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Found 409 results

  1. With his new ship The Spirit of Eryos, Prince Kevin the Navigator can finally live up to his name as a Navigator! He has set sail in search of new land, and is currently navigating through a cluster of tiny islands seemingly inhabited by Monkeys. Bartholomeus, his new apprentice, is travelling with him. The Spirit of Eryos The Spirit of Eryos The Spirit of Eryos The Spirit of Eryos Here is a view of the back The Spirit of Eryos, Back The deck The Spirit of Eryos, Deck Some photos of the ship itself The Spirit of Eryos The Spirit of Eryos And the interior The Spirit of Eryos, Beds The Spirit of Eryos, Captain's Cabin Wow, I don't know how I managed to finish this in time for the challenge deadline! The image quality is not great, as it was rushed. I also dont have a different colored backdrop, so the sails are hard to see. Sorry! The only non-LEGO parts are the sails, which are craft foam with designs done by markers. The ship most closely resembles a carrack, although instead of a third mast I connected the back sail to the main mast. The ship has some rigging and a full interior. The hardest part about the build was probably making sure there were no gaps in the shaping of the front of the hull, as well as making the entire hull bow in just slightly. More images available on my Flickr Album
  2. Prologue: Bran was able to get a job on a ship going to the islands of Yureishima. The fare was long and exhausting. They faced sea serpents, low sand banks and at the end a fearsome storm. On the third hour of the storm, the boat was challenged with enormous amounts of water hitting the deck until the cause was lost. A large wave flooded the deck and everything beneath. Every passenger tried to grab something suitable for floating, when the boat started to flip to its side. Bran fell into the ocean holding nothing more than a single board. Hours went by, dancing on the high waves, gasping for air every time he could, before the strangest thing happened. His feet touched ground. Orien: It seemed he washed upon a shore. Surprisingly the island showed some kind of civilization. Or at least it used to have that, because the buildings on the shore looked abandoned. The next hour a few more lucky souls drifted close to the shores of this island. Bran and his newly acquired best friends scouted the surroundings of the old buildings, until one of the men found a bookroll about this. These buildings used to be the Temple of Airjitzu and was inhabited by a clan of martial arts warriors. Further in the logs, they found out a folk called the Ori ambushed them and destroyed most of the clan. They were in luck, the buildings were filled with ancient katanas and building tools. Bran placed a few guards on strategic points and the rest used the next couple of days to make the buildings habitable and finding food. The latter wasn’t too hard, the scaled animals crawled out of the ocean themselves and the waters are flooded by fish. Anomaly: For the fourth time within a day’s cycle the ground shook, like an earthquake, but different. Bran went on a stroll, scouting the rest of the island (if it is just that). After just a brief moment he encountered something strange. The sandy surface transformed into greens, more dense than he remembered about Avalonia. The plant-life had even stranger seed-like flowers and the plants moved. Further ahead a large root grew taller than the clouds and with every burst of growth the ground trembled and made a deafening roar. It looks like the plants are taking over the island... So is this a safe haven or not even close to that...
  3. KevinyWu

