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Found 8 results

  1. Hello! This is my contest entry for Category B: Minifigure Lineup. Description: “For centuries, the Order of Bookkeepers kept watch over a library of thousands of ancient books containing stories and legends from kingdoms all over the world. However, many of these books disappeared throughout the ages, and their contents have been lost to history. Asimov, the last remaining Bookkeeper, sends his lone pupil Christie out into a fantastical land of magic and mystery to seek out the lost tomes and restore their knowledge to the world. Christie will brave daring challenges and make surprising allies on her quest to rebuild the library, perhaps creating a few stories of her own along the way.” Each set contains at least one “tome,” a unique book associated with a character or location in that set; they can all be collected and stored in the mid-tier set “Asimov’s Library.” This theme was inspired by my love for reading fantasy stories as a child, and designed to be less focused on conflict than other LEGO themes and more focused on exploration and discovery. Minifigures: Christie When she isn’t falling asleep during one of Asimov’s endless lectures, Christie can typically be found nestled deep in his library with a book in hand, dreaming of going on some fantastical adventure beyond the walls of her quiet town. She’s nervous about embarking on her first quest, but excited for the chance to finally live out her fantasies. Brontë As the self-proclaimed queen of the spiders, Brontë is used to getting singled out as the “bad guy” even if she doesn’t mean anyone any harm. Living in a spooky forest probably doesn’t help, but hopefully someone will come along who’s able to look past her frightening exterior. Shelley Shelley will tell anyone who asks that she dreams of becoming a famous pirate one day, but for now she’s content adventuring with Christie to seek out “tomes” or whatever they’re looking for. She wasn’t paying a lot of attention during the mission briefing, honestly. Joyce Joyce is a mischievous but kind-hearted fairy who loves playing pranks on unsuspecting adventurers. Her favorite pastime is spreading rumors about the “fierce dragon” that guards a vast hoard of treasure in the Shimmering Glade, neglecting to mention that it’s a loyal pet of hers who wouldn’t harm a fly. Asimov As the last of the Bookkeepers, Asimov wishes more people would share his passion for learning and worries that all of his work will soon be forgotten. Still, he’s proud of how far his pupil has come and confident that she’ll succeed on her journey. The Librarian’s Ghost The ghost has spent years haunting the castle where he once served as a Royal Bookkeeper, hoping that someone will come along and find the tome he devoted decades of his life to writing. Doyle Doyle’s fear of heights make his profession as an airship captain’s first mate rather questionable, but his fierce loyalty makes him a valuable ally even when he’s scared out of his wits. Captain Hemingway The honorable Captain Hemingway has spent most of his life navigating the Seven Skies in his airship, carrying intrepid adventurers on countless voyages to distant lands around the world. Set List: Spider Queen's Lair- $15 Contains Christie, Brontë, and the Tome of Shadows A black tree with spider-like roots and a hidden compartment for the tome Guardian of Light- $30 Contains Joyce, Shelley, and the Tome of Light A golden dragon with a small pile of treasure containing the tome Asimov’s Library- $40 Contains Christie, Asimov and the Tome of Tomes A book that opens up to reveal a library with a sliding ladder rows of shelves for the tomes Airship Adventure- $70 Contains Shelley, Doyle, Captain Hemingway and the Tome of Quests An airship with a hidden library in the captain’s cabin Crypt of the Bookkeeper- $100 Contains Christie, Shelley, Joyce, Brontë, the Librarian’s Ghost and the Tome of Heroes Stone remains of an ancient castle with a bell tower, a collapsing bridge, and a fireplace that swivels around to reveal the tome Thanks for reading!
  2. I’ve checked every site I could think of that has anything Lego and in every country Bionicle came out, but have not found the alternate ending tile for the quest for Makuta board game. I’m pretty sure it’s a typo, but biosector says it was distributed in a copy of Lego magazine. Does anyone know what issue, or does anyone have a copy of the piece? I’ve been looking for a while and would love to play the alternate ending! https://biosector01.com/wiki/BIONICLE:_Quest_for_Makuta Photo of alternate ending piece here: http://bionicle-sell...nate_Ending.jpg Please message me if you know anything about the piece! Edited by jchavoya, Dec 27 2017 - 01:38 PM.
