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Found 120 results

  1. Elfendaemmerung: Wardancer’s Custom Wood Elf Army Current Status: Initial release 9. August 2016: 137 Elves, 69 pictures - 11 infantry regiments - 4 cavallery regiments - 3 war machines - 8 magical creatures - 9 individual characters This army has grown over the last 3 years. It includes many custom products and many customization techniques I invented myself. Here you can find detailled pictures of every unit. Elfendaemmerung - Wardancer's Custom Elf Army by MWardancer, auf Flickr Table of Contents Daylight Clans: Deepwood: A noble and sophisticated clan clad in dark green and silver. - Silver Lords - Archers - Swordmen - Iron Watch - Silver Guards - Sisters of Ex Orcis - DESTRO - Deadly Spear Thrower - ELVEREST - Elven Repeating Spear Thrower - MEADS - Modular Elven All-round Defense System - Prince Maerendil on Findelhuv - Prince Baerenn on Snaefellsness the Bear - Lord Maeven on Felsentritt, carrying the Goddess Banner - The Nameless Assassin - Nemesis the Archdruid - Tree Demon (summoned) - Dryad Fiérce and the Sylvaneth Sisters (summoned) Maidens of the Golden Glade: A proud and wild sisterhood wearing brown and gold. - Maidens of the Thorn - Riders of the Fast Bark - Golden Guards - Avengers of Oak - Veorra the Huntress Greenfield: An high-spirited kin in olive green. - Swordmasters of Gieven - Greenwood Rangers - Lords of the Harvest Twilight Clans: Elvnoi Dozor – Sinister folk also known as Gray Elves. - Princess Evadia on Swivt the Hippogriff - Protectors of the Inner Sanctum - Blades of Gray Everlight Clans: Arcane Royalty – Magical individuals in colorful robes. - The Everqueen - The Archmage Couple: Filin and Esan - The Uneven Brothers: Archmage Neapel and General Nepal ___________________________________________________________________________________________________________________________________ Daylight - Deepwood Clan - Deepwood by MWardancer, auf Flickr Silver Lords Riding Elven all-terrain steeds, these heavily armored noblemen break enemy lines when force is necessary. Silver Lords by MWardancer, auf Flickr Silver Lords (2) by MWardancer, auf Flickr Silver Lord by MWardancer, auf Flickr Archers These versatile archers are the backbone of the Elven army. If they cannot reach you, their arrows surely can. Archers by MWardancer, auf Flickr Archers (2) by MWardancer, auf Flickr Archer by MWardancer, auf Flickr Archer by MWardancer, auf Flickr Swordmen When the arrows cannot fly, swords will find their place. Swordmen by MWardancer, auf Flickr Iron Watch These heavy foot soldiers patrol the borders of the Elven kingdom, prepared to challenge man and beast with their versatile long spears. Iron Watch by MWardancer, auf Flickr Iron Watch by MWardancer, auf Flickr Iron Watch Commander by MWardancer, auf Flickr Silver Guard Trained for the defense of the realm, these elite guards carry long halberds to keep the enemy at bay. They protect valuable assets or points of strategic value. Silver Guards by MWardancer, auf Flickr Silver Guard by MWardancer, auf Flickr Silver Guard (2) by MWardancer, auf Flickr Sisters of Ex Orcis Even the hardest steel cannot harm intruders that partly exist in higher – or in most cases: lower – plains of reality. For this reason, the Sisters of Ex Orcis have specialized in making arrows from the famous Dragon Glass. Piercing through every thinkable and unthinkable form of ethereal or demonic protection, these elite archers banish supernatural creatures when conventional measures fail. Sisters of Ex Orcis by MWardancer, auf Flickr Sister of Ex Orcis by MWardancer, auf Flickr DESTRO – Deadly Spear Thrower “Griffin” Even though Elves have become one of the world’s leaders in exporting weapons, their own needs should not be forgotten. DESTRO is their tool of choice when normal bows reach their limits. Unlike the MEADS, which wreaks widespread havoc at a very long distance, DESTRO is deployed for medium-ranged precision shots. DESTRO "Griffin" - Deadly Spear Thrower by MWardancer, auf Flickr ELVEREST - Elven Repeating Spear Thrower When the firing rate is of the utmost importance, Elves use the ELVEREST system. Its primary functions include Crowd Control, Infantry Stop and Anti Siege. ELVEREST - Elven Repeating Spear Thrower by MWardancer, auf Flickr ELVEREST - Elven Repeating Spear Thrower (2) by MWardancer, auf Flickr ELVEREST - Elven Repeating Spear Thrower (3) by MWardancer, auf Flickr MEADS - Modular Elven All-round Defense System Initially designed as an answer to the proliferation of evil airborne creatures, the MEADS has quickly become a true all-round Elven weapon. It is known as a long-range cavalry killer and effective troll deterrent. The prospect of encountering a sudden rain of bolts reinforced with Elven steel is something even medium-sized dragons frown upon. Due to its modular nature, versions with up to 10 launchers can be built if mobility is not of primary importance. MEADS - Modular Elven Allround Defense System by MWardancer, auf Flickr MEADS - Modular Elven Allround Defense System (2) by MWardancer, auf Flickr MEADS - Modular Elven Allround Defense System (3) by MWardancer, auf Flickr MEADS - Modular Elven Allround Defense System (4) by MWardancer, auf Flickr Prince Maerendil on Findelhuv In a traditional Elven anthem it says: “These hooves are made for walking and that’s just what they’ll do, yes one day these hooves are gonna walk all over you.” It is horses like Findelhuv they sing about. Some say he crushed his first orcish skull when he was still a foal. Some say he bathed in the Everqueen’s blessed springs. The truth is only known to Prince Maerendil, who has guided his four-legged comrade into countless victorious battles. Prince Marendil on Findelhuv by MWardancer, auf Flickr Prince Maerendil on Findelhuv (2) by MWardancer, auf Flickr Prince Baerenn on Snaefellsness the Bear Only few have ever mounted a white bear and lived. Snaefellsness was the only exception known among Elves and Baerenn was the only rider he accepted. After the battle of the northern plains, he became the first bear ever to be honored with the protective rune of Griss-Ly. Prince Bearenn on Snaefellsness by MWardancer, auf Flickr Prince Baerenn on Snaefellsness (2) by MWardancer, auf Flickr General Maeven on Felsentritt, carrying the Goddess Banner Carrying the Goddess Banner is an honor only few can ever hope to achieve. When general Maeven, battle-tried since the ambush on Viéd Nahm, and his steed Felsentritt enter the battlefield, lesser beings tremble before the sacred aura the banner exudes. Fellow elves, on the other hand, are said to feel in increase in courage and morale whenever her symbol is present. aven on Felsentritt by MWardancer, auf Flickr Lord Maven on Felsentritt (2) by MWardancer, auf Flickr Lord Maeven on Felsentritt (3) by MWardancer, auf Flickr The nameless Assassin To many, the mere idea of an Elven assassin seems absurd, even obscene, in regard to the high standards of elven ethics. However, for some... delicate matters, nameless assassins are needed. This silent warrior answers directly to the Everqueen and to her only. The Nameless Assassin by MWardancer, auf Flickr Archdruid Nemesis Many conclude that Elves embody qualities of a forest on a friendly summer's day, such as hospitality, ageless wisdom, peacefulness and dignity. However, most who were unfortunate enough to travel a forest in a stormy