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Found 441 results

  1. Henjin_Quilones

    Prelude: The Long Discussion

    The Long Discussion A prelude for Challenge II of Book III Word of High Queen Ylspeth's decree has spread far and wide across the four realms. A mixture of excitement, relief, and unease accompanies the decree, depending on the one hearing the message. In Avalonia, the Mistress of Dragons, Lady Galaria of Druidham, has brought together some of her fellow nobles to discuss the news and plan a way forward. Lady Gwenllian of Prenmôr and Lord Arthur are with her today, brought to Druidham by a short ride on dragonback, ready to be brought back home by another short ride with little interruption to daily life. They are walking in the loggia off of one of Druidham's many courtyards in the late morning, conversing. "I am not sure that we can do anything particularly extravagant in Prenmôr, of course," Lady Gwenllian was saying. "We are only just getting the settlement built up a bit more as it is, so coin is tight. And I'm afraid we are still some years away from being profitable with our farming, it being tedious labor just to break new fields, plant, and harvest, let alone shipping it across half of a continent!" "Of course, no one expects you to be selling your grain," Galaria assured her. "We here in Druidham will also not be selling any grain, since we have very little farmland working as of yet. Like Prenmôr, Druidham is a new settlement, too." Lady Gwenllian bit her lip in thought. "But we should still have a sort of mass entertainment, you think?" "Yes," Arthur and Galaria said at the same time. "It need not be extravagant," continued Galaria alone. "What is important is that you show the common people of your land that the High Queen is not so high above them that she does not care about them; that High Queen Ylspeth indeed wants them to be happy and fulfilled. Surely you have musicians and storytellers, yes?" Lord Arthur said, "Everywhere has musicians and storytellers, Lady Galaria, even Nocturnus. I'd reckon even the Drow have musicians and storytellers, though I've never been to one of their underground cities to find out." Lady Gwenllian smiled. "Nor I, Arthur, but yes, we have such professions, and we have cooks to throw a feast; would that be enough?" "Yes, as long as there are stories and songs that praise High Queen Ylspeth and the Unicorn of the royal house of Cedrica. Have your bards come up with something new, have your cooks try something exciting, and pull out all the stops that you can possibly afford to pull out. Here in Druidham, Henjin has already had our musicians begin composing a whole score for a new epic saga, which the poets have been tasked with composing. The events of Raavage's downfall have already been turned into countless ballads and tales, and those should be played and performed, too. Injini and the other gnomes will be putting on a light show with all sorts of explosive powders; the dragonriders will be doing aerial stunts, perhaps with some sort of skills competition; my husband's druids will be doing something with the deep magics to awe and delight; even the children are putting some plays together. This is not Kaliphlin, where we might watch some sort of gladiatorial combat or ostrich race; we have our own ways of having a festival, every city, town, and village of Avalonia knows how to celebrate in its own way. This is the time to do so!" * * * At the same time, the serving folk of Druidham were busying about as usual, doing their daily tasks around the island keep. "Have you heard?" asked Dervin, the steward of the household, as Hylena, the lady's attendant, approached carrying a tray of bowls from the brief luncheon the lady had had with her guests. "Heard what, Dervin?" asked Hylena. "You know I hear everything, same as you. To what are you referring?" "We're having a party, a big one, in the next month or so!" said Dervin triumphantly. "Old news, you know. Old news. Besides, who will be responsible for throwing the party except us, as usual? Nothing changes for a servant; parties are just another occasion for work, except on a bigger scale." "You're no fun," scowled the steward. "We get to have fun, even if there is work before and after the fun. I, for one, am excited. I hear that there will be dragon races around the island, and magic shows. All I have to do is make sure that everyone is fed and housed, and that there is money for it all, which I do all the time anyways, so this is a real treat for me. You should lighten up, Hylena. My son will be over the moon at the news." "I'm sure he will be," the lady's attendant said. "In the meanwhile, I need to bring these bowls to the kitchen to be washed. The party can wait for another day." __________________________________ .....................................................................
  2. Previously Lasonar's Saga Episode 9 - Much Needed Water Fine water particles tickled Laesonar's nose as he stared at the waterfall flowing down the abyss below him. The ground underneath the riverbed had opened, creating a gorge that was swallowing up all of the water from the river. To Laesonar's left, after the gorge, the former riverbed, now completely dried up. To his right, at his side, Armin was adjusting his cloak on his shoulders. He turned towards Laesonar as the half-elf spoke to him. "So, master Paladin, why are we looking at this?" Armin wasn't too sure whether that question was ironic. "We wanted to investigate why the river stopped flowing into the lake, remember?" "Oh right. Right." The paladin smiled and huddled up in his cloak, observing the waterfall. "This is weird enough, as they told us. It really doesn't seem the result of a normal earthquake and..." He gave a start, as the half-elf at his side suddenly screamed. "You can come out of those bushes, old man, we know you're there!" Armin turned around and looked where his mate was looking. An old man, indeed, with a weird gaze, came out of some bushes, on the other side of the riverbed. The man looked fixedly at Laesonar, who stared back at him. Armin was confused. "Laesonar, what..." They kept looking at each other's eyes, intensely. Armin noticed and fell silent. After a while, the old man moved his arms and the ground trembled. The earth shook violently and Armin struggled to keep his balance as new soil surfaced, completely filling up the gorge where the water was disappearing into. In the blink of an eye, the river started to flow back into its original riverbed. The old man then turned on his feet and peacefully walked away. Rather perplexed, the two warriors watched him disappearing into the bushes. Armin looked at the half-elf, longing for an explanation. "He is an earth-bender." "A... what?" "Well, some sort of wizard, he said." "He said? When?!" "I heard his voice in my mind." "......" Armin was speechless. He wanted to ask whether... "Well that was easy enough, master Paladin. Let us return to Laelariel, shall we?" Laesonar moved and turned back. Still a little confused, Armin smiled, then joined him on the way home. Full build ---> -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Hello everyone ^^ I guess I went a bit ambitious here, as I wanted to portrait a very particular moment and I'm afraid one cannot quite get what's going on, unless they read the story.. Oh well, I wanted to build this for aaages! Let the water finally flow back to Laelariel and Lake Laendir! One thing I do regret, is that I wanted that river to be much bigger, to be consistent with the Avalonian map.. unfortunately that's the extent of my trans-clear 1x1 round as well as 1x2 plates.. I also wanted to try out this type of palette, which I initially chosed because I wanted to use light yellow in the river bed to simulate a sand - turned out, it didn't look that good on RB, so I took it off Finally, I wanted to try my hand for the first time at a snotted base, mixed with stud-up plates, on the right hand side - I'm kind of pleased with how it turned out, though I've got a long way to go. As for photography... oh well... No seriously, this is the first attempt at following @Basiliscus's advice, who is patiently baby-sitting me (luv ya mate!) - I started with lowering the ISO and found out I need better lamps, which will hopefully come in January. So that's the best I could get for now and it's still grainy when zooming in as well as a bit blurred here and there... BUT I promise I'm working on it! Actually, just to try and prove this to @Henjin_Quilones and for everyone else to have a laugh and/or go for a facepalm, I've decided to include a pic (spoiler below) of my upside-down room during the pics-taking phase All C&C most welcome as usual - thanks for reading!
  3. The Tales of Lady Gwenllian 0. Introduction 1. The arrival of Lady Gwenllian aboard the Cedar Serpent 2. Scouting a Site 3. Early Spring in Prenmôr 4a.(Prelude) Restoring the Shrine 4. The Fishery and Shrine at Prenmôr From her high rock outcropping, Lady Gwenllian had a good view of the coast and had watched throughout the spring as the villagers from Flewd had moved to their new home in Prenmôr. Now that it was early summer, Lady Gwenllian wanted to see how the villagers from Flewd were settling into their new life, and wanted to inspect the work that the elves and dwarves had completed on the shrine to Neptune. She and Lady Seren rode their horses the half mile or so to the rocky escarpment that defined the edge of the land, separating it from the beach. She found that the villagers had sailed their boats laden with their meager belongings down the coastline from Flewd, had assembled lean-tos for drying fish and set up a small net repair station on the beach. The dwarves and elves had done an excellent job on the statue to Neptune, which sat overlooking the sea and was already laden with offerings and gifts from the villagers. Lady Gwenllian smiled as she saw the villagers hard at work. Because most of the young men had been lost during the drow raids, the remaining elderly, women, children and the local village idiot all had jobs, from killing and gutting fish to shooing away the seagulls that inundated the fishery. The locals greeted Lady Gwenllian and Lady Seren warmly, happy to have a new home in a safer location. This is the original build that I had envisioned with the shrine that didn’t get completed in time. I think it was a little too ambitious. On the other hand, it’s nice to see the idea finally come to fruition.
  4. Previously Laesonar's Saga Episode 8 - Laelariel City Hall A veil of sadness crossed Jeffrey's mind as he started to climb up the cobblestone while listening to Sir Humborth's words. "… and after hearing of the unfortunate disappearance of the Lord of Laelariel as well as his heirs, I was sent here from Albion to investigate the possibility of nominating a new Lord for these lands. I've just arrived with a small escort. Unfortunately, the place isn't exactly swarming with life.. " Armin nodded "I understand, Sir Humborth. Which is why you need the last Lord's will and testament and those other documents." Jeffrey pointed to the building above them "Here. This used to be our city hall. We used to have messengers, ravens, horses and so many documents that we had started the plan to build a library... " He sighed "Now there's only my office inside. Not that I've had much to write lately... but we kept the whole building in order as well as all of the documents. You might be able to find what you need here, my Lords." Armin smiled satisfied "Thank you for allowing us too, Mr. Von Jeff. My order is sworn to preserve the natural order of things and it seems to me that this city wasn't meant to end like this, so I'd like to investigate a bit." "It's my pleasure, master Paladin. We shall accept any sort of help that we're offered." "Very well then, first things first: history. Why does the city have an elvish name, for example. Laesonar, aren't you curious?" ….. "Laesonar?" The half-elf was nearby, but... "Ahem... Yes, yes, master Paladin, you lead the way." Full build --> ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Here, guys & gals, bigger build, shorter episode ^^ I've started this build before reading the HSS rules, by which a City Hall isn't required for a Hamlet.. oh well, I guess it'll count later on then Overall, I'm pretty pleased with the result, though I'm afraid my horrible photography skills don't make it justice, especially the bigger roof.. I'm still messing up with the lighting and the editing, I've even forgot to crop it! I'm unsure of a few other things, yet my main focus here was the palette.. which I'm also still unsure about But I'll leave the C&C to you guys - thanks for looking! @mccoyed sorry about the central alignement again! I'm afraid I've come to like it.. @Basiliscus @TitusV More blue, as I promised Edit: next episode
  5. Of Dragons and Druids, Ch. 2: The Library of Druidham A freebuild for Avalonia Also a build showing part of the army of Druidham, fulfilling Task 1 for Avalonia "I know it is here somewhere," muttered Henjin Quilones as he reached towards the shelf from the narrow wrought-iron ladder. "We have The Book of the Invisible Sun, and it should be somewhere over here." "Try a bit to the right, Henjin," offered Gree helpfully. "Keep it down, Daddy," shushed Emmalie from where she stood near Thorra's chair. "Fangort is telling a story of the Enchanted Forest." "What happened next?" asked Thorra, listening intently to the Grent's story. "How did you escape?" "Well, you would not believe it, but a family of Werecoons came out of the hollow log and began to attack the lumberjacks!" said Fangort excitedly. "And then we came to live here, all of us." "Oooh! How exciting!" clapped Emmalie in delight. Meanwhile, Reyska was talking to Korra, the Kolgari elf who had joined the Druids when she and her twin sister had arrived at Druidham. Keryyna was now a dragonrider, but Korra was explaining to Reyska how the two of them planned to return to the Sunken City someday. "There are very few ways into the Sunken City, all of them guarded closely by the Kolgari. But it is worth the visit, let me tell you. You think the flora around here is vibrant? It is nothing compared to the hidden realm of the Kolgari." "So why did you leave?" asked Reyska. "It sounds lovely!" "Well, it's complicated, but to start..." Kaigar was talking to M'chungaji, the traveling human from Mwamba who had joined them on their journey, by the window. Afternoon light was shining brightly upon the texts upon the table in front of them. "Henjin thinks the lost shrine of the Druids has to be somewhere in this part of the Isles, but Galaria and the other riders say that they have seen no sign of it from the air," Kaigar was saying. "I think we need to go on foot." "Druids are probably better suited to finding the shrine than dragonriders, even if they are all elves," said M'chungaji. He was mistrustful of most elves, having had a bad experience in his youth on the streets of Bandari with a proud elf lord. "Then I suppose we had better arrange for some journeys to be made," responded Kaigar, pushing back his chair. "Let's get going." ________________________________ ................................................................ More pics: I know this is a bit unconventional for a Task 1 entry, but I first took pictures of some figs on a stand and then decided that it was not exciting enough. So I built the "army" of the Druids in a more natural setting. Part 2 of Task 1 will be to show the dragonriders in a room of their own, probably sans-dragons for space reasons. The original picture is here: From left to right we have Reyska, Thorra, Emmalie Quilones, M'chungaji, Henjin Quilones, Kaigar, Gree, Fangort, and Korra. They are the Druids of Druidham, Guardians of the Druidi Temple of Avalonia. C&C welcome. @Kai NRG, I tried to cover up the back, but in a few places light still shone through. Oh well! Maybe next time I'll get it perfect.
  6. The Isle of Druidham A freebuild for Avalonia Also a build for Avalonia Task III Deep in the midst of the Mystic Isles, beyond the routes normally taken by traders and travelers crossing the mist-shrouded network of islands and channels, lies a small rocky island pocked with caves. When Henjin Quilones and his wife Galaria returned to Avalonia after visiting the land of Mwamba, they needed a place to settle down, as they had been exiled by Galaria's father, King Fingolë the Golden, from the western High Elf kingdom of Hesperia and could not return thither. Also, during their travels they had had two children, Gahlen and Emmalie, and they needed somewhere to raise them and keep them safe. A life spent on the road was not an option for their family. In addition to their children, Henjin and Galaria had companions who had traveled with them, many of them fellow exiles from Hesperia, but others had been picked up along their travels: an orc, named Grisshak, who had been found half-dead in a ditch after a battle; a family of dwarves who had caught wind of a potential job working with stone; a couple of gnomes from Bandari, including the mad genius Injini; a forest Grent who aspired to be a Druid; a family of Werecoons; and a veritable army of others. They needed a place to settle and build, and Henjin had had the idea to search out the ancient Druid shrine that was located, according to legend, somewhere in the center of the Mystic Isles. So to the Mystic Isles the whole crew went, and Henjin had selected this particular island, unsettled by anyone, but bearing the marks of having once been home to Druids in some bygone age. And so they named the island Druidham. Now, there was one other group that was with the various races who made up the new inhabitants of Druidham: the dragons. During their years in Bandari and greater Mwamba, Galaria and several of her elf companions had been privileged to form soul-bonds with freshly hatched dragons. Some of the dragons, including Galaria's own Daeara, had even had hatchlings of their own since then, which was how Gahlen and their youngest daughter, Lycaria, had managed to also form soul-bonds with their very own dragons. It helps if your mother is the Mistress of the Dragons, and your father is the Master of the Druidi Order. For on the island of Druidham, there are two main groups: the nascent Druidi Order, resurrected from the ashes of the old Druids when Henjin appeared from the stars, and the Dragonriders of Avalonia, dedicated to training elves and dragons in the defense of the realm. A third group, no less important, provides the support the other groups need, as farmers, herders, smiths, cooks, housekeepers, stewards, and everything else necessary for sustaining a full settlement. There is no way to the island save by water or air, but for those who visit there is a guesthouse that is always ready to receive visitors of any race or creed. A few of the surrounding islands are used to pasture large herds of sheep and goats, mostly to serve as food for hungry dragons. Oddly, the sheep do not like to live on the island where the dragons themselves live. __________________________________________ .................................................................................... Another micro build from me, slightly less polished than Ovenntrie Castle, perhaps, but more intricate in many ways, with all of the different angles in the rockwork to make the dragon caves. It started as a small vignette-size build for the Summer Joust that I decided to expand into a 48x48 build. I plan to flesh out the island one building at a time, or one section at a time, since most of the "buildings" are in caves hollowed out of the mountain itself. Expect a bunch of interior builds! C&C welcome.
  7. Full Plate

