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Found 301 results

  1. The specs: - 12 legged walker - Driven by 2 Lego Technic Large angular motors - Powered by Buwizz 3.0 - 1 Technic L motor powers the deployable spinning Lego buzzsaw - 1 Technic S angular motor to power the Lego arrow shooter Sorry Lego purists, but I had to use some non-Lego parts in this design: - 4.7mm aluminum tubes front run the width of the robot providing lightweight articulation of the legs in lieu of plastic axles - Stainless steels axles are used throughout the driveshaft due to the inherent limitations of backlash and breakage caused by the Lego plastic axles - Small nuts are threaded onto the upper leg pivots to maintain the connection as Lego bushes simply cannot retain the axles given the duty cycles.
  2. Tezta Centenial Tower now includes an Infiltrator ship! My Lego ideas Project now features a Blacktron Infiltrator, a three module BT ship with a ship, a mobile base and a satellite with a little surprise, a Blacktron Spy Android. Please follow the link to see the ship. Finally a Classic Space set with a Blacktron spaceship included. https://ideas.lego.com/projects/3aaf1892-0890-445b-98ef-a5b5d7dbc0c1
  3. Hi all, Two years ago my girlfriend's son challenged me to build a 20cm Goldorak (Grendizer), my TV hero from 1978. I first believed it would be impossible, as I remember vividly trying to build a good-looking one with the parts available in the late 70s - fat chance ! So in 2020, I started browsing the Net for Grendizer and Mazinger MOCs, as well as other mechas for inspiration. I loved the models built by Len_d69, samsky76, Marco de Bon, Andrea Chaipella, Kaho82, Moko, but none was capturing the proportions of my hero to my satisfaction. After many, many hours of prototyping with real- and virtual- bricks (thanks MLCad, I love you), I could offer the boy his own Lego Grendizer for his Birthday. One year later, I've discovered how to make renderings with Blender so I can make clean pics of my creations... (it takes so long making real photos) so here's a selection. The figure stands 20cm tall, with a lot of articulations giving a lot of posing value. Here's a little fight to prove the point : Here are some of the baddies (Golgoths in French) he can fight with : ... and here's an ally in the form of his buddy Mazinger (I'll make a post for this one, who is much more famous than Grendizer ;-). You can see more on my Grendizer album ! Enjoy, Alexandre
  4. Update: Here is the latest version of the arm: Studio model available for free on Rebrickable: https://rebrickable.com/mocs/MOC-109607/glaysche/6-axis-robotic-arm-mk-2/#details Original post starting here: This is my first MOC and first time posting on Eurobricks. A few months ago, I got back into Technic by buying the Liebherr set (42100). I decided to design my own 6 degree of freedom robot. In doing research and experiments for this project, I was inspired by this post I found here on Eurobricks: I ended up making a lot of different choices in my model. Here is the big picture: I wanted to optimize for three things: It should work Maximum range of motion -- the wrist axes should be able to turn indefinitely and other axes should have as much range as is possible Built as compact as possible Here's the video with poor production values (and using a simple BuWizz profile to control it): https://www.flickr.com/photos/188456966@N07/49900167801/in/datetaken/ This was quite challenging to optimize it in this way. First of all, in order for the wrist joints to spin, they needed to be axle driven -- pneumatics won't work. In the example of the grabber at the end, I put an axle through the turntable to control the LA for the grabber. When the grabber turntable is spun, however, the grabber will open or close in an undesired way. To counter this, I used a differential and the correct gearing to compensate. Here's a picture of that: This is difficult to see in there. There is a new 2 piece differential (65413 / 65414) inside the turntable. The gears turn the differential at half the speed as the turntable which makes it so the grabber doesn't move when the turntable moves. The control for the turntable and grabber are axles on both sides that go through the next set of turntables seen here: The axle turns the perpendicular axle that goes through the turntable and is driven by another axle in the next stage. The stage has the same problem as the previous one where flexing the wrist will cause the grabber to turn and open or close. This is compensated with an additional two differentials and another set of gears. This one is particularly compact. Here's a picture of that stage: The lage gear there is a 28 tooth double bevel which is needed to get the correct gear ratio to the 28 tooth differentials. Pulling the side off of that, we see: There are three L motors (22169) here to control the grabber and first two degrees of freedom. I particularly like the gearing in the front of this section for the compensating differentials: As noted by Hanso in his series of posts, the end of this arm is actually quite heavy. I would have preferred to send all three functions though the next turntable but I could not find a solution that sturdy or compact enough. This weight caused trouble for the next turntable. To make this work, I used two turntables, one in compression and one in tension. There is a beam that goes through the center of the turntables that takes some of the load here. The next stage is a another stage that I would like to be able to turn forever so I don't want the wires to get twisted. In order to accomplish this, I also put the battery box on a turntable that turns with the rest of the arm. The wires go through this stage and don't get twisted. The humerus (in LBG) is very small (5x5) and it was a bit challenging to get the gears in there. The motors (XL 22172) for those next two axes very neatly attach there. The base has the last two degrees of freedom. The spin axis here uses a mechanism very similar to the Rough Terrain Crain (42082). The final axis uses worm gears to drive the turntables. There's a lot of force on this axis and I experimented with a variety of different gearing. The thing that worked best is displayed above. The center piece is driven and it gets geared down symmetrically to the axles that have the worm gears. Axle support was a bit tricky here: (Still waiting for the remaining black 7x11 frames to clean up the look here.) The 2nd battery box fits pretty nicely here: In conclusion, I think this works pretty well. I haven't explored the software at all yet -- just used BuWizz as a proof of concept. Many of the motors would work much better configured as servos. I wish Lego would release an SDK for Control+ so I could write an app similar to the Liebherr controls. My day job is actually a software developer so it would be pretty fun to build a full featured app to control this.
  5. Operacion Saturno