    Old Statue

    In the countryside of Avalonia lies an old statue. Nobody knows when it was built or who built it, or even who it commemorates. Old Statue Old Statue Close up of the Statue Old Statue This is my 5th freebuild, which means I can finally enter the 5th anniverary challenge! It was a bit rushed, but I didnt want to make something just so I can say I have 5 freebuilds, I still wanted use the best of my ability. The design is quite simple, but I like how it turned out! More images available on my Flickr Album
  4. The Bouncing Frog After the defeat of Ravaage and the fall of the Spire, the little principality of Falahuas in Avalonia became more peaceful. The Drow became rare and their dreadful raids on the countryside of the Avalonian province stopped de facto. Lord Faladrin managed to secure some safe trade routes to re-connect the city of Falahuas to the rest of the Guild and, in his efforts to dynamise Falahuas, he developped the port activities by using Elvish craftsmen and ship masters to rebuild the quays and the shipyards. In these elvish shipyards the best ship builder he had at his disposal developped a new vessel for the Falahuan fleet. He called this new ship a Nao (meaning simply "Ship"). This new design was remarkable on the ability of the Nao to maintain high sea perfectly and to endure dangerous waves that usual cogs or carrcks would not support. Its lateen rigging allowed it to almost fly upon water and to navigate close to the wind. And its newly designed keel permits it to strongly stay straight in high sea even in bad storms. This is aboard this brand new ship, recently baptised The Bouncing Frog (due to its ability to bounce from wave to wave) that our Hero, Faladrin, decided to run a maiden course. He was, of course accompanied by the ship builder himself, an elf engineer named Ehrtäin and of a capable crew of sailors and guardsmen. The objective was to sail further than any other vessel of Falahuas had ever been and to make some maneuvre to train the guards at operating the heavy ballista mounted on the bow. Faladrin was himself at the manoeuvre on the ballista and enjoyed being at the bow of the ship ! He was more than happy to set sail straight away on the sea and ready for adventure ! They were at sea for about 34 days and didn't expect the ship to be so strong and swift ! It was a pleasure to manoeuvre the Bouncing Frog ! Faladrin an Ehrtäin were discussing on the deck to organise the return trip when suddenly the watchman yelled : "At Starboard ! Land !" A land here was not expected at all ! Faladrin and Erhtäin decided to sail to this new unknown land. The taste of Adventure was too strong for the men... They had to see if there were something, or someone, on this new island. As it quickly appeared the land was a little island made of rocks but surprisingly covered on most of its surface by red roses bushes and even gigantic unknown red flowers... Faladrin named this island : The Isle of Roses. It appeared it was an inhabited island and The Bouncing Frog made a soft tacking to set sail towards the keep they've seen throne upon the rocks above the sea... To be Continued... Thanks for reading ! The next part of the Story will be developped with my other "Safe Haven" challenge entries. The ship is clearly inspired of the first real Portuguese Nao and Caravel designs. It has functional anchors, orientable sails and a functional rudder. C&Cs are welcome !
  5. Conrad left the boat. He now stads in the docks of Coghallow. As he looked around, he saw many flying ships, from the smallest, to the bigest. Many strange metal man carrying barrels and boxes in the nearby warehouse. - It's good to feel solid ground under our feet. - Cogfizz smiled next to him. - Come, I got thing that may you be interested, and I can give you as payment. Conrad started following the gnome, while he was looking around. Anywhere he looked, every building moved. Wheels and cogs turned, smoke came from every chimney, huge machines hummed gently. They walked away from the docks, and arrived to a square, with a fountain in the center. The residents stopped for a moment, everyone was looking at Conrad. - What's the matter with them Cogfizz? - Conrad lowered his voice, and asked his companion. - Most of the never saw someone, from the outer world. - replied Cogfizz. - Actually, you are the first outsider on the isle. But don't worry, we aren't gonna throw you out, like, you almost did to me... The residents of Coghallow accepts everyone, in the city, sooner or later. This way please. They continued the tour, as they went deeper in the city, Conrad had, more and more questions. And in the same time, he got more and more amazed, about the things he saw. - If there anything you want to know, just ask it. - Cogfizz broke the silence. I Conrad did't know, where start: - Erm... How did you keep this whole island in the air? Is it magic? - A bit of both magic and science. Our ancestors created a crystal, which can float, and increased its power, with energy, what we can create. They a conversation started between them. At first, Conrad asked, and