Search the Community

Showing results for tags 'goh'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Frontpage, Forum Information and General LEGO Discussion
    • Guest Section - PLEASE READ BEFORE YOU REGISTER!
    • New Member Section - PLEASE READ BEFORE STARTING!
    • Frontpage News
    • Forum Information and Help
    • General LEGO Discussion
  • Themes
    • LEGO Licensed
    • LEGO Star Wars
    • LEGO Historic Themes
    • LEGO Action and Adventure Themes
    • LEGO Pirates
    • LEGO Sci-Fi
    • LEGO Town
    • LEGO Train Tech
    • LEGO Technic, Mindstorms, Model Team and Scale Modeling
    • LEGO Action Figures
    • Special LEGO Themes
  • Special Interests
    • The Military Section
    • Minifig Customisation Workshop
    • Digital LEGO: Tools, Techniques, and Projects
    • Brick Flicks & Comics
    • LEGO Mafia and Role-Play Games
    • LEGO Media and Gaming
  • Eurobricks Community
    • Hello! My name is...
    • LEGO Events and User Groups
    • Buy, Sell, Trade and Finds
    • Community
    • Culture & Multimedia

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


What is favorite LEGO theme? (we need this info to prevent spam)


Which LEGO set did you recently purchase or build?


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests


Country


Special Tags 1


Special Tags 2


Special Tags 3


Special Tags 4


Special Tags 5


Special Tags 6


Country flag

Found 534 results

  1. Under the blood tree The carnivorous blood tree of Nocturnus was rare - thankfully - and deadly. As it digested its victims, the soil around its roots would stain red. This faded over time and only the collection of bones within the twisted roots hinted at its terminal hunger. Build notes This is my entry for the gradient category of Summer Joust 2022. The minifigure harkens back to my CMF entry last year and the two Nocturnus troublemakers.
  2. I'm reposting my entry for Brickscalibur here, the Monarchic Minifigures category - photo, text and reading! The build: The story: Were-beast hierarchies were notoriously fickle; leaders changed with the moon phase: wax, wane or sickle. The Wulf-Tang Clan was one such curious case; led by Matriarch Wulf, firm grip on the royal mace. Rip, Fang and Wrinkle, her loyal sons three; keeping them in line? Certainly not free: Pay for the damage when Rip fought in bars; Pay off the victims whose tongues Fang kept in jars; Pay for the tools as Wrinkle read the moon and stars. A change in the guard, though, when the harvest moon come: as Runt took over as leader of the pack, with his running mate Ocker watching his back. Sweet Lily, too, had ambition for the peak; Trice already she’d eliminated the weak. A lick of charm, males ate from her mitten; Runt, especially, reduced to a kitten. What she couldn’t obtain with just feminine wiles, Lily removed with a drop from her poisoned vials. Regardless of whoever was leader day-by-day, everybeast knew don’t cross were-coon Fay. As den-mother, her power was wide; Get on her wrong side? Your tail was fried! But one thing was true across all the moon’s phases, the bottom of the heap was reserved for tree grazers; Were-beaver serfs – they might not be free, but leaders beware … they could still fell the family tree. The poet's reading: If you like to hear the bard's own reading of this story, there is a sound file available on the Brickscalibur Discord server here. I don't think I can upload to here directly (or to Flickr). Build notes:
  3. Salt is the chief export of the Westersands. A critical ingredient for preserving food across Historica makes the work in the heat of the desert a worthwhile venture. Camels carry it out of the desert into the towns and cities of Kaliphlin and beyond.
  4. My entry to the "Gradient" category of the 2022 Summer Joust. And also an Historican urban legend... Noone really knows if Galder survived the encounter, to which Guild he belonged, or even if he actually existed. But anyways. This, kids, is why you shall not forget to deactivate your planar portal once you're done with today's experiment.
  5. The University of Petraea is pleased to announce the opening of its new Doctorate of Historica program! (The University would like to thank Erudhalion Sansael / Gabe for capturing this announcement in a picture) What is the University of Petraea's Doctorate of Historica program? The Doctorate of Historica program is a peer-reviewed, multi-disciplinary degree program designed to encourage you to advance your building skills across a number of different areas. By the time you have finished the program, you will be certified in most major historical building techniques and subject areas. The program consists of multiple Disciplines, each of which has several Subjects. Over the course of the program, you will build MOCs that cover these techniques and subjects. Disciplines: Technique-Related Disciplines Architecture Landscape Design Hydrology Other Techniques [*]Content-Related Disciplines History Military Science Trade and Law Agriculture and Zoology Anthropology Geography Subjects for each Discipline: Architecture roofing -- Demonstrate mastery of three roofing techniques, not including using standard LEGO slope bricks. Each technique is a separate certification. See examples here and here. wall techniques -- Demonstrate mastery of three advanced wall techniques. Standard, studs-up walls of bricks are not included. Each technique is a separate certification. Examples include (but are not limited to): 1x1 round plate walls (a la Derfel Cadarn) SNOTted tile stonework half-timbered Tudor style wooden walls [*]round walls and towers [*]roof rakes (the inclined end of the roof between the eaves and the ridge; see explanation and a great example from Derfel Cadarn) [*]advanced windows and window frames [*]advanced SNOT -- See question below for an explanation [*]Landscape Design trees (demonstrate mastery of at least three different tree building techniques; examples here and here) flowers and dense foliage landscaping studs up rocks and cliffs two of: sand dunes snow and ice extreme environments (lava, caves, acidic pools, etc) sideways rocks (studs horizontal) [*]Hydrology four of: still water (lakes, ponds, ocean without waves, etc) waves flowing water waterfalls underwater [*]General Building (Other Techniques) minifig posing interior design forced perspective microscale one of: lighted builds (e.g., light bricks, LEDs) movement-enabled (Power Functions, or manually operated via gears or other mechanisms) mosaics, stained glass, or complex SNOTted floor designs brick films [*]History A special discipline, wherein you must build three MOCs depicting significant events in Kaliphlin's history (you make up the events, or use whatever existing history there is). You must also supply a story of suitable length and quality describing the historical event pictured. At least two of the history builds must consist of at least three different pictures, either different scenes altogether, or the same scene at different moments in time, with changes to the scene such as figure movement. [*]Military Science battle scene siege fortifications military camp [*]Trade and Law marketplace manufacturing one of: caravan / shipping by land shipping by sea / water [*]two of: arresting criminals and/or jail courtroom governing body (king, council, etc) [*]Agriculture and Zoology three of: crop farming raising livestock fishing harvest time logging [*]brick-built animals -- Brick-built animals, birds, or fish, realistically rendered using advanced or innovative techniques. Number of animals should be commensurate with their scale -- three or more if they're approximately minifig sized. [*]Anthropology two of: city scene village life countryside scene tribal scene [*]life in Kaliphlin [*]two of: life in Avalonia life in Mitgardia life in Nocturnus life in Valyrio [*]Geography four of: mountains or cliffs oceanside or river scene forests swamp desert grasslands [*]Culture pick 2 of the following: Theater Music Art Current minimum subject count to graduate: 51 total, 24 technique-related, 27 content-related Cool. How do I get started? If you're a member of a Guild of Historica, just start building! If you're not, you'll need to join a guild first. See instructions in the first post of any of the guild threads. How do I post my MOCs? Post each MOC in its own thread. It would help if you prefixed the topic title with "UoP DoH"; also tag it with "Petraea University" and "Doctorate of Historica". In your post, be sure to indicate which subjects you would like this MOC to qualify for (up to a maximum of four). Then post a comment in this thread, with a link to your new topic. How does the Peer Review work? After you post an MOC, if four currently active Kaliphlin guildmembers approve of it, by posting comments stating "+1" or "I approve", then you're certified in that MOC's subjects. However, if three Kaliphlin guildmembers vote against certification, they can veto the approvals, even if four or more guildmembers approve. If someone posts a veto, they must also post a comment indicating why, and what you can do to improve the build so that it passes. I just built a great MOC (before DoH started) that covers some of the subjects; can I get credit for it? On joining the program, you may get four "advanced placement" credits for recently built MOCs. The MOCs must have been posted to Eurobricks on or after June 15th 2013. Just post a comment in this thread stating that you're joining the program, and you'd like credit for a previous build. Put in a link to the build (which must have been posted in GoH), and state which subjects you'd like credit for. It must go through the same peer review. Peer reviewers should post their comments in the MOC's topic, not this one. Can I use MOCs that I'm also building for another challenge or contest? Yes, you can. This program is all about improving your building skills, and if you do some great work for a challenge or contest or whatever, and want to get credit for it, that's fine. But make sure that it's really a good example of the subjects and techniques. Do I have to post the MOCs in the Guilds of Historica forum? Your MOCs must be posted in the Guilds of Historica forum or LEGO Historic Themes forum. It is OK if they have been posted somewhere else first. To ensure that most reviewers see your MOC, we recommend you post it in the Guilds of Historica forum. Can I just quickly build a bunch of mediocre MOCs and get my titles? You could, if you could convince the peer-reviewers to certify your builds. But you'd only be fooling yourself. And your mediocre builds would be up here for everyone to