    SPACE DROID XL - SP081

    Greetings! Let me present my newest Lego Ideas project. This is an homage to the droids included in Classic Space sets on the late 80s. The robot comes with a flyer and a rover which can be hold inside the unit's body. Also, the head serves as the cockpit. If you like it, Please support on IDEAS: https://ideas.lego.com/.../30c1323e-08cf-47a3-98e5...
  6. Operacion Saturno

    Blacktron Droid Factory Lego Ideas

    Back in the 90s I used to think the Message Intercept Base was a Futuron Base diguised as a Blacktron one. Many times I thought how it would look a true Blacktron1 Base. So I designed this project and make something more "mean" more "rebelious" a base with modules which could be used both as rooms in the base and also as parts of vehicles or ships. I wanted to take the interlocking modular concept used by Lego on the Blacktron 1 sets to a new level and giving a fresh look to the retro space subtheme. Also give them droids which actual look like automata units for different purposes like spy units or guards. Enjoy it and if you like it, give it support. https://ideas.lego.com/projects/0f9caab4-1d4a-4207-ae82-60b6cc8b61d9
  7. AlexGdD

    [MOC] Mazinger Z

    Hi all, After posting pics of my childhood hero Grendizer, I'm sharing some of his cousin Mazinger Z ! He's one of the most famous giant robots of Japan, and I tried to get his proportions right while maintaining great posing value, with joints on all the important places - it's been a challenging build ! I'm very happy with the result - so much that I made some adversaries for him, such as Doublas M2 : When the fight gets very intense, Mazinger can suffer - Here's what he looks like, inspired by the fight he lead in his final episode : And I'like to share a special version I made, inspired by the proposal seen on the Lego Car Blog to build in yellow and blue, which prompted me to make a symbolic gesture to support democracy : The fight is hard. War is ugly. But these cartoons - Mazinger, Grendizer - taught us life is more important than everything. And freedom is paramount. You can see more pics on my Flickr album ! Alexandre
  8. Aanchir

    [MOC] PAIGE

    PAIGE (Prototype Artificial Intelligence, Gynoid Expression) was created by robotics student Letta Arkwright to simulate the kinds of social competencies she struggled with in her own day-to-day life. PAIGE is powered by a digital brain with an unprecedented social learning engine. As PAIGE teaches her creator to relate to others and to understand her own emotional needs, she is also learning for herself what it means to be a person. This model of PAIGE uses over 830 pieces, stands 18.1 inches/46 centimeters/57.5 modules tall, weighs about 24 ounces/672 grams, and has 36 points of articulation. Her mouth, eyes, and eyebrows can be adjusted and/or swapped out to display different emotions.
  9. AlexGdD

