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Found 90 results

  1. [Rules of the Topic] [Statistics] - - - - - - - - - - [Not Indexed Yet Entries] [Themes A-C] - - - - [Themes D-M] - - - - [Themes N-S] - - - - [Themes T-Z] [Begin of the entries] - - - - - - - - - - [Last Update Point] Rules of the Topic (Please read these guidelines before posting) Here are some guidelines created in order to help to maintain this topic well ordered and help to built the index! Allowed Sets Set that has been officially released by LEGO and available for the purchase. Set whose Official Instructions has been released from TLG and are available in LEGO website. IMPORTANT NOTE: if building instructions or set's references are not easily available on common sources, please report that. The Set have to be constructed using official LEGO instructions and not interpreting preliminary or official images. The Set have to contain something you can build. Sets with scattered parts or single or few minifigures are not allowed. Irregular Posts Important NOTE: Irregular entries (inserted in posts that don't respect the Topic's Rules) won't be indexed. When you fix an irregular post, inform the indexer, so that he can update the index database. Good habits Avoid unnecessary posts inside this topic, if possible. Always use a new post to add new entry/entries. Don't add (or remove!) models to any existing post. If you think to build more sets in a short period of time, don't post them one by one but amass a bit of them and then post them together. Try to avoid to post more than one time in a single day. For any question/explanation/request/communication contact the indexer using private messages, when possible. Use of images in the topic [Guide] Only images related to posted sets (and then lxf file) are allowed, as a preview. Only one image for each set is allowed. Don't quote images from other posts. Any other image can be inserted as text link. Images should be simple and clear: no "creative" images are allowed, but simple screenshots. Avoid compositions (more images in one), images with another image as background, animated images, 3D images, renderings with external software, image with custom added parts, etc... Try to place objects inside the image so that the image results compact (i.e. avoid internal large blank space if possible) but clear. Try to place the camera so that the set results well visible. Avoid flat framing but choose a good 3D angle. As images are for preview purpose only, should be not too big! Maximum size allowed is 512x512 pixels for big sets (such as castles, modular buildings, stations, large space ships, etc...). Use intermediate sizes (for example 448px, 384px, 320px, ...) for smaller models. The 256x256px size or lower is often good for small sets. Crop images completely removing horizontal and vertical blank stripes around the subject (zero-pixles margins). Insert a model Report set's data and emphasize that in bold. Set's data include set Number, set official Name and set's Theme and subtheme if any. For example: 5988 - Pharaoh's Forbidden Ruins - Theme: Adventure If the set has more "configurations" (different models), please specify which one you are reproducing with LDD (Model A, Model B, etc...). NOTE: Alternate Versions (official different configurations for the same set) are counted as separate sets. If the set has been Re-Released with an identical or similar version, report the alternate Set ID(s). Report both the version of LDD and the brickset used to build the model. Insert a screenshot of your creation, in order to provide a preview. One screenshot for each set (see the rules about images above). Report if the model is complete or some piece is missing or replaced by a custom solution. Don't divide a single set in more than one post. Put a single set in a single .lxf file. You are encouraged to use LDD groups function to separate different elements in complex sets. LDD model should be similar to the original model as much as possible. Include minifigs, if any. Replace missing decorations with suitable ones, if possible. Modified models are welcome, but in different .lxf files, as an "extra". Every personalization (personal logos, additions, changes) makes a model a "Modified Model". and obviously... Share you lxf file! Update a set Update the post where you originally inserted the set. Report the update in the Upgrade Topic. Be care to follow the rules of the Upgrade Topic. [Sets created by other users] Book or Request a set Refer to "Official Lego sets - Book, WIP, Requests" Topic. NOTE: you can ever choose to make an already made or booked set, if you want. Besides You are encouraged to inform an LDD file maker if you notice an adjustable defect in his/her LDD file! If you notice something wrong in the index, please report it to the indexer. If you use custom pieces to replace missing bricks in LDD, please post it in the "LDD custom bricks" Topic! Rules in brief Read the rules before posting here. Only regular entries will be indexed. Allowed sets: instructions officially released, no spared parts. Report references if necessary. Insert a model General rules: don't split model in more posts, don't add or remove entries to an existing post, group entries. Don't add personalizations to the model (except in order to replace missing parts). Use Groups. Extra are allowed, as text links. Necessary content: Set's Data, Image, LXF File, Error List. - Set's data: Set's ID, Set's name, Theme/Subtheme, alternative model (Model A, B, ...), alternative Set IDs if any. - Image: one for each entry, simple screenshots, maximum size 512x (big sets), crop, not scattered, no flat view, PNG with Alpha channel. - LXF file: one for each entry, direct link, report LDD and brickset version. - Error List: missing bricks/decorations, replaced brick/decorations, brick made replacements. Various: minimal quotes, don't quote images, report errors. (index/other entries).
  2. Thrice upon a Time, in a city called Hill Valley California, there was a time machine made out of a Delorean sports car. But this is not about that device and it's many adventures, but a special steam engine that could also travel in time. It was known as... THE TIME TRAIN The Back to the Future (BTTF) Time Train "Jules Verne" has been made in real bricks, and is heavily inspired by he one Team BTTF had presented in their rejected LEGO Ideas model. In BTTF part III, the engine itself was really built, but the tender was CGI animated. The engine used in the film can be seen at Universal Studios in Orlando, Florida On the original model, parts of it would spin and the engine could be motorized via Power Functions. I removed those features to save money and make it weight less. I did add working pistons to the model, though. The tender of the time train. "Doc" Emmett Brown (left) and his wife Clara (right) with the time train front and center. EDIT 4/14/15: I removed the cab interior and changed the orange parts on the tender, along with refining the front end. Also, the gizmo no longer spins. EDIT 5/9/18: Added newer pictures, revised the text, and changed some parts of the model to fit into a 10 wide space. EDIT 5/14/18: All but two Bricklink orders are in my hands, with one coming tomorrow and the other on it's way. EDIT 5/20/18: Added real life pictures and revised the text. EDIT 5/25/18: Added revised picture showing the working pistons. The updated LDD file for the finished model is available at Bricksafe.
  3. Lamborghini Waffle Sauce

