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Found 79 results

  1. Shortcuts Core RulesFactions/Member SkillsThe MapOther details Welcome! Welcome to Factions. A home for MOCs from all eras of Star Wars loosely tied together by a map-based strategy game. The game itself takes place after the battle of Jakku, but builds can represent any planet in any era of Star Wars.       The goal of the strategy game is to find and control Holocrons. They are revealed by exploring planets and winning challenges.  There are many different factions you can petition to join. Being a part of a faction allows you to participate in 'episodes' (challenges), build freebuilds to earn in-game XP, tags, and other rewards, as well as other aspects of the game. You'll have a main character in-game, and through your building, you can advance your character and help your faction win. Getting Started Private Message (PM) a faction leader to ask to join their faction. Each faction has it's own style, storyline, and aesthetic, so you'll need to create a character in line with whatever faction you petition to join. Faction description, requirements, and contact info can be found in each faction's post at the top of the Factions subforum. You may only create one character, even if you change factions; make it a good one with a flexible storyline. Create your character, upload a 100x100 picture to your preferred image host, and fill out the Character Creator form. You can choose any name for your character but please keep it appropriate. Players may change factions at any time, but faction leaders do not have to accept new recruits. Alternatively, when builders have earned 75 XP they can create their own faction. Introduce yourself in the Introduction and Discussion topic. Fill out the Character Creator form to have your character added to the active players list. (optional) Create a signature using this generator created by @Bob De Quatre. Please note that it does not currently support Flickr photos for the avatar. We hope to fix this soon. Read up on the Core Rules here! Where to Post What This subforum, Factions, is used for this game. As such, you should only post your entries to Star Wars Factions here. The Core Rules contains the rules; questions about the rules should be asked in this topic. Players should introduce characters in this Introduction and Discussion topic and fill out the Character Creator form. All posts in this Introduction and Discussion topic should be Out of Character. Each faction will have their own way of communicating, so check with your faction and discuss your upcoming builds, Works-in-Progress (WIPs), strategies, and storylines through whatever method your faction leader proscribes. Announce your free builds in your faction topic to receive feedback, but make sure to also fill out the appropriate form to have it scored. Episodes will be announced in their own topics, and you will be able to use those topics to ask questions about and discuss the specific episode. Important Links Link to Submittal Form Player Index Link to Character Creator Form Link to Faction Change Form Link to Planet IP Values Link to Team IP Values General Discussion Signature Generator
  2. *Your entry has earned 3 XP* And with a final flash of light, the brilliant lights of hyperspace surrender to the dark of the Kashyyk system and, as I look on, Kashyyk stares back at me... I jump in system with still a good distance to navigate to Kashyyk, but flying slow on the sublights - and with a distance still to go ensures the Abiik A’Den remains undetected from any rogue surveillance the Imps may have in orbit keeping the Wookies under oppressive control and their liberators out. Thats why i'm here, in my travels wandering the Unknown Regions i've seen too much slavery and oppression, I can't simply standby anymore so the plan is to slip in, establish an intelligence base with the resistance and get the Empire out... Coming in slow allows me to check my gear, Blaster: Fully Charged, Pack: Fully Stocked and harnessed up - I'm going to be on foot from here on out and I know what lurks in the depths of the world forest... In what seems like no time, and yet an eternity flying slow I avoid detection and Kashyyk fills my cockpit. The time has given me plenty of time to study the geography of the planet and locate an L.Z. from those my resistance contact gave me that’ll get me close enough to the resistance cell and yet get me close to the garrison to gather intelligence and I think i’ve found an ideal site... Descending through the atmosphere I get my first view of the world forest planet, the peaceful forest hides the pain the Wookies have endured for too long Now, low enough to scan the land and under the tree canopy I mark my landing zone and then do another fly pass to see the scar of the imperial landscape cutting through the sea of green that suggests i've found my target, The Empire is still here as we thought! I see two scout craft heading out on patrol so make my way, unnoticed, to my landing site. Bucket on, I secure the A’den and exit. This Mandalorian has a mission… I Used this little build for the background from the ship and as the on planet wilderness:
  3. *Your entry has earned 4 XP* Mato's Tale: Chapter V They left the farmlands and forests behind and crossed into what Yigs called “Bur Wend”, the main settlement of this colony. At its head, overlooking a lake, stood an elaborate building. It was practically a palace, though nothing at all like the palaces built by the Hutts. This was much fancier and more elegant, but It had obviously been part of the fighting when this place was taken from the Imperials; the building was held up in multiple places with scaffolding, and walls had been partially patched with off-color stone. Mato raised an eyebrow. “Swanky place.” “Isn’t it?” Yigs agreed. “It used to be an Imperial Governor’s Palace. The guy in charge of rebuilding says it’s an example of ‘neo-Naboo classical’, whatever that means. He's real handy, but I'm not sure if he's ever actually studied. Now it’s part town-hall, part community center, part market. We all just call it the House. Let’s go, Ko-Yode is inside.” They entered its gates, crossed through a marketplace cluttered with stalls and merchants, and entered a section of the building being used for administration. They reached a lakeside galley and a gazebo where an older man stood guard, and after he exchanged a happy reunion with Yigs, they were told to wait. Someone was already meeting with Ko-Yode. The guard gave Yigs a significant, weary look, to which she sighed and rolled her eyes. Mato caught on quickly. “Techno Union?” he muttered. They both nodded. Careful and subtle, the guard cocked his head towards the gazebo. “Listen for yourself.” Yigs and Mato leaned around a parapet to catch snippets of the conversation. One voice was computerized and deep. This was the green-skinned, blue-robed Skakoan representative of the Techno Union. “If you would only consider our assistance, Steward, we would make a powerful economic ally. You are an intelligent man, you know this is true.” Another voice, calm and rich. Ko-Yode. The Steward and leader of Bur Wend, Dressed in all black robes and a golden-red cape. His hair was bushy, black and white under his jaw. He held a staff with horns tied to it, probably ceremonial. He seemed laid-back, but conviction edged his voice. “We can’t be allies, Forman. Your way of looking at our planet is incompatible with ours. You’re thinking that the world exists to