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Found 24 results

  1. Quinnsville Lighthouse Lighthouse 1 by LM71Blackbird, on Flickr With the rapid growth in Quinnsville after getting a new mayor appointed, a lighthouse was erected to help guide ships safely into the harbor. Mayor Richard Brickford is visiting the new structure and meeting the lighthouse keeper who will be responsible for keeping the flame burning. Lighthouse 2 by LM71Blackbird, on Flickr Lighthouse 3 by LM71Blackbird, on Flickr While the Mayor strikes up a conversation with the keeper, a Corrington solider from nearby Fort Annetta unloads some supplies for the lighthouses new inhabitant. --------------------------------------- I recently went through a huge brick purge (Getting rid of everything not LEGO) and a mass organization of all by bricks. From that comes my first build for BoBs made out of real bricks! Expect more builds of this type in the future. C&C are welcome and apprecieated and thanks for looking! This will be a medium Artisan for Quinnsville. More pic from different angles in the spoiler:
  2. Damiano Anger

    31065 Lighthouse (alternate)

    Hello, this is my second alternative set for the 31065 townhouse. It's a lighthouse Enjoy and comment! https://rebrickable.com/mocs/MOC-15030/Damiano_Anger/31065-lighthouse/#comments https://rebrickable.com/mocs/MOC-15030/Damiano_Anger/31065-lighthouse/#bi
  3. Feng-huang0296

