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Found 60 results

  1. Hey everyone, I thought this would belong here, please move this thread if it’s wrong. I could find only one similar thread which had its last comment in 2014 so I preferred creating a new one than reviving a four year old topic. Please don’t hesitate to let me know if there’s a similar alive thread Just thought it would be interesting to create a topic where people can share how and when they got back into Lego/came out of their Dark Ages. Here’s how I got back into Lego: In August 2017, I started to want to get some bricks for making a remote control car and I discovered the great PAB service at S@H but I didn’t know which bricks in which quantities I needed to buy. Then, I looked at the Classic sets for getting big amounts of bricks for a reasonable price at S@H and saw that the price per piece ratio was much lower than that of the bricks in the PAB service. But I was wrapped up in something that includes cute smiley faces and has an incredible amount of details packed in its interior: the Parisian Restaurant! I was absolutely blown with the possibilities Lego had! I really wanted to get it but it was way too expensive for my budget- I ended up buying two Classic sets even if I wasn’t totally convinced. I tried to MOC a modular as my interest came to them but I didn’t have the skills and the bricks variety. After a while, I discovered other modulars available (the Palace Cinema, Detective’s Office, Brick Bank and Assembly Square) and I started to really like the AS as it has a European Architecture. The AS became a modular that I started to want to get too but the other modulars didn’t interest me, I didn’t like their architecture. They of course did grow on me and I don’t remember anymore how and which one: I discovered one of the retired modulars, following by all the other retired ones of the series! I became very familiar with all and then discovered Ideas, a couple of weeks later, discovered MOCs and the AFOL community... So how did you guys got back into Lego?
  2. Hi Guys! It's already 2 months ago I made this MOC but I forget to share here with you so... I show you my MOC of the AT-DT! I let you watch the showcase video. And the quick scene I made for a LEGO Convention. Free PDF Instructions are available on Rebrickable : https://rebrickable.com/mocs/MOC-18202/BricksFeeder/at-dt-walker/ Don't forget to mention me if you use this design. ) Let me know what you think about! See you soon!
  3. If you want to read the first part of my characters story, read the introduction post. "Log of Captain Lothario Fraunces, 28th of June, 618 Me and my brothers Jacobo and Alfie spend some days together in the city of Breshaun. Me and my brother Jacobo came to Breshaun on board of the Fluyt 'The Octopus'. Together with Alfie we enlisted again and had plans to reach the new world to the east, when some of the Octopus' crew members came to me. Crew members: "Lothario, the captain died last night. He was ill since we left Holders Rock but he did not want to tell anyone. We need a new captain and we know your skills on the seas and don't trust the old quartermaster Cedric. He is egocentric and is very stubborn. Lead us in our mutiny!" And so we went to the ship. I challenged Cedric to a duel for the captaincy. Our cutlasses almost broke with every strike. Cedric fought like a bull but his anger prohibited him to foresee my moves and I was on the winning hand, what I did not know was that Cedric companion was below deck, ready to fill me with lead through the hatch. The blast just missed my forehead and blew my hat away. The cheat came out of the hatch to finish the job, but he did not count on my brother Alfie. With one smooth move Alfie threw the cheat overboard: "Go irritate Neptune" - he said. How I already love this guy. The duel with Cedric however, continued. It was not long before I took the upper hand and with a few slashes and thrusts I had him on the ground. We put Cedric on a rowing boat back to Breshaun, The Octopus crew chose me as their new captain. We buried our old captain on an empty beach in LeBellan, said goodbye to the girls in the brothel, took in fresh supplies and headed to the new world. Jacobo (the new quartermaster) convinced the me and the crew to head to île D'Or, for glory, adventure and gold was lurking on that island. What more does one need to convince a bunch of Sea Rats? And so we went." -------------------------------------------------------------------------------------------------------------------- I hope you guys like my ship and the story. I checked the shipwright post for building tips and took my main motivation from the replica Dutch Fluyt 'de Batavia'. I will license her as a Class 5. My apologies for the bad photo-shopping, this is not my forte. The name derives from the bow spring: C&C is welcome.
  4. Hi guys! This is my minifig’s scaled ARATECH C-PH Patrol Speeder bike used by the Imperial Patrol troopers. It appears just few seconds in the second Starwars spin-off movie called Solo : A starters story but I very appreciate its design! :) Special Credits for the inspiration of some parts to : Luca s projects (<a href="https://www.flickr.com/photos/158356948@N03/28684534188/in/faves-150499648@N03/">www.flickr.com/photos/158356948@N03/28684534188/in/faves-...</a>) BricksStudios (<a href="https://www.flickr.com/photos/154427736@N03/28517703548/in/faves-150499648@N03/">www.flickr.com/photos/154427736@N03/28517703548/in/faves-...</a>) Showcase and Tutorial Video : Parts list : https://rebrickable.com/mocs/MOC-15136/BricksFeeder/aratech-c-ph-patrol-speeder-from-solo-a-star-wars-story/#comments I hope you enjoy the build even if it's not perfect! :) keep on building!
  5. “Mr. Horton,” Captain Matthew Hawes said as he crossed the gun deck of the old galleon. “How is the refit coming along?” “Slowly and expensively sir,” said Horton. “It seems more of her is rotted through than anticipated. At this rate, we’d likely been better served to have purchased a new ship outright.” “Perhaps, but this particular ship has something to offer that others cannot.” Captain Hawes said as he ran his hand along the grain of an old plank softened by the sea. Horton furrowed his brow. “What’s that sir?” Captain Hawes paused before turning to leave. “A story to tell.” I am currently building a Class 5 or 6 galleon named "The Rosa Lee" and since it is taking more time (and costing far more money) than anticipated, I figure I'd post several little narratives along the way to show off the progress I've made thus far. More stories and images coming soon!