serve us. That’s not it. This isn’t some prize, this is a particular place, a place I know well enough that I can honestly call it a friend. It is beloved to the people here. And we’re not here to take whatever we can carry, no. We exist here to cherish what we’ve been given, to foster its health and its flourishing. And we’re not hurting, believe me. We reap the benefits from a world well cared for every single day. That’s priceless for me and mine. Might be for you too, Foreman, if you took a minute to see what it was like.” ““If you know the planet as well as you claim, Steward, you must know that you extract below forty percent of its possible resources! How will you survive, prosper, if you do not take full advantage of the planet? Please, be reasonable. I’m sure we can come to an understanding. Our technology, as I’ve told you before, could increase your people’s profits by multiplications of hundreds!” “And wreck the ecosystem. We want to live with the planet, not in spite of it.” “Pah. That is exactly what makes this planet profitable! For the both of us, of course.” Ko-Yode’s distaste was obvious. “Not for long, with that attitude. You have anything else to say, or were you about to leave, Foreman?” There was a filtered, electronic huff. The Techno Union Foreman wasn’t pleased with being blown off so quickly. “If you will not support us—to your detriment—the Techno Union simply asks that you rescind your prior statement.” “Which one?” asked Ko-Yode with a hint of humor. “The one where I said you were vile, gutless robots who had signed away your morality to that pile of money you call a corporation?” A distorted, angry tuning. “—Yes. And—“ “—And that if anyone wants to serve Wayland, the easiest way was to reject the idea of so-called ‘civilization’ that you’ve brought to poison our planet?” “That is the statement I refer to, yes. It hurts our business, you see.” “You want to hurt my planet,” replied the black-robed man calmly. “So this seems fair to me.” The Foreman was not yet deterred. “You have much influence with the colonists here. But our methods could bring them riches a tiny settlement such as this could not imagine.” Frustrated by the Steward’s response, the electronic voice became threatening, malicious. “Many of your people are beginning to consider our superior ways. If you are not careful, you may find that they turn on you. And that will only be the beginning of the erosion of your power. But this does not have to be. If you support us, then when your people inevitably come to their senses, you will lose nothing. Do you understand what I say, Steward?” There was silence for a moment. A storm brewed inside the Steward, and it threatened to overtake the Foreman, who did not seem aware of what he’d done. There was a scoff from Ko-Yode. “Get out of my settlement, or I’ll pop you with my staff.” A buzz, and a grunt of confusion. “. . . What?” “Did you not hear me?” The black-robed man turned on the Skakoan, horned staff held lightly in his hand. “I’m not usually a violent man, but to protect my people, I’ll make a concession.” His tone hardened, from clay to stone. “Leave,” he growled. “Every moment you’re here, you desecrate my planet. Go on. Get back into orbit, Foreman.” The threat couldn’t be ignored. The conversation was over. With a final, curt bow, the Foreman retreated from the terrace, electronic mutterings following him the whole way. He brushed past Mato and Yigs in the hall, and double-taked at Mato’s appearance. The foreman examined the uncomfortable Weequay with an odd gaze. He started to speak, apparently thought better of it, and hurried away. The cold, glassy stare from behind those goggles made Mato feel uneasy, of course. The Techno Union weren’t exactly cuddly. The flowing robes are nice, but they ruin it with the sharp, metal edges. “Alright, feel free to go on in,” said the guard, once the Skakoan had gone. “Wait here,” Yigs said. “I’ll talk to him first.” Agreeing, Mato stood awkwardly in the hall, avoiding eye contact with the guard. A few minutes later, Yigs returned, looking joyful and pleased. She gestured for him to go ahead. “I’ll see you around later, I’ve got some things to look into. Take care, Mato.” Mato, surprised by their sudden parting, bowed. “Same to you. It's, ah--been an honor.” He stepped out towards the rotunda, nervousness bubbling inside him. Would he be allowed to stay? Or thrown out? He steeled himself to face what was ahead. The longer he was on this planet, the more it was true: he so badly wanted to stay.
  4. *Your entry has earned 3 XP* Mato's Tale: Chapter IV Their ship coasted through the atmosphere, breaking through the clouds into the world below. Farmland and rolling hills, covered in trees, stretched out below them. Shimmering blue lakes dotted the landscape. Mato, swelling with delight, launched himself from his chair and jabbed a finger at the view screen. He couldn’t hold it in. “Blue water! Finally!” he shouted. Yigs laughed. After requesting clearance, Yigs brought the freighter down to a landing pad near the seashore. She lowered the ramp and Mato steeled himself to go out. Yigs came up along side him and couldn't help but notice the Weequay's jitters. “You ready to see your new home?” Mato nodded, unconvincingly. What if the people of Wayland rejected him? He wasn't like them. He came from an evil life, and had done evil things. He wouldn’t blame them for running him off the planet as soon as he’d arrived. Yigs' face suddenly came into view, smiling kindly. She held out her cloak. “Here, wearing this has always made me feel better. Put that thing on.” Frowning, he took the earth-toned garment from her and tied it around his neck. He had to admit, the weight and drape of the thing did boost his confidence just the slightest. He took a deep breath and they departed the ship. A breeze blew across the landing pad, carrying the salt-scent of the ocean and the fragrances of flowers. Mato was so stunned by the smell that he stopped in his tracks and didn’t think to leave the ramp until Yigs urged him on. They passed droids and humans and non-humans working the small pad and then passed onto an unpaved road into a wooded vale. A Trandoshan and a Wookie spearfished in a nearby river. They cheered and waved when they caught sight of Yigs, while Mato stood a little ways back and watched. “Inseparable, those two,” she told him. “I’ve never seen a place where people genuinely like each other as much as on Wayland. Our leader, Ko-Yode (you’ll meet him soon) says that people in the Core Worlds despair because they’ve lost each other. They’re suspicious of their neighbors, estranged from their families, trying to get something from their friends. They try to dull the pain of not really having anyone. Out here, everyone found each other. Everyone lives for everyone else. There’s trust, and trustworthiness.” Mato understood. “It’s so . . . peaceful. Not like my homeworld at all. Is it all this . . . clean air?” “Well,” Yigs tilted her head. “It’s a lot of work, too.” They passed under wooded canopies accompanied by birdsong, crossed stone bridges, and walked besides patchwork fields and farmland where they were greeted by more colonists. There was nothing they saw at which Mato didn’t marvel. Except for when he was spooked by a butterfly, which Yigs thought was very funny. He could not have imagined a place like this existed from his pit on Nal Hutta. It was as different as could be. Wonderful, new, frightening. It made his life up until now seem like a distant, dark dream.