    Ideas Fishing Village

    So, it appears that Ideas builder RobenAnne is determined to start his own Winter Village-esque series of buildings. Starting with the one everyone's seen, 21310 Old Fishing Store, it seems like three new buildings are going to be joining it; the makings of an early nineteenth century beachfront if I ever saw one. We have The Lighthouse, The Dive Shop, and Boat House Diner. Personally, I'm looking forwards to Boat House Diner the most; it will surely be able to take pride of place in my village's docks. What does everyone think? (Couldn't upload images, but they can be found at this link;) https://www.brothers-brick.com/2018/01/08/7-new-projects-qualify-lego-ideas-review-news/
  4. The Chronicles of Hesperia Volume 1: The Sky Man Chapter 5: Stopping at Tíre Keep The Previous Chapters: Henjin Quilones stepped out of the elvish rowboat and walked up the dock towards the tower. Though it was only early evening, the flames were already roaring from the beacon post at its top, ready to ward any passing ship away from the dangerous shoals that lined the coast of the island. Tíre Keep, with its lighthouse, was one of the most important strongholds of Avalonia, and one of the farthest, if not the farthest, west, a final stopping point for food and supplies for any Avalonian ship sailing out into the Great Western Ocean. His ship, or rather, Galaria's ship, was moored deeper out to sea, past where the rocks would cause a danger to the fragile wooden planking of a ship's hull. He had been sent ashore to this abode of humans, since he, a human, would not look so out of place as one of the elvish exiles on board the Nagra Luca, or Black Wolf in the common speech of Historica. His brother, Bu'kanjin, or one of their druid warrior companions, could also have been sent, but Henjin had volunteered to come alone to broker a deal for supplies sufficient for an ocean crossing. Of gold they had enough, if pressed, to buy everything they needed and more, but then they would have nothing when they reached the shores of some distant land; Henjin's powers of persuasion had become legendary among his friends, and they all agreed that he would be the best to negotiate a favorable bargain for them. Henjin sighed as he gazed up at the tall tower, its six sides facing every direction. He did not know when they would be back in civilized lands again. Galaria had taken it into her head to travel the world after her father had sentenced her to exile, and she had no desire to stay around the continent of Historica. She had been granted a Historican Title of Nobility for her actions in the war with Raavage, same as Henjin, and would thus find a warm welcome wherever the Ruler of Historica was revered, but she wanted to leave, to see how people lived in other lands. Henjin had agreed to go with her, as he found something about the green-haired elf maiden hopelessly attractive. Bu'kanjin felt similarly towards Yavenna, Galaria's trusted lieutenant among the wolf riders, as well, and had needed little persuasion to join his brother. The wolves. Skoll, the white wolf that was now his, along with Biryuk, who was Bu'kanjin's mount, Laika, who was Galaria's, and the other wolfsteeds of Galaria's band, was in the hold of the Nagra Luca, undoubtedly very unhappy and seasick. Henjin had to get enough meat to feed them, in addition to everything else they needed. The gold in his pouch needed to go a long way. As he walked towards the small door set in the wall, he observed a man fishing from the rocks. "Greetings, sir," he said. "Where might I find the lord of this keep?" The man turned from his fishing with a sigh, saying, "The fish are not biting so far today, I am afraid; I blame the weather. It has been too hot, unseasonably so. We need some rain, that's what we need, rain." "If I could send you rain, sir, I would," said Henjin. "Now, where might I find the lord?" "Right here, my good sir," smiled the man. "I am Sir Kravek, Baron of Tíre Keep, Ruler of the Isle of Tíre, Lord Councillor of Avalonia. How may I be of service to a traveler such as yourself?" "My thanks, Sir Kravek. My name is Sir Henjin Quilones, Knight of Historica. My friends and I need sufficient food and supplies to sail across the Great Western Ocean." "I see. Welcome, Sir Henjin. Well, you have come to the right place. Now, that ship of yours anchored off in my harbor is clearly elvish, or I am an orc, so am I to assume that you stole it, or are your companions elves?" "Yes, Sir Kravek, they are elves, as well as men. And one orc, a refugee that we picked up along the way. Not more than eighteen all told, plus beasts." "Destination? Unknown, I suppose? Well, Sir Henjin, let us step into my office, where we can discuss matters more deeply. I have what you need, including charts and maps, and a suggestion for a destination, a place sure to welcome a motley collection of humans, elves, orcs, and beasts, whose existence has been reported to me by sailors coming through. You, in your turn, will give me assistance (and gold, I am sure). Come, come, this way." ____________________________________________________________ ......................................................................................................................... Thanks for looking, and C&C welcome! This has been posted at long last, my entry to the Summer Joust with @TitusV and @The Maestro. If you look closely at the last picture you might be able to see them there. The hexagonal nature of the tower was a challenge, but it worked out pretty well, I thought. My wife, typically no fan of LEGO, thought that this was my best build, and was genuinely sad when I took it apart. It should be fairly clear where my story is going, what with a 5th Anniversary Challenge deadline just over a month away...
  5. Puerto Desafio sits at the mouth of the Harlin River, where it empties into the Bay of Good Hope on the west side of Isla de Victoria. The river widens gradually, and while the delta is not particularly hazardous, a marker is needed to safely guide ships into the waterway. When Mardier first discovered the island and founded a settlement here, they built a lighthouse on a small rocky outcropping on the far western edge of the delta. During the Eslado-Mardierian war of 616-617, the upper half of the lighthouse was destroyed, but now Eslandola has rebuilt it and returned the lighthouse to full use. Here we see the keeper of the lighthouse and a lovely visitor. She comes to the lighthouse often to gaze across the bay and think about the time her merchant beau will return from his trade run. Meanwhile, the keeper takes a break from his work and scans the sea as well. But soon he will have to be back to work. The lighthouse uses dozens of tallow candles, and they often need to be replaced. Some additional views: As usual, all C&C welcome!
  6. Here is my contribution to Brickwall Memorial Park! Located as it is, in the port city of Fuerte Unido, the park offers a wonderful view of the Fuerte Unido lighthouse, known among residents as the Seaweed Point Lighthouse, or just "The Seaweed," when they're talking fast. This name, of course, comes from the strange orange seaweed that can be found on the lighthouse rock and the rocky beaches near it during certain seasons of the year. Not only is the strange seaweed and the lighthouse itself an attraction, but an ancient gnarled tree, somehow finding sustenance on the rocky beach itself, has proved a marvel to many visitors. This area of the park is rather retired and therefore often solitary; but it's not unlikely to become a prime spot in the years to come, considering the excellent view it has to offer. The full build: This would have been fun to build, if I hadn't left it for such a last minute. But I couldn't help it, my rock pieces were tied up until just yesterday. Trying out the orange for seaweed was enjoyable nonetheless, I took inspiration for it and the lighthouse itself from the Les Eclaireurs Lighthouse in Argentina. And I found some random pictures of trees growing out of rocks, so that isn't such an imaginative stretch. C&C welcome!
  7. MOMAtteo79