night will agree that forests also have a threatening, archaic side. In times of war, Wood Elves tap the forests primal rage and direct them. The Archdruid is the key to the forest's dark powers. After opening the gates for earthly creatures, he restores the mobilized energy by sacrificing enemies in the swamp Nemesis the Archdruid by MWardancer, auf Flickr Dryad Fiérce and the Sylvaneth Sisters (summoned) With the orc problem becoming more and more pressing, the druids had to resort to calling the dryads. These vile creatures usually slumber in the harsh, barren parts of the forest. Once summoned, cold hatred makes them rise and move towards the enemy. A shell of wood hardened by the ages makes them virtually impenetrable to most of the weapons used by mortals. With claws as hard as steel they stab their enemies without mercy. Dryads move faster than their big brothers, the Tree Demons and they usually travel in groups. Fiérce was the first to be called, and she will be in a particularly bad mood until her younger sisters show up. So if something whispers and crackles in the woods tonight, better not suppose it is the forest fairy... Dryads - The Sylvaneth Sisters by MWardancer, auf Flickr Dryad Fiérce by MWardancer, auf Flickr Dryad Fiérce (2) by MWardancer, auf Flickr Sylvaneth Sisters by MWardancer, auf Flickr Sylvaneth Sister by MWardancer, auf Flickr Tree Demon (summoned) Please don't step on the trees, they might step on you. Often referred to as Forest Balrog, these Tree Demons are not to be messed with. Never ever approach them with an axe. If a tree has a circle of mushrooms around it, it is most likely a tree demon. They enjoy entangling their enemies in their branches and ripping them apart. Many tree demons befriend owls who serve as their air reconnaissance. Tree Demon by MWardancer, auf Flickr Tree Demon (2) by MWardancer, auf Flickr Tree Demon (2) by MWardancer, auf Flickr Daylight: Maidens of the Golden Glade Clan - Maidens of the Golden Glade by MWardancer, auf Flickr Sisters of the Thorn Riding into a thorny hedge is an endeavor most will never forget. Carrying the longest spears in the kingdom, Maidens of the Thorn block valuable passages for good. Even mounted enemies think twice before they risk running into the pointy end of this array. Sisters of Thorn by MWardancer, auf Flickr Sisters of Thorn (2) by MWardancer, auf Flickr Sister of Thorn by MWardancer, auf Flickr Sister of Thorn (2) by MWardancer, auf Flickr Riders of the Fast Bark In the vast lands of the Goddess’ kingdom, fast riders are essential. When trouble is brewing, the Riders of the Fast Bark are the first ones to arrive. Riders of the Fast Bark by MWardancer, auf Flickr Rider of the Fast Bark by MWardancer, auf Flickr Mothers of Pearl With sturdy horses armored in gold, these experienced warrior beauties break into enemy lines when defensive measures are no option. Mothers of Pearl by MWardancer, auf Flickr Mother of Pearl by MWardancer, auf Flickr Avengers of Oak After the cowardly attack on Oakenfold, an order of fighters was founded to keep nature’s righteous rage alive. These determined warriors are the backbone of the Golden Glade clan. Avengers of Oak by MWardancer, auf Flickr Avenger of Oak by MWardancer, auf Flickr Veorra the Huntress A sight as pleasant warm autumn forest, Veorra the Huntress leads the fierce Maidens into battle. But do not be misled, her arrows will sting you right into your heart. Veorra the Huntress by MWardancer, auf Flickr Veorra the Huntress by MWardancer, auf Flickr Daylight: Greenfield Clan - Greenfield by MWardancer, auf Flickr Swordmasters of Gieven These skilled swordsmen run into battle wielding their giant two-handed swords. Without shield or heavy armor they swiftly move across the battlefield when hitting things hard is essential. Swordmasters of Gieven by MWardancer, auf Flickr Swordmaster of Gieven by MWardancer, auf Flickr Greenwood Rangers The all-terrain, fast-moving Greenwood Rangers know their way through the fields like no one else. Greenwood Rangers by MWardancer, auf Flickr Greenwood Ranger by MWardancer, auf Flickr Lords of the Harvest These noblemen have sworn to protect the fields’ rich fruit. Protected by the Rune of Elvesgiving, these agile swordsmen are notoriously hard to hit. Lords of the Harvest by MWardancer, auf Flickr Lord of the Harvest by MWardancer, auf Flickr Twilight: Elvnoi Dozor Clan - Elvnoi Dozor by MWardancer, auf Flickr Princess Evadia on Swivt the Hippogriff No one understands how this partnership ever came to pass. Sublime, untamed, even tremendous – maybe it was these attributes that unified beast and mistress. Today, everyone who sets foot on Elven land should remember that it is not only a place for a princess to conquer the skies, but also a hippogriff’s territory. Princess Evadia on Swivt the Hippogriff by MWardancer, auf Flickr Princess Evadia on Swivt the Hippogriff (2) by MWardancer, auf Flickr Princess Evadia on Swivt the Hippogriff(3) by MWardancer, auf Flickr Princess Evadia on Swivt the Hippogriff (4) by MWardancer, auf Flickr Protectors of the Inner Sanctum Darker times, after all, called for darker elves. No, not for evil ones, but for the toughest of them all. Protectors who walk in the moonlight as swift as in the sunshine, who have sworn by the Golden Stag to protect the Everqueen’s inner sanctum. The recent encounter with the undead demands their presence at the border and so they march against an unknown enemy. Protectors of the Inner Sanctum regiment by MWardancer, auf Flickr Protector of the Inner Sanctum by MWardancer, auf Flickr Protector of the Inner Sanctum (2) by MWardancer, auf Flickr Iron Watch Commander by MWardancer, auf Flickr Blades of Gray In the gray hours between night and day, when perception fades to gray and senses tire, these riders do their work. Their blades strike while their targets still wonder if the masked horse is one of a thousand shadows in the sleepy forest. Blades of Gray by MWardancer, auf Flickr Blade of Gray by MWardancer, auf Flickr Everlight: Arcane Royalty The Everqueen Some say her wings are real. Some say they are of magical nature, like the flowers she allows to blossom wherever she is present. Some think the wings are simply part of her artful attire. Others claim they are merely an allegory on her majesty's arcane powers and timeless beauty. Be as it may, most who have the honor to come before her throne, the broken heart of the forest, do not question the Queen’s ability to banish demons with a gesture of her tender hands. The Everqueen by MWardancer, auf Flickr The Archmage Couple: Filin and Fenian As an expression of the self-complementing polarity of nature, the archmage couple’s power is only surpassed by the Everqueen herself. With direct access to the elements, these two give light whenever darkness tries to spread. The Archmage Couple: Filin and Fenian by MWardancer, auf Flickr The Uneven Twins: Archmage Neapel and General Nepal If their stories were unknown and their names not famous, no one would guess that Neapel and Nepal were born as twins. Whereas the former is said to have summoned his beloved spirit wolf at the age of four, the latter ins known to have wrestled forest lions as an infant. Be as it may, to most defeated enemies it seems irrelevant which part of the inseparable couple has dealt the fateful blow. The Uneven Twins: Archmage Neapel and General Nepal by MWardancer, auf Flickr
  2. Perterz