  5. MstrOfPppts

    Faction: Black Sun

    Faction: Black Sun Faction Leader: MstrOfPppts Headquarters: Nar Shaddaa Planets: Coruscant, Darkknell, Ord Mantell, Nar Shaddaa More than a year has passed since the destruction of the Falleen's Fist and death of prince Xizor. Though the blow was devastating the organisation did not fall apart just yet. Thanks to prince Xizor's niece Savan the Black Sun underwent some drastic changes. All nine Vigos were replaced by trusted individuals hand picked by Savan herself. The battle of Jakku is now over and resources of the Empire are almost depleted. The new Republic is also trying to lick the wounds and it is now time to start connecting smaller criminal organisations under one big faction and gain former glory. Black Sun will rise once more! Savan with her personal body guards - members of Red Gauntlet. If you are not much for the politics and the false order each side of the conflict was promising or just prefer to walk on the razor's edge for the profit the Black Sun is what you are looking for. Smugglers, spies, bounty hunters and all alike are welcome to join our mission to become the strongest faction in the galaxy. Help us destroy the Hutt Cartel, command a subsidiary clan or climb the ranks all the way to become one of the nine Vigos who are overseeing our operations in each of the nine sectors. The current nine Vigos of the Black Sun from left to right: Deep Core - Empress Teta: Nesa Daar Core - Coruscant: Andrew Leacor Colonies - Fondor: Vuddo Sheemee Inner Rim - Manaan: Mirsara Sinlem Expansion Region - Corsin: Antjos Waltho Mid Rim - Ord Mantell: Gra Viek Outer Rim - Darkknell: Neldepir Hutt Space - Nar Shaddaa: Honul Fusado Unknown Regions - Cioral: Zivesias Although Savan's main quarters are still located on Coruscant, Black Sun has gained quite some enemies after prince Xizor's defeat. There was a need of another location crowded enough to get all the resources and supplies needed and to be able to lay low and run the operations under the radars of our enemies. Nar Shaddaa seemed to fit perfectly. There seem to be a lot of holocron findings reported lately and it would be a shame not to gain some of the valuable information for ourselves. Not to mention the price these things reach on the black market! Once we gain more control over the systems around Coruscant, access to a lot more planets will be granted and our search will become much easier. "The ignorant even call it the most powerful force in the known universe." - Darth Sidious about the Black Sun Join the Black Sun and let's make all the rest think the same!
  6. Darth Bjorn

    Faction: The Triumvirate

    The Imperial Triumvirate Faction: The Triumvirate (Imperial Remnant) Faction Leader: Darth Bjorn Headquarters/Capital: The Imperial Super Star Destroyer Resurrector (temporary) Planets: Daalang, Nanth'ri, Nixor, Molavar, Scarif, Rishi, Hosnian Prime, Byblos, Exodeen, Deysum, Fedalle, Castell, Byss Sectors: The Daalang Sector, The Eclorar Sector, The Abrion Sector Grid: Q12, S15, M12 Description In order to ensure our security and continued stability, the Imperial Remnants of a hundred worlds will unify under the Imperial Triumvirate! For a safe and secure society. Honoring the true imperial legacy, rising from the ashes, Tempered, Stronger, Reborn! - Supreme Moff Barthol The Triumvirate is an alliance of several imperial remnants all united under one banner. The Triumvirate is ruled by the three triumvirs, and ruling council consisting of high standing individuals of the imperial Triumvirate. The Triumvirs The triumvirs are the supreme authority in the Imperial Triumvirate. In some cases a triumvir has direct control of a specific department. The triumvirs each have their own agenda, but work towards the shared goal of an empire reborn. From left to right: The Crimson Duchess: A mysterious aristocrat and ruler of a hidden moon. Her previous loyalty to the late emperor has led to the creation of the Imperial Triumvirate. Supreme Moff Barthol: A battle hardened war veteran who served the old Republic as a naval officer, and later the Galactic Empire as a highly decorated admiral and moff. Moff Barthol led a highly secret mission into the Unknown Regions only to return to an empire in disarray. Grand Prince Serion: A former ISB Admiral and aristocrat hailing from Nacronis. In the final days of the Galactic Empire, Prince Serion played an integral part in Operation Cinder and the downfall of his homeworld Nacronis. High Command The current High Command consists of nine commanders each responsible for a branch of the Imperial Triumvirate (e.g. politics, commerce, military). The high command only answers to the Triumvirs and together with the triumvirs, they are the ruling council of the Imperial Triumvirate. From left to right: Grand General, Warlord Ral Hathe: Chief of the Army Grand Admiral Bryce: Chief of the Navy Moff Iax Draenar: Regional Governor of Core Territories @Gubi0222 Director Rovv: Director of Security (ISB) Admiral Gull Grand Moff Jarl Baston Kallus Moff Pantoloc: Regional Governor of Outer Rim Territories Grand Moff Huron: Regional Governor of Mid Rim Territories Admiral Harr Sinier Officers: The Imperial Triumvirate is a large union of many different branches, departments, and agencies. Natural leaders, disciplined officers, and ambitious commanders are needed, in order to steer the union towards the shared goal of returning the empire to its former glory. You could find yourself among the senior commanders of the Imperial Triumvirate, leading the expansion to new parts of the galaxy, reclaiming former imperial worlds, or planning future covert military or diplomatic operations. Special Forces Commando Units: Necro Squad, also known as Reaper Squad, was an Imperial special forces commando unit. Commando units such as Necro Squad (and the treacherous Inferno Squad), was commissioned during the Galactic Civil War. These commando units usually consisted of four commando troopers with various specialties, such as demolitions and weaponry, slicing, infiltration, sabotage etc. Necro reported directly to Grand Prince Serion, who named the squad as a tribute to the doom of his homeworld. Elite commandos might find themselves in other special forces squadrons. Stormtroopers: The backbone and pride of the former Galactic Empire. Against New Republic sanctions against imperial military, the Triumvirate is still training and innovating the Stormtrooper Corps. You might be a veteran stormtrooper re-deployed to a young squad or one of the specialist scout troopers, patrol troopers, etc. The Army: The basic infantry of the imperial Triumvirate. You may find yourself among these grunts, recruited from young conscripts and volunteers, eager to serve the new regime that has united their worlds and brought stability in a time of uncertainty. These soldiers travel across the galaxy on expeditionary missions, spearheading the expansion of the Triumvirate. The Navy: In the fleet of the Triumvirate, you could find yourself among the naval troops, fighter or shuttle pilots, or even commandeering a star destroyer. The fleet is an integral part of of the Triumvirate dominion, and Star Destroyers often serve as base of operation. Ancillary Branches: The imperial Triumvirate is a well-oiled regime, you may find yourself among the supporting personnel that keeps the wheels turning. The Triumvirate ancillary branch includes engineers, researchers, and logistics personnel. Recruits of the Imperial Triumvirate HOW DO I JOIN? Send a PM to the faction leader Darth Bjorn, explaining why you wish to join the Imperial Triumvirate! Sign up now! The empire needs you! WHAT SHOULD MY BUILDS LOOK LIKE? As a faction rising from the remnants of the Galactic Empire and building on the same values, you should aim for a style that resembles imperial architecture, starships, crafts and equipment - like imperial garrison bases, imperial star destroyers or even AT-ATs and AT-STs. These could be heavily modified and improved since they might be salvaged or repurposed. Member of the Imperial Triumvirate should proudly display their allegiance to the faction. This can be done by adding small details as Triumvirate banners soaring above your moc, or your troopers wearing the custom pauldrons with the Imperial Triumvirate signet. In the grey bar below below you'll finde an overview of all the creative assets ready for printing to use in your mocs. WHERE CAN I BUILD? The Imperial Triumvirate is constantly expanding its territory. In the grey bar below you will find a map of sectors, systems and hyperlandes accessible to the faction. You are allowed to build anywhere in the Star Wars galaxy, but only by building in accessible systems can you earn IPs for your faction. In order to further the faction's territory, all members of the Imperial Triumvirate is encouraged to earn IPs for the faction. Members of the Imperial Triumvirate can build in any system, where the faction has control or a presence (green and yellow systems). Members can also build on any system along the green hyperlanes and green sectors. Power, Strength, Loyalty! Enlist today! You can sign up for the Triumvirate in this thread! [Updates and additional photos coming soon...]