see. Is that worth a lousy title? This program is not about the titles, it's all about improving your techniques and styles, and getting you experience in building across a wide range of subjects. So I'm reviewing someone's build, and it's pretty good, but not stellar. Do I approve it? Tough call, right? Well, the goal of the program is that everyone who completes it will have demonstrated basic mastery of the techniques and subjects. That doesn't mean they have to be world-class in those techniques, but the quality should be high enough that you can say, "Yes, they know what they're doing when it comes to that technique." The key phrase is "basic mastery" -- you have to demonstrate mastery, not just crank out a small, mediocre MOC that checks the boxes, but on the other hand, that mastery is "basic", not amazing, or world-class, or even innovative. OK, basic mastery works for technique-related subjects, but how should I judge content-related subjects? When building for the content-related subjects, students should ensure that the build fully explores the subject. Since these subjects are not testing mastery of a building technique, students need to demonstrate instead that they can create a build that represents a well-thought-out and fully realized scene concerning the subject. Reviewers should expect that the build does not just present a small, standard representation of the subject. Let's take the example of the crop-farming subject. Is it enough to show a farmer tending to a single plant? Perhaps, if the plant and scene were really exceptional, but most likely not. How about a row of crops, with a farmer and a scarecrow? That's getting better, and if very well done, it could be approved. How about several rows of different types of crops, with several farmers doing different tasks (one weeding, one harvesting, one planting), a scarecrow, a farm cart and horse, a barn, and some good landscaping. Assuming the build quality is good, that is definitely a well-thought out build that well represents the subject, and would be easily approved. How long is the program? The program is currently open-ended. Work at your own pace. This is not a race, and you're not competing against anyone. It's about you advancing your building techniques and styles. I'm in a different guild; can I participate? Definitely! University of Petraea has a very diverse student body, from all over Historica. As long as you can pay tuition, you're welcome here. Speaking of tuition, what if I can't pay? No problem! See our financial aid office. You might want to bring a wagon to carry back all to forms you'll have to fill out. You may also pay in chickens, fresh salmon, and dark chocolate. How do we track who has been certified for which subjects and disciplines? You are responsible for tracking your own progress through the program. You should do this in the DoH Registrar's thread. Make one and only one post in this thread where you'll track your own progress. When you complete an MOC, edit your post and add the MOC. Once the MOC has been certified for its subjects, edit the post again, and update that MOC's entry to reflect the certifications. So your one post in that thread will have a list of your MOCs, and for each MOC, a list of the certifications achieved. You might want to keep a count of total certifications at the top or bottom of your post, along with any interim degrees you've achieved so far. What happens when I complete the entire program? You get the praise and admiration of your fellows! Plus, you receive the title of Professor of Historica, are qualified to lecture at the university, and can use the faculty lounge and golf course. Do I receive any titles after completing some of the program but not all of it? Various titles are granted or in common use for students in the program, although students generally don't use the lower-ranking titles (Apprentice, Novice) except in a derogatory fashion. Once you are certified in a subject, you're considered an Apprentice in that subject's discipline. If you meet all the requirements for a discipline, you are a Tradesman or Bachelor in that discipline. Once you acquire three Tradesman or Bachelor degrees, you attain the title of Master. Once you acquire two Masters (or six Tradesmans or Bachelors), you attain the title of Doctor. After three builds you're considered a Novice, regardless of whether you've completed any disciplines. After seven builds, you're considered an Adept, regardless of whether you've completed any disciplines. I have a great idea for a build; can I substitute this idea for a subject? Yes it is possible, although not common. You may apply for a substitution by sending a PM to the Assistant Dean for the DoH Program (NiceMarmot) or the University President (SkaForHire). Note that allowed substitutions are rare, and are mostly granted only for extreme shortage of bricks. What qualifies for the "Advanced SNOT" building subject? SNOT is Studs Not On Top, but you probably knew that. Advanced SNOT is a bit of a "I'll know it when I see it" subject. The reviewers should be flexible about techniques, but still hold students to a high standard. Recommended techniques and styles include having studs pointing in at least three different directions, using multiple types of SNOT bricks, and having studs at angles other than 90 and 180 degrees to horizontal. Using a few headlight bricks, Travis/Dalek bricks, or 1x1 bricks with stud on the side to put a few tiles or slopes at 90 degrees is not going to cut it. There are many good discussions of SNOT available on the InterScrolls; the University can recommend Didier Enjary's classic Advanced Building Techniques Guide. How do the roofing, wall, and tree subjects work exactly? Regarding the roofing and wall subjects: The text "Each technique is a separate certification" means that each technique can be separately judged -- a judge could approve one technique and deny another, even in the same build. They are each different subjects as it were, and count towards the maximum of four subjects per build. However, the trees subject is just one subject, as is the brick-built animals subject, and they only count as one subject each towards the maximum, even though you (may) have to build multiple trees / animals. In fact, it is acceptable to spread these subjects over multiple builds, acquiring partial credit with each build -- there is no need to have all the different types of trees in one build. Just make sure you ask in your final build for final certification, and reference the previous builds. If you do spread them over multiple builds, they only count towards the maximum per build in the final build. How big do my builds have to be? For most subjects, there is no minimum or maximum size. See subject definitions above, as some do specify a size. However, your builds should be large enough to clearly demonstrate your mastery of the technique or subject. In some cases this could be done with a very small build, but in most cases a larger build will be required. The University finds that most students have success with builds of 16x16 or larger. Remember the goal of the program is not to crank through the subjects with the minimum effort possible, but instead to push yourself and advance your own building styles and techniques. You should be pushing yourself outside your comfort zone. I built a huge MOC; can I get more certification in more than four subjects for it? Very large and diverse builds may request more than the standard maximum of four subjects. Each request will be reviewed individually by the Assistant Dean for the DoH Program (NiceMarmot) and/or the University President (SkaForHire), with input from the peer reviewers. Even if the build itself is huge, the area representing each subject must still be a decent size. In general, don't bother asking for an exception for builds that are smaller than two 32x32 baseplates. I spilled shadows all over my term paper, blurred it quite a bit, and wrote it on top of a picture of my bedroom; is that OK? The University is known throughout the world for its very high standards, both for its professors and its students. We expect the highest quality work from our students, and therefore will not accept work that is out-of-focus, dark, has distracting backgrounds, or is otherwise of low quality and care. Lousy photography is not subject at this university! Students are advised to take their time, get some good lighting, and at a minimum, put a sheet, towel, or posterboard/foamcore behind their builds. There is plenty of good advice on taking photos of builds on Eurobricks. Can I use an LDD build? The university prides itself on being on the leading edge of education technology! So LDD builds are acceptable for DoH credit. However, judging of LDD builds will be at a higher level, as you are not constrained by your brick collection. So the judges should have higher expectations and criteria for LDD builds. I don't like some decision made by the reviewers / the University / etc; can I appeal? We are working on developing a Board of Appeals for the program. More information to follow. Contact NiceMarmot or SkaForHire directly in the meantime. Or just revise your MOC and suck it up ;-) I posted a build, and requested certification in four subjects, but have been denied one of the subjects; can I ask for a certification in a new subject for the same build? You may retract a requested subject, even after it has been denied, and request certification in a different subject in the same build. For instance, if you requested certification in advanced SNOT for a build, along with three other subjects, but get feedback that your SNOT is not so advanced after all, you can retract it and request a different subject for the same build, e.g. roofing. You may do this twice per build. Can I build anything I want? Yes, but builds which bring the good name of Petraea University and its inestimable staff into disrepute are not permitted. Is hazing allowed? Absolutely. However, make sure you leave no permanent marks or damage. Will I be taught by Prof Frankenstein or Prof Leibniz? You should be so lucky! Faculty assignments are posted outside the Registrar's office. I'm a werewolf from Nocturnus; can I eat my fellow students during the full moon? Absolutely no consumption of fellow students, staff, or faculty allowed. Punishable by banishment to the Null Void. And believe us, we have professors who can definitely send you there! Is University of Petraea going to win the big game against Qarkyr Tech this year? Definitely! The Sand-Worms are going to stomp all over those lousy Miners! Go Worms!
  6. LordDan