    Casualties of War

    Casualties of War Chapter I: The Tranquil Meadow Chapter II: Old Bagshaw's Residence Chapter III: The Poacher Chapter IV: Making Camp Chapter V: Solitary Council Chapter VI: Escaping Home Chapter VII: Waylaid Chapter VIII: Archery Practice Chapter IX: Honour the Fallen Chapter X: Casualties of War Bonus Landscape: Avalonian Countryside - 'I don't see why we can't just make camp like usual', Harlon argued. 'Never had anything good coming from meddling with the locals.' - 'That's because you treat common people like dirt', objected Nyle. 'People don't generally want to help anyone that thinks of them as a nuisance. If you could just play nice for once we might even have a shot at some nice homecooked food and some indoor sleeping.' Sir Darby didn't quite share Nyle's optimism. Like Harlon, he preferred to not involve more people than necessary when on the road. But he was also conscious that Nyle might be needing a break from everything, if only for one night. - 'Well, it won't hurt to ask', he stated. 'Why don't I go over and check if anyone's home and if they happen to have some spare food and perhaps someplace to sleep?' - 'I'm coming along', Nyle stated. - 'Fine. I'll just stay here so my unpleasant personality doesn't ruin your prospects', Harlon said wryly. - 'You do as you please', Nyle replied and urged his horse towards the small cottage. Sir Darby sighed. Somehow, getting these two to get along seemed harder than keeping up the morale in a camp full of soldiers. - 'We will be right back', he told Harlon and moved to catch up to Nyle. As Sir Darby and Nyle approached the cottage an old man came out to meet them. Sir Darby could also spot a younger woman in the doorway, peeking out at them with a worried expression. Sir Darby dismounted. - 'Evening sir. We are travellers on our way to Newquay. We were wondering if you might...', Sir Darby started. - 'No, we do not', the old man interrupted. Sir Darby took a moment to recover from being cut off. - 'All we're asking is...', he continued. - 'But you're not asking, are you?', the old man interrupted again. 'You are obviously men of importance, and men of importance never ask men of no consequence like me for anything. You demand and you take.' Sir Darby assessed the situation. There was obviously nothing for them to gain here and they should head back and look for a proper campsite. Still, he felt himself sympathise with this old man. Anger and hurt were no strangers to Sir Darby, though it was long since he had let them touch him - a man in his position could not afford to. Yet these feelings were clearly recognisable on this man's face. This house had experienced loss, most likely on the battlefield in service of Avalonia. Probably the husband of the young woman peering out at them, which would make it the man's son or son-in-law. - 'I'm sorry for your loss', Sir Darby offered. The man's face betrayed a short moment of surprise, before pain and determination again took over. - 'What does that do for us?', he asked sternly. 'Is that going to bring our family back to us? Men like you came and took my son away without warning! One moment we were plowing the fields and the next I watched him march off in a long row of dirty young men.' The man continued. - 'Would that all you did was take something away from us though, but your pack of filthy recruits brought something to us as well. The plague.' The man began to tear up. - 'My wife caught it, but she didn't tell me, and I was too busy making up for my son's absence at the farm to notice. Then one day she showed me her blackened foot and told me she had to leave. I told her she couldn't leave, that we should go see Mr. Oates, that he would help us. She agreed, but the next morning when I woke up, she was gone. Gone, never to come back. In a matter of weeks our family had destroyed, and for what? For you to have one more person to throw away in your little game of war?' The old man sighed, the anger giving way to dejectedness. - 'In the beginning we held out hope that Thom might return, but months turned to years, and we knew he was not coming back. Not that anyone had the decency to tell us, but we knew. When I saw you coming I thought that maybe... maybe we would get word of what had happened. To have confirmed what we already know. But you are just another person here to get something from us. I'm sorry, but all that we could possibly give has already been taken away from us. You took it from us. We have nothing left.' Sir Darby looked at the man for a moment. There was nothing he could do for him. His son might even have been under his own command. Perhaps he had sent him to his death. He had had a number of Thom's serving under him, but there was no way to tell if it had been this man's son. He could not offer him the closure that he needed. One thing he knew though, that he was responsible for this man's suffering. Perhaps not directly in this case, but how many more like him were suffering for the choices he had made as a commander? In this moment, that burden weighed heavier on his shoulders than it had ever done. Sir Darby mounted his horse and started back to Harlon. Nyle followed suit. - 'Life has dealt you a poor hand', he thought to himself. He was not sure whether he was referring to the man or himself. *** Been quite a while since I last built for Avalonia, but the Swedish Lego Maffia gave me an offer I couldn't refuse, so here I am ;) Seriously though, I have had this cottage (minus the roof) standing around for over a year, trying to figure a good way to make thatch for the next episode in this story line. It finally clicked about a month ago, and so here is the finished product. Feeling a bit rusty with the story telling, but whether it's good or not, writing is fun :) Ironically for such an old build, I actually ended up having a deadline for its completion as the LEGO Store in Copenhagen wanted to display it, so a few details that could have used some extra work had to be left as is. Hope you enjoy the build either way :) Happy to be back in any case!
  8. Rogue Angel