  7. Ross Fisher

    Faction: Clan Eldar (CE)

    "Brothers and Sisters; "We're done hiding. "Some say the galaxy doesn't need us any more; that the Empire did everyone a favour with its conquest of Mandalore. They say that a warrior culture has no place in a galaxy that's had enough of war. "But I say this; there will always be a place among the stars for those who are willing to fight for it. Those who aren't prepared to let someone else deny their right to exist. "So if you've got the guts to wear the armour, I say you've earned the right to be a Mandalorian. It doesn't matter who you are; where you came from; born or made. If you're willing to stand against the storm with your head held high, Clan Eldar will stand beside you." Faction: Clan Eldar (Mandalorian Remnant) Faction Leader: @Ross Fisher Members: @Merc4Hire, @SodorBricks, @n1majneb, @Lamborghini Waffle Sauce, @jhaelego, @JShortForJay, @PandaQuil Headquarters/Capital: Lantilles (P8) Planets: Lantilles (P8) Sectors: None Grid: None Description During the Great Purge, many Mandalorian families and clans were entirely wiped out. Some members of Clan Eldar were fortunate enough to escape by fleeing their homes - a hard act for any Mandalorian. These disparate groups managed to keep in touch and, now that the Empire has fallen, are tentatively making contact again. Soldiers Clan Eldar consisted of Mandalorian warriors that donned Mandalorian armour with black, dark green, and orange color. Nonetheless, Members of Clan Eldar, and their allies, wear a wide range of different-coloured armour, and some wear no armour at all. Times have not been kind to the Clan, and many new members still need to earn their armour. Clan Eldar does not expect its members to follow The Way. Removal of your helmet does not make you any less Mandalorian. Giving up does.
  8. Mato's Tale: Note: This post has minimal build involved. I hope that doesn't stretch the limits too much of what Factions is. The subject of this post is a conversation, but it's an important and meaningful one for the character, so I wanted to give it its own post. There will be more builds in future posts, promise. Thanks for sticking with me so far. Chapter VI Night was falling. Mato emerged from the galley onto the lakeside rotunda. A gnarled tree, purple blossoms dotting its branches, waved over the water. Ko-Yode, the Steward and Leader of the settlement of Bur Wend, stood on what was left of an old pier. Maybe damaged years ago in the fight against the Empire. Mato swallowed hard. This man was the key to his future. He had no idea what to expect. His face, hidden as it was by beard and eyepatch and hair, was relaxed. He was older, but Mato couldn’t tell how old. His eyes held wisdom, but revealed nothing else. Mato could only meet them for a moment before he dropped his gaze to the stones at his feet. Neither of them spoke for several moments. Mato was terrified of what the Steward might say; would he charge him with murder? Throw him out for working for the Hutt Lords? He had killed people just like the farmers he had passed coming here. Good people, helpless victims of the Hutts. He had been their tool. On their orders he had done terrible things. Sometimes he had enjoyed it. This wasn’t something he wanted to admit, but deep down he knew it was true. All of these things mounted on his soul. The weight forced his head low and his mouth closed. Finally, Ko-Yode spoke. “Yigs is something, isn’t she?” That hadn’t been the first thing he was expecting, but he welcomed any topic that wasn’t his past. Mato nodded quickly. “Yes. Full of…fire. She’s quick. Speaks well.” “I heard you two saved each other’s lives. She might as well be my sister. Thanks for that.” “Well,” Mato scratched his head. “She helped me. I am…free, now.” Ko-Yode watched him keenly, his dark eye glinting in the waning light of evening. His tone was calm, friendly. “I’m glad. Welcome to Wayland. Do you have anywhere to sleep?” Mato glanced up at him. He shook his head. Ko-Yode nodded. “I’ll have something set up near my quarters then. I imagine you’re afraid? Some of the people here have suffered because of the Hutts. You’re my guest until we decide there’s no danger. Then we can get you settled. That alright with you?” Mato was bewildered. No one had offered him anything like this before. He had just been told he could stay, right off the bat, with no question, no form, no proving. It didn’t feel right. How could he accept that? What about what he had done? Who he had been? “Mato?” the Steward was smiling. Mato realized he hadn’t responded. “Oh, yes—yes.” “That’s settled, then. Here, come over by the water. These fish come in every color you could imagine over here. They’re crazy.” Mato stumbled over to the pier, standing stiff beside the tall, black-robed man. He watched the water, and the shapes moving under it. After a few minutes of quiet fish-watching, Ko-Yode spoke again. “Why did you want to leave Nal Hutta, Mato?” Mato’s heart dropped. This was a test, he knew it was. He felt his knees shake. He had faced horrors and dangers no one should have to. Stared down foes taken by bloodlust, been taken by it himself. He had been afraid many times. None of those times had been the same as this. This could not be survived with strength or will. All he knew to do was tell the truth. “I—I, well—I did not like the Hutts,” he mumbled. “They treated me like trash. Living as their servant was hell. They stink, and my bed was always filthy, and I had to obey every order, or I’d be killed like the others, and…I was…afraid. I was afraid all the time. I had gotten used to it. Yigs was the first person I met who wasn’t afraid. I guess I wanted the life that—that she had.” He cursed himself. He sounded like a child. The two men stood side-by-side, looking into the watery world below. Ko-Yode nodded, and asked another question. “Do you still think about the things you did?” The memories and the images flooded his mind. The faces of those he was about to kill, the desperation, the pleading. They wanted to live. He wanted to live too. He remembered the horror in their faces when they saw him smile, saw he would not show mercy. He felt powerful in that moment. For once, he felt powerful. All he felt now was fear. A dam broke inside him. He felt his wrinkled face contort. “Stop!” he shouted, turning on the Steward. Ko-Yode was calm. “Stop?” Mato felt tears leak from his eyes and roll down his weathered face. The fear and the anger inside him snapped against the meek silence he had maintained since he left. The conflict between the person he had been and who he had been pretending to be. He started to rant, raising his voice. “Days ago, I was a killer. An evil person. I am not some charity