    [MOC] Raideen

    Hi all, for once I haven't built a Go Nagai design, but chose another classic robot design by Yoshiyuki Tomino, who famously designed Gundam afterwards. This super robot is Raideen : Raideen is one of the earliest transforming robot designs. He can change into "God Bird" : (I'm still not totally happy with God Bird's beak design rendered in Lego, though - any suggestion appreciated !-) More pictures on my Flickr page : Enjoy !
  10. Hi all, still working on my "Lego Nagai" super robots ! I've recreated some of Go Nagai's less popular designs, which are interesting nonetheless : This one is Gakeen, it was a kind of follow-up for Jeeg, also featuring the magnet articulations but in a weirdly proportionned toy. Super long legs and very short torso are very unusual. The colour scheme is a good reminder that war is stull raging on in Ukraine, and that it should stop ! This one is Groizer X, a robot that could transform into a kind of weird plane. It was very popular in Spanish and Portuguese language countries. Las but not least, Govarian is a transforming robot that featured in a cartoon with many similarities with Gundam and Macross/Robotech. The series' sponsor requested that the main robot should have a head similar to Mazinger's ! The robot could be upgraded with an additional armour in the shape of a transforming jet / spacecraft. You'll see more pics on my Flickr pages ! Enjoy !
  11. The Mugbearer

    [MOC] Prototype Tank (Generation Zero)

    Codename: Stridsmaskin 90 "Resen" The 2nd most heavily armored and armed of the machines, the Tank towers over houses and players alike, shaking the very ground with each step. Do not engage it without a strategy, plan your encounter in advance, and always be ready to run when the rockets start flying. The reference images are under the spoiler:
  12. Operacion Saturno

    Robot Command Center beaks

    The Robot Command Center is a controversial Classic Space set and in some senses was a pioneer set. It was the first classic Space set which wasn´t neither a Vehicle, nor a Spaceship and even a proper Base. The design pushed the limits of 1984 Lego pieces and yet the structure was solid. Making aside the fact this set had many cool features, as many 80s space sets, it had some problems. The awkward "feet", the too low grabbing arms, the unreachable boxes, but many CS fans consider its worst flaw the two large canopies on each side of the robot. I´ve seen for years several updated versions of this set as Neo Classic Mocs and either remove the "beaks" or leave them as a mere adorn. In either case the problem wasn’t confronted. Following this logic, the solution would be leaving the canopies, but making them useful. Give them a purpose, to make them more than just a decorative feature. Some examples would be making them tool boxes, containers for equipment like jetpacks or drones, covers for hi tech sensors, an extra pair of arms inside the covers or defensive mechanisms. I focused on the last option and designed modern weapons which fit inside the canopies and leaving intact the rest of the original design as much as possible. Giving the RCC a worthy upgrade for this retro set. Link https://www.facebook.com/astronautagris/posts/508673584111677
  13. AlexGdD

    [MOC] Jeeg Robot

    Hi all, I'm still working on my "Lego Nagai Collection" (pun intended) so here's my Jeeg Robot MOC - a poseable figure standing 20cm tall. It was interesting this time having those sexy legs to render, very different from the other Super Robots designed by the Japanese master in the seventies ! The original toy had endless possibilities thanks to magnetic joints, and got many weapon add-ons as well as a horse - so kids would collect them all. Here are the Mech Drill reactors for instance : I still feel compelled to dedicate a version to the Ukrainian people - those cartoons spoke of war and actions but the heroes were always fighting for freedom and peace. You'll find more pics on my Flickr album : Enjoy !
  14. AlexGdD

    [MOC] Great Mazinger

    Hi all, well... Geihlen asked for a Great Mazinger after seeing my Grendizer MOC earlier, so there it is ! and in a less thunderous pose : My Flickr album is here : Enjoy !
  15. AlexGdD