    Albion Bookstore

    Nestled in the busy streets of the city of Albion in Avalonia is a cozy bookstore. Although small in size, it is packed from floor to ceiling with books of all shapes and sizes, and is renown for being one of the best places in Historica to find knowledge. From ancient tomes to magical spellbooks, Nocturnus cookbooks full of questionable recipies to Varlyarian romances, any type of book can be found here, for the right price... Notes: Hi guys! This is a 8x32 Modular Bookstore I built for my LUGs build challenge . Of course, I decided to build mine medieval themed and set in Avalonia. I posted this a bit ago on Flickr, but hadn't gotten around to posting it here until now. Hope you enjoy
  7. Fleshing out Embervale Castle...and taking part in this year's Summer Joust, in the "Subterranean" category. --- Guard Captain's log, arcane date-time 140630B SUM 1322 Intruders broke into the basement. Two killed, two captured. One vanished. No own casualty. Minor material damage. Prisoners interrogated: they’re from the Adventurers' Guild, tasked to retrieve some magic gizmo (see attached drawing). Contracting party unknown. They had a map marking the hidden room in Lord Dresghar's cheese cellar. I'm off to the city to have a word with the representative of said Adventurers' Guild. Side note: the trap in the goblins’ crypt was triggered. No need to feed the plant-thing below before next week. --- Level 0: from the scullery, access to the well and to the storage room below (with a handy goods elevator - carrying barrels while using a ladder is quite a delicate task). Level -1: just a regular storage room, with food and jumble. Level -2: the goblin guards' crypt. The idol's pedestal is held together only due to the friction of its side plates. Messing with it - e.g. removing the idol - triggers a trapdoor that leads direcly to the lower level. Concealed behind a sturdy, regular stone wall without any secret door, this level also includes a treasure room shielded by a shadowguard... Level -3: let me introduce you to Eriaxis Monstrosa, a subterranean carnivorous plant from the Kolgari realm, that definitely appreciates the snacks the trapdoor above keeps sending it! Level -4: the cheese cellar and the well. And a secret door hidden in the wall, that leads to a (rather disappointing) secret room...
  8. A "military" build to flesh out Embervale in the Historical Settlements and one day get it included in the "Avalonian Sites and Monuments: a comprehensive guide"...and also my entry for Brickscalibur's "Interior Architect" category. Here are the command room and the armoury of the castle of Embervale! (Global photos in the hidden section) The story - Chronicles of Embervale Episode : To arms! Featuring… Alrune - The Elf Maiden, Lady of Embervale, mage Dresghar - The Chronicler, her faithful uncle, erudite Evrart - The (recently promoted) captain of her guards Gram - A guard Rex - The guards’ pet tarasque Goblin guards, skeletons "So, how are you doing?" Dresghar cheerfully asked the captain. Brooding next to the window of the command room, his arms crossed and his eyes gazing into space, Evrart let out a slight sigh but did not answer. Shortly following their expedition to the druidic mausoleum, out of the blue, Lady Alrune had come up with the unfortunate idea to appoint him as the captain of her guards. Her goblin guards. Only recently had the pesky little thugs dropped the idea of eating him, he wondered how she could think they would obey him anytime soon. "Are you alright?" Dresghar repeated. Evrart sighed again and gestured toward the courtyard on the other side of the window, where a few goblins were enthusiastically poking each other with blunt spears. "I’m trying to get them through basic training, sir. Teamwork. Hierarchy. Elementary hygiene. Stuff like that." "And it doesn’t go as intended?" "Oh well, they happen to follow my orders from time to time. And they know which side of a spear is supposed to be pointed at the enemy. I guess that’s a start." One of the goblins tripped over his own weapon, fell in a puddle, and made all the others giggle foolishly. "Let’s just hope the lady doesn’t have short-term military ambitions, sir." Evrart turned his attention away from the goblins – his goblins – and observed Dresghar snooping around the command room. It was a large study located in one of the most ancient parts of the castle, reflecting the architectural style of the humans who had built the early stronghold rather than the ornate design of the elves who had later besieged it, won it, and rebuilt it. The successive elven governors of the castle had kept the room as intact as possible, going so far as to hire human workers to renovate the elaborate parquet floor and furniture. Lady Alrune’s father, who had used the place as his headquarters during all his campaigns, was allegedly the first to add his coat of arms and colours on the walls and decorate with personal items and weapons. "Do you know how to read and write?" Dresghar suddenly and unexpectedly enquired. "More or less, sir," Evrart replied after a short hesitation. "The baron I used to serve taught me how to sign my name and read simple messages." "Well, I guess that’s a start,” the elf sneered. "Now that you’re an officer of Embervale, you’ll need to participate to administrative tasks as well as military ones." Evrart rolled his eyes. "Very funny, sir." "Oh, I’m not joking," Dresghar replied with a mischievous smile. "There. Here are the books where my niece was recording her military expenditures. She’s very bad at accounting, even you can’t do worse. Give it a try!" And, still smirking, he left the room and abandoned Evrart with a pile of books and the unpleasant feeling of being snookered. First, irksome goblins, and now administrative chores. Why did he come to Embervale already? Oh, right, he had no place to live when the baron got rid of him, and he deemed the lady here as a respectable person. --- He spent the rest of a day – an eternity – struggling to decipher the tiny, tight handwriting of the said lady. He was almost concluding she had encrypted her writings, when an ear-piercing shriek shrilled. He froze, all senses in alarm. And soon, he heard the distinct sounds of a scuffle right from the next room. The armoury. He rushed out, only to find three panicked goblins trying to fend off a much larger group of skeletons. Good old stupid skeletons, wielding decaying weapons, fighting bluntly without a hint of cooperation. Not that it really put them at disadvantage against the goblins, who were hardly better at tactical thinking. Frightened eyes were peeking out from the door that led to the guards’ dormitory: the rest of the goblins, not even helping their comrades in need. And, much to Evrart’s surprise, Alrune was in the room too. Unarmed, her hair undone, wearing a white nightgown, she was trying to comfort the guards’ pet tarasque cub. He briefly wondered why she was playing damsel in distress instead of fighting, but chose to focus on more immediate issues. "Get out, you wimps!" he shouted at the hidden goblins. "Take weapons and fight!" He heard them squabbling and moaning, but only one of them hesitantly ventured out of their lair. And stopped halfway when he noticed he was alone. Exasperated, Evrart crushed a few skeletons out of his way and reached the strongest among the fighting goblins. "Gram, make those cowards come out! If any of them dares to resist, feel free to tear off their ears – or whatever else comes to your mind!" The goblin flashed him a vicious smile and headed to the door. A few squeaks and screeches later, the whole company was in the guards’ room and frantically grabbing the nearest weapons. "Leave those freaking spears alone! Take clubs and maces!" the captain yelled. "Clubs and maces, you freaking fools!" Gram repeated while dropping her own spear. And, much sooner than Evrart had expected, all the intruders were shattered. --- The goblins cheered and drank all night long, boasting at their military prowess. The next morning, their captain was in a foul mood and had a severe headache when he met Alrune for their daily brief. "I regret to say that, but I have yet to find where the skeletons came from," he reported bitterly. "Really? They simply come from the basement. I animated them in the catacombs under the castle." He recoiled, staring at her in disbelief. A silence fell. And last. "I’m what your people call a dark elf, and I’m a mage," Alrune finally stated, her voice deeper than usual. “How could you not expect me to know enough necromancy to animate a few skeletons?" "If you say so! But why the heck would you do that to attack the armoury? I mean, your own armoury?" "It was a live exercise for the goblins and you! Or rather, an undead exercise," she added with a slight chuckle he found appalling. A rather puzzled Alrune watched him leave the room swearing under his breath. She had given him a trusted position, helped him train his men – err, goblins, and yet the guy was still as grouchy as ever. Oh well, humans. Strange people, really.