Cogfizz replied to him, but later only Cogfizz was the only one, who talked. The Lore of Coghallow, and how science and magic can work together: Many centuries ago, the ancestors of theisland, were lived on the main continent. They were, engineers, scientist, scholars, tinkerer and philosophers. Many profession, but common in one thing, they weren't acknowledged. The mages and sorcerers didn't accepted their studies. They didn't wanted to fuse science and magic, they don't believed, they can achive much more, if they work together. The mages outcasted them, so did the society. They decided, to move awayfrom Historica. They went to the west, with ships. They found a island, full with natural resources, including heat sources. They start building their little society, from pebbles and sticks. Later, they were able to creat golems, to help speed up the process. The heat sources give them new ideas, how to make use of them, and that was the dawn of the Age of Steam, which, is still on. Their Ancestors achived, what they couldn't achive on the continent. Created a society, where magic and science can create a better life. And pictures about the building, and others:
  6. The Isle of Steam got only one huge city on it, Coghallow. Almost large of the isle it self. Deep in the island, there is the heart of the engine, that keeps it in the air. They are the descendants of the builders, who created this steam powered eden. Mostly gnomes live here, they are 58% of the population. They are higher ranking officers, tinkerers. The next large group is the dwarf,they are 27% of the population. mostly guards, craftsman and workers. The goblins population is low, 15%, they are the reasons, why the city needs guards. Also, thecity is full with golems, and clockwork workers, who helps the residents, in their life. Golden Golem These guardians protecting high ranking members of the society. It says, they are useing the same gold, what the buyer gives to the golem maker. Steam Golem The pinnacle of golem making! They bound the wild airelementals in this enhanced armour. On that day, the golem serves its master Clockwork Nurse In this so much tinkering, sometimes the parents forget to take care their infants. The ide was to creat some one, who can tutor the next generation of tinkerers. Clockwork Carrier-bot This machines are stationed at the docks, ready to carries your bourden. Just simply wind them up, and put your things in the hands, it will follow you. Goblin Crime Lord Not every society is perfect. This too isn't. Not every member works together to achive their goals, someones are making troubles, makes accidents, or just steals the good ideas. And yes of course, they are mostly goblins. Goblin Electician It's not true, to call them "electician". They are simply brave or dumb enough to touch the wires, and to connect them. At least, they are using something protection. Dwarven Vault Guard They are guarding their precious metals. Some times massive 3 lb. thick steel doors can't keep the thieves away, a grumpy dwarf needed to stand there too. Dwaren Forge Master Master blacksmiths. They are not crafting, just supervising the process. Equiped with a hammer and a welding tool, he can give advices, or can correct, or quick repair the work. Dwarven Steam Guard The main law enforcements in the city. They are patroling with the latest weapons, to serve the public. Steam powered blunderbuss both efficient and intimidating. Gnomish Council Member The huge city on the Isle of Steam is governed by the Council of Minds. Each member also the mayor of their own district. With the Key of the district, they can wind up any construction, or building. Gnomish Maintenance Sometimes a clockwork worker isn't efficient for the job. Insight and improvisation is required in some situation in the Heart of the Machine. Gnomish Mailman Huge amounts of information exchanges hosts day after day. The best ways notyet been discovered, so they relies on mails. The best mailmans can deliver a hundred mails in a day. Gnomish Skyknight Don't think them, wearing shining armor, and swinging great swords. It's a title for the best pilotes in the islands aircraft. Gnomish Alchemist The Philosopher's Stone is no longer a goal. To create new materials, help fight diseases, impove, and make the life easier on the island, thats their new goal. Gnomish Engineering Graduated Fresh from the University of Engieering! With that paper in his hands, now he can legally thinkering, and making experiments, without the society banish them. Gnomish Paramedic Broken bone, fever, migraine, leaking oil tank? Dont worry you need to find a Paramedic on the street. It's sure they got something to save your life. Or make worse. Gnomish Golem Creator Pillars of the created society. Their constructs helped,to build up the city, Coghallow, almost from nothing. After the elemental crisis, even more take refuge here. Gnomish Outcast G The residents don't believe in death sentence. They simply banish the person,who comited the crime. They make a complex calculation about what was the deed, and they can't return during that time. If the time is right, the outcasted must find a way to get home.
