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Found 272 results

  1. *This entry has earned 20 XP* Excerpt from Cdr. Bannon’s log: The first wave of the invasion of Iridonia had spread like a wildfire from our landing sites. Still, a few critical surface locations remained. Interplanetary space around Iridonia was also under tight lockdown. Ships had either been forced to ground, or obliterated. Only a lucky few had evaded the star destroyers, and escaped the system. The next operation objective was to secure a number of individuals with various importance to the Imperial Triumvirate. One of these was Senator Ay’Pelia. Director Hollon had tracked her to the Genesis Station. A safeport operating as a sovereign state, between Iridonia and the New Republic. Yet another bureaucratic loophole sanctioned by the New Republic. In reality, Genesis Station is a high class shadow port. Onboard Genesis Station... "Ever been to the Casino on Genesis Station?! It's like Canto Bight, but with a view!" - The Master Codebreaker Gamblers, high rollers, and lords shady business, loosing, winning, or calling it even... To the tunes of Moon Angel, and the Genesis Duo... Until... Imperials crashing the party... /// My second attempt at a cantina/casino/bar... Wanted to make the micro space station as well, but I ran out of time... So many stories in this space - I've tried to assemble a persona gallery below. I hope you enjoy!
  2. ISD Steadfast Hangar, 3 ABY by Nicholas Goodman, on Flickr ISD Steadfast Hangar, 3 ABY by Nicholas Goodman, on Flickr ISD Steadfast Hangar, 3 ABY by Nicholas Goodman, on Flickr
  3. Hello! This time I combined two classic sets, Pirate Treasure 1873 and Smuggler's Shanty 6258. This is a small island where life goes on and there are traces of greed and a few skeletons to show for it. There are also several hiding places to stash your loot, gold bars and gold coins. Soldiers about to dock bring the pirates their pay for a job well done. On the island there is a fisherman who sells his wares, a tavern of course, a shelter for the captain, a defensive cannon to keep out intruders, at least until the pirates escape. But are there still drunks lying on the beach who can't understand how the rum ran out again? And let's not forget the old man pushing his wages on the little cart, waving to the barman that he'll soon be able to pour another batch of wine. Flickr Instagram
  4. Jan_the_Creator