  9. The build: The Rise of Slågö Farm The story: Marija Slågö ran one of the most productive horticultural centres in Notomys. While the land had always been fruitful, Marija’s hard work, shrewd business sense and innovation had taken it to new heights. This had seemed unlikely even one year earlier. Back during the Drow-Elf civil war, Marija’s husband Grigor had been wounded defending the hamlet. Several years trying to fight off infection and caring for her increasingly debilitated husband had seen the farm slowly neglected. When Grigor finally succumbed to death, Marija was left with two toddlers and one newborn. Some in the village urged Marija to abandon the farm and return to her childhood village. Marija had other ideas. Leaving would mean betraying her husband’s dreams and leave their children ignorant of the home they’d built together. Instead, she vowed to turn the farm around. First, her mother-in-law Đoris moved in to assist with caring for the children. The homestead itself was built around a large, stone storage room perfect for storing the root vegetables that were their staple crop. Accessed through a wooden ladder, the second floor was a single room, dominated by a large bed with enough room for Marija, Đoris and the two wriggling toddlers. The infant, at least, had its own cot. A small kitchen, play area and Gregor’s dented amour completed that floor. A small attic completed the structure. Ever since the war, Marija kept her bow and a full quiver up there; with windows on each side, she could defend the homestead from all sides. Marija’s second intervention was to sidle up to the local gnomish tinkerer and convince her to develop some new fan-dangled beehive prototypes. Marija had noticed that, the more active the farm’s bees, the more plentiful their crop. One of the local wood elves even volunteered to maintain the hives in exchange for a small portion of the honey. With the new beehives working a trick, Marija also increased the wildflowers surrounding the farm. While some neighbours considered this a waste of precious labour, Marija was convinced it would support her valuable pollinators. While she didn’t yet have a buyer for her abundant flowers, she was hopeful the well-to-do Varlyrian newcomer in town might be persuaded to purchase some. Finally, Marija also scaled up her manure production. She liked to repeat the story of the visiting scholar from the University of Petraea who’d tried to convince her that soil in the Enchanted Forest was so fertile, you could plant beans anywhere and overnight expect to find a giant beanstalk. The truth every Avalonian farmer knew was that soil gave back what you put in – and that meant compost. So Marija struck up a deal to secure copious amounts of the best manure available: centaur manure! Forest fillies were regularly seen lugging bulging sacks up Slågö farm track, leaving shortly after, light of step, and accompanied by the clink of coin. This season, Marija and Đoris’ efforts had come to fruition: a great crop of spuds and peppers; pumpkins, red and green gourds well on the way; and the full crop of giant corn sold even before it matured! Of course, none of it would have been possible without the support from the other women of the village, many of whom had lost their own relatives in the war. Inspired by stories of the Avalonian Oak Maidens and Sword Sirens, Marija was one of the founding members of a small archery militia, alongside the trapper Jultarra and the hunter Roisin. As a small way of giving back, Marija had chosen to host a banquet to mark the graduation of four new, fully-fletched members of the archer’s guild. First up was Ari, manager of the local delicatessen; next was the fisherwoman Sofia; followed by Bess, whose mother ran the tavern. The last to attempt the test would be the Cyclops Scythia. This would be her third attempt, having struggled to overcome her lack of depth perception. To assist Scythia, the other guild members had pooled funds to buy her a crossbow. Hopefully this time would be different - at the very least she had been warned multiple times not to hit the old beehive! The cast: The Slågö family and helpers Marija, Kalene, Miri, Đoris, Cara, the cat, the bees, Medb, the chickens, the armadorses The centaur gong farmers: Đamerus, Thalile, Sophare The archery guild: Jultarra (trapper), Roisin (hunter), Ari (delicatessanier), Sofia (fishmonger), Bess (publican's daughter), Scythia (Cyclops), Zara (butcher), Joan (baker), Alice (candlestick maker), Agnes (shopkeeper), Donika (shepherd). Build notes: More photos on my Flickr album.
  10. The build: Lord of the Flies Agaric The story: Mushrooms were big business in the Enchanted Forest and one of the best mushroom groomers was Flix. The pixie specialised in painting fly agaric mushrooms, making sure their white spots were vivid and perfectly round. While mushroom grooming was often a relaxing task, Flix was always wary of insect attacks and kept his rapier with him at all times. Build notes:
  11. Previously... The Architect's Ascension: Part IV Arama sprinted through the windy passages, narrow alleys, and cobbled streets of vast Illaryian. Then she jumped onto a roof and caught sight of Ristoro hurrying through the thoroughfare far ahead. She rushed on across the roofs, leaping the gaps, landing with only a soft thud, her cloak floating out behind her. Arama rushed on across the roofs, leaping the gaps, landing with only a soft thud, her cloak floating out behind her. Suddenly Ristoro heard something above him. He looked up and he saw a shadow watching him coolly from the roofs far above. Now he was even more afraid of the ragazza who had followed him so quickly and found him without erring far in the depths of the greatest city in the realm. He looked up and he saw a shadow watching him coolly from the roofs far above. He couldn’t outrun her, and he knew he didn’t stand a chance in a fight—he didn’t want to kill her anyway! What could he do? There was a bridge. At least Ristoro knew how to swim! He threw off his sword and sprung over the side, landing in the canal below with a splash. Arama knew the canals like the back of her hand. With one deep breath she plunged off the rooftop, tucking her dagger in her sleeve. The canal here was deep and narrow. Arama landed on the other side of the bridge, pitching far below the depths of the water. She spread out her arms to slow her fall. In another second Arama had Ristoro’s doublet in her hand. She lifted him up against the wall on the side of the canal, but she had to let him go to get a breath of air. Ristoro scrambled up onto the cobblestones, but now he was in a cortile with only one entrance, where Arama De Cioto now stood. Ristoro Moccenigo shook in an almost unreasonable fear. Now he was in a cortile with only one entrance, where Arama De Cioto now stood. “Cieli! Just