  6. This topic is for sharing recurring characters throughout our various Oleon stories. Oleon is looking to build stories that intersect. If you'd like your character to venture into other stories, share your characters here! Please use the Oleon Intro Topic to discuss. This topic should be for characters only. Feel free to post multiple characters in one post. The following general format is recommended for each character: NAME OF PERSON: A brief description with whatever information you feel is necessary or important to know. Please keep it under 200 words. [Single Small Image] [INSIDE A SPOILER: Additional pictures of the fig along with relevant links to their story]
  7. The waves crashed and roared, and the heavy smoke of the combat still hung low in the atmosphere, as the sinking Shuriken, torn and splintered by the iron rain it had just received, sent its bow high up into the air. Captain Gryple took one last glance at his ship as the waves seemed to leap up greedily to swallow their prize, and looked away, while the musketeer still kept up a scattering fire after the victorious pirates. Ever since Captain Whiffo had taken possession of the Shooting Shuriken from the Monezterrel shipyards in name of the ETWC, Captain Gryple had been in command and had turned over some good profit for the company in his work. But now, on what was likely its most important voyage yet, the ETWC ship had found itself set upon in the vicinity of Terraversa by the infamous pirate captain Unrigged Nordau, who had fired upon the ship with such hot haste that in almost less than ten minutes there was nothing of the wreck remaining, except a few loose pieces of wreckage and the jollyboat with the crew floating on the rolling ocean. Captain Gryple frowned, and turned the boat's head towards Kings Port... Couldn't pass up a good sinking! My MRCA result build from... the MRCA before the last, if I'm correct (I'll just be submitting it as a freebuild, anyways). This is pretty obviously what I was supposed to be building when the Midnight's Mist happened, but two is better than one, you know! And yes, I do know that the sails are annoyingly blocky - I wish I could have done better with those, but really wanted to include the dark green sails of the original ship, and didn't have any other material to make them with than the brick! Thanks for viewing, C&C are welcome as always!
  8. It took some doing, but Emile Perreault managed to track down another former crew member, Bart. The marine-turned-pirate had left the pirate trade and had been living his life in a small fishing village. But no more, Emile vowed to make today Bart's last. BLAM! Bart fell into the water, bleeding out, and no fish in his barrel for that day. Emile made a mental note. There were only two people left he had to find: the captain and the man who recruited him. It's been awhile since I've built, I've just been busy with other things. I also wanted to try some rockwork, which has always been difficult for me. Thoughts?
  9. Emile managed to track a third former crewmate down. He was surprised he didn't smell him across the ocean. Rupert, or "Rotten" as the few friends of Emile on that ship called him, was known to smell worse than Corrington breeches when they see the glory of an Oleander. That being aside, Emile smelled Rotten as soon as he stepped into town. Emile wanted his former crewmembers he hunted to see him and know he was there when he came for them. He was willing to make an exception for Rotten, the poor fellow. The stench of booze, rotting meat, and who knew what else fell like a thick cloud over the city. Emile knew that a msuket would serve this task, and hopefully the smell of gunpowder would cover up the foul odor. Only there was a problem. The guard. The rather angry looking guard. But fortune favors the bold, as Emile had heard. He found a fortune teller on the side streets and offered her some coin to keep Mr. Angry Morion over there. Emile instructed her to speak very loudly. Mr. Angry Morion didn't seem too pleased with his fortune. So Emile lept into action, quickly lining up his shot and fired at Rotten. And without even having to get close to Rotten, Emile killed the smelly man.
  10. They called him the Great Shark because of how pale he was. The Great Shark was never always that pale; around his teens his skin pigment started changing. He wasn't that dark to start, but it was noticeable. Maybe that's why he joined the crew, they didn't judge him. The man was a killer through and through, even if he was peacefully fishing now. There were too many unspeakable actions he had made, in Emile's opinion. That's why, like Scott, The Great Shark had to die. It was an overcast day when Emile decided to make his move. Captain Emile Perreault knew this was risky, out in the open. But he wanted to make a statement. He knew that word of an unusually pale man murdered in the middle of the day would spread. Emile hoped that would cause the others he hunted to make mistakes and stumble into the open. Emile waited for The Great Shark to cast his net again. And then he moved in, putting his blade against The Great Shark's thick neck. "You're going to kill me?" The Great Shark asked. It seemed more of a statement than a question. "Yes." Emile replied. "Shame, you were my favorite person on the crew." Then The Great Shark lurched kicked Emile's shin. Emile bumped into the barrel of fish, and some tuna fell onto the deck. The Great Shark tried to go forward; he opened his mouth to scream for help. But it was too late. Emile moved his knife around and stabbed his former crewmember in the kidney. And amongst the fish, The Great Shark lay.