    Historican Settlements - HSS

    HISTORICAN SETTLEMENTS Historica is home to many towns, villages, hamlets, and even a few Cities. The Royal Cartographer's Guild of Albion and the Avalonia's foreign affairs minister wish to officially recognize the many settlements of Historica. As a prerequisite to official recognition and inclusion in the "Royal Registry of Historica's Locations of Note" and "Avalonian Sites and Monuments: a comprehensive guide" each settlement must prove that they contain the minimum facilities to provide for their residents. To establish your settlement, you must post MOCs from the following categories. These MOCs CAN be already completed, but they MUST not already be referenced to a different location. (if you try to alter a description of an existing MOC to fit this challenge, you will not be allowed to enter ANY settlements, so do not edit topics you already posted. you can add a post later on in your topic, but if I see that the topic was already posted before Feb 14th, but edited after Feb 13th, it will not be allowed as part of this challenge.) There are a couple of building types that can be counted for multiple types (a Fishery for example can be counted as a nautical AND agricultural). Here are the categories: REQ - Agriculture - Grains & Produce: Farm*, Mill, Granary, Orchard Agriculture - Livestock: Farm*, Cattle/Horse Ranch, Swineherd, Sheepfold, Fishery Nautical: Harbor, Shipwright, Quay, Fishery*, Ferryman REQ - Military: Keep, Barracks, Gatehouse, Tower, Castle, Fort Religious: Chapel, Monastery, Temple, Shrine Medical: Apothecary, Herbalist, Infirmary, Physician Hospitality: Food & Beverage: Bakery, Butcher, Winery, Brewery, Tavern REQ - Hospitality - Lodging: Inn, Stables, Coach House REQ - Laborers: Lumber Mill, Mine, Stone Cutter, Mason REQ - Craftsmen - General Goods: Cooper, Wainwright, Tannery, Dyer, Glass Blower Craftsmen/Merchant - Arms & Armor: Blacksmith, Bowyer, Fletcher, Armorer Craftsmen/Merchant - Clothing: Cobbler, Seamstress, Furrier, Woolen Mill Craftsmen/Merchant - Specialty: Candle Maker, Wood Carver, Bookbinder, Jeweler, Potter Services: Herald, Cartographer, Money Lender, Scribe, Courier, Shipping House Scholars: Observatory, Alchemist, Philosopher, Astrologer Entertainers: Minstrel, Fortune Teller, Performing Troupe, Theatre Administrative (Town or City only): Town Hall, Chancery, Forum, Courthouse Now, the examples provided are not the only things you can build in a category, they are just options. Also, the build must be substantial - showing an interior of one room, or throwing a bunch of bricks up on a plate will not be acceptable entries. Hamlet - There are 5 categories that are required for a Hamlet (the minimum recognized settlement) - Agricultural (either one), Military, Hospitality (either one), Laborer, and Craftsmen. Village - For a Village, you must meet the Hamlet requirements plus meet a total of 8 of the 16 categories. Town - For a Town, you must meet the Hamlet requirement, plus a minimum of 2 Craftsmen buildings, both Agricultural categories, and both Hospitality categories, plus meet a total of 10 of the 16 categories. City - For a City, you must meet the requirements for a Town, plus one administrative building, plus meet a total of 14 of the 16 categories. Port - For a Port, you must meet the Village requirements, including one Nautical building. For this task, there is no time limit, and again, is open to all Historicans. I will be starting a separate thread for this once I get home tonight where you can post a link to your topics. Each person should have only one reply in this topic, where they will post all of their entries. You can have more than one settlement recognized if you wish. You should only have one post per Settlement Feel free to ask questions, but I will delete them once they have been answered, and compile the answers in the thread below. Do not post for a settlement unless you have a build to post. I will delete any topics that do not contain a link to an existing MOC (no MOCs in progress allowed either) Let me know if you have any questions.
  9. Equos Valley - The Valley of The Horses A free build for Avalonia Task 3. Front by The Nev, on Flickr The Equos Valley is home to one of the few remaining villages of the Equicius Clan, Vallis. Nestled amongst the rugged cliffs is the river known by locals as the Equos River, the namesake of the valley, and source of one of the valley's landmarks; the Tonitrui Falls. Waterfall by The Nev, on Flickr The other primary landmark is an ancient staircase, carved into the side of the cliffs by the hands of men long past. The stairs serve the village as a useful route to the lush plains upon the plateau where they can foster their herds when feed is scarce among their usual ranges in the plains below. Cliffs & Stairs by The Nev, on Flickr The cliffs are rumoured to support other, less wholesome forms of life as well; legends of old tell of trolls that inhabit the cliff-side caves. Although no one has encountered any such creature to the knowledge of the villagers, there are tales of some brave few who ventured out, seeking the trolls, to never return... As for the village itself, a strong wall surrounds the buildings within, protecting its inhabitants from any external force. These inhabitats are mostly distanced members of families within the Equicius Clan, although there are a few residents foreign to the clan. The village sustains itself on the breeding of horses, regularly engaging in trade down the river, as well as along the roads to the north and south. The local blacksmith forges shoes for the steeds and tools for the farmers, as well as armour and weapons for the troops that guard the gate. The market serves as a place for villages to buy, sell and barter goods amongst themselves, occasionally even hosting a trader or two from downstream who ventured to the valley to sell their wares. labelled village by The Nev, on Flickr River by The Nev, on Flickr Extra views of the whole build: Wide View by The Nev, on Flickr Back by The Nev, on Flickr OOC: Overall I'm pretty happy with this, my first large build. I wanted to draw emphasis to the cliffs and topography of the land, without crowding things with too much busy noise.
  10. Just a little freebuild in Avalonia that i made as part of the Summer Joust this year - i just remembered that i was intending to post it here! (I have another from the same period too, but i need to swap out figs and take more pics, so that will come later) Hope u have enjoyed my build! C&c welcome.
  11. Ep. 6 Laesonar's Saga Episode 7 - Laelariel [Part 2] “My my! If that isn’t that ugly faun!” The little group had been descending the path along the empty lake while their noses were slowly getting used to the putrid stench coming out of it. Krisly reacted to Laesonar’s words: “Oh you mean Ogrik? Is he safe then?” “It surely looks that way. He even seems to have found a girlfriend.” “You mean a lady faun? That must be Marielle. What else can you see, Laesonar?” “I can spot an old man. He looks worried." "That must be Jeffrey." "The situation doesn’t look too good in town. They're discussing something with a couple of knights.” The word ‘knights’ awoke Armin’s interest: “Knights? Which colours do they wear? Do they have heraldry of any kind?” “They wear green and have a dragon on their shields.” “Avalonian soldiers? It must be something official then. Let’s hurry and get into town, this place is making me more and more curious!” The situation wasn’t good at all. They passed by dried up fields and abandoned fishing docks before getting into the once-was outer city, now just half-burnt ruins. Closer to the city walls one last house was still standing, right in front of the gateway to the inner city. Judging by its appearance, the city must have been a rich one, in a past not too far in time. The two fauns and the old man called Jeffrey spotted the little group approaching and after a few greetings and hugs, it was the time for introductions. Helga took the word. "Jeffrey, Marielle, please meet Laesonar half-elf and Armin Mainardus. They helped us to fight the bandits and together we managed to finally avenge my brother! And these are Marielle and..." "Jeffrey J. J. von Jeff! For centuries my family has had the honour of serving the Lords of Laelariel, one generation to the next, starting with my ancestor Geoffrey von Jeff, all the way to my father Geoff J. von Jeff! We heard of the defeat of the bandits and Digby the Lunatic's death - I'm glad to make your acquaintance. Please meet my nephew Stan and..." Laesonar, seemingly unaware of the conversation, was looking around. Noticing a dozen eyes staring at him, he turned around quickly. "It is my pleasure to meet you, Mr. von Jeff. I do have however a couple of questions about this place, if you don't mind." Everyone's face grew sad. Jeffrey glanced at the ruins and sighed. "I'll be glad to answer your questions, master half-elf." "So, what's with the blue moss?" Everyone was taken aback by such unexpected question, only Armin smiled. Jeffrey was initially hesitant, but then understood and played along. "It's called Agerat. It's typical of the whole area around Lake Laendir, it mainly grows on rocks and it's one of the symbols of the city of Laelariel. Despite being a moss, it doesn't suffer much from lack of water, as you can see. Some ascribe healing and even magical properties to the plant." "So how is the lake empty?" "There was a weird earthquake a while back. The earth moved only in a particular spot, North from here. A vast chasm opened up underneath the riverbed and the waters of the river now disappear into it before reaching the lake. Changing the course of the river would be very costly and we have barely had any resources ever since the disappearance of the Laendirians." "Laendirians?" "Laendirians are our fishes. Or at least they were. A particular type of fish which, not unlike other species, finds its way up river from the sea, finally stopping in the lake to reproduce. The latter was named after them. Fishing, salting, commerce - Laendirians are the reason why the city thrived in the first place. They mysteriously stopped coming and our explorers downriver never came back, so we do not know what happened. At that point the call to arms arrived, directly from Albion. The wars against the Drow as well as Raaavage took our warriors away, together with our Lord and his sons. They never made it back." He stopped and took a deep breath. "The city was attacked repeatedly, we managed to hold the inner part, the rest was destroyed. The earthquake did the rest, depriving our land of water. The survivors started leaving, now there isn't much left to fight for and..." His voice broke. "And yet, some of us are still here and will always be!" A high-pitched voice suddenly reached the group's ears. "Stop blaming it all on yourself, uncle Jeffrey! We'll never leave our city, even without water!" "Oh. Er... ladies and gentlemen, please allow me to introduce my niece..." "Lola. My name is Lola." ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Hello everyone ^^ As I mentioned, I've been building very slowly. That wall was actually ready last summer (2017) and I was trying to follow up on the wall style of some Avalonian fellows (HQ, Titus, Maestro) who were then cooperating for the Summer Joust. As you can see, I turned the sand green to medium blue and decided to make it a staple feature of Laelariel by adding some lore in the story. I do like that wall, though I feel it's a bit overtextured, so I'll probably try and find some sort of compromise next time. Not much to say about the house, apart from mentioning @TitusV once again (remember? ) for his 'classic' tudor. Though, a fellow castle builder here in Berlin called it 'neo-classic style', which could open an interesting discussion, I reckon So yes, hope you like it. C&C most welcome as usual ^^ Edit: Ep. 8
  12. Avalonia Task 1 - Laelarielian Army & Crest The Laelarielian army (or, rather, what's left of it) counts no less than one swordsman and two spearmen! The (self-proclaimed) shield-maiden Lola has lately joined the group, her fighting skills being better than the others', despite her young age. We see them here at the ruins of their former training site, which they still visit regularly. They briefly pay homage each time, quickly getting rid of some weeds and yet always making sure that the full Laelarielian banner is still standing and in good condition – they still proudly display the crest and colours of their city, together with those of their Guild. Hello everyone ^^ Those of you who follow the story will know that Laesonar has only just met Lola.. so I guess you can take it as a small flashforward One question: @Henjin_Quilones's post detailing Avalonian tasks is from 1st August. As I'm just back, I've been looking for posts by fellow Avalonians who completed the task, but couldn't find any - am I the 1st one completing it or has anyone else already? If so, could I please get linked to that/those post/s? Also, not sure if such vignettes can count as freebuild for the Guild? Hope you guys like it, C&C most welcome ^^
  13. Henjin_Quilones

