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About Murdoch17

  • Birthday 11/04/94

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    Hello, and welcome to my profile page. I have a room full of LEGO town, railway, space, Doctor Who & other assorted sets / MOCs / MODs. I built my town featuring these MODs of sets: Medieval Market Village, Town Plan, Diagon Alley, World City / CITY, and Trains.
    This are all my buildings I own:

    -Old Blacksmiths, now my house with finished bottom floor and staircase.
    -The Tavern / Pub / Bar from has an inside staircase.
    -Ollivander Wand shop is used as Bob's Adventure Supplies.
    -Gringott's is now First Imperial Bank.
    -Borgin & Burkes is my fictional local Ironwood Lego Users Group (Iron-LUG) meeting spot, featuring a Micro-LEGO layout.
    -There is a custom two story Post Office.
    -Town Hall borrowed from the 2008 Town Plan remake.
    -Triple 32x32 base-plate long World City-style train shed

    This all goes along with 61 trains (rolling stock and locomotives) and 6 structures (such as the above station and shed, but with bridges, a water tower, and several other objects)

    Thanks for viewing!!


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  1. Model and post completely reformatted, with new pictures and LDD files added!
  2. This dystopian dilapidated-looking building was inspired by 41238 (Lena Luthor Kryptomite Factory) from the DC Super Hero Girls mini-doll line. I took the basic bi-colored windows, the industrial styling, new recessed panels, and threw the furniture from my many other models together. NOTE: Three of these printed 2 x 2 round tiles are missing from the model, with two on the spaceship and one on the building in the LDD file. The building is headquarters for the fight against the SPIV regime. (You can see the Space Police IV precinct I built in real life here for more info on them) To get into the secure building, you first have to enter the proper code on the keyboard and then do a hand print scan. if anyone tries to circumvent the proper way into the building, the building will digitize the offender (think TRON) for retrieval at a latter date. They could also be just deleted if they are SPIV operatives. The rear of the model features windows only on the second floor. The model also flips open on a hinge and locks shut on a Technic pin for assess to the inside details. This building features two levels of details, plus the rooftop landing pad. The first floor features a stove, table + chairs, couch, a cabinet for the record player, and TV. (The Television and it's ball-jointed stand were designed by my brother.) By the way: the engine-looking parts on the side of the building are twin power generators. The hover car is a mashup of set 5973 (Hyperspeed Pursuit) and a fantastic MOD of set 70907 (Killer Croc Tail-Gator) by user @hachiroku24 as seen here. Fictional background info: This craft (named Shatter-point) was originally owned by the criminal aliens known as the Skull Twin, and was sold at auction to a man known as "The Collector", back before the dark times began. Eventually, the heavily remodeled hover sedan was given to The Collector's young techno-mage friend just before the Collector disappeared into the bowels of the capital city planet to escape the Space Police IV and it's corrupt ways. The techno-mage (known as "Analog" for his love of pre-computer revolution machinery, like record players and radio tubes), then discovered the truth about his friend The Collector: he ran an underground railroad-like system of resistance groups to the SP IV regime and the OCTAN Super Secret Police program. The car was synced up to Analog's tech implants and made to be an extension of his mind, up to the point of having it's own artificial intelligence by itself, calling itself "Shatter-point" after it's supreme hacking abilities and it's ability to fly better than even cyborg pilots, leading to shattering blockades(and pursuing ships) into a thousand pieces. The vehicle can seat one figure comfortably in the drivers seat. The vehicle also features clean nuclear energy provided by a Mister Fusion (patent-pending!) reactor run by scrap metal. This figure seen here is a techno-mage named Analog, a person with tech implants / mind grafts that give him enhanced reflexes and powers that can control machines and influence robot minds with a nod or wave of a hand. It was these almost Jedi-like powers that make most techno-mages' implants illegal, and thus most are on the run or have gone into hiding, with those standing defiantly in the way locked up (or worse) by Space Police IV. Analog is a lover of radio tubes, record players, and all pre-computer revolution items. Wanted by Space Police IV for existential crimes as being a techno-mage since birth. The spaceship and building included in LDD file, but the mini-figure is not. As usual, Comments, Questions, and Complaints are always welcome!
  3. Real world models and backstory added to the first post!
  4. Be my guest and build it! I won't be building this one myself, though parts of it have survived in other forms. I would be very happy to see it someone else make / take interest in one of my designs.
  5. NOTE: For those who don't know, I'm creating a little futuristic dystopia with my Space Police IV setup as seen in the Sci-Fi section of Eurobricks. Recently, I rediscovered my modified version of the 2014 SDCC "1966 Batmobile" model and decided that my futuristic SPIV dystopia needs a cosmic caped crusader hero. I then added hover pods to the car which feature this print on the bottom of the model. Batman is supposed to be this version, while Robin is here. The front of the Batmobile is something no criminal wants in there rear view mirror! Since this is the far-future, this Batmobile features a on-board Wi-Fi connection to the Bat-computer back home under stately Wayne Manor. The Dynamic Duo are supposed to wear re-breathers, as the car is not air-tight. They would not fit on the figs in LDD, but they do in real life, even with the cape and cowl on Batman. The LDD file is available here, if anyone wants to build this in real bricks as I will (eventually) be doing. Any comments, questions, and / or complaints are always welcome!
  6. HELP! ! !

