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This through-truss bridge design was originally downloaded by me (I don't remember the name of the original designer who created the bridge) from the LEGO Factory / Design By ME page in 2010-ish and was never built in real life due to questions about it's strength. I came across it again while looking at my MOCpage account's older files and made it into the version seen above using newer parts and a longer frame quite a while ago. (and as to those original questions about it's strength: It's built like a safe, yet I can pick it up with a single finger by the top.) More recently, I revised the deck where the track goes to be able to take the RC track up and be able to put down 9V down more easily. (We run 9V trains at shows in Gateway LUG.) In short, the track is now more easily removable to become 9V, 12V, or even a road bridge. The bridge fits any of my trains, and should fit all official LEGO trains except for double stack containers such as sets 10219 (Maersk Train) and 10170 (TTX Intermodal Double-Stack Car). Comments, questions, and complaints are always welcome! UPDATED 5/29/25: Sorry for the six-year bump, but this model has been torn apart to be made double track! Here we see how it will look when finished, as viewed in LDD. ...and here's the current progress on my double track revamp of my Western truss bridge. Most parts have arrived, but one of the orders is still out... not sure when that's gonna arrive. Thoughts on this new development? EDIT 6/29/25: Sadly, this project is dead. I tried to get it together and couldn't manage it (something was wrong with it), then I had to move and the box of parts got dropped outside. So this upgrade isn't happening. sorry everyone!
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I present to you this new 2021 moc with a medieval theme. The moc rests on two 32x32 bases and was designed to be placed side by side with the moc of the medieval windmill that I made in 2018. I made a medieval bridge and a watchtower. The bridge rests diagonally to the bases using a somewhat complex but effective technique. The watchtower is developed on three floors and is made with the walls that can be opened at the rear to be able to observe the interior. Inside the entrance door is a secret hatch that can be operated with a lever to drop a minifig into the underground tunnel that leads to one of the bridge's water streams. Through this function a skit was born to give a story to this moc: "High on the Watchtower, the lookout soldier, unaware of his future fate, watched the chariot coming to the Tower with the King's trusted knight. His job was to collect a chest full of gold for the King to deliver to the castle. A shrewd thief, however, had discovered how to steal the chest through a secret trap door that led to the tower and which also allowed him an escape route from the conduit beyond the bridge by passing through the cold waters of the river. Will the thief be able to escape? " Watchtower and Medieval Windmill together: Complete Flickr Gallery: https://www.flickr.com/photos/sdrnet/albums/72157720248922577 Comments welcome. Thank you all!
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Hello there, today again a small update to the Lego city. This time I sat down and finished the bridge over the future river. The middle part is kept quite thin to lose as little space as possible under the bridge. To make sure that the whole thing fits exactly into the 32x32 modules again, the bridge is exactly 64x64 blocks in size and so it fits into 4 standard squares. The details on the bridge (streetlights, people, cars, etc.) will be added later. Of course there is also an update video for this construction progress. Feel free to watch the video. Also, as usual, I've included a few pictures of the city and the bridge. The bridge from the side with the first module of the promenade. And the whole again from the other side. At the moment still quite empty but for it a quite large extension of the city. I hope you like the extension. Let me know if there are any points of improvement.
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Hello there, there is again an update to my digital LEGO city. This time I dared to bring some water into the city. I have long thought about how I want to design the water. My final result is a design with transparent tiles. To make the riverside a bit more appealing and above all usable for a city, I also built a walk near the water with a retaining wall directly next to the beginning of the bridge over the river. But have a look at the current progress in the update video or in the pictures below. Have fun Here you can see the new part of the city with the bridge and the wall for the walk downstairs. The detail from the river side the bridge and the promenade with stairway to the street. At the edge of the river the water beats lightly against the wall and some water lilies and plant remains collect here. Finally, the overview of the new modules with bridge approach and retaining wall. The delivery truck is inspired by a well-known company and should further support the US character of the city. I hope you enjoyed the update. Feel free to write me if you have any other ideas or suggestions for improvement.