    Calyva’s Hide-Out

    ‘Calyva, a legendary mystical figure is said to rule the swamps. Nobody is brave enough to search for his secret fortress. Situated on a lonely rock, only accesible by boat. One has to climb the trees and cross a bridge to even get close to the structure. It’s location makes it very hard to intrude; it’s almost suïcide trying to.’ This MOC actually started with the idea to use tires as tree bases, very soon the ‘swampy’ feel grew on me. So the start was set. At first I didn’t have a clue on what building I wanted on top of the rock. Restricted by the size of the rock, it had to become a tower. I wanted to use darker colors to add to the atmosphere of the MOC but still wanted some contrasting color, Dark Orange complimented by Dark Red does the trick I think. It was a challenge but fun to build, I hope you like my newest MOC too! Credit to Barthezz Brick for the flag on top As always, Thanks for looking/reading. Any input, comments are very appreciated 😉 More on Flickr
  3. I decided to make a topic for all of my finished (as well as future) fantasy scenes, to have a good place for all of them to go without flooding the 'Historic Themes' sub-forum. The idea of these is that they revolve around potential events, places, characters and things in general from my fantasy world - the world I've been working on since 2015, on and off, and, for fun, I recently decided to further the worldbuilding a bit using LEGO scenes. None of these are necessarily set in stone, worldbuilding-wise, but it's been a fun project to undertake so far and there will be at least half a dozen more scenes from here on out! I will likely draw from these scenes for inspiration and ideas for my worldbuilding and digital art in the future, but for now, enjoy these scenes depicting various events in medieval fantasy settings, inspired by a great cocktail-combination of franchises. Any new scenes will also be linked to from the first post. New Horizons "And there, over the great hill's summit, beyond ruins crumbled and trees withered, stood a tall tower at the brink of a new horizon." A Phantom in the Dark "Every so often at night, trails of blood were painted upon the roads of the city of Thudain, leading away into the forest and into a crevice in the sloped wall of the mountain not far beside it. And along with every trail that came, another citizen disappeared. Many a night like this followed, and more men and women disappeared every week, increasingly so. But none dared follow the red that belonged to their kin. Until one day, a knight in service of the king swallowed his fear like the shadows did the vanished and stole away at night, engulfed by the black of the dungeon, lit only by his flaming torch. For long he walked, and for long he saw naught but bone and stone. But then, the sight of a pillar-marked entrance dawned upon him, and with it, a phantom in the dark." The Lich Yuhyrn the Dread Weaver "Liches are spellcasters who seek to defy death by magical means. A mage becomes a lich by means of necromancy, using a magical receptacle called a Phylactery to store the lich's soul. The process is often described as requiring the creation and consumption of a deadly potion, the Elixir of Defilation, which is to be drunk on a full moon. They are often found at the top of the hierarchy of necromancers, and in the minds of many, they are best left to tales and myths, for fear of their existence and deeds is rampant within certain circles, especially there where rumours of rising dead escalate. But plenty of unlucky ones have and will come to see what truth lies behind these tales and rumours..." The Art of Necromancy "Necromancy is a practice of magic involving communication with the deceased, either by summoning their spirit as an apparition or raising them bodily, for the purpose of divination, to bring someone back from the dead, or to use the deceased as a weapon, as the term may sometimes be used in a more general sense to refer to black magic or witchcraft. Necromancers throughout history have been known to raise armies of the dead, gaining the ability to engage in large scale battles without the need to regulate food sources or energy levels due to the inhuman capacities of the undead. The most powerful of all necromancers are usually mages who have attained lichdom, and one of such liches, Yuhyrn the Dread Weaver, is known for having laid waste to entire cities, armies and, during his peak, even an entire kingdom." Creatures of the Aochiri Swamplands "Mysterious are the creatures that dwell in the Aochiri Swamplands. Accounts of those who have ventured there and lived to tell the tale, though rarely in unscathed fashion, have made the rounds for hundreds of years. They are described as commonly hooded, at times armoured, their bright eyes glowing in the darkness of the swamps they inhabit, with lizard-like bodies that add to their ominous presence. They appear to be primitive savages but are also said to be agile and inventive with their tools. There are many who dispel the claims of such creatures existing, but over the years, more and more sightings have been documented, raising the fear that, should they exist, they may well be expanding their territory..."
  4. General Magma