    [MOC] Imperial Facility on Er'Kit 2.0

    Hey guys! Here's a big update of my Imperial Base on Er'Kit. This build is both an extension of my long-planned project and an online collab with my friend Noah (H2Brick). Who motivated me to do this? Well, Noah did, whose part of the collab comes very soon. It's much more vertical than mine, I'm gonna spoil you just this. :D It was so nice to do multiple whatsapp/discord building calls with Noah and give feedback to each other. Hope you like this updated version of the base. I personally see some oversimplified areas that I can improve in the future. Don't worry, I'll work on them. I'm having an exam session now and I was grinding for the past 5 days to get this done. I guess it was worth it! :D BTW. The size of the moc is 2x3 gray 48x48 baseplates now, and will be expanded (again) this year! TIE Fighter by Jerac. AT-ST by Pablo Brickasso. 74-Z Speeder heavily inspired by Luca s projects. Ok, here are some pics: Huge thanks to CTR Bricks for editing the main pic! More detail shots in a Flickr album: And here is the september 2020 edition of the collab: Imperius Unitada Ober Totallex!
  5. Hello everyone! After receiving so many enquiries seeking instructions for my Zeta-class cargo shuttle, I am pleased to announce the release of a professional 768 page instruction manual for purchase. The final piece count is 4418, just surpassing 75159 Death Star. The completed model measures 70 x 56 x 38cm (wings upright). I have put together a package that includes the 768 page pdf instruction manual, parts list and LDD file. All of it is available for 25 British pounds (£25). If you would like to purchase the plans, please either PM me or contact me at renegadelight@googlemail.com. I will have a public parts list uploaded to rebrickable very soon (for simplicity, red coloured pieces can be anything you like, they are not visible from the exterior). I’m sure everyone appreciates the long hours that went into designing both the physical model and step-by-step build. I had a lot of fun putting this one together and hope others will too! The Rebrickable parts list is now live here. Here is the original thread from February 2017 and the Flickr album. I have revised the attachment between the wings and main body, but not been brave enough to motorise it - I'll leave that to someone else to try! Below are a few excerpts from the manual: Please feel free to use this thread to discuss anything about the model design, building steps, part substitutions, etc.
  6. Rapid deployment, rapid success. The Imperial Boarding Craft (Rapid Boarding) is, despite its bulk, a fairly maneuverable craft capable of delivering troops and heavy infantry equipment to almost any target. Outfitted as a small armory, it can be used to breach an enemy position, and then facilitate further troop landings with support from the weapons within. Armed with two laser cannon turrets and equipped with magnetic clamps, boarding charges, and laser cutters, along with its decent troop capacity, this vehicle can pack a punch like the warhead it resembles. Originally a way to get into the craft, the cockpit section can come off. I decided to make it able to turn into a small repulsorlift scout flyer. It's unarmed, but could be modified to carry light weapons on the side, and I was able to put some cargo on the back, although I wasn't able to put a proper 'truck bed' in the back like I wanted to because of structure necessities. Although the model only has nine Stormtroopers, you could almost double that number, and maybe even squeeze in a few more (although I couldn't in Stud.io because posing a figure isn't as fine-tuned as IRL). There's an E-Web, a small power generator, a rocket launcher, a pair each of DLT-19 and T-21 blasters, thermal detonators, mortar shells, and an ion weapon; along with a couple cargo boxes. Everything can be removed, and other items placed in those spots. Unfortunately, I don't think a figure will fit along the sides, even sitting down. The landing gear work, though you have to remove some small plates from the underside to fully extend them.
  7. At first when the images for the Imperial Light Cruiser were released at first I was very excited, because I didn't have a Star Destroyer style ship, but once I looked more closely, I was quite disappointed at how it looked. I understand it's a playset first etc, but the biggest issues to me were how wide the front gap was and how high the bridge was. Mixing between the Arquitens and the 546 Cruiser is understandable at this scale, especially if using promo images etc, but the proportions were so off for both. I also wanted to retain the DNA of being a "LEGO playset" and I felt the back half of the ship made poor use of space. 20220119_224320 by Sam Szeto, on Flickr 20220119_222455 by Sam Szeto, on Flickr 20220119_220934 by Sam Szeto, on Flickr 20220119_221542 by Sam Szeto, on Flickr The TIE Fighter launcher has been taken out and the front gap is smaller and has trans blue tile details. I've tiled off more of the surface of the cruiser. The canons are now much smaller as they don't have spring shooters. 20220119_221534 by Sam Szeto, on Flickr 20220119_220951 by Sam Szeto, on Flickr 20220119_221006 by Sam Szeto, on Flickr 20220119_221045 by Sam Szeto, on Flickr I wanted to better utilise the space in the middle of the ship and make it more accurate so the bridge and "spine" have been completely redesigned. The spine is now 3 studs wide and the bridge is lower. I refuse to use stickers so for the windows I represented them with clips. The ship is already very sturdy and can be "swooshed" by holding the sides so personally I didn't see the need for the handle taking up all the space in the bridge (and making the proportions off). The bridge is held on with 2 studs and inside there is enough space for a couple of figures sitting down. I haven't decided what to do with it but it will either be Dark Trooper storgage or Grogu's cell. I wanted to keep the spirit of being a playset so I tried to find a way to add a Dark Trooper drop mechanism but due to the large wedge tiles making up the base, there was no room for an opening door. You can also see I have tried to angle the ship behind the docking bay a bit more. I used a mix of artistic license between the Arquitens, class 546 and the shape of the set to compromise. 20220119_220717 by Sam Szeto, on Flickr Interior remains the same, with a few different consoles. More photos on flickr