  7. Near the forests borders in the Arfelan Plains, there is an old elven haven, currently occupied by Lord Agleon. It serves as the last homely house before entering the harsh voyage trough the dire sands of Kaliphlin. I finally could take pictures of this one, with the help of a friend, really appreciate any criticism and comments on it. =)
  8. It is said that the Arfelans not only dwell on the plains but also in unknown locations of Historica. These last havens, a secrecy, from wich very few enter and exit. It is in these places that the hopes of its people will endure or fall.
  9. Somewhere, west from the continent... - What is happening up here? - shouted Conrad, while he climbed up from below. He saw Fiko Cogfizz, sorrounded by his men, with drawn weapons. - Boss, he got a torch, he want's to set the ship on fire! At this point Conrad regret, to accepted this task. He remembered the day, when he first met with Cogfizz, and also remembered what promise he give to himself... It was the last days of summer. Conrad visited every harbour on the coasts of Deep Garden. There, he found Fiko Cogfizz, a gnome, talk and act strange. He got an unusual request. He talked about banishment, island and nothing more. He needed a ship, but every one refused to help him. Conrad felt pity for the gnome, he almost rejected his task, but Cogfizz mentioned a big payment, if he gets home. The sound of money, and a chance to expand his influence, to an unknown island changed Conrad's mind, and accepted the gnomes task. And, if there aren't anything, he simply throw the gnome overboard. It seems, he will fulfill his promise. - It's not a torch, it's a signal flare. - apologized the gnome. - This is a completly safe device, so others can now our location! - Can I ask who? - asked Conrad, while he stepped forward. - There is nothing here! No island, no ship, not even a chunk of rock, where we can leave you! Tell me a good reason Cogfizz, why souldn't I fed you with the sharks? The gnome stood there motionles. And without a word, he twisted the end of the flare. A green flame almost blinded Conrad and his men, the gnome kept the flare high as he could. For a brief moment, Conrad regained his sight. He saw the gnome, between dancing colorful spheres. He focused, and grabbed the flare, twistd out from the little hand and throw it overboard. - Why did you do that? - screamed next to him Cogfizz. - I just hope now, my colleagues saw the signal... This was the last drop, befor the gnome could finish his sentence, Conrad grab him, and lifted. The spheres still danced in front of his eyes. - Don't worry, you will follow your flare, down to the bottom, tell my what's going on! Enough secrecy. Fiko Cogfizz got completely paralyzed, Conrad considered his action, as a no, so hi started lifting him, for a throw. - Boss! - shouted the sentry. - Something is approaching. The gnome fell down on the deck. Conrad quicky looked around, the spheres almost faded. - Which side? - rubed his eyes, tried to remove the last spheres. - From above. Conrad looked up. He saw something coming down from a cloud. As the object came closer, Conrad recognized it, is boat, with a balloon. - Ready your self boys. - Ordered his men. Then looked down to Cogfizz. - We will deal you later. A small airboat landed next to the ship. A gnome pilot leaned over, and asked: - Who used the signal? - he looked around, and stopped at Cogfizz. - I suspect, it was you. I am Skyknight Silverbrass, do I know you? - Salutation knight Silverbrass, I am Fiko Cogfizz, - stepped forward. - I have returned from banishment. - I see, then let me be the first, who welcome you home, hop on, and we are off to go. - Hold on a second! - Conrad interrupted the talk. - No one flys anywhere, befor I get my payment. - Is that true Cogfizz? Cogfizz looked back at Conrad, then sighed. - Yes, I own them, for the help and patience. The leader of these great warriors will come with us, can i ask you, if I paid him, to return him, to his ship? - The council will not be pleased, for bringin an outsider to our city. But if you want to continue your banishment... Conrad and Cogfizz boarded the airboat, then, they take off slowly. The leader of the mercenaries looked down both in terrified and amazed, as his ship shrinked. Moments later, they were in the clouds. - First time flying? - laughed Silverbrass. - Dont worry, it is almost over, look! - pointed foward. From the couds, a floating island emerged. Conrad was speechless. - Welcome, on the Isel of Steam, in the city of Coghallow!
  10. Though not actually a prince nor navigator (yet), Kevin has amassed a decent fortune as a merchant. He is ready to serve Avalonia! Prince Kevin the Navigator by KevinyWu, on Flickr The "Compass" is Prince Kevin the Navigator's trusty trading vessel. The "Compass" by KevinyWu, on Flickr After lurking on Eurobricks for a year, I'm finally posting something! Prince Kevin the Navigator is my Sigfig and I decided to accompany his introduction with a freebuild of his ship.
  11. KevinyWu