    [MOC] Lake Forest College - Young Hall 1:350

    I present to you the main academic building at Lake Forest College, in Lake Forest, IL, USA, built and rendered with stud.io Building this in 1:350 scale was tough because it's hard to capture all the shapes and details at such a small size. I used bricks in existing colors in hopes of one day physically building it, and also incorporated very complicated techniques that I never knew I could even attempt. The inside is a mess of supporting the outside, and I made sure it is stable enough but in digital form, who really knows? All things considered, I'm very proud of this, and looks just like the real thing. There are more shots in the flickr gallery and I can make more on request.
  4. New FebRovery MOC, Mighty Micros: Classic-Space Rovers. Mighty Micros: Classic-Space Rovers by Kamal Muftie Yafi, on Flickr More information in my blog!
  5. KamalMYafi

    [MOC] Tanker Rover

    FebRovery is on again! Now I came up with a Tanker Rover. FebRovery Tanker - Front by Kamal Muftie Yafi, on Flickr FebRovery Tanker - Rear by Kamal Muftie Yafi, on Flickr More information in my blog!
  6. Lockon Commander (Mobile Frame Zero) by Artemiy Karpinskiy, on Flickr This is an upscaled Lockon-type Frame from popular fan-created LEGO wargame “Mobile Frame Zero”. The Lockon Frame is created by Vitor Faria.
  7. KamalMYafi

    Spoiler Alert!

    Not a real movie spoiler, just a meme! Spoiler alert! ⚠ by Kamal Muftie Yafi, on Flickr
  8. KamalMYafi

    Getting ready for 2018!