  8. The Imperial Triumvirate Faction: The Triumvirate (Union of Imperial Remnants) Faction Leader: Darth Bjorn Faction Moffs: Gubi0222, marvelBoy123, ARKUM ELO, Brickwolf, Simulterious Headquarters/Capital: Kalist VI, and the Imperial Super Star Destroyer Resurrector in orbit. Planets: Daalang, Nanth'ri, Nixor, Molavar, Scarif, Rishi, Hosnian Prime, Byblos, Exodeen, Deysum, Fedalle, Castell, Byss, Fondor, Iphigin, Ghorman, Andara, Zeltros, Affa, Botor, Ota, Uogo'cor, Kalist VI, Devaron, Quarzite, Marat V (Skye), Odik II, Ambria, Lipsec, Sneeve, Gorse, Virgillia 7, Endor, Kuat, Trigalis, Skynara, Alzoc III, Carida, Orto Plutonia, Belnar, Svivren, Daluuj, Kowak, Iridonia Sectors: The Daalang Sector, The Eclorar Sector, The Abrion Sector, Deep Core Security Zone, The Skine Sector Grid: Q12, S15, M12, L13, M13, H19, K11, Q10, O10, P19, M9 Description In order to ensure our security and continued stability, the Imperial Remnants of a hundred worlds will unify under the Imperial Triumvirate! For a safe and secure society. Honoring the true imperial legacy, rising from the ashes, Tempered, Stronger, Reborn! - Supreme Moff Barthol The Triumvirate is an alliance of several imperial remnants all united under one banner. Loyal to the legacy of the emperor, and firm believers of restoring the empire to its former glory. Some remnants remain more independent than others, but all acknowledge and support the Triumvirs and regard the three as emissaries of the Emperor’s will. The Triumvirs The Triumvirs are the supreme authority in the Imperial Triumvirate. In some cases a triumvir has direct control of a specific department. The triumvirs each have their own agenda, but work towards the shared goal of an empire reborn. From left to right: The Crimson Duchess: The Crimson Duchess is the ruler of the mysterious Crim Dominion. Her mother also held the Crimson Duchess-title which seems to be handed down from mother to daughter, dating back generations. Rumor has it that the late emperor held the previous Duchess and the Crim Dominion in high regard. This could be the explanation for the deep imperial loyalty and military might of a relatively small system. Supreme Moff Barthol: A battle hardened war veteran who served the old Republic as a naval officer, and later the Galactic Empire as a highly decorated admiral and moff. Moff Barthol was personally appointed by the Emperor, to lead a highly secret mission into the Unknown Regions. Moff Barthol spent more than a decade in the unknown regions, only to return to an empire in disarray. Grand Prince Serion: Prince Serion was a former ISB Admiral and aristocrat hailing from Nacronis. In the final days of the Galactic Empire, Prince Serion played an integral part in Operation Cinder and the downfall of his homeworld Nacronis. Immediately after the destruction of Nacronis, Prince Serion staged a coup against two other unsuspecting admirals, and assumed control of their fleets, as well as the ground forces that had been stationed on Nacronis. The Prince quickly left the Nacronis system to avoid the New Republic, and made the rendezvous with Moff Barthol. Prince Serion ironically named his new army the Nacronis Protectorate. High Command The current High Command consists of nine commanders each responsible for a branch of the Imperial Triumvirate (e.g. politics, commerce, military). The high command only answers to the Triumvirs and together with the triumvirs, they are the ruling council of the Imperial Triumvirate. From left to right: Grand General, Warlord Ral Hathe: Chief of the Army Unknown Moff Iax Draenar: Regional Governor of Core Territories @Gubi0222 Director Rovv: Director of Security (ISB) Moff Kalypso Delstee: Chief Diplomatic Advisor @Simulterious Unknown Moff Pantoloc: Regional Governor of Outer Rim Territories Unknown Admiral Gable Karius: Head of Inquisition @marvelBoy123 Retired members of High Command: Grand Admiral Bryce (Detained, awaiting processing) Admiral Gull (Detained, awaiting processing) Grand Moff Jarl (Detained, awaiting processing) Grand Moff Huron (Detained, awaiting processing) Admiral Harr Sinier (Imprisoned, awaiting processing) Admiral Vori (Presumed dead) Officers: The Imperial Triumvirate is a large union of many different branches, departments, and agencies. Natural leaders, disciplined officers, and ambitious commanders are needed, in order to steer the union towards the shared goal of returning the empire to its former glory. You could find yourself among the senior commanders of the Imperial Triumvirate, leading the expansion to new parts of the galaxy, reclaiming former imperial worlds, or planning future covert military or diplomatic operations. Special Forces Units: The Imperial Triumvirate utilizes a wide variety of special forces and commando units. Although most of these units are continuations of existing branches of imperial forces (such as Storm Commandos, Special Forces, and Death Troopers), more specialized and unique special forces have been established since the union of Imperial remnants under the Imperial Triumvirate banner. You could find yourself among one of these new specialized squads, or you could be an Imperial Super Commando, Inquisitor, Imperial Hunter, or a Special Agent working as a lone wolf on highly classified missions. Stormtroopers: Although against New Republic sanctions on imperial military, the Triumvirate is secretly training new troops for the Stormtrooper Corps. You might be a veteran stormtrooper re-deployed to a young squad or one of the many specialist troopers like scout troopers or patrol troopers. The Army: The basic infantry of the imperial Triumvirate. You may find yourself among these grunts, recruited from young conscripts and volunteers, eager to serve the new regime that has united their worlds and brought stability in a time of uncertainty. These soldiers travel across the galaxy on expeditionary missions, spearheading the expansion of the Triumvirate. The Navy: In the fleet of the Triumvirate, you could find yourself among the naval troops, fighter or shuttle pilots, or even commandeering a star destroyer. The fleet is an integral part of of the Triumvirate dominion, and Star Destroyers often serve as base of operation. Ancillary Branches: The imperial Triumvirate is a well-oiled regime, you may find yourself among the supporting personnel that keeps the wheels turning. The Triumvirate ancillary branch includes engineers, researchers, and logistics personnel. Recruits of the Imperial Triumvirate HOW DO I JOIN? Send a PM to the faction leader Darth Bjorn, explaining why you wish to join the Imperial Triumvirate! Sign up now! The empire needs you! WHAT SHOULD MY BUILDS LOOK LIKE? As a faction rising from the remnants of the Galactic Empire and building on the same values, you should aim for a style that resembles imperial architecture, starships, crafts and equipment - like imperial garrison bases, imperial star destroyers or even AT-ATs and AT-STs. These could be heavily modified and improved since they might be salvaged or repurposed. Member of the Imperial Triumvirate should proudly display their allegiance to the faction. This can be done by adding small details as Triumvirate banners soaring above your moc, or your troopers wearing the custom pauldrons with the Imperial Triumvirate signet. In the grey bar below below you'll finde an overview of all the creative assets ready for printing to use in your mocs. WHERE CAN I BUILD? The Imperial Triumvirate is constantly expanding its territory. Below you will find a map of sectors, systems and hyperlandes accessible to the faction. You are allowed to build anywhere in the Star Wars galaxy, but only by building in accessible systems can you earn IPs for your faction. In order to further the faction's territory, all members of the Imperial Triumvirate is encouraged to earn IPs for the faction. Members of the Imperial Triumvirate can build in any system, where the faction has control or a presence (green and yellow systems). Members can also build on any system along the green hyperlanes and green sectors. Power, Strength, Loyalty! Enlist today! You can sign up for the Triumvirate in this thread!
  9. mlucas86