get it over with!” he screamed, petrified. "Just get it over with!" Ristoro screamed. “Stolto, does it look like I have a blade in my hand?” Arama answered with affected dryness, showing her outstretched and empty palms to him. “Così,” Ristoro started nervously. “You aren’t here to seppellire a blade in me?” “No,” she said sweetly. “I just want you to talk. Why didn’t you answer the question Luca asked you?” “You want to kill my fratello and not me?” Ristoro asked, unable to swallow his saliva. For reply, Arama’s eyes glittered. “It’s no use, there’s no point! Ilazio already told the De Fioris that–” “I know,” Arama said, a perturbed glimmer passing across her face. She hadn’t really known that. So it really was too late. She grit her teeth. They just had to ride it out. It sounded like a very dangerous storm. It was time to be brash and reckless. “Vedo, you probably know what Ilazio wants to do,” Ristoro said in a very low voice. “He’ll kill you and il nostro caro Rego!” he warned. “Let him do it,” Arama replied brazenly. “If he kills me it wouldn't matter. But he can’t prove anything he says.” “You, like Signore di Carlo, underestimate mio brother. I’ve seen his plans and correspondences, De Cioto!” “It doesn’t matter what he knows,” Arama smiled thoughtfully, “it matters what he can show, what he can get people to believe. It's not the first time he’s spread false rumors. He would never live another day if he assassinated the Rego.” Arama looked defiantly at the waters of the canal behind her. “Then, I believe,” Ristoro answered, “he will kill you.” A sharp hiss echoed throughout il cortile. Both Ristoro and Arama were caught off guard. They both paused, without further discussion, each searching the dim backstreet courtyard for signs of any intruder. Arama let her knife slip down into her palm again. Then all of a sudden, a shadowy figure, contrasted by a drawn sword with golden hilt engravings, leapt from a window in the stone building behind them, landing beside Ristoro who immediately began to back away. A shadowy figure, contrasted by a drawn sword with golden hilt engravings, leapt from a window in the stone building behind them. The shadowy figure pushed back his hood. Ilazio Moccenigo had heard every last word. .-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. “Buona serata,” I greeted gruffly, my sword pointed at the two traitors. One had succeeded before in obstructing my plans, but questa notte, I would ensure that they both failed. I began moving towards them, then stopped as I saw a flash of metal. Arama drew a hidden dagger from within her clothes. “Certo, buona serata!” Arama had drawn a hidden dagger from within her clothes, but she didn’t stand a chance against my long, sharp blade. Then, when Ristoro tossed her his sword from the bridge where he had left it, although she caught it deftly in the air with her other hand, I could tell that she was more accustomed to fighting come una assassina rather than a proper duelist. Ristoro tossed her his sword from the bridge where he had left it. Her arms seemed to be shaking slightly, and her footwork was like a tigress ready to pounce upon her foe from behind, not from ahead. But she was light and agile, and playing right into her strengths, Arama ran for it, quickly scaling the walls of il cortile until she reached the roof above. In return, I gave chase. She was light and agile. I could hear Arama’s breath from above me as she silenziosamente prepared to leap across to the nearest roof. She would never make it. “Don’t!” I yelled from the roof below her feet which I was quickly pulling myself up onto. “What do you care if I do?” Arama murmured in reply, but before she got a chance to, I grabbed one of her moving feet, rolling onto the roof beside her. Arama was about to jump to the other side of the street. Arama threw herself down beside me and I spun out of the way just in time. I felt her knife sound against the terracotta altana as it dug deep into the spot where my chest had been a moment before. Her dagger was stuck there now. Arama swept her feet at me as I leapt up and took a better stance upon the roof, but she was too far away. She had to hold up her sword to me. I had the advantage now, but I was still waiting for something unexpected. So far, only I have delivered soprese. Arama stood on the defensive, frustration written on her visage. But I wouldn’t commit. “You want me dead,” I smiled at her eagerly, “not the other way around.” “I wanted to get out of here,” Arama whispered sulkily, pulling her mask below her mouth to breathe, “you wouldn’t let me get away. So if you don’t want me dead, climb down, or let me jump.” “Letting you make that jump? Not if I don’t want you dead. But maybe I do, so go ahead.” Arama made a gesture. “But I’m not putting away my sword. Do you think I am some stolto like my brother, to just let you kill me?” Arama laughed. “Tell me again why you’re mad at me?” she asked. “You killed my father,” I hissed, “and your Rego will pay, just like you, stupida girl. You think life is nothing? You take your own and others pretty carelessly.” “Don’t become careless with yours,” the girl replied, sweeping at me at last with the edge of her sword. Our blades met with my parry and swift counterstrike. Before Arama could recover, I struck out again, the force behind my blade driving her back along the steep roofline. We drove quietly back and forth at each other, our swords ringing through the otherwise silent night. With efficiency, I contrived to drive her back with each of our moves, using forces similar to those which balanced a crane in my father’s constructions to turn everything to my advantage. Arama’s strikes became more wild and her defense mere seconds from la morte. She was still smiling though. Infine! There was a gap, a risky manovra with ricche ricompense. I lunged, hoping my feet would not slip on a loose tile, my glittering sword striking true. Time seemed to slow. A shuddered breath escaped the lips of mia avversaria. I did not wait to see my vittoria. Quickly, I retracted my blade and swung, using shear impact to dislodge the sword from her clammy hands. Then I mercilessly shoved her off the narrow roofline while she looked down at the ever growing blood stains on her fancy clothes. My sword had gone through the chainmail that she wore beneath her dress. Only one image clouded my thoughts, the image of her shocked, and forse scared, expression followed with ragged breaths and dripping blood, an image branded into me. Ristoro backed away from the crumpled, limp form that ended on the cobblestones below. “Ilazio?” he said, his voice filled with discomfort and uncertainty. He shuddered again as I dropped to the cobbled streets below, this time with my gold-inlaid sword sheathed. Mio fratello looked confused, his eyes going back and forth between my demented visage and the bleeding corpse that was Arama di Athena De Cioto. Finally making up his mind, he darted for l’ingresso del cortile. I simply turned and watched as he scurried away. My attention then shifted back to the velvet liquid running freely through the cracks in the cobbles. More blood would flow, abbastanza presto. I unsheathed my sword slowly, letting its ring echo, while I walked over to the shuddering figure, covered in her own blood. No, not quite a corpse yet. The fall had only been about a story, and she knew how to land, although she must have been very bruised. My sword had only pierced her side, not her heart. Not yet. “I'm not afraid of you,” Arama whispered, looking up at me kindly, her breath increasing in pace and raggedness as I descended upon her like a ravenous Mitgardian wolf. I stood over her, the tip of my blade less than a millimeter above her beating heart. The girl still struggled like wounded prey, trying to back away. Maybe she did have another dagger, but she couldn’t use it now. She was dizzy and sick. Arama could barely lift her head, she was so weak. My sword