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Hanso

Eurobricks Citizen
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About Hanso

  • Birthday 09/27/66

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    http://siouxnetontrack.wordpress.com

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    Netherlands

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  1. Yes, there is a team behind the layout. And thank you for your very kind words. Regards, Hans
  2. For Lego World 2018, we are planning to have two trains running on the layout. The trains will drive in oppossite directions. One train will - like the other years - deliver the candy to the visitor, the second train will return the empty containers. This new functionality needs to be designed, other members of the team are busy with that. The trains drive in opposite directions. We could have made two train ovals, that would a very easy solution to prevent the trains running into eachother. By making a part of the layout a single track only, we add additional complexity. A testrun of two trains on a single track can be viewed on Youtube: In the test setup, I didn't use a PC for controlling the two trains. A third EV3 brick (visible in the middle of the track) was programmed as controller and the two train EV3 bricks were connected by bluetooth as the two slaves. By sending messages to the trains back and forth, the trains were prevented to run into eachother. The controller program was quite simple: it sends a start command to train #1 and waits until it receives a message back that train #1 is at the waiting point and gives the start command to train #2. It then waits again until it receives from train #2 the message that it has arrived at the waiting point. This sequence is repeated. The train itself starts driving when it receives the start message. It continues driving until the color sensor 'reads' the red tiles that are built-in in the track. It stops the train and sends a message to the controller brick that it has arrived at the waiting point. Both trains run exactly the same software. Easy as that ;-) Enjoy, Hans
  3. Yes, very sad indeed :-). But the good news is, that the few compliments like yours give me a very, very big smile! Thanks. Yes, it did. I have an unlisted video (timelapse) of a test where I ran the new mechanism for over an hour: Thanks, these kind of replies keep me going.
  4. In the picture below, you see one of the three arms of the delta crane. As you can see, two Lego turntables (per arm) are used to make the hinge movement, two gears 32270 are used to transfer the motor power to the turntables. During the build phase, I tested (of course) the construction. Everything worked fine. But, at Lego World 2017, the crane had to make ~ 300 movements per hour! After 10 hours of flawless movements, the gears of one arm (the one that made the largest movemnets) began to slip. Causing a lot of noise ("rattling sound"), but worse: the arm didn't return to its home position (= up). The team made a smart work-around by adding some bricks to the arm, so that it reached the touch sensor earlier. Now we're back from Lego World, I redesigned the robot arms. Instead of using gears, I use a worm gear for the transfer of the motor power. The arm now looks like this: A short video of the updated delta robot: As I am writing this text, I am performing an endurance test to see if I notice some differences after 1½ hours of continues movements. Until now, everything seems to work fine. More to come later .. Enjoy, Hans
  5. A video impression of our visit to Lego World 2017 in Utrecht has been uploaded to our Youtube channel. And a time lapse video of the third day of our visit to Lego World: If you like our train layout, please like our video. Enjoy, Hans
  6. Since 2011, our large fully automated train layout will be displayed at Lego World 2017. In several subtopics, you could have read about the building of the delta crane, the train controlled by a Mindstorms EV3 and much more. A video of our layout in 2016 has been watched almost 30.000 times. For 2017, the train layout consists of 12 Mindstorms EV3 bricks and 1 Mindstorms NXT: 1x Train (EV3) 1x Delta Crane (EV3) 1x Wheel of Fortune (EV3) 1x Ticket Dispenser (EV3) 4x Delivery station (EV3) 1x Ticket reader (EV3) 1x Delta crane (EV3) 2x Container and Candy dispenser (EV3) 1x Air compressor (NXT) All the EV3 bricks are controlled by a Microsoft .NET application, written in C#. We are now in the phase of integrating the Lego builds and fine-tuning the software. Click on the picture below to surf to our Flickr page and you can watch a video on Youtube to see a full test run. The layout will be displayed at Lego World 2017 in Utrecht, the Netherlands from Wednesday 18 - Saturday 21 October 2017. Regards, Hans
  7. Thanks. Yes, and the cable for the color sensor need to go through it. So that means three cables, don't know if that is possible. Maybe I just need three cable carriers...
  8. I've added a cable carrier to make sure that the cable doesn't get stuck when the platform is moving up and down. As you can see on the picture, I use the Mindsensor flexicables and the connectors to extend the length of the cable. I really can recommend these cables, they are much easier to use than the original Mindstorms cables. In the video you can see how the cable carrier works: Enjoy, Hans