    [MOC] Escape from Port Royal

    Hi guys, after almost 10 years of inactivity, this year i started to build a Imperial Port to display my first ship built in 2012. I upload the final work and the WIP. Let me know what do you think about it :) https://brickshelf.com/cgi-bin/gallery.cgi?i=6733410
  10. FlyInSpace

    [MOC] Midi-Scale TIE Advanced

    As an absolute fan of the original trilogy, I had to build more Empire ships in Midi-Scale. I decided to start with my favorite TIE model, the TIE Advanced. This 496-piece TIE Advanced features a fully SNOT and detailed surface. It also includes rear engine thrusters at the back of the cockpit dome. Most importantly, being able to design smooth but razor thin wings was the key to making this build look proportionate and realistic. The same applies for the rear section of the fuselage which, being only 1 tile-high, ended up looking just a thin as the original prop model. Logically, the ship scales well to my previous TIE Reaper - I'll keep exploring more of these in the same scale, and maybe one day have a whole fleet of Midi TIE ships! ► Instructions will be available at Rebrickable soon. More pictures on my Flickr page. ♥ Patreon ♦ Instagram ♦ Rebrickable ♦ Eurobricks ♦ Reddit
  11. Nuts to the Falcon. The beautiful and graceful Lambda Shuttle has always been my favourite of all the Star Wars ships, and I'm delighted to present my LEGO minifigure-scaled version of this wonder. Didn't you already make one of these, Ru? Yes I did, and well-remembered! It was ten years ago, and a large part of the reason I joined EB in the first place. You can see it here. I revised it a coupe of years later but never publicised the update; you can see it here here (link to flickr folder). I had always intended to go back and tweak the original; however this is a totally new MOC. I started working on it back in 2016, but then we moved house and the LEGO went into storage for a couple of years. front The overall scale of this version is similar to my earlier version, and like the former is based around using the 6x3 vertical windscreen also found in 2015's System-scaled Shuttle Tydirium. The other major factor is the height of the rounded sides of the body: I've used the 4-wide cylinders to give what I think is the best approximation to the real thing. These are attached via a fairly complicated variety of SNOT techniques to a ten plate-high body. Not all the parts are (yet) available in white (the macaroni tiles now are, but not the 4x4 round plates with 2x2 hole), hence the splashes of grey at the sides (or trans-clear in one spot). Starboard The wings are a composite of Technic liftarms and plates. I chose this to keep the weight of the wings down; even built like this I had to work quite hard to prevent the wings flopping down too easily. Some more views: Rear High I've tried quite hard to make this accurate to the movies. There are actually two distinct versions in the movie canon - the sleek ILM model used in the space scenes, and the shorter droopier-nosed version which featured in the Home One hangar scene. The cause of this discrepancy is apparently due to the set designers at Elstree studios in the UK having access only to a few photos of the lambda, but not the ILM model itself thousands of miles away in California. If you are interested, and for a nostalgic reminder of what the Internet looked like in the early naughties, check out Lambda-class Shuttles: the Dimorphism Blooper. I've modelled this one on the ILM studio model. Mostly, I think it is accurate, but I have had to make a few compromises. The cockpit taper - which is only about a stud-width at this scale - is impossible to render without resorting to a solid-black windscreen, and instead is implied by the exaggerated taper of the cockpit sides. The cockpit is a little deeper than the original - required to allow minifigure seating at this scale; the original Kenner toys model did something similar. High close/detail I've take a bit of a guess at the sloping vent-thing under the vertical fin; it is difficult to tell from reference pictures what this is supposed to be. Pressing the silver grille-tile just in front of this operates a latch to allow the body to open. In some places aesthetics wins over accuracy. The bulges on the side of the fuselage should rise to about half-way up the fuselage sides, and should extend back about half-way along the body, but I was so happy with the effect of the mudguard pieces here that I've left them as they are. Detail Front The seven-wide cockpit does not allow a complete set of grille tiles at the front. I may have to resort to a decal on the central tile. The technic skis at the sides would perhaps work better with the pointy-ends at the front but there was no way to attach them that way round (and they could do with being two studs shorter!). There are few canon reference images of the rear. Rather than the usual blanket trans-blue tiles, I have instead tried to show what the engines might look like under the exhaust glow - inspired by this superb render by Thad Clevenger. The vents end up looking a little square; it might be possible to improve this with decals. Rear detail The extremes of the rounded rear end look a bit square, but this is the best solution at this scale, at least until LEGO produces this piece in 2x2. Here's a view from beneath. You can see the taper of cockpit sides, and how the technic skis are a little easy to knock out of position . underside One of the major challenges I faced was attaching the rounded sides of the body SNOT to the studs-up frame. Mostly this is achieved with SNOT brackets, but there was no room for this on the forward sections, which are actually attached via an internal clip. Inside here are two very hard shock absorbers which are intended to encourage the wings to sit in either 'up' or 'down' positions; see here. The smooth sections in the middle are the landing gear doors. An essential feature of any Lambda is that it must be able to fold its wings in order to land. With this, the wing-mounted guns need to fold outwards. I've also included a chin-ramp, though it is hinged a little further back into the body of the ship than on the real thing. Landed front low As you can hopefully see, there is also landing gear, with folding flaps to cover the recesses. It is retractable, as shown below: Landing gear detail The shock-absorber parts act as a kind of suspension when the ship is landed, and provide a spring action when folding to keep the retracted gear in place. It works surprisingly well. Towards the front of the above picture, you can see the cockpit floor is mounted at a half-stud offset, which allows two figures to be seated side-by-side. Having experimented with several ways to allow the cockpit to open, I found that having the nose section slide off provided the best compromise between accessibility and strength. Cockpit interior detail As you can see, the white 4L bars that frame the windscreen are held on by droid arms, and the sloping cockpit sides held in place at the front by 1L bars with claws. It's a bit fiddly to put together. The 1x4 trans tile at the rear unfortunately exposes the asymmetry inherent in any odd stud-width construction; if it were available in trans-black the stud might be better hidden! Access to the inside is easy: the whole top slides off. The red Technic liftarm at the front is a latch to keep the roof in place; it is released by pressing down the metallic silver grille tile. I've also removed a side wall for the photo. Interior I had in mind that this is the shuttle Darth Vader uses to transport Luke from Endor to the Death Star II. It is kitted out for high-ranking officers, with an Imperial Coffee Machine and an Imperial Waffle maker. For a size comparison, here's my Lambda next to the latest official playset version. Comparison to system set I really liked that set, despite is obvious compromises of proportion (and I infinitely prefer it to the hideous UCS set). I like to think that mine is on the same approximate scale to this but more proportionally accurate. The Lambda is the end result of a long process of trial and error, and I'm pleased with the result. I hope you like it too! For more pictures see my Flickr album. C&C welcome! Rufus
  12. My model of Lambda-class Imperial Shuttle was created from scratch and it is based on the construction solutions of the 75094 set. First it was created in LDD and later, after ordering the bricks, I made a number of significant adjustments. The biggest challenge was to keep the proportions as decent as possible, which, apart from the limitations resulting from the use of the 75094 skeleton, does not seem to me to be a simple thing on this scale. Among other things, for this reason, I finally gave up the opened interior (on which I did not particularly care about). Wherever possible, I tried to reproduce or refer to the details of the original. You may attach the landing gear but my model will always be presented on the stand. It is very stable and consists of about 1600 parts and therefore roughly over 600 more than the progenitor. I have designed the wings from the beginning in SNOT. The body is two studs longer, and in a large part, is a completely different construction than 75094. The wings are better embedded in it and they are less swaying, which is important because they are heavier. The fin is also proportionally extended by two studs and embedded somewhat differently. I have managed to slim down the cockpit and get a minimal nose down reduction in relation to the bottom, keeping the place for the stressed Han Solo. In this scale in flying mode, it matches the height of the UCS Slave I and it is the optimal scale for this model for me. 10212 UCS in flight position (and this is the only way I imagine presenting it) is monstrously huge - I mainly mean the height. I think that my model next to the UCS would not be too ashamed. You will find more photos in my flicker album here: https://flic.kr/s/aHskvtke2v Lambda-class Imperial Shuttle by Barney Markowski, on Flickr Lambda-class Imperial Shuttle by Barney Markowski, on Flickr Lambda-class Imperial Shuttle by Barney Markowski, on Flickr Lambda-class Imperial Shuttle by Barney Markowski, on Flickr Lambda-class Imperial Shuttle by Barney Markowski, on Flickr Lambda-class Imperial Shuttle by Barney Markowski, on Flickr Lambda-class Imperial Shuttle by Barney Markowski, on Flickr Lambda-class Imperial Shuttle by Barney Markowski, on Flickr Lambda-class Imperial Shuttle by Barney Markowski, on Flickr Lambda-class Imperial Shuttle by Barney Markowski, on Flickr
  13. FlyInSpace