  11. Demetreous

    Inquiry of this Forum

    Hello everyone, I am fairly new to this forum and noticed that there are many "guilds" that run the place. I was wondering if this forum is used to support the worlds and story lines that have been set before me, or if it is encouraged to bring in original story lines. Excuse my noobery, -Deme
  12. Well it is now officially the start of the Christmas season, and my latest creation is the house from the movie "A Christmas Story". In the States, this movie is iconic. So much so that it runs 24 hours straight on Christmas Eve on a particular channel, and the actual house where the movie was filmed was turned into a museum and gets 10s of thousands of visitors every year. However, it dawned on me that Lego fans outside of America may not even know about this movie. Thus, I figured that Eurobricks was probably the best place to get some perspective. Any feedback that you can provide would be great. Just a little about the model itself... I have an 8 year-old, and I really wanted it to be playable for her. Thus, it is modular where the second story and roof can be removed, and it fits fully on a 32x32 baseplate (actually two white 16x32 plates to be exact). Many of the movie scenes were shot in a studio, so the interior layout is based on a mix of the film and the actual house (in Cleveland, Ohio). It was created 100% percent with bricks that I had or was able to procure from bricklink, so there are no custom bricks. I was even able to find a tile with a "FRAGILE" sticker on it! To distinctly set it apart from other Lego houses, I added snow in a unique way to the roof and ground. The most fun feature that I was able to recreate was the famous leg lamp from the film using a Lego light brick above it so that it can be turned on. Anyway, if people outside of the US don't really know about the movie, then I guess those details would be lost. Just looking for some feedback and perspective (mostly from non-Americans, but anyone can feel free to weigh in). I did end up submitting it to Lego Ideas last month, so there are more and higher res pics there, as well as more of a description of the project and how the leg lamp works. https://ideas.lego.com/projects/156866 Here are just a couple of pics though... Just let me know your perspective and/ or if you have any questions. Thanks so much!
  13. Legofin2012

    Pt. 1.2: Blood Lord Reunion

    The next part of my character story, check out part 1, and part 2. A few days after part 1. After the kidnapping of men by barbarians in Teridyan, a meeting was called in the map room of the M.I.S. manor, reuniting 3 high ranking members: The Blood Lords. Demm, head of Blood lords, vice-chief of the M.I.S. - So, you must be wondering why I have summoned you here? Krew, first Blood Lord, the Crow-Keeper - Well I most certainly am. Demm - I received a message from a friend in Teridyan, there has been another silent attack and kidnapping... Obara, second Blood Lord, the Key-Keeper - We are yet to solve the last one. Demm - But this time the situation has gotten worse, a member of the M.I.S. has been removed during this attack a few days ago. Kan, third Blood Lord, leader of the M.I.S. Northern Guardsmen - Who is it? Demm - Finnak Sern, known as Fin. Obara - I met him on a few occasions, I cannot imagine he'd be an easy man to kidnap. Demm - We believe this attack is related to the others, so based of witnesses, the attackers are large, barbaric looking men, who come in the night and take the men only, leaving everything else untouched. We've narrowed down the location of the attackers and hopefully their prisoners to somewhere in Mitgardia. Kan - It's not that that is not much to go on, but all of Mitgardia is a rather broad search area, not to mention we've had M.I.S. specialists investigating these kidnappings for over a year now... Demm - Which is why I've called upon you three, Krew, we need you to provide an eye in the sky, use your crows to search the land far and wide. Krew - As you wish sir. Demm - Obara, I believe a man matching the description of the attackers is in your custody after getting injured during one of their little raids, we need as much information off him as possible, and by any means. Obara - Very well sir, we interrogated him when he was sent in to no success, but I won't fail this time. Demm - Kan, as much as your services are not required at the moment, as soon as the location of these men has been revealed we'll need your guardsmen to strike and recover any Mitgardian prisoners. Kan - Aye,it would be my pleasure m'lord, I'll get the boys prepared. Demm - And I wish to present you head of our rangers, Thomas, he and his men will search all Mitgardia for the Barbarians. Thomas- Good evening gentlemen, wish I could chat but I believe we all have work to do. Demm - Good luck to you all. A few months later. Krew - Sir my crows found nothing, we've searched all the land for a trace of the barbarians for months now, and word from Obara says the prisoner was no use, we have nothing... Thomas - The same for my rangers sir... Demm - This is most unusual, and leaves two solutions, either they aren't in Mitguardia, Avalonians or Nocturnians maybe, or... Krew - No, that's not possible sir, the only thing up there is ice creatures and snow! Thomas - What we are dealing with are no ice creatures, yet no man could survive up there. Demm - Someone must go, someone must venture through the snow and ice... Thomas - I will go, I knew Fin, I shall not let him down. Krew - Alone? Thomas - I will take any willing rangers, but if none agree, yes, I shall go alone. Demm - The best of luck to you master ranger, you will go where very few dare, brave the Frozen Beyond. Thomas - Thank you sir, I shall return and with the location needed. Possibly my largest GoH build so far, starting off with just the map and then expanding, the map was rather fun to build, and I tried to make it as accurate as I could. Sorry the story kinda jumps through time here though going back to before part 2, and then to after it. Without minifigs: -Thanks for looking!
  14. Second build for my character story, explaining his 2 year absence, part 1. A few days after part 1. After waking up with an excruciating headache from the knife hilt, the second thing I noticed was the icy cold I'd woken up to. The sound of footsteps and something being dragged across the snow could also be heard. My body had been wrapped in a nearly soft cloth, presumably to keep me from freezing to death, and had been tied down, my head still in the bag they put on me what I'm guessing must be a few nights ago now. I was laying on something hard, but not as cold as stone, so wood, that would also explain the dragging sound, I was tied to a sled. Yet no horse could be heard, only men, remembering the two men who attacked me in my room; large brutes, but strong enough to pull a heavy sleigh through the snow in such temperatures for days on end? What kind of men was I dealing with, barbarians, savages...? Counting the times we stopped assuming they were nights, it had been just over a month, dragged through the snow on a sled with little food and water. The first week I'd struggled, trying to find a way to untie myself and escape, a cold cylindrical object regularly bumped my head through the sack, a sword hilt? But after that, the cold, the lack of food, water, and very little sleep, I felt close to death. It almost got my once, they'd placed me on a boat, and the rocking motion without any sense of direction almost made be very sick, nearly throwing up inside the bag, which would not have ended well. I couldn't help but noticed how the temperature continued to drop, meaning one of two things, we were going up into mountains, but we haven't climbed any substantial slopes, or we were going North, very far North. So like I said, taking a break from AoM to continue my character story a bit. -Thanks for looking!