    [MOC] Lighthouse

    Hi, just want to share my moc of a lighthouse, will fit in a lego town but the idea was to recreate those wooden decorative lighthouses that you can buy as an ornament. It's a sum of things with my ideas and others that i've seen in various creations, both mocs and lego orginal. 35 cm high and 387 pieces. I'm thinking of adding up a bit of tiling on the water and if they ever come cheap add seagulls from old fishing store (even tough they cannot "catch" fish :) P.S. sorry for photo quality LEGO MOC - Lighthouse by Matteo M, on Flickr LEGO MOC - Lighthouse by Matteo M, on Flickr LEGO MOC - Lighthouse by Matteo M, on Flickr LEGO MOC - Lighthouse by Matteo M, on Flickr LEGO MOC - Lighthouse by Matteo M, on Flickr
  8. This build splits apart into 4 modules, each of which is a prize in the Castle Collaboration category of this year's Summer Joust. Faerdham is a large fortress housing a whole town inside its massive walls. More pictures available on brickbuilt. Thanks for looking
  9. This model is a modified CREATOR set called Lighthouse Point. (set number 31051) I removed the light-up brick and as such changed the top of the tower, along with tweaking the inside details and adding a custom Lighthouse keeper out of 1990's mini-figure parts. The model has modular parts out the wazoo, with a whopping 10 building sections. (their was one one more module from the set, but I removed it before taking pictures.) The set also comes with a killer whale / orca. You may have also noticed I had a bunch of trans - yellow bricks from a Classic Space build left over. They made a good replacement for the light brick. The inside features a table, lamp, and mounted instrument from the early days of sailing.... though this device measures where you are via the sun, so what is it doing on a stationary lighthouse? (The yellow chairs I added myself, along with the red soda can.) The set contains 10 modules as follows, (in no particular order): Tower top with light, building roof, building proper, small dock, exposed small rock, exposed large rock, tower foundation, two red tower modules, and a white tower module. This cute critter comes with the main model of set 31051. His flippers move, his tail flops around, and his jaw opens to swallow fish.... or unwitting swimming mini-figures! Thier is no LDD file for this build, but it shouldn't be too hard to recreate what I did, right? Comments, Questions, and Complaints welcome!
  10. Redhead1982

    MOC Lighthouse

    After a very long time, I finally finished another MOC. I was asked to build a lighthouse to fit the port of the city layout at Kocke Klub's largest exhibition so far (photos from the exhibition can be seen here). This is what I built. The biggest challenge was to build something different from my last Lighthouse MOC. Luckily, I was limited to 1 32x32 baseplate, so I had a good starting point for the smaller size of the model. Additionally, I decided to try a different technique for the walls to create a stone facade. The upper white part was built similarly, but I used more 1x2 bricks to make it sturdier. I used the red window frames as I recently got some extras, and red is the colour I associate with traditional lighthouses, so it was my first choice. The only life on the islans is the greenery. There's not much rain, and the water surrounding the island is pretty salty, so the conditions are not perfect. Most of the plants are a bit dried from the sun. Since there's no visitors to the island, the plants have spread all around, partly covering the remains of the path to the lighthouse. What makes this MOC special in my eyes, is the fact that it's one of the rare builds where I didn't have to make a single BL order. It sure feels great just to build from what's on the table, with no long breaks while waiting for orders.
  11. TheBrickAvenger

    The Mermaids Of Whitecap Bay

    Hi everyone I present you my last creation, the lighthouse of Whitecap Bay and its mermaids, I was inspired by this picture "Aye, Whitecap Bay! Every worthless seaman fears the name, and rightly so, though few know why or dare to ask." "Be the stories true?" "Say what robs you of your staunch heart Gibbs, or forever leave it to the whiter fields of fancy." "...Mermaids, captain?" - Hector Barbossa and Joshamee Gibbs The Mermaids Of Whitecap Bay (Pirates Of The Caribbean : On Stranger Tides) by TheBrickAvenger, sur Flickr Don't hesitate to glance at pictures for more details! Deeplinks : 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - 11 - 12 - 13 - 14 - 15 - 16 Brickshelf Gallery It is undoubtedly the biggest MOC I have ever realized, the lighthouse is more than 35 cms (14 inches). I hope it will please you !
  12. BrickCurve