    Yes, 2018 is just in front of us! That's how I create this creation, the opened door represent we’re going to 2018 and the bright light in front of it means a bright future which I hope we all have it! Getting Ready for 2018! ? by Kamal Muftie Yafi, on Flickr Happy New Year all!
  9. A Conversation heard in Haven: "Did they have to build it like that?" "It's a lighthouse. It's s'pposed to be all tall and stuff." "Right." "But?" "Did they have to make it look so evil?" Looming over the Horns is the lonley Black Tower lighthouse, inhabited only by the mysterious woman who operates it. While all in Haven are happy to see the light of it's beacon, few like to visit the grimly foreboding structure. Whispers abound that the Lightkeeper worships some dark patron, and that the tower is truly more of a shrine that just happens to require a freshly kindled flame. Details behind the Spoiler.
  10. Hi, I'm new I realise that LDD MOCS probably aren't everyone's first choice and I myself would much rather see one of these in the flesh than just on a screen but of course the availability of parts, prices and time prevail. We'll start with the less impressive of the two I have to show ;) That appears to have worked, so fair enough. It's Stephenson's Rocket only it includes the provision for a face should I ever feel compelled to add one. Theoretically it could run on a layout with something pushing it around but I don't trust the rigidity of it at all. Not entirely happy with the tender because it's so large compared to the engine itself, but it serves. Now for the one I am actually pleased about, an LNER J70 tram engine. I'm not ordinarily one to use SNOT techniques because I never used to be able to figure out how to make everything fit properly (and I still haven't, really) hence the use of those parts that go around minifigs' necks with a stud on the back. I even made a mock up interior for it featuring a boiler and coal bunkers! As well as sort of an underframe with cylinders Have to say, I'm very impressed with the outcome and it's far better than anything I'd ever attempted previously. I'm particularly proud of my solution to shaping the cow catcher. As with the Rocket, however, it isn't self-powered so I may begin work on a Wisbech & Upwell tramway coach with power functions. Thanks for dropping by and let me know what you think - Nick
  11. We have a [KEY TOPIC] Official Lego sets made in LDraw , and a [KEY TOPIC] Official LEGO Sets made in LDD .. Is there/will there be a [KEY TOPIC] Official LEGO Sets made in Stud.io ? Stud.io has the nifty feature that you can import an official set.. but all it does is import the correct amounts and numbers of parts from the Bricklink Cattledog. (which in itself is a time consuming job taken care of..) Given the ease of import and export to/from both LDraw and LDD, I think it may be possible to combine the entire contents of the other Key Topics into one. Anyone have the appropriate amount of cloud storage and time to import/vet? (just askin', not volunteering)
  12. Capparezza

    Track my collection

    Hello there! Is there any concensus about what to use when tracking ones LEGO collection on the web: Is it rebrickable.com or brickset.com? Or maybe another website? I have a medium mixed collection, lots of sets, some with missing parts which I would need to take note of, as well as lots of single bricks / plates / whatever. I'd love to hear your input on what you think would be the best tool for the job. Thanks & Regards, Chris
  13. Bricksmith

    [MOC] 'Bricks Cross' - Train Station

    Hi all! I've recently been working on a bunch of train-related projects and figured i'd need a place to display them once a substantial amount have been built. I wanted to do a city center station that, while still small enough to be affordable, gave an impression of being bigger than it actually was. And while it isn't based on the similar-sounding King's Cross, it does deliberately have a very London design. The result is half-terminus, half continuous with the platforms below street level. I tried to render it all as one but my computer doesn't have the processing power for all those bricks! I hope you don't mind seeing the build in its 3 main sections. SECTION 1: The building Ground Floor: First Floor: Front view: SECTION 2: The canopy This will be much longer in the final model. The version rendered here is designed to cover the remainder of the 32 x 32 baseplate. SECTION 3: Base level: Platform & Concourse I hope this has been an interesting looking build to you, I'll update this feed when I finally get around to making it for real!! I'd love to hear any comments and suggestions too! -Isaac
  14. There’s another celebration again! Today is Eid al-Adha (Feast of the Sacrifice). It is the second of two Muslim holidays celebrated worldwide each year. It honors the willingness of Ibrahim to sacrifice his son Ishmael, as an act of obedience to Allah’s (God’s) command. Before he sacrificed his son, God intervened by sending his angel Jibrīl who then put a ram in his son’s place. In commemoration of this, an animal is sacrificed (know more in Wikipedia). As a Muslim, I celebrate it too in real life and in LEGO. The model I’m gonna show to celebrate this occasion is a Minecraft scene with a pen, some animals, a house, and completed with Minecraft style background. Happy Eid al-Adha 2017! by Kamal Muftie Yafi, on Flickr I’m not a Minecraft gamer. The model is done by searching for a reference on the internet, so I’m sorry if I made some inaccuracies in the render. Anyway, it always fun to create a model in a selected theme that you haven’t make or know about it.
  15. I'm back again with new MOC! This is a "Military Half-Track Truck". The model is about 20-studs long, about 18-bricks tall, and 8-studs wide (about 10-studs with tires and tracks). The model also features, articulated steering and suspension, front pendular suspension, rear track suspension, openable bed, and interior. Though it has an interior, but it can't fit any minifig. Half-Track Truck - Front by Kamal Muftie Yafi, on Flickr Anyway, this model was originally built for Dgustafsson13's 10K Building Competition. And you can read some more information and renders in my Blog!
  16. KamalMYafi