    Of Dragons and Druids: Ch. 1

    Of Dragons and Druids: Ch. 1 In the Hall of Druidham Henjin Quilones sighed as he looked across the hall at his children. How much they have grown already, he thought wistfully. He could hardly believe that Gahlen was nearing his seventh birthday. Where had the time gone? Surely it was just last year that he and Galaria had been exiled from Hesperia by her father, the king, not even married yet and certainly no children on the way? Surely he had only returned from Bandari a few months back with a small toddler of three and a baby girl, only just turned one? Henjin shook his head wistfully. Emmalie was no baby any more; the five-year-old was the least Elf-like of his children, taking more after her Druid father than her Elf mother, and she followed him wherever he went. She was the only one of the children to study the in the Druidi Order, as Gahlen and the youngest, Lycaria, with her bright blue hair, were dedicated to the dragonriders of their mother and had already entered into a soul-bond with baby dragons. He loved his children deeply, and watching their play brightened his day. The day was already bright, though. The sun streamed through the windows of the hall, reflecting off of the newly varnished table and the brightly polished tiles of the floor. It was new, the hall. It had only been completed a few months back, and already it had been used for important things. The leaders of Avalonia had met here to discuss the opening of Varlyrio to trade, gracing his table with their presence. That was just a few mornings ago, and already Henjin had heard rumblings of fleets being launched to seek the goods and markets of the far western Guild. Henjin would be sending no fleets, however, since he did not have a fleet, only a few small fishing boats that brought in their catch from the straights and channels between the Mystic Isles around Druidham. "We really must finish the guest-house next, Henjin," Galaria was saying, bringing his thoughts back to the present moment. How much had he missed of what she said? "We have beds open here in the main keep, of course, but many who might visit us have higher standards than a simple bed in a shared dormitory or a small, simply furnished chamber. It's not like we can offer them a place in one of the dragon's weyrs, where the riders sleep." Henjin nodded. "This is true, Galaria," he said, stroking his beard. He had let it grow out since returning to Avalonia. "My only concern is that it will take manpower away from delving the storerooms and cellars. And by manpower I really mean Dwarf-power, since aside from Arkuhr none of us humans are much use working with stone, and while you may be soul-bonded to an Earth dragon, Daeara is more attuned to the living things on and in the earth than to the rocks of the earth itself." It was Galaria's turn to nod in agreement. "True, it would take some Dwarf-power from the cellars, and harvest time is nigh upon us, so perhaps we should delay that; but we could at least shift the Gnomes over to building the bridge to the outcropping where we plan to build the guest-house. It will not be cold here for a month or more, I don't think, so getting the geothermal pumps going can wait a little bit. And besides, Injini has nearly completed it anyways. He said our rock formations here are not so different from the ones beneath Bandari, so he did not have to reinvent the wheel, so to speak, to get our system going like the one under the Hatchery or the Dragon Halls there." "Very well," Henjin agreed. "We should get to work on the bridge, using the dragons to lift the slabs of stone in place according to the plan of Injini and Mvumbuzi. My Druids, especially Arkuhr, can assist with the stone shaping, at least the rough hewing, and perhaps we can convince Stenkarlek to shift his brother and wife over to the final shaping of the stones, while he and his father finish up the cellars." Just then Lycaria gave a loud shout of pain and Gahlen came running over to his parents. "I didn't do it, Dad," he said breathlessly. "What did you not do?" asked Henjin suspiciously. Galaria went over to Lycaria to comfort her and see if she was hurt. Emmalie was holding her hands over her sister, muttering some Druidic words of healing. "I didn't push her head into the table when she was chasing after me after I stole her hairclip," said the boy sheepishly. "Mm-hmm," grunted Henjin. "I need you to apologize to your sister for pushing her and stealing her clip. And you need to apologize to me for lying. And finally, I need you to go with Koeden to help Stenkarlek dig out the storerooms. He could use a small Earth dragon and even smaller boy down in the tunnels with him to help dig. And bring him this message that I am going to give you." He turned to the writing desk by the windows and began to write on a scrap of parchment. "Yes, father," said Gahlen with downcast eyes. "I am sorry for lying." "I forgive you," said Henjin, finishing up the message and handing it to his son. "Now go! Get your dragon and find Stenkarlek." ______________________________________ ............................................................................ The first chapter of my Book III story! Not unlike @de Gothia, I have chosen to make the time between the end of Book II and the start of Book III for my story be the span of several years (about 8 in my case). Hence there are now kids involved. My inspiration for the story, at least for the dragon part of things, comes especially from Anne McCaffrey's Dragonriders of Pern series, one of my all-time favorite reads. I will be tying things in from my previous Chronicles of Hesperia, plus the builds I did for the Safe Haven challenge. And there will be dragons. Lots of dragons. My characters will probably end up in Varlyrio's Sunken City at some point, too. The build itself is the same as the one I used for the Prelude: An Avalonian Council, but the lighting is different this time, with the sole light source now being through the windows. I really like the way that made it look, even better than before. Plus, I adjusted the white balance to look more warm. C&C welcome!
  14. Task One - The Equicius Clan The Equicius Clan of old were once known & respected across the lands for their fine herds of horses. They lived a semi-nomadic life, travelling with their herds across the eastern plains of Avalonia, with some small settlements scattered towards the northern reaches of their ranges. Their lives of peace & prosperity were not to last, however, as raiders from the northern mountains plundered and pillaged the few villages the Equicians had established, taking with them, destroying or scattering much of the herds that were the pride of the clan. Many of our finest warriors and herdsmen's lives were lost in those days, and all the remaining men, women and children were left with no choice but to disperse across the villages and cities of Avalonia, some venturing as far as the lands of other guilds in search of a new home. As the years and generations passed, the great horsemen of old were forgotten by all except legend, their stories passed down to the Equician descendants that remain today. Although the Equicius Clan has never restored their former glory, and remain scattered, some larger families stayed together, and found a life for themselves away from the pastures of their forebearers. One such family is that of my father, Albus Equicius, a direct descendant of the leader of our clan of old, Eorl Equicius I. Equicius Clan by The Nev, on Flickr The Equicians are skilled warriors, both on foot and horseback, fighting with sword, spear and bow. My cousin Eldred is a leader among our men, with the privilege of riding upon a purebred Equician steed, garbed in the colours of our clan. Cousin Eldred by The Nev, on Flickr As for our troops, they are of course small in number as a result of the scattering of our people, but display the strength and determination that stands them equal to some of the best soldiers you can find in Historica, and have often served under the greater banner of Avaloina in times of war past. Equician Troops by The Nev, on Flickr And then there's myself, Neville Equicius, son of Albus Equicius, descendant of Eorl Equicius I. Neville Equicius by The Nev, on Flickr Some of you may have already heard my story, so I will only briefly recount here. Nine years ago, my father set off on a journey to find the tomb of our ancestral leader, in the hope that it would contain the key to reuniting our clan, a step towards the ultimate goal of restoring our former prosperity. Five years after his expected return had not come, my father's uncle, Freca, uncovered a map that leads to Eorl's tomb, and since that day I have travelled across the land, seeking my father so that I can lead him to the tomb and he can reunite the Equicius Clan. Task 2 - My Travels Since I set out, I have often walked alone, other times I have had companions. Uncle Freca and my cousin Eldred often accompany me on my journey, between attending to tasks of their own. Field & Equician Travellers by The Nev, on Flickr Uncle Freca is a wonderful source of knowledge, and was once a great warrior, his career ending when he lost a leg in battle. Uncle Freca by The Nev, on Flickr My cousin, of course, has saved our necks on several occasions, while his faithful steed provides a welcome rest for weary feet and heavy packs. Equician Travellers by The Nev, on Flickr We are a strange sight to other travellers, not that we see too many, often we travel on the smallest, quietest paths through Avalonia, often passing by small pockets of farmland, the land of some solitary farmer making a life for himself off the land. View of Field by The Nev, on Flickr We travel light, venturing from town to town in search of answers that can lead us to my father, with the ever growing concern that he has come by some foul circumstances, as what bodes ill for Albus Equicius bodes ill for the whole Equicius Clan... = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = Whew! Sorry for the long post, but I hope it establishes Neville's story well enough for some sort of foundation/background. Hoping to get a real storyline going through some future builds, time will tell what is in store!
  15. Grover