    [MOC] Lighthouse Point Expansion

    My entry for the 'Expand Lighthouse Point' competition over on Lego ReBrick. Yes, I made a micro one as well! For the contest, I also had to create a 360 degree view of the model using the new Creator app, which is essentially stop motion limited to 16 frames, which explains why the video is poor quality! (The app severely crops the pictures it takes).
  13. At the King's Coast in the southwest of Nellisa near the village of Pesatori stands a lighthouse, above a grotto. The grotto got its name because a famous smuggler had her hideout here until a few years ago. The lighthouse is rumored to be one of the first buildings of Nellisa, and most people call it "The first Lighthouse of Nellisa", or just "The First Lightouse". Briso from Mardier stood at the southwestern beach of Nellisa, a torch in his hands. His men carried the gold into the grotto. Things went smoothly tonight. His men called him captain. Briso liked that. He gave some orders. Quiet. In the protection of the night. When Briso looked into the night he saw the boats coming. Things seemed to have gone smoothly. All was well! Less than a mile away General Alvaro Corteso and his men, the "Wardens of Eslandola", sat on their horses, close to the water. The Wardens of Eslandola held the true Eslandolan values in the colonies and protected Eslandola's growth. They were mostly financed by wealthy merchants, like Román Fontonajo, who had an interest in keeping the island in order. Yesterday they had heard rumors of some suspicious movements at the First Lighthouse. A light was burning. Leonando the lighthouse keeper never had lights burning inside the tower at the middle of the night. But now they saw light. General Corteso took his spy glass and looked out into the ocean where the Princessa was anchoring. Corteso knew the Princessa was one of Fontonajo's ships and carried lots of gold as part of the treasure fleet sailing to Terreli. When Corteso looked at the ocean his jaw dropped! Three smaller rowboats were sailing away from the Princessa, and the gold glittered in the moonlight. The Princessa had been robbed! Corteso took down his spyglass and directed his men's attention towards the rowing boats, which could be seen with bare eyes once they looked closely. Te boats were rowing towards the grotto. Corteso only needed seconds to complete the story in his head: Some pirate scum had stormed the lighthouse. In the secret of darkness those outlaws had rowed towards the Princessa, secretly stolen the gold and were now trying to hide it in the grotto. His men had realised it as well. There was no need for Alvaro Corteso to say anything. "CHARGE! For Eslandola!", he shouted anyway. The whole MOC (48 x ~70) with nightsky: The First Lighthouse (will be licensed as commerce): The Wardens of Eslandola (might be licensed): The Princessa (plan on licensing this as a 2A / 3A, unless rules forbid): Rowing boat: And the whole thing: This were my first attempts at forced perspective. I am still learning. :-) I used some image editing for postproduction (e.g. torch effects, adjusting colours to night etc.). All visible things were actually MOCed though. The ropes at the boats are the only non-LEGO parts. Thanks to everyone in this forum who I stole inspiration from (especially Garmadon for the micro ship). The lighthouse and its window are actually shining - finally a use for those light bricks.
  14. Oleon Vs Namere build off part 3.. The silver parrot.. and the secret beneath the lighthouse.. And so the investigator following the Pine Sol traces reached a hardware store attached to an old lighthouse. On the outside the shop appeared as any other hardware store in New Terra, but things tends to be deceiving... It is said that… If you want to find anything in New Terra, you will find it at the "Silver Parrot"... - Aye Hugo.. We 'll eat today!! - Good evening, I am looking for Pine Sol. - Good evening dear sir. We dont have such things in our store. - Maybe with 100 DB you can search a bit more? - Hmm, in that case I can do something for you... Follow me into the basement. There we keep special stuff for special customers... - This is the best Pine Sol in the whole New Terra - You see, that's interesting because recently a big amount of it was bought by a certain Namerean "sir" that stole some Oleander ships and used it to clear all his traces on board the ships.. Strangely enough, these Pine Sol traces lead to your shop… - I swear I had nothing to do with it!! - If you want to get away with it, I want proofs when and to whom you have recently sold your Pine Sol. Or else... - Right away! Here you are! These are my secret ledgers… -Eureka!!! This is the whole MOC, representing the third part of the Oleon-Namere build-off. C&C welcome! The basic idea for the multilevel moc it came from Jacob Nion here.
