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Found 106 results

  1. Imma start a dedicated thread for this set as well. All info so far: Rough terrain crane 4057 parts 229 Euro 1 meter telescopic crane. With power functions. Largest TECHNIC set for parts. 4 wheel steering. V8 engine sticking out at the rear, uncovered. Unimog wheels with covers. 5 motorized functions: - Raising boom - Extending boom - Lowering winch - Lowering outriggers - Rotating superstructure B mode: drilling vehicle.
  2. I would like to build something like this crane. Remotelly controlled. With camera in cabin. Inspiration is similar video simulator in visitors centra at Maasvlakte || (Rotterdam). Basic concept: control center: Tablet for view + (tablet for control with SBRICK |or| Mindstorm cube with joysticks builded on motors ) crane: 3 axes of movement + un/lock container (similiar to real one Twistlock) , PF or Mindstorm motors + Sbrick/Mindstorm cube For now I have working twistlock. And trying to figure out how move it from above by string, so no motor will be on locking frame. See pictures in G album https://photos.app.goo.gl/MFoRXg1i62n1gXPd7.
  3. After having put a number of projects on the back burner due to being too lacking skills and/or parts, I figured I should try to build something a) smaller, b) simpler and c) using (mostly) parts I already have. I decided on a small-scale mobile crane, based on the 49.2 mm wheels. I also decided I should start a WIP topic to get feedback and stay motivated to finish (or abandon ship if it turns into a disaster ). I first did some prototyping of the undercarriage in LDD: I'm fairly happy with the prototype, although I'm not fully convinced about the styling of the engine compartment. It looks a bit untidy, but I'm not certain on how to change that without resorting to system bricks. Any advice? This being a WIP topic, I also started building, of course. I violated point (c) above a bit, since it turned out I don't have all the parts, but most is there: So far so good, except the steering long is really poor: (Bricksafe is cropping the image for some reason: find the full picture here.) You can see that the fat tires and the pivot offset in combination with the close spacing does not allow a lot of space for the wheels to turn. I could space the wheels one stud more, but I think that doesn't look right: Upper is the current spacing, lower is one stud more. What do you think, form or function?
  4. Hi, Probably not the wisest move with three other projects ongoing, but a couple of weeks ago I couldn't resist starting again on designing the Liebherr LTM11200 crane: Some of you may remember the first version of this, which I designed a couple of years ago: This time however I try to iron out all the kinks that were present in the earlier version. It is still work in progress and even though the performance has improved over the earlier version I am still far from a smooth operating, well working machine. Especially the retracting of the outriggers and the whole steering system are still pretty poor performance wise. As you can see I have changed the colour scheme to a more available white with orange livery. Comments, questions and advice are welcome Leg godt Jeroen
  5. The factory my dad designed in the early 2000's now has a company to occupy my version of it! Introducing Rust-eze, which is a rust remover / chrome restorer product inspired by the one seen in the CARS / PLANES universe. I'm going to use this printed part wherever you see a yellow 1 x 4 x 3 panel to represent the logo, which means two go on each boxcar, two on the semi-trailer, and one on the company sign. The theory is this: The semi-trucks bring the chemicals used to make Rust-eze to the Factory to be manufactured into the rust remover. The pallets you see on the right side are filled at this location, then loaded onto boxcars to be shipped to the packaging facility, where the 55-gallon drums are unloaded and their contents put in individual bottles for retail sale or in larger bulk quantities for use in industrial purposes. This end of the factory has a ladder to the top of the smokestack. The other end also a small water tower on top of the roof as well as the personnel door. Inside view, with the detachable roof removed. I never finished this part, and probably never will as I haven't a clue what to put in here. The loading doors do open, and were modified from the original arched doors as they couldn't fit a forklift... then again, these doors might not either! The gantry crane can roll back and forth (red arrow), to and fro (blue arrow) or raise and lower the crane hook. (yellow arrow) Since string is not available in LDD, I placed the hook on the side of the model, but the crane should use this part here in real life. This model was heavily inspired by set 8486, (Mack's Team Truck) from 2011. I changed the model to seat one mini figure at the wheel, added new headlights and license plate plus revised the fenders and enlarged the cab. The rear of the semi features a opening door and fold-down trailer stand, while the cab has two moving driver's doors. The trailer no longer has opening sides, but it does have two opening rear doors and folding stand for when the cab pulls away. Speaking of the cab, the roof of the driver's compartment comes off and both doors open. I was inspired by this photo by JB Lego to build this boxcar as seen here. They are made to haul pallets of cargo, specifically Rust-eze rust remover in 55-gallon drum containers for commercial packaging at another facility in smaller containers. I hoped this factory would be of some use for some people, as the original always has been gathering dust in the basement since it was built, as seen below: This is the original factory that was by my Dad around the years 2000 - 2004. it was built with parts from several Sand Red supplemental packs available at that time. It does not feature any interior, nor does it have a removable roof. But this thing is built STRONG: you have to really put your weight on it to press the roof together. Here is the rear of the model. Comments, questions, suggestions, and complaints are always welcome! EDIT 6/3/18: Added a "chain link" fence to the perimeter of the model for a gritty, industrial, wrong-side-of-the-tracks look.