case, you idiot! Some poor, sad hound looking for a home! I am not allowed in! I have murdered people, do you understand?” He heard venom in his voice. Bitterness that drained and cracked. He frothed with rage, towards himself, towards this one-eyed man, towards Nal Hutta and towards Wayland. “The kinds of people that live here! Parents! Peaceful people! The Hutts made me this, but make no mistake, I did not stop them! I chose to kill! I chose to enjoy it! I chose to survive!” He thrust a finger in the Steward’s face. The man did not blink. Mato’s voice was hoarse. He snarled his words through weeping. “I do not BELONG here! You should NOT accept me!” he snarled. “The person I was, the things I have done have exiled me. EXILE ME! Send me away! Do not give me—do not give me a bed, you FOOL! Put me in jail! Kill me! THAT would be just, not your—your—insanity!” Like an animal, he slobbered and shook. “KILL ME!” With his last scream Mato fell to the floor, a shivering, sobbing, angry heap. Ko-Yode didn’t speak. He just waved away the guard, and sat down beside the Weequay on the pier, looking quietly between the water and his fetal form. It took time, but slowly Mato went from furious to frustrated, weeping to ashamed. He held his knees, wiping his face constantly. It was twenty minutes before he spoke. His voice was a croak. “What have I done?” “Nothing that I’ll hold against you, friend,” answered Ko-Yode quietly. He smiled at the Weequay. “You’re still that person, you know. We don’t ever lose our past.” Mato looked at him like a child, through bleary eyes. “Can I ever be free? Can I ever make it right?” Ko-Yode considered it. “That’s a difficult question, isn’t it? I think, for your sake and others’, you’ll have to reckon with what you’ve done. But how you do it is something you find for yourself. You’ve been given questions to which you can’t be given answers. You’ll have to live them out—maybe a little at a time.” “How long will that take?” “I don’t know,” Ko-Yode admitted. “As long as you live, maybe.” “That might be a long time.” “I hope so.” The Steward turned to him, and put a firm hand on his shoulder. “You’re still the person you were, but you’ve made new choices. That’s all we can do. But you know what, Mato? That guy? You? Even at his worst? I would’ve given that guy a place here too.” Mato wasn’t used to hugging people—he had probably never done it in his life, except in a fight—but he embraced Ko-Yode without thinking. It was awkward, but earnest. Ko-Yode took it in stride. “I will work hard,” the Weequay said. “I will earn my place.” Ko-Yode smiled seriously. “You don’t have to earn anything, but I’m sure you will. You belong here now, understand? Tomorrow I’ll take you around, show you how we do things. But for now, you best get some rest, don’t you think?” Mato agreed. He was exhausted. He was accepted. And one day, he thought, he would really be free. He didn’t quite understand yet that in the most important way, he already was.
  9. *Your entry has earned 2 XP* Prior Post: Mato I: A Death Sentence Next Post: Mato III: This Your First Time In Hyperspace? Chapter 2! Introducing: Terrible Photoshop. Returning: Part of the build from Part 1. I had fun. Yigs and Mato crept through the tunnels of Nal Hutta. Yigs, a young human anti-Hutt activist and recently escaped prisoner, had a ship in an empty dock not far from where they were. They just had to get there, and they’d be free. As they hurried down a corridor, Yigs held her nose. “Kriff, what’s that smell?” “The Hutts,” replied Mato, who had been her captor only moments before. He had made a choice—he was leaving this life behind. “On Nal Hutta, you always smell the Hutts. I have never known a sniff that didn’t include them.” She grinned. “You have jokes, who knew?” There was a scuff from up ahead. They froze. A Kowalkian monkey-lizard rounded the corner, grinning and chattering when it saw them. It beckoned Mato forward, impatient. Then its eyes took in Mato’s noncompliance, and the blaster in Yigs’ unbound hand. The eyes went wide, filled with rage. It suddenly threw itself on them both, screeching and clawing and making enough noise that someone was bound to come running. Mato felt it’s hands pulling at his eyes, before Yigs grabbed it and threw it to the floor. “Enough!” shouted the Weequay. He swung his vibroaxe. It clattered against the floor. The monkey-lizard’s head soon followed. “Great, now come on!” shouted Yigs. The echoing of footsteps was reaching them. Mato stood dumbstruck. “That was Baga’s favorite. Her pet.” The conditioning he’d been under all his life made his jaw go slack with fear. “I’m finished.” The woman grabbed his sleeve and pulled. “Not yet, you’re not! We have to go!” Mato shook his head and followed. Minutes of tense running, shouts from behind them, stray blaster bolts striking the foliage hanging overhead. They burst into the hanger, where a mottled freighter sat waiting. Mato turned around and smashed a panel with his axe: iron bars clanged down over the entrance, followed by a blast door. “That may slow them!” Yigs nodded, and led him towards the freighter. Yigs rushed to its ramp to do her pre-flight preparations. Outside the hanger door, the swampy fields of Nal Hutta stretched before them. Mato wandered to the edge and stood there, looking out on his homeworld for a final time. “No more Hutts,” he muttered to himself. “Never again. I’m going to be free.” He spat out the door. Yigs was shouting his name. Something smashed against the blast door blocking off the tunnels. He charged up the ramp as it closed, and the ship lifted into the air. With a blast of force, it soared out of the hanger and into the sickly green sky. Yigs piloted them deftly to the safe, star-strewn black above. There were so many controls in the cockpit, flashing lights whose purpose were a mystery. He looked out the viewscreen and swallowed a fearful gulp; the black of space seemed a forbidden, all-consuming thing. “I must sit down,” he stammered. “Feel free,” said the woman, elated with the thrill of escape. “Course is set for Wayland. You should get some rest. There’s, uh, a bunk back there, and some water.” He nodded in a stupor, and started to turn before she added, “Mato, thank you.” He looked at her, the girl he had been taking to die. The girl who had saved him. It had all happened so quickly, and yet he could never go back to how things were. Good riddance. “Thank you, Yigs,” he replied in kind, and he bowed. “You’re going to love Wayland, I promise,” she grinned, and she spun back toward the view screen and the infinite, confounding controls. Mato wandered into the recesses of the ship, found a soft surface (the blankets were not stained!) and fell into oblivion.