    Eryosmith Band

    When not on duty, four soldiers from Eryos Castle come together to become Eryosmith! They perform in taverns and inns around Avalonia. (sorry for the white space in this photo) Eryosmith Band by KevinyWu, on Flickr There are early versions of an organ, string bass, saxophone, and drum. Eryosmith Band, Stage by KevinyWu, on Flickr The lower area has a table, rum dispenser, and some decorations. Eryosmith Band, Audience by KevinyWu, on Flickr Here is a closer look at the four band members. Eryosmith Band, Instruments by KevinyWu, on Flickr This was a fun small build, and coming up with the designs for the cello and organ was especially enjoyable. Two more creations and I can enter the 5th anniversary challenge! More pictures are available on my Flickr Album
  12. KevinyWu

    Journey to Eyros

    The son of a Mitgardian shepard, Bartholomeus and his sheepdog were sent by his father in search of a better life. He is headed for Eryos Castle to learn from Prince Kevin the Navigator, who was a former chicken farmer. But first, he must travel through the dense forests of Avalonia. Journey to Eyros by KevinyWu, on Flickr Journey to Eyros by KevinyWu, on Flickr Bartholomeus is carrying a backpack and a map. Journey to Eyros by KevinyWu, on Flickr I really wanted to use the bamboo pieces that were on the pick a brick wall a while ago. I planned to use them on Eryos Castle, which I did on the rocks, but I had a ton left over! In fact, I still have a ton left over, but I was limited by the amount of lime green studs I had.
  13. KevinyWu

    Eryos Castle

    After years of trading, Prince Kevin the Navigator earned enough to buy a small island on the coast of Avalonia. Eryos Castle is his residence as well as his trading post, constructed on the island and surrounding land. The castle includes a lighthouse and a dock for his ship, the "Compass." Eryos Caslte by KevinyWu, on Flickr Eryos Castle by KevinyWu, on Flickr Eryos castle is protected by an outer wall, and is connected to the islands on a network of bridges. Eryos Castle, Outer Wall by KevinyWu, on Flickr The castle can also be accessed from the beach. Eryos Castle, Beach Stairs by KevinyWu, on Flickr The castle contains a furnished interior, with three rooms (and hopefully four, after I get the right pieces to change design of the Tudor-style room). Eryos Castle, Library by KevinyWu, on Flickr Eryos Castle, Throne Room by KevinyWu, on Flickr Eryos Castle, Dining Hall by KevinyWu, on Flickr The cave has an entrance that leads to the trading storage. Eryos Castle, Cave Storage by KevinyWu, on Flickr This is my first ever large MOC, after making my first orders on Bricklink! It is built on four 48x48 baseplates which can be easily separated into many sections. I built this mostly over the summer and Thanksgiving break, but didn't have time to post it due to high school. Huge thanks to all the castle builders on Eurobricks for making great MOCs that inspired me. There are many things I would change if I were to do this again, so criticism is welcomed! More pictures are available on my Flickr Album
  14. Scarlet's Scar is a well known brother in Deep Gardens. Many travelersstops here, to rest here, or... release some pressure. The guard dont let you in, i certain cases. Like if you are drunk, or too young. But the guard dont have eyes everywhere... If you passes the guard, dont feel safe yet. You will find yourself quickly outside, if you do not stick to the rules. Inside, you can eat, drink, talk to the girls, watch the girls. And if you pay, you can touch them... The place is kept clean by the girlsoutside service. The place got a huge hall, where you can meet with the girls,an attic, with beds, and a cellar, witch is closed to the visitors. not because there is the food and drink storage, but there is a dark secret, under the building. I made this, to be a part, in the task4 historican settlements, as HOSPITALITY- LODGING. And there is more. A little story, about my sigfig and his loyal friends. If you are interested, check it out:
  15. The Chronicles of Hesperia Volume 1: The Sky Man Chapter 5: Stopping at Tíre Keep The Previous Chapters: Henjin Quilones stepped out of the elvish rowboat and walked up the dock towards the tower. Though it was only early evening, the flames were already roaring from the beacon post at its top, ready to ward any passing ship away from the dangerous shoals that lined the coast of the island. Tíre Keep, with its lighthouse, was one of the most important strongholds of Avalonia, and one of the farthest, if not the farthest, west, a final stopping point for food and supplies for any Avalonian ship sailing out into the Great Western Ocean. His ship, or rather, Galaria's ship, was moored deeper out to sea, past where the rocks would cause a danger to the fragile wooden planking of a ship's hull. He had been sent ashore to this abode of humans, since he, a human, would not look so out of place as one of the elvish exiles on board the Nagra Luca, or Black Wolf in the common speech of Historica. His brother, Bu'kanjin, or one of their druid warrior companions, could also have been sent, but Henjin had volunteered to come alone to broker a deal for supplies sufficient for an ocean crossing. Of gold they had enough, if pressed, to buy everything they needed and more, but then they would have nothing when they reached the shores of some distant land; Henjin's powers of persuasion had become legendary among his friends, and they all agreed that he would be the best to negotiate a favorable bargain for them. Henjin sighed as he gazed up at the tall tower, its six sides facing every direction. He did not know when they would be back in civilized lands again. Galaria had taken it into her head to travel the world after her father had sentenced her to exile, and she had no desire to stay around the continent of Historica. She had been granted a Historican Title of Nobility for her actions in the war with Raavage, same as Henjin, and would thus find a warm welcome wherever the Ruler of Historica was revered, but she wanted to leave, to see how people lived in other lands. Henjin had agreed to go with her, as he found something about the green-haired elf maiden hopelessly attractive. Bu'kanjin felt similarly towards Yavenna, Galaria's trusted lieutenant among the wolf riders, as well, and had needed little persuasion to join his brother. The wolves. Skoll, the white wolf that was now his, along with Biryuk, who was Bu'kanjin's mount, Laika, who was Galaria's, and the other wolfsteeds of Galaria's band, was in the hold of the Nagra Luca, undoubtedly very unhappy and seasick. Henjin had to get enough meat to feed them, in addition to everything else they needed. The gold in his pouch needed to go a long way. As he walked towards the small door set in the wall, he observed a man fishing from the rocks. "Greetings, sir," he said. "Where might I find the lord of this keep?" The man turned from his fishing with a sigh, saying, "The fish are not biting so far today, I am afraid; I blame the weather. It has been too hot, unseasonably so. We need some rain, that's what we need, rain." "If I could send you rain, sir, I would," said Henjin. "Now, where might I find the lord?" "Right here, my good sir," smiled the man. "I am Sir Kravek, Baron of Tíre Keep, Ruler of the Isle of Tíre, Lord Councillor of Avalonia. How may I be of service to a traveler such as yourself?" "My thanks, Sir Kravek. My name is Sir Henjin Quilones, Knight of Historica. My friends and I need sufficient food and supplies to sail across the Great Western Ocean." "I see. Welcome, Sir Henjin. Well, you have come to the right place. Now, that ship of yours anchored off in my harbor is clearly elvish, or I am an orc, so am I to assume that you stole it, or are your companions elves?" "Yes, Sir Kravek, they are elves, as well as men. And one orc, a refugee that we picked up along the way. Not more than eighteen all told, plus beasts." "Destination? Unknown, I suppose? Well, Sir Henjin, let us step into my office, where we can discuss matters more deeply. I have what you need, including charts and maps, and a suggestion for a destination, a place sure to welcome a motley collection of humans, elves, orcs, and beasts, whose existence has been reported to me by sailors coming through. You, in your turn, will give me assistance (and gold, I am sure). Come, come, this way." ____________________________________________________________ ......................................................................................................................... Thanks for looking, and C&C welcome! This has been posted at long last, my entry to the Summer Joust with @TitusV and @The Maestro. If you look closely at the last picture you might be able to see them there. The hexagonal nature of the tower was a challenge, but it worked out pretty well, I thought. My wife, typically no fan of LEGO, thought that this was my best build, and was genuinely sad when I took it apart. It should be fairly clear where my story is going, what with a 5th Anniversary Challenge deadline just over a month away...
  16. The Maestro