  6. Hi to everybody! I'm here to present my new Moc. I started building this crane truck about 6 months ago with the main idea of solving the problems related to a failed attempt of a crane for my previous truck. IMG_1608 by Lucio Switch, su Flickr Starting from the cab...despite the undeniable resemblance to the cab of the dump truck (with a bit of the tractor truck), it has slightly different dimensions, and the add of some new details/functions, forced me to revise it completely. In fact, in addition to the "standard" opening doors, this time, as on real trucks, the cab is suspended, while maintaining the tilting function and the working steering wheel and the front grid is openable. Moreover the seats are pneumatically suspended via 2 (1+1) 1x5 pneumatic cylinders. The chassis has the tractions on the 2 last axles, they are driven by 4 XL Motors and uses 2 Servo Motors to steering the first two axles (with different turning radius). The first two axles use independent suspensions. In this case I was inspired by the Mod of the chassis of my Tractor Truck done by Efferman ... that has a perfect shape for a fake v8. On the back there are 2 live axles (with a total of 24 hard shock absorbers). Between the first two axles there are two small pneumatic pumps moved by two L Motors. In addition to that, on the chassis are present 2 Li-Po Battery, 5 Leds for lights and 2 SBricks. Behind the cabin there is the base of the crane, it contains the front stabilizers, extendable via a M motor (connected to one SBrick), 6 pneumatic valves, moved by an M motor each, 4 IR receivers to control the 6 valves motors plus 2 other M motors, one to rotate the crane and one for the winch. The 4 receivers take power from a port of an SBrick. Finally the crane ... well, the classic design of this type of crane with the upper arm offset (as on 8258 for instance) built on this scale, gave me big problems twisting the whole structure ... and a lot of headaches. One day I came across by chance in a truck with a Cormach crane, it presented a unique design that would solve the twist problem. So inspiring to this design, I have developed my crane, which consists of a telescopic upper arm (extension via 2x 1x11 pneumatic cylinders) supported by two side arms moved by 2+1 2x11 pneumatic cylinder each. It isn't able to lift heavy loads, but it works and, considering the masses involved, I'm fine with that. Now some numbers: Length: 86,4cm 108studs Width: 24,8cm 31studs, 28cm 35studs with mirrors Height: 39,2cm 49studs Weight: 8.6 kg Total number of parts: 8000 PF elements: M motor: 9 L Motor: 2 XL Motor: 4 Servo Motor: 2 PF LED: 5 Lipo Battery: 2 ..and a couple of wire extensions Pneumatic Elements: Small pumps: 2 1x5 Cylinder: 2 Medium Cylinder old: 4 Medium Cylinder new: 2 1x11 Cylinder: 2 2x11 Cylinder: 6 Valve: 6 ..and several meters of pipes. For more pictures check my Flickr Album: Crane Truck Flickr Album And this is the video: To conclude, I would say that, in some way it was a new and interesting experience for me. Due to circumstances beyond our control, I was forced to transfer my Lego room in the basement, comfortable although perhaps a bit rustic but not directly connected with my apartment. This, coupled with the fact that my free time has been drastically reduced, has led me to review my usual workflow. So this is my first model built before digitally and then physically. This way allowed me to use better my free time and to select and pick up only the needed parts to build, reducing drastically the mess in the living room. Also part of the work for the BI is already done, I'll done them for sure, but I don't have idea when they will be ready. I'm afraid that it will be a huge job! I hope you like it!