    [SCENE] The Lich

    The Lich "Liches are spellcasters who seek to defy death by magical means. A mage becomes a lich by means of necromancy, using a magical receptacle called a Phylactery to store the lich's soul. The process is often described as requiring the creation and consumption of a deadly potion, the Elixir of Defilation, which is to be drunk on a full moon. They are often found at the top of the hierarchy of necromancers, and in the minds of many, they are best left to tales and myths, for fear of their existence and deeds is rampant within certain circles, especially there where rumours of rising dead escalate. But plenty of unlucky ones have and will come to see what truth lies behind these tales and rumours..." The third in my series of medieval fantasy scenes. Number four will be a follow-up to this and will appear later today. Comments appreciated! ~ GM
  5. Hey guys, Some of you may remember the time a few years ago when the first rumours about the Lego Nexo Knights theme began to surface. Some sources claimed to know, that the theme would be Castle combined with Steampunk elements. Some said, the set that we today know as 70317 The Fortrex was actually going to be a giant walking Steampunk fortress. I was really fascinated by those descriptions. Of course, as we all know today, the actually Nexo Knights theme had nothing to do with Steampunk, which really disappointed me. But the picture of a big Steampunk Castle still was floating in my head and so I decided to just build one. What you can see here is the result of that decision: A Steampunk version of the "Fortrex" indeed. It has got everything a proper Lego Castle needs: Drawbridge, Cranes, 2 towers at the front, 1 in the back... and it can walk on four feet powered by a steam engine with giant smokestack! It's pretty cool, isn't it? It took me a long time to build this model but I'm really satisfied with the overall outcome. The biggest challenge for me was designing the legs because I wanted them to be kind of posable but still had to allow them to hold the high weight of the castle above. I also had a lot of fun finding ways to use interesting looking parts and colours in strange "steampunky" ways. For more pictures and information you can visit the Lego Ideas page of this model: https://ideas.lego.com/projects/9bd75f34-22e7-4146-8e02-089cfb9314e4 And if you're already there I of course would be very thankful if you could support the project. ;-) I'm also interested in your opinion regarding Nexo Knights: Would you have had preferred a Steampunk version of the theme or were you happy with what it turned out to be? I'm looking forward to reading you're comments!
  6. DwalinF

    [MOC] Karak Kadrin

    The universe of Warhammer Fantasy not so popular among the LEGO comunity, like, for example, Middle-Earth, but it gives a lot of inspiration for me. Everyone knows Erebor, and I want to show you my vision of equally famous Dwarf fortress. You may think that this MOC is formulaic, and maybe you will be right, but I think such type of fortress fits the best for the Dwarves. Once I've built Dwarvish Gates And since that times I got a little more parts, but still not enough. When I was on the half of the way, I realized that I have no parts at all to finish it. So I borrowed parts all over the country. Anyway, the result is not the same, I've had in my mind. I know about weaknesses of this MOC and maybe in future I can show better version. May be it will be Karaz-a-Karak, who knows? I just want to make an accent on one moment of this work: the red top of central tower made like a mohawk of a Dwarf Slayer. Hope you like it.
  7. So, I've been doing some thinking about BoBS, and I kinda realized that my vision of BoBS is probably different than other members of BoBS. Specifically, my thought is that the BoBS world is one where steam power and electricity don't exist, so the people of the BoBS world are starting to make everything as efficient as possible with the resources at hand. To this end, we're starting to see horse drawn railways, Leonardo da Vinci-ish inventions, and other innovations that we never saw in real life. I prefer this to a historical standpoint, where everything we build is basically a historical model, and things are modeled historically rather than speculatively. I suppose though, we're in a bit of a mix at the moment, as we do see proper historical models (which I don't ever want to see go away, don't get me wrong) but also things from the later 1800s, such as diving suit (1830s) Or Balloons, which really became common place after the Napoleonic Era. Additionally we see giant ships that were built way after 1815, and that never saw combat, because steam ships took over. Officially, as I've read, the BoBS world is no more advanced than the end of the Napoleonic Era, which ended in 1815. However, this does beg the question, at least for me, how far can we stretch this with technology? Can I build in good faith a machine gun, as long as it fits the rules of technology of the time? (Such as an arrow machine gun, or one of Leonardo Da Vinci's designs) Or how about tanks? (Again, Leonardo) How about hot air balloons? How far can I take them as well? Really, we're all here to build ships, play pirates and empires, and have fun while telling good stories. I just thought I'd clarify the setting a little. And, leadership, please don't waste to much time on this, this is just something I thought I'd bring up out of curiosity, and to see what other people think on the matter.
  8. Anduin1710