    [MOC] Getter 1

    Hi all, I'm still working on my "Lego Nagai" collection, this time I've prototyped my version of Getter 1, another 70's super robot originally designed by Go Nagai of Mazinger / Grendizer / Cutey Honey / Devilman fame. The cartoon showed three jets that could combine, and according to the combining order, the resulting robot would be more suited to certain tasks. The transformation is practically impossible in real life so I've skipped the possibility with my 20cm figure. But I might still work on Getter 2 and 3 when the mood takes me ! Here are some pics : I tried and built a version with a more rounded face and more "holes", as in the original cartoon (for robot's eyes and pilot's cockpit) but the robot ended up looking like an ugly machine from Matrix, so I came back to my semi-cyclops 4-petal plate ! And a special version to say "enough with war !" - Getter is not carrying his "Getter Tomahawk" club / axe this time : The Flickr album is here : Hope you like it. Enjoy !
  16. I just bought the Zurg Battle (set 76831) recently. I didn't like the legs, as the look from Toy Story 2 / Buzz Lightyear of Star Command design for Emperor Zurg was (in my honest opinion) much better and more iconic. Here we see the finished model. Zurg has an orange 2 x 2 "boat stud" in trans-orange on the bottom for his rocket pod feet that you can't see in this shot. "...and then a little mini-fig shouted 'He's got no pants on!' Emperor Zurg suddenly realized the tiny mini-fig was right, and than the he has been tricked by Buzz Lightyear. So, Zurg re-atomized the poor fig into a compressed cylindrical pile of ash with his finger laser and declared it "No Pants for Emperor's Day." This is the ending scene from "Emperor Zurg's New Clothes", a popular bed time story for children on Planet Z. (As far as we know, no minifigs were actually re-atomized making this shot.) In actuality, this is a behind-the-scenes look at how Zurg is assembled. All the parts needed to remake the legged Zurg from Lightyear into Emperor Zurg with skirt as seen in Toy Story 2*. (NOTE: The old-style round 2x2 Light bluish gray tile should have the printed "Z" Zurg logo from 2010's Construct-A-Zurg.) *TS2-film accurate Ion Blaster not included, as I couldn't figure out a design for the tri-barrel that was in scale. The purple cheese slopes and printed tile go above the wheel arch used on the front of Zurg, while the extra 2x2 plate round goes where the Mixel ball-joint connectors went as the original hips. You can download the free LDD file for the skirt model in completed form here from Bricksafe. (Side note: If you thought I said "Zurg" a lot in this post, you're right: I said it twelve times including this last one!) Enjoy the MOD, and comments, questions, and complaints welcome!
  17. Codename: Jaktmaskin 60 "Ulven" Intelligent, swift, and silent, the Hunter attacks with lethal precision, showcasing a diverse range of tactics and weaponry to take down survivors of the uprising. They use LMGs and Rocket Launchers at a distance and their deadly bladed right arm in close combat. — Generation Zero Wiki And here's another Generation Zero build! I am proud of the result! The reference images are under the spoiler:
  18. I've been in love with Generation Zero, Avalanche Studios' first person, co-operative shooter about teens in 1980s Sweden surviving a robot invasion. It has a very distinct art style, not unlike that of the famous Swedish sci-fi artist Simon Stahlenhag. I feel like there were some tensions between him and Generation Zero's Devs, but don't quote me on this. The Runner is - hopefully - the first in a line of GenZ-inspired MOCs, and also my first finished MOC of 2022. Procrastination have been wearing hard on me for the past few years, so I welcome any kind of positive change! The reference images are under Spoiler:
  19. AlexGdD