  10. *Your entry has earned 1 XP* Next Post: Mato II: Fleeing the Stench Mato I: A Death Sentence by Sam Ferrell, on Flickr Mato Rook, a Weequay enforcer, brings a spy before the Hutt Lords. Before he reaches them, he's forced to make a choice. Full Story Below
  11. Darth Bjorn

    [K11 - Byss - TT] Dark Legacy

    *Your entry has earned 21 XP* Excerpt from Cdr. Bannon’s log: The intel I uncovered on Scarif keeps unearthing secrets. With the assistance of a so-called Dark Side Adept, we decrypted fragments of something she called a Sith Star Chart. The map revealed the coordinates to one of the late Emperor’s observatories in the deep beneath the surface of Byss. I have few words for what we found. Even though I acknowledge there is more to the stars than meets the eye, I’ve always avoided the force. Here I was standing amidst the Emperor's deepest secrets, and once again face-to-face with the Emperor's sorcerer Lord Vader. Although by the looks of it, only his suit. This dark figure still gives me the chills. Red crystals, scrolls, and other ancient junk. Cdr. Bannon’s log - continued: The writing on the screens is gibberish to me, but maybe I can find a translator... Cdr. Bannon’s log - continued: Junk or not. Some of these relics intrigue me. I may just bring a few for further study... Cdr. Bannon’s log - continued: Our guide has served her purpose - no loose ends… *Bffwwbbzzz - sound of a red figure powering up* Sentinel Droid: Commander *grrzz-tttzzz*. Operation: Resurrection is to begin at once. *grrzz-tttzzz-tchk-tchk*. Lure the gaze of the galaxy away from *tttzzz-tchk*. Disrupt any attempts at establishing *tttzzz-tchk*. You are but one of many tools by which the new order *tttzzz* shall rise. Heed my messenger. He shall *grrzz-tttzzz-tchk-tzzzzzziiiiiiuuuu - sound of the figure powering down*. Cdr. Raath: The freck was that?! Cdr. Bannon: I’ve heard rumors about these messengers. They were a part of the Emperor's last command, sent to high ranking officers, after our loss at Endor. Seems there were more than one last order… Cdr. Bannon: Make sure we get the intel in the messenger, and the systems. Maybe we can download it into one of those protocol droids. I have a feeling there’s more to uncover... /// I've had this one in the backlog for awhile... I really want to explore more of the Emperor's secrets. After TROS i imagine his excellence had a lot more up his sleeve than just Operation Cinder and an escape to the Unknown Regions... Let me know what you think, and let's see if you can decipher the hidden messages and easter eggs... ;)
  12. *Your entry has earned 3 XP* Mato I: A Death Sentence Mato II: Fleeing the Stench Next Post: Mato IV: Along Old Lanes Chapter III Mato saw faces and hands, blood and teeth, victims and threats, anguish and rage. With a shout, he lurched up on his bunk, out of his violent dreams. He sat still, breathing deep, staring at the gray of the wall in front of him. The air was stale, recycled. Not like Nal Hutta. That was a relief. The faces swam before his eyes, fading slowly. He would never kill again, he thought to himself. Killing was the Hutt-way. The Hutt-way was the nightmare behind him, but there was a life ahead. He remembered what had happened, took in where he was. He was on the girl-spy’s (Yigs, that was her name) ship, they had escaped from Nal Hutta. She had rescued him. Or had he rescued her? Maybe both were true. Wiping his face, he looked around and found water. The Weequay gulped down a canteen, and then after a thought occurred, filled an extra one for Yigs. Had she been flying all night? She had to be thirsty. He emerged into the cockpit, and nearly stumbled in shock. The blue tunnel of Hyperspace stretched before him, a cosmic swirl of energy, speed, and power. He had never seen such a thing. The girl smiled when she saw him enter, laughed at his open jaw. “Hey there! You’ve been out for hours! Quite a sight, isn’t it? Is this your first time in Hyperspace?” “Yes. What a horrifying sight.” “Hah! Don’t worry, it’s safe. The odds of anything happening to us in hyperspace are next to nothing.” Mato frowned. “’Next to nothing’. Is that supposed to be comforting?” “Sure, that was the idea.” Bewildered, he handed her the full canteen. She glanced back at him, surprised by the gesture, and took a grateful drink while he fell into the co-pilot’s seat. “I think the water has gone old,” he said regretfully. “It isn’t blue.” Yigs smiled. “Only water in rivers and streams is blue.” Mato blinked. “Is this true? I thought all water was blue, except on Hutta.” “Not true, my friend. You should see Mimban. And even where it is blue, that’s only on clear days.” Mato scratched his chin, growling to himself. “This is a great mystery.” Yigs checked a few monitors while wiping her mouth. “You’ll see. We’re nearly there, you’re just in time.” Hyperspace began to recede in a blinding display of shattered white, and a planet—colored a wash of healthy blue-green—rushed to meet them. In moments, it had gone from a tiny pearl to a massive ball that dominated the view screen. Mato nearly fell out of his chair. “Wayland!” Yigs declared, swelling with pride. “Home. This place used to be a breadbasket for the Empire. When it collapsed, the people rose up to take control of their homes and farms. That was a little before my time. Now they’re apart of the Confederacy of Free Systems, a group of other colonies in the Outer Rim.” Mato watched with great interest, but his attention was grabbed by something else. A dark, still object hovering over the planet, a large spacecraft. “And what is that, there?” he asked, pointing. Yigs’ expression turned sour. “The Techno Union,” she said, muttering, “They’d ruin dozens of acres of soil if they ever landed that monstrosity.” Seeing that Mato was curious for more, she explained. “The Techno Union were a big deal in the original Confederacy. They disappeared when the Empire rose, but now they’re back, and they want a hand in things. They’ve been trying to win the trust of the colonists, trying to sell them ‘new and improved’ farming methods and tech. Personally, I think it’s just a different kind of slavery waiting to happen. Koyode, our leader, thinks so too. We’re trying to get them to leave, but some of the colonists like what they have to say.” Mato examined the craft, scratching his chin. “I know this kind of starship. I’ve seen it on Nal Hutta. This Techno Union has dealings with the Hutts.” The woman looked at him with wide-eyed triumph. “I knew it! But . . . The only problem is that they can deny it as long as they want. We would need proof. That’s why I’ll be going back to Nal Hutta.” Mato