  7. I am working on a creation of combining the 42070 6x6 tow truck and the 42042 crawler crane by putting the crane on the back of the truck. It is mostly complete, and I'm just detailing it at this point. There is only one problem with it, though. I made the crane fully automized by removing all of the gears in the back half of the crane and put motors there instead. I also had to move the large turnable rotating piece on the bottom of the crane forward and matched the teeth on the edge with the tan 12t bevel gear. It turns, but the teeth slip and it turns a little too fast, which I couldn't solve. I removed all of the gears for turning and the turnable and tried putting in this: and connected it to some gears to gear it down, but it didn't even turn under the weight of the crane. Any ideas to make it work? Also, an L motor is powering it
  8. Afte the success of the Jaguar XJR19 Le Mans prototype (of which I will still to the photos of the complete model, and instructions) I decided to do a new WIP. Again it's a model I've prototyped over the last month and will now do the second, hopefully better buildup. And again, I will use a photo of an existing vehicle as my inspiration, but it won't be an exact scale model. I use the photo as inspiration and will deviate where needed for the functions (and it will be needed, because i want a 4-function switch box similar to 8258). It's this truck. It's called Foremost Delta 3 Wheeled Carrier and it seems to come in several configurations, one of which has the crane below. On this picture, it's not finished, because outriggers seem to be missing. Several other pictures of the same model show that it has one set of outriggers near the crane. My other source of inspiration will be set 42070. I want to make something with a similar size, which will be in a way "my own take on that set's theme", i.e. "off-road truck with crane". (That's all I will use from that set). So I'm thinking of something in the range of about 2000 pieces. (In practice though, it will always turn out to be more.) Another thing: the colors will be very different. My first prototype was obediently yellow, but when I arrived at the cabin I wanted to deviate a bit, so I threw some less-used colors in the mix, and went for Dark Turquoise with Black for the cabin, and consequently also for the crane and bed. The chassis will be Dark Gray and for the body I am torn between Yellow and Red (main reason being the colored axles I want to use, for example for the ladders). I will be copying the crane from 8258 (with different colors), because that one seems perfect for the scale and type. But everything else will be different. I will be using Tumbler wheels. The profile is not exact but the shape and size seems fine. Also, currently I have only 4, so I will temporarily be using someting else for the front (interestingly, the Porsche wheels have the same diameter and width). I started with two important modules: The one on the left is the 4-function gearbox and crane base, and the one on the right is the rear axle unit. What I like personally is how a 4-way gearbox and outriggers using the new gear rack pieces introduced in 42043 fit in a pretty compact module. Here's the gearbox unit from below. The dark-gray axle joiner is the motor input. I plan on using my newly acquired L-motor. Here's the rear-axles module: Each axle is mounted on two 1x5 suspension arms and two 1x6 links. These 4 keep the axle in place and nicely horizontal. The free ball-sockets near each wheel will connect to the springs. Also, as you see, with the parts used, doing this part in dark-gray seems impossible... Of course, the 15L beams will be replaced by the chassis. It will be a challenge to get this strong though, because the gearbox module has some gears in the way, so little room to connect things firmly. The functions I want to have: Manual steer and drive (so no RC) Electric crane rotation Electric crane first boom element Electric crane second boom element Electric outrigger horizontal deployment Manual outrigger vertical deployment (similar to many sets) Suspension It's not as impressive as 42070's six electric functions in three modes and four nice large-range outriggers, but instead of that, this will have suspension. Next up will be connecting the two modules, and doing the front axle and steering modules.
