifications categorie. Erdan was feeling jealous. He had recently been visited by his old friend Eoin who had told him he was getting put in charge of a castle near the orc marshes. Erdan was jealous because he secretly believed himself the better leader and that Eoin could have paid someone for the leadership! He had followed him there and planned to sneak in and find out. After circling the castle, he found an orc who told him he could sneak in through a grate near the keep to get in. He found the advice helpful and found himself thinking: maybe orcs aren't that bad after all? Soon he found himself in a small secluded pool, right beside the keep. All he needed now was some way to get insite... After stealing the keys he found it easy enough to get in. Unfortunately, when he opened the door there was someone sweeping the floors! He was going to be spotted! So he drew his dagger and killed the unwary servent! He soon managed to climb in to the study, if there was any evidence it would be here! But just as he got to the desk he heard voices and saw Eoin and some soldiers coming up the ladder with swords drawn! he had failed. "Erdan?"said Eoin "why are you here? and looking at my papers..." then Erdan interrupted saying "I was just curious if you had... " Then the captain of the guard jutted in "you are coming with me Erdan, down into the dungeons for breaking into this castle, whatever your reasons were!" then he turned toward Eoin and says "I'm sorry for this unpleasantness, it's sure a good thing that you got here when you did!" This whole encounter left Eoin feeling very uneasy, he was very glad he had a castle at his disposal especially with all the rumours going around. What would tomorrow bring? Here are some photos of the rest of the castle: