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Found 216 results

  1. (This may have been done before but I’m not familiar with any previous endeavor so I will make and post this nonetheless) LEGO SPACE, beginning in the 1980s, has had many factions, some being Blacktron, Spyrius, UFO, Space Police and more. Since beginning in 2010, the LEGO theme “Collectible Minifigures” has had many figures belonging to different space factions. However, not all of them belong to a pre-established faction, so this post will be made to not only detail the different space factions that have appeared in the various CMFs but primarily to assess those that are NOT preexisting factions, many of which have still not been given names as far as I’m aware. Since many figures are a part of factions one can posit that all space figures derive from and are representative of a particular faction (they don’t have to be but I will consider them as such for this post.) First, there are the: PRE-EXISTING, ALREADY ESTABLISHED, LEGO SPACE FACTIONS: Standard LEGO Space Agency (identified by the classic space logo): S1 Spaceman, S6 Intergalactic Girl, S7 Galaxy Patrol (dubbed “Space Marine” by some), S12 Space Miner, S15 Astronaut, S21 Space Police Guy, S22 Alien Creature, S22 Robot Repair Tech*, and S24 Brown Astronaut *The Robot Repair Tech’s look is complete enough and technologically advanced enough that it could not be made by someone or something without the necessary resources (they have a mining operation in space per the S12 space miner (perhaps a space-offshoot of Rock Raiders and Power Miner?)); it has a general, almost “focus-tested” look, like a modern civic/mainstream look (even arguably trying to look “cutesy”), like those of town/city buses, advertisements, maybe even streaming services, etc.; it is not Blacktron, Spyrius, or any other faction as its colors most align with the variety present in the standard space agency’s output; many have theorized that the standard space agency has a very wide reach (S22 Alien Creature shows that non-earth beings are enlisting/joining) and may even be rather fascistic and/or totalitarian (semi-jokingly but Space Police 3, Alien Conquest, S7 Galactic Trooper, and Galaxy Squad do put forth much compelling evidence: https://m.youtube.com/watch?v=LQ3lfUxkm90 (some of these elements are now diminished a bit due to the existence of the S22 Alien Creature)); taking all this into account, the faction with the most reach, necessary resources, and that would have presence in the civic sphere, would be the standard space agency. Blacktron: S3 Space Villain, S11 Evil Mech, S19 Galactic Bounty Hunter Galaxy Squad (presumably an offshoot of the standard space agency but I will include it as its own faction since no such figure has the standard space agency logo): S13 Galaxy Trooper; this figure has on its chest armor, in the same places as all human Galaxy Squad minifigures, the same, exact symbols as them, except the symbol on their left has a gap in the middle of it (this symbol is present on the back of the S13 Galaxy Trooper’s armor as well.) I have never seen this mentioned anywhere before which is a bit disappointing. Alien Conquest aliens’ faction: S8 Alien Villainess UNESTABLISHED LEGO SPACE FACTIONS FROM THE CMF SERIES (I’m not familiar with every symbol used by a LEGO space faction so some of these may actually be from preexisting factions): S1 Robot: This could just be a helper robot made by the standard space agency. If it is representative of a species or faction, then the colors of their ships and overall aesthetics would presumably be light gray and silver with very plain/non-intricate designs. S3 Alien: It uses the Sqidman/Squidtron head but doesn’t seem to be of that same species (and according to the lore, Squidman may by the only alien of his kind (which is why he created Squidtron.)) It is most similar to the Alien Conquest aliens’ faction. Assuming it is a part of a faction and like the other factions their outfits and even skin colors match their vehicles and overall aesthetics, the ships for this species would be lime green, purple, gold, light gray and/or dark gray, and maybe silver and a light blue (perhaps just as highlights.) S6 Classic Alien: Assuming its ships are those of what is commonly ascribed to it, they would be modern-looking UFOs, retro UFOs, or anything apparently sighted. S8 Evil Robot: This could be an unaffiliated character, perhaps an experiment gone wrong or something of an outlaw, but assuming it is representative of a particular faction, then the vehicles and overall aesthetics would be black, red, and gunmetal. They almost seem like the LEGO space equivalent of the Borg. S9 Alien Avenger: The “Avenger” in the name relates to this description I found on bricksandminifigsanaheim.com (and the Portland version too) which reads like an official LEGO description so I’m going to post it here: “This alien species is constantly being bullied by others, but enough is enough! The Alien Avenger has bulked up, collected armor, and fashioned his own laser pistol to take out those who would threaten his home world!” It sounds like this species has been hurt by and/or caught in the fights of the standard space agency, Blacktron, Galaxy Squad, etc. This fits in to the overall situation of LEGO space, which is many space factions most of which competing or at odds with each other. This makes this avenger species seem more pacifistic from the start, donning their weapons as a means of defense. I personally am rooting for them. Their ships would presumably be bulky, consisting mostly of dark gray and bronze with silver highlights. Before knowing the figure’s official name and reading its description, to me this figure looked like it could’ve been a part of a species that was the LEGO space equivalent to the Klingons or the Star Wars EU/Legends’ Yuuzhan Vong. S9 Battle Mech: This figure doesn’t have any of the Galaxy Squad symbols but it looks almost exactly like one and it came out in the same year, included in the year’s first CMF. Though it lacks any symbols, it may be a part of Galaxy Squad and simply something similar to the S12 Dino Tracker, S19 Jungle Explorer, or even S9 Mr. Good And Evil, where the figures either belong to a theme or are remakes of older figures; S12 DT is a part of the Dino theme, S19 JE is Johnny Thunder, and arguably S9 MG&E is Monster Fighters, which is arguably further supported by a cover image used for the LEGO Worlds Monsters pack (even the S2 Witch and a differently-colored variant of the S1 Zombie were arguably, retroactively made into Monster Fighters minifigures with the set 850487 Halloween Accessory Set/Pack, whose box-art is very similar to if not exactly that of the Monster Fighters sets.) S6 Clockwork Robot and S11 Lady Robot: These are likelier to be none-space figures but they still could be considered or classified as such. The aesthetics of their vehicles would be blockier, feature gears, dials, cogs and lights, and colors such as light blue, red, gray, silver, pink, purple, and yellow. S15 Laser Mech and S16 Cyborg: These are seemingly both of the same faction/kind. These figures stand out from the others in that they are the only non-established faction to have two, different figures (not counting the possible S6 and S11 clockwork robots, but they are just differently gendered versions anyways) and to have a figure referenced in a rather substantive way; the Cyborg is on the S19 Game Champ’s “Space Game” (for the Game Box) cover. The aesthetics for this faction, assuming they are not a part of a preexisting one (addressed soon), would be primarily light blue and black with lime green highlights and maybe some silver. If these figures are a part of an already existing faction, then they would seemingly be a part of the 90s Insectoid faction in a way similar to the aforementioned S9 Mr. Good And Evil, S12 Dino Tracker, and S19 Jungle Explorer, where they are made intended as certain figures and/or belonging to certain themes but are not explicitly mentioned as being such; the aesthetics of the Cyborg could be considered an updated version of the Insectoid faction’s aesthetics (Roboforce is second likeliest but Cyborg’s aesthetics feel more Insectoids-like.) S17 Retro Space Hero: This figure is either an unaffiliated hero or a part of an older/retro version of the standard space agency. Its aesthetics, which would carry over to its vehicles, are those of old, science fiction pulps (pulp magazines/comics) and serials. S21 Alien: This alien appears to be in a prison jumpsuit (it may not be but since it was in the same series as the Space Police Guy and was seemingly intended as a companion minifigure, I assume it’s a prison jumpsuit.) If it is a part of a group or faction, then per Space Police lore, especially that of the most recent incarnation of the theme, this alien is a member of Brick Daddy’s Blackhole Gang. S24 Robot Warrior: This figure may be Earth-based, seemingly being from an anime-type vein or a Japanese media vein like the S20 Super Warrior (“Super Sentai” it has been fittingly referred to) (both figures are “[blank] Warrior”.) Its aesthetics are those of common, action-oriented anime stories, similar to how the aesthetics of the S17 Retro Space Hero are old science fiction pulps and serials; I don’t think I have to explain what colors or styles it would consist of then. FIGURES THAT DO NOT COUNT BUT WILL BE MENTIONED SINCE THEY ARE RELATED TO WHATEVER DEGREE: S17 Rocket Boy S23 Cardboard Robot SPACE REFERENCES PRESENT WITH OR ON OTHER FIGURES: (Already mentioned) S19 Game Champ’s “Space Game” (for the Game Box) cover S20 Space Fan’s shirt has a classic space spaceship (there is also a saturn planet sticker on the pants which may or may not be a reference to the standard space agency’s logo) S21 Violin Kid’s shirt is white with a small, black collar (or that’s just the neck opening and a shadow), covered with Blacktron logos FIN If there is anything I didn’t mention let me know
  2. *This entry has earned 20 XP* Excerpt from Cdr. Bannon’s log: The first wave of the invasion of Iridonia had spread like a wildfire from our landing sites. Still, a few critical surface locations remained. Interplanetary space around Iridonia was also under tight lockdown. Ships had either been forced to ground, or obliterated. Only a lucky few had evaded the star destroyers, and escaped the system. The next operation objective was to secure a number of individuals with various importance to the Imperial Triumvirate. One of these was Senator Ay’Pelia. Director Hollon had tracked her to the Genesis Station. A safeport operating as a sovereign state, between Iridonia and the New Republic. Yet another bureaucratic loophole sanctioned by the New Republic. In reality, Genesis Station is a high class shadow port. Onboard Genesis Station... "Ever been to the Casino on Genesis Station?! It's like Canto Bight, but with a view!" - The Master Codebreaker Gamblers, high rollers, and lords shady business, loosing, winning, or calling it even... To the tunes of Moon Angel, and the Genesis Duo... Until... Imperials crashing the party... /// My second attempt at a cantina/casino/bar... Wanted to make the micro space station as well, but I ran out of time... So many stories in this space - I've tried to assemble a persona gallery below. I hope you enjoy!
  3. The Imperial Triumvirate Faction: The Triumvirate (Union of Imperial Remnants) Faction Leader: Darth Bjorn Faction Moffs: Gubi0222, marvelBoy123, ARKUM ELO, Brickwolf, Simulterious Headquarters/Capital: Kalist VI, and the Imperial Super Star Destroyer Resurrector in orbit. Planets: Daalang, Nanth'ri, Nixor, Molavar, Scarif, Rishi, Hosnian Prime, Byblos, Exodeen, Deysum, Fedalle, Castell, Byss, Fondor, Iphigin, Ghorman, Andara, Zeltros, Affa, Botor, Ota, Uogo'cor, Kalist VI, Devaron, Quarzite, Marat V (Skye), Odik II, Ambria, Lipsec, Sneeve, Gorse, Virgillia 7, Endor, Kuat, Trigalis, Skynara, Alzoc III, Carida, Orto Plutonia, Belnar, Svivren, Daluuj, Kowak, Iridonia Sectors: The Daalang Sector, The Eclorar Sector, The Abrion Sector, Deep Core Security Zone, The Skine Sector Grid: Q12, S15, M12, L13, M13, H19, K11, Q10, O10, P19, M9 Description In order to ensure our security and continued stability, the Imperial Remnants of a hundred worlds will unify under the Imperial Triumvirate! For a safe and secure society. Honoring the true imperial legacy, rising from the ashes, Tempered, Stronger, Reborn! - Supreme Moff Barthol The Triumvirate is an alliance of several imperial remnants all united under one banner. Loyal to the legacy of the emperor, and firm believers of restoring the empire to its former glory. Some remnants remain more independent than others, but all acknowledge and support the Triumvirs and regard the three as emissaries of the Emperor’s will. The Triumvirs The Triumvirs are the supreme authority in the Imperial Triumvirate. In some cases a triumvir has direct control of a specific department. The triumvirs each have their own agenda, but work towards the shared goal of an empire reborn. From left to right: The Crimson Duchess: The Crimson Duchess is the ruler of the mysterious Crim Dominion. Her mother also held the Crimson Duchess-title which seems to be handed down from mother to daughter, dating back generations. Rumor has it that the late emperor held the previous Duchess and the Crim Dominion in high regard. This could be the explanation for the deep imperial loyalty and military might of a relatively small system. Supreme Moff Barthol: A battle hardened war veteran who served the old Republic as a naval officer, and later the Galactic Empire as a highly decorated admiral and moff. Moff Barthol was personally appointed by the Emperor, to lead a highly secret mission into the Unknown Regions. Moff Barthol spent more than a decade in the unknown regions, only to return to an empire in disarray. Grand Prince Serion: Prince Serion was a former ISB Admiral and aristocrat hailing from Nacronis. In the final days of the Galactic Empire, Prince Serion played an integral part in Operation Cinder and the downfall of his homeworld Nacronis. Immediately after the destruction of Nacronis, Prince Serion staged a coup against two other unsuspecting admirals, and assumed control of their fleets, as well as the ground forces that had been stationed on Nacronis. The Prince quickly left the Nacronis system to avoid the New Republic, and made the rendezvous with Moff Barthol. Prince Serion ironically named his new army the Nacronis Protectorate. High Command The current High Command consists of nine commanders each responsible for a branch of the Imperial Triumvirate (e.g. politics, commerce, military). The high command only answers to the Triumvirs and together with the triumvirs, they are the ruling council of the Imperial Triumvirate. From left to right: Grand General, Warlord Ral Hathe: Chief of the Army Unknown Moff Iax Draenar: Regional Governor of Core Territories @Gubi0222 Director Rovv: Director of Security (ISB) Moff Kalypso Delstee: Chief Diplomatic Advisor @Simulterious Unknown Moff Pantoloc: Regional Governor of Outer Rim Territories Unknown Admiral Gable Karius: Head of Inquisition @marvelBoy123 Retired members of High Command: Grand Admiral Bryce (Detained, awaiting processing) Admiral Gull (Detained, awaiting processing) Grand Moff Jarl (Detained, awaiting processing) Grand Moff Huron (Detained, awaiting processing) Admiral Harr Sinier (Imprisoned, awaiting processing) Admiral Vori (Presumed dead) Officers: The Imperial Triumvirate is a large union of many different branches, departments, and agencies. Natural leaders, disciplined officers, and ambitious commanders are needed, in order to steer the union towards the shared goal of returning the empire to its former glory. You could find yourself among the senior commanders of the Imperial Triumvirate, leading the expansion to new parts of the galaxy, reclaiming former imperial worlds, or planning future covert military or diplomatic operations. Special Forces Units: The Imperial Triumvirate utilizes a wide variety of special forces and commando units. Although most of these units are continuations of existing branches of imperial forces (such as Storm Commandos, Special Forces, and Death Troopers), more specialized and unique special forces have been established since the union of Imperial remnants under the Imperial Triumvirate banner. You could find yourself among one of these new specialized squads, or you could be an Imperial Super Commando, Inquisitor, Imperial Hunter, or a Special Agent working as a lone wolf on highly classified missions. Stormtroopers: Although against New Republic sanctions on imperial military, the Triumvirate is secretly training new troops for the Stormtrooper Corps. You might be a veteran stormtrooper re-deployed to a young squad or one of the many specialist troopers like scout troopers or patrol troopers. The Army: The basic infantry of the imperial Triumvirate. You may find yourself among these grunts, recruited from young conscripts and volunteers, eager to serve the new regime that has united their worlds and brought stability in a time of uncertainty. These soldiers travel across the galaxy on expeditionary missions, spearheading the expansion of the Triumvirate. The Navy: In the fleet of the Triumvirate, you could find yourself among the naval troops, fighter or shuttle pilots, or even commandeering a star destroyer. The fleet is an integral part of of the Triumvirate dominion, and Star Destroyers often serve as base of operation. Ancillary Branches: The imperial Triumvirate is a well-oiled regime, you may find yourself among the supporting personnel that keeps the wheels turning. The Triumvirate ancillary branch includes engineers, researchers, and logistics personnel. Recruits of the Imperial Triumvirate HOW DO I JOIN? Send a PM to the faction leader Darth Bjorn, explaining why you wish to join the Imperial Triumvirate! Sign up now! The empire needs you! WHAT SHOULD MY BUILDS LOOK LIKE? As a faction rising from the remnants of the Galactic Empire and building on the same values, you should aim for a style that resembles imperial architecture, starships, crafts and equipment - like imperial garrison bases, imperial star destroyers or even AT-ATs and AT-STs. These could be heavily modified and improved since they might be salvaged or repurposed. Member of the Imperial Triumvirate should proudly display their allegiance to the faction. This can be done by adding small details as Triumvirate banners soaring above your moc, or your troopers wearing the custom pauldrons with the Imperial Triumvirate signet. In the grey bar below below you'll finde an overview of all the creative assets ready for printing to use in your mocs. WHERE CAN I BUILD? The Imperial Triumvirate is constantly expanding its territory. Below you will find a map of sectors, systems and hyperlandes accessible to the faction. You are allowed to build anywhere in the Star Wars galaxy, but only by building in accessible systems can you earn IPs for your faction. In order to further the faction's territory, all members of the Imperial Triumvirate is encouraged to earn IPs for the faction. Members of the Imperial Triumvirate can build in any system, where the faction has control or a presence (green and yellow systems). Members can also build on any system along the green hyperlanes and green sectors. Power, Strength, Loyalty! Enlist today! You can sign up for the Triumvirate in this thread!
  4. MKJoshA here, just hijacking the first comment for an announcement. We are taking a break from Factions here on EB. We hope to have a new RPG up and running soon. If you're interested in helping let me, MKJoshA, know.
  5. *Your entry has scored 6XP* ####################### Location: Planet Teth. 56°39'N B'omarr Monastery Local time: 18:22 ####################### The wind howled on top of the enormous mountains where the gigantic sanctuary was located. Not only would it be dangerous to walk from the foot of the mountain to the main gate, it could be fatal. Dangerous paths, crumbling rocky arches, and deadly wildlife everywhere. However, the two Mandalorians climbed the mountain the traditional way to avoid unnecessary detection. - Are you sure it's the right place this time?- Iana Gruss asked. There was a recognizable hint of mockery in her voice. - Yes. I am. Stop tormenting me! - Rokk Latern grunted. - Exactly what you said in previous monasteries. Are we there yet? - Iana continued to mock her partner. - Can't you be silent for at least five minutes? You're almost there. - Spike's annoyed voice sounded in their helmet earpieces. - Keep it up. I think I saw movement in the main room. It will be difficult to get a clean shot. - Spike had loved this contract from the moment he heard where it was going. Mountains and lots of open space. The perfect environment for a sniper, with high terrain. And of course you don't have to climb the mountains on foot. Soon after, Rokk and Iana reached the top of the mountain and were greeted by an ancient monastery with high walls and impenetrable gates. - Engage the climb ropes. - Rokk ordered, pulling out his blaster and pointing Iana at the walls. - I don't think they like visitors - she said casually. - Why do you think so? - Rokk asked. - I don't know ... Just a hunch. - More photos: https://flic.kr/s/aHBqjzz8wU Part 2:
  6. At any time you can pursue a bounty by posting Bounty Missions. Post one build showing your bounty hunter pursuing their quarry on the described system. If your post scores above the Threshold (5XP for all current active bounties) then you may proceed to your second build. In order to capture your quarry, post another build showing your bounty hunter engaging or capturing the target. If that build also scores above the Threshold, you have successfully completed the Bounty mission. Whatever XP your second Bounty mission entry earns, your faction will receive that many IP to place in a system accessible to your faction. First mission entries do not earn IP, unless the bounty planet is accessible to your faction. Do not mark your build as eligible for IP when doing the submittal form unless the system is accessible to your faction. All information about the target is included in the Bounty Posting. Anything not specified is up to you. Whoever succeeds in completing the bounty mission will have their name and builds permanently put up on the bounty hunter rankings, and their interpretation of the target will become canon. When posting a bounty hunt, include [Bounty] in the title of your topic, and link your post in the replies below. (!) The Bounty System will develop and change over time as hunters take down targets and provide useful data. Feel free to offer feedback. Active Bounties New Bounties will be revealed once all current bounties have been completed. Bounty Hunter Rankings
  7. ####################### Location: Planet Teth. 56°39'N B'omarr Monastery Local time: 18:41 Target: Pou Yaganadle  ####################### The hallways and chambers of the sanctuary were dark and silent, interrupted only by the sounds of sand creaking under the feet of Mandalorian shoes. - Turn on the thermal vision. The Yaganadle must be here somewhere - came the message from the helmet. It wasn't long before the two Mandalorians reached the largest chamber of the sanctuary, which looked like an audience hall. - Watch out for traps. Jabba had several of them in his palace, it may be the same here - thundered Spike in helmets. - Beware. More pics and close ups:
  8. TheRiddlersMind

    [L19-Mustafar-SCS]

    securing sith artifacts on mustafar by Tom, on Flickr
  9. Excerpt from an Imperial Advisory sent to all patrol troopers: "...Citizens are permitted to carry sidearms in public but no blaster rifles. Citizens may possess no more than two personal arms. Citizens must comply when requested to hand over personal weaponry to Imperial authorities. Citizens shall cooperate with any Imperial investigation into rumored caches of New Republic military equipment..." As a part of their contribution to the Imperial Consortium, the Imperial Tetrarchate of Vicondor dispatched stormtrooper and patrol trooper units to the Empress Teta system to aid Imperial expansionary operations. These troopers have been following up on leads that the New Republic planted weapons caches throughout the system, knowing that the Imperial Remnant would take control. Seen here is a patrol trooper reporting to an officer while a stormtrooper adds blaster rifles to a (functional) compacting station.
  10. *Your entry has scored 7XP* Lord Kuiper Entry 45: I had wanted to attend this planet for a while now. To see it's remains firsthand after the Iridonian purge and how it had been rebuilt since the fall of the Triumvirate. Since then, the New Republic had stepped in to offer security and to help with the repair of this pitiful world. They say republic fixes everywhere they visit, bringing peace and prosperity to all. But deep in the heart of all these systems, an imperial scorch remains, hidden in the shadows ready to re-emerge once again. The Triumvirate has gone and instead has been replaced by faction so much more, with the idealistic rule to fix all these broken worlds. They say they want peace, peace can only truly be achieved through order and that will be the order of the Imperial Consortium.
  11. The Mando'ade (The sons and daughters of Mandalore) Faction Leader: N1majneb Capital: Mandalore Planets: Bandomeer (O6), Botajef (O6), Celanon (O6), Fedje (L5), Lantilles (P8), Ord Mantell (L7) Updated to reflect changes regularly Grid: O6 Sectors: Members: Wombat, Professor Thaum, Ekule, Wolv Description Mandalore is a free world. Decades of Imperial dominance are finally over. The Mandalorians have wrestled away control in the vicious battle remembered as the Liberation of Mandalore; Kote Yaim'ol, the "Glorious Return." The faithful warriors of Clan Eldar have provided something to all Mandalorians they have not had for far too long: a home. Now comes the time for rebuilding, for looking to the future. We must work to unite the Clans, sounding our call to bring all the exiles home. We extend the offer of friendship to all Mandalorians. Every day, more return. They join the fold, bringing their experience, their craftsmanship, their excellence. Every Mandalorian strengthens the others, strengthens us all. As in time immemorial, we fly the ancient banner of the Mando'ade. It reminds us of where we came from, and who we are. The great history of our people, our conquest, our destruction, and now, our rising again. While not every Clan has joined us, all are welcome. Together, we will build great things. History During the Great Purge, many Mandalorian families and clans were entirely wiped out. Some members of Clan Eldar were fortunate enough to escape by fleeing their homes - a hard act for any Mandalorian. These disparate groups managed to keep in touch and, now that the Empire has fallen, are tentatively making contact again. With the fall of the Empire, Clan Eldar led the charge to return Mandalore to its people whilst the Galaxy dealt with the larger threat of Pyerce and his Imperial ideals. Eldar's attention turned to restoring people's trust and faith in Mandalore. The Duchess rallied the returning Houses and Clans under the banner of The Mando'ade, in the hope that Mandalorians could once again be unified in the Galaxy... Leadership Mandalorian society is pyramidal: it has a ruler, big internal factions known as houses, and familial units (clans) allied with said house. The Mando'ade unite behind The Duchess, for her efforts uniting the Clans and forming a resistance against Imperial oppression. Once more restoring a free Mandalore. Beneath the Duchess, a council formed of the Clan heads sit to ensure no Mandalorian is forgotten. Costume Famously clad in the beskar'gam (Iron Skin), many Mandalorians honour their family by wearing the Beskar passed down to them through the generations. Many choose to reforge and redesign their armour to make it more befitting to it's new owner, others choose to let the imperfections of time tell their family history. But not all Mandalorians wear armour, owing to the scarcity of Beskar. Those that do may wear incomplete armour too. Nonetheless, Members of The Mando'ade, and their allies, wear a wide range of different-coloured armour, and some wear no armour at all. No Beskar helmet (Buy'Ce) is gender specific. The Art of The Mandalorian states it denotes a sub faction and not gender in much the same way as the helmet designs of ancient Greece offered regional variation of the same design. All buckets are welcome within The Mando'ade! But times have not been kind to the Clans, and many new members still need to earn their armour... The Mando'ade does not expect its members to follow The Way. Removal of your helmet does not make you any less Mandalorian - Giving up does Build notes Territory A Current list of Worlds and Assets Current Planets: Bandomeer (O6), Botajef (O6), Celanon (O6), Fedje (L5), Lantilles (P8), Ord Mantell (L7) Grid: Hyperspace Lanes: Braxant Run, Celanon spur, Hydian Way, Junction Tierrel Loop, Salin Corridor, Randon Run, Relgi Run This map updated regularly to note The Mando'ade's influence. How to Join Enjoy all things Mandalorian? Whether you've been a long time fan or you've decided 'This is the Way' recently? Do you enjoy building your own Star Wars themed MOCs and enjoy adding a little narrative to these builds? - Things you will need to do: - Make a EUROBRICKS Account (You can't post to the forum if you do not have this) - If you don't have one, be sure to make an account with a Photo-Hosting site such as Flickr or Bricksafe (You will need this to post the photo to the forum) - Contact N1majneb (On Eurobricks) or Discord https://discord.gg/P4ea72VR - Create a Build for the Mando'ade on Mandalore (O7) and post to the forum (This will give you access to the Mando'ade Primary Channels & Ensure the willingness to post on the forum) - Have Fun! Useful Links Mandalorian Language Inspiration Build Inspiration from Art of the Mandalorian Spaceship Ideas
  12. *Your entry has scored 8XP* +++++++++++++++ Security Camera #523: Landing Pad C44 Voice transmission only. Unauthorised access. Time of the recording: 13:33 +++++++++++++++ Male Voice#1: Alright, remind me what is the plan. Male Voice#2: I thought I've explained it already. You take the long route, and make sure we have a backup if things get messy. Me and Iana go to the provided location and we breach in the building. We either find the target or intel to locate him. Swift in and out. Female Voice#1: Messy? You told me to bring two crates of explosives. Only to be optional? Male Voice#2: Bounty is dead or alive. It have no specifications about casualties. We jut need to complete the mission. This is the way. Male Voice#1: Fine for me. See you on the rendezvous. This is the way. Female Voice#1: <with discontent> This is the way. +++++++++++++++ <Transmission ended> More Pics:
  13. *Your entry has earned 10 XP* Since Colonel Profit had arrived, security has tightened. Imperials patrol the streets day and night, in the search of insurgents and rebel revolts, although this has not gone down well with the people. Two days ago some our troopers were inspecting a nightclub in the north-east sector, when they were ruthlessly beaten, and not by rebels, they were ordinary people. It seemed that that word was getting around that the imperials were trying to take further control of the already restricted planet, and they weren’t happy. That little uproar a couple of nights ago had only made things worse for the people, now anyone that did not comply with imperial orders were thrown in prison, or in some cases executed. I was out with a squad myself earlier that day, we had found leaked information that there were to be a transfer of intel at these coordinates and that we should be there to intercept, “Trooper, have you located the insurgents yet?” “No mam, we have arrived at our post and are awaiting further orders,” “Your orders remain unchanged, make sure you secure that intel, we believe it has a run down of imperial patrol movements and scouts, do what you must, failure is not an option!” As the hologram ended I looked to the streets once again, “I do not fail!”
  14. *Your entry has earned 20 XP* From left to right: A male Kyuzo crimelord, with ties to several occult dealings of the Stygian Caldera Society A former imperial officer (now SCS devotee), consumed by his obsession with the dark side. He is not force sensitive himself, but the prolonged exposure to Sith relics has deformed and possessed his bodily remains. A female Mirialan countess and high standing member of the Stygian Caldera Society A devoted SCS member, and imperial officer kept alive by his cybernetics A former imperial science commander, that suffered a terrible accident during an experiment. Now he has become a living SCS experiment himself. A notorious doctor working for the SCS on the Maw Installation A Stygian Caldera Society commander and emissary ' From left to right: A female Miralan scientist, working for the Imperial Department of Military Research, now taken over by the Stygian Caldera Society. Two scientist working on top secret dark-science projects for the Stygian Caldera Society. A Major General of the Imperial Department of Military Research, now serving the Imperial Consortium and the SCS, that has put body to his own experiments. A high ranking officer of the Imperial Consortium, overseeing science projects in collaboration with the SCS. Imperial Consortium colonel (science officer, same rank as Galen Erso from R1) Another Imperial Consortium officer devoted to dark science From left to right: A Dark Covenant devotee, and pledgeling of eternal bondage Former Jedi, and Follower of the Force, now hiding in the outer rim A red witch of Dathomir, and servant of the Dark Covenant A cultists of the Dark Covenant A force-sensitive Tolothian female, and Follower of the Force. She has devoted herself to rid her lush homeworld of all Imperials. A handmaiden of the Crimson Dutchess - a leading member of the Stygian Caldera Society From left to right: A Follower of the Force eternal wanderer, and collector Three Imperial Knights of the Pentastar Alignment Another Dathomirian witch, and servant of the Dark Covenant A legendary Mando'ade battle mage (may be extinct) /// Alright, this was a bigger one - also going to be the last one for me. I may flesh out the back stories a little better. Now I need to pick 16, to go on my CMF poster! 😅 Let me know what you think?
  15. *Your entry has earned 16 XP* From left to right: Two Imperial Consortium Mustafar Stormtroopers. Probably deployed on several imperial remnant worlds. Imperial Consortium Sharpshooter. Some veteran divisions within the remnant started painting their helmets, with their division marks, and achievements. Stygian Caldera Society agent and assassin, colloquially referred to as Blood Hoods. Two SCS Black Ops troopers (sharpshooter and assassin/spy) Another SCS agent, heavily inspired by the Cobra villain, the Baroness. From left to right: CorSec female Iktotch agent Heavily modified B1 Battle Droid working as muscle for the Black Sun New Republic Starhawk Command ace pilot Chiss Ascendancy Rin'vt tuv Guardian Dark Covenant Jedi killer and hunter of Sith arcana Another modified droid working as muscle for the Black Sun Black Sun Falleen agent Ex Haxion Brood bounty hunter, now working for the Black Sun /// Below is a few inspirational sources. Let me know what you think - thanks. :)
  16. Ross Fisher

    Faction: Clan Eldar (CE)

    "Brothers and Sisters; "We're done hiding. "Some say the galaxy doesn't need us any more; that the Empire did everyone a favour with its conquest of Mandalore. They say that a warrior culture has no place in a galaxy that's had enough of war. "But I say this; there will always be a place among the stars for those who are willing to fight for it. Those who aren't prepared to let someone else deny their right to exist. "So if you've got the guts to wear the armour, I say you've earned the right to be a Mandalorian. It doesn't matter who you are; where you came from; born or made. If you're willing to stand against the storm with your head held high, Clan Eldar will stand beside you." Faction: Clan Eldar (Mandalorian Remnant) Faction Leader: @n1majneb Faction Lieutenants:@Miscellanabuilds, @JetBricks Studios Members: @Ekule, @Wombat544, @W0Lv, @Merc4Hire, @SodorBricks, @Lamborghini Waffle Sauce, @jhaelego, @JShortForJay, @PandaQuil, @Moppo,@_Josh_, @Sharkbrix, @Scorch93, @Professor Thaum, @oh whale, @Darkspear, @legofro_productions, Headquarters/Capital: Mandalore (O7) Planets: Mandalore and Concordia, Ordo, Krownest (O7), Lantilles, Gizer, Azure (P8), Kashyyyk, Trandosha, Uyter (P9), Gigor, Ziost, Lur (R4), Atchorb, Bonadan, Kir (S3) Grid squares: O7, P8, P8, R4, S3 NPCs: Duchess Val Eldar, Rusty Eldar Description During the Great Purge, many Mandalorian families and clans were entirely wiped out. Some members of Clan Eldar were fortunate enough to escape by fleeing their homes - a hard act for any Mandalorian. These disparate groups managed to keep in touch and, now that the Empire has fallen, are tentatively making contact again. Soldiers Clan Eldar consisted of Mandalorian warriors that donned Mandalorian armour with black, dark green, and orange color. Nonetheless, Members of Clan Eldar, and their allies, wear a wide range of different-coloured armour, and some wear no armour at all. Times have not been kind to the Clan, and many new members still need to earn their armour. Clan Eldar does not expect its members to follow The Way. Removal of your helmet does not make you any less Mandalorian. Giving up does.
  17. The British Brixter

    [I9-Selvais-FF] - the meeting

    *Your entry has earned 3 XP* Lyra trudged through the mud and up the temples steps. A large wooden door loomed over her like a starved blurg. As she creaked the door open, a beam of light shone and momentarily blinded her. “I have waited and watched, young one.” She heard a voice murmur. “Hello?” Lyra replied as her vision returned. Lyra looked up and and couldn’t believe herself, “Luke skywalker?” She asked hesitatingly her hands quivering. “There’s no need to be scared, I have watched you and felt your connection to the force, I would like you to become an initiate at my Jedi enclave.” Lyra couldn’t believe what she heard, an ex ISB agent become a Jedi! “At least think about it”Luke said as he began to walk out of the temple “you were able to connect to the holocron, that proves your worthy.”
  18. Shortcuts Core RulesFactions/Member SkillsThe MapOther details Welcome! Welcome to Factions. A home for MOCs from all eras of Star Wars loosely tied together by a map-based strategy game. The game itself takes place after the battle of Jakku, but builds can represent any planet in any era of Star Wars.       The goal of the strategy game is to find and control Holocrons. They are revealed by exploring planets and winning challenges.  There are many different factions you can petition to join. Being a part of a faction allows you to participate in 'episodes' (challenges), build freebuilds to earn in-game XP, tags, and other rewards, as well as other aspects of the game. You'll have a main character in-game, and through your building, you can advance your character and help your faction win. Getting Started Private Message (PM) a faction leader to ask to join their faction. Each faction has it's own style, storyline, and aesthetic, so you'll need to create a character in line with whatever faction you petition to join. Faction description, requirements, and contact info can be found in each faction's post at the top of the Factions subforum. You may only create one character, even if you change factions; make it a good one with a flexible storyline. Create your character, upload a 100x100 picture to your preferred image host, and fill out the Character Creator form. You can choose any name for your character but please keep it appropriate. Players may change factions at any time, but faction leaders do not have to accept new recruits. Alternatively, when builders have earned 75 XP they can create their own faction. Introduce yourself in the Introduction and Discussion topic. Fill out the Character Creator form to have your character added to the active players list. (optional) Create a signature using this generator created by @Bob De Quatre. Please note that it does not currently support Flickr photos for the avatar. We hope to fix this soon. Read up on the Core Rules here! Where to Post What This subforum, Factions, is used for this game. As such, you should only post your entries to Star Wars Factions here. The Core Rules contains the rules; questions about the rules should be asked in this topic. Players should introduce characters in this Introduction and Discussion topic and fill out the Character Creator form. All posts in this Introduction and Discussion topic should be Out of Character. Each faction will have their own way of communicating, so check with your faction and discuss your upcoming builds, Works-in-Progress (WIPs), strategies, and storylines through whatever method your faction leader proscribes. Announce your free builds in your faction topic to receive feedback, but make sure to also fill out the appropriate form to have it scored. Episodes will be announced in their own topics, and you will be able to use those topics to ask questions about and discuss the specific episode. Important Links Link to Submittal Form Player Index Link to Character Creator Form Link to Faction Change Form Link to Planet IP Values Link to Team IP Values General Discussion Signature Generator Public Score Sheet
  19. Season 2 Holonet: Victory Points (VP) One of the big changes in Season 2 is that holocrons are out, and Victory Points are in. Instead of 7 (then 20) holocrons hidden throughout the galaxy, the system the GMs are currently working on has 50 key planets around the galaxy that, depending on their importance and strategic value, grant between 1-3 Victory Points (VP). The benefits to this? It will be much easier for Factions to get VP than it was to get holocrons, meaning you get to "win" more often. They're also more plentiful, so you won't be struggling over only a few planets (unless you want to). Holocrons also didn't make much sense in terms of the game story: they were a McGuffin, and they served their purpose. On the other hand, VP Systems follow a strategic logic: big, wealthy systems like Coruscant and Corellia give the most points (3), populous systems like Lothal and Ord Mantell give you 2, and less powerful worlds like Dantooine and Batuu give you 1. We're working, and will want your help, to make sure every corner of the galaxy offers a chance to score points, though anyone who's watched Star Wars knows the Core Worlds are richer than the Outer Rim. You can help make it as balanced as possible by contributing your thoughts and ideas. We're also assigning Types to these planets, to further outline what kind of benefit you're getting. This doesn't (currently) have a mechanical function in gameplay, but it helps differentiate worlds that are useful for their farmlands and worlds that have productive shipyards. It's flavor, story content for those who want insight into the kinds of worlds they control. We're planning to open up a shared document where people can contribute ideas for VP worlds: how much VP they would grant, and what Types they would classify as. We've also considered giving Factions the option to earn VP in other ways, like taking control of a specific set of planets, or even accomplishing custom, Faction-created goals. We can talk more about that later on.
  20. The British Brixter

    [G7-ilum-FF] the path

    *Your entry has earned 6 XP* Lyra entered the cave entrance on ilum but quickly got lost with in the frozen halls. She could faintly hear a voice murmur in the distance with a strong blue hue leaking from one of the doors. With in the room were pillars and icicles but in front of the doorway was a floating holocron with a scripture written behind it. It seemed to be in a language that Lyra couldn’t understand, however she could make out the words “Jedi” and “selvaris”
  21. *This entry has earned 16 XP* Excerpt from Cpt. Grim’s log: I guess the General felt bad for the Tund fallacy. Anyways, I was offered a permanent captain’s plaque. Being tired of working to find work, I accepted. My first official mission sent me to Kowak. Good soldiers follow orders! Cpt. Grim’s log - continued Turned out it wasn’t the locals, or the Zygerrians that resisted our presence. It was the fauna. Luckily, a dozen D-63 Incinerators kept most wildlife out of our camps. /// This build took a little longer than planned... Creating convincing, original vegetation is a challenge! Happy with the result though! Thanks, and credits to @Gubi0222 for the speeder bike design! Below are a few more shots... I hope you enjoy!
  22. Meeko Vox, leader of a small crime syndicate looking to make it into the spice running business. He was an elusive target but after interrupting several of his operations he finally showed himself on Nar Shaddaa. Word is he's been working closely with The Imperial Triumvirate, providing them access to shipment routes for supplies. Chances are he knows where I can find the Triumvir hiding in the outer rim. Whether you want to or not, Meeko, you're going to tell me what I want to know. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Finally got to build for the Black Sun. I took some liberties with Nar Shaddaa and tried to go for the more industrial undercity look, something a bit akin to Bespin's undercity. Let me know what you guys think and thanks for viewing.
  23. *This entry has earned 12 XP* Interlude - Excerpt from Cdr. Bannon’s log: For almost a decade I had been waiting for this! A desire, no! A need! A need I had suppressed since Jakku. Since Endor even. Revenge! Revenge for killing my men! My friends! Now was the time for the Empire to strike back. Take back what was ours, and revenge those who did not live to see the new dawn of the reborn Empire! Somewhere in the depths of the Wortan catacombs of Iridonia… A strategic command center is on maximum alert... General So’lok: So this is it. They’ve chosen Iridona! Let’s hope we chose the right alliance! The general frowns and looks at a comms officer... General So’lok: Initiate full population evacuation and get a message to the New Republic! We may need their help after all! Lt. Ruro: Sir! I do not get any response from Malidris, or any of our planetary relays! Comms are down! General So’lok: A communications disruption could mean only one thing... The general paused, staring at the holographic representation of his homeworld. He snapped out of it, and continued... General So’lok: We’ll have to do this the old fashioned way. Prepare our three fastest ships to clear Iridonia space, and send out distress signals to our allies! Hell! To anyone who’ll come to our aid! Cpt. Sariss: General, we’re on high alert, and we know imperial invasion protocol... The captain is interrupted by a loud thumping noise, and the blast doors sliding open… The Reapers are here... The commander stared into the pitch black void… He couldn't remember if he pushed the Zabrak, or if she jumped... /// The Imperial Triumvirate use the Secret Hyperspace Route, won in Ep. V., This will allow the owner to build 1 entry on any planet in the galaxy regardless of current accessibility. The planet chosen is Iridonia (J7)
  24. *This entry has earned 19 XP* Imperial Triumvirtae forces wreak havoc on the citizens of Iridonia. Ortibal bombardment destroys defenses vital to the protection of the planet. Now, light anti-infantry artillary is deployed against the remaining insurgents. The TIE-ap1, also known as the TIE-Mauler is feared for it's brutal tactics involving speed and agility to maul it's enemies down as they flee for cover. Three anti-infantry cannons are mounted beneath it, along with a detachment for a sentry. With the power supply to the urban areas destroyed, the people will starve, berfore they perish against the might of the empire.The insurgents never stood a chance....
  25. *This entry has earned 23 XP* Having swept through the outskirts with ease, Bravura squad and the 224th have reached the urban settlements. A brutal close-quarters battle between the remaining citizens and waves of imperial forces takes place. People fight and flee as chaos ensues. The Imperial Triumvirate has shown it’s hand, and the resisting locals have been outplayed. Order and prosperity will soon be upon us. Those who oppose are burned. Glorious victory is now, finally, a certainty! To the Empire!