    [MOC] Midi-Scale TIE Reaper

    Hey everyone, I'm glad to present you my latest Midi-Scale MOC, the TIE Reaper from Rogue One. The TIE Reaper drew my attention when I discovered Doug Chiang’s wonderful concept art of the ship. The typical empire-like, aggressive and angular look of it instantly reminded me of my favorite vehicles from the movie. The main features of this design are: fully SNOT build from top to bottom, accurate proportions, studio model / prop look, removable stand and working ramp. Getting all the very complex angles and shapes, while maximizing the SNOT look, led to a very intricate Midi-Scale build. My main goal wasn’t “swooshability”, but making a convincing, display-only build. Although not intended for play, it can be easily moved around with or without its stand, and safely held from below. ► Instructions for the TIE Reaper are available at Rebrickable or via email at flyinspace.mocs@gmail.com More pictures on my Flickr page.
  14. The Imperial Consortium Formerly The Imperial Triumvirate Faction: The Imperial Consortium Faction Leader: @shockwave_bricks Members: @Gubi0222, @ARKUM ELO, @williambrickalliance, @Bociephus, @Spud The Viking, @Anton_Bricks, @StandaartWoudt, @halixon, @P2_br1ck, @Lego Jokel, @OG-Bricks, @Anton_Bricks Faction pseudonyms: TIC Affiliation: Imperial Remnant Headquarters/Capital: Atrisia Systems: Zonama Sekot (F13), Gannaria (H15), Cerea (I16), Chalcedon (I16), Glee Anselm (J7), Mondress (J7), Vicondor (J7), Byss (K11), Trenwyth (I16), Khomm (L12), Balosar (L12), Thomork (L12), Trellen (M11), Byblos (M12) Sectors: Mandress Sector Grid: J7, F13, I16, L12 Description The Imperial Consortium (TIC) was a coalition formed of opportunistic Imperial warlords that toppled the former leadership of the Imperial Triumvirate. Consolidated under seven high ranking imperial warlords, this new Imperial Remnant had taken refuge in the deep core, and the unknown regions, in order to regroup and rebuild. History The Imperial Triumvirate was just the beginning. The first victory of many. From the embers of the Imperial Triumvirate, a new order rises; The Imperial Consortium. Organization THE RULING COUNCIL The leadership of the Imperial Consortium consisted of a league of high-ranking imperial officers, warlords, and moffs. This league was formalized in the form of a ruling Council, aligning and overseeing matters across the individual imperial remnants, fleets, and assets. Although consolidated under a united leadership, each warlord still maintained a large degree of autonomy of their remnant. SPECIAL FORCES Although subjugated to the Galactic Concordance, the Imperial Consortium continues to carry out sinister schemes and plots to restore the former glory of the Empire. Most of these activities are covert and highly secret, calling for highly trained commando soldiers, and other special forces. You could find yourself among this elite, carrying out pivotal missions coming from the very top of the Imperial Consortium. TROOPERS Training of new stormtroopers has been banned, but training of security personnel and repurposing old stormtrooper gear works just as well. The army, navy, and security troopers are still the backbone of the Imperial Consortium. ANCILLARY PERSONNEL In order to make the wheels keep turning, ancillary personnel are vital. This includes cargo pilots, scientists, manufacturers, operations officers, clerks, and the list keeps on going. Although this group does not make it to the recruitment posters, these professionals are vital to the various operations. Territory The Imperial Consortium has withdrawn to the Deep Core Security Zone, and various fortress worlds in the Unknown Regions. Here the new imperial order will further secure their strongholds, and once more expand the Imperial borders, to reclaim what is rightfully theirs. Inventory In this section you will find various custom printable accessories free to use in your creations. Banners and Pauldrons can be printed on regular paper, and carefully cut out (They don’t last long, but they look pretty good if you don’t move them too much). Stickers are a little more tricky, since you need glossy sticker paper in order to get the same look and feel as real lego stickers. If you have any questions or ideas for new accessories, please feel free to PM Darth Bjorn. Frequently Asked Questions HOW DO I JOIN? Send a PM to the faction leader @shockwave_bricks, explaining why you wish to join the Imperial Consortium! Sign up now! The empire needs you! WHAT SHOULD MY BUILDS LOOK LIKE? As a faction rising from the remnants of the Galactic Empire and building on the same values, you should aim for a style that resembles imperial architecture, starships, crafts and equipment - like imperial garrison bases, imperial star destroyers or even AT-ATs and AT-STs. These could be heavily modified and improved since they might be salvaged or repurposed. Your special forces squad or stormtrooper squad could also be carrying out missions to various planets, giving you an opportunity to build a wide variety of Star Wars landscapes. WHERE CAN I BUILD? The Imperial Consortium is constantly expanding its territory. Above you will find a map of sectors, systems and hyperlanes accessible to the faction. You are allowed to build anywhere in the Star Wars galaxy, but only by building in accessible systems can you earn Influence Points (IP = System Control) for your faction. In order to further the faction's territory, all members of the Imperial Consortium is encouraged to earn IPs for the faction. Members of the Imperial Consortium can build in any system, where the faction has control or a presence (red regions, grids, and systems). Members can also build on any system along the red hyperlanes. HOW DO I BECOME A MEMBER OF THE RULING COUNCIL? The Imperial Consortium offers many different roles, but only few make it to the high chains of command. The Ruling Council is the supreme leadership, run by the TIC moffs. Only players who have shown exceptional commitment to the faction, will be considered for one of these seven seats. Below are a few pointers as to ways that would improve your chances at being considered for this promotion. Completing some or all of these tasks below, to a good standard, will improve your chances to catch the eye of your faction leaders, and your chances at getting promoted to the rank of Moff of the Imperial Cosortium. Earn 100IP for the Imperial Consortium Participate in challenges and episodes Tackle targets given by your faction leader Submit new entries with a regular interval Single-handedly take control of a system Recruit new members to join our faction WHAT ARE YOU WAITING FOR? ENLIST TODAY!