followed, forcing her to concede. Arama let herself drop onto the stones, looking around, to make sure that I was the only one with her. She saw through a black haze, my sword hanging above her. Her last knife dropped from her hand. “Tell Luca I love him,” she said, whispering, wincing and hiding her face behind her arm. I craved that! I was overjoyed to hear it, my entire case proven by its denier! In my mind her guilt was sealed now. But… still. My heart rate increased, breaths ragged as the maledetta below me. Soon, every rag of the vendetta I wanted would be mine! I roughly grasped Arama and bent my sword down to her throat, prepared to strike home. Suddenly her unusually neat hair, wandering in wisps below her half drawn hood, was the same hue as Aurelia’s. I shook my head, scowling fiercely—this was not the time for doubts. Did my padre look this way before di incontrare la morte? I must, I must kill her! As I looked down at her, the image flashed again, then images of mio papà coursed through me. “Go ahead, I guess it was always coming to this,” Arama shrugged, tears falling down upon her stomach and mixing with sangue. I lifted my sword arm up once again, this time to kill! I made a bloodthirsty roar—but then I immediately dropped my blade to the blood-stained pavement. “Bene! I can’t,” I said at last through ragged breath. I staggered away from Arama. “This isn’t what I wanted.” “Che cosa?” she asked meekly. Her arm lowered from her face, and she looked at me with a tired, scared and confused question in her eyes. “I saw him, mio padre in my mind. Revenge won’t bring him back from la morte. It’s only a path of destruction… per tutti!” I said, facing away from the girl who had almost become a corpse. My breath was still coming rapidly, my heartbeats deafening every other sound. I was on the verge of spinning round, of doing it, and of taking my own destruction too if I had to! But I forced myself to speak, and mio voce came from a different person, a body, not a mind. “Arama, I just realized… what you did was horrible, but if I killed you now, just for vengeance, to satisfy myself… that would be horrible too!” I cried. I faced Arama De Cioto again and walked over to her, leaning in close to her teary face, where she had placed her palm and left a stain of blood. Then I whispered into her ear, pleading with her even though she was completely in my power, “Just take my forgiveness and go!” “I’ll love you for this,” Arama replied with a sudden merry feeling waving over her body. She pushed me away from her with her arm and closed her eyes, taking in a rasping breath. That confused me. She loved Luca di Carli! Would she betray him this easily? Is that what she meant? Maybe she just used the word carelessly… or maybe Luca was just like Prince Råiden to her. Would she betray him because I let her live even though it was my deepest desire to slit her very throat, simply because I couldn’t, I really couldn’t, kill her? She pushed herself off the stonework, one hand stopping her blood from flowing too freely, supporting herself on the wall with her other hand. I could tell her whole body was jarred by her fall. Maybe she had some broken bones. She still might die—was it crueler to leave her here than to run my sword through her side again? “No, wait, Arama,” something inside of me twisted, “I… I can’t let you go like this. Non c’è modo…” She looked at me with confusion in her eyes. “Why not?” she asked doubtfully. “You might die before you found help. That would just be more cruelty,” I said, looking boldly at her, as frankly as I could, although something rebelled in my stomach. “I never wanted to be cruel or evil! I can’t bear death, Arama. I don’t really want to return murder for murder.” I hung my head, my fists clenching and unclenching convulsively. Arama looked at me blankly. “Che bene,” she murmured. “I thought you wanted to kill me.” “I did.” .-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. Arama’s head throbbed profusely. She reached underneath the uncomfortable blankets placed on top of her and winced as she located the wound. So it had happened in verità, it wasn’t a dream. She hurt all over anyway, so it wasn’t like a surprise. Arama growled at the pain. He had told her, “You might die before you get help. That would just be but more cruelty,” before helping her to a farmacista. “You’re really thinking this through,” she had almost retorted. But she couldn’t understand what he was thinking. How could anyone change at such a moment? Maybe after you killed someone, then you might repent. But this was really weird. Although Ilazio had saved her life, and been very emotional about it too, now he seemed rather cold to her. She had made a few attempts at light conversazione to distract herself from her pain, pain that the brooding man sitting on the stool opposite her bed had caused and didn’t seem to care that she was suffering, and he had all but ignored her. How could he care for her all of the sudden? To help save her life, to give her food and water, and even do his best to make her comfortable. Arama tried to see through the man. She had met one or two pacifisti before, tame people, but she had never heard their stories. Was this how it happened? She didn't understand. These thoughts only made the throbbing worse. Arama’s head sagged back against the soft pillow, darkness enclosing her as her tired eyelids fluttered and then shut. Her breath came normally now. “Grazie,” she muttered in her sleep. “Molto grazie.” .-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.
  12. The woods of Avalonia were home to many critters, familiar and rare, wild and civilised, magical and mundane. One that was rarely sighted was the shy talzoin. Sometimes called “cave-bears”, the talzoin lived underground in the Wizard’s Spine mountains. The bipedal creatures were covered in thick grey fur and sported four eyes, which granted clear sight in the dark caverns and tunnels they carved in their subterranean domain. On odd occasions, talzoin would emerge into the surface forests for a spot of moonlight.
  13. The build: Hunting the blue woolly eel (Anguilla galidoris) The story: Every spring, baby blue woolly eels migrated up rivers from the ocean, a highly anticipated chance to catch the small delicacy. Its ocean breeding grounds had never been found, a mystery the mermaid Ciara and her ikateren friend, Weroti, were determined to solve. They tracked the elvers into the depths of the ocean, fending off shark and other predators of the deep. Eventually, they came across an ancient seamount, covered with corals, kelp and other life. As they drew close, the pair saw two of the monstrously large blue woolly eels, their gaping maws displaying circle after circle of razor sharp teeth. Could these be the original progenitors of the tiny delicacy? Ciara knew no one would believe them - unless they could bring back one of the eels as a trophy! The hunters: Ciara was a young mermaid, living in a commune off the southern coast of Avalonia. For work, she tended the kelp gardens and warded off the giant sea turtles that liked to uproot the plants. She was often seen riding the wake of the Varlyrian schooners that traded goods along the Avalonia coast. Weroti was a wiry ikateren, a tentacled race allied with the mermaids. Weroti was the spawn of the local chieftainess and recently earned his coming of age tattoo on his arm. He was eager to prove himself as a worthy heir to his mother despite it being almost unheard of for a male to lead an ikateren school. Ikaterens were bipedal creatures typically patterned in orange, red or green. They had fins on their legs and a long spiny tail that aided in swimming and balance. They had black eyes and two wattles around their mouths. Build notes:
  14. Shisha Parlor Zahra’s Hookah Lounge in old Petraea is as exquisite as it is exclusive. The finest flavored hashish is smoked in a luxurious rooms with impeccable service.
  15. LordDan

