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Found 611 results

  1. Settlement Name: Port Wilks Ownership: ETWC Location: Isla Phillipe Mayor: Governor J. Guyiere Wilkinson de Chauncourtois (@Garmadon) Who can own property in Port Wilks: Anyone, from any faction (subject to any Eslandolan laws or ETWC decisions which may apply). Who can freebuild in Port Wilks: Anyone, from any faction. Fortifications: Currently, none. Troops: There are currently no troops stationed in Port Wilks. Please post any free-builds that take place in Port Wilks in this thread. If you want to license a piece of property in Port Wilks, post in this thread and fill out the web form. Island description: Name: Isla Phillipe Nickname: The PigGeographical Features: Named after the King of Oleon (for obvious reasons), this island is about thirty-five miles across, with good soft shore beaches. The elevation is high enough for farming. It has no natural cove or bay, and waters are shallow surrounding the island for a few miles.Rumors: As its nickname suggests, Isla Phillipe is practically haunted by wild boars. It is unknown if there are natives on the island. The soil is a bit rocky, but likely can produce common foodstuffs like wheat. Silver flakes were found in one of the streams. Map of Isla Phillipe: Builds in Port Wilks Please help us out by posting your a link to your Port Wilks builds in this thread. Licensee is Listed after the size of licence. Properties: 7/11 Size for EGS purposes - Level 1 'Hamlet' Commerce: 4 Customs sentry post, small, ETWC via Ayrlego Temporary Pier and ETWC Warehouse, large, ETWC via Ayrlego Artisan: 3 Dark Green Inn, large, Garmadon
  2. Captain Braunsfeld

    Tulips in the Garden

    Pontelli. Early morning on a Saturday. An ordinary street. Everything is quite quiet but there is some argument going on in the backyard of the houses... Neighbour on the left: Hullo there. Neighbour on the right: Goodday Sam! Neighbour on the left (Sam): Whatcha doing there, Piedro? Neighbour on the right (Piedro): I'm checking how my flowers are doing. Neighbour on the left (Sam) - we will just write Sam, when we go on, because this is getting too long and cumbersome and all the readers will be confused: Oi, they look just like mine! Neighbour on the right (Piedro) - I think we will also shorten this to just "Piedro" to enhance overall readability - unless the monkeys put their veto in: Seems so, Sam. Surprised? Sam (see?): Yeah. You have removed all your carrots. Why are you doing this? Piedro (I told you): For the same reason as you are, probably. To make some money. These flowery thingies can be sold to excellent prices! And you have removed all the melons you were usually growing. Sam: Yes, I have. The tulips will bring me more money. For how much do you plan to sell yours? Piedro: My merchant will give me 4 dubloons for every 5 tulips. Sam: Such much? Piedro: Seems so, Sam. Successful sales strategy! Sam: But you gotta sell 'em quick. Piedro: Why so? Sam: 'Cos there's gonna be a monetary reform, they say. The politicians have been discussing with a delegate from Corrington. Our dubloons will be replaced by pnounds and pnence! Piedro: How many pnence are a pnound? Sam: Unclear. Piedro: Why should we change our monetary system? Sam: Unclear. Piedro: Well, then I should close my deals quickly - the politicians might just go for it. Sam: Maybe. I got to water my tulips. See ya! Piedro: See ya! The story so far: Something for a Lady Buying Some Flowers Captain Cookies next move Gray's Universal Store What is he doing here? The Tulip Traders Tulips in the Garden (You are here)
  3. Settlement Name: Punto Sur Ownership: Eslandola Location: Maldria Mayor: --- Size: Town Who can own property in Punto Sur: Anyone, from any faction. Who can freebuild in Punto Sur: Anyone, from any faction. Fortifications: One medium fort. Please post a link to any free-builds that take place in Punto Sur in this thread. Island description: One of the largest islands discovered by Madrician explorers so far, the northern coast of this island has a more temperate climate likely influenced by weather of the great northern sea. The mountain range that forms an east-west spine along the island contains the highest mountains yet seen in the new world, the peaks of which are covered in an almost permanent mist. This range shelters the southern portion of the island from the moderating effects of the northern winds and a more tropical climate prevails here. Several native tribes inhabit the island, and their relations with each other shift periodically, like rival siblings. They have been quick to trade with the new settlers, but the natives are protective of their lands. Trade with the natives has led to Punto Sur becoming a boom town, quickly attracting settlers from all factions of the Brick Seas. Rumors: It is rumored that an ancient civilization once worked numerous rich gold mines on this island and that these mines could be reactivated with minimal effort. The peaks of the mountains in the central part of the island are said to be covered in snow where unusual creatures live such as a "snow jaguar." Island map: Location of Punto Sur: Properties: - Trading Post (large commerce) - Seawolf Shipping (small commerce) - Oktoberfest Street Theater (small culture) - Oktoberfest Bumper Boats (large artisan) - Biergarten (large artisan) - Fest Tent (small artisan) - Beer Shrine (small culture) - Brewery (large factory) - Science Academy (large education) - Warehouse (medium commerce) - "The Omelet" (medium fort) - Tower windmill (small factory) - Town hall (large culture) - Westward square (large residence) - Drunk as a skunk (unlicensed vignette) - Oktoberfest joust (medium residence)
  4. Captain Braunsfeld

    The Tulip Traders

    Pontelli. Early Afternoon. A crowded tavern In a back room we find an assembly of merchants and traders, trading and discussing. (at the table from left to right:) Thomas Guilder (standing in for Senior Merchant Habakus) Willem "Chuck" Norris Slim Shady Fred the shopkeeper (yes, he is sitting now) Lady Beetle Sir Krantenhagen (Secretary) Sir Krantenhagen: Well, before we close our weekly trade meeting, I would like to bring up a new topic, which seems to be quite in fashion with customers these days. Lady Beetle: And what would that be? Sir Krantenhagen: Tulips, Mylady. Lady Beetle: Those flowery thingies? Sir Krantenhagen: Precisely. Lady Beetle: What about them? Sir Krantenhagen: Well, it seems that their trade has increased quite significantly over the pasts few weeks. And so have the prices. There is quite a lot of dubloons to be made with tulips. Willem "Chuck" Norris: Yes, I can add to that. Actually I have a new shipment of tulips coming in tomorrow. Slim Shady: What type of tulip, if I may ask? Willem "Chuck" Norris: Those Mondials. Slim Shady: How much do you want for them? Willem "Chuck" Norris: Well, that will be a dubloon each. Sir Krantenhagen (surprised): Such much? Lady Beetle (undeterred): How many tulips are shipping in? Willem "Chuck" Norris: About 25. Slim Shady: I'll take them. All of them. Willem "Chuck" Norris (smiling): That's a done deal then. Lady Beetle: That leaves nothing for me then? I am just a Lady, sitting in front of you, asking you to give me some tulips. Fred: She's right. Once you have realized that you want to spend the rest of your life selling tulips, you want the rest of your life to start as soon as possible Thomas Guilder: I think I can help you out. Habakus is expecting a delivery of fine Royal Blues. About 30. That could be 15 for both of you. Lady Beetle: And I thought sellers and buyers could never be friends. How much? Thomas Guilder: Also one dubloon per tulip. Lady Beetle and Fred smilingly agree. Sir Krantenhagen (distracted): What is that noise coming from the entrance? Waiter: I am very sorry, Sir. There is a strange guy from Corrington, who is trying to educate everyone of a new monetary system. It is said to consist of pnence. Sir Krantenhagen: Pnence, schmence. Get rid of that guy! (pausing) And I think that concludes our trade meeting for tonight. (all leave) Captain Cookie (to himself): There is more to this tulip thing than I initially thought. If this goes on they are going to be more precious than gold! The story so far: Something for a Lady Buying Some Flowers Captain Cookies next move Gray's Universal Store What is he doing here? The Tulip Traders (You are here) Tulips in the Garden
  5. Abe Gray's Universal Store was one of the most popular shops in Pontelli. His oldest daughter usually watched the shop and his younger daughter usually watched her little baby brother and ate cookies while she thought her sister wasn't looking. But how well it went with the business was testified by the fact that both his girls were always dressed in the lattest elegant fashion, frills and puffed sleeves and all. Sadie saw to that, although some detractors said sometimes that her sister looked like she was dressed in a sack - but that was ridiculous. Pirates do not window-shop. That's just not a pirate thing. But it must be admitted that when Captain Nordau saw some tulips in the window of Gray's Universal Store he did a very un-pirate-like thing and walked in. He had heard just a little bit ago that Captain Cookie had bought some of Pontelli's new tulips. And he was not one to be behind other pirate captains for long - it would never do. "Arr, did I see some tulips in the winder of this 'ere 'stablishment, miss?" "Yes you did, sir," replied Sadie. "Those are Mondials - they are one of the rarest kinds around. Here you see." "Ay, indeed. I hear that Captain Cookie has bought some Pontelli tulips." "Oh yes, sir, indeed he did. Everybody heard of that. But he bought some of the Orange Emperor tulips. These are Mondials." "Aha, much better, I shall outdo him yet," exclaimed Captain Nordau triumphantly. "Now how much are these? They're better than his, of course, right? I wouldn't pay less than Captain Cookie did for some." "No fear of that," said Sadie to herself. But all she did was smile up at Captain Nordau and think that he was clearly not an Eslandolan. "Yes, of course. These are three-quarters of a doubloon. Captain Cookie's was only a half-doubloon." "Oh yes, excellent. Here you are. And these are one of the rarest kinds you say?" "Certainly, thank you." "No problem miss, anyday," said Captain Nordau as he walked out with his new purchase. He had only just left and Sadie was just pulling out another bunch of the "rare" tulips when Captain Whiffo entered Gray's store. He was a regular costumer there and didn't care if everybody knew it. Abe Gray was a member of the ETWC after all too. Captain Whiffo considered Sadie Gray to be a very Eslandian girl - and that was about the highest compliment anybody could want from him. "Hello, Captain!" said Sadie as he came in. "Captain Nordau was just here and he bought some of these Mondial tulips." "What?! Captain Nordau here?? And what did he want with the tulips?" "Well, he heard that Captain Cookie had just bought some too." "What, him too? Well, I guess it won't do to be left out. How much do they cost? Half a doubloon?" "What, no. Of course not - that's what Captain Cookie paid for them. They're going for four-fifths of a doubloon now." "What? What extravegance!" "Captain Nordau paid three-quarters of a doubloon for them," Sadie smiled. "You wouldn't want to do worse than him. And it's my last one. Extra proceeds for the ETWC, you know, Captain," and she held up the flowers in front of her pretty face. Captain Whiffo sighed. "Okay, give me them for four-fifths then." "A pleasure to see you again, Captain," said Sadie, taking the gold coins, which as Captain Whiffo thought - like a good Eslandolan - looked even better against an Eslandolan girl's pretty face. "Jackie, come show Captain Whiffo your little brother," said Sadie, calling over her little sister - "and stop snitching cookies or I really will take the next one out of your allowance." And Captain Whiffo left saying to himself, "why, how does she manage it? She always does me like this, I don't know how she does it." And he concluded as he had often concluded before, "someday I'm going to marry that girl." And as soon as he walked out the door Sadie said, "Jackie dear, bring out the Royal Blue now, will you please? And I'll pardon you that cookie." ---------------------------------------------- The story so far: Something for a Lady Buying Some Flowers Captain Cookies next move
  6. The Grandall’s were the owners of a wealthy trade company in Eslandola. The company had been passed down for generations, but throughout the years, as trade grew in the new world, the companies who refused to expand disappeared one after the other. Antonio Grandall had watched his father run their company into bankruptcy. When he finally took over, he gained the trust of enough investors to maintain the company alive and relocate to the city of Punto Sur. Since then he has become a strong competitor who, despite being at the head of one of the smallest Elsandolan Trade companies, is both respected and feared by his opponants. If there is one thing you can say about Antonio Grandall, there's very few things he won't do to achieve his goals... On the company's most recent voyage, a portion of the profits had not made it back to Ponto Sur. Something Grandall can't let his investors know, but not to worry, Antonio will get his money back. ---- Excuse the bad picture quality. I realise you barely see him on the picture but Antonio Grandall is the man sitting behind the desk, the man with the money poutch is an investor and the poor captive is a member of the crew who kept part of the profits.
  7. Captain Braunsfeld

    What is he doing here?

    Pontelli. Busy market street. A client enters a shop. Dr. Thaum: Hello there. Fred the shopkeeper: Hello Dr. Thaum. An honour to see you here. What can I do for you? Dr. Thaum: Where is that bonehead Callaghan? I thought I'd seen him run into this very boutique. Fred the shopkeeper (looks under his desk): No, Sir, there's nobody in here but meself. Dr. Thaum: So what should I be buying here? A parrot? Fred: Sorry, we're right out of parrots. But I got a nice choice of cauldrons. Dr. Thaum (unimpressed): Hmmm. Fred: Or tulips. They are all the rage, Sir. Dr. Thaum: Tulippps? Those flowery-thingies? Fred: Precisely. Dr. Thaum: Well, how much for that red one over there? Fred: The "Ad Rem" will be half a dubloon. Dr. Thaum: Such much? Well, I'll have two then, still. Fred: They are in high demand. But rest assured, you made a good deal here. Maybe in a week or two you could sell them again for 2 dubloons. Dr. Thaum: If they don't wither until then. Well, thanks and bye. (leaves, shouting "Callaghan" while entering the street again). (next person enters) Fred: Hello,Sir. What can I do for you? Ismael Oldton: You're a shopkeeper? You're into money?`Well, old chap, I got a great new idea for coins! Fred (to himself): Oh dear, it is that strange guy from Corrington that everyone is talking about. Ismael Oldton: Let me quickly explain. It is really easy and forward-looking. The main coin you will have is pnence. Fred: A pnence? Ismael: Don't interrupt. Yes, a pnence. But there is more, of course. If you assemble 13 pnence, then you will get a shnilling. Fred: A shnilling? Ismael: Don't interrupt. With a shnilling, you will be very well off. But better, of course, with the next mighty coin: The shnilling-six-pnence. Fred: What will that buy? Ismael: Don't know. But much more than a pnence, that is for sure. Fred: Have you thought this through, Sir? Ismael: Of course, I am doing nothing else. This will be revolutionary!!! He he. Fred: I'm afraid Sir, but we're closing. Ismael: What? At four in the afternoon? Fred: Such are the rules here in Eslandolea. Ismael: Ok, ok, I will enlighten you further on another day. Till then fare thee well! (Leaves) Fred: (sighs and quickly locks the door behind Ismael). (to himself:) I sold quite a lot of those tulips today. I probably should secure my supply. Then I can make a fortune! Of dubloons, of course, not of pnences, schmences... The story so far: Something for a Lady Buying Some Flowers Captain Cookies next move Gray's Universal Store What is he doing here? (You are here) (Dr. Thaum appears by forgiveness by Professor Thaum)
  8. I present the brig Lucky Strike, seen here cutting quite a pace through the sea: Nothing profound in the ship construction, as I'm in the process of moving and am still unpacking my bricks. But I wanted to experiment with water effects in a micro, and this is what I came up with. Another view: All C&C welcome!
  9. A small factory (windmill) for the Eslandola town of Punto Sur: Punto Sur exhibits properties with a feel for the Classic Pirates era, so I chose the color scheme of white and red, with no tans or dark reds. Four years ago I built a micro windmill that was only 8 pieces (9 if you counted the base). Trying that minimalist approach again, this build uses 11 pieces, but could have used as few as 7 if I had used a one-piece base and hadn't added the technic pin at the hub of the sails (the pin just fills the hole and adds no structural element to the build). All C&C welcome!
  10. Captain Braunsfeld

    Captain Cookies next move

    Commodore Spoon had been seen buying tulips for a lady. Apparently, this triggers Captain Cookie's next move: to visit the market in Pontelli. C. Cookie: Arrr, ahoi, hello there. Merchant: Yes, Sir? C. Cookie: I heard ya sellin' those flowery thingies. Merchant: Tulips, Sir. C. Cookie: An old enemy of mine has bought some one called "Ad Rem". Merchant: These sure exist, sir. They are red. Quite lovely. C. Cookie: Well, mate, I will need something better! Merchant: This could be your lucky day, Sir! C. Cookie: What? You tell me I'll find a buried treasure? Merchant: Well, sort of. Look here! C. Cookie: Where? Merchant: Here! C. Cookie: What's that thing called? Merchant: This tulip is known as "Orange Emperor". It is sure to make a grand impact. And it is of a different colour than the other tulip you mentioned. C. Cookie: Colours are important? Merchant: Just like ebony and ivory. C. Cookie: I thought they'd live together in perfect harmony? Merchant: Whatever you say, Sir. So how about the "Orange Emperor"? C. Cookie: Just what I need. How much? Merchant: That will be half a dubloon. C. Cookie: Such much? (He is obviously of German origin) Merchant: Certainly, Sir. C. Cookie: Ok, ok. I'll have it. Let me just eat my cookie so I have my hand free. Merchant: You will not regret this purchase. C. Cookie: That'd better be true. Or I'll return. And then I would not be in good mood. C. Cookie (off with the tulip) Merchant (sighs and counts his money) Monkey (leaves with banana) ------------------------------------------------- I'll probably license this for Pontelli. The story so far: Something for a Lady Buying Some Flowers Captain Cookies next move (You are here) Gray's Universal Store What is he doing here?
  11. Chapter IChapter IIChapter IIIChapter IVChapter V Chapter VI Chapter VII Chapter VIII Chapter IX Chapter X Chapter XI Chapter XII Chapter XIII Chapter XIV Chapter XVChapter XVIChapter XVIIChapter XVIII Chapter XIX Chapter XX Chapter XXI Chapter XXII (you are here) Meanwhile (in case you’ve forgotten, I mean, while Eslandola in general and certain individual people in particular were in despair at the loss of Captain Argentum) Captain Edward Argentum was not particularly enjoying himself either. To be continued... I've always liked these tread pieces, this was a fun use to find for them. It's a bit flimsy for sure. But not more flimsy than everything else in this vig. Also fun to use the turquoise underwater stuff. New appreciation for those, they're actually really cool. Thanks to those of you who are sticking with the Captain in his adventures. Will the sharks get him at last or with Edward Argentum cheat death again??
  12. Since the Eslandolans had first met the Ténotclaxcan society on the island of Berelli in 616 AE, they had fostered a great trading relationship with the native people. In the year following their meeting, residents of the town of Elysabethtown had constructed a Ténotclaxcan Goodwill Trade Garden near the town center to, as the name suggested, project their goodwill for their native neighbors. However, in recent years the condition of the garden had deteriorated. Two Eslandolan town guards mused between themselves, "Do you think we should be weeding this thing?" ----------------------------- OOC: Submitted as an Eslandola entry in the Faction Flavours Mini Challenge. Another fun one to build. I really love the angle / slope that sacks have, and they have a 3mm bar on the top for minifigs to grab! I figured that could make for some fun connections. Two flower variants featured here. Licensed as a small commerce property in Elysabethville
  13. Settlement Name: Elysabethtown Ownership: MAESTRO Trade Company Location: Berelli Mayor: Elysabeth of Drondil (TitusV), in name of MAESTRO Settlement Level: Large Town Who can own property in Elysabethtown: Anyone, from any faction Who can freebuild in Elysabethtown: Anyone, from any faction Fortifications: Two small forts. Troops: One platoon of local troops, and 2 platoons of MAESTRO troops. Please note that your propreties can be confiscated if you commit treachery to MAESTRO or Elysabethtown (for example: stealing or declaring war). People staying neutral in times of conflicts between Eslandola/MAESTRO/Elysabethtown and their home faction will find a safe spot in Elysabethtown. Royal Taxes for Eslandolans: no extra taxes Foreigner Taxes: no extra taxes MAESTRO Taxes: no extra taxes If you freebuild in Elysabethtown, please post a link here. If you build a property in Elysabethtown, please post a link here AND don't forget to fill in the webform.
  14. Captain Braunsfeld

    Something for a Lady

    Ahem. We have seen Commodore Spoon sailing lately And now we find him in Pontelli indeed at the start of our story - talking to a merchant. Commodore Spoon: So, my dear friend Habakus, I have come to you on an important quest. Senior Merchant Habakus (member of the East Wind Trading Company): Yes, Commodore, how can I be of service? C. Spoon: Well. S.M. Habakus (m.o.t.EWTC): Well, well. C.S.: Let's sit down, won't we. S.M.H. (EWTC): How forgetful of me, please have a seat. C.S.: Yes, this is better. H.: Sugar muffin? S.: Oh, sure. Thanks. H.: That is half a dubloon then. S. (blushes): Right, forgot you were on business. Then I should stick to my diet. H.: So you come into my house on the day of my daughter's birthday and want some help? S.: Yepp. Let's be frank. H.: But you are Commodore Spoon, not Frank. S.: Right. Where was I? I have made the acquaintance of a lovely lady and I would like to bring her an exquisite gift. H.: Now we are talking. What about a pearl-gold dragon sword hilt? S.: For a lady??? H.: Right. A broomstick? S.: For a lady??? Look, Habakus. H. (confused): Where? S.: I want to give her a present that is unprecedented (but well presented). H. (smiling brightly): Then, my old friend, I have something for you, which is really special. This tulip. S.: The red and green thingy here on the table? H.: Precisely. It is actually a quite rare flower. And beautiful too. I am sure she will like it. S.: Ok, I'm in. How much is the tulip? H.: The "Ad Rem" is just a tenth of a dubloon. By the way, did you see that guy from Corrington who is trying to introduce a now system of coinage? S.: No, not yet. Sounds funny though. Ok, I will take the "Ad Rem" And this is how the whole thing started. -------------------------------------------------------------------------------------------------- I just realized that this build would actually work for the mini-challenge... Didn't know this when I built it. The story so far: Something for a Lady (You are here) Buying Some Flowers Captain Cookies next move Gray's Universal Store What is he doing here?
  15. Chapter IChapter IIChapter IIIChapter IVChapter V Chapter VI Chapter VII Chapter VIII Chapter IX Chapter X Chapter XI Chapter XII Chapter XIII Chapter XIV Chapter XVChapter XVIChapter XVIIChapter XVIII Chapter XIX Chapter XX Chapter XXI (you are here) Chapter XXII As the daughter of a Terraversan General, Lady Cora had learned many things--such as climbing trees--which few of her acquaintances would have suspected her of. Though famous mostly for her ability to faint on the slightest provocation, she was quite competent as a navigator--at least, she knew all that the books said. Of course she hadn’t much practical experience. Did that deter her? Not her! Disguised as a pirate, she prepared to do a little scouring of the seas on her own account. To be continued... This is a wave technique I've wanted to try for a while now, it's pretty fun! The boat design is new too, though of course it borrows from the sideways designs of some of my microscale ships. C&C welcome!
  16. Chapter IChapter IIChapter IIIChapter IVChapter V Chapter VI Chapter VII Chapter VIII Chapter IX Chapter X Chapter XI Chapter XII Chapter XIII Chapter XIV Chapter XVChapter XVIChapter XVIIChapter XVIII Chapter XIX Chapter XX (you are here) Chapter XXI Lady Cora read “Lost at Sea” by Captain Argentum’s name in the paper and fainted. When she came to she went and climbed a tree, since that was a place where no one would look for her and she could decide on a course of action without fear of interruption. To be continued... All right, needless to say I didn't build this whole scene just so Lady Cora could meditate in a tree... It was part of a Summer Joust collaboration. But, there were lots of trees and this was my plan for the next "vignette" anyway. I regret how little of the roof you can see in the main pictures. There's a lot of intricate stuff going on to get those As! This kind of waterwheel scene has been on my to-build list for quite a while, and it turned out very close to how I was envisioning it. There are a whole ton of leaves in this scene and the layout is a little funny in order to get that bend in the river--there are some behind the scenes shots on my blog. I also tried out a new (I think?) technique for the tree trunks. I wanted to get the effect of knots with those round upside down donut tiles. I think it did a fairly good job of breaking up the square trunk, but I'd be glad to hear second opinions on that! The next chapter will go back to the vignettes to show what it is that Lady Cora decided to do... C&C welcome!
  17. Captain Braunsfeld

    Commodore T Spoon is sailing

    You remember Commodore T Spoon? Introduced here: Guess what, he also has a ship! ... and is sailing away ... ... probably to Pontelli. ,,, and he is singing a song: "I am sailing, I am sailing..." --------------------------------------------------------------------------------------------------------------------------------------- I always wanted to build a ship on the basis of one of those larger standard boat hulls - and here it is! And don't ask about monkeys. They may be somewhere, but not yet. Stay healthy and safe!
  18. Calling all Eslandian citizens! The crown has decided to charter an inclusive settlement. > What does that mean? That means that YOU have a chance at part ownership! > How can I participate? Simply apply in this thread. Make up a résumé; if you own any ships, hold any special posts, etc; pull out all the stops! The Eslandian High Council will be evaluating applicants on a case-by-case basis. > What good does part ownership do me? Mayors and other civil servants will be elected out of the inclusive ownership group. These are all salaried positions. Plus, you’ll have the prestige of being part owner of a settlement. You’ll also have a say in the settlement naming process. > How big of a part of the ownership will I have? That depends on the number of successful applicants. If there are three, you’ll have one-third ownership, if there are five, you’ll have one-fifth, etc. Requirements: You must be an Eslandian citizen. Leadership may require you to have already built several quality builds demonstrating your commitment. To solidify your claim, you will be required to build and buy at least one license in this settlement this month (or whatever month you apply). If you are not able to do this, your claim will be lost. Settlement Name: Puerto Alijo Ownership: TBD Location: Torrach Bonn Mayor: None, yet. Who can own property in Puerto Alijo: Anyone, from any faction. Who can freebuild in Puerto Alijo: Anyone, from any faction. Fortifications: None. Check out the Puerto Alijo index. Please post any free-builds that take place in Puerto Alijo in this thread. If you want to license a piece of property in Puerto Alijo, post in this thread and fill out the web form.
  19. Garmadon

    Deer Cove Falls

    Deep in the forests of Torrach Bonn, on the Grand Teraxladl river lies a magnificent waterfall often haunted by deer to bask in the moonlight and enjoy the refreshing water. Those few explorers from Puerto Alijo who have ventured this far into the interior and have had the good fortune to stumble across this hidden cascade have often been heard to dream of building a cabin on its edge... Hey y'all! It's been a while since I've last built something for BoBS but I hope to have more coming your way soon! And to tide us over for now here's a nature scene I built for the Summer Joust and LEGO Ideas puzzle contest which I thought I'd share with you all as well! And I've made it to the voting phase on Ideas now as well and there are a couple of days of voting left, so I'd love all the votes y'all would like to throw my way! (Shameless self-plugging here ) Hope you all enjoy it, and C&C are welcome as always! ~Garm
  20. Captain Braunsfeld

    Introducing Commodore Spoon

    Lo and behold! I am proud to present a new character that is going to be part of a story to come: Commodore T. Spoon Here is his island home off Pontelli: And here is the man himself: One comment from a good ol' sea rat has already reached us: Captain Cookie was heard saying "I hate him! He is my arch-enemy!" We will see how this is going to turn out in the end. Until then - stay healthy and safe!
  21. Chapter IChapter IIChapter IIIChapter IVChapter V Chapter VI Chapter VII Chapter VIII Chapter IX Chapter X Chapter XI Chapter XII Chapter XIII Chapter XIV Chapter XV Chapter XVI Chapter XVII (you are here) Chapter XVIII After 10 months of paperwork and 10 days of rowing in the bay, the regretful conclusion was officially arrived at: Commodore Edward Argentum, Lost at Sea. In his honor, royalist Eslandians (all four of them) gathered in the capital to burn the Corry flag and wave nightcaps (the official symbol of King Fernando). So this was mostly a fun excuse to use that wild red plume and to show off my nightcaps. I couldn't find a happy medium between building a whole town square and this, so after letting it gather a few weeks of dust I took pictures of it. The next vignette will make up for it. Thanks for looking, hope you're enjoying the Captain's continued adventures...
  22. Chapter IChapter IIChapter IIIChapter IVChapter V Chapter VI Chapter VII Chapter VIII Chapter IX Chapter X Chapter XI Chapter XII Chapter XIII Chapter XIV Chapter XVChapter XVIChapter XVIIChapter XVIII Chapter XIX (you are here) Chapter XX When news of Edward Argentum’s untimely demise reached Corrington it immediately worked its way into a nursery rhyme: Rock a-bye baby, Safe in your crib, Captain Argentum can’t get you; He’s dead! Okay, so I obviously was having way too much fun with these "reaction" builds. I enjoyed trying a new floor pattern out. My limited quantity of gold grill tiles made the footprint of this vignette fairly small, but I still was ambitious enough to get an all LEGO shot out of it. I'm making up for burning the Corry flag a couple builds ago by having a micro version on the wall here. I hope you're still enjoying the Captain's story, it is drawing gradually to a close, I promise. C&C welcome!
  23. First of all: do NOT use this topic to bump old threads and do NOT ask any question here. All comments should be asked in the BoBS discussion thread. To all the mayors and responsibles of a settlement: please make one and only one post for each settlement, using the following format: I will then link all settlements in this first post. Index: Settlements of BoBS The world of BoBS is large, and contains many large and small settlements, ranging from hamlets to capitals. This thread is the place where they are all indexed! Corrington Arlinsport, Tiberia Black Beach, Gunpowder Island Brickford Landing, Annettaskrona Elizabethville, Lacryma Camp Isaac, Cascadia Hussar's Isle, Cocovia Jameston, Celestia King's Harbour, Cocovia Mesabi Landing, Argentia Mooreton Bay, Alicentia Myzectlan, Cascadia New Haven, Alicentia Port Raleigh, Annetta (aka Berelli or Blueton) Port Woodhouse, Garma's Key Quinnsville, Cocovia Spudkirk, Avestia Stormhaven, Serentia Wullham, Panarium Eslandola Bardo, An Toli Ceniza Bajo, Eileanne neh Luithhr (aka Luther Islands) (New Haven Sea island #9) Chiquita, Chiquara (New Haven Sea island #1) Elysabethtown, Berelli (aka Annetta or Blueton) Fortaleza Victoria, Isla de Victoria Fuerte Unido, Isla de Victoria Hojaroja, Otoño Interlagos, Maldria Lakor, Isla de Victoria La Puebloto, Isla de Victoria Mehit, Isla de Victoria Montario, Nelissa Nova Malto, Isla de Victoria Nova Terreli, Nellisa Pontelli, Nellisa Port Wilks, Isla Phillipe Puerto Alijo, Torrach Bonn Puerto Desafio, Isla de Victoria Punto Sur, Maldria Salida Este, Ferro Azure Trador, La Sombra Weelond, An Holli Oleon Acropolis, Pharos Astrapi, Île de Zeus Breshaun, Le Bellan Cecropia, Île de Tyche Dragonstone (now Aurelia), Blueton (aka Annetta or Berelli) Eltina, Le Bellan Fatu Hiva, Île d'Or Fort Arltrees, El Oleonda Jiangkai, El Oleonda Lavalette, Stéphanique Nola Mar, Terraversa Nouveau Oleandia, île Dionysus Windfall Island, Stéphanique Sea Rats Bastion, The Nest of Thieves Charlatan Bay, Infero Pordejon Haven, Isla del Diablo Hellion, Raider's Haven Moray's Den, Isla del Diablo Poppy Port, Sabre Island Rassilon, The Nest of Thieves Takashii, The Nest of Thieves Tortuga, Sea Turtle Island The Sereen Cay, The Rock New Nassau, Blond Beach/Mud Beach Island (island 21) NPC Settlements Alexport, Ilse de Romantica, The Grand Duchy of Prio
  24. A surprising port extension Since the Terraversa troubles, the Shipyards in Elysabethtown had to fullfill a huge amount of commands. One of them being the confection of the Frigate The Applecid for Felipe de la Manzana in a record time ! It was necessary to extend the port but the shores are mainly unexplored and some sort of huge palm trees are growing in the area. Felipe decided to take advantage of suche trees... He ordered to convert an old smuggler cache situated in one of those trees into a thriving warehouse. A great place to protect fragile goods in the tree shanties. And a good spot to thread ropes and to prepare rigging and sails for the incoming vessels. Some artisans quickly regrouped around this surprising port extension to make it live. Now ropes and sails are ready to be sent to their ships. The development of Elysabethtown Felipe wanted is well engaged now ! Here is a fun build I have prepared for some time now. I will license it as a Large Artisan for Elysabethtown. I really enjoyed to transform the original tree into a huge palm tree full of life !
  25. Just before the fleets would sail out, a new admirality yacht sailed around the harbor. Loud cheers erupted everywhere they passed as it was in this small yacht that Lord Damaximus and Princes Margot showed the world their little Princes Féline. --- A small admirality vessel for MAESTRO, which will be used to increase ship levels and can be licenced in the future as a class 2 trader I would also like to thank @Sebeus I for his feedback during the process and for his wonderfull inspirational ships