    [MOC] Glorious Indonesia!

    Marking 72 years of being an independent nation, this August 17th is a day that will be celebrated by Indonesian people, and so I am. I tried to replicate the Jayawijaya mountain and put a small Indonesian flag in the top of it. So here it is. I think I've done a great job on creating this. Glorious Indonesia! (Indonesia Jaya!) by Kamal Muftie Yafi, on Flickr See a blog post on DigiBrickz.com!
  17. This is a forum for user palettes meant to help build in LDD. User Palettes must be reasonably able to help LDD users to build custom or official sets within the program. So for example you can not post a "user palette" of just one brick. Otherwise just post your lxf files and browse through to find any user palettes you may find helpful. For those unaware to install a user palette go to Computer/C:/Users/(you user name)/AppData/Roaming/Lego Company/Lego Digital Designer and add the folder "UserPalettes". Save any user palettes there and you can find them in LDD under the "Filter Bricks By Boxes" button on the lower left hand side. The button will have a picture of a Lego box on it NOTE: The AppData folder will likely be a hidden folder, to find it in your explorer browser select tools then folder options (or just options) and select the View tab scroll down the list until you see the option "Show Hidden Files, Folders, and Drives" and select it. Click on Apply and AppData should show up.
  18. I'm in the middle of learning Blender, but I stumbled upon Poliigon and was blown away. I'd really like something to aspire to once I've got a grasp on the basics, so has anyone tried applying a Poliigon texture to a Lego render of any sort?
  19. BEAVeR

    [MOC] Temse Skyline

    It wasn't until I went to university and only came home in the weekends, I realized how much I love the sight of my hometown of Temse in Belgium. I always try to have a seat to the left of the train, near a big window, especially near sunset. Because when my train crosses the Temse Bridge over the Schelde river, the view is just magnificent and then I know I'm home. [MOC] Temse Skyline by Bert Van Raemdonck, on Flickr You can imagine that on reading the assignment of Rebrick's "Dream Skylines" competition, "Build a Skyline of somewhere close to your heart", I didn't hesitate for a moment on what to build. But I think that choice might have been the only easy part about this contest! Since the creation has to be in the style of the existing LEGO Architecture skylines, I had to come up with several ways to add enough detail and texture at the small scale, and at the same time had to adhere to the maximum size requirements that didn't allow for any overhang. Personally, I also wanted to create something that's completely buildable in real life with solid connections and only existing part/color combinations - because who knows, maybe one day my town will be interested to have one of these for real? - which caused me a lot of headaches. All of that made for a build time of nearly a month for this seemingly small creation (that still contains close to 800 bricks). After all that building, I managed to cram in most (though not everything) of what I wanted to represent. From left to right, you have the Boelwerf Crane, the Onze Lieve Vrouwe Church, the Old Town Hall and the Temse Bridge. If you're interested in more information about those individual buildings, just keep reading! [MOC] Temse Skyline - Onze Lieve Vrouwe Church by Bert Van Raemdonck, on Flickr The Onze Lieve Vrouwe Church is the defining building of the Temse skyline, and rightfully so. The original dates back to the 770's, erected by the holy Amelberga, the patron saint of the parish. It is believed that she fled her suitor, a powerful man, because she wanted to dedicate her life to God. And when she was cut of by the Schelde river, a giant sturgeon appeared from the water to lead her safely to the other side, where she erected the church out of gratitude. To this day, we have a yearly procession to celebrate her. Of course the church was rebuilt several times, and I depicted it as it appears today,the way I know her inside and out because this is the building where I go to mass and have gotten to know a lot of wonderful people. I love this building so much that I actually tried to build it several times before this contest. However, i always got stuck on the iconic but hard to capture shape of the clocktower. However, having to work at this small scale forced a certain size of the tower on me, which enabled me to have a more focused problem. When eventually I found out that the classic medieval helmet worked perfectly to capture the bell shape of the bottom part of the roof, and that's what really kicked of this entire creation. Since I couldn't connect anything to the helmet, I had to work with an external support, but luckily it doesn't get in the way of appreciating the creation too much. I also had a lot of variations for the rest of the tower, but in the end this version with the notches nicely corresponding to features on the actual building made it, also thanks to the input of my family on this issue! From there on, it was mostly a lot of complicated SNOT work to let the windows and the buttresses work, but it gave a nicely textured result. To top it all of, I included the statue of the Blessed Priest Poppe, who is also a central figure in our community. [MOC] Temse Skyline - Old Town Hall by Bert Van Raemdonck, on Flickr Up until a couple of years ago, this was the administrative heart of Temse, but now everything apart from some ceremonies has moved to the new administrative center in a modern building for which I didn't have enough space to include... Still, it's a beautiful building from the beginning of the twentieth century that actually stands on the place where once the home of my ancestors stood. One of the ceremonies being held here, is the memorial of two of my ancestors, who became famous after allegedly dying in each other's arms during the first World War, becoming a symbol for love between brothers. This year, it was exactly 100 years ago that happened, so there was a ceremony on this very fitting location, where my sister and I also read some poems one of the two brothers wrote. Truly a special experience! Building this also was a special experience if you can call it like that, because of all of the tricky SNOT fitted into a really tiny package. I'm really happy with how the roof turned out. And while it's a pity that the spires of the main tower have to be held in place by a rubber band, at least the official LEGO rubber band with the right size had the right color as well. [MOC] Temse Skyline - Boelwerf Crane by Bert Van Raemdonck, on Flickr I was born just half a year too late... If I would have been born sooner, I would have seen the Boelwerf working with my own eyes. It was a big shipyard along the Schelde river just outside of the town which was the economic heart of Temse for quite some time, with the biggest ship of the world at that time being build there. My grandfather was one of the employees there working among the docks, the cranes, the machine shops... Whenever I see pictures of those periods, I begin drooling and dreaming about that time that I sadly never knew. Because right now, where once the Boelwerf was, now a lot of new apartment buildings, houses, shops like my hairdresser and the new administrative building stand. The only thing that remembers the glory days is a beautiful and huge crane that never actually belonged to the Boelwerf but became an essential part of our skyline, and a couple of poles in the water and a hidden dry dock. Building this one actually went surprisingly easy when compared to the previous two buildings, and I'm pretty satisfied with how I managed to maintain the spindly look of the construction and the realistic angles of the supports, realized by putting technic pints over minifig antennas. The difficult part about this build actually was keeping it within the prescribed size limits of the build without overhang. That's why I had to sacrifice one of the three wrenches in the back, but luckily it isn't as noticeable. And nice to know: the crane can actually swivel around! [MOC] Temse Skyline - Back of the Box by Bert Van Raemdonck, on Flickr I really had a lot of fun making the renders for this creation, trying to match the box art from the official skyline sets as well as possible, and I'm very happy with the results that accomplish my goal. Just ask if you want to know more about the rendering process. This is also a place to discuss the final building: the Temse Bridge on the far right. Although it doesn't look like it from the build, this was with its 365 meter for a long time the longest bridge over water in Belgium, and also one of the prettiest, in my opinion! The original actually was designed by Gustave Eiffel (yes, thát Eiffel!), but that one was deliberately blown up during the second World War. In 2009, a second bridge next to it opened to allow for more traffic to pass because it was getting a bit problematic. That bridge is actually nine meters longer than the original one, so in Temse we have just one, but the two longest bridges over water in Belgium! Giving the bridge the skeletal look was impossible to do on this scale, but the bottom of the plates actually still gives a nice texture to it. I couldn't make it as long as I wanted, and I had to place it at an angle, just to stay within the size requirements, so in reality it is of course way longer. Also, the 2009 bridge didn't fit on even though I created a model for it. But then again, that bridge pales in comparison to the older one. In the end, I'm very pleased with the result, so it was worth all of the work. It gives me the same feeling as when I see the real skyline from the train on a Friday evening, the feeling of coming home. Which is really nice that I'm on a two month internship in South-Korea! Thanks for looking, and I hope you enjoy your home as much as I do! _________________ The digital file (LDD)
  20. Service Status: Still looking for somebody to perform this task. Hello, as the title states; I am for looking for somebody who can digitally design me a imperial base with a budget of $300 in total as well as create a list of bricks to purchase from bricklink so I can build it myself. I expect the model to be detailed, high quality, and look good. I never made any builds digitally so I'm not sure how I would be able to rebuild it from a online model but I'm sure you can help with that. Total build budget is $300. You get paid the remaining amount after cost of bricks. So for example, if the build costs $200 from the bricks, then you get $100 as payment. You may use any software as long as it can be easily reproduced physically. I think stud.io would be a good software to use as it links with bricklink to buy parts easily. Here are the specifications and features of the build. Also includes picture examples from similar MOCs and feedback on them. This document has been recently revised with more detail on 7/24, https://pastebin.com/9FDgvCRB Post here or PM me if you are interested in doing this service.
  21. Today, or maybe yesterday was July 17, and that is the date for World Emoji Day. So I'm gonna celebrate it on my own style, by using LEGO! Celebrating #WorldEmojiDay with LEGO by Kamal Muftie Yafi, on Flickr This emoji artwork is rendered using Blender freestyle and I used an orthographic camera to get the best perspective of it. The emojis are just randomly putted, but I focused for the happy emoji to be in the middle of all the Emojis, you want to always be happy right?
  22. KamalMYafi

