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  1. Rockwail School of Orphans Rockwail has seen the passing of many kings and rulers, each leaving their own mark in history and on the city. Not all that long ago, relatively speaking at least, the iron fist rule of king Zoroaster took a particularly heavy toll on the residents of Rockwail. Many lives were lost due to his warmongering and exploitation of miners and labor slaves. As a consequence, the amount of orphans peaked during this period. When Theophraster I, Zoroaster's half-brother, claimed the throne, he sought to repair some of the damage Zoroaster had done. He believed orphans were a key to turn the ravaged economy around, so he built an orphanage and established an education program. His efforts bore fruit, for him and the city. His apparent philanthropy earned him the respect and support from the scarred people of Rockwail, and the word also spread beyond the city. In rough and tough Nocturnus, these 'soft' policies were looked down on by some of the greater Lords, but merchants and craftsmen flocked to the city! Later, despite dwindling numbers of orphans because of peaceful times, Theophraster II continued to invest in the future of the disadvantaged, by founding the Rockwail School of Orphans. The School of Orphans is not as big as it used to be at some point, but one of its most prominent and remarkable buildings is still in use today, and is maintained with funds from the royal treasury. And somehow, it's the place Exetrius Centario of Zotharith found himself in... He looked up from his reading material and gazed at the window. He put his book away for a moment and stood up to overlook the square of the Four Virtues. It appeared peaceful, a little quieter during daytime than Zotharith. The sudden thought of home, so far away, made his mind wander between the turns his life had taken ever since the Civil War, the places he visited and the people he met. Before the war, he was just a mage trying to climb the ranks. Okay, maybe not your average mage, but the second son of the wizard ruler, Onicius. Sometimes, he was sent out for a task by the Order of Zotharith, but generally he was around his home city a lot. Once, he traveled to Kyrrath to visit his aunt. That was the furthest he had ever been. His elder brother, on the other hand... Anyway, during the Nocturnus Civil War he joined the 1st Corps of Zotharith, which was hunting down Raavage through the Rakath mountains, and he eventually ended up defeating him. But if that wasn't hard to believe enough, he also got to attend the victory party in Cedrica, with Queen Ylspeth! As well as the legendary Warlords, with some of whom he discussed the future of Nocturnus, in Merodaquinas. No big deal, right? It was hard to fathom. After the storm of events, he returned to Zotharith. Luckily, he found his father, mother and sister (who served in the 2nd Corps) in good health. Furthermore, the city seemed to be completely unharmed by the war. It seemed like he would be easing into his old and familiar life again, until a letter from Rockwail came. It was a personal request from King Yurdtroth, the city's new ruler (since Raavage's occupation ended), adressed to Onicius Centario. He was looking for someone to fill the position of Wizard of Rockwail, as well as an ambassador for Zotharith, and had heard of Exetrius' hand in the victory against the Black Spire. Exetrius and his farther agreed that this could be a fantastic opportunity, thus they accepted the request. And so, within a month or two of being home again, he left for Rockwail indefinitely. From the letter, it was not fully clear what the position would entail, but that was a risk he was willing to take. Upon arrival, he met with King Yurdtroth. He was not as intimidating as he imagined, on the contrary actually. He soon learned that one of his tasks would be to teach magic at the Rockwail School of Orphans. Of all things, teaching children was somewhat daunting to him, and something he hadn't anticipated. On his first day, the stairs he had to climb to get to the oddly placed school building seemed to never end. An old wizard dressed in blue, which turned out to be the retiring Wizard of Rockwail, welcomed him. "Don't worry, it'll be fun", he said with a smirk. With the old fart's perception was nothing wrong, that much was clear... The earth sciences teacher, named Ruppert, asked him to come into the class. Still nervous, Exetrius climbed out of the study room. A little awkwardly, he introduced himself to the three kids in class. But soon, he found himself wondering why he had been worrying at all. The kids were very interested and asked him lots of questions. This wasn't so bad at all! ---- Later than planned, but here is the full build! Mine entrance part here. Figuring out the layout of this build, with the mine entrance, school and blacksmith was a fun puzzle, and I enjoyed putting my limited number of purple, magenta and pink bricks to good use. I'm also glad to be able to give an update about Exetrius. While writing the recap it became clear just how few and far between his backstory is. I don't blame you for never getting into the Exetrius Saga if you haven't. It's a mess, though it has good parts that still hold up, imo. Anway, if you read the recap, click the links and look at the images, that should give you a decent idea of Exetrius. Hope you enjoy!
  2. This new challenge gave me an opportunity, to came up with two ideas, but after it was restricted, for only lego parts, I had to release the second idea, and go full with the first one. This time too, I want to show you, another dark part of Historica. The... Crime and Punishment Collectible Mini Figures. As I saw other entries earlier, It was mostly, about simple residents, trades, professions, and sometimes heroes. I want to show you what crimes can be committed in Historica, and how justice will be served! Every Guild has its own ways, to inflict pain, so, let's get started: ---------------------------------Avalonia-------------------------------- - Mask of Shame Punishment for various small crimes. Not every punishment requires blood to flow. Sometimes a little humiliating is good enough. It could be any, smaller disruption, like swearing, brawl, deception, etc. The person must wear a metal mask, with a little bell on the top of it. It will remind the nearby locals, who is coming, so they could greet with a nice word or some rotten food. The victim also has a sign, what was his or her crime. The time also differs, how long must they endure all of this. - Poachers Fate Punishment for poaching. The elves could be cruel too. Especially, when they caught you, poaching and desecrating their forest. First, they catch you. Then, they tie your hands back. And the fun part here starts. They put a bee or wasp hive on your head. Then they release you. They will laugh at you, but you wouldn't hear anything both from your screaming and from the buzzing insects. It could end up in different scenarios: You could blindly run in the forest till you die, from the stings, or smash into a tree, hoping the hive cracked, and not your skull. If you are unlucky, a big brown mammal will join in the pursuit, of the honey. - Witch Burning Execution method. Not everyone likes magic. The simple folks, sometimes couldn't handle it. They see magic as an evil tool, which must be eradicated. The villagers gather in big riots, dragging the suspect in front of the village elder. And he must consider, to save the girl and face the angry crowd, or just simply kill her, so the residents could calm down. Nothing extra, they gather up logs and sticks, tied the girl to a pole, and light the fire. In rare cases, they actually kill a witch, but in many cases, the trials are against girls, who are weird or someone who is envious of her, and this is the best way, to remove her. --------------------------------Kaliphlin-------------------------------- - Hot Situation Punishment for peculation. In Kaliphlin there is a lot of ways, to punish the wicked. For example, for peculation, the accused is dragged outside the desert, tied to a cactus, or buried to the neck. But they gave them hope. A flask of water is placed next to him. So, it will be ironic, die by dehydration, why the water was in arms reach. - Boiling Point Punishment for recidivism. Get punished for a crime, is one thing. But if you keep committing crimes, and you won't learn anything from the punishment, is an error, which needs to be solved. The kind leaders of Kaliphlin came up with this method. With a hammer and chisel, they carve a little hole in your skull. The next step is to boil some water, when it's ready, they simply pour it into your skull. You will never have a sinful thought. Or any other thoughts. - Artifact Compression Punishment, most commonly, for cheating. Magic using isn't a common sight in the art of torturing. It's mostly causing pain, but sometimes there are business gaps. The target audience is the cheated wifes and women, thirst for revenge! The man is lured into a trap, and the paid sorcerer casts the spell on them. Removing moisture from their body, and Turning them into small statues. They won't die, but they not lose consciousness. They remember these times, like a never-ending dream. Oh, and don't forget the thirst. If you want them, to turn back, just simply toss the little statue into water. They will suck it up, like a sponge. Soon a dried and wrinkled raisin-like figure appears. He won't cheat you again. --------------------------------Varlyrio-------------------------------- - Sleep With the Fishes Execution for piracy. Sometimes the executions don't need to be so fancy and expensive. Just grab a chain, some weight, and toss them out in the open sea. While sinking into the depths, with your last breath you can think about, "being a pirate is alright with me"... - The Last Laugh Interrogating method. This time you will have the last laugh. Everyone has their weakness, which the torturer will gladly exploit. They will take off your pants, and put you in the stocks. Then the torturer brings in various equipment, to tickle you. Most commonly, they use feathers, but it could be a plant with irritating touch, long animal fur... even they dip the victim's feet into salted water, and brought in a goat, to lick it. Tickles can be really harmful, if they do it, for long, like vomiting, incontinence, losing consciousness, or die. - Belt of Virtue Punishment for fornication. Not everyone is able to close their legs at the right time. Fortunately for them, this device will not let any intruder in and will remind you all the time during your punishment. It's important, to be clean it unless you want to wear a rusty iron belt around your private parts or stink like a sewer. Don't worry ladies of Historica, there are male compatible models too! --------------------------------Mitgardia-------------------------------- - Freeze to Death Execution method for desertion. No one likes deserters, this is a fact. And there are many ways, to punish them, for abandoning their duty. In Mitgardia, they knock them out, brought them into the northeast point of the country, and left them there. If they wake up, they could try to get back to the civilization, before they freeze to death. Not many could achieve this, and the many frozen statue in his region is a bad sign for them. But, if they still manage to return, they are branded for life. The frostbites on their body will remind them for the rest of their life, what they have done. - Breaking Wheel Execution method. One of the gruesomest ways, to end someone's life. With this public execution, the viewers will think twice, before committing any crime. The victim was tied to a large wheel, and with a large hammer, the executioner started breaking the limbs. One by one. Why the wheel? It says, it was invented by a lazy executioner, who was too lazy, to go around the victim, to break all their limbs. He simply just turned the wheel, to strike down. When all of the limbs were broken, they killed the criminal, and erected the wheel, with the broken body, as a warning to all criminals. - Punishment Shaves Dwarven humiliating method. This method is most commonly used on dwarfs, but there are cases, when it was used, on other races. Dwarves' prestige is measured in their beards. It's a shame if a dwarf must shave it off. And bigger shame, if someone shaves it, for them. So the dwarf has to start growing their beard back again and earn his respect and prestige back again. And to endure the humiliation of others. --------------------------------Nocturnus-------------------------------- - Rat Torture Interrogation method. The torturers are very keen-eyed persons. The best of them don't need expensive devices, just look around, grab a bucket, a torch, and a rat, like... the usual stuff in a dungeon. Put the animal in the bucket, then squeeze the bucket into the victim's stomach, and start heating it. The rat has only one way out, and if you won't start talking, you will be in the way, for the rat's freedom... - Slow Slicing Interrogation method. Every living creature can endure pain. And the torturer's job is to find out, what are their limits. This method is simple, you will need a really sharp knife. Steady hands aren't required. And you start slicing your victim, like a juicy ham, until they stop screaming in agony, and start telling the information, what you need. - Ravaage's Stool Interrogation method. Thanks to Lord Ravaage, many exotic torturing devices were used, during his reign. This four-legged stool, with a wooden pyramid on the top. They started lowering the nacked accused on the pointy edge of the pyramid, ensuring it, to cause pain... "Where the sun doesn't shine". The time for this torture differs, minutes, hours, days, some they hang weight on the accused's feet, to maximize the effectiveness. Torturer And there weren't be any torturing without the specialist. No one knows, what twisted thoughts are in their minds, and what history they had, to drive them in trade. Without pity or remorse, they do their jobs, inflict as much pain as they could, and make sure, the accused cough up the information that they needed. It's a thankless job, but somebody got to do it, or else they would find themself on the wrong end of their devices. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- I hope everyone liked my Minifigs. C&C welcome, as always. And tell me down the comments, which one is your favorite? (So I would know how sick you are )
  3. - I'm ready Daddy! Draconius look back from his shoulder. He needed to look turn more further, cause the quiver blocked his sight. He saw his little daughter, running down the stairs, her nanny couldn't keep up with her. - Daddy! Daddy, I'm ready to go hunting with you! Look! - and she started waving her makeshift bow, made out of a stick and colorful ribbons. - Look what did I make! Can I come with you, pleeease! - Excuse me, your highness. - the woman finally arrived. - I couldn't keep the princess in her room. She wanted to show you, her bow before you leave. - It's okay. - smiled the king, and pat Ysphet's head. - She will be a great ruler. - he looked down at the girl and kneeled next to her. - I'm sorry darling, but you can't come with us. Hunting is a dangerous pastime. Maybe, if you will a bit older. - But daaad! If it's dangerous, why are you going? "Good question" ran through the thought in Draconius mind, but he couldn't answer it, cause Ysphet continued her arguments: - I already made a bow to myself! The string is made out of unicorn hair, and only a pretty princess can fully draw it. Watch! - with that, she started pulling the "string". It wasn't a surprise to everyone in the large hall when the stick snapped quietly. But, It was everybody's duty, to pretend that, it was unexpected... - Nooo, my bow! It's broken! - cried out loud the little princes, and tears started appearing in her eyes. Draconius was fighting with his emotions. He wanted to smile about what happened now, but a father can't do that right now. He remained calm and tried to cheer her little daughter up. - Perhaps you are too pretty for this bow. - smiled. - Don't worry darling we will find you a bow, that can handle your beauty. Know what? Go to the kitchen and ask the cook... in second thought. order the cook to bake something for you. And after I came back, I will tell you how was the hunting. - Okay daddy. *sob* - then she turned around and start walking towards the kitchen. Pulling her broken bow behind her. ----------------------- On the next birthday of the princess, she was escorted into the palace's garden. It was already decorated for her tea party with colorful ribbons. - But daddy! I'm ain't ready now! I only combed my hair 88 times! And the other girls aren't here! - Don't worry darling. - smiled the king. - You will enjoy this. As they arrived in the center of the garden, where the princess's tea party would begin much later. The place was filled with adult men. Many of them were familiar to Ysphet. As Draconius arrived, all of them stood up and greeted the king and the princess. She recognized some of them. There was Batlin, the old advisor, Marrik, the treasurer. The guy, who always accompanies his dad on hunts. In uniform, Admiral Gasgor, and one of the castle's criers, Olmil. The two other men were unfamiliar. - Ysphet. - started Draconius. - You know most of the gentlemen, who appeared here. Let me introduce you Waldrat, ambassador from Mitgardia, and Hagmund, who came here to make business about... About what exactly? - Your Majesty. - bowed down the two men. Hagmund continued: - I'm here to make contracts about bath oils and other luxury products, from Kaliphlin. The king nodded. However, Ysphet wasn't sure, what will happen now. She must have a long and boring conversation about bath oils, and how his father will buy and ship them? As the king looked down at her daughter, he also saw the confusion in her eyes. No more delay! - Dear Yslphet. - and kneeled down next to her. - Today is your birthday, and these gentlemen volunteered to make this day memorable. - he signaled with your his hand, and the hunter appeared behind him, with a wrapped present. - This is your first present today. Don't worry, there will be more. Ysphet quickly grabbed her present and started tearing down the ribbon and the wrappings. She was amazed at what she found. - This trainee bow was crafted only for you princess Ylsphet. - bowed the hunter. The bow was very light. Its hilt was silver plated. She quickly grabbed and pulled out. This time it didn't broke, nor tore apart. -This means... - she asked with sparkling eyes. - I can go with you hunting? - No sweetheart. - laughed Draconius. - Not yet. First, you must practice. - But how do I practice, if we don't have any animal around here? - We can fix this problem. - looked up the king to the standing man with a commanding look. All of the guests reached behind their back and pulled out the next surprise. It was hard for Ysphet to determine what were those. They look like animal furs and animal parts sewed together. But when every man put them on, she started realizing, what's going to happen. They looked hilarious. - These fine gentleman agreed to help you practice hunting. - said Draconius, while tired to not laugh. - But I will need them later. So instead of using real arrows, I ordered the royal Fletcher to make practice arrows. - and handled some of them, to her daughter. The end of the arrow was covered with a small sack, and it felt soft, thanks to the fabric inside. - Indeed Your Majesty. - stepped forward Batlin, the advisor. - Should I remind you about today's programs? Draconius let out a sigh. Then he looked down at her daughter, and winkled: - Sweety, would you be that kind, and start your little "hunt" with that pig over there? - and pointed on the advisor. - Sure daddy! - and with that, she placed the arrow on the bow pulled out, and started chasing the old man. Everyone enjoyed that noon. The adults tried everything, to hide and avoid the little girl's arrows, while she does her best, to hunt them down. - No Ylsphet, no! The gardener isn't playing with us!
  4. Near the borders of the continent, where the Mystic Isles starts. There is a floating rock. Thanks to the strange nature of this place, it is a very common sight. The lighthouse, erected on the rock, serves as a guide, for those, who lost in the dense mist. Or more likely as a warning, to turn back...
  5. ... We found him lost in the Siccus Badlands, disoriented and dehydrated... But even after he recovered he couldn't remember his own name, let alone how he even got there. He was good with his hands, but it was his mind that surprised us. We had to explain the rules, but he was a chess prodigy, and won his second game. I still remember how excited he got after his Rook moved in for Checkmate. So... we thought "Rook" would be a good enough name for him. And Rook took his new name to heart! Bless him, he decided to build a Rook shaped watch tower on the edge of the Siccus Badlands, a Flagg for other lost souls and travelers to find help if they too were lost. Even all this time we still play chess once in a while, and he still beats me every time. I even tried to be sneaky and use a move I never taught him! When he was, again, getting close to the kill, I swapped the King and the Rook. I told him I 'forgot' to teach him this special rule, where if the two pieces haven't moved and there's nothing in between the King and the Rook switch places. He thought this through, almost an odd moment of clarity in my friend's usual fogginess... "So the King is replaced with a Rook" he asked. Yup... It's called "Castling" --- I really don't know what's crazier - that' it's been 10 years since the start of Guilds of Historica on Eurobricks... or that some crazy people though it was a good idea to let a Spacer help shape the most incredible LEGO world I've ever seen.... Dextrus Flagg might have had a short reign, but he still lives on in my heart... Cheers on the anniversary, and my humblest gratitude for the builders that have kept GoH going all these years... Y'all are so incredibly talented and awesome.
  6. So, when I said that I possibly didn't have time to make an entry for this contest, because of Nocturnus Civil War (NCW) stuff I'm doing, someone suggested I could combine the two. And so I did. Side note: I'm starting to see that I'm way more involved in building architecture, and much less in building scenes where lore actually happens, so I still have two large creations from last year that I haven't posted yet. I do have a plan though, trust me™. Anyway, I'll put the entry first and then the NCW lore part. Royal Nocturnian Outpost (Ssilyrrlith's Residence) Before the days of the Nocty Civil War, Lord Ssilyrrlith, ruler of Nocturnus, would once and so often leave Abyssian and swamp that he calls home behind, and move to his summer residence (quite literally). It is situated in the Siccus Badlands, specifically on the northern banks of the Fallen Angel, where skies are often clear, the air is dry and temperatures are high. This small military outpost was initially built to gain more control over the disputed Badlands region, and as such it serves as the southwesternmost cornerstone of the Nocturnian Empire. The little stronghold residence is a place where Ssilyrrlith comes to gain some peace of mind - up in his tiny tower room, and do a bit of voluntary studying. Nevertheless, sometimes his duties catch up to him, in the form of his trusted feathered messenger! The tower opens up in multiple sections to reveal staircases, ladders, and Ssilyrrlith's detailed tower room, featuring furniture (cabinet, desk, bed, chair, sadly not all in the picture...), luxury items, writing and reading material, and a functional toilet which exits at the back of the tower! Feathers of Fate [Nocturnus Civil War] Ambush in the Rakath [Nocturnus Civil War] Onwards, to the Moruth Highlands! [Nocturnus Civil War] Turmoil in Camp Carakath [Nocturnus Civil War] Zotharians in the Underworld [Nocturnus Civil War] Rockwail's Catacombs: Rise of the Undead It had been quiet at the residence outpost for months - no, seasons on end. This far out in the Siccus Badlands region, major events of the Nocturnian Civil War; of the Algus invasion; the conflict in Kaliphlin; or even the rise of the true Heir to the Historican Throne, were little more than clouds on the horizon, or rumbles in the distance. With two exceptions. The first was eight months ago, when an elven messenger on their way to Avalonia passed by and reported that Abyssian Castle, with Lord Ssilyrrlith in it, was under heavy siege, and for some time already. The military staff present was shocked by this news, brought to their ears by a stranger, and initially didn't want to believe it. For all they knew, the "Hesperian", as that messenger had claimed to be, could be anyone. So, in a higher state of alertness and preparedness, they waited for orders. Those never came. Three months later - this was the second instance, the Hesperian returned, with a army of warriors seemingly drawn from all corners of Historica, and they were heading towards the battlefields at the Moruth Highlands. Now realizing the gravity of the situation, the full military unit, save for a couple of caretakers of the residence, joined the army and left for the blood-drenched heart of Nocturnus. And since then, it had been quiet... Mael, on of the caretakers, gazed out over the Fallen Angel stretching out before the stronghold, mostly shrouded in mist and fumes. Another empty day? Probably. But then he heard a familiar squeak, coming from the sky. He look around and was both delighted yet nervous at the sight of Aras, Lord Ssilyrrlith's loyal messenger bird, which was making a rapid circular descend. He hurried to the platform in front of the gate, while notifying the other guard. Aras greeted him quickly with a nod, but the look its eyes was insistent. Mael pulled a letter from behind its broad white-feather collar. He passed it on to his colleague, who was more literate. "Mael, I can't believe it..." he stumbled, as he went over the letter again and again. "It says... it says Abyssian.. has fallen." --- So that concludes both the entry and the story continuation, I hope you enjoyed!
  7. Guilds of Historica Collectible Minfigures: Homecoming Yes, I remember now... I don't know why, or if this is common, but I tend to forget where it all started. How I ended up doing what I do. But as I set out to write this topic, it came back to me. I think it was around 2014 that Guilds of Historica caught my eye. I'm sure it must have been one of the many awesome castle builds that guided me to this forum. I went over the New Member Guide, the Guild topics one by one, and saw the maps. And then I saw minifigures, unlike any I had seen before. Custom factions, armies, fantasy races, built from official lego pieces! Up to that point, my (teenage) creations were based on official LEGO themes, built to be populated by official LEGO minifigs. With Guilds of Historica, it all started to change. A new world opened up for me, a journey, and a place to belong. I started building custom figures myself, eventually a sigfig and his family, friends and foes, and joined the Guilds a year later. So looking back at it, the figures have always been there, sparking new builds and stories. Perhaps that's why I have this feeling of homecoming. Introduction by Exetrius Welcome to Historica, fellow adventurer! On my travels through this land, this mighty continent, I have seen many wonderful people, creatures and other beings. Of course I can't tell you about all of them, that would take days, weeks, months probably! But, don't worry: I have made a selection. Let me introduce you to some of those I have met, or heard about. From the cold North to the hot South, from the tumultuous East to the calm West, from the world above to the world below, and from places within to places outside the continent. Let's start with the four guilds on the continent, and Varlyrio. Mitgardia Magnus, Lord of Spróggefjell Keep "Staring at my armour isn't going to help you get through the winter, get to work!" Yffreya, wilderness hunter "A mercenary job? Sorry, but I don't hate humans that much. Do I look like I do?" Kaliphlin Madame Quarrat, mine owner "This deep pink sapphire came from the latest expansion. Work for me, and you might find one too..." Norri, badlands nomad "This is Bërtah, my favourite of the herd. She's a little shy around strangers, though." Avalonia Fiona, Mystic Isles messenger "It's mostly good news from Albion this time around, so I can afford to take the scenic route. You can join me for a while, if you like." Jerome, salvager-carpenter "You are leaving your old wagon in good hands, sir. And, on behalf of the trees in our forests, I thank you!" Nocturnus Pandemonium, 6th wizard of Zotharith "Yes I burned the town, got a problem with that? There wasn't a good soul in the whole rotten place anyway..." Umdurin, Vacunani scholar "If I'm not mistaken Volume 467 of the Recorin Orbi makes mention of such a tunnel exit. I'll check with the archives." Varlyrio Don Giullio, art dealer "100% genuine, for certain. This is a one-time offer: 13 silvers and it's yours." Rebecca, maid and assistant-chef "I'd love to chat, but the market will be closing soon. Later!" Outside of the Guilds, there is also plenty of interesting folk. Some of them I never met in person, for better or for worse... Ghost Islands of Yureishima Yoshintamaru Sasekageojima, Master swordsman "I see your spirit is fierce, but you lack technique. And away with those runes, they ruin the flow between you and the blade!" Miyuko of the Dawn, folk legend It is said that those who meet Miyuko die on the spot, and depending on her judgement either get sent straight to the realm of the dead, or are reborn from their former bodies. The Underworld Zugal defector and Demorian informant "The war really changed the Clan, you know. I tell you: flying up and down the Underworld is better than serving Raavage." K'sirtllhisqr, Drow mage "Where do you think you're going, surface critter? Trespassing this area is strictly forbidden, even for Drow..." Cedrica Sabrina, spoiled brat "Say hi to Marco, I got him for my half-year birthday! Hey, I'm not spoiled, you're just too poor to understand!" Lunarius the Formidable, archmage "A City of Magic, you say? Sounds like something I need to keep my eye on..." ---- And there you have it: 16 figures! I wasn't feeling very inspired from the beginning, but I had said I'd participate so I didn't go back on my word. I found a way to produce solid figures nonetheless. There are a number of little hints to previous builds or other references baked into the figs and their bios, tell which ones you like! I could do a breakdown later. Thanks for looking! Criticism welcome, hit me with all you got. @Henjin_Quilones I'm not going to keep this from you: Fiona with nougat skin and white elven hair looked glorious. For example as a Hesperian dragon rider. However, it just looked wrong next to the carpenter... Maybe a fleshie figbarf isn't all that unlikely anymore.
  8. - This is robbery! - shouted the pig herder, to the guard. - I won't pay one and a half pig for safe passing on the road! This is madness! It was a lazy day in the middle of autumn. The small outpost was filled with pigs. Their loud grunting could be heard from miles. The gentle wind started moving the stench around. In this situation, everyone could lose their patience... - Madness or not, this is the toll, to keep you safe from the brigands in the woods. - reply calmly the officer. He was a bit tired, almost every fourth traveler or merchant argued about the high taxes. This year wasn't too so pleasant in the country, so Conrad raised the toll, for using the roads crossing Deep Garden. - If you wish, you can try to use the wilderness, to travel, but for your own risk. - Fair enough! - and the herder started driving away his pigs. - I bet the brigands won't be that harsh! "Fool" ran through the thought in the officer's mind. "He will learn it the hard way, hehe". He watched as the herder navigated his pigs away from the post. The next two travelers tried to avoid them as they approached. Not much happened with them, they simply paid the toll, and they were on their way, to the market. But the next one. An ox pulled wagon, with a huge slab of marble. With each turn of the wheels made, the whole wagon squeaked painfully. The owner was a merry fellow, he whistled an unknown tune, while he arrived at the barrier, and made the wagon stop. - What's your business here? And what's your shipment? - asked the officer, but he already knows it. only formalities. - By the grace of the Traveler, I came from Mitgardia, to deliver this huge marble block, to the local sculptor. - He stopped for a brief moment, just to pull ut a paper from his pocket, to check something. - To Markol's Stonecuts. - Marble you say. - smiled the officer. - Fair enough, just let me check this week's charts, how is your toll will be calculated. What is the weight of your shipment? - Actually. - the man interrupted the officer and handed over the previous paper. - This document provides us safe passage on every road and free of taxes. - What? - took the paper, and started to read it half aloud: -"... the owner of this document...", "... free passage in Avalonia..." ... Hm.. hm.. hm... By the Pick-a-Stone stonecutters? - wondered the officer. - And for what reason? - Markol ordered eight huge white marble blocks, from the stonecutters. But one of them was damaged in the unloading. The dwarves quickly dispatched this block, and gave this document to me, so no one will bother me with taxes. - I see. - scratched the back of his head the officer. - Why does the sculptor need that much marble? Not curious, I just need to write in the... In the daily report, yeah! The officer looked to the other soldiers, maybe one of them heard about this Eight Patrons or at least one of them. He looked back to the man and shook his head: - Never heard of them. Who are they? - They are our gods! Each of the guards a profession, and help those who belong to that profession. Like: I'm a traveler, so, my god is The Wanderer. He is the god of exploration, curiosity, adventure, and so on. And every god has a counter god. For example, The Wanderd's counter god is The Wife. She is the guardian of the house and family, patron of women, and so on. - Alright... - said the officer, and ordered his man to lift the barrier. - I bet you are in hurry, so we won't keep you here any longer. - and he stood aside, so the wagon can go on its way. - Boss... - a guard walked next to the officer after the wagon was far. - What was this blatter all about? Have you heard anything about these eight pardons? - Patrons... - corrected his man the officer. - And no, never heard about them. But I'm sure Conrad didn't hear about this too. - he sucked his nose. - Get me a pigeon... A few moments later the bird was on her way. The officer followed it as far as he can, with his sight. Daylight turned to dusk and followed by night. The traffic slowly decreased, but life in the small guard post didn't stop. The soldiers outside just finished dinner, the officer inside filled the charts, about the income. - Boss! - shouted the lookout. Brem has signaled to us, is it safe for them, to come? "Finally" Now we can see the day's real tax. - Yes, tell them, the coast is clear! - shouted back. The lookout grabbed the lamp next to him, and wave it, in the air. A few minutes later, three black-cloaked figures emerge from the darkness, with some cattle. The officer came out from the post - Good evening. - greeted them. - I see, you meet with the pig herder. - pointed towards the pigs. - Aye! What a fool! - laughed the one who was called Brem and the others. - What else is did you get? - wandered the officer's look from the pigs to the sacks. - Not much. - shrugged Brem. - Spice, some coins, and other small valuables... - Boss! - interrupted the conversation one of the alleged robbers. - When will our shift end? Those berries killing my tummy, and we got only big leaves in the forest, which feels like sandpaper... -Don't worry about that. Conrad will send the next shift, to replace us. - he looked around at his man and smiled. - Maybe, they won't be little princesses like you. The outpost filled with laughter. And grunting. And pig stench. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- HSS entry. Also, wanted to start my HSS too, with this build. Military - Tower The small tower of Oldfell was recently raised next to an abandoned house, to monitor those who visit Deep Garden. To ensure road safety the guards take a small toll, on the passengers. There are still dangers in the wilderness. *wink*
  9. Alright here is my entry for category A of Challenge V, enjoy. The message was out... From all corners of Historica, messengers rode, carrying news of the war and the new king. Along the Kaliphlin coastland, time was of the essence, and the fastest route was by sea. Messengers set sail in tiny ships to travel quickly to all ports in Kaliphlin. Here a man dashes from his docked boat bellowing his message to all who will here him. A pic of just the wall. A pic from the side. A pic from the other side. A pic of the merchant selling valuable aromatics and perfumes. Thanks for viewing. C&C appreciated. Good luck to everyone in this three part contest. :)
  10. Alright here is my entry for category A of Challenge V, enjoy. The message was out... From all corners of Historica, messengers rode, carrying news of the war and the new king. Along the Kaliphlin coastland, time was of the essence, and the fastest route was by sea. Messengers set sail in tiny ships to travel quickly to all ports in Kaliphlin. Here a man dashes from his docked boat bellowing his message to all who will here him. A pic of just the wall. A pic from the side. A pic from the other side. A pic of the merchant selling valuable aromatics and perfumes. Thanks for viewing. C&C appreciated. Good luck to everyone in this three part contest. :)
  11. Even a headsman needs a place to sleep, eat and sharpen his axes. Take my money Brick Link, take it all!! So I finally decided it was time to grab some more greens, including olive, sand and as you can see here dark. The house was challenging to get so small, especially the front, which is split into 3 different parts, non of which are attached to the structure :p I like the tree although I ran out of black robot arms and I think the crows turned out alright. Also I don't know what I was doing with that pumpkin patch, its only there cause I ran out of dk green. So C&C wanted dead or alive and hope you enjoy :D
  12. Standing lonely in the sea, a sight forgotten sailors once yearned to see. Seeming destined to be lost forever. Until now... A little teaser for a future build. Not sure when it will be built though, either soon or closer to the end of the year And I will do some more builds leading up to it. The Base style was inspired by the talented Jaaxaap. It was a fun little build to through together and I liked experimenting with the texture. C&C wanted and Hope you enjoy.
  13. In the forest that ringed a Black Spire castle, Lord Maestro's men busied them selves constructing siege weapons. Prepared in modules back in Avalonia, soaring siege towers and devastating were slowly being pieced together (almost like Lego ). Today Lord Maestro surveyed a new contraption. Adapted from an ordinary Ballista , The Maestro's architects swore it was twice as powerful. To show their allegiance was to Avalonia they had fitted it with a Dragon head, the emblem of our their guild. A close up Looking down the barrel of the beast Entry to challenge V Category B, this was an interesting build. I have only done something like this once, and you can probably see the resemblance I hope the Dragon head looks ok to you guys, because im not completely satisfied with it. I think the landscape turned out good though, that red stuff is meant to be moss/grass. Should have Cat D up soon, C&C needed and hope you enjoy
  14. An Avalonian ranger strolls through the forest, hunting his elusive prey. Just a small build while I wait for inspiration for category B. It was nice to experiment with some tree styles, which are mainly based of SK's. Also my first build in ages that is 360 view able Hope you enjoy.
  15. Who sits on the Dragon Throne in the keep of high Albion? Who rules over the greenest and greatest of the Guilds? Who thunders into battle at the fore of the mighty Flight of Dragons? Is it you? For many years now, the Guild of Avalonia has been missing its king. Artorious Rex - long may his legend live on - vanished, leaving the guild without a definite ruler. Regents have maintained order as best as possible, and High Lords have done their best to keep things running smoothly, but the time has come for the Dragon Throne to be occupied once more. AVALONIANS, THIS IS YOUR MOMENT! Your task is to create a 16x16 vignette depicting your claimant to the Dragon Throne. Not only should you show the man or woman you wish to see seated on the throne, but you should make it abundantly clear from the vignette why your claimant belongs on the throne. Is he able to slay countless enemies? Is she richer than the combined kingdoms of the dwarves? Is he the most handsome gentleman anyone has yet seen? Is she a skilled diplomat? Whatever sets your claimant apart, show him or her doing just that. Then this is where the Game of Thrones comes in. EVERY builder who is registered with Avalonia as of Friday February 8th, Anno Domini MMXIX, will automatically be entered into a tournament bracket. You will be competing against other builder's vignettes through several rounds until a winner is crowned King (or Queen) of Avalonia. If your opponent fails to build anything, you win that round by forfeit. Winners will be determined by popular vote of your Avalonian brethren, so make sure that you impress! The final round will require a new build, of 32x32 or less, from each of the two finalists, to make a final push for the Dragon Throne. What are you willing to sacrifice to get there? Details/fine print: - Open to official members of Avalonia only; you must have a sigfig posted to the Avalonian thread by February 8th, 2019 to qualify. No sigfig, no entry! - One 16x16 (or 256-stud equivalent, with proportions no further skewed than 32x8) build per builder will be used for all of the first rounds of the tournament. You won't need to build something new each round, unless you win through to the final round. Minimal overhang is allowed. Borders do not factor into the stud limit. - Official LEGO only - no 3rd party stuff (Brickarms, Brick Warriors, etc.) or clones (Kreo, Megablocks, Lepin, etc.). Also, no custom decals or painting or carving or cutting or gluing or any other altering of official LEGO products. The King or Queen of Avalonia should be able to be depicted by anyone who has the right LEGO parts. Yellow or fleshie faces are permitted. - The initial 16x16 build must be completed and posted in its own topic, with a link in this thread, before March 1st, 2019. If it is still February somewhere in the world, you can still post your build. - While you can try to put your own sigfig on the Dragon Throne, keep in mind that he/she becomes part of the public domain at that point. Your own personal story line will be essentially finished by doing so. It is the recommendation of the administration (HQ) that you create a brand new character for the contest, or else elevate a minor character from your story line, but not your own sigfig. - Regardless of the outcome of the tournament, Henjin_Quilones and ZCerberus will still be the in-real-life leaders of Avalonia. The winning character will be the leader for in-game story purposes only. - Builds entered into this contest count as freebuilds for scoring purposes. - While you are limited to 256 studs for the tournament itself, no one is saying you can't build more and bigger scenes to depict his/her exploits as regular freebuilds and add to the legend that way. Officially only the vignette counts, but it's not like we can make people forget or ignore other cool builds... - Voting in the tournament will begin on March 1st. If first-round byes are needed in the bracket due to the numbers, they will be granted to those with the longest time in Avalonia first, and so on down the line. If you joined in Book I, chances are you will get a 1st round bye; if you just joined this week, you won't. But everyone still needs to get their builds done before March. Only Avalonians will vote for their ruler - those from the other guilds can do their own lobbying for their preferred candidates, but they cannot vote. Any sign of Varlyrian tampering with the election, via targeted ads or skewed search algorithms, will be...expected. - We should have a King or Queen of Avalonia by April. - The winner will not receive anything except prestige, glory, and honor, and maybe a fancy title like "Kingmaker"; but no bricks are on the line here. [Credit for the throne design goes to @Derfel Cadarn who built it in Book I]
  16. In times of need, the watchtowers of Eolas are manned to protect and give spirit to the nearby villages. I was having a look down my stream and I realized I had only made one round tower. So feeling that it was compulsory to have a go at another I came up with this. I think the result was much better than I had planned and the landscape was a bit of an experiment but I am really happy with the end look. Flowers and vines make things look pretty Hope you enjoy and C&C needed.
  17. Sorcerer of the Smothering Sands There are stories of dark and ancient powers, lying buried throughout the Desertlands. Those who believe in tales like these are often mocked. Few have the hope and courage to look for these relics, and even fewer have ever caught a glimpse what they really are. Of course, there have been people claiming to have witnessed bizarre events. Events unlike any type of natural disaster or magic known to Kaliphlin. Unbelievable events... Yet, those who seek, may eventually find. And when they do, the heavens tremble and the earth surges! They awaken.. the Smothering Sands... More pics: Hi everyone! Here's a small little freebuild, continuing in the Kali setting. Built for the Summer Joust 2017 contest, 8x8 vig category. I revised the base several times, but I'm satisfied with the result. Anyway, C&C is much appreciated!
  18. Previously: A: The Bull's Eye B: River encounter C: The Siege of Falconstone Now Davok has finished his whole story, the Mitgardian commanders that gathered in the armory on Glorfindel's command, also joined, together with the Falcon spy that handed Davok to the council. Sir Glorfindel spoke first. "So, this is how the king died, and you are a convict in this. but how is this so important for this moment, for you know as good as we do that we have to muster our forces as soon as we are allowed to." "Its that mage, milord. I didnt know his name at that time, but I DO know the name now. And it matches all together milord, the description, the timing, everything." "Could you please tell me the name, because we are quite in a hurry, im afraid!" "Raavage sir. The mage who killed the king, who hired us. It was lord Raavage." Now, every attendant started to talk at once. "SILENCE!" The voice of sir Glorfindel rose firmly above the others, without any need to shout. "Thank you milady", Glorfindel smiled, as he turned his head to the girl in the falcon tunic. "It seems you have delivered us a spire rebel!" Nemayra, the spy, made a little bow. "Alas I was not in time to get reinforcements, all I could do was warning our city..." "So, what to do with this man? How about we execute him and..." "SIR!", Davok tried to say another thing. "Milord this was not all! I could not prevent the death of the king, but I saw something, and gave my commanders orders to distract the view of the mages. During the aftermath of the battle, someone tried to escape from the city. It was a woman, her clothes told us she was with the king before. Milord, she.., she..." Davok had gotten their full attention now. "she carried a baby. She made it out, we covered her. The baby was carried away." Now Nemayra's eyes lit up. "She made it? But milord, that was the Queen's nurse, with the heir! I know where they were heading for!", and she whispered something to Glorfindel, a bit affraid of the other attendants. Immediatly Sir Glorfindel made up its mind. "Athron! you will lead the army. Layra, you and the Guard will go on a task force to Kaliphlin. We have a chance to unite. To unite all of Historica, once more. "Davok, you will join command of this taskforce to proof yourself. You might have done treacherous things, fact is, you successfully laid siege to one of the Plain's greatest cities. We need every good commander we can get. You can take a select few of your best men as well. Nemayra, you will lead their way." Both women now protested. Layra: "You want me to share command with this suspect of High Treason? Milord!" From the side of Nemayra, there were some words about having an enemy amidst them, as well. But Glorfindel gave one last command. "Mitthral! Send word to the Dragon Masters in Avalonia. The heir has been found!" l to r: Davok (my sigfig), Sir Glorfindel (SoccerKid), Colonel Athron, General Layra, Captain Mitthral, a Mitgardian infantrist in standard outfit, and Falcon-scout Nemayra I got myself some green/yellow minifig arms and oh I love them! :)
  19. We go back several centuries, to a time when an alliance of dwarves, humans and orcs had successfully defended their stronghold in the Moruth Swamplands. In the wake of their victory, the King of Rockwail commissioned the sculptor's guild to make an enormous statue of Merin Uîr, a legendary warrior who was said to have defeated multiple enemy platoons in the Boulder Bogs through ambushes and trickery. The sculptor's guild was happy to take on the King's request. Sculptor vedette Yurro has taken the lead on this task. He is carving the head, torso and upper arms from a single block of stone. Meanwhile another experienced sculptor has started on the lower arms and hands, and apprentices are being instructed to carve out the rough shape of the pelvis and legs, which will later be finished up by Yurro. A statue this size is a serious undertaking, and lots of things can go wrong in the process, but so far Yurro and his crew have not had any major setbacks. A relief! --- Yes, there will be a the full statue later. I'm sitting on quite a lot of (mostly) finished Rockwail stuff, but I don't want to spill all of the beans yet. Cheers!
  20. You can find a not-so-small trading post, not far from the village, known as Owhur. The residents visit the post almost every week once or twice, to sell, buy, or just browse the goods. You can find more pictures, in the Album.
  21. [HSS] Master Jeweler's shop In the middle of Rockwail stands one of the very few jeweler shops that exist in Nocturnus. Jewelry is not all that popular in the Darklands, at least not the fancy kind. Decorated armour and weaponry, on the other hand, is valued a lot more by Nocty's populace. However, even in the land of monsters and barbarians there are individuals with taste — and Rockwail's Master Jeweler is there to cater to that clientele! One such individual with exquisite taste happened to be paying Rockwail a visit: Lady Sithanna of Shadowmere. Fortunately for her, it was an informal visit. It had been while since she last crossed Rockwail... 15 years, perhaps 55 years? Vampire naps can really mess with one's memory and perception of time! Obviously some things had changed in the city, but she was relieved to find 'her' jewelry shop still around. She paused in front of the shop window. It was almost exactly as she remembered it, but the window was now modernized with large glass panes. She looked at the elegant golden necklace was on display. "That glass wouldn't stop me from taking it, if I wanted to.", she thought. Perhaps the shop had a new owner, since the jeweler she knew was very protective over his wares. Or perhaps security in the city had gotten tighter? Whichever was the case, she was eager to have a look inside. Inside was Heinrigh, the Master Jeweler, tending to a customer. Heinrigh "I think this one suits you particularly well, Madam. The colour of the stone complements your dress very nicely. I also have a broche you could try on, I think that would — Hello, yes come in! Oh my... Lady Sithanna!" Lady Sithanna "Heinrigh! It brings me joy to see you! How have you been?" Yeah... that must have been at least 30 years! One more nap and she might not have spoken Heinrigh ever again... --- A little later than planned, but I enjoyed working on this build and I rather like how this turned out. I'm particulary happy with the 55-piece display cabinet, and the shop window which I've had as a tablescrap for close to two years. I tried to find out what kind of equipment a medieval jewelry maker would have on hand, but couldn't find much all that much online, so I greebled a bit. Let me know what you think, I appreciate your comments and criticism!