    For a couple minutes, I have had a unsafe website warning when trying to reach Eurobricks. It said something about your security certificate lapsing, but isn't showing up now. any idea what happened there?
  7. We're gonna need a bigger box.... (one more module to be built and the Space Police IV base should be done by next week or so!) LDD picture of the final model, as seen in the updated first post. NOTE: base-plates are wrong as the crater plate isn't in the program. Oh, and the digital sensor is WAY off from the real deal. Any thoughts on these last minute changes?
  8. @Heppeng Looks like something from the 1976 US bicentennial color schemes, great work! Also, @exstatik, here is my train shed as you requested:
  9. BUMP: I just added new pictures and updated ldd file. The rocket now has enlarged tail fins, different first-stage engines and a revised nose cone. Enjoy!
  10. Thanks! Here's a tiny update: The stairway (module) to heaven is now done!
  11. This push-along copy of the engine in set 7722 was my gateway into Lego trains around 2003 or so. I later added a My Own Train (set 3741) style tender, a baggage car from 7722, and four 7715 - style coaches. (The diesel loco was added from a digital creation by @Chromeknight way back in 2011, long after the rest of the set had been completed, and should be ignored for the purposes of this post.) you can tell, I had a thing for black and red, as I have another later train in this color-scheme, plus a two track shed, and water + coaling towers.
  12. It has begun... The Space Police IV HQ rises! (as soon as the rest arrives) Until then, here is another model for the space police IV fleet: This model was originally set 70724 (NinjaCopter). I replaced all the blue with black and grays, added police lights and removed the firing large missiles (among other things) to make this into a ship that goes well with the Super Secret Police sets from the LEGO Movie line. The one-of-a-kind ship is the personal transport of Commissioner X of the Space Police IV. No one knows why he - or she - wears a re-breather mask, or even if it is actually needed or is just to protect the wearer's true identity. The two officers that wear the Bad Cop helmets are the personal bodyguards of Commissioner X. They go everywhere that the Commissioner goes, and even they don't know what's under the mask... or at least they aren't telling. The rear of the model and middle propeller flip sideways, but only in real life, not in LDD without causing a lot of trouble. I partially disassembled the model to do it here! Two bodyguards and Commissioner X are included in the LDD file along with the ship, which is available to download here. Any thoughts?
  13. sorry for the third-in-a-row post, but the base now has a power source. I think that's all i can add right now, until this get's built in real life!
  14. The build is finally finished, with the rock-work completed and building firmly attached. first post updated as usual!
  15. I just added the home base of Analog, Squidman's Pit-stop. Please see the first post for more details.