  15. At first when the images for the Imperial Light Cruiser were released at first I was very excited, because I didn't have a Star Destroyer style ship, but once I looked more closely, I was quite disappointed at how it looked. I understand it's a playset first etc, but the biggest issues to me were how wide the front gap was and how high the bridge was. Mixing between the Arquitens and the 546 Cruiser is understandable at this scale, especially if using promo images etc, but the proportions were so off for both. I also wanted to retain the DNA of being a "LEGO playset" and I felt the back half of the ship made poor use of space. The TIE Fighter launcher has been taken out and the front gap is smaller and has trans blue tile details. I've tiled off more of the surface of the cruiser. The canons are now much smaller as they don't have spring shooters. I wanted to better utilise the space in the middle of the ship and make it more accurate so the bridge and "spine" have been completely redesigned. The spine is now 3 studs wide and the bridge is lower. I refuse to use stickers so for the windows I represented them with clips. The ship is already very sturdy and can be "swooshed" by holding the sides so personally I didn't see the need for the handle taking up all the space in the bridge (and making the proportions off). The bridge is held on with 2 studs and inside there is enough space for a couple of figures sitting down. I haven't decided what to do with it but it will either be Dark Trooper storgage or Grogu's cell. I wanted to keep the spirit of being a playset so I tried to find a way to add a Dark Trooper drop mechanism but due to the large wedge tiles making up the base, there was no room for an opening door. You can also see I have tried to angle the ship behind the docking bay a bit more. I used a mix of artistic license between the Arquitens, class 546 and the shape of the set to compromise. With a "few" spare pieces I am a lot happier with the look of the ship. Sam P.S. first Eurobricks thread I've shared so sorry if I have done images wrong
  16. *Your entry has earned 20 XP* From left to right: A male Kyuzo crimelord, with ties to several occult dealings of the Stygian Caldera Society A former imperial officer (now SCS devotee), consumed by his obsession with the dark side. He is not force sensitive himself, but the prolonged exposure to Sith relics has deformed and possessed his bodily remains. A female Mirialan countess and high standing member of the Stygian Caldera Society A devoted SCS member, and imperial officer kept alive by his cybernetics A former imperial science commander, that suffered a terrible accident during an experiment. Now he has become a living SCS experiment himself. A notorious doctor working for the SCS on the Maw Installation A Stygian Caldera Society commander and emissary ' From left to right: A female Miralan scientist, working for the Imperial Department of Military Research, now taken over by the Stygian Caldera Society. Two scientist working on top secret dark-science projects for the Stygian Caldera Society. A Major General of the Imperial Department of Military Research, now serving the Imperial Consortium and the SCS, that has put body to his own experiments. A high ranking officer of the Imperial Consortium, overseeing science projects in collaboration with the SCS. Imperial Consortium colonel (science officer, same rank as Galen Erso from R1) Another Imperial Consortium officer devoted to dark science From left to right: A Dark Covenant devotee, and pledgeling of eternal bondage Former Jedi, and Follower of the Force, now hiding in the outer rim A red witch of Dathomir, and servant of the Dark Covenant A cultists of the Dark Covenant A force-sensitive Tolothian female, and Follower of the Force. She has devoted herself to rid her lush homeworld of all Imperials. A handmaiden of the Crimson Dutchess - a leading member of the Stygian Caldera Society From left to right: A Follower of the Force eternal wanderer, and collector Three Imperial Knights of the Pentastar Alignment Another Dathomirian witch, and servant of the Dark Covenant A legendary Mando'ade battle mage (may be extinct) /// Alright, this was a bigger one - also going to be the last one for me. I may flesh out the back stories a little better. Now I need to pick 16, to go on my CMF poster! 😅 Let me know what you think?
  17. *Your entry has earned 16 XP* From left to right: Two Imperial Consortium Mustafar Stormtroopers. Probably deployed on several imperial remnant worlds. Imperial Consortium Sharpshooter. Some veteran divisions within the remnant started painting their helmets, with their division marks, and achievements. Stygian Caldera Society agent and assassin, colloquially referred to as Blood Hoods. Two SCS Black Ops troopers (sharpshooter and assassin/spy) Another SCS agent, heavily inspired by the Cobra villain, the Baroness. From left to right: CorSec female Iktotch agent Heavily modified B1 Battle Droid working as muscle for the Black Sun New Republic Starhawk Command ace pilot Chiss Ascendancy Rin'vt tuv Guardian Dark Covenant Jedi killer and hunter of Sith arcana Another modified droid working as muscle for the Black Sun Black Sun Falleen agent Ex Haxion Brood bounty hunter, now working for the Black Sun /// Below is a few inspirational sources. Let me know what you think - thanks. :)
  18. TheRiddlersMind