  9. Haha, that is a very nice compliment. When I look at my own buildings from the period I started to create my own stuff and compare it with today, I dare to say that my skills increased (and my wallet becomes more empty ;-). But that took time, so don't let it keep you from starting your project and you will see that it is also possible for you. Enjoy, Hans
  10. Aha, I understand now. Smart thinking ;-) Will give it a try in the next weekend, but still, I don't want to 'rely' on this. My direction of thinking is still using a touch sensor with a 'click' per column of shelves.
  11. Hi GroundskeeperWillie, First of all, thank you for thinking with me. But I still don't understand the suggestion. Why would "100 rotations left" result in more accuracy than "110 rotations left followed by 10 rotations right"? Hope you can explain it to me. Best, Hans
  12. I noticed the jerky motion too, but didn't think of a solution yet. I think that it is caused by (the combination of) 1) the weight of the stacker crane and 2) the fact that the motor is on top of the tower and the rotation is needed at the bottom. Or the reason is the cabling hanging around. Well, as you see I don't know yet but it needs to be solved. I don't understand your suggestion for improvement how this would help the gear slack? Yes, I considered that. Even better, that would be the ideal solution since it would be far more accurate (although the worm gears are quite accurate so far, much more than the gear rack). But there is not enough place for a touch sensor without changing the current structure too much. Nice idea, but would that be accurate enough. But if I'm right, the NXT sound sensor responds to decibels, so someone clapping his hands or a dog barking could give false measurements.
  13. New photos have been added to the Sioux.NET on Track Flickr page (click the photo below): On the photo, it seems that both sides of the stacker crane has shelves now. But it's not. The left half has been build just a little (not enough bricks ;-). The horizontal movement has now been added, a video of a test run where a container is delivered to the warehouse and then is stored on an upper shelf, can be viewed on Youtube: What needs to be changed, is how the stacker crane can determine the exact stopping position in front of a shelf (= horizontal movement). In the video, the stopping position was hard coded, i.e. the number of rotations from the end position at the right. But I noticed that the stacker crane stopped not always at the right position. So that's something that needs improvement. Another improvement that needs to be done, is how the cables 'hang around'. So, enough things to do ;-) Please let me know what you think of it. Enjoy, Hans
  14. Hi Aventador2004, Any ideas to share? For myself, I saw two other possibilities (both copied from the GBC's): 1) A mechanism like the axle sorter of Akiyuki (see timestamp starting at 0:20): 2) A mechanism like the rotating filter of BrickIT (see timestamp starting at 1:43): I am really curious about the other possibilities you had in mind. Regards, Hans
  15. Some additional background information about the first test run. Up/down movement The motor on top of the stacker robot is taking care of the up/down movement of the platform with rollers. The height of the 32M axle is exactly enough to reach the four levels of shelves. The bottom and top position are determined by touch sensors, the two positions in between are determined by the number of rotations. I do prefer a solution that uses a (touch) sensor to 'find' the correct position for all levels, but have not find a suitable and workable way to do this. Horizontal movement of the platform The horizontal movement of the platform is controlled by the motor that is connected to one of the up/down sliders, see left photo below. A color sensor is used to 'find' the middle position (the motor next to it is for the rollers of the platform). When the platform moves to an outer position (remember that it can reach to both sides), the end position is determined by the rotation sensor. If the motor power goes to zero, it is interpreted as 'end position' reached and the motor stops. Don't forget to put a small waiting time between 'motor on' and the sensor read; because of the program execution speed, the motor speed is still zero when the sensor value is read which results in the platform not being moved at all and more important, it is then considered that the end position is already reached. There is no way (yet) to determine if the platform is correctly connected to the shelf. Platform rollers The rollers are driven by the motor on top of the platform. It is just switched on/off for a certain time, there is no guarantee that the container was successfully picked up from or delivered to the shelf. I am thinking of adding a (ultrasonic) sensor to determine if the container has successfully left the platform / reached the platform. What holds me back, is the reliability of the ultrasonic sensor in detecting the container. But I guess I''ll just have to try to find out. Another hesitation comes from the number of available ports. I will need (at least) another port for the sensor that will be responsible for the horizontal movement of the stacker robot. If you add the two touch sensors for the top/bottom position of the platform and the color sensor for the horizontal positioning of the platform, all four sensor ports are already taken. If I can find a way to determine the four levels with one sensor, I will have a free position for the container detection sensor. So, although the first test run is already quite nice, there is still some work to do ;-) Ideas are of course always welcome. /Hans