    [MOC] Gaiking

    Hi all, here's another giant robot I've just finished planning in 3D. It's Gaiking, another great super robot design by Go Nagai. In 70's France we did not get the cartoon, so when the toy appeared, it was usually used a as villain against our beloved Goldorak (Grendizer) ! Gaiking combines three vehicles to form a formidable robot, in a very similar way to Big Dai X - another design by Go Nagai. (Check my earlier post with Big Dai X MOC). Gaiking can be equipped with more powerful arms and legs in "Power Up" mode : And of course my MOC can be displayed in Gattai (combine sequence) mode : You can see other pics in my Flickr Gallery : Enjoy !
  20. Hi all, here's another classic Go Nagai robot I had a lot of fun building (virtually for the moment, I need to order all those red parts now !). Very happy with all the rotating cannons and grilles, and the robot can actually transform / separate into 3 vehicles ! Here's how it's decomposed in 3 sub elements : And the 3 vehicles in flight mode : Here's a link to my MOC Big Dai X gallery ! Hope you like it. Enjoy !
  21. Hey all! I just wanted to share a new Lego creation of mine. This one is based on the King Crab mech from the Battletech/Mechwarrior game series! Anyone wanting to see more (including 360 video and free instructions) can check out my website or instagram profile. Thanks! www.HansenBricks.com https://www.instagram.com/hansen_bricks/
  22. So I was working on a simple rc program on my computer today with my new 51515 set and was trying to make it rc using the keyboard (up arrow=forward down arrow=reverse left arrow=left right arrow=right) But it is hard because there is no "when no key pressed" block to my knowledge. The robot I am using is THIS. Any help would be greatly appreciated.
  23. This is R.O.R.S.H.A.H Robot Of Remote Speech Human-connection And Handshake EXPLANING THE IDEA Well. this is not just another MOC which sole purpose is to collect dust on a shelf. No. This one has a real purpose and it is been in use in my family for quite a while now. As you all very well know, there are all this pandemic thing around the globe. And because of it a lot of people lockdown-ed in different countries and not able to travel to meet their relatives and friends even on holidays. So, to solve this problem at least a bit, a have created this little one. It is not actually a robot, but wheeled platform with attach point for tablet. Idea itself is not anything new, as example, you may know BUDDY the Emotional Robot by French company Blue Frog Robotics, model of which I once have made. Point is that actual robots are complicated (include more than just that function), not close as cheap as even big lego technic sets, rarely customizable and not available on market or can be purchased by only very big hospitals with political connection or smth like that. Lego on the other hand is affordable (mostly) and easy to use. So, why not to use it instead! WHAT YOU WILL NEED To build yourself such a Robot you will need: -At least two motors for each wheel -Optional third motor for tilting tablet -Optional fourth motor for extra function -SmartHub -Two wheels (use may use whichever you want, but narrow ones are better choice) -A bunch of technic parts to build the chassis -Smartphone to control the robot -Tablet or second smartphone for videocall HOW TO USE IT The idea is simple, imagine, that you have a family member or friend who has stucked in other city or country. But you want him to be present on family gathering, usually you would connect with him via videocall, which is good,but boring - as he will be present only as picture on the screen. Why not to place tablet with opened videocall on a wheeled platform and give the person on the screen an ability to control this platform. Such he will have some kind of a free will of movement around your table or floor. This is a purpose of such robots - and of this one too. After you've built your own RORSHAH - you should set an interface to control it in app that you prefer to use - my app of choice is ControlZ Then you should share the screen of your phone with the person you want to use the robot. (I recommend using Parsec - as it is free) - make sure to share the screen in app that allows to control scren via sharing. After this you make a videocall and place tablet with active call on your robot - and voi là - your friend can see you,talk to you,drive around your room,look around and even shake your hand! Here is the video,demonstrating RORSHAH in use: Thanks for watching! P.S. What do you think? As for me - this is really useful invention which really enhances connection between people divided by borders.
  24. In-universe backstory: Long ago, the world of Zonia (home-world of Classic Space) was a peaceful planet, with it's own interstellar spacefaring fleet and a moon brimming with lunar bases and habitation domes for the minifigs who lived there. They had no real major weapons development for hundreds of years, and no need for it anyway... it was a happy place with smiles everywhere you looked. This peace was not to last. Just beyond the moon orbiting Zonia, there was a rip in spacetime that formed slowly over several millennia. This strange tear was generally unnoticed by the various space fleets. However, ships did disappear occasionally in that area, and thus it became a cursed quadrant, as more ships vanished and the rip grew in all three dimensions. Eventually, it became big enough in size to be seen visibly from the moon's surface. Then, as the unease and restlessness caused by the tear in spacetime grew to near paranoia, a very large being appeared from the