    Scouting a Site

    The Tales of Lady Gwenllian 0. Introduction 1. The arrival of Lady Gwenllian aboard the Cedar Serpent 2. Scouting a Site Sailing from the northwest, Lady Gwenllian first sighted land on the coast of the Enchanted Forest of Avalonia. She and her small crew followed the coastline up the channel between the Enchanted Forest and DeVine Isle, stopping to resupply several times from villages, streams, and what resources as were available, all the while scouting potential sites for a new home. The horrible battles of her homeland's civil war taught her difficult lessons on fortifications, and she was determined to find the best possible site to build a castle. Ideally, she desired a site with a nearby quarry, accessible by land and by sea, on high ground, access to timber, and with ample farmland. After scouting several locations without luck, she and her entourage came across a rocky outcropping at the mouth of the Afondraig River on the northeastern coast of the Enchanted Forest. This flat, treeless area boasted steep rocky cliffs on two sides to deter attackers, and a narrow rocky strip along the shallows of the river that would make for a sheltered landing site. The rest of the high rocky area overlooked flat meadows that would be perfect for farms, and these ended about a mile away at the edge of a large forest. Anchoring the Cedar Serpent in the calm flow before the shallows near the mouth of the Afondraig River, Lady Gwenllian and her entourage offloaded supplies and set up a temporary camp. The fall colors were spotted about in the bushes that interspersed with the dried grasses, and made for a rather pretty scene. They could not be distracted by this beauty, however: after inquiring about local claims to the land, they would have to petition Queen Ylspeth for a charter to build, survey the land, and build temporary shelters for the winter. Over the winter, Lady Gwenllian and Seren, her Lady at Arms, would draw up the plans for the castle, whose construction was to begin in the spring. More pictures on Flickr.
  16. A mercenary's story: Part IV If you missed, here is the previous parts: A mercenary's story: Part I A mercenary's story: Part II A mercenary's story: Part III It was a middle aged man, in a black armor, he greeted the jailor, and started talking. The outside noise was louder, Conrad didn't heard, what was the talk between the mysterious visitor and the jailor. But after that, the jailer took the key from the wall, and opened the door, then escorted the prisoners up, to the courtyard. It was great to feel the sun again, the fresh air too. They were lined up, Conrad noticed, there are others in black armor too. His thoughts was confirmed, mercenaries... Their leader, started walking front of them, and had a speech. He came here, to gave them a second chance, to make things right. His habit, to recruit from prisons, so able arms which can wield weapons, don't wasted. And also, the lords of Historica agreed on that, it's always more expensive to keep up prisons, and to send convicts, to battle, then their own mens. The leader offered them the same: remain here, and die on the next day, or he recruit them, but they must follow his rules. Conrad and some of the criminals accepted the offer, they stepped foward. While they were handcuffed, the leader arranged the paperwork, and they were escorted out from the courtyard. The mercenary camp wasn't too far, they arrived in the afternoon. They were escorted in a large tent, full with other, new recruits, and other soldiers. Conrad sat down in to a corner, hi was tired, he didn't eat well in the last few days. He fell asleep quickly. He was wakedby a soldier. He orderd him, to get up, and go outside, cause the leader wanted him too, to see following event. He went out, and saw the others,gathered. The soldier escorted him in to the front of the crowd. Then he understand whats happening here. He saw the leader, a huge sword, and two, who came with him from the prison. The leader started his speech again: "- Some people don't deserve second chance. It's a shame there is always some one, who think he can outsmart me... Most of you know me, I can't be outsmarted, and most of you know, what will happened next. This is a lesson, for the new commers.-" Then he walked to the trunk, raisedthe sword, and striked down. The hairy head fell to the ground. Conrad wasn't prepared for this. As he saw the sword, raised in the air, he quicky turned his head away. A bad memory came in his mind. A few years ago, he walked in to the barn at the worst time. He saw, as his mother choped down the chickens head. The blood dripped from table and from the blade. On that day he understand it, sometimes where are his favorite chickens... - You there, boy. Come here Conrad becomes pale as a dead, the leader pointed at him. He walked out from the crowd, next to him. He was shaking. - What's your name boy? - Co ... Conrad. - answered. - Here, hold this sword. - the leader tossed the sword,in to Conrads hands. - Can you lift it? Conrad grabed the hilt,and raised it above his head. It was more heavier then the wooden sticks, which served as swords, when he played with his friends. - Not bad kid! I see you aren't a village boy. Where were you raised? - On a farm... - answered the boy, as he lowered the sword. - Tell me, was this your first execution? Your fathr never took you with him to market. - Yes, but he never allowed us to watch it. Killing is wrong. - Your father is a smart men. - the leader walked closer to the boy. - Killing, in deed, is wrong. But there are other things that's wrong. Like the thing, what you commited. The leader stopped, Conrad knowed something bad will happen. - First of all. - started. - This isn't a punishment. I try to help you with this, cause sooner or late, this deed must be done, to become a mercenary. - the leader puted his hand on Conrads shoulder, lowered his voice. - You must kill him. The boy become pale as snow. His heart started beating faster, he felt a knot in his stomach. The leader genty pushed him, towards the tied up ruffian. - Don't worry, only the first one is the hardest. - encouraged him the leader. Conrad tried to not cry. He was sure, if he had some meal, he would throw it up. He stood next to the trunk, raised the sword. He hesitated. - What's the matter farm-boy? -asked him the leader with a smile. - If you have trouble removing his head, imagine him, as a chicken! Chop off the head so your mother can make a good chicken soup! The encouraging words didn't helped him, but caused more discomfort. Bad memories came to his mind. A week later, after the incident, his mother forced him, to chop off the head of a chicken. She told him, he can't have dinner, if he don't do it. The boy hesitated, like now, hi holded the blade, while his mother holded the chicken. "- Come on son, let's get over with. Dinner must be ready, when your father comes home" The situation get even worse, when the other soldiers gets bored, and started taunting him: - Come on! Let's finish him, and we can go to eat! - What are you, a chicken? - one of the soldiers asked him, and start mimicing a chicken, and started clucking. Conrad was wasted. The memory, the words: chicken, soup. The taunting, this situation, all blurred together. He didn't know what is real, and what isn't. His arms was getting tired, holding the sword. He closed his eyes, and start repeating to him: - Just a chicken... Just a chiken... - his vocie become quiter every time. He felt the judging look of the leader, like his mothers. He heard clucking the others, like the rest of the chickens in the barn. He felt the hunger, like on that evening... He didn't wanted to starve longer... He striked. He took one last glimps of the ruffian, befor he decapitated him... ...A chicken... - Not bad kid! - the leader patted Conrads back. - A bit messy, but a little practice will help it. - now, he turned to his men: - All of you it's dinner time, eat well, and go to rest. Tomorrow, we de-camp, and travel to the next settlement. - now back to the boy. - I advise you, to take a bath, befor you go eat too. Oh, and welcome... Conrad didn't heard or felt anything. He was still in the shock. He slowly opened his eyes. The body, head and the blade was already removed from the scene. No one was there either, just he. He felt something warm and wet on his hands. Blood, from the elbows to the tip of his fingers. He look at them, as everything went to black. He fainted... Let the boy rest, cause his adventures isn't ends here!
  17. Brick by brick we must start anew. With their village left in ruins from the war, what was left of the two Avalonian families decided to rebuild in the country-side in the hope of hiding away from further turmoil. Somewhere to cook was the first priority. A hearty meal was on the minds of all the workers as they would not rest until the first structure, the kitchen, was completed. It was bittersweet news to hear that the war was over but it did not sit well to see the soldiers returning home in such a poor state. The price of freedom was perhaps at the cost of the sons of Avalonia. Will be uploading some more photos of the build onto my Flickr https://flic.kr/p/2aEUsx6
  18. With the weather warming, Lady Gwenllian decided to travel about to meet her neighbors. One of the nearest settlements was just down the coast from Prenmôr, the small fishing village of Flewd. Upon meeting with the town elders, Lady Gwenllian found that this village had been particularly hard hit by the drow raids (a terrible chapter in Avalonia's history that Lady Gwenllian was just learning about), losing almost half their population and over two-thirds of their buildings, including an ancient shrine to the sea-god, Neptune. Coupled with several seasons of poor fish harvests, the villagers had no money to rebuild and were beginning to starve. The sight of starving children and townsfolk broke Lady Gwenllian's heart, and she vowed to help the people of Flewd. Conferring with Lady Seren on the spot, she devised a way to help. Speaking to the village elders, she laid out her plan: Lady Gwenllian would help the villagers rebuild their homes in exchange for their work. She could afford to pay them to fish the waters around Prenmôr, and if the fishing was not good, they would have work as laborers helping to build her castle. They would use the money made from their fishing along with help from what coffers she had brought with her, to build new homes. Lady Gwenllian offered to let the villagers build new homes in Prenmôr as residents, or would rebuild their homes in Flewd, as they chose. The elders gathered a council of the entire village that evening, and Lady Gwenllian was invited. The villagers were grateful of Lady Gwenllian's offer, and after some discussion, the villagers were excited about the offer to move a short distance down the coast to continue their trade under the protection of a lord and a fortified town. Flewd held too many bad memories of loss, and its vulnerable position was highlighted by the drow raids. Most importantly, the villagers voted to move the ancient shrine to be rebuilt at Prenmôr. Lady Gwenllian agreed, and offered to find a dwarven sculptor to cut the main statuary out of stone and an elf to decorate the site surrounding the statue with copper scrollwork.
  19. Challenge I: Luthog Wathtower Even though Updale was not drown into the Great War, they also had suffered from devastation. A bunch of robbers who drove in the funnel put fire on the old watchtower in wood. Now it was time to rebuild the watchtower. Dalle when decide to rebuild it properly in stone. Calling for the best craftsman in the country to rise the building. After the tower been completed, it will once again control the River Loka and the country's border to the west. Constructing the new watchtower at Luthog Dalle visits the construction site and the soon completed tower. Architect Roffe shows him round the building.
  20. A mercenary's story: Part III If you missed, here is the previous parts: A mercenary's story: Part I A mercenary's story: Part II We left the young boy's story, when he entered the local prison, after he was captured after stealing. The guard escorted him in to the barracks courtyard, where another guard escorted him onward. The door opened, the darkness, the scent frightened the boy, but the guard tossed him inside, and down the stairs. - Move on! - shouted to him the jailer. - If you were brave enough to steal, don't be afraid from the dark... The door was locked, and Conrad was locked up, with other criminals. Thiefs, svindlers, murderers, all of them was locked away in this prison, until the sheriff came to town, to judge the criminals of the town. Conrad was never so afraid like now. He wished he wouldn't left his home. He missed the good old memories, when he played and made pranks, with his friends. Fortunately the others didn't bothered him, they took only the food from him, he was starving for days. The days passed slowly, but the final day draw near. Conrad almost lost hope, he was thinking, when he some way gets out of here, he will find the nearest churche, and sign up to be cleric, or a priest. It was the last day befor judgement. The others tired to catch the rat, to have a little fun, Conrad was sitting next to the iron bars. Suddenly the upper door opened and footsteps can be heard. The jailer was also surprised he didn't expect for anyone. He readied his weapon, and waited for the mysterious visitor. Could be he the sheriff, or some one else, who can redeem the boy and the others? To be continued...
  21. Challenge I : Repairs on the Elvish port of Falahuas Lord Faladrin being absent, it is to Lady Walahaeria, the elf Princess of the old evish clan living in Falahuas, to supervise the repairs of the old part of the port. The port was built by the Elves long time ago and suffered many damages from the Drow during Lord Raavage reign of terror. The main warehouse was totally burned down and was left with only ruined walls. The actual repairs were focused on rebuilding the roof of the warehouse and conforting the walls to support the new roof. Hopefully for the port activity, the lighthouse was kept nearly intact and was kept functional. The elvish falconer was already at work sending eagles and hawks all around the country from the top of the lighthouse. It is an important part of the mailing system of the city of Falahuas, but riders are still usefull too. Speaking of riders, there is a green rider arriving ! He stopped his exhausted horse at the level of the elvish princess, bind to her and deliver the message : "My Lady, I have been sent by Lord Faladrin. His ship, the Bouncing Frog, sprang a leak during its return trip and had to reach land at the southwestern coasts of the Enchanted Forest in a quite deserted area. He needs asistance to repair the ship in order to drag it to the city. So I was sent to you to require your help. Here is the list of the materials he will need to repair the ship." Lady Walaheria thanked the green messenger and ordered a team to leave immediately to reach the position of her husband. Here is my entry for the Challenge. A quite heavy build for me... I integrated the story of this challenge build in my main storyline and hope to continue soon this story ! Hope you'll like this build !
  22. Henjin_Quilones