    LOTR Barad-dur MOC

    One Ring to rule them all, One Ring to find them, One Ring to bring them all and in the darkness bind them In the Land of Mordor where the Shadows lie. Barad-dûr was held together by dark magic and was the greatest fortress in all of Middle-earth. It was originally built in the Second Age and razed after Sauron's defeat in the War of the Last Alliance. Sauron had Barad-dûr rebuilt during the Third Age as he rose back into power, but the tower was forever destroyed immediately following the destruction of the One Ring, as it was constructed and held together using the Ring's dark magic. This project includes 5.364 pieces! In comparison, the 10189 Taj Mahal had 5.922 pieces! Here you can see the size compared to the Lego "The Tower of Orthanc". I think that's the perfect height for the tower, not too small and not too big. Please click on the images, to see them in HD. You can find all images on my Flickr album. It has 9 floors and they are: (ranging from below) : A basement with an old skeleton The Throne room A blacksmith with a door A Palantir Room A prison A kitchen A room with the helmets of the Nazgûl A library with ancient books about witchcraft and dark magic And a chamber with the 9 rings of the Nazgûl The minifigures are: King Elendil with his sword Narsil Isildur with a sword 2 soldiers, one with sword & shield and one with spear & shield 2 elven warriors with spears and shields Gil-galad with his spear Aiglos and blue shield Elrond with his sword Hadhafang 1 orc archer with a shield 1 orc with spear and shield Sauron with the One Ring and his mace A banner carrier with a lash 1 orc with sword and shield @all viewers: Now it's up to you. Vote for my project on lego ideas and make the dream come true. Please also look at my other projects and consider supporting and sharing them with your friends! :D Thank you for your attention.
  9. Hello Eurobricks! I present a small vignette based on Hollow Knight videogame: It depicts the Pale King, the ruler of the bug kingdom of Hallownest, in his White Palace. At the present time in the game, he disappeared with his whereabouts unknown, and the palace was destroyed. But the main character, the Knight, gets to the White Palace in the Dream World to complete hard challenges and to retrieve the second half of the magical charm, the Kingsoul. And the King's residence is loaded with buzzsaws, lots of them! Why did the Pale King put them in his palace? Nobody knows. As he said, "No cost too great..." The buzzsaw is moving on the picture, and this is not CGI. I actually was rotating it while filming. That's how the White Palace and the buzzsaws look in-game: Here are some technical photos of the MOC.
  10. It's sonic... The Doctor (Doctor Who) Hello Eurobricks again! Let me introduce my new MOC related to Warhammer 40000 universe - the battle between the Aeldari and the Chaos Sonic Dreadnought Clamorion: The photos of this work are stored in my Flickr album. Follow me if you liked the MOC. The High Farseer of Ermyaris (the character from my Xenoarchaeologist photo stories) was exiled from his own craftworld for friendship with inferior human species and joined Ynnari - the new Aeldari movement dedicated to summoning of Ynnead, the god of the dead who can destroy dark god Slaanesh. The Farseer was looking for the fifth and last of the Crone Swords, powerful weapons which can bring Ynnead to the mortal world. And the treads of fate brought him to a planet in the Eye of Terror known as Atherakhia. There, among the warp-mutated plants and the white ruins of ancient Aeldari Empire, the Farseer and his loyal warriors tried to find this crucial artifact, not willing to stay in that Chaos-infested world for long. But soon he was ambushed by Chaos Space Marines from Clamorion the Yeller's warband. They wanted to slay the Aeldari to please their twisted patron, Slaanesh... The full view of the MOC: It consists of three parts: Clamorion the Sonic Dreadnought, the Noise Marine maxifigure and the ancient Aeldari ruins in a death world where the battle occurred. The main character - Clamorion the Yeller, the Sonic Dreadnought of Slaanesh: 10000 years ago Clamorion was a skillful warrior from the Emperor's Children Legion of human Space Marines. Later he fell to Chaos with his fellow battle-brothers and pledged to Slaanesh, the dark god of forbidden pleasures who killed the majority of Aeldari race. Due to his great martial skills, he was among the first who held the Kakophoni, the prototypes of modern Emperor's Children sonic weaponry. But during the Isstvan V Drop Site Massacre Clamorion was betrayed by Lord Commander Eidolon out of jealousy and grievously wounded by his orders. Then, he was imprisoned in a Dreadnought sarcophagus, and his life was prolonged by advanced life support systems. For Clamorion, his fate was worse than death. He was stripped of his feelings and could no more hear the magnificent sounds of is sonic weapons and enjoy the screams of his enemies. He literally became a slave to Eidolon and other non-crippled marines. Clamorion was locked in a hangar and the Emperor's Children released him during important battles, only to imprison him again. Moreover, the Warp slowly began mutating and twisting his body, and though he didn't infuse with his sarcophagus, becoming a Helbrute, his eyes were covered by flesh and his mouth became very big and able to make sinister screams. Hopefully, Clamorion's slavery didn't last for long. He managed to escape from the spaceship where he was held. And after the Horus Heresy, this maddened Dreadnought assembled a warband of Chaos