    Scouting party

    Hi all Here are some photos of some minifigs and vehicles of an up and coming moc I'm working on, many thanks. Tom 323rd legion fig barf by Tom, on Flickr Scouting party. by Tom, on Flickr
  19. The Y-45 armored transport hauler, also known as AT hauler, built by Kuat Drive Yards and used for the Galactic Empire, with its very agressive and intimidating design, was a great Midi-scale challenge. Accurately Microfig-scaled (or trophy-scaled), and made of 623 pieces, this MOC features all the typical angles and details of the original cargo ship: agressive cockpit shape, intricate wing angles, lower bridge with its guard-rails and stairs, ion engines and magnetic clamps, holding on a single, secure Lego stand. With very simple connections, both arms can be installed upwards to put the ship in landing mode. ► Instructions for the AT Hauler are available at Rebrickable or via email at flyinspace.mocs@gmail.com More pictures on my Flickr page.
  20. JorstadDesigns

    [MOC] LEGO Eldorado Fortress, redesigned

    “Governor Broadside spent years at his post in Eldorado Fortress, waiting for the expected assault of his nemesis, Captain Redbeard. In his days as Commodore, Broadside was one of the famous few to have turned back Redbeard’s feared naval bombardments, but the notorious Redbeard has been missing for years without a trace. Promoted to Governor but growing old at his post, Broadside has ensured that his fortress is well prepared for any assault – the larder is stocked, the men are rested, and the cannons are loaded. But lately, passing ships have whispered strange new rumors of Redbeard. Tales of a remote island, a stranded ship, a Captain and crew thirsty for revenge setting sail once again… The Governor may be unaware of the secret treasure hidden beneath Eldorado, but he is certain Redbeard will come for Mary Brickless, prisoner of Eldorado for the past five years. Is Eldorado Fortress prepared for whatever threats may come next? Can Broadside return to his role as Commodore and rid the seas of Redbeard, once and for all? Only you can decide!” Eldorado Fortress Introducing Eldorado Fortress, built from 100% authentic LEGO® bricks and the perfect companion to LEGO’s® new Pirates of Barracuda Bay set! Although LEGO® has released some smaller imperial fortresses in the past, none were truly on the scale of LEGO’s® larger castle playsets. The new Pirates of Barracuda Bay set re-inspired us to create a fortress modelled on Caribbean architecture. As you can see, the fortress is named to play on LEGO’s® original Eldorado Fortress (set #6276). The Governor is named after the “Governor Broadside” that shows up in some older LEGO® literature/manuals. The main model uses 2,581 bricks, and the minifigures and accessories add ~150 parts to that. The model features a watchtower, armory, prison, a secret cave with the hidden treasure of Eldorado, a larder, crew’s quarters, Governor’s room, and a harbor area with defensive cannon emplacements. Our personal favorite feature is the curved wall with three cannons overlooking the water! Everything is modular, allowing easy access to all play features. The prison features an ‘exploding’ wall, the cave is connected via a secret passage with retractable wall to the larder, and a trapdoor connects the larder to the crew’s quarters. More importantly, the set includes five spring-loaded cannons that can be positioned anywhere along the fort walls, allowing for quick defense against raiding pirates! Instructions are available as a digital download from my website at www.jorstad-designs.com. LEGO Eldorado Fortress MOC by Kyle Jorstad, on Flickr LEGO Eldorado Fortress MOC by Kyle Jorstad, on Flickr LEGO Eldorado Fortress MOC by Kyle Jorstad, on Flickr LEGO Eldorado Fortress MOC by Kyle Jorstad, on Flickr LEGO Eldorado Fortress MOC by Kyle Jorstad, on Flickr LEGO Eldorado Fortress MOC by Kyle Jorstad, on Flickr LEGO Eldorado Fortress MOC by Kyle Jorstad, on Flickr LEGO Eldorado Fortress MOC by Kyle Jorstad, on Flickr LEGO Eldorado Fortress MOC by Kyle Jorstad, on Flickr LEGO Eldorado Fortress MOC by Kyle Jorstad, on Flickr LEGO Eldorado Fortress MOC by Kyle Jorstad, on Flickr LEGO Eldorado Fortress MOC by Kyle Jorstad, on Flickr LEGO Eldorado Fortress MOC by Kyle Jorstad, on Flickr LEGO Eldorado Fortress MOC by Kyle Jorstad, on Flickr LEGO Eldorado Fortress MOC by Kyle Jorstad, on Flickr LEGO Eldorado Fortress MOC by Kyle Jorstad, on Flickr LEGO Eldorado Fortress MOC by Kyle Jorstad, on Flickr LEGO Eldorado Fortress MOC by Kyle Jorstad, on Flickr LEGO Eldorado Fortress MOC by Kyle Jorstad, on Flickr LEGO Eldorado Fortress MOC by Kyle Jorstad, on Flickr LEGO Eldorado Fortress MOC by Kyle Jorstad, on Flickr LEGO Eldorado Fortress MOC by Kyle Jorstad, on Flickr LEGO Eldorado Fortress MOC by Kyle Jorstad, on Flickr LEGO Eldorado Fortress MOC by Kyle Jorstad, on Flickr LEGO Eldorado Fortress MOC by Kyle Jorstad, on Flickr
  21. *This entry has earned 16 XP* Excerpt from Cpt. Grim’s log: I guess the General felt bad for the Tund fallacy. Anyways, I was offered a permanent captain’s plaque. Being tired of working to find work, I accepted. My first official mission sent me to Kowak. Good soldiers follow orders! Cpt. Grim’s log - continued Turned out it wasn’t the locals, or the Zygerrians that resisted our presence. It was the fauna. Luckily, a dozen D-63 Incinerators kept most wildlife out of our camps. /// This build took a little longer than planned... Creating convincing, original vegetation is a challenge! Happy with the result though! Thanks, and credits to @Gubi0222 for the speeder bike design! Below are a few more shots... I hope you enjoy!
  22. *This entry has earned 12 XP* Interlude - Excerpt from Cdr. Bannon’s log: For almost a decade I had been waiting for this! A desire, no! A need! A need I had suppressed since Jakku. Since Endor even. Revenge! Revenge for killing my men! My friends! Now was the time for the Empire to strike back. Take back what was ours, and revenge those who did not live to see the new dawn of the reborn Empire! Somewhere in the depths of the Wortan catacombs of Iridonia… A strategic command center is on maximum alert... General So’lok: So this is it. They’ve chosen Iridona! Let’s hope we chose the right alliance! The general frowns and looks at a comms officer... General So’lok: Initiate full population evacuation and get a message to the New Republic! We may need their help after all! Lt. Ruro: Sir! I do not get any response from Malidris, or any of our planetary relays! Comms are down! General So’lok: A communications disruption could mean only one thing... The general paused, staring at the holographic representation of his homeworld. He snapped out of it, and continued... General So’lok: We’ll have to do this the old fashioned way. Prepare our three fastest ships to clear Iridonia space, and send out distress signals to our allies! Hell! To anyone who’ll come to our aid! Cpt. Sariss: General, we’re on high alert, and we know imperial invasion protocol... The captain is interrupted by a loud thumping noise, and the blast doors sliding open… The Reapers are here... The commander stared into the pitch black void… He couldn't remember if he pushed the Zabrak, or if she jumped... /// The Imperial Triumvirate use the Secret Hyperspace Route, won in Ep. V., This will allow the owner to build 1 entry on any planet in the galaxy regardless of current accessibility. The planet chosen is Iridonia (J7)
  23. *This entry has earned 15 XP* Description - The air was humid and hot - moisture getting in everything. Under our armor. Our equipment. Underneath our skin. It was unbreathable, a layer of heat, fog, and sweat. Jokes aside, the jungle was a rotten place, monkey's shrills stinging our ears, and the ground squelching with every step. Obviously, the squad was here for a reason - to put an end to this nonsense. Pirates, mercenaries, and bandits who were working alongside our men decided they had enough of Imperial regiment and order. Hell broke loose. They claimed that the Imperial way was inflexible and rigid, that it had little room for fun. In other words, those womprats couldn't do anything their way. We couldn't agree more, however, the greater interests of the Empire awaited. The mission was to eliminate the traitors and those who stood in the way. All costs necessary - which of course included trekking through swamps and beaten down paths towards our targets, each miserable step dragging us and our pride down. Closeup Shots -
  24. Bucketheadbricks

    [J7 - Iridonia - TT] Uprising

    *This entry has earned 15 XP* Description - As the empire slowly advances into Iridonia, they are met by hostile rebel forces as they defend their territory. Will the empire prevail? Or will the rebels reclaim and defend what was theirs? Closeup Shots -
  25. *This entry has earned 25 XP* Interlude - Excerpt from Cdr. Bannon’s log: No wonder Iridonia is rough! The native zabrak has a knack for choosing the hard life, the tough way, the wrong allies. The world has paid the price over and over again. This will be no different. Iridonia will serve as an example... Cdr. Goren: This is Commander Goren. We’ve tracked the Wortan relay to Butchers Alley, in the Meatpacking district. This bantha bowl is about to boil over any second now! Reinforcements are much needed. Please advise. Cdr. Bannon: That relay must stay offline! Do what you have to do Commander! Cdr. Goren: Affirmative, we’ll double back when we’ve blown the thing to hell! Over and out! /// After my Trigalis - fisherman's wharf, I've wanted to do more real life references in the SW universe... I thought a butcher/meatpacking district had some of the same interesting grittyness... Pretty happy with how it turned out... Let me know what you think... A few more detailed shots below...