    Fîn The Farmer

    Younger brother of Ol' Colby, Fîn was always the odd one out. Carrots had never really appealled to him growing up, much to the dissapointment of his family. However, keen to make them proud he set off, and through some hardwork, trade and a touch of blackmail he ended up with a prime piece of real estate and his very own farm. Built in a week and a half for the Dunedin Brick Show I am pretty pround of it. It is veiwable from 3 sides ( a masssive acheivement for me) and even looks good :p It also won me best young exhibitor, which was the icing on the cake Very much inspired again by Legonardo and Derfel Cadarn. Now onto the GoH anniversary. Does it ever stop? Hope you enjoy and C&C welcomed.
  17. Siercon and Coral

    Gladensong (A Fairy Tree House)

    So it has been quite a long time since I've been able to poke my head into the world of Historica. But as has always been, the reclusive shrouded Mystic Islands often are oblivious to the outside world. But magic still beats strongly if slowly through the veins of the Fairy Forest. Feel free to check out the video as well! https://flic.kr/p/YrRoD5 I may be an old retired Avalonian ancestor but Historica will always hold a special place in my lego heart :)
  18. kahir88

    Dangers of smuggling

    The sewers under Albion, is a dirty place, There can be anything, what a man can think of. Except patrols, the guards not really often visits the network under the capital. So,it's a great palce, to avoide the toll, and smuggle in some good ale. If you got the stomach for that. And... if you ready to face the unnamed horrors, that lurks in the sewers...
  19. kahir88

    Poaching

    The soldiers not only fighting againts their enemies, but againts fatigue,thirst, and hunger. While most of the guilds fighting againts Raavage and his minions, the brotherhood decided, to suport their comrades at the front. And some times there is a dark secret, in every bite of the boar-steak... A picture from the two poachers from the brotherhood, and from the wild boar.
  20. The brotherhood accepst any outlaw, and mischief makers, in their ranks. It's not cleane, but easy money, if you got friends,who will help you.
  21. kahir88