  15. After all the buzz about tiny MOCs pushing themselves into first row and the community-stress that came along with it, I thought it would be a good moment to raise a question that invites you to tell something about how far your LEGO-hobby - or should I say addiction - goes. Hoping that sharing some light-hearted personal stories will add to the community-spirit. The main question boils down to the following: Do you actually go as far as to get down on your knees to play with your build to feel how it performs or inspect how it behaves while pushing the buttons on your RC? And of course, any other story or anecdote that shows us how far your addiction goes is welcome too. For instance: LEGO has cost you your marriage and you're fine with it. Share it with us. Anything non-AFOLs won't understand. Let me be the first to speak out. I'm a push-along type of guy. I can sit with my build for hours, pushing the suspension over and over again, seeing the gears function over and over again, and then suddenly, after re-thinking one aspect over and over again, I take half the build apart to refactor only a very small substructure of the entire thing. And when the whole build is - once again - finished, the delight of the accomplishment is tremendous. Until I start testing the suspension again, or start pushing the car once more to feel how the steering behaves. Then the whole process starts over again, and I'm perfectly happy with that.
  16. Sir Edwyn

    The Græskar: Part Two

    Part One Sir Edwyn looked around the room, squinting as his eyes adjusted to the dim firelight. “Evidently The Graesker is not here. Ah well, I was not expecting to be able to meet him so easily.” “Nor was I,” his contact replied. “Please sit down, and tell me your plan. There must be a serious matter afoot to force you to seek him.” Edwyn glanced at the door nervously before settling himself on the low wooden stool. “Indeed,” he replied. “You see, there is a certain member on the council whose influence is growing too strong. He is undermining my interests left and right…I find that I am no longer able to reckon with him.” “So you wish to…ah…see his influence removed then, yes?” “Indeed. However, he is a hard target to reach. I’ve heard whispers about a man whose facility for cover arts is beyond description…. never a name, and no one seems to have made contact with him directly. There was an old man who referred me to you, though. He said that you’ve dealt with him before.” “Not directly…” Edwyn sighed wistfully. “So you are just like the others. I am beginning to think he is but a legend.” “No! The Graesker is real enough. Unless of course you are foolish enough to believe that Duke Richtenheim dropped dead on his own accord.” “So you’re the one who was behind that?” “Well I – what was that?” Both men turned around as they heard a low rasping sound emanating from the doorway. “I thought you said no one would find us here!” Edwyn demanded. Suddenly the room grew dark and cold and Sir Edwyn felt as though he was falling into a deep sleep….
  17. Chilly_Productions

    Is Gen 1 Still Canon?

    I was just wondering if gen 1 of Bionicle (Mata Nui) is canon anymore?
  18. The Worthless Steering Wheel by Isaiah D. (not me) It all began with the rascally Horse Guards. Yes, I do declare, though I be one of them, the Intergalactic Horse Guards are always getting in the way of those trying to make an honest living. Well, as I said, it all started off when the Horse Guards came marching into town, spacesuits a-glittering, freeze rays and helmets shining in the morning light. I might as well say at once that I am, or was, at any rate, the master and owner of a decent size pawn shop – which some have most basely insinuated to consist entirely of stolen goods – in the recesses of the dark and narrow streets of Yavario. As a matter of course, it was not long until the newcomers, having finished their illustrious parade, began to look around for souvenirs and the like, and my entrepreneurial enterprise was not behind in serving its customers. After I had outrageously ripped off two or three Horse Guards, in marched their captain, demanding what sort of things were to be found there. “I’ll say, sir,” I replied with a superb semblance of profound respect, “there isn’t much you can’t find in this my shop. Do these rock-shower shielding umbrellas interest you? Or maybe these gold detecting leather boots which-” “Playing dumb, master thief?” he asked, leaping onto the table and grabbing my collar, “you know I want that steering wheel you stole off my spaceship last week while I was parked on the third moon of Satudzu...” “The moon of Sa-what-su?” I queried. “Well, I’ll tell you what. I don’t have it but I could get it for... seven hundred?” “Very funny. I'll tell you what. Get me that steering wheel before tomorrow or else,” and he uttered a shrill whistle which instantly brought in two or three Horse Guards. “Come on,” I replied, “there’s got to be some sort of deal we can work out here.” Before I could finish my proposal, a loud and shrill half meow half Indian war-hoop rang out. The faces of the Horse Guards and their captain blanched and they began to fumble with their weapons. “El Gatto!” the captain whispered in a terror stricken undertone. “I only hope he hasn’t come for that steering wheel.” I leaped up and clicked the button on the wall which opened a hidden safe, from which I pulled out the steering wheel. “Well,” I declared, “two thousand now or forever hold your vehicle steering wheel-less.” “Wait a second,” replied the astonished captain, “didn’t you say seven hundred a minute ago?” El Gatto strode into the shop. His eyes scanned the Horse Guards and their captain, and then rested on the steering wheel in my hands. “Neat looking steerin' whel,” he yowled, “I could one o' those about now.” He winked at the captain, and began to walk towards me, while the Horse Guards could do nothing but gaze on in horror. I, however, was too fast for him. Pressing a button in the side of the wall, my five wheeled double motorcycle flew out and I leapt onto it with the steering wheel in my hand, while I crashed through the door of my shop. But this time, El Gatto was quicker than I, and he snatched it out of my hand and tore off in the other direction. I turned back to the confounded Horse Guards. "Hey," their captain called to me, "I say, if you would agree to return me my steering wheel, I'll give you in the mean time the full power of a Horse Guard." "A Horse Guard colonel?" I inquired. "I was thinking more like