    Avalonian Tavern

    In the glorious city of Albion, the capital of Avalonia, there are many taverns and inns famous for their fantastic food and drink. This particular tavern is a popular hangout for Avalonian guardsmen and servers a large variety of ales and other spirits.\ I built this nearly a year ago now, but I was waiting to try and build a landscape to go with it ( which never happened), and I forgot that I hadn't posted it to GoH yet.
  16. The build: Something was rotten in the forest of Notomys The story: After the archery graduation ceremony at Slågö Farm, Tarra rejoined her litter mates at their trappers’ camp in the forest. While she loved the women in the local archery militia – their steely determination to protect their families, their commitment to mastering their skills, and the warmth of community they shared – they were still foreign. Human ways were different and often strange to the ways of Tarra’s people, the Jerboans. Take for instance, the women’s militia garb. It wasn’t a uniform – they were too informal for that – but most chose to dress in green robes thinking this would help them blend into the Enchanted Forest. Maybe it did if you relied so heavily on sight, but for Jerboans, whose ears were as large as heads, all it did was generate many sounds foreign to the woods: leather rubbing on wool; wool rubbing on burlap; burlap rubbing on furs. She’d tried suggesting the women wear less but that idea had only gained traction with Scythia the Cyclops – and even Tarra herself opposed that idea! In her absence, Tarra’s litter mates Otis and Bibly had continued trapping and skinning martens. This season they’d set up temporary camp near a pond that provided ready access to fresh water. Marten furs fetched a good price at the hamlet of Notomys and it had been a bumper season. “Look at this monster,” said Otis eagerly on Tarra’s return, showing off a plump marten. “I should get double for this pelt!” “‘We’ will get double”, she corrected as she deposited a freshly caught hare by their hut. The camp was simple – not like the elaborate structures her human friends built: a simple semi-circular hut, covered in treated hides; a small cooking brazier; a drying rack; and a few supplies that couldn’t be foraged from the surrounding lands. This was another difference between the Jerboans and Humans – the former preferred more nomadic or semi-nomadic lifestyles while Humans seems to prefer to hide behind large stones. As Humans had moved in the Jerboans had accommodated them but it led to the curious naming of the hamlet Notomys. The word “Notomys” literally meant home in the Jerboan language but it had become just a place signifier in the common tongue. About a week later, the trappers received an unexpected visitor – another Jerboan accompanied by a white swap wolf. “Bayawarra!” called Tarra, recognising their guest. While Tarra and Bayawarra were from different packs, they had fought alongside each other in the Notomys militia years earlier. “It’s been too long. Do you know Otis and Bilby?” she said, introducing her litter mates. After introductions and niceties, Bayawarra took Tarra aside, his nose wrinkling as it did when he was contemplating something serious. “This isn’t just a friendly visit,” he began. “Have you … have you seen anything strange recently?” “Strange? Yes, definitely”, chuckled Tarra nervously, “I saw Bibly do some actual work!” “Oi! I can still hear you from over here,” interjected Bilby from the other end of the camp, “these ears aren’t just to make me pretty!” “But seriously, no, we haven’t seen anything odd that comes to mind. Why?” Bayawarra continued, “I’ve increasingly been coming across animal corpses in the woods, but they haven’t been eaten – or even touched by wildlife – as you’d expect. And some have had … well mutilations is the best work I can think of. Hearts removed but nothing else. And what concerns me most is that I can barely find tracks to follow.” He paused, petting his wolf. “Simma here can pick up a little scent, but I can tell it’s unfamiliar to her.” “Gosh – no we haven’t seen anything like that. It sounds creepy! You don’t suppose… no… Look, if you can’t track it, I’m not sure that I can do much better.” “Perhaps, but you know this area far better than I do. I’m starting to miss the Inner Marshes. I would really appreciate your help tracking this down – if you’re free to come that is.” Tarra knew a request like this from Bayawarra would only come if he was deeply worried. What could she say but yes? “Sure, Bay, I’ll come. Can you stay for some tucker first or do you want to move straight away?” Bayawarra agreed to spend the rest of the day at the camp. That night they all traded stories over the campfire; Bilby adding levity with his comic impersonations of friends and foes alike; Otis delighting with a few of the simple magic tricks he was practicing; and the tracking animals – Bay’s marsh wolf, Otis’ corhounds and Tarra’s fox – sniffing and grooming each other. It was a moment of rest and tranquility that poorly foreshadowed what was to come. Build notes: More photos on my Flickr album.
  17. It's this time of the year again - the time to light the fireplace, grab a glass of mulled wine and count the days before Christmas! From tomorrow onwards, I'll update this topic with a small build or a minifig per day. This year's theme will be broadly heroic fantasy, with comments from my main GOH characters Alrune (elven mage and lady of Embervale), her uncle Dresghar and Evrart (the only human soldier among their guards, the other ones being goblins). Now let's get started!
  18. I recently built the small Disney castle, which put me in a fairy-tale mood. So here is something more...sugary than usual. Now I need to find a bridge to my main storyline... The main photo is my entry for the "Kiosks" contest on Brickcentral, while the tidy vignette version is my entry for the "12x12 Vignette" category of Brickscalibur. Once upon a time, far away in the heart of the Enchanted Lands, there was a city. A city of lights and wonders, a city renowned for its alluring balls and fascinating masquerades. And in this city, there was a little mask-maker who had a secret...
  19. The build: Hot pools on the hunt The story: A steep mountain range ran through the heart of the Enchanted Forest, dividing the very ancient forests in the northwest with the merely ancient forests in the southeast. The range went by many names to the peoples of the forests: the Wizard’s Spine, Titan’s Jaw, or merely “the range”. One particularly tall peak had, in times past, been volcanically active; now, geothermal vents still peppered its southern flank. If you knew where to look, some of these vents emerged in thermal hot pools, providing a steamy respite from the surrounding snow and ice. The Varana sisters, Ooru and Gudoo, used the thermal pools as waypoints on their hunting expeditions. Despite the sulphurous emissions, the pools were the perfect spot to remove their snow shoes, warm up, dry out their sodden fur cloaks, and brew a little tea. On this expedition, the siblings had a special target: the elusive giant snow bear. It would be a challenging hunt – to even find a bear; let alone kill it. Snow bears had long, white fur, which provided almost perfect camouflage against the snow and the ice. If you were skilled enough to track one down, you then had to content with their sharp claws, almost as long as a Varana head. Still, Ooro and Gudoo were excited by the hunt: Not only would it challenge their skills but when you were paid upfront with a gold bracelet – with the promise of a second on completion – how could you not be excited! Build notes: C&C welcome.
  20. My entry for the "Your crew" category of this year's Colossal Castle Contest! And more citizens for Historica... Hear ye, hear ye, good people of Historica! Today, only in your town, Janko and his Jolly Jokesters! Come, listen close, and follow the adventures of the legendary King of Kazoo, played by yours truly - Jannnnko! Come, and scream in terror facing Gaston - he's your living nightmare! Come, and fear for Romarich - so good at impersonating fair damsels that many a noble has already asked for his hand! Come, and admire Kes' adroiteness - our little elf, now way taller than you! Come, and applaud Elmer - the bravest, the mightiest, the hottest of us all! Come, good people, and cheer for Janko and his Jolly Jokesters!