    Avalonia Book II Builds

    Avalonia Book II Builds As we are about to begin Book III, I took the time to compile a fairly exhaustive list of the builds, from challenges and freebuilds, of every member who called the Guild of Avalonia home during Book II. If I missed something, let me know and I will add it. Challenges: Chapter I Cat. A Heroes are Made - MikeyB The Fire Inside - Penkid11 Grimm on Hemresa - narbilu Ambush in the Cerean Pass - HammerBro33 A Good Day to Die! - Carson Haupt A bad Nocty! - Simon_S Tharadum the Sword Rainer - Robinson Bringing Justice - Kerntechniker Tactical Error - Captain Settle Cat. B Reclaiming the Fort - Penkid11 Mountain Pass - narbilu The Cerean Outpost - HammerBro33 Armathian Stronghold - mpoh98 The tower at Blood Lake - de Gothia Into the Flames - C.J.Cutrone9 Walls and Bones - Kerntechniker Minotaur Castle - Jason Cicchini Cat. C Village of Sorrow - Penkid11 Stand against the waves - Niku Mount Crow of the Snow elves - narbilu The Genius Malignus - Simon_S If you don't want to align... - Wedge09 Words and Wisdom - Kerntechniker On the border with Nocturnus - Balthazar Chapter II Cat. A Betrayal - mpoh98 Losing the Dwarven Tunnels - narbilu Quarantine - Niku Every Man Has a Price - Wedge09 Thirty Seven Days - -Carson Haupt- The Drow Attack - krono111 Chasing the Drow - odidoma Old Friends - Hammerhand Cat. B The Cunning of the Drow - Simon_S The Reunion - de Gothia Dark Wings - -Carson Haupt- New Fortifications - Hammerhand Archers Arriving - krono111 A Black Day - Bregir Capturing the Drow - odidoma Roadblock - narbilu Cat. C The Battle for the Enchanted Forest - narbilu The Journey to Hembrygga - narbilu The Betrayal - odidoma Chapter III Cat. A Paying Respect - mpoh98 Into the Rock - -Carson Haupt- The walls have ears,bu - Brick Man Studios Dal Xoth - vitreolum Dwarven Statues - MiloNelsiano A Boast of Victories to Come - Bregir A Chimney Sweeper - de Gothia Loose Tongues - Hammerhand Talking at the Inn - Wedge09 Spies in Low Places - Jakorin Swiftsword Cat. B Sneaky Little Dwarfses - vitreolum Unobserved Infiltration - mpoh98 Plot for Peace - Jakorin Swiftsword Ancient Halls - Hammerhand Drow Diplomacy - Disco86 In the halls of the Elves - Bregir Misleading Directions - LordDan Cat. B - Petric_G Cat. C Surprise, Surprise - Petric_G Journey to the Mystic Isles - Jakorin Swiftsword Simple Satisfaction - Jakorin Swiftsword Council with the Wise - Jakorin Swiftsword Dwarven Workshop - vitreolum Siege of Ceòbanach Dùn - vitreolum On Avalonian Shores - Hammerhand Chapter IV Cat. A A Dwarf's Life - LordDan Hiding in the Fields - Brick Man Studios Zelpunra's Tower - Hahli 141 Cat. B A World Torn Apart - Hahli 141 de Gothia in the Kaliphlin Civil War - de Gothia How Nar Bilu became lord of the Wingless Serpents - narbilu Trouble in Kaliphlin - Jakorin Swiftsword Cat. C [CG: O16 U vs DK] Ancient Power Called Forth - Rogue Angel [WZ7: E8, High Council] - Shrine of Al-Shirii - MiloNelsiano [G:J13, DK vs U] Assassination - LordDan Fortifying the Pasture[ CG: F13, DK vs U - LordDan Taking out the Patrol Boat[WZ2:G12,Desert King] - LordDan Vicious Brawl [WZ4:H9, Desert King] - LordDan Surprise! [WZ1:E7, Desert King - LordDan Recruiting Allies[G:C7 DK vs U - LordDan [WZ3:G15, Desert King] Fighting in the Mountains - LordDan [G:G5 DK v HC] My Heroes - LordDan [CG, D10, DK vs U]Successful Resurrection - LordDan Now Who's Hanging Around?[CG:C3, Dk v HC] - LordDan Council of the Fire Mages[G:A4, DK v HC] - LordDan Oasis Occupation[ WZ5:I10,Desert king] - LordDan [WZ6: B7, Desert King] Through the Walls - LordDan [GA:L2, Dk vs. HK] Freedom for Esterbroke - LordDan [CG: F14, DK v U] Dwarven Alchemy - LordDan [WZ11:C4, DK] Duel beneath the Blood Oak - LordDan [CG: F10, DK v U] - LordDan [WZ13:F12, Desert King] Cleaning Up the Mess - LordDan [WZ9:G7, Desert King]Painting the Road - LordDan [CG:I14, DK vs U] Tricking the Ulandians - LordDan [WZ12:H12, Desert King] Taking the Boardwalk - LordDan [WZ15:E12,Desert King] Inside Agent - LordDan [WZ7:E8, Desert King] Return of the Crocs! - LordDan [G: K3, DK v HC] Supplying Esterbroke - LordDan [G:L1,DK vs HC] Supplies for Esterbroke - LordDan [WZ14,Desert King] Hail the Desert King! - LordDan [WZ16:C17,DK] Pointy Furniture is a Bad Idea - LordDan [WZ17, Desert King] Xersia in flames - LordDan [WZ19, DK] Don't Step in the Circle - LordDan [G, A4, DK vs HC] A Fiery Beacon - LordDan [WZ18,E2,DK] - LordDan [G,O18,DK v U] No One Escapes the Desert King - LordDan [CG:G15, DK vs U] A Deadly Predicament - LordDan Ambush in the Arkbri Valley [WZ1: E7, High Council] - Bregir "Procuring" support [G:J15, HC vs U] - Bregir CHARGE! [WZ2:G12, High Council] - Bregir [CG:A14 HC vs DK] A Price Too High - Bregir [G:C9 HC vs DK] The Price of Worship - Bregir [WZ4; H9; High Council] The show must go on! - Bregir [WZ3; High Council] Welcome to the Jungle - Bregir [CG:E2, HC vs DK] Eastgate defenses - Bregir [WZ8: L11, High Council] A leading light - Bregir [WZ11:C4, High Council] Before the Old Gods... - Bregir [WZ7:E8, High Council] Battle at the Merchant's Arcade - Bregir [WZ13:F12, High Council] Not just another "Ship of the Desert" - Bregir [WZ9, G7 - High Council] A shield against the tide - Bregir [CG: K12, HC v. U] Bless you! - Bregir [WZ12, H12: High Council] Protecting the food supplies. - Bregir [CG:K3,HC vs DK] Loyalty or treason? - Bregir [WZ15:E12; High Council] Another day, another battle - Bregir [G:A15, HC vs DK] You will not stand alone... - Bregir [WZ19:C4, HC] Springing the trap - Bregir [G:A12, HC vs DK] Rising against opression - Bregir [WZ18, E2, HC] You shall not pass! - Bregir Taking prisoners in Arkbri WZ1:E7, High Council - de Gothia [WZ10:HC] The battle of Petraea - de Gothia [WZ6:B7, Ulandus] Defending Northwall - Robin Creations [WZ4: H9 Ulandus] A Cruel Game - Robin Creations [CG: K19 U v. DK] Waking the Town - Robin Creations [CG:H9, U vs. DK] Securing the Herd - Bacon Potatoes A Failed Insurgency [WZ3:G15, Ulandus] - Bacon Potatoes [WZ4:H9, Ulandus] Battle on the Mountain - Bacon Potatoes [G:E2, DK vs HC] Chariot to Eastgate - Disco86 [G:A14, DK vs HC] Escape to Everlast - Disco86 Razcal bin Azad [WZ4:H9, Desert King] - Disco86 Aqueduct Occupation [WZ2:G12, Desert King] - Disco86 Arkbri Ambush [WZ1:E7, Desert King] - Disco86 [WZ3:G15, High Council] Dueling - Graham Gidman [WZ4:H9, High Council] "Die Orc Scum" - Graham Gidman [WZ1:E7, High Council] Attacking from Behind - Graham Gidman [WZ8: L11, Ulandus] - Floating Defence - narbilu [WZ6, Urlandus] - Pre-Occupied - narbilu [WZ5, Urlandus] The Burrow - narbilu [WZ3:G15, Ulandus] Scout Surprise - narbilu [WZ4:H9 - Ulandus] Magic Tornado - narbilu [WZ4; H9; Desert King]-Kill him ! - Brick Man Studios [G: L15 ; DK v. U ] - Preparing for fight - Brick Man Studios [G: B4, DK vs. HC] The attack of the Fort - Brick Man Studios [G:D5, DK vs. HC] Elimination of the border's guards. - Brick Man Studios [G:C5, DK vs. U] Trapped ... - Brick Man Studios [CG:A15, DK vs HC]Finally you will stand alone... - Brick Man Studios [CG: C13, DK vs. HC] Dug up - Brick Man Studios [WZ14: F14, DK] A Disordered Street - Brick Man Studios [WZ12: H12, DK] The Surprise Attack - Brick Man Studios [WZ1: E7 High Council] Arkbri Assault - Jakorin Swiftsword [WZ2: G12, High Council] Aqueduct Aquired - Jakorin Swiftsword [WZ4: H9, High Council] Shizim D'Ali - Jakorin Swiftsword [CG: E2, HC vs DK] Eastgate Blockade - Jakorin Swiftsword [WZ19:C4] Arcannon's Betrayal - Jakorin Swiftsword [WZ15: E12, HC] Amrakect Bloodbath - Jakorin Swiftsword [CG: HC vs. DK] Silence is Golden - Jakorin Swiftsword [WZ7:E8 Desert King] The Baths of Queenscross - Hammerhand [WZ9:G7 Desert King] Bloody Lane Stand-off - Hammerhand [WZ5:I10, Desert King] Sand Worm Encounter - Hammerhand Killing Two Birds With One Stone [WZ3:G15, Desert King] - Hammerhand [G:H13, DK vs. U] It's A Mirage… I hope - Hammerhand Up From The Ashes [WZ4:H9, Desert King] - Hammerhand Cat. D Parade of Barqa - de Gothia Chapter V Cat. A The Eagle at the Great Wall of Hesperia - Henjin_Quilones Evening Falls Like a Vulture's Wing - Henjin_Quilones Catching an Alliance Courier - MiloNelsiano A Shadow in the Night - LordDan Riders of Historica - Spire - Caught - de Gothia On the Lamb - Grover Through the Avalonian Countryside - Brandon Stark The Decoy - kahir88 A Poor Choice of Mount - Isundir A Courier in the Air - Faladrin War Already Started - narbilu Riders of Historica - Spire - kahir88 Alliance Courier - MiloNelsiano Riders of Historica - Entry - Alliance Side - Windusky Cat. B The Armored Bears of Hesperia - Henjin_Quilones The Hand of Corruption Catapult Wheel - Henjin_Quilones Siege Machine for the Spire - MiloNelsiano Preparing to Besiege - The Maestro The Siege Golem - kahir88 Statue of Doom - narbilu Cat. C Historica United (special extended edition) - Henjin_Quilones and Titus V Historica United - Henjin_Quilones The Beggar-King - TitusV The Fate of Historica (Resistance) - kahir88 The Fate of Historica (Spire) - kahir88 The Battle for Historica - MiloNelsiano Raavage's Secret Weakness - Faladrin Safe Haven Cat. A The City of Bandari - Henjin_Quilones The Ruins of Lythell - The Maestro Orien - The Lost Island of Yureishima - narbilu Castle Rose - Faladrin Coghallow - kahir88 Airalonde - Niku Ardholen Athrad - Niku Mesozoic - de Gothia Cat. B The People of the Isle of Roses - Faladrin Residents of the Isle of Steam - kahir88 Citizens of the City of Bandari in the Land of Mwamba - Henjin_Quilones Cat. C The Spirit of Eryos - KevinyWu The Bouncing Frog - Faladrin The Nagra Luca - Henjin_Quilones Sea Wolf - kahir88 Freebuilds: (in alphabetical order by builder) Asad Avalonian Farmstead Orders Farrveil Fortress Bacon Potatoes In the Royal Study The Geography of Ambalar A Meeting at the Mines The Port of Mirameth Brandon Stark Task 1, 2, 3: Dragonstone [Brandon Stark: Part 1, Chapter 1] [Brandon Stark: Part 1, Chapter 2] [Brandon Stark: Part 1, Chapter 3] [Brandon Stark: Part 1, Chapter 4] [Brandon Stark: Part 1, Chapter 5] [Brandon Stark: Part 2, Chapter 1] Ambushing the Spire [Brandon Stark: Part 2, Chapter 2] War and Peace Bregir [GNAR] The Swiftsure (Ship of the Isles) HSS Craftsmen: The Kaliphlinite Market Drakeshome Manor Assuming Power Tavern and Ale Trader Lakeside lumberjacks The Trifork, task 3 Diaries of Beorthan 1: Assuming power Diaries of Beorthan II: Departure Bregir's CMF GoH series The Trifork River Port Ramparts of New Town The Crown Inn The Mill of the Trifork Great South Gate Defending the Councilors [Minichallenge, High Council] The Twins Messages from home A Heroes Return Husbandry: The Orangerie Husbandry: Shepherd's Hut Aestwäld Saga part 5 Aestwäld Saga part 7 Aestwäld Saga part 8 Aestwäld Saga part 10 The Frozen Beyond, Cat. B: The Great Northern Ankylos Piazza Municipiale - The Trifork, Avalonia Brick Man Studios Defending the Storytellers A New Friend A Strange Inn The ravaged camp Into the sewers A Farmer Family La Valetta's West Gate CableFoxley First Landing: The Journey of the Grey Round Road The Twisted Tree The Quarry Ambush Camp Camp Lefox Ballista Tower Candia Asulf Presentation Freebuild Brothel Captain Settle Collecting the Pieces- The Enchanted Pumpkin. The Story of Ravious Bose: Part 1 Mountain Watchtower Paranoia Avalonian Watchtower Avalonian War Room -Carson Haupt- Mount Up! The Lesser Rustwing [GNAR] Gylden Abiron Figbarf Ogre Mount Albion: Stables Journey through the Plains Farming Task II and III Dusty Border Wall Avalonian Postcards (some of them at least!) Elven Valley Ch II - Prolouge - Black Crusade Drowned Town A visit to Carn A Marriage for the History Books Countryside Shrine Cesbrick Watchtower of Gragoloon Task 4 - Grey Beard Wizard's Cottage The Etheldreed Windmill The Healer's House The wedgwood house The Old Watermill Green Lake Tower Ruins BlueWater Castle de Gothia de Gothias CMF GoH series The Road to Albion Benoic House and Countryside Avalonian Task I, II, III. The county of Benoic The Quay of Sionnach de Gothia in Barqa Attack on the Hand Avalonian Harbour Trade between Barqa and Benoic Ch II - Prolouge - Rumours in Sionnach The planning of a city The Blacksmith in Sionnach Albion and Elijah leave Avalonia The Forester in Sionnach HSS Gates of Sionnach HSS The Town Hall of Sionnach HSS Street of Sionnach HSS Mining in Benoic HSS The Butcher of Sionnach The jeweler in Sionnach Sionnach Castle The Woodcutter in Sionnach The harbour in Sionnach de Gothia and Elijah HSS Military Barracks of Sionnach Leaving for Mitgardia A journey to Mitgardia Market Day in Sionnach Lena is Taken Derfel Cadarn The Very Short Tale Of The