  3. Just played around with some ideas for a new hexagonal part you could use for tabletop-games like "Settlers of Catan" etc. By the way: Please support my "Life-Sized Human Skull" project on LEGO Ideas (if you haven't done jet)! :-) https://ideas.lego.com/projects/142026 Thanks! --- UPDATE 01 --- Some more experiments with my hexagonal building bricks... @DraikNova: As you see above you can easily extend the distance between the "bases" by inserting plates or bricks inbetween them (so you could easily place a 4x4 round plate or brick on top of them). By using bricks with side-studs (as the green one in the bottom-left corner) you could also add extra playfields you could step or build on. The spacing betwen the hexagonal bricks would also allow to make "impassable gaps" (as you can see at the blue brick on the right side). --- UPDATE 02 --- Slightly updated my design by "drilling" holes in the side-studs and changing the connection on top of the brick (1 stud instead of 4, so the 2x2 round plates can rotate freely). As Eurobricks-user Philo mentioned there might be a little problem in connectiong the pieces directly, but if you build "bridges" between them, the connection should work just fine - and you can also place different bricks on the inside of the triangular spaces (in this example a 2x2 round brick with plate on top).
  4. Totally custom. All hand-painted with a tiny brush. Custom stickers too. I realize this isn't purist, but I'm sure you can appreciate the involvement in making these figures.
  5. ~This quest is for chosen heroes only. If you'd like to join Heroica RPG, please refer to the Heroica RPG Rules and Discussion thread.~ The lazy afternoon sun hanging over them five heroes begin their walk through Eubric. They set course for the Town Watch HQ, eager to recieve their assignment. These five heroes are: Lord Lawrence Boomingham (Zepher) *Party Leader!* 45 Years old male human Paladin Level 23 2/3 *Immune to Fragile* *Counterstriking* Power: 37 (23+10+4*) Defense: 12 (7+5) Health: 45/45 (10+22+11+2*) Ether: 23/23 (1+22) Gold: 103 (Owe 50 to Docken, 79 to Arthur, 110 to Sorrow) Equipment: Scupperer (Great Sword, WP: 10, Darkness Fire, causes Bleeding Effect for 5 Damage until remedied or healed to full health) Round Metal Shield (SP: 7), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to wearer's level), Heavy Armor (SP: 5, Immunity to Fragile), Tome of Affluence (Generates 10 Gold if equipped for the entirety of a battle, accessory) *Pseudo's Blessing's Blessing (Not an Artifact, +4 Power) Inventory: Frozen Saber (Great Sword, WP: 9, Light Ice, stunned effect), Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), Hamantasch (consumable, lucky + blessed effects upon consumption for the length of one battle), Marksman's Monocle (rolls of 4 are rerolled, headwear), Scroll of Recklessness (Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance), Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Frailty, Garnet, Sapphire, 4 Meads, Fire Brandy (Encouraged, Immunity to Ice), Everlasting Venom, Emerald Lamp of Summoning,Bedroll, Adamantite Shard Arthur Justus Regulus VII (Flipz) 21-year-old male human Sorcerer Level 23 2/3 *Immune to Sealed* Power: 28 (23+5) Defense: 3 Health: 35/35 (5+22+4+4) Ether: 33/33 (5+22+1+5) Gold: 1668 (Owed 128 gold by Boomingham; owed 50 gold by Grimwald Gjinko; owed 70 gold by En Sabah Nur) Equipment: Staff of Ennon (WP: 5,Light-Elemental, Restores 2 ether on a roll of 2, 3, or 4), Robe of the Archmagi (Bodywear, SP:3, Max Ether +5, Immune to Sealed), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.) Inventory: Weapons: Sir Roderick's Sword (WP:12, Longsword), Unlucky Horseshoe (WP:13, retrievable, causes jinxed-effect; throwing weapon),Staff of the Cultist Battlemage (WP: 7, 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Hollow Blade Dagger (WP:6, dagger, hollow-blade [Mulled Wine]), Healing Staff (WP:5; heals instead of damaging), Artifacts: Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent), Jester's Hat (Headwear, Wearer may choose to gain one immunity from targeted enemy), Shackles of War (Accessory, Prevents anyone from fleeing battles), Ancient Crown (Headwear, First successful strike of battle deals Cursed-effect) Gems: Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Garnet (Earth), Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Scrolls: Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target theLucky-effect for one battle. Costs 10 ether.), Scroll of Weakening, Consumables: Potion, Grand Potion x5, Ether Core, Remedy x10, Elixir x3, Nostrum, Jinxy Juice x2, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Chaotic Bomb (Causes 100 random elemental damage to all opponents), Zoot's Plaything Karie Alderflask (Played by Kintobor) 22 year old Human Rogue, lvl 11 Power: 17 (lvl 11 + WP: 6) Health: 17/17 Gold: 89 Defence: 1 Equipment: Sexy (WP: 6, Rapier, Disregards SP, usable by Knights and Rogues) Leather Armour (SP +1), Lover's Locket (Protects from enamoured effect) Inventory: Potion (5), Mead (3), Remedy (2), Venom (1), Smoke bomb (1), Telescope (1), Bedroll (1), Heirloom Dagger (WP:3), Map of Brendenton (1), Spider Coin (worth 1 gp) (1),, Topaz, Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Ethereal Cloak (SP +2, Max. Ether +4), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear. ) Arnulf Bishop (Shoker86) 30 yrs old male human Rogue Level 9 Power: 18 (9+8+1) Defense: 3 Health: 15/15 (7+8) Gold: 43 Equipment: Cheesy Dagger (WP:8, Double damage to vermin), Tricorne (SP:3) Inventory: Leather Armor(SP:1), 4 Potions, 3 Venoms, Remedy, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, 3 Meads Name: Unknown. Most call him "Em," though his real name remains largely mysterious. Unknown age male human ranger Level 9 Power: 15 Health: 14/14 Gold: 28 Equipment: Bow(WP:5), Ranger's Quiver (+1 WP to all Bows/Crossbows), White Marksman's Hat - (⅙ chance of Assassination vs. Flying monsters; Headwear) Inventory: Smoke bomb, Grating Stone, Nostrum, Bedroll, Shovel, Pickaxe, Potion x5, Remedy x3, Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by Asleep.), Venom, Ice Bomb The small group makes their way to the HQ quickly, making their way through the bustling city with ease. Arthur guides them around the corner of the building to a side door - Lilith's office. Sure enough, Lilith Etenant herself is standing there, rapping her plam lightly with her rapier. The lietunant nods at the heroes curtly, examining them closely. Much to her relief, three out of the five heroes had been deemed "worth something" by her Captain... she wouldn't say it outright quite yet, but she was fairly confident in this crew. "Ah, you've arrived. I'm hoping that we may be able to give the Wolfgang another lasting wound, especially after we defeated all three of their generals. Just my luck that I was stuck patrolling the outer perimeter... I do wish I could've been more involved in all of that, but such is fate. Now, then - time to get down to business. Are all of you here?" Are your inventories correct? I will edit in any purchases you make. You have 24 hours to confirm... let's get this show on the road.