    [MOC] Classroom

    Yes, a classroom is the place for learning! Even though learning could be anywhere. I created an LEGO interior scene of classroom, this model is at minifig-scale. This model was mainly inspired by LegoJalex’s Classroom. Since that is a big built, I tried to make it small and more simple. Classroom by Kamal Muftie Yafi, on Flickr I used a unique technique to make the four-legged chair. I forgot where I got that chair design. If you know, please put a link in the comment, I just want to credit the builder.
  23. Creating Tiny Turbo MOC is a great way to design a LEGO Car, it's small and you can add so many details on it. I've done some Tiny Turbos MOCs, so here it is... Let's start with my very first Tiny Turbo creation, Orcar: Orca Car: Orcar by Kamal Muftie Yafi, on Flickr The second one, a Hatchback Racer: Hatchback Racer by Kamal Muftie Yafi, on Flickr Then get low with this Slance, Slammed or Stanced Car: Slance by Kamal Muftie Yafi, on Flickr Got into a concept theme, a Concept Buggy and it's ready for Off-Roading! Concept Buggy by Kamal Muftie Yafi, on Flickr And lastly, a Concept Semi Truck: Concept Semi Truck by Kamal Muftie Yafi, on Flickr Okay, that's just some of my Tiny Turbos creations, hope you enjoy it! You can see some information about these models in my Blog!
  24. I am struggling with the hinge tool in LDD. I use technic beams, turn plates, rocker bearings, and pegs to make various types of doors and ramps. Each time I think I have the hinge tool figured out, I get different results. When it comes to a """technic beam via pegs""" type of hinge, each beam and peg can be selected for manipulation, causing circular arrows to appear. My problem is that the entire model moves most of the time instead of the part that I want to move. The starships I make are massive and LDD freezes for up to thirty seconds each time the entire damn ship moves. I have experienced this happen while manipulating pegs or beams. At first I thought that the entire model would only move if there was a red box highlight around the entire model, so then I made sure that only the piece I selected had the red box highlight. But sometimes the entire model moves while only the one piece has the red box highlight. Every instruction and video I have experienced, neglects to explain how to actually use the hinge tool, they just cover the basics like CLICK, ARROWS, DONE. I wish it was as easy as grabbing the door and moving it with the mouse cursor. While building, I often mistakenly grab bricks from the foreground, could this be what is happening when the entire model moves instead of the door? If so, the only way to prevent it from happening is to zoom way close to the arrows, but then I can not see what is going on. I am not trying to spend most of my time zooming in and out. Regarding using the arrows, which part of the arrows should be crabbed by the cursor, the arrow head, the body or can both be used. Should I move the cursor in a ring following the contour of the arrows, or should the cursor be moved up and down? It may just be me, but if I engineered a program, I would explain such things, instead of simply stating that the hinge tool is used to manipulate hinges. Yeah but how? What part must be clicked/selected? How do you use the arrows? How do you know if the door will move, or the entire model? A couple days ago, while tinkering with hinges, I noticed that the entire model was rotated horizontally by about 20 degrees. A consequence of messing with hinges that I did not notice,.. well I noticed it, but I thought that I had accidentally clicked one of the annoying, hardly visible pan arrows. I had already saved lots of work so reloading was not an option. I ended up correcting the 20 degree rotation but forgot how I did it. Though the 20 degree rotation was corrected, the ship was now moved from it's original location. This was upsetting because I had multiple free floating objects like sliding doors that were not connected to the model, which were now outside of the ship. How would I be able to fine rotate an entire selected model, instead of the limited 45 degree changes that the keyboard arrow keys provide? Or is my only option to perform a (((disappearing hinge trick)))? Regarding the hardly visible pan arrows, why were they designed to rotate the users perspective, instead of move the perspective left/right up/down? Is there any way to invert a model? Like to turn a left into a right? Without this ability, building takes more than twice as long. Is there any way to make a brick attach to a tile plate without performing the (((disappearing stud trick)))? I noticed that not even a Lego figure can be placed on a tile plate which blew me away. My floors are always tiled because as a child I knew that walking on floors with bumps everywhere would be annoying. When I watch tutorials on YT regarding LDD, their brick selector to the left has the pieces shown in a rainbow of colors which would make finding pieces easier, but mine are all red. I like all red so I know what bricks were recently placed, but I fear I am lacking something. Also when I select the decoration tool, the popup selection window has only a couple designs to choose from. My real Lego collection had at least 150 different designs for 1x2-1x3-1x4-1x6-2x2 tile plates, yet the only tile plate in LDD that has more than a couple options is the 1x2 plate, which has a couple dozen. I fear that I do not have the full inventory of parts. Is there an update or library pack that I need to install? Any way to permanently link bricks together so in the future, when one of the linked bricks is selected/moved, the other linked bricks are selected and moved with it? When I open the color pallet window, the "Legacy" colors at the bottom are cut off by the status bar so I am unable to see all of the colors. Is the color pallet moveable somehow, or must I use a larger display in order to view it all? My lap top is only 720p. I included an image. I am unable to move this ramp door at all, but sometimes the entire ship moves while the door stays put. There is nothing blocking the movement, hidden or visible. I have worked with real Lego's since I was eight so I know every Lego brick very well. I would be having so much fun if I could actually see the things I create function, instead of massive confusion and frustration. Version - 4.3.10 Brick Version - 2248.1 WIN10
  25. An alternate from 31014: Power Digger set, a Post-Apocalyptic Car. It's an old MOC actually, but I've made a new render of it... Post-Apoc - 31014 Alt (with Instruction) by Kamal Muftie Yafi, on Flickr I’ve created an Instruction for this model, if you’re interested to create this model click here for the instruction (it’s free!).