tear and crashed into the nearby moon, seemingly injured, if not dead, from it's trip through the nether between the universes. The planetary government of Zonia, sensing the mood of the populace, silenced all non-official communications between the moon bases and the surface of Zonia. A blockade was also effected, sealing the area off from everyone but the command and scientific arms of the Government. Immediately, the curious populace used whatever they could find to observe the creature from the planet: telescopes, binoculars, and those with good eyesight and a little know-how saw what the rulers didn't want them to - the stellar being was injured and dying, and the Zonia leaders were fighting amongst themselves on what to do about it. One side (the scientists) wanted the severely burned and blackened being merely stabilized, and moved elsewhere to study and eventually be released into outer space quadrant where it had come. The command arm, however, wanted to augment the being with advanced weaponry while clearing it's mind of everything personality-wise for use as a war drone, as it could be this being was an accidental advance warning of an incoming invasion. The commanders won out by sheer power of numbers via a electronic vote, and the work was begun begrudgingly by the science arm. The ruined lower arms were removed by the scientists while the being was incapacitated by it's journey and impact on the moon. They added a laser arm to the left side (originally designed for drilling into the core of meteor samples) and a immense gripper claw to the right... a hand design couldn't be worked out due to difficulties with copying the quite mangled original hand. This is where things went south: the command arm responsible for the decisions just described was touring the facility while the mind wipe was being done. Conscience and feeling of guilt had been removed, while most of the emotions were going out when the being awoke. (It is worth mentioning at this point that Compassion, care, and love were gone. However, rage, hatred, cunning, and the original intelligence / memories remained inside the mind when it emerged from it's long slumber) Needleless to say, it was a massacre. The being culled only those that purposely had hurt it during it's sleep: the command staff. The scientist there that day were spared death, as they had been doing no intentional harm and had wanted nothing to do with the plans it was forced to carry out. This wasn't the end, however. The moon of Zonia began to move under the telekinetic power of the being, and some of the remaining science staff were allowed to flee... about 1/2 of the entire Ministry of Science left the moon and returned to their world, while the remains of the command staff and their allies stood motionless. They were being remotely mindwiped by the towering being, becoming drones themselves as they had wished to do to the celestial stranger. The being then warned the Zonia people directly with a broadcast to every device on the planet: Do not interfere with me again, or risk becoming drones like your countrymen. It ended the broadcast by first signaling the logo of the lunar base on which it has been experimented on, albeit with a color change to black background (signifying the burned skin of the being) with three yellow triangles in a pattern now synonymous with evil. Then, that faded away with the robot's ingrained military designation from the now-dead CS commanders coming onto the screen: Blacktron-1 Then the moon disappeared into the space rift to a destination unknown, leaving the world of Zonia in peace once more. But for the galaxy at large, there would be no peace - only the rise of Blacktron! Model and notes: For this model, I used parts and ideas from the Eternals line's "In Arishem's Shadow" set 76155 (body / head / upper legs + arms) and "Hydra Stomper" set 76201 (Laser power / jet pack thing on the back of the robot) mech models from Marvel, along with claw from the old Agents 2.0' "Robot Attack" set 8970. The lower legs and laser arm are (modified) holdovers from the "Build Better Bricks" Iron Giant instructions. I think he looks quite menacing, what about you? This "war-bot" is supposed to be an opposite (yet equal in strength) foe for my Classic Space fleet, and an enemy to "fight" at any future displays and on my space layout. He is slightly shorter in stature than my Classic Space robot, but his laser arm and crusher-claw hand make up for it! I thought robots were "To Serve Man".... Any thoughts? Comments, questions, and complaints welcome! Edited 10/24/21: Added real world pictures of the model.
  25. Axelford

    MOC: The Mata Nui Robot

    Hello denizens of Eurobricks! This MOC was started about February 2019 but I got stuck on the head and lost my files, I started again last October and finished it around the last day of the year. I figured although this creation is from the Bionicle universe (well it kind of is the universe) it is a sci-fi creation and a system build so it goes here I'm quite proud of it as it's my first build using Bricklink Studio and I definitely am going to do most of my building (or at least planning and part budgeting) in Studio from now on. Edit: added the scale comparison photo. Here's the link to the ideas page that has views of the other sides: https://ideas.lego.com/projects/0c310848-b5eb-4d71-85b6-258bc99b0b73 One area I definitely need to fix is the spine-which has numerous collisions due to how difficult flex hoses are to work with in Studio. After the last update it numbers 1984 parts, happy to hear any advice from those experienced with mechs etc or who have ideas for additions