spun to stare at her. “Return? Don’t be stupid. You'll die if you return there.” “Not with your help, I won’t,” she grinned. A pained expression crossed Mato’s face. He shook his head slowly. “No . . . no. I'm sorry, but . . . Yigs, I will never go back to that place.” Yigs hadn’t expected that. She thought she’d won another fighter for the cause. “What?” she said, blankly. “I’m sorry. I cannot. The Hutts . . . my life before . . . “ he hung his head in shame, struggling to find the right words. “You must understand—“ Yigs watched him, her expression impossible to read. Finally, she nodded in a stiff sort of way. “I . . . get it. It’s okay. I’ll just keep working on my own.” Her brow twitched, and she fixed her attention on preparing the ship for entry. “Alright, we’re coming in now, buckle up!” Mato felt uneasy. He hadn’t realized she expected him to help. Would she not have helped him escape Nal Hutta had she known? He wanted nothing to do with his old life, but was he wrong not to help her in her cause? He had left to find a new life, not to attack his old one. He just wanted to forget about the whole thing. Eager to break the awkward silence that had settled, he asked, “Do you like Wayland?” She nodded profusely. “Have you heard me talk at all? It’s the best planet in the galaxy.” He looked out on the continents and oceans before them, brimming with the light of their sun. He felt that feeling rising in him once again: hope. “You . . . seem a happy place," he said to the planet. "I should like to live in a happy place.”
  13. *Your entry has earned 3 XP* Roaming the planet, Torak spots some ruins in the distance. On arrival he discovers signs of an old battle and nothing else, save for the wind through the vegetation and the water in the distance. Water! Stooping to quench his first, Torak comes face to face with a Beskar helmet beneath the surface. A fallen brother. Staring at him, lifeless. Is it sacrilege to take a fallen brothers un-needed supplies? - First light. Leaving the base of the waterfall, a small mound of rubble marks the final resting place of a fallen warrior, complete with his worldly possessions. This is the way,
  14. *Your entry has earned 14 XP* Excerpt from TK-7447 mission log: Usually these urban infiltration missions means going deep on some heavily secured Separatist world. This time however, the seps have come to us. Intelligence says that the seps are going for an encrypted data vault on Byblos. Fortunately the seps are underestimating us as always. If I didn’t know any better I’d say the seps are letting us win the war... Srg. Hawkes: Cobalt Squad come in. This is Hawkes reporting. We're in position on the rooftop. Two clankers on guard. Begin the ascend. Standing by. B1-321: All good, nothing to report. B1-7777: Roger, roger! CT-3631: Copy that! The sever entrance is clear. Domes and Tick is making their way up there. CT-7005: Domes reporting. I'm tailing Tick through the depot. All clear. Yrizzt-Tzal: Whatzz takin' zo kriffing long?!? We needzz da filezz! Ima-Frey: Shut it sleemo. I'm working as fast as I can. CT-7104: *whispering* Tick here. I'm in the vent just above the mainframe. Ready to move in. Standing by. /// This was a good challenge to do some vertical building! Hope you enjoy the cliffhanger! ;)
  15. *Your entry has earned 10 XP* Sometime after the Galactic Civil War an unknown crime lord sponsored Dr. Evazan's state of the art laboratory on the planet Nar Shaddaa. Rumour has it that it was in this lab the doctor made his first break-through in organic cybernetics. Dr. Evazan is preparing for a difficult cybernetic experiment... A medical droid is preparing an unknowing sedated subject for a new experiment... In the absence of Ponda Baba, the doctor's new assistant is handling the preserved heads of previous experiments. Unfortunately for the subjects, sedation doesn't always last... The notorious droid and ironically named slaver, FR33-D0M is bringing fresh supplies to Dr. Evazan's lab... /// It's an older build but it checks out alright. I thought I'd give this a go even though there's many things I'd done differently today. I'm still quite happy with the gruesomeness of the scene. It was a fun build and I thought it would contrast @Ross Fisher's Twi'lek Healing Bath quite well...
  16. *Your entry has earned 10 XP* Excerpt from Cdr. Bannon’s log: I’m puzzled by the narrow minds of high ranking ex-imperials who lay claims to imperial property and feel the need to establish their petty kingdoms and sanctuaries. This should be a time to stand together. Since they will not unite and cannot be reasoned with we will bring them to justice. Intelligence reports that a previously forgotten imperial outpost on Hoth is being raided by ex-imperial scavengers. Since Reaper Squad is unavailable, this is the perfect task to test the mettle of our newly reborn Imperial Super Commando unit. The task is direct: Search and Destroy! Show no mercy... Send a message... Loud and clear... Stealing Imperial property will not be tolerated... And of course... Leave a witness alive... /// Oh my... I think I lost it a bit with this challenge. It's just - blood and gore works really well in the white snow... Anyways... A really fun way to work with some mandos kicking megablocks! Let me know what you like and dislike...
  17. *Your entry has earned 7 XP* Commanders and Generals need the best possible information about enemy positions for their proper decisions. Recon units, such as ARF Troopers, can find all hidden droid outpost, by approaching they unnoticed. During the battles on Exodeen, ARF troopers were scattered among the ruins of the buildings of the old city, to locate separatist patrols and convoys. "These clone troopers were often tasked with scouting out the enemy position on the battlefield. Although stealthy and well-trained, recon troopers' duties differed from that of Clone Commandos or Advance Recon Commandos as their focus was on gathering information about the enemy or carrying out surprise attacks."
  18. Darth Bjorn

    [H16 - Endor - TT] Clone Rangers

    *Your entry has earned 10 XP* Excerpt from TK-5334 mission log: An intelligence report by General Secura had us spearheading an investigation of one of the most remote backwater planets in the galaxy. Her report stated that Separatists had established a small network of clanker bases in the forests, but our initial recon sweep proved to be rather disappointing. To be frank I’m not really sure the natives need any assistance with these clankers… /// This build was primarily made to test out a tree trunk technique. I'll definitely be using that in another moc soon...
