KotZ

Eurobricks Dukes
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About KotZ

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  • Birthday March 27

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  1. Heroica RPG General Discussion

    Almost there! Wow, that's really interesting. No wonder why people became burnt out. Those five hosted over half the quests. Insane.
  2. Heroica RPG - Heroica Hall

    Kiray moves back into the hall, takes a drink, and sits down, thinking about the Fields she had just left. Exhaustion was catching up to her.
  3. "Well, I... uh..." Galedo fumbles to produce words as he accepts the bombs. "And if I don't throw them far enough?" "I agree. This way." Jeremiah takes the lead and brings the party to the final room. And of course, there was the elder Den. And he did not look happy. "Well now I see how you managed to get this far, Heroes. Two traitors, one of my own blood even." The wicked sorcerer's voice was dripping with disgust. He then focuses on the half-giant. "You, I remember you. You've been here before, bringing me the precious lotus. Here, look behind me at the mural it helped paint. Magnificent isn't it? Those artists did a good job, bumbling idiots as they were." "Grandfather, put your weapons to the side and stand down. I don't want to hurt you." "But you have, Jeremiah, by turning on me. After your father left I hoped you would be able to continue my work if I died before I finished. Just imagine, the Den name as powerful and feared as the Houses in Eubric. What a sight that would be. But no matter if you won't return. I'm nearly finished and all I have to do is remove you all from the equation. I will make slick the floors of this hall with your blood if you do not swear fealty to me." "Grandfather they are too powe-" "Silence! The Heroes have plagued our family for too long now, and you side with them? Out of what? Fear? We would have more power than you could possibly imagine." He then turns to the Heroes. "Now, I a willing to make you all an offer: side with me, fight and die, or leave. I'll let you be if you leave, as long as you leave my work uninterrupted. Side with me, and your first task of loyalty will be to gut that little Tridentian at your side like a stag. Those villagers have been a thorn in my side and will be eradicated. You will be handsomely rewarded to serve as my guards and my voice in Eubric. My coffers are deep and I'll pay the price to keep you around." "I'm not afraid," Luke says. There's a surprising amount of strength in the boy's voice. "I know they wouldn't turn against us." "And what do you know? You're a child." Jeremiah looks at the Heroes again. "So what is it? Join me, leave, or die(fight)?"
  4. "Well that was a good run. See you all back in the hall." Kiray takes her things and leaves.
  5. Update will be tomorrow, have had a busy week.
  6. "At this point, I don't think it's worth getting into the details of what shall come after this. We're much too busy with stopping my grandfather. I have no illusions my grandfather will be peaceful. It's all or nothing now, and someone is going to have to die." "Yes, I will take you to him, he's just beyond the next few doors in his most prized room, the one containing the mural where he draws the power he uses. That mural must be destroyed if you want to stop him. If we defeat him, I'll try to continue the research in another way." I added the loot from the previous battle into the total, might be best to redo the loot.
  7. I'm alright with leabing as well.
  8. Jeremiah levels his gaze at the the young knight with a look that says "Are you kidding me?" But then, Jermeiah appears to remember who he is allied with now and tries to be somewhat polite, "It has been stressful, er, Hero...?" Jeremiah fishes for a name. "Thank you for rescuing me from my grandfather's men. PErhaps at this point, even if we all you all and I do not see eye-to-eye, we are of use to each other. Be sure though, the power my grandfather searches for is powerful, and in the right hands could be used for good. It may even be a variation of what keeps you Heroes fighting. Maybe it is the same thing, yet I am still not certain. Do know after this, I will not fight you, yet I will continue this research, but in a humane matter."
  9. "Works for me," Kiray says as she does nothing from the back.