  9. Here's my fantasy of a crane with Arocs' outrigger parts: - Rotating superstructure - Raising boom - Extending boom - Hoisting - Working outriggers - Front wheels steering Building Instructions: https://rebrickable.com/mocs/MOC-12900/paave/mobile-crane-mini/
  10. Hi ! Here is my WIP for the TC6 contest. It's a transport truck with a palfinger crane on the back. My model have 4 powered motors. I use a gearbox, so i have 7 functions motorised. - Selection of operating mode (M-motor) Driving : - Drive (XL-motor) - Steer (M-motor) - Outriggers (M-motor) Handling : - UP arm (XL-motor) - Rotate arm (M-motor) - Open arm (M-motor) + fake engine and suspension When the gearbox is in neutral, it is possible to drive in hand with HOG. And small render with LDD. Very far from the quality of Blackbird.
  11. Somehow the thread was duplicated. Please delete this thread dear Moderators.
  12. "How's the work going on that old galleon? Have 'er ready yet?" "See for yourself. She's out of dry dock, just loading equipment and getting her ready to sail." "Why are they bringing her back into service anyway?" "Ah, the MCTC lost the Prince Fernando two months ago. You know, when we had all those bad storms. This ol' mistress of the sea is from the same class, so they're refitting her to replace it." ------ Just a small build to sistership the Prince Fernando.
  13. "I've been working on the railroad, all the live-long day!" This train consists of a ALCO diesel locomotive (specifically a RSD-12 type) and four cars: - a (working!) crane car - depressed-center rail wagon - a (working!) ballast hopper - caboose The model features several neat printed pieces found in several Juniors sets and six mini figures, including four generic track workers, one track boss / conductor and the locomotive engineer. This model was originally a ALCO MRS-1 built by Anthony Sava, but has been so severely modified that it no longer looks like the prototype loco. So I went searching And found another ALCO locomotive, a RSD-12 that looks like my loco. Both my model and the prototype have the six wheels, and the same basic hood and cab design. The long hood of the loco has been designated the rear with a double red light. This stream crane model was heavily inspired by Whoward69's instructions for a set of crane and match truck train cars. I modified the original model seen here. I originally meant for the crane to have ropes to move the boom, but it got confusing on which rope went where so for now it's moved by the H.O.G. (Hand Of God) method. The crane can spin around in 360 degrees and lift anywhere up to 90 degrees straight up. (Their is a double set of pins keeping the boom from going too low, as well.) Here we see how the crane is hooked up to the depressed center flatcar most of the time. The heavy-duty depressed-center wagon has brick-built arms to secure the cargo of railroad track in place. This model was inspired by a coal hopper on an older website called LGauge .com. I tunrned the old finger hinges into new pin-orientated ones and colored the car yellow to match the MOW paint scheme. The hopper's bottom door open and can dump 1 x 1 round plates / bricks onto the tracks for ballast. The caboose features two ladders (one per side) and more of those fancy printed 2 x 4 tiles. The mini-figures seen above are stationed on the MOW train. As usual, Comments, Questions and Complaints are always welcome!!