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Hi. I just want to show my bridge made up of only Lego Technic parts. Over 1400 liftarms/beams and way over 3500 pins Technic Lego all the way, not a single stud anywhere on the bridge. Even though there’s no studs on the bridge, it’s still 254 studs long – that’s 2032 mm (over 6½ feet). The total weight of the bridge is over 4 kg (9 lbs). If the weight is distributed evenly the bridge can support over 5½ kg (12 lbs).
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My latest creation, Galaxy Cliff Lighthouse, reflects a desire to create an autobiographical MOC to share joy and pain non-verbally. It was inspired aesthetically by Split Rock Lighthouse on Lake Superior, thematically by Voyage of Life (1842) by Thomas Cole, and structurally by Obelisk Overpass, Boulder Dam, plus an early draft of River Wheel (featuring pirate ship gondolas rather than lumber). In fact, the 96 x 96-stud plot vacated by the dismantled River Wheel fed my drive to combine structures absent from my Lego city—a bridge, dam, and Ferris wheel. As you may imagine from the photos, a hilltop lighthouse teeters over an ocean, beneath a collection of galaxies spiraling through the nighttime sky, while a shooting star passes overhead. The light and dark figurative sailboats represent positive and negative memories, while the logarithmic spiral of galaxies in the sky is reflected in the earth below by the failed attempt of humankind to overcome the nature of life itself. Stats 26400 pieces 75 lbs (34 kg) Footprint: 96 or 128 square studs Volume: 156 x 156 x 176 studs Timeline Phase 1 Idea conceived: January 2020 Digital design: 8 weeks total Wheel: 2 weeks Lighthouse: 2 weeks Bridge: 2 days Cliff: 4 weeks Shipping: 13 weeks Building: 2 weeks Phase 2 Digital design revision: 1 week Shipping: 4* weeks Building: ongoing *Multiple international part orders in October never did arrive and had to be repurchased domestically. For more, follow me on flickr, instagram, or ideas.
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Usually I try build completely original mocs but once I saw this scene I could not resist. It is based off the main setting for the cinematic story trailer. I would have loved to use olive green but unfortunately I have nowhere near enough :P The characters where fun to make even though they may not completely resemble their original source. I don't play the game (because off our old family PC) but I would highly recommend it to anyone as it looks amazing. Hope you enjoy :D This is also a chance to try out the new peices from my first BL order. Mainly bley tiles :P
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Here is my final design of the St. Louis bridge, commonly known as the Eads bridge because of it's designer, James B. Eads. It uses Indiana Jones roller-coaster ramps for the arches, which looks pretty cool. The bridge is nine tracks total in length and 19 bricks high from base to track. (This means about fourteen bricks of clearance between arch top and floor, so some small ships could pass through!) First, a little background info from Wikipedia (which is also where this picture came from): "The Eads Bridge is a combined road and railway bridge over the Mississippi River at St. Louis, connecting St. Louis and East St. Louis, Illinois. The bridge is named for its designer and builder, James B. Eads. When completed in 1874, the Eads Bridge was the longest arch bridge in the world, with an overall length of 6,442 feet (1,964 m). The ribbed steel arch spans were considered daring, as was the use of steel as a primary structural material: it was the first such use of true steel in a major bridge project. The Eads Bridge, which became an iconic image of the city of St. Louis, from the time of its erection until 1965 when the Gateway Arch was constructed, is still in use. The bridge crosses the St. Louis riverfront between Laclede's Landing, to the north, and the grounds of the Gateway Arch, to the south. Today the road deck has been restored, allowing vehicular and pedestrian traffic to cross the river. The St. Louis MetroLink light rail line has used the rail deck since 1993." This is a rough representation, as it is missing a lot, (I.E. no car deck, missing tunnel under downtown, and lack of the East St Louis ramp approach.) A close-up view of the arches of one of the three identical spans. The bridge as separated out for transit. Here we see the modular connections for transporting dissembling the bridge for taking to shows and such, along with the older deck (the dark bluish gray line) for when the bridge was single track. The modular component of the bridge's design also makes it a LOT easier to carry as the whole bridge with the three sections weighs about 10 pounds total. 4/12/19 BIG UPDATE: Real life pictures / text updated to reflect the newly remodeled bridge. (it now is double track!) Comments, questions and complaints are always welcome!
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My entry for Round 3 of the Middle Earth LEGO Olympics over on MOCpages. My category this time was Amon Hen. My opponent’s homepage. I really enjoyed this build, and it was fun to do a decent sized landscape again. I was a little apprehensive about having to build so many trees, but they ended up going quite quickly. In total the build took 8 days to complete. A huge thank-you to Graham and Michael for all their support and critiques along the way, I know it wouldn’t have turned out as well without them! Lots more pictures on Brickbuilt. Thanks for looking, C&C welcome
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I had a spare truss bridge model lying around and thought it could use a revamp. Then I thought of the turntable I had designed, and realized it could use a transfer table companion model. Thus, this transfer table was finished just today. The whole table moves on four wheels at the edges and three guide-ways in the center. The model sits on four vintage 32 x 32 stud base-plates arranged in a square. I'm currently thinking about slicing up what's left of a gray 48 x 48 into a strip for the leading tracks to rest on. The height from the track to the top of the truss-work is a hair shorter than 13 1/3 bricks tall, which is tall enough for most locomotives but not enough for cabooses, extra-tall double stacked container cars and double-decker lounge cars. The length of the table is four tracks long, which is plenty for any of my single-unit locomotives or official LEGO models. (Diesel cab and booster units will have to be split up to fit, however.) In progress shot of me loading a 4-8-2 steam locomotive onto the table. Lining up the tracks as perfect as can be is key to keeping the loco on the rails and steady! Moving any loco sideways is easy enough to do with one hand... lining it up and rolling the engine off, however, needs steady two hands and a good eye. A better pic of it lined up at the shed track after unloading the steamer. Please NOTE: There is a two stud gap (and a bit of incline) between table and lead-in track: It is NOT 100% flat! Comments, suggestions, complaints, and compliments are always welcome!
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I built my first Japanese themed MOC tp try out some ideas. It's just a smal scene, I hope you like it: Full album: http://www.brickshelf.com/cgi-bin/gallery.cgi?f=568715
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"The Crash at Crater Canyon (part 1)" is a thrilling two-part episode of the 1950s / 60s TV series Woody's Roundup. In this episode, Jessie the yodeling cow-girl is knocked out by Prospector Stinky Pete, as she had discovered Pete's plans for Sheriff Woody and the town he protects via the mine tunnels under the town filled with dynamite and nitroglycerin, set to blow up high noon the next day to destroy the town in a giant sinkhole. Jessie is then placed unconscious on a steam loco which is uncoupled from it's train and sent hurtling uncontrollably through the wilderness to Crater Canyon, where it will meet the Cannonball passenger train on the bridge. (Thus destroying the only fast way to town and keeping Jessie out of the way for the town to explode with Woody saving Jessie and not in town to stop Pete's plan.) Naturally, Woody rides out on his horse (Bullseye) to save Jessie,who has at this point woken up and discovered the throttle lever missing and steam loco's brakes disconnected. This episode ends with this scene above: Jessie reaching for Bullseye and Woody while both trains are barreling towards each other and certain destruction, while the timer on the clock in town square ticks ever closer to noon. What happens in the next episode will never be known, as the show was pulled from the airways as the film office where the future episodes and unfinished scripts were kept burned to the ground, destroying all the un-aired episodes. It is assumed, though, that Woody rescues Jessie, stops the town from exploding, and jails Pete all before the credits roll. The real scene takes place on my Eads bridge with engines 2 and 3, plus the passenger train for the latter loco. The yellow steamer is not even finished: the side not shown is missing one wheel and moving piston and was carefully staged to hide this fact! The story behind the picture is 100% fake, as the Woody's Roundup only exists in Disney / Pixar "Toy Story" films. (specifically the second one) I tried using every to make the story sound believable for that era of TV it was set in, such at the middle 1950's to early 60s when Howdy Doody and Westerns in general were very popular. What do you guys think?
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[GBW] - CP 1 - EROTEMA – HOW TO PREPARE FOR AN INVASION
sigpro posted a topic in The Great Brick War
[GBW] - CP 1 - EROTEMA – HOW TO PREPARE FOR AN INVASION There is a meeting at the Erotema´s Army Headquarters. Two officers of the Army Staff give instructions to prepare Erotema against an invasion from Briolui, and there is an officer of the Combat Engineers Brigade and another from the Mountain Brigade. There are also orders to improve Refnor´s and Filace´s land defenses. PREPAR1 by green helmet spanish AFOL, en Flickr Combat Engineers have many main functions: provide protection for their own troops by building shelters and other useful structures; provide mobility by clearing mine fields or building roads or bridges; and impair enemy movements by laying mines or preventing the use of bridges, roads, etc. This is what our 4-strong Combat Engineers squad is doing today. They have to prepare explosive charges in a bridge that leads to the capital town of Erotema, located in grid D4. It will be not the only bridge being prepared for an eventual invasion, of course. All the main bridges are to be prepared for an invasion (in grid E4 also). IMG_20170401_095522 by green helmet spanish AFOL, en Flickr IMG_20170401_095541 by green helmet spanish AFOL, en Flickr This bridge can hold the weight of a 70-ton MBT at a time (no more than 70 tons at the same time), so it is strategic for the defense of Erotema. Here we can see the squad leader discussing where to place the charges and the amount of TNT to set. dialogo ingenieros by green helmet spanish AFOL, en Flickr They decide to go down rappelling. The bridge is completed and ready to be blasted if necessary. This other bridge is easier to sabotage, and they use the zodiac to set the charges. ZODIAC1 by green helmet spanish AFOL, en Flickr They are struggling with the water to complete their mission. zodiac2 by green helmet spanish AFOL, en Flickr Beaches must be prepared too, in grids C3-C4-B4-B5-B6-C6. They are laying an anti-tank mine. The Erotema Army has 2 types of anti-tank mines. Those which blast by pressure and anti-handling land mines. The latter can´t be moved and will blast if a heavy vehicle passes by very close. IMG_20170329_205909 by green helmet spanish AFOL, en Flickr Walls also provide protection. These group of builders have selected a place close to the border with BRIOLUI to raise a wall, in grids E4-E5 and in the borders of REFNOR with other RON nations (grids E5-E6-F6-F7-E7-D7). The wall also covers the borders of EROTEMA with the allies FILACE and REFNOR (C3-D3-D4-E4-E5-D5-D6). IMG_20170401_113817 by green helmet spanish AFOL, en Flickr The wall is very high, more than 3 metres, and has machine guns, grenade launchers and detection devices all along it. IMG_20170401_114058 by green helmet spanish AFOL, en Flickr In another part of the country we have a brave squad of the Mountain brigade. They have the order to set up an anti-tank sites in a hilltop, and this is only one of many. Grids G3 and E5 in Filace, Erotema and Refnor. HILLTOP1 by green helmet spanish AFOL, en Flickr HILLTOP2 by green helmet spanish AFOL, en Flickr One of them must climb first and secure the way for his comrades. HILLTOP3 by green helmet spanish AFOL, en Flickr Of course, it is a hard climb. HILLTOP4 by green helmet spanish AFOL, en Flickr It´s a hard work. Why? HILLTOP5 by green helmet spanish AFOL, en Flickr After a few hours they have finished. HILLTOP6 by green helmet spanish AFOL, en Flickr Another view. HILLTOP7 by green helmet spanish AFOL, en Flickr And they show us how to deploy in case of a threat. HILLTOP8 by green helmet spanish AFOL, en Flickr Close up on the Anti tank missile launcher. Inspired on the TOW, it has the same features, with a Night Vision sight and possibility to engage slow helicopters. The other weapon is a more conventional grenade launcher, with two types of warhead: HEAT and fragmentation. The first one is against “hard” targets (tanks, not able to destroy but able to cripple; APCs can be blasted) and the second is for “soft” targets (HUMVEES, trucks or similar). Without wind, they can target a slow helicopter too. HILLTOP9 by green helmet spanish AFOL, en Flickr -
From the album: Rialto Bridge
Probably the most visited and most photographed bridge in Venice, (Ponte di Rialto) opened in 1591.Connecting the districts of San Polo and San Marco across the Grand Canal in the heart of the city, the Rialto Bridge has always been a busy crossing over the canal.The bridge is formed by two inclined ramps covered by a portico with shops on either side. This area has long been a market place for Venetians and Tourists.© Anu Pehrson
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From the album: Rialto Bridge
Probably the most visited and most photographed bridge in Venice, (Ponte di Rialto) opened in 1591.Connecting the districts of San Polo and San Marco across the Grand Canal in the heart of the city, the Rialto Bridge has always been a busy crossing over the canal.The bridge is formed by two inclined ramps covered by a portico with shops on either side. This area has long been a market place for Venetians and Tourists.© Anu Pehrson
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Introduction; I believe that many among us have made a MOC that they like, but think that something is missing and want to change it somehow to make it look better or emphasize in the story-telling. Among them, here I am! This MOC, follows my previous attempt and continues my story from where it was left! The Story; "...In a galaxy far, far away, somewhere in a corner of it, there is an unknown and isolated planet. Despite the initial disturbance from the clatter and thunder that unsettled the inhabitants of the planet on that festive day, the strange visitors became especially beloved by the local population. Our beloved C-3PO, despite speaking over 3 million languages and dialects, had a hard time getting in touch with them at first, but eventually succeeded and thus added another language to his database. The time was passing pleasantly as our 2 robots tried to find a way to repair their pod so they could continue their journey, enjoying their walks in the blossoming nature with the inhabitants of this isolated planet, until once again a bang and a thunder shocked the calm atmosphere that was prevailing..." I am looking forward for your comments! You can find additional pictures of my creation on my FlickR
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Hello, This is my Medieval Border Bridge submission to the Bricklink Designer Program (Series 5). If you like it, you can vote for it here by clicking 'Love it': https://www.bricklink.com/v3/designer-program/series-5/1694/Medieval-Border-Bridge Thank you, Zol
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I have not seen too many railway bridges on this forum, let alone bridges that move! This MOC is not quite a common type of moveable railway bridge either, it's a double-leaf drawbridge. More common would be a bascule bridge. The difference being that a bascule bridge has it's contraweight either directly below the (rail)road or above it, but then directly attached to the bridge deck. The double-leaf drawbridge has a contraweight attached to a 2nd structure above the road. The nice thing about this bridge is that it allows me to keep the track very low to the ground. My Lego railway simply lies directly on our flooring. The contraweight includes a 2 x 6 x 2 weight brick. Not entirely sure how well the bridge is balanced - a real build would have to prove.
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Oops, that bridge was just a little bit too narrow... While building the bridge, I found out that these medieval wheels on a 1x4 wheel holder are just a bit wider than 6 studs. That gave inspiration for this accident.
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Hi everyone! With this new year 2024 I want to start presenting you my latest work, the result of 3 months of work in autumn 2023. It represents a stone bridge with a stream, a dirt road, a couple of small waterfalls and a water mill. All set in medieval times. In 2018 I had built a Medieval Windmill and knew that one day I wanted to expand it. In 2023, however, I was inspired for a much larger and more ambitious project, namely creating a Medieval Village! The village has been divided into 6 modules (for the moment), the windmill therefore represents the first completed module, while today I present to you the second module. This latest moc is based on 4 32x32 baseplates and is made up of approximately 7500 pieces. The water mill also has movements operated by a lever or interchangeable with LEGO motors. The roof of the mill is divided into two opening sections which allow you to observe the internal details, such as the rotation mechanism of the blades and the grain mill. On the upper floor there is a fireplace with some chests and a sleeping room for the baker. On the dirt road I positioned a horse-drawn cart with two Black Falcon soldiers. The whole thing is completed by lush vegetation with a forestman on lookout on a large tree. I hope you enjoy my latest work and stay tuned soon for module #3! SDRnet Flickr Gallery: https://www.flickr.com/photos/sdrnet/albums/72177720314195257/
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The Crumbling Bridge Last November I built a MOC in which two weird guys lived 30 feet in the air in minimal but cozy stilts. It was called Stilt Houses precisely. In the diorama there was also an off-road vehicle for which I wanted to build a small dedicated setting. Recently I came up with the idea of creating an ironic scene with some building techniques that I had never used, such as the rocks made of many dark bluish gray slopes and inverted slopes. The diorama is quite small but cute, and it manages to get a smile, in this period there is a need… It is mainly composed of three parts: two rocky blocks covered with shrubs and a crumbling bridge that joins them. In the middle the all-terrain vehicle is crossing the bridge escaping from the hungry bear to take shelter on the stilts. Hope you like it! Thanks for stopping by!