  19. Gubi0222

    [M12 - Exodeen - TT] Clone ambush

    *Your entry has earned 12 XP* Due to it's important position in the core, Exodeen was the location of many battles.Both sides wanted to take control of the planet and this did cost the destruction of the main cities of the it. Clone units needed take every opportunity to disable droid patrols. "The troopers learned to incorporate their jetpacks in battlefield tactics, sometimes mounting ambushes like the Mandalorians who had trained them."
  20. *Your entry has earned 14 XP* Excerpt from Cdr. Bannon’s log: The late emperor's interest in the Abrion sector begins to make sense to me. The sector is much more than just a bunch of agri-worlds. Kamino, Scarif, and now Rishi. The data I recovered from Aurek-14 on Scarif, held the coordinates to a highly classified subterranean vault on Rishii. This vault should hold a map of some significance. I’ve sent a team to investigate and recover the map. Some time later… *loud noises of intertwined screams and roars* Lt. Harkona: Commander Bannon come in! Commander! The local wildlife doesn’t agree with our expedition! I’m not sure we’ll make it back with the haul! Cdr. Bannon: I’ve not hired the best damn local to come up with excuses! Just make sure you bring back the map. Sacrifice a legion of stormtroopers if you have to! Build a living buckethead wall for all I care! Just bring me the kriffing map! *tzzSss… signal disconnected* Lt. Harkona: *sigh*... Why do I keep taking jobs for self entitled nerf herders?! /// My version of the Darkghast from the Vader Immortal game: https://starwars.fandom.com/wiki/Darkghast Not 100% satisfied with the limbs. I chose pose-ability over finish... See a few behind the scenes below... Let me know what you think! (:
  21. *Your entry has earned 10 XP* Excerpt from Cdr. Bannon’s log: As a result of the Imperial Triumvirate core-wards expansion several ex-imperials have pledged their loyalty to the new unified Imperial Remnant. Some join existing companies as senior or veteran commanders, others have a, let’s say a more unorthodox way of re-enlisting… These veterans, ex-commandos... I think we should call them... Krayt Squad! Somewhere in the colonies region a band of ex-imperial hunters have donated the trophy of their latest prey, to the newly established Imperial Museum of Science, as a symbol of their loyalty, and a gift as they re-enlist into the Imperial Triumvirate. Sr. Archivist Zeena Cain has been responsible for the installation and display of the incredible skull of a Krayt Dragon. Unfortunately the mighty horns were damaged and broke off during the battle between the Dragon and the hunters.
  22. Faction: CorSec Faction Leader: MKJoshA Capital: Coronet City, Corellia Planets: Corellia, Trellen, Ojom, Thyferra, Yag'Dhul, Qiilura, Bothawui Systems: M11, L14, L7, R14 History: A lot has changed on Correllia since the day Lady Proxima’s gang ruled the streets. As the Empire grew, law and order were established in Coronet City. Working hand-in-hand with the Empire’s security forces, the Correllian Security Force (or CorSec as it was more commonly referred to) was established. After the fall of the Emperor and with the rise of the New Republic, Correllia began working cooperatively with New Republic Intelligence. CorSec, already having a reputation for producing highly skilled operatives and always getting the job done, was called on by the New Republic to help establish peace across the galaxy. While primarily a security force, CorSec has grown to include other departments. They have their own in-house mechanics. As well as their own in-house medical team. As their influence across the galaxy grows, so does CorSec's departmental needs. After the Battle of Endor, Mick (or MKJoshA as he was known then) left the Rebellion to return to his home world of Corellia where he joined CorSec. His previous work with the Alliance Intelligence division made him more than qualified for the job. He kept tabs on all his friends from the Rebellion and even recruited some to come work with him in CorSec. But he was glad to be back home and working for a legitimate government. He wasn’t ashamed of what he’d done with the Rebellion, but he slept better at night now. Everyone in the Force knew his background, so when his commanding officer Corran Horn called him to meet with a representative of the New Republic Mick wasn’t surprised. Corran said, "Mick, I want you to meet Alexsandr Kallus, New Republic representative." Kallus said, "Good to meet you Mick, Commander Horn tells me your the man for the job." Mick replied, "Thank you sir, I'll do my best. What job do you need done?" Kallus answered, "We've got our hands full in the New Republic right now. I've got a batch of new recruits who need training in the kind of skills CorSec is famous for. Naturally we'll work with CorSec if you find a being you'd rather keep in your ranks. Can I count on you?" The next day Kallus brought in the first batch of new recruits. "Listen up!" Kallus shouted. "You're here to follow instructions, not mouth off. So give your undivided attention to Mick." "Alright, so here's what the training process will look like..." began Mick. It was going to be hard but worthwhile work getting these recruits up to speed. And this was just the first batch! Maybe you'll be part of the next batch? "Join CorSec!" You can sign up here in this thread.
  23. *Your entry has earned 7XP* Here’s my MOC of Agent Sugy’s chamber, it’s small and multifunction, the inner wall is openable for better view. Would you like to know where this chamber is? Are you curious how it became the new home of scar squad? Please expand below folded content, you are welcome to enjoy and comment.
  24. *Your entry has earned 16 XP* Mission Log from Cpt. Markland: My efforts as liaison to the Hutts has not gone unnoticed. Cdr. Bannon has put me in charge of his personal intelligence affairs. My first order is rather peculiar. Gather intel on a creature that most of all sounds like a myth, or best described as a demonic Rancor. I’ve tracked Lt. Ian Harkona, ex-imperial special forces to the planet Rishi. Besides being a legend among imperial trackers, Ian Harkona has gained a reputation as one of the galaxy’s finest big game hunters. His experience may help, but my hope is that a hefty amount of credits, and the prospect of hunting a legendary beast will persuade him to join us.
  25. *Your entry has earned 8 XP* "For too long the republic has failed to provide safety and prosperity! Remember how you prospered! Remember how you used to feel safe! This I promise you, citizens of proud Byblos! You will prosper again! You will feel safe again! This day is a great day for the citizens of Byblos. On this day we celebrate the first class of graduates from the Byblos City’s reestablished Imperial Officers Academy. On this day we celebrate our Imperial Legacy. On this day we choose to be Imperial!" /// I've removed the ugly from this build since I did not get to incorporate it in the build. For all intent and purposes consider this a free build...