Space Marines from Emperor's Children who didn't want to serve Eidolon and other commanders. Now Clamorion lives only for two purposes - to avenge those who betrayed him and to please Slaanesh, hoping to return his feelings... Clamorion is a standard Ferrum Infernus-pattern Dreadnought painted black and pink - these are colors of post-Heresy Emperor's Children: The prototype of this MOC is an old Forge World Sonic Dreadnought: Thankfully, Clamorion's flesh didn't grow into the adamantium sarcophagus. Only his large mouth protrudes from his helmet, the mouth that yells inhuman screams during battles: Clamorion's shoulders are decorated with shining grids and the Mark of Slaanesh. There are the heavy flamer and the sensors which help him to navigate in battle, under his bulky, boxy body. His right arm has a twin blastmaster: It is a heavy variant of a standard Noise Marine sonic blaster and a weapon which creates horrific sonic waves that can rip internal organs. Two barrels of the blastmaster: For close combat Clamorion uses a power weapon in his left arm: His arms are very mobile: On his roof, smoke launchers (in the middle) and doom sirens (on the sides) are placed: The doom sirens amplify Clamorion's terrible voice, making it really deadly for enemies. On his back the engine is placed: Unlike the original Warhammer 40000 model, Clamorion has only two exhaust pipes, but they are chrome! The chains replace short wires and suit the aesthetics of Chaos and Slaanesh well. The Dreadnought stands on mighty hydraulic legs: Some pistons can be seen from behind: The Dreadnought can make some (anti)heroic poses: The chrome is shining (it's not CGI): Clamorion leads his own warband of Noise Marines. Since the Dreadnought was intended to be true-scale, and the Space Marines are taller than an average human or Aeldari, I decided to make a Noise Marine maxifigure: The Noise Marine holds a sonic blaster. The chain is a "wire" connecting the weapon with the marine's pauldron. The Noise Marines miniatures made by Games Workshop: Height comparison - an Aeldari, a Noise Marine and a Dreadnought: The side view of the Noise Marine: He wears an iconic backpack that powers servo-drives of his power armour: On a top of the backpack there are doom sirens like those on Dreadnought's roof. The Noise Marine without his weapon: This particular Noise Marine is called Nefaros and joined Clamorion's warband after the betrayal of other Emperor's Children. The Aeldari of Craftworld Ermyaris are represented by traditional minifigures. From left to right: Howling Banshees Exarch Eyla, the Farseer (he haven't been using his name for a long time), his Gyrinx (a psychic cat familiar) Murzinx and Ranger Moyaz: They all are characters from Xenoarchaeologist stories. Eyla is equipped with canon Banshee Mask which works very much like Slaaneshi doom sirens and armed with power sword of deceased Autarch Erestril and a shuriken pistol. The Farseer holds a Singing Spear and a shuriken pistol too. Ranger Moyaz prefers his sniper long-rifle. The same characters, albeit Eyla doesn't wear her helmet: The ruins where the battle took place: The word Atherakhia means destruction in Aeldari language and suits this forsaken world very well. The millennia spent in Warp changed forever its nature, and plants and animals became weird and deadly. And among that colorful ruins, the inlets of white ancient Aeldari ruins are scattereed, and in these ruins the Farseer was looking the lost Crone Sword. This part of the MOC was inspired by the piece of terrain produced by Games Workshop: The sculpture made like an Aedari rune towers over the ruins: Once majestic buildings are now destroyed: The green-and-red grass is inhabited by deadly spiders and other dangerous animals: The back view of the ruins: The review of the MOC is over, and here is a small story. The Farseer, Eyla and Moyaz walked carefully in the ruins, attempting to find clues leading to the Crone Sword: Danger found them very quickly - the Aeldari were ambushed by Chaos Space Marines. "I WILL BRING YOUR SOULS TO SLAANESH!!! RRRRRRRRRRRRRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAWRRRRRRRRRRRRRR!!!!!" The Aeldari engaged in battle with the servants of their mortal enemy. The Farseer clashed with Sonic Dreadnoight Clamorion, and Exarch Eyla fought with Noise Marine Nefaros: The Farseer distracted the Dreadnought, simultaneously guarding his fellow Aeldari from sonic weapons with psychic powers: Moyaz took cover in ruins, aiming the Dreadnought's vulnerable parts: Eyla fought Nefaros in close combat, not allowing him to use his sonic blaster: And Clamorion activated his heavy flamer but the Farseer and Murzinx evaded his flames: And suddenly the Dreadnought impaled the Farseer in his chest: "BEHOLD, SLAANESH!!! I OFFER YOUR A SACRIFICE!!!!!" The Farseer was dead. He fell on the ruined wraithbone square. Murzinx looked sadly at his fallen master. But soon the Farseer's head began to glow... And he appeared on a ruined wall behind Clamorion's back! The Farseer created a psychic illusion to deceive his enemy and prepared to strike with his Singing Spear and to cast Eldritch Storm! Te battle continued. Emboldened by their Farseer's "resurrection", the Aeldari stroke the Chaos Marines with renewed vigor... Thank you for watching and reading! P.S. No Hogwarts was harmed in the making of this MOC. Almost.
  11. Castle walker: Mobile watchtower: To be continued...
  12. The creator of this tiny world was short of blue materials and therefore he turned oceans into lava. Luckily, this citadel has a separate water storage.
  13. Farseer Petriel

    [MOC] Hogwarts Castle

    Hi Eurobricks! Here is the Hogwarts Castle I made for Russian Fan Forum of Lego Moscow Festival "Builders’ Battle 2018" which was held on April 1st 2018 (this is not a joke). In 2001, when I was a little kid, I dreamt of 4709 Hogwarts Castle but could not get it because I preferred other sets such as 7163 Republic Gunship. As such, seventeen years later I made a Hogwarts MOC looking like an ultimate exclusive set from an alternate reality and combining best elements from 2001-2007 and 2010 Harry Potter sets. To overcome my bricks' limits, I took the layout of the Harry Potter theme park in Orlando. Therefore, my MOC consists of Great Hall, Grand Tower and Astronomy Tower combined with the Viaduct entrance hall: The Dementors and Hedwig fly over the castle's towers: The interior of the castle: The feast in Great Hall is full of different and tasty food: You can see floating candles, banners of the Houses and a house point-calculating machine. The entrance hall antechamber can be separated from the Great Hall: Hogwarts heraldry at the entrance: A suit of armor protects the castle, ready to be animated by the wizards: The Grand Tower is the tallest structure of Hogwarts: It includes the library, the Gryffindor common room and the Gryffindor dormitory: Harry is sneaking in the library with the help of Lumos and Marauder's Map while Ginny is drinking tea in the common room: Neville and his Remembrall: The lower floors: The dungeons and the Defense Against the Dark Arts classroom which is currently used by McGonagall and Hermione for extra Transfiguration lessons: The dungeons contain the Slytherin common room and the Potions classroom: The second entrance hall, Dumbledore's office and the Divination classroom: The Astronomy Tower and the Owlery: - After all this time? - Always. During the Festival, Hogwarts was displayed on the City diorama alongside modular buildings, UFO and Ghostbusters' HQ: More photos can be seen in my Flickr album.
  14. I haven't been able to get my hands on the NexonKnights sets but I was really interested in doing this with my sets when I got mine. Since I haven't got mine yet I would like to challenge you guys to try and rebuild things from NexonKnights as things from the medieval era. I don't have any rules other then that it has to have some relation to NexonKnights and must have a fantasy/medieval look to it but what you create is up to you.
  15. DwalinF

    Triptych. God Of War

    Its an artwork for LUG contest. Before I started the building and during the process, I've read a lot of literature about artillery in Middle Ages. It was a weapon that realy inspired fear. Its not the picture of historical war, but conditional battle, showing only an instant of a siege. For presentation I chose triptych style, because its very typical form of art in Middle Ages. I think due to this fact this MOC has more medieval spirit.
  16. This is my my entry for LUG contest Zhysh is the owner and foundator of this Brewery. Always-grumbling barrel master Agap and ox Bronia help him to deliver Amber Ale even to the far corners of Empire
  17. Hello and welcome! Here's my latest MOC, in which I experimented with colours currently somewhat defunct in LDD that I attempted to restore. The Axen Octet is a congregation of eight spirits sent forth upon Earth by Sepulchure. The group never parts and accomplishes tasks jointly, materialising out of thin air and disappearing just as swiftly. The characteristic trait shared by all axenocts is a single unblinking eye, roughly level with the shoulders. The Octet always moves in complete silence, communicating through means not known to man. Upon appearance, each spirit takes physical form with is retained until retreat - the form has been reported to consist of metal-like material on the outside, as reported by those lucky enough to overhear or survive a battle. Each axenoct is entrusted with the task of observation, but on specific occasions they bear instructions of carnage and destruction, which is when their axes come to prominent use. The carnages are exactly the reason the Octet - and their axes that brought about the name - are so dreaded by those who know anything about these spirits. Some have linked the instances of their appearance to the passing of the Emissary of Sepulchure, however these rumours remain unconfirmed. The Knight Well-armoured, fast and bearing a heavy axe, this axenoct posesses ram-like capabilities and is often seen at the forefront of an attack formation heading for a fortified target. With a shield to deflect attacks and a pair of bells hanging off its shoulder, the forewarning sound of which alone is enough to intimidate most, the Knight is a force to be reckoned with. The Duke This moderately-armoured axenoct towers above all in height and handles a halberd-like axe that gives it a great range in combat. Another tactical advantage to the Octet stems from the Duke's ability to self-illuminate and effectively blind the enemies, overall making this axenoct an important strategic asset during assaults. Its calm nature also makes it a good observer and, possibly, strategist. The Demon The fiercest of the bunch, this blank-eyed axenoct carries the fearsome double-bladed axe with a handle shaped like a trident, neither of which the Demon is shy to employ. If that was not enough, it carries out its assaults with intense rage, spitting forth bursts of flame and soon turning the area into a towering inferno. The Imp While not as intimidating as its elder "brother", this axenoct bears no good news. Possessing no special abilities and welding only a basic axe, this minion is often sent on mundane tasks to act as support and to carry out minor carnage. Despite its lack of fire mastery, the Imp can occasionally - albeit uncontrollably - release a ball of fire, which on many occasions has been sufficient to start serious fires. The Magus The smallest member of the Octet is not to be overlooked. Although neither its figure, nor its axe suggest the ability to wreak havoc, it is the other end of the axe that is used in deploying energies known and not-so-known to man. A rumour has it that the artifact on this axenoct's right arm has something to do with its abilities, and that it is indeed the Magus who facilitates the sudden appearances and vanishing of the Octet. The Teitan This axenoct's slow speed and somewhat humorous appearance are swiftly wiped out of the enemies' minds with the heaviest of axes dropping on their houses, heads and other kinds of property. Extremely heavy armour and an immeasurably heavy axe that doubles as a shield - and the ability to handle the aforementioned gear - have reaped the Teitan the reputation of a true titan. A lethal opponent in both attack and defense. The Spectre This ghastly axenoct sports a ghost-like appearance, and to the demise of its targets handles the most dreadful weapon among the Octet members - the spectral axe, capable of severing and entrapping living souls. Physical damage can also be dealt with it, albeit to a lesser extent, but its main capability is what makes the targets tremble and run as far as possible before giving the Spectre a chance to hit them. Which is where the chains come in handy... The Wraith This axenoct is the true dread machine that both looks and functions the part. Being of spooky appearance, with the habit of camouflaging itself and then jumping the victim, the Wraith is also the fastest of all axenocts. Before the threat is even realised, the deadly long-hilt axe is sent swinging in every direction faster than an eye can follow, truly making it the perfect device for intimidation and spreading panic. The entire Axen Octet. A rare sight best avoided altogether... Thank you for your attention, and I hope you enjoyed your stay!
  18. Finally! I managed to go through literally hundreds of pictures. I have chosen 47 and prepared them for publication here. The diorama you will look at is the biggest thing that I design and build myself ever! It was presented at 3 LEGO exhibitions of my LUG (Zbudujmy to! - Let's Build It!). I was also co-organizer and lecturer on making brickfilms so it was so crazy and busy time. But that's not today's topic. Premiere of the diorama took place at Warsaw, Poland (starting May 25, 2017) at awesome event called Pixel Heaven. Later (from June 1st) - moved to Nadarzyn, Poland where first ever Polish Comic Con took place. And the last exhibition, lasting 3 months, was held at huge Aquapark in Reda, Poland. The diorama always travelled with printed desc which had lot of interesting infos about it. Below you can find some quick translation of it. Enjoy! Read more » Bigger photos and full story here: LEGO Gallery - [MOC] Big fantasy diorama - Orcs and Humans Follow my new MOCs and articles at: LEGO Blog | Facebook | Flickr | Google+
  19. cesbrick

    MOC - Snow White Cottage

    My LEGO version of the Snow White and the 7 dwarfs cottage (based on Thomas Kinkade depiction). I watched the movie when I was a kid and I vividly remember how I wanted to live in a cottage in the woods after seeing this one! Although I rushed the build a bit, it was fun to build because I haven't build something "castle" for a long time and I wanted to try some new stuff like the roof or the newer shades of greens or play around with the vegetation using odd pieces and parts. Still some things didn't came out as I planned but I wanted to finish this to make room for other projects. Thanks to Markus for coming everyday to my desk and give me some hints and motivation! :D Hope you guys like it! Just like a doll's house
  20. I wanted to create some different areas based on the four elements represented by the four main elves, I've mixed parts from all kinds of different sets to create these places. This one is the earth themed home for Farran the Earth Elf. I wanted it to be part cottage, part treehouse. It's mostly parts from The Elves Treetop Hideaway and the Ewok Village sets. I attached my waterfall cave alongside the treehouse I also made a fire themed volcano cave with a tall treehouse/tower neighbouring it. It's mostly made from a Lego Friends set that has a cabin and a waterfall. I kept the cabin and built the tower above it and changed the waterfall into a volcano. I've created a workshop for the Air Elf Aira in one section of the tower with a bedroom above it, an observing platform with a telescope above that and a turret room on the top. The webisodes show that Azari the fire elf is homeless and just crashes with the other elves, but I've given her a warm place to sleep inside the volcano. I kept the camp beds in the cabin for the humans to sleep in when they visit Elvendale. And here's some random pictures..
  21. Allemov

    [MOC] Dark Portal

    "It's time to conquer the world! It's time to open the gate to hell!" - Dark Wizard Iquez Dark Portal - LEGO Fantasy Creation by Allemov, on Flickr Dark Portal - LEGO Fantasy Creation by Allemov, on Flickr Dark Portal - LEGO Fantasy Creation by Allemov, on Flickr Dark Portal - LEGO Fantasy Creation by Allemov, on Flickr Dark Portal - LEGO Fantasy Creation by Allemov, on Flickr
  22. What kind of sets would you want from a new fantasy/medieval themed line?
  23. Hello to everyone! This is my first topic in this forum, and I am glad to present you my first and biggest project on which I have been working for the last 6 years. It is the "Destiny" Starship, from the Stargate Universe (SGU) series of SyFy. It is a series that was based in the original Stargate movie of 1994, and continues the story of the two previous series, that followed the original movie (Stargate SG-1 and Stargate: Atlantis). To begin with, and before the photos of my version, I would like to appose some photos of Destiny from the TV series; Original Destiny - Front View by George Patelis, on Flickr Original Destiny - Side View by George Patelis, on Flickr Below, you can see photos of my version of Destiny, for the implementation of which, valuable assistance was offered by the printings of Martin Steil, that were made in 2011. 1 - Top View by George Patelis, on Flickr 2 - View from Bottom by George Patelis, on Flickr 3 - Horizontal View by George Patelis, on Flickr Destiny, at its current form, consists of about 29,000 pieces, the majority of which are Technic Bricks, Technic Pins, and Slopes. Its dimentions, when it is placed horizontally, are 2,20m long, 1,75m wide, around 75cm high, and its weight exceeds 30Kg. Of course, due to its size, its weight, appears to be larger. From the design stage until the completion of its construction, it took me about six years. Of course, during that time there was a break of about a year due to some obligations, and also due to lack of funds, since the cost only for the building material exceeded the amount of € 2,000, without the inclusion of the transportation costs from America and Europe. Below, you can see more detailed photos; 4 - Top View from Front by George Patelis, on Flickr 5 - Botom View from Front by George Patelis, on Flickr 12 - Closer Look of the Cockpit Tower by George Patelis, on Flickr 14 - Side View of the Tail by George Patelis, on Flickr 16 - Detailed Side View by George Patelis, on Flickr 18 - View of the Main Starship by George Patelis, on Flickr You can find more photos of the completed project and from the construction stage at my FlickR, and in the original post that was made for thebrick.gr. I hope you like it! Any comments are welcome!
  24. Vanocean117

    【MOC】Steam castle

    What happens when steampunk meets castle? I believe this creation is one of the answers. This steam castle is an airport terminal of the steam age. Airships can be docked at the front berth or the back berth. The highest tower is a lighthouse and the lower tower is an air traffic control tower which can be rotated. The castle have no internal room for play, however I designed a lot of external space for displaying figures. A small but cute airship is included with the set as well as 5-6 steampunk style figures. In the pictures I placed more figures just for demonstration. If you love this MOC, please support it at the LEGO ideas website. Thank you! Steamcastle MOC by yang wang, on Flickr Steamcastle MOC by yang wang, on Flickr Steamcastle MOC by yang wang, on Flickr Steamcastle MOC by yang wang, on Flickr Steamcastle MOC by yang wang, on Flickr Steamcastle MOC by yang wang, on Flickr Steamcastle MOC by yang wang, on Flickr Steamcastle MOC by yang wang, on Flickr