    Scavenging

    It is war. Death is everywhere. In this desperate times, people do unusual things to survive, or to gain more money. Bandits, outlaws wanders the battlefields, looting everything they can from the corpses left behind.
  22. The Chronicles of Hesperia Volume 1: The Sky Man Chapter 4: The Banishment of Galaria The Previous Chapters: Princess Galaria sat in the gardens of the palace of Istolia, awaiting her father. She knew he would be displeased by her actions, yet she could not, would not, apologize for doing what had been necessary to save not only Hesperia, her father's High Elven kingdom, but all of Historica. She had returned after travelling far and wide, having used information taken from her father's library to defeat the threat of the tyrannical Lord Raavage. She had been keeping company with humans, in particular the druid, Henjin Quilones, but also lords and ladies of many lands from all corners of Historica. This was behavior decidedly atypical for an elf of the blood, scandalous, even, and Galaria had been hesitant to return to her father's halls to receive what was certain to be a stern censure. She heard sounds from the hallway outside, and pricking up her keen elvish ears to listen, caught the full conversation between her brother, Fingalad, and her father, King Fingolë the Golden. "Father," began Fingalad. "Surely you have heard that Galaria has returned from cavorting about with half-bloods and humans?" "Yes, my son, I have. I was on my way to see her now, in fact. My ministers informed me that she is awaiting my presence in the gardens." "And what are you going to say to her, Father?" Fingalad said, a note of anger in his voice. "I will demand an accounting for her irregular and dishonorable behavior," replied the king with patience. "No, Father, you must punish her for her disobedience to your commands." "What command did she break, my son?" "She stole from your library, she used the eagle riders without permission, she acted in your name without consulting you, and above all, Father, she violated your express prohibition against getting involved with the human affairs of the outside world." "You speak wisely, my son, and yet..." "Yet nothing, Father. She has disrespected and dishonored you, our family, our people, and our land. She has taken up with humans, in particular that pseudo-druid and charlatan, Henjin Quilones, becoming inseparable from his side. I have even heard that she has fallen in love with him, and would mingle our high blood with his baseborn mud. Surely you cannot tolerate such an affront and insult to our kingdom, Father?" "I will speak to her, and shall keep my own counsel, yet you have given me much to think on, my son," said the king. "Now depart from us, and I will enter and speak to your sister alone." _________________________________________ "My daughter, what have you to say for yourself? Why do you bring yourself back here surrounded by such clouds of gossip and accusations of scandal?" "Scandal, Father?" asked Galaria, as though she had not overheard her father and brother speaking in the corridor. "Will you agree to renounce the disgusting human Henjin Quilones, never to see him again, to remain here in the palace of Istolia for the next century or two, never going out into the woods like a lowly wood elf, to serve your sister Falaria as her handmaid?" "Father, no!" "Then will you dishonor me and your whole kindred?" "No, Father, I helped to save our people, and all people of Historica, by stopping Raavage and bringing the High Ruler of Historica to the throne, joining as one with the many realms out there! I did nothing to dishonor our people or you!" "You disobeyed my commands and in so doing have dishonored me and your kindred. To atone for this, I ask you again: will you agree to renounce the disgusting human, Henjin..." "He is not disgusting, Father, and neither are most humans out there that I have met!" interrupted Galaria hotly. "So you do love him!" shouted the king accusingly. "I don...I...I...I said nothing like that, Father!" yelled Galaria, now angry past her ability to contain it. "But you do not deny it! You would mingle our pure blood with the corruption of humans!" "Father, please..." "No, Galaria, the time has come. Either accept the terms I have given you, or depart forever from this land, an exile from the Elves of Hesperia, banished until the end of time." "Father, don't..." "Choose." "If I must choose, Father, then I shall leave, and maybe someday you shall repent of your foolishness and allow me to come back. Until then, farewell. I shall take a ship from the harbor and my companions, including the 'disgusting' humans, and not come back." "You have chosen wrongly, Galaria, but you may have the ship. Do not count on my heart softening for you, however. Time only strengthens the resolve of a High Elf's oath." "Goodbye, then, Father." ____________________________________________________ ........................................................................................................ The latest installment of the Chronicles of Hesperia. Feel free to make any C&C, though, to be honest, the build came together in an hour or so, and is mostly just a filler build to move the story, so it does not do anything particularly nice or fancy. Better stuff is coming soon! Another chapter should be up later this week, since it has been built, photographed, and dismantled now for several months! It just needed this story to fill the gap first, and I have been concentrating on other builds.
  23. My entry for round 4 of the Middle Earth LEGO Olympics, though I figured it fit quite well in Avalonia as well. I really enjoyed experimenting more with Elvish architecture with this build, as well as the colors and patterns. One of my main goals was to include as many non-square elements as I could, like the gardens, fountain and rounded base, which I think ended up turning out quite well. I’ll definitely be doing more elvish builds in the future, as it’s an incredibly fun style to build in and this ended up being one of my personal favorite builds of mine to date. Credit for how to fill in the rowboats goes to Simon NH, and Marcel V. and Vitreolum for the harp and lute respectively. More pictures on Brickbuilt. Thanks for looking, C&C appreciated
  24. The dead don't need those shining things. Neither the living, but he can buy food for himself, so he wouldn't starve to death. Or, they still need their shining things?
  25. The Maestro

    Waldred the War Master

    From a young age Waldred had an unhealthy interested in war. But now as his days grow short, he retires from his years of advising and training to live peacefully in a small tower. This has been busy gathering dust while I am rushing to finish my other Brick show mocs (not to mention a very, very large moc (Hype!)) I am very proud of this, to me the stone work is good, landscaping great and the Tudor/roof better. The roof was the most challenging part, but thanks to 40+ angled plates I was fine :P Credit for most, if not all techniques go to of course @Legonardo , who gave me the inspiration for this build a couple years ago at CBS (yup this thing has been floating around for two years). This and the rest of my mocs were on display at the Christchurch Brick Show last weekend, It was great seeing the public's opinion and they seemed to love the "Rapunzel" tower. Hope you enjoy and C&C needed.