  22. [HSS] The Silver Bull inn Standing proudly in the centre of Rockwail, near the Palace, is The Silver Bull inn. It's neither the largest, nor the most infamous inn in town, but it does enjoy a good reputation. To the more wealthy traveler, it offers peace and quiet at the heart of the city, tidy rooms and good meals, including soups, meat and hot drinks. The inn accommodates seven guests across four rooms, and furthermore houses the city's post office. Messenger Fiona, of Avalonia, is delivering a message from Albion to the post office of The Silver Bull. At the door she's greeted by an unusual visitor who is making his depart. In a mix of thrill and unsettlement, a shiver went down Fiona's spine. She had gotten acquainted with the non-human population of Nocturnus before on a number of occasions, but never had she seen an undead skeleton before! At second glance, he seemed quite the gentleman, though. Look at that jaw line! Haha, kidding! Little did the Avalonian messenger know that she had just met the famed Resistance warlord Anfauglir! And Anfauglir wasn't the only Nocturnian lord at the inn at that moment... --- Additional pictures: I'm happy to be sharing posting another HSS build for Rockwail, at the very end of 2023. Indeed, HSS. Not sure if that was clear before, but it is now! I've worked on other buildings too, but those are for the coming year. As usual, I learned a lot while building. More than with any previous MOC, I struggled with figuring out the layout of the interior and how to break it open for access to the interior. For example, I shuffled around the beds several times to get a three-bedroom floor that made sense. It's my biggest fully enclosed MOC building to date, and yet the interior space turned out to be very tight. That was one of the reasons I choose to not have any actual doors inside the building*, only brickbuilt 3-wide, 6-high door frames. So a bit of a schematic rendition. *save for the door to the toilet, which is a detail that was lost in a section that doesn't detach for access (for structural integrity and my sanity). I hope you enjoy. C&C welcome!
  23. Long ago, one of the first dwarven Kings of Rockwail ordered the construction of a sacred mine entrance, right in the heart of the city. For decades, even centuries, miners receive the blessing of Mòhria (represented by the statue on the altar) before descending into the perilous deep. Rockwail has one of the most diverse populations in Nocturnus in terms of races as well as ancestry, so there are a number of religions within in the city due to the many different backgrounds. However, be it through belief or through superstition, the vast majority of miners always descend to the mine and tunnel complex of the city in the morning, via "Chapel Gate". They may take a different route to the surface, as there are multiples entrances annex exits in Rockwail, but the ritual of entering through Chapel Gate is one that persists across miners from all kinds of backgrounds and beliefs. Today again, two miners are venturing into the deep with the hope of bringing riches to the surface, but above all hoping to return safely. Perhaps empty-handed as they did yesterday, but there's always that sliver of a chance to find something truly extraordinary. Something that will have all of Rockwail looking and talking about them. And since they are 'free miners', they get to keep everything they find, unlike those employed by a mining company. It has its disadvantages, but if they find "The Big One", as they call it, they may not have to work for the rest of their lives! Fame, fortune and comfort... a miner can dream! Unfortunately, today was just another day at the mine. No fame and glory, just bits of ore and barely a grain of crystal. Tomorrow, maybe... Meanwhile, behind Chapel Gate, a blacksmith has just started working on some iron ornamentation. It is for a very important commission, which was made to the guild of smiths. It's too large of a task for a single smith's shoulders to bear, especially in the given timeframe, but his experience and craftsmanship will be invaluable to give the end result it's desired flair. --- Hi, happy to share (part of) a new build with y'all today! I felt that it was necessary to divide this build over two posts, because the writing would otherwise become a bit long and messy. And it's also more practical for the HSS. Hope you enjoy!
  24. The creaking of the wheelchairs could be heard from miles away. "- Slow down apprentice! You will shake the little life out of me!" - scolded the old man his much younger companion. "- Bah, I don't remember these cobblestones on this road! Indeed. Deep Garden, the small town now has a pretty solid stone wall, to protect it. And not only the wall but now the roads are now covered with cobblestone. Some would call this, civilization. The old royal cartographer visited the place when the wall was erected. And he remembers it was built, from wood and planks. Much has changed. The town is now able to get quality stones from other lands, And they were able to improve their fortification. "- I remember when I was here, to re-design the area map, after the town built that wall, and now... I must come once again, to redraw it again. pointing out, the new stone wall!" His apprentice was a little disappointed. He joined the royal cartographer's guild, to see the world, meet interesting people, learn their stories, and their culture, and draw maps, about new places. And now, here is he, pushing an old man, in his last days, and only heard stories, about how the world was a better place, decades ago. "- We finally arrived. Now let's check what improvements have we here... Stone wall, gates, yes, the tower is also made out of stone. Armory, messenger birds..." - the old man stopped for a second, to smell something. "- Can you smell it? They are making stew. I wonder what stew they are making..." The apprentice's visage stopped on one of the soldiers, who was picking mushrooms. None of them were experts in mushroom picking, but the apprentice was sure If they stay for dinner, then this will be his master's last supper... Here is the original build: Also, you can find more pictures from the newer version, of Cat. B: here
  25. Back in 2017, I built a Centaur MOC and put it on Flickr. Looking back on it, it was pretty basic, so I decided to revamp it and make it part of the "Guilds of Historica" universe. After a lot of trial and error, this is what I wound up with. The character's name is Ayra, and she is from Avalonia. I don't have a light box at the moment, so I decided to get some outdoor shots instead. Hopefully I can get some clearer shots and come up with a backstory in the future. Enjoy! Ayra (4) by socalbricks, on Flickr The figure comes complete with a bendable waist, which I achieved using backwards minifigure legs. Ayra (2) by socalbricks, on Flickr Some more shots... Ayra (3) by socalbricks, on Flickr Ayra (1) by socalbricks, on Flickr
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