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Terraversa, East of King's Port, August 620 "Thousands of feet march to the beat, it's an army on the march. Long way from home, paying the price in young men's lives." The first battle had been won, and several bridgeheads had been conquered all over the island. The losses had been relatively mild but, still, they were the highest suffered since the Juniper War. And that damned island was still largely to conquer. The first, rather obvious objective was the capital city, King's Port: the city had the largest harbor and was right in the middle of the excellent road system of western Terraversa. The capital city of the island also had a strong strategic and politic value: its capture marked the turning point between an island successfully resisting to the invasion and some minor strongholds still in enemy hands... and, for foreign nations, it could also make the difference between joining a war or supporting isolated pockets of resistance. Therefore, they had to conquer King's Port, and quickly! During the T-Day, the forts of the city had been shelled and stormed, and the vanguard of the army had entered the city from South and East. However, refraining from a brutal bombing with heavy artillery had had its cost, and the bluecoats were still fighting in the streets, with the local militia clinging to buildings and barricades. The troops landed West of the city, so North of the King's River, on the contrary, had successfully captured fortifications and batteries but were still too weak to attack the city and defend themselves by a counterattack from Pamu, so they had entrenched and were waiting for reinforcements. And the easiest way to bring those reinforcements was crossing the King's River from the South, building a proper bridge, and using it to bring soldiers, supplies and artillery between King's Port and Pamu, cutting the city off from the Kingshead district. The designated crossing point was a few miles East of the city, where the King's River was nothing more than a fast stream... quite easy to cross for a man, but an insuperable obstacle for a cannon. Combat engineers and common soldiers started working hard, reinforcing the riverbank by hammering long wooden poles in the sand. More poles were hammered directly into the bottom of the river, creating a robust anchorage for the pontoons... for sure a difficult and uncomfortable job. On the other side of the river, the bank was cleared from the bushes and the sand was leveled with shovels and spades. The next step was far more difficult, especially considering the fast flow of the river. Empty barrels were thrown in the water and secured to the poles, creating a sort of floating platform: the buoyancy of each barrel could barely sustain a single soldier, while the complete structure will hold men, horses and even cannons. While the privates worked, the officers planned the next moves with the chief engineer: according to him, the bridge could be completed in half a day, enough to let the column rest and to complete the siege before the evening, if they marched quickly enough. Soldiers and sailors followed the instructions of the combat engineers, trying to keep the barrels in position before they are dragged away... and trying not to be dragged away themselves while working in the deep water! The bridge quickly started to take shape, at first as a simple row of ropes and barrels... ...and then, when planks and earth were cast over the structure, as a robust floating platform. For sure not a bridge intended to last, but a fast solution to bring men and cannons onto the other side of the river. The soldiers marched forward, platoon after platoon, ready to face the enemy on the battlefield. Among them, the veterans of the Mardierian Legion. Several of those soldiers lived on Terraversa -or were even born on the island- before the "Terraversan patriots" forced them to flee with their families. Some were members of the garrison, others were simply political opponents of L'Olius or Oldis, who had ended up in proscription lists for a reason or the other. For them, the war was something far more personal... a chance come back to their land and to get their deliverance! -------------------------------------------------------------- A series of three builds I've done for the invasion liberation: the river banks remain the same, with the soldiers progressively clearing the bushes and building the bridge. Probably it would've been better using a larger river, this one doesn't really seem worth of a bridge... but I imagine that it would still be a problem for our cannons!
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Based on a tip from his new Onondaga friends, Captain Brickleton and a squad of the 18th Hussars head inland into the interior of Lacryma in search of a waterfall that rains gold. At least that's how the Onondaga describe it. Deciding that if the waterfall really rained gold the riches would be too good to pass up, Captain Brickleton plans a day trip on horseback. As the group passes over a rickety bridge on foot, they reach the end of the Elizabethville road and the beginning of the Onondaga single-track that preceded it.
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