  10. Round 5 of Blood is Not as Thick: Petaldan vs Guard 5 (back): Deflected Damage (Needs to roll a 6 to defelct, rolled a 6, no damage) Ezeran vs Guard 3 (back): Hit (10+22+3=35dmg;35-5=30; Guard 3 killed; -1 ether) Matthias vs Guard 4 (back): Hit (Rolled a 3 and 5; 12+30+15=57x2=114dmg; Guard 4, 5 and 6 killed; gains 30 gold) Vindsval does nothing Addok-Zo vs Guard 6 (back) Jeremiah vs Guard 4 (back): Luke heals Galedo does nothing (back) Matthias Petaldan charges at his target, but narrowly misses a strike from the guard. Ezeran fires off a spell at his own target, killing him. Matthias then steps up and fires his cannon, blasting a massive hole his target's body. The body parts fly off, taking out the remaining guards. THE BATTLE IS VICTORIOUS! Everyone gains their respective levels. PArty leader, please divide the loot. Loot 99 gold 7x potions Magic Compass (Allows the hero to know the right direction.) Bomb XX (Deals 30 damage to all enemies and 10 damage to all allies, ignoring SP and row, when used.) 2x Phoenix Essence (Revives a fallen target with full health during a battle.) Last Resort (Revives all knocked out allies with 1 health.) Air bomb (Deals 5 wind-elemental damage to all enemies.) Health core (Restores all health to the target.) Ice bomb (Deals 5 ice-elemental damage to all enemies.) Elixir Nostrum fire bomb Tiny chain (WP:5, whip) smelling salts Mockthril Spear (WP:4, spear) Broken arrow (worth 2x gold) Fur armor (SP: 2; suitable for anyone, backwear) "That... that was," Jeremiah says, struggling to find the words, "thank you. I never would have thought my own people would have turned on me. I suppose since my grandfather pays them..." The Party Vindsval Half-Born (Asphalt) 39 year old, Male, Half Giant, Level: 40.2 Vindicator *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Immune to Dark & Demonic enemies Attacks cause Enraged, Burning 10, Poisoned 7, and Cursed. Power: 98 (39+50+1+1+6+1) Power Bonus +9 (Armor +6, Henry's +2, Zoot's cookie +1) Defense: 30 Health: 62/62 (9+34+15) Ether: 43/43 (5+38) Gold: 624 Equipment: Ludeus: WP: 25(50 with arm) Glowing Blade forged from the body of Immortalis. Be free from your endless burden, argent lord of lightning, and allow this blade to carry on your legacy. Successful hits have a 1/3 chance of Awakening the blade's true power, doubling the sword's WP for the next round. Doubling does not compound. Greatsword/Longsword. Shikokku's Stealth Suit (SP:7; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artefact) Mythril Shield (SP: 20 Shield) Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear) Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji) Inventory: Consumables: 4X Mead, Smelling Salts, 5X Remedy, Potion, 11X Grand Potion, 2X Smoke Bomb, 3X Tonic, 3X Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, Bone, Fenghuang Essence, Agni Bomb, Elixir, Myrrh, Soma, 2X Phoenix Essence, Candy Cane (Restores 10 Health and 5 Ether), Health Core, Bag of Wonder (Summons a random Decamon that joins the battle for 5 rounds. 10 uses remaining, Consumable) 3X Mulled Wine, 3X Ambrosia, 2X Golden Lotus Flower (heals to full health upon consumption), Nostrum Misc: Mythril Shard, 4X Grating Stone, Bag of Wonder (Summons a random Decamon that joins the battle for 5 rounds. 10 uses remaining, Consumable), Weapons And Shields Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip) Ignis Blade (WP 5, Fire Elemental, Also ignore SP of foes weak to fire (Beasts, Icey, and Plants) Gems cannot be merged into or removed from the weapon; Great Sword) Gaia Blade (WP 5, Wood Elemental, Also ignore SP of foes weak to wood (aquatic and rock) Gems cannot be merged into or removed from the weapon; Great Sword) Witch's Hammer (WP 8, Poison 10, Hammer) Leets d’Loc (WP:9, ice-elemental longsword) Verkenner (WP:10, Broomstick,ranged) Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff) Undead Antlers (WP: 10, Grants Intimidation, Darkness Elemental, Halberd) Simurgh Wingblade (WP:12, cannot be used with a shield; great-sword) Twin Sai (WP: 12, dual strike, dagger) Stygian Blade (WP: 12, Longsword: WP doubled when using it against an Ethereal or Ancient enemy. The aura it exudes seems to be very cold, very luminescent