  15. "Grump, how isolated could a lighthouse be?" Ed Spill didn't know wether he should be happy or weeping. His great evaluation of the Pine Sol factory had given him a chance on promotion, and he had been glad to accept. Had, past perfect. He hadn't known that the promotion was from evaluating factories to evaluating lighthouses. See wether they were guarded in all safety, with respect for environmental blabla and wellbeing of the coast guards. In se, that wouldn't have been so bad (everything but having to see that awful Lord Damaximus again!) he had even bought a new costum (freshly ironed by his mum), but well... Noone had told him to expect this: he was standing on probably the smallest isle in the (un)known world looking to the oldest lighthouse in that same (un)known world. And not only the oldest, also the dirtiest. He was afraid his costum would be rubbish after this visit... And his mum certainly wouldn't like that. Anyway, time to inspect the lighthouse... "Have you lost anything?" Yup, failed in the category warm welcome to strangers. Spill: "Yes, that is no, I've come here to inspect this lighthouse. See wether it is guarded in all safety, with respect for environmental blabla and wellbeing of the coast guards, you know." A sudden tought ocurred to him: "Wait, your boss isn't called Damaximus is he?" Guard: "Nope. I'll call the boss, t-he's doing a tucky." Aaand failed in the category boss helping workers. Boss: "You there? Who are you? Make you known or you'll get it in the neck!" Spill, afraid the boss might be some hippykicking relative of Damaximus: "Hello Sir, I'm Inspector Ed Spill, and I'm here to see wether the lighthouse is guarded in all safety, with respect for environmental blabla and wellbeing of the coast guards, you know." Boss: "Hmmm. I'll give you a tour then. Don't want bad relations with the Commission for Maintanance, Repair and Erection of Lighthouse in the Royal Region of Islands Known By Absolutely Noone. But not like we care about safety-regulations ot he environmental blabla here, you see?." Spill: "True story." The boss stenched like pigs. Spoiled pigs. Boss: "Actually, your quite lucky: we have just gotten a cargo of about three tons of cleaning detergent, you see." Spill did more smell than see it: "Yes, I know that. Pine Sol, isn't it? I hate that thing!" He was sure his theory of Damaximus and the Boss of the lighthouse being in league against him was confirmed. "Let's see..." Spill took up the bill. 3 tons of Pine Sol, these men were crazy! Why on earth (if they were still on earth, this island was so isolated he wasn't sure anymore) would someone need so much cleaning detergent? Well, it was not his problem, and he wanted to be gone from this godforsaken lighthouse. Next thing on his list: insurances. Spill: "May I see your insurance please?" Boss: "Here here, we're very ensured, you see?" While handing over some sandy papers. Insurance: this Pine Sol was made with respect for the environmental blabla -Spill didn't believe a word of that - and safety regulations for it's workers. That was true, if you didn't see pinguins as workers. If it doesn't remove all traces left by your latest crime, you can ask for a refund here:... Now, that was interesting! Spill: "Boss, what does th..." He is interrupted by a large thunderclap. Spill: "What was that? That wasn't the thunder; it were firing cannons! Take me up to the top, boss!" ---------------------------------- So, here my build finally is! I hope you like it, and it will also be used in the Faction Action category of the Summer Joust, now guess wich faction I'm not totally satisfied with the result, so CC is very welcome!
  16. "Grump, how isolated can a factory be? Such a long journey... I hope I finally get that promotion so I can sit on my lazy "behind", enjoying my cup of tea every morning instead of travelling allover the world inspecting factories..." With these words, Inspector Ed Spill entered the lighthouse factory. This time he had to check if the world famous Pine Sol they made here, is made in all safety, with respect for environmental blabla and the wellbeing of the workers. How long would it take before the owner of this factory kicks his megablocks and throws him out. The record is 15 seconds... That was at a time he visited a factory in Stedor. Too bad for Ed Spill, it was Lord Damaximus, the big boss of that factory who welcomed him. The moment he said "wellbeing of workers", Lord Damaximus kicked him out of the factory, yelling something about "hating hippies". It was indeed time for that well deserved promotion of Spill. Now he thinks about it, he better should buy a soft cushion for under his behind as his behind hurts a lot due all that hippykicking. Anyway, time to inspect this factory... "Velcome, noble stranger. How can ich help you?" A voice said above him. Ed looked to the balcony, seeing a weirdly dressed guy commanding all the workers. Already failed in the category "boss helping his workers". "Hello sir, I am Inspector Spill, Ed Spill. I am here to rate your factory considering environmental blablabla and safety for your workers." "Hahaha Spill-Ed, Dat iz very funny accurate in my factory!" - the boss replied - "Ich am dr. Pine Sol von Lichtenhouse" "Never heard that joke before..." [drPSvL] Az you can seeh, we have de most innovative equipment in here. We have a crane, pinguins, workers, a fire-pit, some barrels and a Hocuzpocuz-bottle-filler. [spill] Pinguins? [drPSvL] Jawol! Dey got de perfect body-mass-index to pulverize de Pine-Leaves. Das is de ruse of our Pine Sol! [spill] So pinguins, who basically live in the coldest places on earth, are working in a factory, next to a fire pit? [drPSvL] Jawol! Very true! Ich have to admit, dey are very expensive upkeep. [spill] Seriously? Do tell me why... [drPSvL] We have to send dem on vacation every 2 weeks to de very far Nord. Oderwise dey are striking too much. Striking pinguins are never fun working with. [spill] So every two weeks your factory has to close for 2 weeks? [drPSvL] Oh noo, we got plenty enough pinguins. One pair of pinguins on holiday, oder pair is working here. [spill] Allright, and what happens with the pulverized and stamped Pine leaves? [drPSvLH] Dey are added in a big barrel soo dere can be red Corrie Chemical Company Alchemist cubes added. De rezult is bleu Pine Sol! Az said, we got de most innovative technology here... [spill] So those are dangerous Alchemist cubes, and that guy touches them with his skin? [drPSvLH] Oh no! After he lost hiz eye due a chemical aczident, we gave him bandana. He still haz his hair thanks to our precious care! [spill] I was talking about his hands, but thanks for the info! [drPSvLH] Aaah but he haz yellow gloves. True story! [spill] What is the guy with white bandana doing around the big barrel? [drPSvLH] Once de ingredients all turned to blue Pine Sol cubes, he throws dem into de big barrel. Sehr efficient! Now de craneguy fills a grey box with Pine Sol cubes and makes it hang above de firepit. [spill] And the completely red guy with red bandana? What is his job? [drPSvLH] He haz to navigate the box... True Story! [drPSvLH] Und once de cubes are fluid, de box is placed above the HocuzPocuz-Bottle-Filler. Top Notch! [spill] I see... And the grey rat on this floor, what is his meaning in the whole process? [drPSvLH] No idea, nein. But what about your banana in your handz? It haz no meaning neither, haz it? [spill] Point taken... Thanks for the quick tour, I am going now back home. [drPSvLH] You are velcome! Take care, becauze I hear thunder in de distance... Is it thunder? --- Thanks for watching!! C&C welcome :)
  17. Saga of the Sea Rats, Volume 1: Piraat Rhys in Bastion Previous: Leaving Granolean Next: The Shanty by the Sea Ooc: This is my 4th (4e) build for February....if you are not lucky enough to be a Sea Rat, please state your approval or if you likey |~+=@&@=+~|~+=@&@=+~|~+=@&@=+~| Log Entry 26 February 616 Dead Man's Rock, Bastion Harbour Capt. Rhys Flaidd DeTaillefer Despite the rainy weather, we managed to make good progress on Dead Man's Rock. It's a tiny rock protrusion from the sea near the mouth of Bastion's Harbour. Crab at Dead Man's Rock on Flickr We found the ruin of an old building, and through several weeks of diligent effort, Bastion now has a functioning Lighthouse. Bastion Lighthouse at Dead Man's Rock on Flickr The fires can be seen for miles, and help guide Sea Rats back to their home port.... Lighthouse at Dead Man's Rock on Flickr The Shaman, "Wooqui" has taken up residence as .....he enjoys looking over the sea as he meditates.... Wooqui, the lighthouse keeper on Flickr Angus MacInnis has been lending a hand stocking logs for the firepit.... Angus MacInnis helps out on Flickr It's not much of an architectural wonder....but should serve it's purpose nicely.... Lighthouse entry on Flickr I can't help but notice there's a nice sandbank nearby......(Continued next entry) =========================================== Thanks for visiting...........
  18. Hereby my entry to warzone 8. Should I win, the next warzone should be I5. Only few of the channels of the Qar-Akhen River Delta are consistently navigable. To guide vessels towards these channels, small lighthouses has been erected on cliffs near the critical points of the channels. Control of these means control of most of the shipping, as only few captains can navigate the channels unaided... The Tower by Beorthan, on Flickr These towers are normally manned by a single keeper, but in these times of war, small garrisons of a few soldiers are stationed to guard the tower. Under the cover of the morning mist, Beorthan and Tauro has been ferried accross to the tower, swimming the last bit to avoid detection. After quickly dispatching the guard at the pier, they have now entered the tower, and are fighting the guards to wrest control over to the High Council. The Backside by Beorthan, on Flickr On the roof, Tauro is making quick work of the lookout, who will soon fall to his watery grave below... ...on the roofs by Beorthan, on Flickr ...while Beorthan is finishing off another guard from the balcony below. ...on the balconies by Beorthan, on Flickr Located off the coast, this lighthouse stands amidst the rolling waves of the southern sea, which often engulfes the lighthouse in soothing sounds. But when the seas run wild, they seem to struggle with the cliffs and stonework in an epic battle to wrest the tower off its foundation. Now, as ever, the seas roll on regardless of the drama above, and will wash off the blood of the skirmish before the next high tide... The water by Beorthan, on Flickr Thanks for looking, all. C&C is - as always - welcome. I am quite happy with my waves - a first for me, and the tower came out reasonable well, although a smoother transition between the lower, irregular part, and the upper part is high on my wishlist.
  19. Captain Braunsfeld