  14. My latest C model: harbor crane from 42043. It features 6 functions, 3 powered and 3 pneumatic. Video: Normally I would write a lot here, but now I write a blog post for my MOCs on my new website: https://legobricksarecool4.wixsite.com/brickbybricktechnic I would appreciate if you visit it! And now, some pictures: Thank you for reading and watching. Once again, please check out my website! BbBT
  15. SollX

    [MOC] 90's style crane

    I want to show you my latest creation. to bad i dont have any cable long enough the pictures speek for them selves. please leve any comment r
  16. Container Crane Hi all, today I want to show some models I created for the exhibition „Fantasie und Technik“ in Abtsgemünd, Germany on 2./3. december 2017. All models were operated with only an EV3 Set(+1 small motor in one modelll), the motors and sensors have been plugged in just a few minutes from model to model, here the visitors could help. It was important to me that the mindstorms components are not hidden, visible and out,. to reveal their function. The models should show that it is also worth about the travelling robots to automate homemade models. There are almost no transmissions, which would unnecessarily complicate the whole thing, most everything is powered directly from the motor shaft. Most of the models could be operated with different programs. All were operated almost exclusively by the visitors. And here ist he container crane: I only used the mindstorms parts of sets 31313 (EV3 brick, 3 motors, 2 sensors). The container terminal provides two container spaces, a railway connection and a truck Here the part that controls the on/off of the claw. The four threads of the claw are summarized in a small sled and only one rope pulled by the motor. When the claw is up (black slide left) the touch sensor stops the motor. To sink the motor moves defined turns. The second unit is the trolley drive for right / left. Through the colored tiles on the chain the IR-sensor recognizes the position of the trolley (1st place, 2nd place, railway, truck) , the yellow tile is visible just below left The last element of the movement is the adjustment of the claw. To open the claw must be lifted with the outer threads, to close it with the inner wheels. This is done by simply extend of the lengtht oft he threads The trolley of the crane 3 The four ropes are on the left attached and can be adjusted by turning the blue pins, like guitar strings The claw with the four threads, if the two outer/upper carry the load the claw is open, if the two inner/lower carry the load it is closed There are two programs: one for the automatic operation, and one for the manual mode pressing the keys of the EV3-brick. Usually the visitors used second mode and played, especially the kids... Here is a short deo showing the funtions (1:31) and the automatic mode (2:44) Hope you like it. cu Werner
  17. Adventurers Resupply Depot (v2) I took the "Old Fishing Store" Ideas set number 21310 and turned back the clock on it from a rundown fishing shop in the modern era to a modular 1920's supply depot for Johnny Thunder and his friends, also known as the Adventurers. I added a set 7596-style freight Crane that's a part of "Trash Compacter Escape" (a Toy Story 3 set). I revised the color scheme of the mainly dark bluish gray building instead of the original sand green, and removed a ton of the mixed bunch of colors that were used a "patch jobs" on the dock and building proper. I removed the roof and redid it completely to be brick-built with slopes instead of plates and tiles at an certain angle. I also stripped the many windows styles off and replaced them with a single type. I added a warehouse section to the lower floor by sending one of the walls about 16 studs back, allowing for storage space for various equipment not yet designed. The back wall of the building shows off the new wall art placed on the roof section of the building: a giant propeller from a ship of some kind. The large billboard is double-sided, and says "LEGO" on both sides. It gives the dock a gritty, downtown, waterfront industrial feel, at least to me. The back wall still opens in two sections, but the inside is a rough estimate. Some parts I already have from my previous depot model from almost 1 1/2 years ago, such as the safe, radio and various maps. Also, the two freight loading doors actually open and shut quite nicely. The model comes apart into four sections, with the main roof, tower, tower roof, and main building + dock all separating from each other. The crane was totally copied from my previous depot model, which itself was duplicated and color-changed from the dark green / white one in the Toys Story 3 set I mentioned earlier. Original depot design is in the SPOILER tag: Steam tramp freighter EASTERN This steam ship has been everywhere, from the Dino Island fiasco, to the shores of the Far East, to the mouth of Amazon River. The Eastern is run by Captain Karloff and his first officer / mechanic, Mac McCloud, with help from their four-legged mascot Madame Blue. I have redone the front end of my tramp steamer to be longer and have a sharper profile, plus it now has a inverted-slope windscreen. The ship's roof and upper deck are removable as always, and I have added an anchor to the front of the ship. The vessel's name, the EASTERN,is printed on 1 x 1 tiles on the side of the bow near the anchor. The rear of the ship features the company flag and the smokestack. Here you can see inside the ship's bridge (upper deck) and captain's quarters. (lower level) Steam tugboat GULF STREAM The ship is mostly used for ferrying supplies to and from the Island Hopper seaplane and by helping the tramp steam-ship Eastern into it's dock, but is capable of trips to the mainland in an emergency. I was inspired by my tramp steamer "Eastern" to make a tugboat to help tow the freighter into port. This rather small coastal vessel features a removable roof to get to the controls, and red / green directional lights. The rear of the ship features the smoke stack for the coal powered engine. The inside of the cabin features, a smoke stack, a smaller steering wheel and fine-tuned motor controls. Seaplane ISLAND HOPPER This model was originally set 31064, (Seaplane Adventures), a 2017 official Lego set from the CREATOR line, with some of the ideas from set 5935 (Island Hopper) from the 2000 ADVENTURERS line thrown in for good measure. I also added an updated figure of the pilot (Ms. Pippin Reed) plus a printed map tile. This twin-engine model is a seaplane, which means it can only land on water. No wheels would make for a very rough landing on dry ground! The model has two opening hatches (one for the pilot and one for loading cargo) and removable roof section for access to the cargo compartment. I got the printed 2 x 4 tiles on the rear of the plane from the 2010 Toy Story 3 line set "Western Train Chase". Auto-Gyro LIGHTNING ROD In reality, this model was modified from set 70913 (Scarecrow Fearful Face-off) from the LEGO Batman Movie line. I added the classic two seat Adventurers cockpit piece which is usually used on land vehicles, plus a new set of vintage 2003 landing skids. This model also comes with red and green navigation lights and two independent propeller blades. The good guys: The team from left to right: -Johnny Thunder Australian adventurer extraordinaire and friend to all those in need. Thunder first met Sam Sinister in 1917 when Sinister was in a field hospital for his hand amputation and Johnny was recovering from slight case of shell shock. They have been against each other ever since then. -Jake Raines This young lad is a American student of Dr. Chalres Kilroy's and expert at 5 spoken languages and 3 more written. Also has a knack for defeating ancient booby traps and disarming modern explosives. Although he looks quite happy, Jake is quite a different person in private: he blames himself for Kilroy's end, as he was with Dr. Kilroy when he died. He was showing his star pupil a mysterious scroll that can separate a mind from it's body when he passed. Jake is convinced that Kilroy succeeded in doing so, and thus his body "died" but his mind may have lived on. -Major Quentin Steele Former British Army officer (and Sinister's former commander, whom Sinister still hates today) This Monster Fighter lost his eye in 1912 due to a fight with a certain Werewolf, whom he later tracked down and defeated. He has signed on to Johnny Thunder's team to fill in for the deceased Dr. Charles Kilroy after his unfortunate accident. -Miss Pippin Reed This former lead reporter for Adventurer Times was reporting on a Dr. Kilroy's 1920 discovery of a copy of the Book of the Dead when she met Johnny Thunder at a dig site near Cairo, Egypt. They have all been good friends ever since. Also, Ms. Reed happens to be an better aviator than Johnny, a fact which she takes great pride in. She also operates the Island Hopper seaplane on most expeditions. -Captain Karloff Owner and operator of the "Eastern" tramp steam ship, this captain has an eye for spotting the historical value in something that looks worthless. He always has a bag of cool items he's collected on beaches, sea-side markets, and ports around the globe on his person or nearby on his ship. -Mac McCloud -Mac may be slightly clumsy, but is a genius when it comes to things of a mechanical nature. He keeps things working for the Adventurers team, such as lowering the steam pressure in the old and worn boilers on the tramp steamer "Eastern" and knocking loose engine parts back into place on the sea plane "Island Hopper". -Madame Blue This dog is the unofficial mascot for the Adventurers team. The forces of evil Characters from right to left: - Lord Sam Sinister Brother of Alexis Sinister, and Lord of Sinister Manor. Sam lost his left hand in World War I while in the British Army. He later replaced it with a polished steel hook which is as cold as his heart. - Alexis Sinister The sister of Lord Sam Sinister is completely evil and slightly unhinged while being crack shot with any weapon. She hates Johnny Thunder to an extreme extent after he refused to join Sinister in his diabolical schemes. Last seen on Dino Island escaping to places unknown while the island was sinking. - Senor Palomar This South American crime lord is an associate of the Sinister family. He helped Sinister try and get the Sun Disk from the Amazon jungle, before losing it to Achoo, the ancient guardian of the disk. After that adventure, Palomar has fallen out of favor with Lord Sam Sinister, but he hopes to be in his good graces again soon. -Mister Graves A mysterious man of whom little is known. He sometimes is a ally of Lord Sinister and company, although are also enemies at times too. He is always seen with a gold lapel pin in the shape of a badge and a little black book of which he is almost constantly writing in. What is he writing? None have dared ask. The national military of the Country of OGEL These smiling faces hide a sad fact: these are the brainwashed soldiers of the very powerful leader of the evil land of Ogel: High Lord Vladimir Ogel. He runs the country with an iron will, and his fearsome armed forces move in frighteningly fast ways for the 1920's. Even their commander (by himself on the right) knows nothing of what he is doing: he is just a cog in a ever quickening machine, hell bent on heading the world to Doomsday. EDIT 11/6/16: The revised Island Hopper seaplane's real life pictures have been added to the first post! EDIT 12/14/17: Revised and upgraded resupply depot uploaded to main post! Comments, Questions & Complaints are always welcome!