  6. ~-This Quest is for chosen heroes only. if you are interested in joining Heroica RPG, visit the Heroica Rules and Discussion topic.-~ The four heroes arrive at the docks. There they find a glorious ship waiting for them, as well as the knight that summoned them in the hall. Party: Thalion Dwinlas (-obelix-) **Party Leader** 213 years old male elf Mage Level: 14.5 *Immune to Petrified* Power: 19 (Level 14 + WP 5) Defense: 2 Health: 18/18 (5 + 13) Ether: 18/18 (5 + 13) Gold: 0 (Owes 50 gold to Alexander) Equipment: Scepter of Divine Afinity (WP: 5, has a 1/6 chance to deal the "Cursed" effect on successful spells, and a 1/6 chance to deal the "Blessed" effect on successful healing), Orcish Helmet (SP:2, suitable for non-humans, headwear), Snake Eye Charm (Protects from petrified-effect) Inventory: Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth), Ruby (Fire), Opal (Ice), Scroll of Sealing (Enables casting the Sealed-effect to the target, making it unable to use a special skill for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether), Scroll of Frailty (Enables casting the Fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether), Scroll of Weakening (Enables casting the Weakened-effect to the target, halving its level for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether), Cloak of Espionage (Artefact, backwear, Allows the wearer to examine enemy stats before a battle), Health Core, Potion (2), Grand Tonic, Remedy, Bone, Smoke Bomb, Bedroll Sgt Jon. Mcency (Skyrimguy) Level 13 Rogue *Dual Strike* Hastened Power: 30 (Level 13 + Wp:17) Health: 22/22 (Basic health 7 + Level bonus 12 + Porkchop 3) Gold: 3 Equipment: Demonic scissors (WP:17, dual strike, Daggers),Sticky gloves (Increases the amount of gold stolen by 50% (rounded up) , Pegleg of Hastening (Permanent hastened-effect to the user; suitable to Sarge only; footwear) Inventory: Amethyst (Darkness), Diamond (Light), Scrolls of blindness, Bedroll, Potion, Grand Potion, Venom x3, Deadly Venom, 2x Meads, Smokebomb, Phoenix Essence, Business Card, 2x Remedy Alexander Vandangant (Wedge09) 99 years old elf Ranger Level 11.5 Power: 17 (LVL 11+WP 6) Defense: 5 (Chevalier of Charis armor + Tricorne) Health: 18/18 (LVL 11 + 2 artifact) Gold: 25 (50 gold lent to Thalion) Equipment: Fauxthril Crossbow (WP: 6, darkness-elemental), Chevalier of Charis armor- (Artifact, bodywear) (Maximum health +2, SP: 2), Tricorne (SP: 3) Inventory: Bedroll, Shovel, 3 Potion, 4 Venoms, Smoke Bomb, Dirt Bomb, 2 Ice Bombs, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), 4 Bones, Sterile Gloves (Handwear, protects from poisoned and badly poisoned effects) Sir Brickington (Brickington) 19 year old human male knight Level 6 Power: 10 (Level 6 + WP: 4) Defense: 4 Health: 15/15 Gold: 138 Equipment: Great Sword (WP: 3), Triangle Shield (SP: 2), Great Sword Mk. II (WP: 4), Winged Helmet (SP:2) Inventory: Bedroll, Smoke Bomb, Soma, Water Bomb, Mead The knight approaches them, beaming with joy. Greetings, heroes! It is good to see you again. I'm Aves, knight of Duplovia. As I'm sure you know from Prefect Rone's letter to you, we're in a bit of a situation. Duplovia and Delfrin have been at war for generations now, almost as long as we've been in the ancient city. Well, now the King of Delfrin wants to end all that. He and King Somoril - that's our king - have begun peace talks. The problem is, there's people who don't want this. Already there have been two assassination attempts. Since we're busy with the peace talks and the race and all that, we've hired you guys. Hopefully, you can shine a little light on the situation and find out who's doing all this. You know all this, though. At least, I should hope so. Are you all here? If so, then we should head out immediately! I can answer most of your questions on the way. QM Note: Please confirm and check your stats within 24 hours so we can head out. Thank you all for signing up! Also, mad props go to Masked for doing up nearly all the pics you'll see on this quest.
  7. Hi guys! Couldn't it be nice to make a set that depicted Snake island off the coast of Brazil. With a hidden treasure and pirates guarding it? Lets see your ideas!