Nocturnian Spy Morholt Keep - Dark Isle Saga Chapter 2, Part 1 Dark Isle Saga: Rising Of The Damned Part 1 Dark Isle Saga Path Of Darkness Part 1: Caer Caradoc Dark Isle Saga Path Of Darkness Part 2: Hexvale Cottage Dark Isle Saga Rise Of The Damned Part 3: Loholt Manor All Hallows Keep dzidek1983 Western Tower Blacksmith Gargoyle Inn en_zoo Laesonar 1 Laesonar 2 Laesonar 3 Laelarielian Hunting Lodge Laesonar 4 Carpenter's house Laesonar 5 - Healing Wounds Laesonar 6 - Laelariel (Part 1) Faladrin The Frozen Beyond, Cat. A: The Last Outpost The Frozen Beyond, Cat. B: Mom is Really Angry! The Frozen Beyond, Cat. C: Snow in the Enchanted Forest?! The Restauration of Falahuas (Ch1) The Restauration of Falahuas (Ch2) The Restauration of Falahuas ch3 The Restauration of Falahuas Ch4 The Restauration of Falahuas ch5 Frumpy Humble Beginnings Relaxing on the Farm Leaving Home Oakheart Village and Castle Full Plate The Tranquil Meadow Old Bagshaw's Residence The Poacher Making Camp Solitary Council Escaping Home Waylaid Archery Practice Honour the Fallen Avalonian Countryside Gilbert Despathens Raising the Defences The Mirror Avalonian Second Task: Departing for Albion Graham Gidman Walking through Reyelan Avalonian Tower Silver Chicken Inn Checking In Trying to Catch the Big One Traveling Down the Mountain Avalonian Cottage An Unfortunate Ambush Out for a Stroll Grover The Cedar Serpent Early Spring in Prenmôr Halhi 141 Mystic Isle Strange Nightmares Gremlon's Treehouse The Frozen Beyond, Cat. A: A Last Blossom of Hope The Frozen Beyond, Cat. C: A Village Transformed HammerBro33 Vanhorn, Avalonia (Third Task) The Woodland Guard The Council of Vanhorn Collecting the Pieces - Finding the Tiger Fang Swift Justice Avalonia Postcard The People of Vanguard Crossing Lake Talon Arrival at Vanguard Celebrating New Leadership Ch II - Prologue - Dark Times - The Council Chambers Character Bios [GNAR] The Nendril Hammerhand [GNAR] - The Sea Bull (WIP) Cottage in the Woods Ferinwald's Army (Avalonia) Ch II - Prologue - Rumor's Beginnings Ch II - Prologue - Drow Tunnels Mount Up! Mountain Wyvern Hammerhand's CMF Series Defend the Walls Gates of Dinas Brynmor Patrolling the Border Pass Hellboy Huntersman Inn Henjin Quilones Nocturnus Minichallenge I: Crossing the Sayn Gwinos River Nocturnus Minichallenge II: At the Shrine of Kanohau Nocturnus Minichallenge IIIA: The Spiderwitch Nocturnus Minichallenge IIIB: The Pies of the Spiderwitch Nocturnus Minichallenge IIIC: The Proposal of the Spiderwitch The Chronicles of Hesperia, Vol. 1, Ch. 1: The Fireball The Chronicles of Hesperia, Vol. 1, Ch. 2: The Crash Site The Chronicles of Hesperia, Vol. 1, Ch. 3: The Return of the Druids The South Gate of Lleidr Castle The Chronicles of Hesperia Vol,1, Ch. 4: The Banishment of Galaria The Chronicles of Hesperia Vol. 1, Ch. 5: Stopping at Tire Keep Kijani the Earth Dragon Isundir Edelwald Troops Finally Arrived The Mad Dog Jakorin Swiftsword Mount Up! The Targubol Task One: Celebration of Trade Task Two: Mission in Kaliphlin Stagdren Castle The Frozen Beyond, Cat. C: Dangerous Ground Guardside Castle A Walk Down the Street Jason Cicchini - Darwynia, A History kahir88 Task I and Task III Trade - Amber Cider Nocturnus Minichallenge I - Howling in the Mountains Nocturnus Minichallenge II - The Den Mother Nocturnus Minichallenge IIIa - Igronow the Black...Baker Nocturnus Minichallenge IIIb - Igronow's Kitchen Nocturnus Minichallenge IIIc - Igronow's Offer Prologue for Category C Not the Healthiest Profession Scavenging Lesson One: Distraction Poaching Dangers of Smuggling Scarlet's Scarlet Brothel Kerntechniker Farming close to the black smith shop HSS Aq Burrium Aqua HSS Religious Burrium Aqua HSS Craftsmen Burrium Aqua HSS REQ-Military Burrium Aqua HSS REQ - Laborer HSS REQ-Hospitality - Lodging Burrium Aqua Keter Alaverians (GOH Avalonia) Southern Spire Leaving Home Dark Rider, Dungeon of Alaveria KevinyWu Eryos Castle Prince Kevin the Navigator and the "Compass" Journey to Eryos Eryosmith Band Old Statue Fortress of St. Jocosa Krono111 rescue Avalonia Task III LegoEomer The Frozen Beyond, Cat. A: Greenwood Castle Medieval Highway Avon Saga 1: Planning a City Avon Saga 2: Building a City Avon Saga 3: Restoring Order Streets of Rivendell Avon Saga 4: Forging Alliances Avon Saga 5: Founding of the Oakwood Order Avon Saga 6: Inspecting the Farms Gate of Rivendell Marching to War Avon Saga 7: The End Characters Going Home To Nocturnus, to War Home in a Foreign Land Planning for War legoloco Legoloco Collectible Series Leki [Avalonia Task 1&3] Welcome to Meldrim LordDan Plain Raid Loading the Wagon Mage's Adventure Mount Up! Frost Wolf Ancient Tower A Sinister Meeting Araluen Quarry Lord Dan's Collectible Series Araluen Guard Chilly Weather Into Nocturnus ATTACK![Minichallenge,Desert King] Training Hall Practice Range Entrance of Bonesville Frozen Solid Eyes in the Forest Preparing for Trouble Visiting Allies Boneville town square Life in Araluen Algus Hunting The Frozen Beyond, Cat. B: Frost Wolf Hunt Stopping the Cold Traveling to Sultan's Gate The Demon Lord A Strange Creature Nocturnus Minichallenge II - The Shaman's Hut Luckypat Furthest West in Avalonia The Library of Occidens Planning Room Mephistopheles Woodward River Harbour The Huntsman Inn, Woodward and more Avalonian Hamlet: Sylvania Sylvania: Wood Carver's House Smith for Sylvania MikeyB - County of Circardia, Avalonia Task I, II, and III MiloNelsiano Oros Soldiers Entourage Valley View Hall Blacksmith in Oros MiloNelsiano's CMF Series Osric Farwind Chapter 1 Osric Farwind Chapter 2 Osric Farwind Chapter 3 Osric Farwind Chapter 4 Osric Farwind Chapter 5 Osric Farwind Chapter 6 Osric Farwind Chapter 7 Osric Farwind Chapter 8 Osric Farwind Chapter 9 Osric Farwind Chapter 10 Osric Farwind Chapter 11 Osric Farwind Chapter 12 Bread Production in Oros Osric Farwind Chapter 13 Osric Farwind Chapter 14 Osric Farwind Chapter 15 Osric Farwind Chapter 16 Osric Farwind Chapter 17 Great Oak Goods The Frozen Beyond, Cat. A: Hadrian's Pass The Frozen Beyond, Cat. B: Ice Spiders The Frozen Beyond, Cat. C: Fire Shrub Brandon the Buildmaster Avalonian Farm Avalonian Marketplace mlongworth Avalonia Tasks 1, 2, 3 Infantry Barracks - Avalonia Task 4 Helenia Stone Quarry - Avalonia Task 4 Helenia Cavalry Stable - Avalonia Task 4 Helenia Helenia Seamstress Task 4 Dwalin's Blacksmith - Helenia Task 4 Pig Farm - Helenia Task 4 Mr Greeble Path to Redemption mpoh98 Avalonian Troops: Men of Marrock Letholdus Cottage Midnight Glow Ch II - Prologue - Listening In... Ch II - Prologue - New Leadership The Lone Shepherd The Great Tower of Albion narbilu Hemresa Eastern Tower Which elves should feature my next story Avalonia - 2nd Task - the Nobles of Hemresa Avalonia - 3rd Task - Hemresa GoH Book II – Nar'Bilu 2.2 – Passage into Hemresa Albion – Hemresa Legion Recruitment Office Avalonia –Hemresa agriculture Ch II - Prologue - Dark times - Uprising Challenge II - Prologue - The Band of Robin' Rascal Ch II - The road to civil war - new leadership - arrivals HSS: Bow’s Arch Fishery HSS: the town of Bow's Arch HSS: Bow's Arch Storage HSS: Bow's Arch Foresters HSS: Bow's Arch Quarry WoTB - Hemresa Tower [ siege weapon] WoTB - Hemresa Ballista [field piece] Hembrugga The End of an Era The End of an Era (Part II) Norra Island - Avalonia Task 1,2,3 post Civil War Bran’s Tale [you decide his fate] Bran’s Tale - chapter 1 [you decide his fate] The army of the Wingless Serpents Narbilu is Back/Andromeda Crossover The Return of an Avalonian Lord Lord Nar Bilu's Army Partial Control of Hemresa Nocturnus Minichallenge I - Nar Bilu and the Giants of Rock Leaving the Wall Is This the End of This Era? Niku Agleon Erigeon The Frozen Beyond, Cat. A: A Spark of Winter The Frozen Beyond, Cat. B: The Xocomil odidoma One of Many Outposts of Huata Walk of Shame Penkid11 Choosing a Guild: It's your decision Stalkhead Beach Dawn of Ages: Chapter 2, Part 2 The Legend of the Reaper Dawn of Ages: Chapter 2, Part 3 The Ridge Petric G Hun Warriors Wild Horse Herd Feast with Friends The Kobot Abbey Huns at "work" Pellania's Healing Mixture The Frozen Beyond, Cat. A: Lupo Tower Pyf The Gloomy Isles- Avalonia Task 1, 2 and 3 Avalonia Task 4: Watchtower in Gloomville Ridge Montante Journey from Home Robin Creations "Robin Creations'" GoH Collectible Minifigure Series The Stress of Leadership Rogue Angel Elves of Historica Port Adelphus Rogue Angel's Collectible Series Rolli The Undead Ice Dragon Siercon & Coral Faerie Dragon Brookside Abbey Gladensong Simon_S The Legend Begins The Little Vagabond Tavern The Discovery of Nalderic A Warm Welcome Belynia Castle HSS: Belynia GoH Collectible Minifigs Forechester Castle The Taste of Freedom The Frozen Beyond, Cat. C: How to solve the Algus Problem HSS Belynia: Blacksmith HSS Belynia: The Eye Collector Mount Up! Big Battle Bambi HSS: World Cup Historica Sir Gillian Wilton Castle A little walk Chapter 1 - The blood red Dragon Chapter 2 - Dragon´s Shadow Somewhere in the great forests of Avalonia.. Slobey The Harpy The Maestro Avalonian watchtower The retaking of Eolas: Preparations The retaking of Eolas: The last straw Brofendurs Kitchen Nocty minichallange II: Druids sacrifice Nocty minichallange I: Kelras treachery The Retaking of Eolas: Construction of an army The retaking of Eolas: A Heroes farewell Ol' Colby's Cottage Fimbulvatr keep Aimsithe the arms master Avalonian siege tower When times where simple The Retaking of Eolas: A hollow Victory The Retaking of Eolas: A chilly welcome Hobb the Herbalist A morning stroll A statue forgotten The Headsman's Hovel Witches Shack Oswald the Ordinary Druids Perch Watchtower of Eolas Tire Gatehouse Lleidr Citadel Waldred the War Master Watchtower at Fahrin Falls Braving Nocturnus The Battle of Maerwyn Creek Fin the Farmer Oasis Retreat TheRedViper "Keep it Secret" Orc Ambush Avalonia Task 4: Fishery Avalonia Task 4 Winery The Hedge Knight A Long Journey Avalonian Blacksmith The War Council The Lord's Chambers Taming of the Beast Part 1 Taming of the Beast Part 2 TitusV Alric of the House Drondil The Postal Service of the House Drondil The Treaty of Relan's Creek The Great Hall of Dronskeep A betrothal... ...And a marriage  Watch over the Avalonian Hills Drondil's Horses Husbandry: The Vineyard Aestwald Saga Part 1 The Aestwäld Saga (2) The Aestwäld Saga (3a) The Aestwäld Saga (3b) The Aestwäld Saga (4) The Aestwäld Saga (6) Aestwäld Saga Part 9 Drondil - Docks Drondil - The Rivergate Aestwäld Saga Part 11 The Frozen Beyond, Cat. A: If You Can't Go Trough The Frozen Beyond, Cat. B: Since When Are Spiders Human? The Frozen Beyond, Cat. C: The Iceglider The Aestwäld Saga 12 The Aestwäld Saga (13) Shadowmere Siege You don't ambush an ally! Mitgardian Love The treaty of Sudheim Keep Good Old Days A Difficult Choice "Safe" Falahuas Manor Thorshaven - Avalonian Quarter [Conversations I] News from the East [Conversations II] News from the West [Conversations III] Nothing new(s) The Saint Isolde Drondil's Southern Gate Ambushing the Spire Tire Courtyard Tire Village Avonhem Manor - Home Sweet Home Vistrick Big City's Sewers Vitreolum The Spanking Troll Tavern Fight in the Arena Making Camp Mount Up! Giant Wolf At the Blacksmith's Shop Ambush! Golem Hunt Pigmalion A Shady Deal Ettin Myconid Drow Wizard Guarded Inn To Kill A King Dracolich Wedge09 Avalonian Task I, II, III - Erilea [L&DiK] C2: XIX The Tower A ruined aqueduct Collecting the pieces - Alexander Vandagant's search Eddy the farmer's field Steve the Dwarf's forge A foreshortening of Avalonia A ruined bridge in the swamp A rock quarry in Erilea Tracking the Drow's forces Albion's Hash House The Graybridge bottleneck Eddy the farmer's barn Hidden Graden's Church Herbalist's Shop Husbandry: Hidden Garden's Bakery Fishing Galenas Fortress Mining in the Mountains Cableways Windusky Advar's Office The Libraries of Albion The Road to Mitgardia The Forests Beyond Vanhorn The Tomb of Dar Askelohn Advar's Office (Remake) Beyond Vanhorn The Chambers of the Nightlord Rest in the Tavern The Aegis Council Voraal Leaves Avalonia The Burnt Roads The Kelra Vampire Slayer Dubbed Captain Zach Mills Assassin Guild Safehouse ZlatanXVIGustaf The Western Wall of Lleidr Unintentional Exploring Old Mage's Tower Harvesttime Others affiliated with Avalonia, but who had no known freebuilds (bold and underlined indicates participation in challenges): Balthazar Blacktiger13 C.J.Cutrone9 Columbus 019 Dagashy Darlph Monsoon Disco 86 DustyBricks Grinsebar Hinckley IxyPixy Jaset J K.Kreations Nevyneke RagnarDeerslayer Robinson Timura William Harkenshire
  23. Henjin_Quilones