a private," he replied, ''but I could change that to a lieutenant." "A Colonel." I responded. "Captain?" "Colonel." "Senior captain?" "Senior Marshall." "Deal. Oh, wait a second, did you just say Marshall?" "A deal's a deal. And, I better be going." And with a wink I drove off after the thieving Gatto. I sped along the direction he had gone, thinking about that steering wheel. To tell the truth, I had no idea that it was at all important when I had borrowed it, but had had some sort off feeling in my gut telling me it would be a good idea. And now, voila! I had suddenly become a Horse Guard senior Marshall, and was chasing the notorious Gatto for a steering wheel which in all probability contained some secret of tremendous import. However, all too soon I came to the great divide - the place the road split in two, where, I knew, it would not come back together until I had rounded the entire planet. Had he gone left, or right - that was the question. So much depended on my taking the correct turn - the sweat began to pour down my face, and I slowly skidded to a halt at the juncture. The sign pointed to the left, but, for that matter, it always did. That pointed to the fact that El Gatto had gone to the right, for he would naturally suppose I would go the other way. However, being the notorious villain he is, he would clearly know that I knew his game and would go to the right, and would therefore take the left himself. But I had noted as he escaped that he was driving a Honda - a Japanese car. He would therefore have obviously taken the right, as the Japanese cars disdain following signs. The fact is, I was so entirely mixed up in my thoughts and impressed with the gravity of the situation, that I failed to notice the loud honking behind me, and the voice of El Gatto as he yowled out, "I don't have all day, ya know! Go one way or to'der already!" The ultimate decision was before me, but I had made my choice, and was sure it was a wise one. I sped off to the right... and El Gatto, behind me, went to the left. Nevertheless, before he had gone far I saw his car across the divide and discovered, to my horror, that I had taken the wrong path. There was now no help for it - so I hit the gas and punched the transform button, changing my motorcycle into- a submarine?! I hit it again. It was now a boat. "Come on, come on!" There, I flew over the divide, barely missing being dashed to pieces against the wall on the opposite side. El Gatto was in my sights. I hit the missile launcher - and blew his car to smithereens. Unfortunately, however, just before it departed to kingdoms come, El Gatto flipped on the autopilot, and dashed out with the steering wheel. I turned on the disguise mode and changed the plane into a tractor. "Need a lift, sir?" I inquired. He looked at me suspiciously, and muttered under his breath, "everyone here looks so similar, it is impossible to find out who is who." Then, in a louder tone, "Alrighty bumpkin.'' At this I was highly offended, but wisely concealed it for the time. ''Where are we headed?" the Gatto demanded. I hit the autopilot, turned on the taser beams across the doors, and replied calmly, ''to the Horse Guard barracks, of course. That is, you are going there, I shall borrow this steering wheel from you and say goodbye." And with a wink I jumped out the back door with a parachute on, forgetting in the excitement that I was in a tractor with taser beams crossing the doors. Well, it didn’t feel very good. But I had the steering wheel. At that second the Intergalactic Horse Guard captain's spaceship - he had been trying to catch up all this time - zipped over me, and I grasped the exhaust pipe as it passed and flipped myself up into the passenger's seat. I noticed just then that we were in the same ship I had taken the steering wheel from in the first place, and that we were about to crash into the tractor. I slammed the wheel into place and swerved just in time to miss it - and instead smashed the ship to pieces on a tree next to the road. "Thanks!" declared the captain, "that was close." I'm afraid all that was left of the wreck was the steering wheel. "So," I queried, full of expectancy, "the deal is still on. Three thousand for it?" The captain looked pensive. "Sounds like a good deal, but all my money was in the ship you just smashed. I've got a great deal for you though - you may keep it yourself." Epilogue: So, instead of the three thousand I was hoping for, I ended up instead with a worthless steering wheel - you will remember that the ship it once drove was destroyed by the tree - and a senior Marshall's position in the Intergalactic Horse Guards. To this day, however, they have done nothing worthy of notice. The Build: Overview: I built this MOC specifically for the above story. Had a lot of fun with all the little gimmicks (cluttered shops are so my thing!) and I hope you enjoyed it! If you read the story, thank you! And even if not, thanks for looking! Constructive criticism and comments are always appreciated!
  19. I watched a youtube video of the Mata Nui Saga recently, and in the comments one guy mentioned how it seemed out of order, so I got the idea to try to rearrange it so the flashbacks were all before the "current" time, to try to make it flow more smoothly. At first I couldn't figure out why the subtitles weren't lining up with the images, because I changed everything the same way, so it should have lined up. A BZPower member suggested that I could re-number the subtitle designations themselves, instead of rearranging the numbers in the main xml file, so I tried that and it works. I think everything looks pretty cool now, and I think it'd make a cool introduction to the G1 story, too. I wanted to know what you guys think, so here it is, and here's the original file for those who don't already have it, so you can compare them. -Nomad
  20. CapedCrusader

    Treacherous Tides Video Series

    Recently I and some friends decided to create a Lego Pirates Video Comic Series. The production's title is: "Treacherous Tides" and is in the works, aiming for release of chapter one in early May 2015. It's "just for fun" but we plan on a very immerse story line. It's not stop motion, rather, still frame images with ken burns and sound effects in addition to some cool music. We won't be doing any voice acting, instead we will be using speech bubbles. Here is a preview: (Don't watch the Batman one, it's old and not very entertaining, as it has no sound or motion.) Send me some kool names, and we might eventually use them in the series!
  21. Hello! I don't make things very often (I haven't touched LDD or bricks for at least 4 months) and my activity on the forum comes and goes, but I've been thinking about how people present their MOCs. What makes a good presentation? Some people put lots of backstory with their MOCs, and others make videos. Perhaps it's just me, but I lack the patience to read lots of text or watch a video to see content that could have been summarized in just a few photos. I know what I like: a few photos of the MOC with a reference picture if necessary. That's how I tend to post the things that I make, too. When you see a MOC, what are you interested in? A few photographs of the whole MOC, or many photos of all the details? Do you like to see videos? Do you like to read a story that tells the history of the building or scene you built? Are there things you particularly like or particularly don't like? Is there anything I should change in the way I present my MOCs on the occasion I do build? Is there anything you would change about the way you present your MOCs?
  22. The Chosen Minifigure

    Warlen's Tale (Story with MOCs)

    Ladies and gentlemen. Hi. Some of you (not many, I'll wager) may or may not have been following the growth of my character Warlen Melimane on the Heroica RPG. Now, it is time. This is the tale of how, so many years ago now, the tale of the Gladeborn, Warlen Melimane. And Quarion. Long ago, and by long I mean several years ago, Warlen was still living with his kind, and Quarion was still... living. Quarion was a rouge, who had come to the kingdom of the elves to help them defeat a dragon, by the name of Nebulae. He was bored for the first few days, so he took to wandering the forest, and it was by the river Darguill that the rogue met Warlen Melimane. He was practicing his wood Magic, and they soon became firm friends. On the day when he was deemed to fight Nebulae, the great dragon burned Quarion with dark flame from the pits of hell, scarring him and setting in motion events that no Elven cleric could heal without corrupting themselves. And so up came Warlen, a young Elven mage back then, and he cast a spell that meant his friend would live... with both reward and price. Despite being a Mage, not a Cleric, he did it. Somehow, impossibly, incredibly, it worked. The reward? Quarion was alive, and without his body, his mind could think freely, therefore allowing him to be amazingly intelligent. The Price? He was reduced to a floating, flaming head, and stripped of his Rougish powers. But Warlen paid a far worse price. The darkness corrupted him and his staff, so that he became a slave to the forces of dark Magyk, against his will. Thay left the Mages, and Warlen emptied his small home of all his belongings, and we began our journey. Ever since, they have traveled the land searching for cures. Authors note: I hope to update every 2 weeks at least,
  23. Hi everyone. Although my Lego building projects aren't normally Star Wars related, I've been collecting the sets and mini-figures for the last 6 months. To bring them all together and to celebrate Christmas, I put together a short comic book style story based on a Christmas Party MOC. I hope you like the idea. Maybe the story isn't the funniest or the most accurate, but it's intended to be a fun first try at something new based on one of our Lego MOCs. I'd love to hear your comments. Thanks, Mike .
  24. Hello fellow AFOL. I finally completed my first Lego comic short story and I'd really like to read your opinion It is just a little test, a sort of introduction (or "pilot episode", if you prefer ) to a story series I'm currently writing, named " A Bountiful Galaxy" Even though you will see a couple of Minifigures from the Star Wars theme this is not a Star Wars story. It' set in another fictional universe I created for this story series. So I posted here for all the Lego Sci-Fi fans. Anyway here the story. Part 1 (Pages one and two) Part 2 (Pages there, four and five) This is truly my first ever comic story and I'm back to the Lego universe after an absence nearly 10 years old long , so any comment, feedback, suggestion etc will be very appreciated. Even "negative" ones. It will motivate me in going ahead with these projects. Thank you very much for your time. I hope you'll like this little story. I made sure the pics are in very high resolution so you should be able to appreciate the Minifigures' and sets' details EDIT: I do realize the title is, well, a very "unsuccessful" one. It was intended to be a wordplay on the expression "getting on my nerves" and a line said by the comic's main character. However I realize out of context has little meaning Anyway on the technical aspect: I'm still experimenting with the software (it's Comic Life 3 for the records) and while certain effects can be easily added to the photos others, like good quality energy weapons effects for example, are still difficult to add for me. I'm working on them though. Thank you for reading
  25. *please critique* With the advent of a return, and a possible reboot to bionicle, I've been thinking about doing my own little complete re-telling and re-imagining (since Greg mucked up the feel and the lore after 2003, in my opinion). If y'all like this, I'll post the rest when I'm done with it. This story follows a matured Matoran, a Tuakana, on his journey to defeat the enigmatic Makuta that has plagued the island of Mata Nui for countless centuries. Mata Nui has been without Toa for several millennia, so all that this Matoran has on his side is sheer willpower, and those who wish to fight beside him. Chapter One, "Christening of Fools" . . “You’ve spent your time hunting for that near-life experience; something that’ll make you feel…. Something. But along the way you’ve caused hurt, shattered dreams. Sometimes the forces of life conspire to make a man build dreams on promises, promises which one cannot deliver. A cheat, someone violent, someone meek… “ Onewa turns to face me, and gestures something with his hands. “I’ve seen others like you. One of them was me.. You’re hoping for a dramatic, poetic end to your life of adventure?” I chime in, after removing my mask out of respect for the old Turaga. My opaque, protodermis facial tissue moves in tandem with the mechanical plates of my masseter, my under-face. “I hope to end with dignity, Onewa. Not to be held in any high regard, or with fame at all. I wish to live my life for me.” “Good, because a Tuakana like you seldom gets one. One like you, with a death wish, hunting a Makuta’s thrall who has allegedly drawn its proverbial line in the rock of Onu-Koro, far away from your home territory, I might add, has little chance of a dignified death. You won’t go out triumphantly. I can tell you that much.” Says the Turaga. I raise my eyes to his, and retort. “I have not a death wish, Onewa. Just a wish for death upon the evil that has overtaken the minds of my entire village.” My voice becomes more hostile as I talk. One must have restraint in front of a Turaga at all times, I tell myself. Onewa tilts his head, his mask shifting slightly. I can see his eyes behind it, I think he’s raising an eyebrow. “So you wish for death, eh? And you dare to tell that to me? You know me, and what I have been through.” He stares me down for a good few seconds. Enough seconds to pass a few seasons, it feels. Onewa turns and walks over to the portal overlooking the deserts of Po-Koro, and breaks the silence. “I made a death pact long ago, in a land far different from this one. Metru, I believe you were a pilgrim from there, yes? I have been cursed with the title of Kommundau for three hundred-some years... Do you know what that word means?” “No, sir, I do not.” After another pause he states, “It means ‘one who takes’. The label, the journey, both will overtake you until you become but an exterminator. You will do good work, and people will feel safer because of it. However, you will get strange looks, and be given a strange room from entire villages. They will fear you, Dushka. Do you really want that?” He says with great weight to his words. I sigh, and invite myself to sit on a bench by the wall. “There is no village, and no Matoran or Tuakana left on this island that I wish to revere me. All have been… Reduced to braindead husks by the infernal Makuta. If I could do only one thing with my life, it would be to spare others the same emptiness in my heart.” “That is quite a pitch, Dushka. Quite a pitch. That’s miles more noble than the reason for my pact.” Says Onewa. “I won’t ask, Onewa.” I state. “Good, I wouldn’t give you a straight answer even if you did.” There is a slight pause between us, as Onewa walks over to an elaborate woodcut on the wall, and gestures to it. “As you know, when the great spirit Mata Nui lends his soul to one of the machines in a sleep shell floating beyond the barrier reef, they exit the shell living and sentient, once the shell beaches itself. Wherever they land dictates whether they become of water, earth, air, fire, stone, or ice. They are then given a mask to ward off the Makuta’s influence once they reach a village, and thus become a Matoran. They’re smaller at that time, but they quickly grow, like you did. But time does not make one an upper-class, artisan Tuakana like you are, action does.” Onewa, turns to me, and removes his mask, bristling with wires and vents. His face is average, though the protodermis on his eggshell white face is distended and wrinkly in a manner I’ve never seen before. A large, grey crevasse dominates the right side of his face, his eye socket narrowly dodging whatever blow caused such a scar. “And once one becomes a Tuakana, their path back to Mata Nui becomes jagged, and distended. Your path leads you to become Kommundau, I believe. None can speak for the great spirit’s will, but I firmly believe you and I are one in the same.” He then traces the scar down his face with two fingers, scraping off some “dead”, drained protodermis flecks and shows them to me. “See these?” He asks. “It’s called pouko, death sand. If you’ve never had it on your face before, you wouldn’t know they hurt like the sting of a dillwasp. They do, so don’t wince.” He then runs his index and middle fingers down my face, beneath my eyes. I try my best not to contort my face in pain. He then repeats the process with the other side of my face, giving me three vertical lines, tracing down from my eyes to my jaw. He draws on a fourth, a wavy line, on my furthest left side. I feel it stinging, eating away at the living liquid that makes up my face. It burns, down a few millimeters until my face has been scarred. “These scars,” He begins. “These scars are sacred, Dushka. They are the tears of Mata Nui himself. This ugliness that I have bestowed upon you signifies the ugliness in your heart, the detestable fixation on death and murder that you have inherited when your village, your friends, your family have perished at the hands of the Makuta.” Onewa fits his mask back on his face. “The long stripe, on your right side, that is the tear of Unity. It will dissapear should you open your heart to another. The shorter one, to the left of Unity, that is the tear of Duty. That will disappear when you complete your journey, and slay the Makuta. The third is Destiny. Only you know when that one will dissipate.” “And the fourth?” I ask, after a slight pause. “It will disappear when you’re ready for what is to come.” he says. End part 1 Chapter two, The Dead Man's Haste . . . As I exit the temple in which Turaga Onewa stays, I cross a good half-mile of Po-Koro's dirt streets and into the market district. Walking through the markets was always one of my favorite things to do. There's a lot I'll miss once I’m laying dead in the dirt, but I sure won't miss the harangues emanating from the rug guy. "Hey, Dushka! I know you're thinkin' about my rugs!" I look straight ahead, ignoring the long-masked man. He continues, "C'mon, you-" "No rugs, Lelan." I croak. "Alright, alright..." He trails off, defeated, muttering profanities. I walk a little further, until I reach a building topped by a tall trapezoid, dotted with red glass sun ports. "Here we are!" I say to the sudden absence of Matoran around me. I glance at the inscription above the door. "Cotet's Customs: Fresh Mahki Shrimp and Weaponry" I knock on the door, and fake a Ta-Matoran accent. "Sandman! I demand you feed me your freshest Mahki!" The door opens to a mask-less Cotet, chalky-white face covered in grime and grunge. His face immediately lights up. "Brother! It's been a while! Take off the mask and have a seat, stay for a bit!" Reluctantly in my mind, yet almost swiftly in reality, I remove my mask. Cotet's jaw goes slack upon seeing the four scars trailing down my face. "Dushka, come inside, I can help you..." He pulls me into his dwelling, and locks the door. Frantically, he places my mask on a hook on the wall, and grabs a small lightstick. He focuses it on my face, and I wince, just letting whatever happens, happen. “Death sand…” Cotet begins. “Brother, you are making a terrible mistake.” “I know what I’m doing. Well, not what I’m doing, but what I did. I have an idea about what I’m doing, not much else.” I say. “Someone must kill the Makuta, I know, but you aren’t that someone. This island has no Toa and a Matoran is not used in lieu of one.” he says. “You’ll be slaughtered.” I nod in silent affirmation in his prediction. “I came here for a reason, Cotet. I need weapons. Can I borrow your sand slinger you brought back from Metru?” I say as I walk back towards his workshop. “No! That’s my special thing. If I’m coming with you, you get a weld resonator, two ‘burners, and I’ll give you some brass knuckles for when you drop them in sheer terror of the monster that will lay before you.” I stop and look back at him. “You come with me?” “Yes! If you’re going to have any chance at all, you’re gonna need a vet of the Bohrok War, and the Wula War of one-aught-three.” I shrug. “I’m a vet of those too, and at least I came out with all my bits still on me.” I motion towards his bulky right replacement arm. “Dick.” He grunts. “I love you, brother.” I pat him on the back vigorously. He pulls me in for a hug and pats my back in retort. “I love you too, you.. You…” “Me?” I ask. He steps back a bit and holds his hands up half way, frustrated. “Look, ever since I took that shrapnel to the conk back in the Bohrok days, my brain isn’t the best at thinkin’ anymore. Just pretend I said something insulting, but in a joking manner.” “Sure, why not.” I chuckle. He sometimes forgets that he said things already. “That’s fine, I should have enough brain in me for both of us.” He looks back at me. “That reminds me, back to why you’re stupid. You have no plan.” I have no plan, so I just shrug. Cotet wags his finger at me, and says “But a plan… I have a plan…” he motions me into his workshop. He rolls a stool over to me and I sit down. He then directs me to a dimly lit area of the workshop, where something’s partially covered with a blue tarp. Cotet takes the tarp off the massive object, and I now see that it’s black and shiny, at least. “This, my friend,” Cotet begins. “Is the Votlem-A. A ruthless, yet sensible machine capable of immense destruction.” He turns on the light for that area, and I see that it’s a black and yellow Bohrok, rebuilt to massive size with long, segmented arms and short, heavily armored legs. “A Bohrok?! How in the world is that sensible?” I say. Cotet makes a gesture with his arms and says “Don’t worry! It’s only a Bohrok on the outside. On the inside, it’s a very intelligent and capable Monk Ape brain kept alive by purified protodermis drips.” “You’re insane.” “What is, sane? To a man of my stature, everyone is insane. Except me!” “That means you’re insane. Do you know how illegal this is?” I say, getting a little perturbed. “Yes, but Vakama nor his goons are even in this Koro! We’re in the final frontier, my friend. And the fruit of this exploration… Is the Votlem.” He finishes with a showy gesture at the monstrosity. “Insane.” I say. “Genius.” He replies. “We can go back and forth all day, Dushka, but what we have to do is suit up and head out towards wherever you think the Makuta is.” I stand up and head over towards the weapon rack. “Jolihili, right on the border of Po-Koro and Onu-Koro. Straight west from here.” I pick up a ‘burner, and inspect it. A sword, a thin curved blade with six flat pieces extending back towards the bearer, held in place by a metal bar. The whole thing has a brown patina from age, but it has clearly been cared for lovingly. I grab another another and pin the two to my sides for quick access. “That’s like a six-day journey, if we go slow.” Says Cotet, in a pleased tone. I chime in, looking for my weld resonator. “Yeah, it won’t be that bad. Gives us ample time to get prepared for a likely death.” I hear him pick something up in the background. “Don’t be so macabre. There’s still some chance we get out of this alive.” I find the resonator, it’s covered with orange surface rust now, but back when I was using it in the Bohrok war, it was a stark white. It’s still as beautiful as when I left it here. It’s composed of two identical blades, held together by four thin resonation bars. A simple weapon. Well, less a weapon, more a tool used as one. Like a crowbar or an axe. With a range of twenty feet, it can mend together metals, melt them clean apart with a concentrated resonance cascade, or it can just be used to beat the sunshine out of whatever we meet. If Makuta’s thralls have any, that is. Beating the tar out of them makes more sense. “Yeah, maybe. Still got my pack here?” I ask. Cotet’s eyes don’t waver from whatever he’s working on, and says “Yeah, over there, next to mine.” His has a yellow Bohrok head he keeps as a war trophy, but hollowed out and used as a protodermis gas tank to power his strong, but old body if he needs to run or lift some giant boulder or some similar feat. It has four detcords strapped to it, and a teal sponge antenna at the top to draw in minute amounts of protodermis and nitrogen from the air. My pack is simple, just a big box with some knobs on the side where I can hang stuff if need be. I heft it up - it’s already packed. Just how I left it. “Alright, I think I’m ready. What’re you doing over there?” I ask Cotet. “Makin’ bombs.” “Oh, cool. We should head out soon.” He waves his hand at me, gaze not wavering from the loading bench. “Just five more minutes, bombs are important.” End part 2 New parts coming soon!