water, the blade of Charon, the Angel of Death.) Crystal Blade: WP: 16, Greatsword. Imbued with a diamond, as is light-elemental as a result. A transparent blade that the fallen angel Glaz wielded Wrath Lance (WP:16, causes enraged and burning 10, poison 7 and cursed; Darkness and Fire Elemental, lance) Artefacts: Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear) Anniversary Medal (Power +5, SP +5, Max Health +5, Max Ether +5. Values increase by 1 with each passing year; Accessory) Gauntlets of the Legionnaire (Power +5, immune to Petrified, Handwear) Wanderer's Seal (Vindicator's Seal, grants access to the Vindicator job class; suitable to followers of the Wanderer only) Multi-tool Attachment (Artificial arm, Enables user to ignore the weapon restrictions of their class excluding Shields, Handwear, Suitable for Vindsval) Gems: Emerald X2, Aquamarine , Garnet, Opal, Topaz, Diamond Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether. Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Decamon Cards: Cherub (Luminous 3) Tools: Bed Roll, Shovel, Magic Compass Paladin Petaldan Parfenius (Played by Palathadric) 5-year-old male "wonder" Knight *Immune to *Stunned*, *Bound*, *Petrified**and *Rock (Earth)*-Elemental Damage Level: 13.5 Power: 18 Defense: 9 Health: 24/24 10+11+2* Gold: 108 Equipment: Brine Blade (WP: 5, 1/6 chance to trigger a Flood (see Weather Mage) when dealing damage, Longsword), Shield (SP: 5; Shield), Gloves of the Boy Wonder (SP:2; immunity to *Stunned*, *Bound*, and *Petrified*; suitable to Petaldan only; handwear), Really Hard Helmet (SP: 2, Immunity to Rock) Inventory: Weapons: Slimy Sword (WP:20, can be split into several weaker Slimy Swords or combined with other Slimy Swords to increase WP and split apart again at any time, Longsword) Artifacts: Baron's Oversized Hat (wearer is permanently Encouraged and Slowed; headwear), Cloak of Innocence (SP: 3; grants the wearer immunity to Darkness, if the health of the wearer is below 50% the wearer is also *Blessed*; Backwear; Suitable for Petaldan only), Paladin's Armor (SP:4, Max. Ether +2; suitable for knights, clerics, paladins; bodywear.) Gems: Emerald Consumables: Grand Potion x 2, Remedy x 2, Phoenix Essence, Ambrosia, Smoke Bomb x 6, Fire Bomb, Level-Up Mushroom, Tools: Bedroll, Etherium Ore (may applied to one weapon to allow it to deal the Sealed-effect permanently), Letter of Recommendation (Increases reputation with one of the seven main factions depending on the user's choice.) *Greasy Sausage Addok-Zo Obbex (Goliath)135 year old Male Wakorian RangerLevel 10Power: 21 (10 + 11) Defense: 4Health: 15/15 Gold: 125Equipment: Crossbow (wp:11),,Protective helmet (SP: 4; headwear) Weapon and Armor: Bandits crossbow (WP.5, Crossbow), Jury-Rigged Long Hand Cannon (WP:3), Pugilist’s Gloves (Power +2, protects from weakened-effect; handwear.), Leather Armor, Broken Sword (1 WP; longsword),Inventory: 1 Mead, 4 Potion, 1 Smoke Bomb, 2 Venom, 1 Fire Bomb, 1 lightningbombs, 1 Carrion beetle horn (The horn can be attached to any blunt weapon to permanently deal Bleeding 2 effect) (but also including spears, polearms, handcannons etc. Only swordlike weapons are excluded), bone.Scavenger's Toolkit (Replaces the user's '4' roll with ENHANCEMENT (see Artisan); accessory, suitable to Addok-Zo only) * Additional +1 health from eating a moldy sausage. (Quest 154) Ezeran Yavarr (MysticModulus)42 year old male human SorcererLevel 22.66 *Immune to Wood and Fire, Sealed and Blindness* *Enemies that hit Ezeran become slowed* Power Bonus: 3 (+2 spellpower)Defense: 6Health: 72/72Ether: 26/30Gold: 279Equipment: Ooze Wand (WP: 10, 1/3 chance to Slow), Sneezing Demon (SP:3; enemies that hit the wearer become slowed; immunity to wood, fire and blindness, suitable to Ezeran only; bodywear), Etherium Pauldrons (SP:3, immune to sealed; backwear), Sedge hat (Max. Ether +4; headwear)Inventory: Weapons - Trickster’s Baubel (WP:6, each hit causes one random effect: stunned, poisoned by 1, asleep, blinded, sealed or confused; wand), Ancient Sapphamber Staff (WP:8, doubled against Ancient enemies, staff), Simple Staff (WP: 10)Artifacts - Hood of the Elementalist (SP:1, *Absorbs darkness*; headwear, suitable to