  18. My entry for the crane contest will be a Kenworth K100 with X outriggers in 16studs width scale. I doesnt want make a scale model of an existing crane so you and me will be maybe surprised. 100_1584 by Michael Wirth, auf Flickr
  19. I would like to share my latest creation - 8x2 truck with crane. This is the picture that inspired me: I started with cabin and chasis and I was not sure what kind of truck I want in the end. I was sure about one thing - not to make overcomplicated build so 8x4 dump truck was on my mind for most of the time. But then I have seen a website with cranes and the one above is very nice so it was set. I love pneumatics so this was an obvious choice. I have of course took the picture as purely inspirational, this is not meant as exact copy. Features: 3 steered axles, each with different ratio and all of them with ackerman geometry - I just love the small ball joint hubs. 3rd axle drives fake V6 engine (1:3 ratio) cabin with openable doors, openable front grill and it can tilt to reveal engine extendable outridges (6 studs), all operated simultaneously by knob behind the cab and pneumatic foots. They can lift the whole truck but they bend under the weight. 3 section crane with extendable 3rd section and winch. The crane itself is quite powerful, the limit is the winch. Slew is controlled by knob behind the turntable. huge amount of tubbing, almost 3,5 meters IMGP5104 by Ivan Moc IMGP5107 by Ivan Moc IMGP5108 by Ivan Moc IMGP5111 by Ivan Moc IMGP5112 by Ivan Moc IMGP5114 by Ivan Moc IMGP5115 by Ivan Moc IMGP5116 by Ivan Moc
  20. Hi there. For several day´s I was working on Nico71´s crawler crane which he made several years ago. Nico allowed me to show you that. I´ve made it in LDD only from his pictures. He never made instructions for it, only took several pictures of disassembled crane body. So I started step by step. And I´m proud to show you result. There is 4 motors in superstructure. XL for hook winch, M motor for rotating superstructure, another XL motor for main boom and M motor for luffing jib. Nico´s original crawler wasn´t motorized. So I´ve decided to add aditional L motors and AAA BBox with IR receiver. There was enough space for it. Last picture - entire crane disassembled to blocks. https://www.ulozto.cz/!hTHRd0qovvKh/crawler-crane-complete-lxf Hope you like it.
  21. Hi everybody, I'd like to show you my lates little MOC, the reproduction in microscale of the big mobile crane TEREX DEMAG AC 1000: Here the real one: Any comment or suggestion is well accepted. Thanks Bye Teazza PS: sorry if I put links but I have problems uploading pictures...any suggestion ?
  22. ryantaggart

    MOC Modular Construction Site

    My Name is Ryan Taggart. I design my modulars using LDD, and source bricks through Bricklink & Brickowl. This is my third completed MOC Modular. The Crane is a redesign of the 2006 set 7905-1 (the tower, controls, and rear end are new - the boom is like the set [hard to improve on] ) It also features a home for the 'portaloo' from Service truck 60073-1 The custom printed elements were done by FAB Bricks UK. For details and for the design and thought process visit me @ MOC Pages. http://www.moc-pages.../moc.php/424271 NOW LIVE ON LEGO IDEAS https://ideas.lego.com/projects/129250 UPDATE - 18th Feb 2016 24 DAYS IN 5000+ SUPPORTERS! THANK YOU EVERYONE I've added more images: hope you like it.