    MOC: Lighthouse (WIP)

    Ahoy, not sure whether I have posted this lighthouse already, well here it is to share and take a look: C&C welcome!
  20. The Lighthouse of Barqa Situated on a small islet outside the mouth of the Arkbri river, this majestic lighthouse has guided the vessels entering the port of Barqa for centuries. Fuelled by refined Naphta, the smoke is usually barely visible. At the moment, all ports of Barqa are closed to general traffic and a quarentine put in place to stop the plague from spreading to Kaliphlin. Therefore unrefined black oil has been added to the fire to make a smoke signal indicating that all ships must hold and await permission to enter the harbor, after sufficient time that anyone with the plague on board either has died or recovered. The only exception is the lucky few to be admitted to the Hospital of the Black Brothers outside the city, who have persuaded the City Council of Barqa to allow them to accept as many as they can into their care. Gideon has brought his young protégé Elijah de Gothia to the lighthouse to watch the naval traffic. Integrated ligting made of 4x2 PF LEDs. (sorry for the bad photo quality with all the noise, the exposure time was 50 s to get this effect ) Closeup of the water, my first attempt at making water from loose round plates. This is my Challenge II, category C entry for Team de Gothia. I'd like to claim the following UoP credits for this build: Waves [Hydrology] Lighted Builds [General Building]
  21. Hello there Here is a sad one. Not the MOC but the story after. The Lighthouse of Grimmhavn Build up 2011 and shown on many events, especial in the LUG Show Case in Berlin, germany. About 8000 bricks and many hours of work were needed for this one. Its a pity, but the lighthouse crashed a few weeks ago, after an event in Berlin. Here is the last picture of it: Best regards BoB
  22. Yawgmoth

    PTC - Capt. Stabbin/Yawgmoth

    [pid][/pid] 247A Greetings! Well, after a nice time planning, building, getting feedback, rebuilding, and getting everything done, we finally got our entry done: The Lighthouse Guard & The Imperial Tavern Both sets were designed to match each other and make a long redcoat harbor. We decided to stick to a classic design, with some details from the new 2009 pirates wave. Both sets provides great playability by their own, but when paired, the posibilities are almost limitless! The way we decided to connect through technic pins, allows to merge both sets in several ways! promoting creativity and play value. With no other introduction, we are proud to present our entry to the Pirate Team Contest From Capt. Stabbin: The Lighthouse Guard From Yawgmoth: The Imperial Tavern I gotta say it was really fun, I'd do it again anytime, so I shall extend a BIG thanks for this idea, and the general concept of this competition!
  23. I had to occupy my time while I was waiting for the Parisian Restaurant to arrive and so I opened up one of the cupboards and modified the Lego Creator 5770 Lighthouse. I wanted it to fit in with my sprawling, economically depressed city so I beefed up the size of building, changed the roof and slapped it on a rocky prominence (Skull Island was sacrificed http://farm4.staticflickr.com/3712/11637864364_c17b2b1617_c.jpg) I wasn't too worried about the look of the lower levels as they'd be covered by the adjacent buildings so I used whatever spare pieces I had to hand - in this case it was castle wall parts. And there's a higgledy-piggledy wooden ladder and platform creation that runs up the rear of the rock to provide access to the Lighthouse. And although it's falling into disrepair the Lighthouse keeper doesn't appear to mind as he keeps a weather-eye on the horizon and enjoys his rum-enhanced coffee: Thanks for reading! Comments and criticisms welcome...
  24. soccerkid6

    Mitgardian-Lighthouse

    Here's a freebuild I've been planning to make for awhile, finally got around to it, a Mitgardian lighthouse: The water was inspired by gabe's All C&C welcome