    Moto the Fire Dragon

    Moto the Fire Dragon A freebuild for Avalonia < Previous Elemental Dragon Moto and his rider, the elf Lord Joto, are the Fire Guardians protecting the Elvish kingdom of Mwamba from any fiery threats, especially from volcanoes. Moto's wings are smaller than those of many of his peers, enabling him to crawl into lava tubes and into magma chambers without catching the membranes on any sharp edges. Lord Joto sits on the Elemental Council of Mwamba and was one of those who supported gifting dragons to the ragtag collection of Hesperian exiles that showed up on the streets of Bandari, including Galaria. More pictures: ______________________________________________________ ............................................................................................................ Moto finishes the collection of the Elemental Guardians of Mwamba, both dragons and riders. I need to build a council chamber for them to meet and show the story of Galaria and her friends being given permission to form a soul-bond with infant dragons and learn the basics of raising them, but I have been having trouble finding the time lately for much building. Hopefully soon! I've got some other stuff ready to go, but I need to have a day to take the pictures; maybe this weekend, unless another hurricane decides to drop lots of rain on us... C&C welcome. Moto is probably my second favorite dragon I've made. I was rather pleased with the base on this one, so hopefully @TitusV doesn't find something to dislike about this base, too! (I don't think any lines are too straight on the front, at least...)
  24. A mercenary's story: Part II If you missed, here is the previous part: A mercenary's story: Part I Conrad realised after a several days in the wilderness, there are more sinister foes, which can't be defeted, by sword... Hunger. His dreams to become the great warrior, quickly changed, to be a common thief, who needs to steal his daily meal. First, he took some vegetables and fruits from the local farms, sometimes some eggs. The days turned to weeks, and the weeks to months. He was braver enough now,to go in to smaller towns and villages, to steal from the marketplaces. Bread and meat was back on his menu. For his deeds,he never slept on the same place again. But he become more and more careless, and bolder. He decided, to stop living only for the next day, and live... atleast for after it. And this plan caused his loss. On the marketpalce, he tired to pickpocket a lady. But his fingers wasn't so nimble, and the women cried out for the guards. Conrad was captured, and escorted to the local prison. Will he survive, behind iron bars? Find it out, follow his story.
  25. Many of you guys already told the backstories of your SigFigs. Now is the time, to I join too. Hear the story of Conrad, the Sly Many of the ladys and lords of Historica came from great families. Legendary ancestors, heroes, merchants, explorers. But there are, who didn'tcame from a wealthy family, like Conrad. Conrad was a middle child of an Avalonian farmer. His early years, he lived, as the other kids, in the countryside, Helped his family, around the house and farm all day, and sometimes he played with the other kids, like cow tipping, ferret legging. But one night he overheard his parents talk, and he learned that night. The truth. And what fate, his parents planned for him. As the second son, he can't inherit anything from them, cause his older brother will inherit it. They wanted him, to become a priest. "- A priest? -he asked him self...- I show them... I will become the greatest warriorin the world! Not a muttering monk..." The next night, when everyone sleept, he got away. Grabed his slingshot, and jumped over the fence. The night, the wilderness, the thrill called him. "- I will show them" -repeted him, as he gone in the darkness... Follow his story, to learn how this farmboy become a fearless mercenary...