  8. Four heroes make their way through the thin, stone-strewn roads of the Redstone Kingdom, one of the smallest domains in the Low Kingdoms, though a prosperous one. Many a stone- and blacksmith seemed to inhabit the walls; the heroes could hardly walk a block without passing by heated kilns, broken stone, melted metal, and strong, burly men doing their straining work. Housewives seemed to chase children around, warning them that the furnaces were hot and the metal was sharp. Those heroes were... ________________________________________________________________________________________ Annienal Anavir (Kintobor) "19" year old Elven Female Level 1 Knight Power: 4 Health: 10/10 Defence: 2 Equipment: College Shield (SP: 2), College Halberd (WP: 3) Gold: 5 Inventory: Potion, Bedroll Francis Barkley (Captain Settle) 22 year old human ranger Level 1 Power: 4 Health: 6/6 Gold: 5 Equipped: Long Bow (WP 3) Inventory: Potion, Smoke Bomb, Bedroll Alexander Vandangant (Wedge09) 99 years old elf Hunter Level 23.33 Power: 35 (LVL 22+WP 13) Defense: 5 (Chevalier of Charis armor + Tricorne) Health: 36/36 (6 + 20 + 6 + 2 + 2 Chicken Drumstick) Gold: 215 Equipment: Fauxthril Crossbow (WP: 11 13 due to Hunter's Quiver, darkness-, ice-elemental, Hollow Blade upgraded [nothing stored]), Chevalier of Charis armor- (Artifact, bodywear) (Maximum health +2, SP: 2), Tricorne (SP: 3), Hunter's Qiver (WP: +2 to bows and crossbows, allows the hunter to favour two typers at the same time) Inventory: Delfrin Crossbow (WP: 7) • Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing), Sterile Gloves (Immune to Poisoned and Bleeding; handwear), Trickster's Mask of the Gender-Swap • Grand Potion, Potions (10), Remedies (2), Tonic (2), Venoms (6), Nostrum, Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb (2), Military Grade Fire Bomb, Lightning Bob, Elven Bomb, First Aid Kit (Consumable), Meads (3), Weak potion (2), Weak Regeneration Potion (1), Weak Regeneration Tonic (1), Smelling Salt (2), Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bones (6), Skeleton Decoy, Charcoal • Bedroll, Shovel, Telescope, Magic Compass, Magnifying Glass Bartholomew Docken, Dragonslayer (Brickdoctor) 34-year-old human male, Warden Level 44 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, Wind, and Sudden Death* *Counterstriking* Power: 54 (Level 44 + WP: 10) (Power Bonus: 0) Defense: 23 (SP: 20 + SP: 3) Health: 76/76 (base HP: 6 + Level bonus: 43 + Class bonus: 8 + permanent boost: 19*) Gold: 1166 (1 Gold loaned to Lord Lawrence Boomingham [Zepher]) GP: 27 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear), Cobweb Cowl (immune to Sudden Death; Backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) Inventory: Iris Shield (SP: 15; reflects physical Damage back to the attacker regardless of Row or Defense, if the user survives the attack.), Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Large Water Canteen (Carries 6 portions of water; Accessory), Aqua Gear (Adds Water-element to physical attacks, immune to Water, Accessory) • Potions (2), Grand Potions (4), Health Cores (4), Remedies (11), Phoenix Essences (3), Phoenix Incense, Meads (2), Smelling Salts (2), Mulled Wine, Smoke Bombs (5), Water Bombs (5), Lightning Bombs (14), Bones (12), Venom (5), Deadly Venom, Skeleton Decoy, Teleportapple, Adamantite Shards (2/4 Adamantite) • Bedroll, Shovel, Magnifying Glass • Silver Ore (60 Gold) ________________________________________________________________________________________ They made their way to the center of the city, nearing a tall manor made of light grey stone. The size was far from impressive, but the stonework itself was intricate and beautiful. In some places, the stone rippled like waves; in others, faces and people danced and sang. Obviously the work of some sort of professional. The heroes approach the manor, gazing at the masonry before them. Their inspection is cut short as a guard emerges from the doorway. "Halt!" He commands, slamming the butt of his spear into the ground. "State your business with the Stonekeep." A muffled voice echoes behind the doorway, the guard stepping aside. Out strides a regal-looking woman in a flowing red dress, holding her head high. She smiles faintly as she recognizes the heroes. "You've come," she smiles. "I was beginning to worry that you wouldn't show... I'm a little unfamiliar with Heroica's policies..." She introduces herself with a tiny curtsy, bowing her head. "I'm Andrea Stonekeep, the Duchess of Redstone. Welcome to our manor." She holds her small bow, glancing at the heroes. It seemed as though it was courtesy to introduce themselves as well. You've got 24 hours to confirm OOC: Alright! It's up! Feel free to ask any questions, correct me on any stats or inventories, and point out any spelling mistakes I may have made (I went over it like twice, there shouldn't be that many). Please keep in mind this is my first quest and I've got a bit of a mix-and-match party, what with Docken and all, so if you guys have any issues with anything I'm doing as far as the Quest itself or battles go, please draw my attention to it! Also, if I make any mistakes, let me know. Without further ado, Quest 109. Let's have some fun, yeah?
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