  23. (NOTE to the mods: This model could go in the adventure forum, but since it's origin is a CITY-like set, I placed it here in the town forum. I hope that's okay!) Heading out for parts unknown, searching for lost treasure, discovering ancient civilizations, fighting the mysterious forces of evil and finding helpful allies, all in far-way lands not on any map! Check your compass, secure your gear and plot your course: It's all in a days work for the ADVENTURERS! (and yes, that was supposed to sound like a early TV / radio drama intro. ) I took the "Old Fishing Store" Ideas set number 21310 and turned back the clock on it from a rundown fishing shop in the modern era to a modular 1920's supply depot for Johnny Thunder and his friends, also known as the Adventurers. I added a set 7596-style freight Crane that's a part of "Trash Compacter Escape" (a Toy Story 3 set from 2010). I revised the color scheme of the mainly yellow building instead of the original sand green, and removed a ton of the mixed bunch of colors that were used a "patch jobs" on the dock and building proper. I removed the roof and redid it completely to be brick-built with slopes instead of plates and tiles at an certain angle. I also stripped the many windows styles off and replaced them with a single type. I added a warehouse section to the lower floor by sending one of the walls about 16 studs back, allowing for storage space for various equipment not yet designed. The back wall of the building shows off the new wall art placed on the roof section of the building: a giant propeller from a ship of some kind. I also am going to use the "Great" and "West" printed parts for the sign out on the front of the building where the "Anton's bait shop" 4 x 2 tile originally was. The back wall still opens in two sections, but the inside is a rough estimate. Some parts I already have from my previous depot model from almost 1 1/2 years ago, such as the safe, radio and various maps. Also, the two freight loading doors actually open and shut quite nicely. The model comes apart into four sections, with the main roof, tower, tower roof, and main building + dock all separating from each other. The crane was totally copied from my previous depot model, which itself was duplicated and color-changed from the dark green / white one in the Toys Story 3 set I mentioned earlier. That's all I've got so far with the building (which is coming soon in real bricks)... any thoughts or ideas for this model? As usual, Comments, Questions, & Complaints are always welcome. Stay tuned for real life pictures that might be coming in October. If you want the LDD file, it is here.
  24. Hi eurobrikers, Here is my current project. A Volvo FH truck destinated to be part of a larger play set using the TLG Volvo EW160. The whole model will have a crane truck full RC, a trailer and the EW160 official lego excavator. As always i build this for my son and so i t needs to be really playable set with lots of function fun to play with. Regarding to this the new Volvo EW160 inspired me. So the concept is to have a fully rc truck with manuals function added to it. The toy will have pneumatics, PFS, RC, manuals functions.... so much for a child to enjoy! My goal with it : Truck : 7 motorised functions + RC PF light = 8 channels on standards Rc official system. Propulsion by L motor Direction by servo on first and second axle with reduction . report to the cab Deploying stabilisator by rotation. Able to set up the stabilisator on 180° : M motor Stabilisator up and down: M motor Crane rotation: M motor First section of the crane arm: M motor Second section of the crane arm: M motor All the these functions are realised and integrated into the framme actually. All working very smothly and with corrects speeds. Time for some pictures of the WIP : I have now to face some difficulties and have to answer some question. What is your opinion guys on these points : 1 Color of the rear crane ? actually thinking for black, to fit with the EW160 design or orange? 2 Position of the two PF receivers, actually in trouble with that, no neat solution 3 tilting bed. The EW 160 is equiped to load a bedactually. Cannot imagine not being able to lift it. The problem is Zero place for an additionnal motor into the frame. Thinking to lift it manualy ? Thanks for your feedback on these points.
  25. Beck

    Beck's MOC Thread

    Hello everyone, Since I am going to be making more town related vehicles, I decided that I should probably just put them all in one thread. My latest creation is a MAN TGS 8x8 crane. I have a 4x4 tractor with low-loader coming soon Thank you for reading.