anyone), Pointy Hat, Mage's Muffler, Bad Luck Charm, White Ninja Cowl, Begone with the Winds (Allows access to the Weather Mage Class, Accessory)Gems - Emerald (Wood), Ruby (Fire), Diamond (Light), Sapphire (wind), Amethyst (Darkness)Consumables - 5x grand potions, 5x grand tonics, 3x Remedy, smelling salts, ether core, nostrums, 2x Smoke Bomb, myrrh, venom, Pickled Mushroom, Soma, 2x Golden Lotus Flower (heals to full health upon consumption),Tools - Crescent Seal (+2 Power, +1 Free item usage during the first round of battle), Bedroll, Shovel Matthias @StickFig Level 30.5 Druid *Immune to Earth, Ice, and Water* *Immune to Blinded, Bound, Fragile, Sealed, and Slowed* *½ chance immunity to Asleep* *Deals Fragile* *Gains 10 gold for each Humanoid killed* Power Bonus: 15 Defense: 7 Health: 42/42Ether: 16/31 Gold: 605 Abilities: Bearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round; he may also improve one weapon at the end of each quest [+1 WP]), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat; this does not take up an action) Equipment: Ethereal Restored Fireball Extraordinaire (WP:12; also hits enemies listed above and below the target; Darkness-, Ice-, and Lightning-elemental; deals Fragile; user is Slowed; hand cannon), Ethereal Steampunk Stovepipe (SP:1; immunity to Earth and Water; protects from Blinded and Sealed; ½ chance to protect from Asleep-effect; suitable for men; headwear), Hunter's Plate (SP:4; wearer gains 10 gold for each Humanoid killed; suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Ethereal Rocket Boots (SP:2; immunity to Ice; protects from Bound, Fragile, and Slowed effects; footwear), Sungold Seal (+3 power, +2 health) Inventory: Ethereal XX Handcannon Replica (WP:12, pierces defense, Fire- and Light-elemental, deals Afraid, hand cannon), Peashooter (WP:2, deals Burning -2, hand cannon), Stave of Grasping Thorns (WP:15; Roots of Life triggers a Kudzu (see Weather Mage); staff), Tinkerer's Wrench (WP:10; double WP against Mechanical; ranged, retrievable, throwing weapon), Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Trickster's Mask of the Human (Changes the wearer into a human of the same gender when worn, accessory), 2x Adamantite Shard (¼ of a full Adamantite ore, used for adamantizing weapons), 8x Bone (Distracts the target for the duration of 1 round, preventing Free Hits; worth 5 gold in magic shops), Candy Cane (Restores 10 Health and 5 Ether), Deadly Venom, 3x Elixir, Emergency Essence, Grand Potion, Grand Tonic, 2x Grating Stone, 3x Nostrum, Potion, 2x Red Death Blood, 3x Remedy, 4x Shattering Arrow (Lowers enemy SP by 5, suitable for classes with bows and crossbows), 3x Smelling Salts, 3x Tonic, Zhar-ptitsa Incense (Revives all party members to full health and grants the Blessed, Reinforced, and Transcended effects, consumable), Bedroll, Magic Compass, 3x Fire Bomb, Skadi Bomb, Smoke Bomb, mead Quest Items: Guffington's Seal (Proves the hero is a Friend of Guffington - the hero starts every quest with one Hero's Cocktail (Makes the hero Encouraged, Hastened, Lucky, and Inspired, consumable)) Glory Points: 44 Reputation: Bonaparte, Hinckwell Luke, Level 15 Cleric (NPC, takes suggestions from the party) Health: 30/30 Ether: 33/34 Equipment: Pulsar Scepter (WP:10, healing effect, staff) Inventory: 2x potions, smelling salts, diamond gem Galedo, Level 2 Town Watch (NPC, Takes suggestions from the party) Health: 15/15 Equipment: None Inventory: 3x potions NOTE: If Galedo dies, the Heroes lose the map/knowledge of the compound. Jeremiah Den, Level 25 Sorcerer (NPC, takes suggestions from the party) *FIGHTENED* *BOUND* Health: 30/30 Ether: 15/16 Defense: 3 Gold: 37 Equipment: Ancestral Staff (WP: 12, deals fire damage), Robes of the Den Clan (SP: 3; Backwear, suitable for Den family members; Immune to fire, light, and darkness), Familial Gloves (handwear, deals the enamored effect), Sorcerer's Lucky Hat (Headwear; suitable for ether users; if the wearer is struck by an enemy's special, double the user's WP for 1 round) Inventory: 2x elixir, potion, 5x tonic, amethyst
  11. Single Pane Star Wars Funnies

    "Well at least we won't have to worry about disintegrations." Ever heard of the Trandoshan Tap Dance?
  12. Just got the Rebel Trooper Battle Pack and the Bounty Hunter Speeder Bike Battle Pack. The Rebel pack was $3 USD off, and strangely I have very few rebels, so Idecided to pick that up.
  13. Round 4 of Blood is Not as Thick: Matthias vs Guard 2 (back): SHIELD (Rolled a 1 and 3; Addok-Zo revived to 1HP; 42HP to each ally, everyone at full health and freed from negative effects; -12 ether, at 16 ether) Petaldan vs Guard 5 (back): Should've Had a Potion8 (3-9=0dmg, Petaldan stunned) Jeremiah vs Guard 4 (Back): Sleight of Hand (-1 ether to STUN Guard 4 for three rounds; J steals 37 gold) Ezeran vs Angry Guard (back): Mirror Damage (22x1.5=33/2=17-6=11 dmg, 72-11=61HP; Angry takes 59 dmg, 143-59=84HP and Slowed) Matthias vs Guard 2 (Back): Critical Hit (rolled a 2 and 5; 24+30+15=69x2=138dmg; G2 killed, Angry killed, G3 at 21HP; Matthias gains 20 gold) Vindsval vs Guard 3 (back): Should've Had a Potion8 (3-30=0dmg, Vinsdval stunned) Addok-Zo vs Guard 6 (back): Critical Hit (22+9=31dmg; 138-31=107HP) Luke heals Ezeran: SHIELD (35Hp to Ezeran, -1 ether; everyone at full HP) Galedo does nothing (back) Mattias plants his cannon in the ground to sprout out roots of life to heal the entire party, but then Petaldan stumbles and is stunned by his target. Jeremiah pickpockets from his own former guards and stuns one. Ezeran is injured in his attack, but delivers a mighty hit back at the angry guard. Matthias fires off the cannon, satisfied with his first action and blasts two of the guards into the next life, severyely injuring a third. Vindsval, freed from his stunned state, goes after his target, but is tunned once again. Addok-Zo wakes from his state and delivers a well aimed shot. Luke patches Ezeran up. The Enemies Bodyguard 3 Type: Humanoid Level: 2x target Health: 21/250 Defense: 5 SPECIAL: Should've Had a Potion8- Bodyguard 3 whacks the target on the head, causing 5 damage and the Stunned effect. Drops: Magic Compass (Allows the hero to know the right direction.), Bomb XX (Deals 30 damage to all enemies and 10 damage to all allies, ignoring SP and row, when used.) Bodyguard 4 *STUNNED* Type: Humanoid Level: 1.5x target Health: 64/150 SPECIAL: Should've Had a Potion8- Bodyguard 3 whacks the target on the head, causing 5 damage and the Stunned effect. Drops: 17 gold Bodyguard 5 *FRAGILE* Type: Humanoid Level: 1.5x target Health: 81/150 SPECIAL: Should've Had a Potion8- Bodyguard 3 whacks the target on the head, causing 5 damage and the Stunned effect. Drops: 2x Phoenix Essence (Revives a fallen target with full health during a battle.) Bodyguard 6 Type: Humanoid Level: 1.5x target Health: 107/150 SPECIAL: Should've Had a Potion8- Bodyguard 3 whacks the target on the head, causing 5 damage and the Stunned effect. Drops: Last Resort (Revives all knocked out allies with 1 health.), air bomb (Deals 5 wind-elemental damage to all enemies.) The Party Vindsval Half-Born (Asphalt) 39 year old, Male, Half Giant, Level: 39.5 Vindicator *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Immune to Dark & Demonic enemies Attacks cause Enraged, Burning 10, Poisoned 7, and Cursed. *STUNNED* Power: 98 (39+50+1+1+6+1) Power Bonus +9 (Armor +6, Henry's +2, Zoot's cookie +1) Defense: 30 Health: 62/62 (9+34+15) Ether: 43/43 (5+38) Gold: 624 Equipment: Ludeus: WP: 25(50 with arm) Glowing Blade forged from the body of Immortalis. Be free from your endless burden, argent lord of lightning, and allow this blade to carry on your legacy. Successful hits have a 1/3 chance of Awakening the blade's true power, doubling the sword's WP for the next round. Doubling does not compound. Greatsword/Longsword. Shikokku's Stealth Suit (SP:7; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artefact) Mythril Shield (SP: 20 Shield) Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear) Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji) Inventory: Consumables: 4X Mead, Smelling Salts, 5X Remedy, Potion, 11X Grand Potion, 2X Smoke Bomb, 3X Tonic, 3X Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, Bone, Fenghuang Essence, Agni Bomb, Elixir, Myrrh, Soma, 2X Phoenix Essence, Candy Cane (Restores 10 Health and 5 Ether), Health Core, Bag of Wonder (Summons a random Decamon that joins the battle for 5 rounds. 10 uses remaining, Consumable) 3X Mulled Wine, 3X Ambrosia, 2X Golden Lotus Flower (heals to full health upon consumption), Nostrum Misc: Mythril Shard, 4X Grating Stone, Bag of Wonder (Summons a random Decamon that joins the battle for 5 rounds. 10 uses remaining, Consumable), Weapons And Shields Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip) Ignis Blade (WP 5, Fire Elemental, Also ignore SP of foes weak to fire (Beasts, Icey, and Plants) Gems cannot be merged into or removed from the weapon; Great Sword) Gaia Blade (WP 5, Wood Elemental, Also ignore SP of foes weak to wood (aquatic and rock) Gems cannot be merged into or removed from the weapon; Great Sword) Witch's Hammer (WP 8, Poison 10, Hammer) Leets d’Loc (WP:9, ice-elemental longsword) Verkenner (WP:10, Broomstick,ranged) Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff) Undead Antlers (WP: 10, Grants Intimidation, Darkness Elemental, Halberd) Simurgh Wingblade (WP:12, cannot be used with a shield; great-sword) Twin Sai (WP: 12, dual strike, dagger) Stygian Blade (WP: 12, Longsword: WP doubled when using it against an Ethereal or Ancient enemy. The aura it exudes seems to be very cold, very luminescent water, the blade of Charon, the Angel of Death.) Crystal Blade: WP: 16, Greatsword. Imbued with a diamond, as is light-elemental as a result. A transparent blade that the fallen angel Glaz wielded Wrath Lance (WP:16, causes enraged and burning 10, poison 7 and cursed; Darkness and Fire Elemental, lance) Artefacts: Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear) Anniversary Medal (Power +5, SP +5, Max Health +5, Max Ether +5. Values increase by 1 with each passing year; Accessory) Gauntlets of the Legionnaire (Power +5, immune to Petrified, Handwear) Wanderer's Seal (Vindicator's Seal, grants access to the Vindicator job class; suitable to followers of the Wanderer only) Multi-tool Attachment (Artificial arm, Enables user to ignore the weapon restrictions of their class excluding Shields, Handwear, Suitable for Vindsval) Gems: Emerald X2, Aquamarine , Garnet, Opal, Topaz, Diamond Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether. Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Decamon Cards: Cherub (Luminous 3) Tools: Bed Roll, Shovel, Magic Compass Paladin Petaldan Parfenius (Played by Palathadric) 5-year-old male "wonder" Knight *Immune to *Stunned*, *Bound*, *Petrified**and *Rock (Earth)*-Elemental Damage Level: 13 Power: 18 Defense: 9 Health: 24/24 10+11+2* Gold: 108 Equipment: Brine Blade (WP: 5, 1/6 chance to trigger a Flood (see Weather Mage) when dealing damage, Longsword), Shield (SP: 5; Shield), Gloves of the Boy Wonder (SP:2; immunity to *Stunned*, *Bound*, and *Petrified*; suitable to Petaldan only; handwear), Really Hard Helmet (SP: 2, Immunity to Rock) Inventory: Weapons: Slimy Sword (WP:20, can be split into several weaker Slimy Swords or combined with other Slimy Swords to increase WP and split apart again at any time, Longsword) Artifacts: Baron's Oversized Hat (wearer is permanently Encouraged and Slowed; headwear), Cloak of Innocence (SP: 3; grants the wearer immunity to Darkness, if the health of the wearer is below 50% the wearer is also *Blessed*; Backwear; Suitable for Petaldan only), Paladin's Armor (SP:4, Max. Ether +2; suitable for knights, clerics, paladins; bodywear.) Gems: Emerald Consumables: Grand Potion x 2, Remedy x 2, Phoenix Essence, Ambrosia, Smoke Bomb x 6, Fire Bomb, Level-Up Mushroom, Tools: Bedroll, Etherium Ore (may applied to one weapon to allow it to deal the Sealed-effect permanently), Letter of Recommendation (Increases reputation with one of the seven main factions depending on the user's choice.) *Greasy Sausage Addok-Zo Obbex (Goliath) KOd135 year old Male Wakorian RangerLevel 9Power: 20 (9 + 11) Defense: 4Health: 14/14 Gold: 125Equipment: Crossbow (wp:11),,Protective helmet (SP: 4; headwear) Weapon and Armor: Bandits crossbow (WP.5, Crossbow), Jury-Rigged Long Hand Cannon (WP:3), Pugilist’s Gloves (Power +2, protects from weakened-effect; handwear.), Leather Armor, Broken Sword (1 WP; longsword),Inventory: 1 Mead, 4 Potion, 1 Smoke Bomb, 2 Venom, 1 Fire Bomb, 1 lightningbombs, 1 Carrion beetle horn (The horn can be attached to any blunt weapon to permanently deal Bleeding 2 effect) (but also including spears, polearms, handcannons etc. Only swordlike weapons are excluded), bone.Scavenger's Toolkit (Replaces the user's '4' roll with ENHANCEMENT (see Artisan); accessory, suitable to Addok-Zo only) * Additional +1 health from eating a moldy sausage. (Quest 154) Ezeran Yavarr (MysticModulus)42 year old male human SorcererLevel 22.33 *Immune to Wood and Fire, Sealed and Blindness* *Enemies that hit Ezeran become slowed* Power Bonus: 3 (+2 spellpower)Defense: 6Health: 72/72Ether: 27/30Gold: 279Equipment: Ooze Wand (WP: 10, 1/3 chance to Slow), Sneezing Demon (SP:3; enemies that hit the wearer become slowed; immunity to wood, fire and blindness, suitable to Ezeran only; bodywear), Etherium Pauldrons (SP:3, immune to sealed; backwear), Sedge hat (Max. Ether +4; headwear)Inventory: Weapons - Trickster’s Baubel (WP:6, each hit causes one random effect: stunned, poisoned by 1, asleep, blinded, sealed or confused; wand), Ancient Sapphamber Staff (WP:8, doubled against Ancient enemies, staff), Simple Staff (WP: 10)Artifacts - Hood of the Elementalist (SP:1, *Absorbs darkness*; headwear, suitable to anyone), Pointy Hat, Mage's Muffler, Bad Luck Charm, White Ninja Cowl, Begone with the Winds (Allows access to the Weather Mage Class, Accessory)Gems - Emerald (Wood), Ruby (Fire), Diamond (Light), Sapphire (wind), Amethyst (Darkness)Consumables - 5x grand potions, 5x grand tonics, 3x Remedy, smelling salts, ether core, nostrums, 2x Smoke Bomb, myrrh, venom, Pickled Mushroom, Soma, 2x Golden Lotus Flower (heals to full health upon consumption),Tools - Crescent Seal (+2 Power, +1 Free item usage during the first round of battle), Bedroll, Shovel Matthias @StickFig Level 30.25 Druid *Immune to Earth, Ice, and Water* *Immune to Blinded, Bound, Fragile, Sealed, and Slowed* *½ chance immunity to Asleep* *Deals Fragile* *Gains 10 gold for each Humanoid killed* *LUCKY* *Hastened*Power Bonus: 15 Defense: 7 Health: 42/42Ether: 16/31 Gold: 575 Abilities: Bearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round; he may also improve one weapon at the end of each quest [+1 WP]), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat; this does not take up an action) Equipment: Ethereal Restored Fireball Extraordinaire (WP:12; also hits enemies listed above and below the target; Darkness-, Ice-, and Lightning-elemental; deals Fragile; user is Slowed; hand cannon), Ethereal Steampunk Stovepipe (SP:1; immunity to Earth and Water; protects from Blinded and Sealed; ½ chance to protect from Asleep-effect; suitable for men; headwear), Hunter's Plate (SP:4; wearer gains 10 gold for each Humanoid killed; suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Ethereal Rocket Boots (SP:2; immunity to Ice; protects from Bound, Fragile, and Slowed effects; footwear), Sungold Seal (+3 power, +2 health) Inventory: Ethereal XX Handcannon Replica (WP:12, pierces defense, Fire- and Light-elemental, deals Afraid, hand cannon), Peashooter (WP:2, deals Burning -2, hand cannon), Stave of Grasping Thorns (WP:15; Roots of Life triggers a Kudzu (see Weather Mage); staff), Tinkerer's Wrench (WP:10; double WP against Mechanical; ranged, retrievable, throwing weapon), Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Trickster's Mask of the Human (Changes the wearer into a human of the same gender when worn, accessory), 2x Adamantite Shard (¼ of a full Adamantite ore, used for adamantizing weapons), 8x Bone (Distracts the target for the duration of 1 round, preventing Free Hits; worth 5 gold in magic shops), Candy Cane (Restores 10 Health and 5 Ether), Deadly Venom, 3x Elixir, Emergency Essence, Grand Potion, Grand Tonic, 2x Grating Stone, 3x Nostrum, Potion, 2x Red Death Blood, 3x Remedy, 4x Shattering Arrow (Lowers enemy SP by 5, suitable for classes with bows and crossbows), 3x Smelling Salts, 3x Tonic, Zhar-ptitsa Incense (Revives all party members to full health and grants the Blessed, Reinforced, and Transcended effects, consumable), Bedroll, Magic Compass, 3x Fire Bomb, Skadi Bomb, Smoke Bomb, mead Quest Items: Guffington's Seal (Proves the hero is a Friend of Guffington - the hero starts every quest with one Hero's Cocktail (Makes the hero Encouraged, Hastened, Lucky, and Inspired, consumable)) Glory Points: 44 Reputation: Bonaparte, Hinckwell Luke, Level 15 Cleric (NPC, takes suggestions from the party) Health: 30/30 Ether: 33/34 Equipment: Pulsar Scepter (WP:10, healing effect, staff) Inventory: 2x potions, smelling salts, diamond gem Galedo, Level 2 Town Watch (NPC, Takes suggestions from the party) Health: 15/15 Equipment: None Inventory: 3x potions NOTE: If Galedo dies, the Heroes lose the map/knowledge of the compound. Jeremiah Den, Level 25 Sorcerer (NPC, takes suggestions from the party) *FIGHTENED* *BOUND* Health: 30/30 Ether: 15/16 Defense: 3 Gold: 37 Equipment: Ancestral Staff (WP: 12, deals fire damage), Robes of the Den Clan (SP: 3; Backwear, suitable for Den family members; Immune to fire, light, and darkness), Familial Gloves (handwear, deals the enamored effect), Sorcerer's Lucky Hat (Headwear; suitable for ether users; if the wearer is struck by an enemy's special, double the user's WP for 1 round) Inventory: 2x elixir, potion, 5x tonic, amethyst Everyone choose a row and action. Party leader please choose an order.