  21. Sir Jonathan and his company of knight-errants travelled the four lands, bringing justice and enlightenment wherever they went. No villainy went unpunished; no persecution went unchallenged; no wrong went unrighted with these champions of the people afoot. Sir Jonathan: Paladin of the Rainbow (centre) Bobby: breaker and builder (left) Tan: forest ranger and longbowman (right) Antoni: kitchen boy (far left) Karamo: truth teller and oracle (far right) Bruley: loyal bulldog
  22. The Galaxiflora is an ancient forest, home to a multitude of sylvan communities. When a rare evil threatens to corrupt the Galaxiflora, Lady Bandruí forges an unlikely – and fragile – company of heroes for a dangerous quest to save their home. Despite being composed of champions from the five strongest races of the forest, even the oracles cannot foretell whether the fellowship will survive the quest – or each other. From left to right: Cillian: wood elf cleric. His magic specialty is pyrokinesis – a brazen decision among forest dwellers, a fact that gives him much pleasure. Medb Táin o Cú: queen of the local faeries. She is as sharp with her caustic wit as she is with her knife. Bandruí: dryad and high priestess. She is determined to hold the company together for as long as their quest takes – and not a day longer. Horoeka: treant brute. Taciturn and tough as old boots, he considers splintering foes with his axe fair justice for decades of deforestation. Saoirse: night elf sellsword. The deadliest fighter of the company, she says little except for when goading Cillian.
  23. My entry for the "Monarchic Minifigures" category of the Brickscalibur contest! I could not miss the opportunity of having fun with minifigs while fleshing out my main character Alrune's family history. The minifigs (from left to right) - Dresghar, court minstrel - Thyrulnë the Fair, his sister, sorceress - Prince Aerenion, second son of the Queen - Shellethnir, Queen of the Dark Elves - Crown Prince Aerenthir, first son of the Queen - Alrune, his daughter - Wilwë the Elder, battlemage and advisor to the Queen Their story Once upon a time, in this very land we live in, there was a Queen. Queen Shellethnir, as she was called, had been widowed at a young age – losing her King to a sudden apoplexy stroke only two years after their wedding. Shortly before her widowhood, the Queen had given birth to two sons. Twins, but as different as siblings could be. Aerenthir was born first, and first he was in everything. A bright and fair child, the pride and joy of the Queen’s court. Aerenion was born second, unexpected even by his own mother. A shy and silent child, hidden in the shadow of his brother. While their mother ruled the kingdom with an iron fist in a glove of the same metal, the two princes grew up under the thumb of a most renowned tutor, Wilwë the Elder. A battlemage, a veteran of most – if not all – the wars the kingdom had known before. And also, incidentally, my father. But that’s not what matters. What matters is that Aerenthir became a brilliant tactician and a ruthless conqueror, the perfect crown prince his mother had hoped for. And that he soon married the fairest maiden of the court: my sister Thyrulnë, proud offspring from a long lineage of sorcerers and a mighty sorceress herself. Meanwhile, Aerenion stood behind the scene, finding serenity in study and solitude. The court rejoiced when Thyrulnë gave birth to a little girl, for the child would be as bright and fair as her parents. But when the kid grew up, it became obvious that she was as shy, as silent, and as solitary as her uncle Aerenion. Murmurs and rumours spread across the court. Aerenthir chose to flee. He threw himself headlong into military campaigns, marching even on neighbouring countries he used to see as allies. Thyrulnë chose to fight. She threw herself headlong into arcane studies, morphing her bitterness into dreadful weapons against the courtiers she used to see as friends. The harm had been done, and the halcyon days were over. The crown prince never came back from war. Neither did my father. And while my sister held on, the Queen as for her sank into despair. Soon after the funerals of her favourite son and her most trusted friend, she abdicated. And disappeared. That’s how Aerenion the Unexpected was crowned King. That’s also how I ended up taking care of a little girl, my niece Alrune, and how our story began...
  24. In the fantastical Historica, there are times where magic can have unexpected consequences. Some of these are random, while other times the unscrupulous or unwitting can bring changes on themselves… Avalonia Bunny Swap Too near a nexus of magical energy, this adventurer had his body swapped with a nearby Avalonian Giant Hare. Pig Headed “Do not meddle in the affairs of wizards, for they are subtle and quick to anger.” This king found out what the wizard thought of him after causing grave offense. Elarf An Avalonian elf and his Mitgardian dwarven traveling partner were unfortunately part of a magical explosion. The elf got the short end of the stick. Mitgardia Dwalf The Mitgardian counterpart to the Elarf. Reaching new heights. Stoned This warrior agreed to fight a ‘Meh’ Doula in a crowded bar one night. Too bad he had prepared to fight an average midwife and not the serpent haired demon he did. Now he is a bird garderobe. The Vanished Cursed to be ignored after taking advantage of a tribal priestess, this popular playboy slowly faded from sight and is largely forgotten now. Kaliphlin Mermaidman Having failed to kill a sea-witch, this old triton was transfigured into the body of a mermaid. Sandmaid The sandman is a mythical being who brings sleep to the weary. A tryst with a mortal produced a daughter who puts people to sleep when she is not sleeping herself! The Dessert King Never a good speller, the erstwhile ruler of Kaliphlin angered a minor goddess and was forced to bring pastries to his subjects for a month he wishes would be forgotten. Nocturnus Orctaur One of the few beneficial mishaps, an enchantment gone awry from the local shaman melded the body of an orc warrior to his horse, bringing greater speed and stamina. He's also faster on foot and can run for longer periods without getting winded. The One Eye Love Captain of the Nocturnus cheerleading squad, Carrie was not popular with the other cheerleaders. She was criticized for lacking any depth of field and was always unable to see the other side of an argument. WTF? Yeah, it’s Nocturnus. Don’t ask. Varlyrio Snakebuckler This swashbuckler prayed for fast, smooth moves. Prayers answered. Slimfast™ This overly vain DiCarlo daughter felt she was overweight so drank a potion to help her slim down. Lawyer “You are ssssserved!” Literally cursed by an unhappy client. Philadelphia Bob Cursed by a gypsy after drukenly vomiting on her, Bob found himself in Historica and traveled about, finally settling in Avalonia.
  25. Deep in the east Varlyrian countryside, far from the bustling canals and thriving cities, lies a wonder of Historica. This shining cathedral is one of several holy sites throughout Varlyrio maintained by an order of Priestesses dedicated to keeping these sacred sites in pristine condition. The temple is renowned for its beauty and craftmanship and intricate tilework, and when the bell tolls people come from far and wide to gather in prayer. Following Dan's trip in Kaliphlin, the next destination of his travels ended up being the beautiful land of Varlyrio. After a long, boring journey full of seasickness, drinking and dreary traveling he finally found himself in the countryside of Eastern Varlyrio, and after dealing with some business in a nearby town Dan found himself with a bit of spare time. So of course when a local mentioned a wonderous place nearby he decided to stop by and visit. However, when he finally arrived at the temple he found the doors barred and the bell silent, quite a difference from the open, welcoming atmosphere he had been told of. Fearing something was amiss, he traveled back into the nearby town and recruited some help in the form of some brave Avalonian soldiers currently vacationing in the area. With some hints from one of the locals they were able to find a secret entrance to the temple and made their way inside. Once inside they discovered that their suspicions had been right. The priestess was locked away in one of the long unused cells beneath the temple, and once they freed her she explained that bandits had come, stolen some provisions and valuables from the temple, and locked her away. Interior Pics: