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Found 172 results

  1. Hi! This is the thread where I'll be posting my figs from time to time, glad to have you here! I've been quite active making OC figs in the past (not so much nowadays) but I never really shared a lot of them on EB, most of them stayed on Flickr. Recently I've been compiling years worth of individual figure shots into collages, in an attempt to streamline my Flickr photostream and to also free up some space for future images. I thought now would be a good time to share them. In no particular order: Alternate Ninjago Pythor (Ninjago Rebooted) || Galactic Federation Zane || Cyborg Ronin Captain Cole || Saiyan Kai || Darth Cole Magma Cole || Relic hunter Zane || Saiyan Cole Modern fantasy & sci-fi Business Man || Agent Headhunter || Scarletti Pilot Black(White)tron || Roadhoa || Deathgun Saiyan || Agent Wolffe || Techno Ninja Hunter Medieval fantasy 1 Warrior || Dragon Drow || Uorenn Kerbunnt || Siralia of Ilyasvir Agéra || Reptarian || Vampire ronin || Dragon Rider Enzan Armafur || Exetrius Centario (custom army uniform) || Pumpkin mage || Aethereal guard The OC Ninja project Green Ninja || Master of Spinjitzu || Ninja of Stars || Quérardo Scalpellina || Airiana || Retrorius || OctanCorp Ninja Tsunamo || Crimson Skull || InstaGoProNinja || Yoshinturamachi Sasekageojima _________________ 2019: Ninjago figbarf (Serpentine tomb) Nindroid || Overlord-possessed Min-droid || Techno robes Jay || Techno robes Kai || Venomari Leader || Tomb guard Lasha || Stone Army scout statue || Stone Army warrior statue Villains figbarf Supercharge || Alexei "The X" Erpotov || Deathwing || Umbra Brittanica || Dr. Osmund Divine beauties figbarf Cavernis || Kitsunari || Yokazuki (top) || Onibashiri (bottom) || Racha'on || Umiamaru _________________ Thanks for looking!
  2. My entry for Brickscalibur 2021 - Rogues and Outlaws category. Hello everyone! Third MOC in the series of little Sarophas. This time arriving at Ravnsborg Castle, the stronghold of the Baroness and her henchmen. Far to long, these thugs have been taxing the local villagers to the breaking point, only to fill their coffers with their hard earned money, but no more! Heinrich and the Hatted Huntsmen are scaling the tower walls to gain access to the castle, in an attempt to 'liberate' the Baroness' treasure hoard. See the full album here https://flic.kr/s/aHsmX75NSj Front Back
  3. Five heroes set out from Heroica Hall just making their transport shuttle to Recivic. The Æthergate voyage to the Vicrar system is unnoteworthy and the team touches down for a momentary layover in the Recivic capital of Jöklofistur before catching a tundra hopper to the frozen town of Vindkoss. The wild wind whips and whirls sending freezing snow into their faces as the group inquire of a few local Cricet for Mervin Softpaw. They are soon directed to the Frozen Flame Tavern. The warm glow of infrared lamps permeates the tavern as a dozen Cricet sit around sipping hot drinks of cocoa, coffee, and mulled wine. A cheery tune plays across the hall as the chatter quiets upon the heroes' entrance, but picks up again as an older graying Cricet approaches the team. "Oh hey there, look at you lot. Stacked to the gills with weaponry, tools, and armor ain't ya? You're either the fiercest and most diverse team of Ivishin mushers we've ever seen, or you be the folks from Heroica, no?" Party Ensonvilterayquis (Enson) (Duvors) 60 cycles old male Quo'ri Character Points: 0/13 Vitality: 5 Velocity: 2 Strength: 1 Skill: 2 Smarts: 2 Spirit: 2/2 Proficiencies: Insight 1, Medicine 2, Melee Weapons 1, Religion 2, Survival 1 Spells: Healing Light, Purging Font Credits: 20 Equipment: Void Star Hammer (+1 Melee Elemental), Utility Belt (Tool, grants +1 Engineering or Medicine Check Successes) Inventory: Nanite Elixir 2x, Plasma Potion 3x Polaris Ursaring [with M.I.L.E.S.] (samurai-turtle) 15 cycle old female "Chimeran" Character Points: 0/13 Vitality: 8/8 Velocity: 2Strength: 2 Skill: 2Smarts: 2Spirit: 1/1Proficiencies: Coding 1*, Engineering 1 (+1, tool), Medicine 1 (+1, tool), Melee Weapons 1, Nature 1, Short Range Weapons 1, Spells: Elemental Evocation, Credits: 0 Equipment: Mecha Strike (Standard, Kinetic, Melee Range Weapon), Utility Belt (tool) Grants +1 Engineering or Medicine Check Success, Inventory: Whirlwind Boomerang (Standard, Elemental, Short Range Weapon), Plasma Potion (x2) Aysu Kundakçı (Peppermint_M) 22 Rotations Old, Female? Adopted Human. Character Points: 0/13Vitality: 6/6Velocity: 2Strength: 2Skill: 3Smarts: 1Spirit: 1Proficiencies: Long Range Weapons 3, Nature 1, Survival 1Spell: Enhanced VisionCredits: 75Equipment: Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy), Farsight GogglesInventory: Plasma Potion 2x, Essence of Glibness Ronin (Yzalirk)[REDACTED] Male [REDACTED]Character Points: 0/10Vitality: 5/5Velocity: 2Strength: 1Skill: 3Smarts: 3Spirit: 0/0Proficiencies: Athletics 1, Deception 1, Melee Weapons 2, Stealth 1Known Spells: NoneCredits: 10Equipment: Cloaking Generator, Hard Light Katana (Calibrated Energy Melee Weapon)Inventory: Decker DaCabe (Endgame) 24 year old male Human Character Points: 0/10 Vitality: 6/6 Velocity: 2 Strength: 3 Skill: 2 Smarts: 1 Proficiencies: Melee Weapons 1, Short Range Weapons 2 Credits: 10 Equipment: Unloaded Pistol (Calibrated Kinetic Melee Weapon), Sandblasted Cuirass (Standard Kinetic Armor) Inventory: MM Note: Welcome to Quest 5 folks. As always if there's ever any questions feel free to either send me an IM, use OoC, or ask in the appropriate Rules or Discussion Threads. Have fun!
  4. Hello, Friends! In addition to heavy LEGO minifigure customs that many of you liked, I will show other LEGO custom minifigures from Dark Fantasy theme that I have included in my collection. This custom minifig is the Dark Wizard from the Lego Custom Undead Universe. Black Magic Hat on head, the Staff of Dissecting Lightning in hands, Avadon Robe and Full Magic Cloak cover the body. A black beard and an unkind look. Dark Wizard custom minifigure can be twisted from all sides on my YouTube Channel – Here. My latest customs on Eurobricks: Ragmar, Elder Witch Lego Halloween Custom Minifigure Two Headed Ogre Cho'gall Warcraft Baba Yaga Custom Lego Minifigure (Russian Folk Tales) Soul Taker
  5. Trouble is brewing in Nocturnus. In the midst of the civil war that has engulfed the kingdom for years, a new power has slowly emerged: the Crimson Knives. Armed with weaponry far more advanced than their rivals, they have engaged in a scorched earth policy that has left large amounts of civilians dead. One such victim was an ambassador (and dear friend) of the Desert King. Knowing that his citizens would be hesitant to take part in an all-out invasion of Nocturnus, the King has put an incredibly high bounty on all of the public figureheads of the Crimson Knives (including Ulriq, Bastio, and Magda). The instruction are simple: he wants their severed heads delivered to him. Such a high bounty has elicited enthusiasm from bounty hunters and assassins all over Historica. Average citizens also have something to gain, as mercenaries from across the land have congregated on "border regions" to eat, drink, rest, and buy supplies before venturing into Nocturnus. Such an influx of money has been a boon for the local economies. Not all are as enthusiastic though. Someone within Ylspeth's circle has been secretly sending information to the Crimson Knives. In order to find out who the traitor is, Ylspeth needs Ulriq, Bastio, and the others alive. To accomplish this task, she has secretly enlisted the help of Cobold McTavish and his team of adventurers! From left to right: Gerard Renwick Sinclair III, Ayra Valken, Kars, Cobold McTavish, Charis From left to right: Cobold McTavish and Kars Cobold McTavish Kingdom: Kaliphlin Race: Dwarf Sex: Male Age: 96 (48 in Dwarf years) Height: 4'8" (1.42 m) Bio: A dwarf of many talents, Cobold was engineer/chemist/seasoned chef from the mountains of eastern Kaliphlin. A demolitions prodigy, he was recruited by the Cedrican royalty to create a bomb that could turn the tide in the war against Raavage. The result was a revolutionary design – though large and unwieldly (needing at least two people to carry it), it could bring down a wall and end a siege in minutes. The bombs would see deployment on the battlefield by Cobold and his commandos; it was on this crack team of elite soldiers where Cobold would meet Kars (a mysterious tracker from Avalonia) and Ulriq (a hulking refugee from Nocturnus). Somehow, Cobold’s designs (which were supposedly well-protected by the Cedrican Royal Guard) found their way into Nocturnus, where they were used by forces allied with Raavage to devastating effect. Cobold realized that he created a monster – not only were they being used against his own men, but if his designs proliferated enough, they would make the "simple act" of waging war more destructive than ever. As Raavage’s forces were obliterated and scattered throughout the Nocturnan wastelands, Cobold made a point of destroying every blueprint and model of the bomb he could find, doing so until he was satisfied that he had eliminated every trace of his creation. After the war, Cobold returned home with Kaliphlin, and decided to follow his passion of being a chef. After all that destruction, he decided it was time to pursue something creative. Several years later, Cobold is working as the head chef of a prominent restaurant. Though his job pays well, he chafes at controlling nature of his boss. Without a means for expressing himself, he feels like he is suffocating. In recent weeks, news had begun to trickle out of Nocturnus of a militia group known as the “Crimson Knives”, led by one of Cobold's former friend/protege Ulriq. Though they strike their rivals fast and disappear just as quickly (cleaning up any remains of their attacks), a few pieces of shrapnel have managed to escape their grasp. The indications are clear: Cobold’s bombs are back in production. With this revelation, Cobold has decide to assemble a team to venture into Nocturnus, defeat the Crimson Knives, and destroy every last trace of his creation. Having always had a flair for the theatrical, the dwarf has named his team "Cobold's Crusaders", much to the chagrin of his lieutenant Kars. Kars thinks its "too cheesy"; Cobold jokingly retorts that Kars is "no fun". Queen Ylspeth and Cobold are both aware that there is a traitor somewhere in her government. Directly funding his mission would require much manpower on her part (increasing the risk of the traitor being privy to their plans). However, she has referred him to the Sinclair family in Valyrio, who have agreed to bankroll his mission. For now, all the young Queen can give is her tacit support. Skills: master chef, demolitions expert, engineer, master tactician, skilled hand-to-hand combatant, small size obfuscates physical strength Hobbies: cooking, axe-throwing, military history Personality: boisterous, passionate, leads from the front, can be somewhat stubborn and impulsive (this is tempered by his lieutenant Kars), guilt over past actions Kars Kingdom: Avalonia Race: Unknown Sex: Male Age: Unknown Height: 6’4” (1.93 m) Bio: Kars is a quiet, enigmatic mercenary who uses his borderline-supernatural tracking abilities to hunt his targets. Having grown up on the impoverished outskirts of an Avalonian city, he befriended Bastio and co-founded the criminal gang called the "Krenwald Cavaliers". The two would eventually have a falling-out that left Kars drifting down a river on the brink of death. He was found and nursed back to health by the Valken family. It was the first time he had a healthy relationship with anyone, and he would never forget the kindness they showed to him. Kars would “lie low” on the isolated farm for over a year, helping out with various tasks. Though they were a family of centaurs, the Valkens accepted him as one of their own, with Kars developing a sibling-like relationship with Ayra. Searching for work, Kars would eventually join the Avalonian military in the fight against Lord Ravaage. His skills in tracking and wilderness survival would eventually see him transferred to a Cedrican Commando unit (nicknamed “Cobold’s Commandos) led by Cobold McTavish. After the war's end, Kars would return to mercenary work. Tracking everyone from bail jumpers and escaped criminals to kidnapping victims, he would acquire a fearsome reputation for "never losing a quarry". Some targets (upon discovering that Kars was tracking them) supposedly opted to surrender and spare both parties the trouble. Cobold had been a mentor figure for Kars, and the closest thing he has had to a father figure. He would leap at the opportunity to fight alongside him years later, with the two of them determined to 1) destroy every last trace of the former's creation and 2) bring in their former friend Ulriq alive. Skills: master tracker, wilderness survival, stealth, enhanced senses (especially sight), competent swordsman, lanky build hides surprising physical strength Hobbies: birdwatching (a hobby he shares with Ayra), tracking his targets ("if you love your job, you will never work a day in your life") Personality: introverted, analytical, obsessed with “professionalism”, intensely loyal, socially awkward, hates people who are "picky", occasionally lonely (Kars wants camaraderie, but couldn't bring himself bring himself to actively seek it until he met Charis; before that someone would have to approach him first) From left to right: Gerard Renwick Sinclair III and Charis Gerard Renwick Sinclair III Kingdom: Valyrio Race: Human Sex: Male Age: 35 Height: 5’11” (1.80 m) Bio: As the youngest son (and only bachelor) within a Valyrian aristocratic family, Gerard Renwick Sinclair III has struggled to stand out and make a name for himself. Having so far lived an uneventful life, he is the only member of his family without any heroic tales. This has caused him to worry about being the disappointment of the family. Since the War against Raavage, the Sinclair family have become steadfast (tacit) allies of Queen Ylspeth. The queen has referred Cobold's Crusaders to the aristocratic family, who has agreed to bankroll their mission. Gerard has also agreed to join them; he sees this as a golden opportunity to prove himself and avoid being a disappointment to his family. Though he is eager for adventure, he still has to get used to life on the road, where people sleep in the dirt and make-do without three meals a day. Skills: master fencer/sword-fighter, diplomat Hobbies: wine-tasting, fencing, classical literature/art Personality: gregarious, obsessed with manners, picky, desperate to prove himself, has an affinity for "the finer things in life" Charis Kingdom: Avalonia Race: Unknown Sex: Female Age: 25 Height: 5’9” (1.75 m) Bio: Little is known about Charis' life. According to her, it was "so boring that it isn't even worth recounting". All that can be gathered is that she used to bowfish when she was younger, leading her to expert marksmanship and skill in all forms of archery. No one knows where she came from or why she has purple skin, webbed fingers/toes, and a pair of gills. None of that matters to her - in her view, all that matters is living in the moment, so who cares what her past was like? Adventurous and thrill-seeking, Charis has made it her life's goal to "avoid boredom" - this led her to pursue a degree in monster-hunting. It pays well, and the excitement is a guaranteed. To pass the time, Charis likes performing "trick shots" with her bow (such as firing the arrow using her feet) and playing pranks on her friends. Charis and Kars met a few years ago when they encountered each other going after the same bounty: a Dreerack. With a snake-like body, armored head, and mouth full of teeth sharp enough to bite through chain-mail, the monster would have been nigh-impossible to take down alone. Charis and Kars agreed to work together and split the bounty. The pair made a perfect team, with their strengths and weaknesses complementing each other nicely. Kars was a great close range combatant with extraordinary tracking skills, whereas Charis made for an impeccable sniper. Both were "loners" who loved the thrill of the hunt. Charis drove Kars to become more extroverted, whereas Kars drove Charis to become more introspective. Skills: master of all forms of archery, can breathe underwater, stealth Hobbies: fishing (especially bow fishing), sports-hunting, increasingly elaborate jokes/pranks, performing "trick shots" with her bow Personality: extroverted, easily bored/distracted, has no "filter" when speaking, "daredevil", mischievous Ayra Valken Kingdom: Avalonia Race: Centaur Sex: Female Age: 28 Height: 7’5” (2.26 m) Bio: Growing up on an isolated farm in Avalonia, Ayra Valken had an simple and idyllic childhood. Her family (consisting of her father, a combat medic, and her mother, a former school teacher) were always willing to take in anyone passing through their neck of the woods, even adopting a young centaur named Brielle. While Mrs. Valken would homeschool them, Mr. Valken would instruct them both in the ways of combat medicine (a field which involved fighting off attackers just as much as tending to your allies). Brielle and Ayra had different takeaways from this: Brielle would eventually become a fierce knight, sworn to protect the innocent, whereas Ayra would become a gentle healer who avoids violence whenever possible. As a centaur, Ayra knew that a powerful kick could kill a man; all the more reason for restraint. A year before the war against Raavage, Ayra found a bloodied Kars on a riverbank near the farm. Taking him in, the family nursed him back to health. To repay their kindness (and "lay low" to avoid Bastio) Kars stayed on the farm for over a year, during which he developed a sibling-like bond with Ayra and Brielle. Around the same time, Ayra began showing signs of the "green flame"; an exceptionally rare magical power that could heal any wound imaginable, albeit at a great cost of energy to the wielder. The magic could also be used to perform impenetrable barriers and telekinetically move anything from fallen debris to injured people. In combat situations, the magic is only supposed to be used defensively. Ayra would subsequently be sent to the Green Order (an order consisting those who possessed the "green flame") within northern Avalonia, where her skills would be further honed. Nowadays, Ayra travels around Historica, helping those in need. When Kars approached her (on the orders of Cobold) and asked if she wanted to join his "Crusaders", she heartily accepted, both out of desire to help those suffering at the hands of Crimson Knives and out of loyalty to her brother. One of Ayra’s worst fears is her fear of being a burden on someone. When someone does a favor for her, she always insists on repaying that debt in some way. It’s a trait viewed as equal parts flattering and annoying. This fear also causes Ayra not to voice her misgivings regarding a particular issue - when repressed, this can sometimes lead to bitterness/passive-aggressiveness. Ayra has several other phobias, including claustrophobia, thassalophobia (fear of deep water), and acrophobia (fear of heights). These fears largely stem from her physiology (and are shared by many of her fellow centaurs). Centaurs generally do poorly in tight spaces (due to their unique proportions), are awkward swimmers, and prefer to have all four of their hooves placed firmly on the ground. Though she will travel anywhere she is physically able to help those in need, Ayra has a strong dislike for large cities. Their narrow streets and small shops are crowded with people (playing into her claustrophobia) and her naturally heightened sense of hearing (common among centaurs) makes it hard to tune out the constant noise. Though this leaves Ayra somewhat susceptible to “sensory overload” upon entering a city, she won't let it stop her from helping those in need. Skills: healing magic, "practical medicine" such as herbalism, heightened hearing (shared by all centaurs), can deliver "a mean kick" from her hooves (but never does so because of the potentially fatal results) Hobbies: bird watching (due to her heightened hearing, she can supposedly identify most birds by sound alone), herbalism, relaxing walks through the woods, cooking/food in general (something very dear to most centaurs to their physiology) Personality: kind-hearted, gentle/easy-going, avoids violence whenever possible, worries about being a burden/has multiple phobias, has a reverence for nature and all forms of life, unofficial "team mom" (Pictured Below) Ayra and her sister Brielle make a new friend... I think that bird likes you! You think so? (Pictured) The Crusaders "messing around" If you've made it this far and read through my "Great Wall of Text", then I applaud your patience! I've been working on these characters for years, starting with Ayra back in early 2019 (time flies). After a lot of writing and rewriting, I finally have a team (complete with characters and character dynamics) that I'm happy with! I was considering portraying these backstories through MOC's, but going to college in Germany as an exchange student made that unfeasible. I won't be back home until Spring 2022. Seeing as how I have been sitting on some of these stories for years, I wanted to "get the story out" now so that I can focus on the "present day" events in these characters' lives (I think Charis would approve of "focusing on the present" ). That being said, I am absolutely open to going back and building key moments of these backstories (in "MOC form") in the future! Enjoy!
  6. socalbricks

    CDC2 CMF: socalbricks

    Here is my entry for CDC2 Category 1: Populating Historica. Enjoy! Cedrica and Valyrio from left to right: Queen Ylspeth: The Queen of Historica in her “ceremonial armor”, which she wears at certain military functions/ceremonies. Though she rules securely from Cedrica, she worries that she might one day need to use it... Marilla Danza: a tiefling and former slave who freed herself after leading a revolt. She and her crew of freedom fighters have been disrupting the underground slave trade between Valyrio and Kaliphlin, raiding slave ships and freeing their captives. Gerard Renwick Sinclare III: Second son (and the only bachelor) within a powerful family of Valyrian aristocrats. He is the only one in his family without any heroic tales to tell. Having lived an uneventful life, he seeks adventure in an effort to prove himself. Mitgardia Ivar Lonswain: an “eccentric” sea captain who ferries “unscrupulous people” between Mitgardia, Avalonia, and Valyrio. His pet lobster, Claudette, is blood thirsty and capable of surviving out of water indefinitely. She has a body count large enough to fill a multi-volume book. Ivar is the only one who can pet her without being dismembered. The Ivory Priestess: a mysterious priestess who collects bones. Her methods of acquiring these bones vary from rummaging around in the waste piles of butcher shops to brazen grave robbery. Her intentions for said bones are currently unknown. Zapato: a Minotaur butcher of few words. How a member of a usually herbivorous race became an expert on meat is anyone’s guess. People ask him if it "ever feels weird for him to be serving beef" - they receive a death glare in response. Avalonia Gertrude "Gerti" Eilinger: a prominent cultural anthropologist from the University of Albion. She travels all around Historica with her team of researchers. Having just finished a thesis on Cyclops cultures of the southwest Mitgardian lowlands, she has now set her sights on a group of “camel centaurs” (cameltaurs?) that some allege to exist in the Siccus Badlands. This has elicited controversy among her fellow academics, who claim that her theories are “absolutely preposterous”. This has done little to deter the enthusiastic anthropologist, though. Brielle Valken: adopted older sister of Ayra Valken, and captain of the Knights of Duranya. Described as a “natural born leader” who leads from the front, she has earned the respect of her fellow knights time and time again. The same cannot be said for her relationship with the bureaucracy. In a field where nepotism and “favors” leads to promotion, Brielle’s polite refusal to “brownnose” has left her without many allies in the upper brass, and without many means to progress her career. Though this sometimes frustrates her, she would ultimately rather be "on the ground" then cooped up in some office. Shriana: an elven sorceress who betrayed her kind before being banished to another plane of existence. Bargaining with dark powers, she has returned in a cursed, spectral state (neither alive nor dead) to exact revenge on her fellow elves. Kaliphlin Jalla Vaswani: a naga bounty hunter and assassin engaged in a fierce rivalry with Kars. A top earner among Kaliphlani mercenaries, she has become a minor celebrity in parts of Kaliphlin, flaunting her success with expensive silks and the best weaponry. Keeper Radina Roshti: the dedicated (if not slightly aloof) keeper of the Queenscross archives. Located deep beneath the sand, she oversees and guards thousands of years worth of knowledge. Ranging from "schematics of buildings that don't (officially) exist" to "forbidden spells", the texts would prove dangerous if they fell into the wrong hands. Armando Sabatheel: bar tender at the Tipsy Tree. Applying excessive amounts of pomade to his hair (down to his “trademark curl”), he can be smelled from meters away. He claims to be popular with the ladies (proof needed). Nocturnus Magda: a mysterious chemist with an entirely unknown past. There are no records of them or their work in any of the five guilds - their age, gender, race are all a mystery. Ulriq has deduced that, if those records ever did exist, they were likely wiped from existence by those in power. Magda is too experienced in their field to have not had a history. The only things that are unquestionable is their expertise in their field and their complete sociopathy. Recently, they have joined the Crimson Knives after being offered "career opportunities" by Ulriq. Bastio: an orc soldier who fashions himself as a “survivor”, allying himself with whoever he thinks is the most powerful. He has allied himself with Ulriq, but will betray him at the first sign of weakness. Unbeknownst to Bastio, Ulriq is well aware of this fact; he only tolerates Bastio because he “drives him to be better”. Ulriq: the mysterious and charismatic leader of the Crimson Knives. Hailing from an influential Nocturnan family, he was sent to Avalonia before Raavage considered the family a threat to his power. With his family subsequently purged, Ulriq was the lone survivor. A year later, he would join a Cedrican commando unit, fighting alongside Kars and Cobold. Parting ways after the war, Ulriq returned home to his native Nocturnus and claimed his family’s hidden wealth. With Raavage’s purported death creating a power vacuum, the whole kingdom is now in chaos, and Ulriq has sought to make a name for himself by any means necessary. Countess Irina Vachau: living in her isolated castle in northern Nocturnus, she has a prized collection of "vintage bloods" in her cellar. Visitors to her castle also have a nasty habit of disappearing. She insists that she definitely isn't a vampire, though. ___________________________________________________________________________________ When I heard that CDC2: Category 1 would involve a CMF, I knew that I just had to take part! Given my small workspace and limited parts collection, I've never been able to build larger MOC's - instead, I've focused almost entirely on minifigures these past few years. Something like a CMF challenge was one of the few Guilds of Historica challenges I could feasibly participate in. Some behind the scenes info on this series: I had a lot of fun working on this series and watching what the other contestants have/will come up with - I wish you all the best of luck!
  7. Here are my latest MOC minifigures. They each use at least one part from the Disney+ CMFs or from the Vidiyo line. I don't know much about the Disney+ source material (I haven't seen the programmes yet - no spoilers please). Sylvie, though, looks like she has Japanese style armour so I turned her into Sylvie Samurai. Arguably, Captain Britain belongs more to the superhero genre than fantasy, though there is crossover between those domains especially in the comic book version of Capt Britain. Her sword is meant to be the Sword of Power, not the HP sword. The fairy isn't really modded - I just gave her an old style wand. Apologies for the inclusion of Zombenny. He's obviously sci-fi/horror. He wasn't meant to be in the picture: he photobombed me just as I was taking the shot. I hate space zombies!
  8. Hello, Friends! In addition to heavy LEGO minifigure customs that many of you liked, I will show other LEGO custom minifigures from Dark Fantasy theme that I have included in my collection. For example, this custom Lego minifigure of Ragmar, Elder Witch, also known as Mad Princess. The story of Ragmar is closely intertwined with the story of Helena, the Royal Princess, whose kindness and mercy were unlimited. Fate brought her to the old witch – Ragmag. As it often happens – for one to live, the other must die. Such sad story happened to Princess Helena, who came under the influence of evil charms and died while Ragmar continued her way. Ragmar custom minifigure can be twisted from all sides on my YouTube Channel – Here. My latest customs on Eurobricks: Lego Halloween Custom Minifigure Two Headed Ogre Cho'gall Warcraft Baba Yaga Custom Lego Minifigure Directly from Russian Folk Tales Soul Taker
  9. Hi all, during a pleasant discussion in this thread... ...a very interesting question was raised by @SDLgo9 member: The 7777 idea book pages mentioned here are those three pages showing the blue matter (!) unloading station and the famous auto-unloading wagons. These wagons are pulled by an obscure locomotive, which is never fully depicted. In fact - the front view is missing, and there's no clear view of the boiler. I've NEVER taken care of it, nor analyzed it too much. It really seems a 7730-based locomotive, but simplified in some details. There's a strange combination of "simple look" and now overpriced rare parts. So maybe it's simple - but it is a wanted effect? Analyzing the whole scenery depicted in the book - it's not a place for a fancy locomotive. There's work to do - wagons are fully loaded and heavy, so that unloading station surely needs a workhorse. And these workhorse is powerful, maybe not so good looking, but simple and solid, ready for its everyday duty. Here's a rear view, similar to the one in the Idea Book: It's a long locomotive and it's not using the classic train base (like 7810). It's pretty boxy and looks heavy. I had to take the scans from Brickfactory and to modify the photos to see a bit better. But which parts were used of the body is pretty unknown to me. So, we have the 2x2x1 black windows on the rear part - being a 7730 derivate - there are also doors, and at this point, the 1x2x1 small black windows. But it seems (to me) that these are not facing towards the front, and instead are used as small side windows. Side reservoirs are big, so fitting the two weight bricks was not a problem. The smoke stack is visible and there's not so much to say - but the boiler...is not completely visible. I added a square steam dome just for completeness. There's an headlight on top of boiler, and it seems there are also two headlights on the "nose". They are not fully visible, for this reason I think these are not placed on the corners of the chassis. Let's try: Simple and straight - the boiler is not round, but goes down to the chassis, same "steering wheel" as in the 7730. Headlights are a bit more inwards. All in all it's a simplified 7730 nose. Then, a more "Narrow Gauge" look - always with 7730 parts: There could be more styles, just removing the front steering wheel part and playing with slope parts. Suggestions are welcome!!! Davide
  10. Lego Halloween – Custom Minifigure Welcome, friends! My new Lego Custom Minifigure – Hallow, a Sealed Mystic from my Lego Custom Undead Universe. I would say it better suits for Lego Halloween Theme. Thanks to LEGO for such a beautiful pumpkin. I used it repeatedly in my Lego customs. Lego Halloween is certainly an interesting topic for lovers of tickling their nerves – inhabitants buried under gravestones, bats, ghosts and transparent cubes. And certainly an indispensable attribute of the holiday and traditional decoration is a pumpkin lamp. Let's say «thank you» to LEGO for such a beautiful pumpkin. I used it repeatedly in my Lego custom minifigures. The holiday is firmly associated with supernatural. Rituals, horror stories, legends about ancestors, children wearing role-playing costumes with pumpkin lamps, and certainly clubs and Halloween parties for adults)) Super Holiday! The roots of the holiday go back to the tradition of the ancient Celts of Ireland and Scotland which is interesting in itself. We need to say a separate «thank you» to Halloween for Halloween's attributes that make this Holiday so atmospheric! Have a look at my Lego Halloween Custom Minifigure. I hope you will like it! The Lego Halloween custom minifigure can be twisted from all sides on my small YouTube Channel – Here. I've already customized more than 300 lego minifigures from the Lego Dark Fantesy Direction and the skeletons of the Army of Darkness. If you like my works, feel free to subscribe to follow me! Thank you for your attention! My previous projects on Eurobricks: • Two Headed Ogre Cho'gall Warcraft • Baba Yaga from Russian Folk Tales • Soul Taker – character from cult games and pearls of modern fantasy worlds – Lego Custom Minifigure
  11. Zaria, Soren, and Yelana meet up outside the Oc|Tan refueling Depot on the lower level of Ebria Station. Lighting in the lower levels flicker and the grime of the station is thicker all around. The industrial smells of oil, metal, and plastic permeate the air and the whine of power saws from the nearby scrappers guild pierce through the hustle and bustle of merchants on the lower docks. The Depot occupies nearly one half of the arm of the lower level with storage tank upon storage tank stretching from floor to ceiling. Upon inquiring at the desk of the front office the heroes are ushered into a small quiet non-descript board room. Seating themselves at a table, a voice echoes through the room from a blank viewing screen mounted upon the far wall. "Hello, hello? Can't seem to get the scrying camera working right, one moment please." Seconds later a Stratitarian flashes upon the screen. "Ah there we go... oh you're still here. Well you're all set then, got everything ready?" Party Zaria Kanara (Kintobor) 226 Year Old Female Elf Character Points: 0/10 Vitality: 6 Velocity: 2 Strength: 2 Skill: 2 Smarts: 1 Spirit: 2 Proficiencies: Athletics 1, Religion 1, Melee Weapons 2 Known Spells: Warding Bond, Solar Flare Credits: 0 Equipment: Power Khopesh (Standard Kintetic Melee), Dune Sea Armour (Standard Kinetic Armour) Inventory: Energy Cell, Plasma Potion Soren Aeolus (The Legonater) 31-year-old male Human Vitality: 5 Velocity: 2 Strength: 1 Skill: 2 Smarts: 2 Spirit: 2 Proficiencies: Arcana 1, Insight 1, Piloting 2, Short-Range Weapons 1 Credits: 10 Known Spells: Elemental Evocation, Entropic Mending Equipment: MK-12 personal handgun (short-ranged standard energy weapon) Inventory: Farsight Goggles, Hacking Chip Yelana Fennix (Classic_Spaceman) Unknown age Female Human. Character Points: 0/10 Vitality: 6 Velocity: 2 Strength: 2 Skill: 3 Smarts: 2 Spirit: 1 Proficiencies: Artillery Weapons 1, Perception 1, Deception 1, Arcana 1 Credits: 0 Known Spells: Obfuscate Equipment: Modular Sniper Rifle (Calibrated Energy Artillery Weapon), Farsight Goggles Inventory: Plasma Potion Mission Master (MM) Note: Welcome to Mission 1 folks! Please ensure that your stats are correct. We'll get started once everyone has confirmed in thread. Please try and keep out of character (OoC) comments limited. For a quick question or note, no problem, otherwise for lengthy discussions please use the appropriate non-mission thread. The goal is to have fun, so keep that in mind with your interactions between players, if I need to mediate anything please feel free to shoot me a PM. As noted in other discussion, I'm currently juggling a hectic schedule between newborn twins and the rest of life, so my activity will probably go in spurts, but my goal is to respond at bare minimum within 24hrs. Thanks for your patience and enjoy!
  12. https://ideas.lego.com/projects/c928192a-50a0-4c4c-90da-5224f92f1937 This is a build of the Inn of the Prancing Pony from The Fellowship of the Ring by J.R.R Tolkien built as a Lego ideas submission to be made into a set. I have seen other versions of this inn and tavern submitted to LEGO ideas in the past, so I know there is interest out there in having this inn as a set. I hope to honor those previous submissions and see if we can reach 10K. The Prancing Pony is one of the most famous fantasy inns of literature and I would love to see this added as a set to the LEGO portfolio in the Lord of the Rings or castle genre. It is a very iconic medieval building. I would love you support if you would be willing to vote for this idea! Thank you!
  13. Capt. Redblade

    I Wrote a Book!

    Yep. I recently put the finishing touches on my first novel, and now I'm biting the bullet and publishing it. Only took five years. Abby Normal is an urban fantasy/horror story about Abby Henderson, a woman being hunted by a demonic doomsday cult, and the Deacon, the demonic cult leader who believes Abby can kick-start his apocalyptic plans for him. Along the way there's also some wizards, faeries, alternate dimensions, demonic possessions, and a heapin' helpin' of Anglo-Saxon paganism! Oh, it's also available for pre-order on Amazon right now. https://www.amazon.com/dp/B084X6ZWRR OFFICIAL BLURB: Abby Henderson has lived her whole life under a dark cloud. When she was born, a demon called the Deacon claimed her family as his property. When she turned 13, she was traumatized by an ominous psychic vision. When she turned 14, her dad had a psychotic breakdown and tried to kill her.She’s just turned 25, and now people are dying all around her.This is all according to the Deacon’s plan. He believes that Abby is the key to a ritual that will unleash an ancient evil on the world, and he will stop at nothing to make sure that ritual succeeds.Now, Abby is in the fight of her life against an enemy that defies all reason. Together with her pious girlfriend, her magic-slinging ex-teacher, and a hotheaded Amazon with a machete, Abby will have to use every trick in the book to outlast the Deacon. Because if she can’t, her next birthday is going to be Hell.
  14. Perterz

    [MOC] Krylhan Castle

    Standing like a magestic Castle on solid rocks, I’m back with a new MOC after going through a rough personal period. More pics on Flickr Instagram
  15. The headquarters of White Knight Surveillance sits in stark contrast to the other glitzy buildings of the Platinum Way. The imposing structure's architecture harkens back to a by gone era with ornate stone pillars and reliefs of warriors on chargers banners unfurled. The two Chimerans and Varen make their way inside and are greeted by a friendly secretary. Inquiring about Agent Oddsphere the trio are ushered into a cramped but tidy office. A Quaarm floats behind a desk reading from their holo-pad. "Ah heroes, right on schedule... I do so love punctuality. Won't you come in to my humble work space? Pardon my mess, my case load is a bit overwhelming at the moment and I'm running out of filing space. I'm Agent Oddsphere, epsilon cohort at your service." The Quaarm gives a slight bow, "Can I get you anything, coffee, water, tea?" Party Polaris Ursaring [with M.I.L.E.S.] (samurai-turtle) 15 cycle old female "Chimeran" Character Points: 0/10 Vitality: 8 Velocity: 2 Strength: 2 Skill: 2 Smarts: 2 Spirit: 0 Proficiencies: Medicine 1, Melee Weapons 1, Nature 1, Short Range Weapons 1, Spells: none, Credits: 10 Equipment: Mecha Strike (standard, kinetic, melee weapon), Inventory: Nanite Elixer (2x), Plasma Potion (2x), Varen Nastayo (KotZ) 26, Male, Human Character Points: 0/10 Vitality: 5/5 Velocity: 2 Strength: 1 Skill: 2 Smarts: 2 Spirit: 0 Proficiencies: Culture 2, Deception 1, Insight 1, Persuasion 2, Long Range Weapon 1 Known Spells (if applicable): Credits: 55 Equipment: Lawyer's Rifle (Standard Long Range Energy weapon), Translator Cube Inventory: 1x Essence of Glibness, 1x Essence of Intellect Felix Mao (Khorne) 37 Cycles Old Male Chimeran Character Points: 1/10 Vitality: 5/5 Velocity: 3 Strength: 1 Skill: 2 Smarts: 2 Spirit: 1 Proficiencies: Short Range Weapons 1, Insight 1, Coding 1, Survival 1, Nature 1 Known Spells: Enhanced Vision Credits: 0 Equipment: 'Old Reliable' Plasma Handgun (Standard Short Range Energy Weapon), Cloaking Generator, Hacking Chip Inventory: Plasma Potion (1x) Mission Master (MM) Note: Welcome to Mission 2! Please look through and make sure I've got your stats correct. We'll get going once everyone has confirmed in thread. Please strive to keep out of character (OoC) comments limited. If it's a quick question or note, no problem, otherwise for lengthy discussions please use the appropriate non-mission thread. The goal is to have fun, so keep that in mind with your interactions between players, if I need to mediate anything please feel free to shoot me a PM. As noted in other discussion, I'm currently juggling a hectic schedule between newborn twins and the rest of life, so my activity will probably go in spurts, but my goal is to respond at bare minimum within 24hrs. Thanks for your patience and enjoy!
  16. I haven't bought LEGO Creator set 31121 because I am fan of crocodiles but because it is the biggest Creator set with animals in last 10 years. - So, what will I do with it now? - I'm gonna make some alternative model out of its bricks! - And what could I build from pile of green bricks? - Aquaman! And is not Aquaman from Justice League but Czech Aquaman who is called "vodník" or "hastrman" in Czech. He often appears in traditional fairy tales. He lives in pond and his hobbies are sitting on willow, smoking pipe and collecting souls of drowned people. My figure features great articulation and few accessories: pipe, bench and little frog. Then I thought it would be cool to add one more fantasy creature from water so I built mermaid. She is not perfect but I tried to make her as cute and sexy as possible. It was pretty challenging building - especially head that is mostly built upside-down. She features great articulation thanks to longer ball joints although they doesn't look that good. Finally I made little stone for her from leftover parts so she can sit on it. Building instructions for both models are available at buildinst.cz Any comments are welcome.
  17. Some recent builds really inspired me to build a tavern/inn of my own. The cross section is partly to show the interior and partly due to a lack of bricks I'm not entirely happy with the base/exterior of the basement, but decided to leave it and focus on other parts of the building. This is the Golden Mane Inn! "A respectable establishment in the center of town, serving only fine ladies and gentlemen" - so the bouncer claims until he is handed a coin. What happens inside might be a whole other story. I hope you'll enjoy the build Link to full album: https://flic.kr/s/aHsmVJPjFr Front/side view. Back view.
  18. Brent and Halfdan

    Medieval Inn

    Hello everybody, it’s five years since my last presented MOC, so it‘s time to share the latest building for my medieval town. The layout: The village itself consists of 32x32 modules of scenes that are to be expected in such an environment, so you can find the city walls or residential buildings. The module shown here will be the inn on the market square, more or less the best house on the square. The technical details: The visible, not very nice to look at, substructure disappears when the future modules are next to each other. I didn't want to retouch this because it belongs to the building and without it cellars or shifts in height would not be possible. Both baseplates can be separated from each other by removing the middle section at the first floor. Every section is modular, but without interior. Many construction techniques are not my own, especially the small door frames or the window constructions of the ground floor level are copied. Unfortunately I don't know from whom, as it's been a long time since I built these. Minifigs: 10 Parts: about 11.500 The environment: The two connected parts of the building stand above the old Roman road, which frays into the market square. At the rear there will be a small square with the stables and a well, the front part is on the market square. The layout is medieval with fantasy elements, so that the group of minifigures in the foreground can consist of a knight, a magician, an elf and a dwarf. Have fun watching, more pictures of this MOC and other modules can be found on Flickr. Front_Cover by Tabaya, auf Flickr Corner_backside_1 by Tabaya, auf Flickr
  19. Willow is a 1988 film with story and produced by George Lucas and directed by Ron Howard. With Warwick Davis in the lead role. It will have a Disney TV series in 2022. The project has 513 as of this time on LEGO Ideas: https://ideas.lego.com/projects/55c36299-4a0a-48b8-9dfa-c623ad427260 If you like it, please support it's free! Tir Asleen: portcullis (raised by a winch on the battlements) Rolling barrel rolling down the walkway like in the film. On the left: tunnel (on a hinge piece. In the film Madmartigan hid with boxes/hay in the film and surprised attack Queen Bavmorda troops) Battle over the bridge with the troll: Also notice a person frozen in a crystal and the troll poo that Madmartigan unluckily steps in the film Another person trapped in a crystal. And a cage similar to the one Madmartigan was in earlier in the film. Catapult. In the film it's placed on the battlements between the two towers. The Eborsisk dragon that Willow accidentally transformed from a troll. Project Link again: https://ideas.lego.com/projects/55c36299-4a0a-48b8-9dfa-c623ad427260
  20. I had the Ninjago jungle dragon but found it too cutesy and canine, and didn't like the gaping wings. I wanted a creature that was more ferocious looking and more lizard-like. So I modded the giant war lizard pictured below. Apart from eight gold horn pieces (see picture), a light bley 2 x 6 plate and a light bley 1 x 4 plate, all the parts came from the set. In that sense, it's a re-build, not just a mod. Structurally, it's unchanged from the original jungle dragon. Cosmetically though, it's more different than appears at first sight. The minifigures also used parts from outside the set including some third party parts, but the focus here is the giant war lizard. Although I like some Ninjago builds and minifigures, I'm not particularly invested in the franchise and don't consider any of my display collection to be Ninjago, hence this post being in Historic Themes, not Action and Adventure. Questions? Comments? Concern for the crazy shaman who summoned this beast?
  21. Here are some of the latest additions to my display collection using recent parts. I use 'recent' quite loosely: some of the parts came out almost a year ago. But when you've been collecting minifigures as an AFOL for 28 years, a year doesn't seem like a long time! Back row from left: carnivorous plant, Krusty the Orange Spaceman Front row from left: Herne the Hunt-Master with hounds, witch, were-cheetah, naga, elderly monk Unusually for me, they are almost entirely purist. Herne's antlers and armour are third party as is his cloak though LEGO does do one in a similar colour I believe. Apologies for the inclusion of Krusty the Orange Spaceman. I realise he's sci-fi, not fantasy. He wasn't supposed to be in the shot. He just floated in unexpectedly. I guess he photobombed me. What can I say? Questions? Comments? Classic spaced out?
  22. Fire Emblem, while not as big as other Nintendo franchises such as Mario or The Legend of Zelda, has grown to become one of their bigger franchises recently and one of my favorite game series! This MOC is based off the Aether Keeps mode in Fire Emblem Heroes, where you can either send your units to fight or defend to increase your Lift in Aether Raids or see your Heroes hang out together in the Aether Resort. Currently, the project sits at only 47 supporters on Lego Ideas. Right now, it would ideal if we reached a 100, but afterward I'm hoping that it can reach that sacred 10K supporters! Support it here on Lego Ideas - https://ideas.lego.com/projects/f56bd76d-66aa-4b2f-ad86-26291d03b2a6 References to each of the books in FEH's Story Mode
  23. My fantasy mods of the Series 21 CMFs. The mermaid's trident isn't purist. If impurity bothers you, imagine the minifigure with a LEGO spear instead. I had to recolour the centauride's ears; unfortunately, that hair piece doesn't come with yellow ears. I also gave her a LEGO longbow, not the short bow included with her. The Mayan warrior - officially, the Ancient Warrior - is as sold. I included him and the dolphin for completion. They aren't modded. Questions? Comments? Ladybothered?
  24. Farseer Petriel

    The Hour of Chaos

    Hello Eurobricks! I dedided to make a comic book from my Xenoarchaeologist 3: The Hour of Chaos photo story which is set in the universe of Warhammer 40,000 science fantasy tabletop game. Here are two first pages. The new parts will be added as comments to this post if you will be interested in the story. Additional photography: @Illarion Planet background: StarCraft II Check my comic album on Flickr!