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Found 54 results

  1. Is there any way to rollback to a previous version of Stud.io? I installed the latest update (via the patcher) a few days ago and am seeing a repetitive issue, wherein if you touch any programme on your desktop that is not Studio, then Studio gets caught and hangs forever until you force it quit. Maybe it recovers the files you were working on at time of next load, maybe it doesn't. Either way, it's extremely frustrating to load the same project 20 times per hour (and some work lost along the way), and my preferred approach would be to re-install the older version without the bug, and turn off the patching tool until the bug is resolved in some future version. I run on Mac for the record. So questions; 1) Where can I find a .dmg file for a version previous to 2.22.11(4)? (Alternately, does the program itself feature steps to rollback from within?) 2) Is it possible to turn off the patch tool and stop getting the updates? 3) Where would I file a bug report?
  2. I am currently creating a project to help the whole studio community by creating parts that are not available in Studio. https://bricksafe.com/pages/Cyborg_Samurai/parts-not-in-studio-custom-parts This list is constantly updated with new parts being added, as well as deleted once parts that get officially added later in Studio updates since they would no longer be needed to avoid duplicates. I realized that Studio is missing a lot of pieces, specifically parts in LDD that aren't in Studio such as a lot of the minifigure accessories and animal parts Some of the bricks out of many I have managed to export are this dinosaur arm and minifigure helmet So I started downloading files from the community that made sets in LDD, looking for the exclusive parts I need in the sets as I would open them in Studio and then send the part to PartDesigner. Where I need help is if someone may send a LDD file where the file includes 1 of every known part in Lego Digital Designer. This will be very helpful for the whole Studio Community thanks! I also forgot to mention that not to worry about decaled bricks since they do not export to Studio
  3. The MOC I'm trying to finish up with, the hoses are giving me trouble. Its a two part problem; they seem longer in Studio then the real ones and because of that I am having trouble putting them in place. (Don't have the real one re-built yet as I had made a number of changes as I was digitizing it) The red rigid in front is suppose to fit threw the axle holes on the front and fits nice and clean. The black ribbed rigid needs to go on the tan axle right under the door and connects inside one up and one over. How can I improve these problem or do I just keep play with them? Thank you for your time.
  4. The 10305 Lion Knights' Castle is amazing. It's also $400 plus tax. The 31120 Medieval Castle is a great castle for $100 plus tax, but it doesn't have a lot of minifigs. What if you want a really simple, classic castle? As an exercise, I built set 6073 Knight's Castle from 1984 in Studio using only parts currently available from Bricks and Pieces. The result uses 670 parts, compared to the original 408, because the panels are brick-built, and it has no horses, and the minifigs are plain, but other than that it's a pretty close copy. The render doesn't show the minifigs, shields, and weapons, but they're included in my Bricks and Pieces bag. The total cost on Lego.com is $95.15 plus tax, plus whatever two horses and saddles cost from Bricklink or Bricks and Minifigs. Genuine used copies of 6073 currently go for $175 on Bricklink in the USA, or $150-200 on eBay depending on the condition. Will I go ahead and buy the parts? Almost certainly not. The 31120 is a much better castle for $100 plus tax, except for the paucity of minifigs. But it was an interesting exercise. Maybe in a few days I'll see if Bricks and Pieces can yield up a decent light gray recolor of the Yellow Castle. The horses won't be missing from that one ....
  5. Hello guys , I desperately need a stud.io expert's help : I am doing builds for Star Wars factions using LDD and stud.io and I've stumbled upon some roadblocks in my use of Stud.io. Namely : 1) I cannot find any way to make parts that are supposed to be dual-molded be two different colors. For example I want a minifig's legs to be tan in their upper area , with dark bluish grey as the "boots"/lower part. Another example is a doctor who sonic screwdriver - I want the "body" to be pearl grey but the "light bulb" on top to be a trans green or trans blue . Is there any way , direct or indirect , to achieve that ? 2) What I also looked for , but could not find , was a way to use my own custom decals on , say a minifig torso . Is there any way of accessing the decoration/decal database of the programm and adding my own / replacing an existing one with my own ? If this has been answered / covered elsewhere , feel free to lock / delete the topic and point me to the right direction. Thanks in advance to anyone kind enough to help.
  6. Here's what I mean (the 1x1 plate): Basically this is to make sure the user who reads instructions won't miss that part. I cannot find an option in Studio to make it stand out like that. I know how to make an arrow pointing to a piece, but I also want an image of that piece to highlight it. For example I have a modified brick in my instructions that faces away from the user - so it looks like a regular brick instread of the one with a hole - I want to make sure people know what to use and where...
  7. whitepen

    Whitepen"s Train Mocs

    I have made this topic to share my train designs with the Eurobricks community. Here is a quick Moc I made this morning in Bricklink Studio before breakfast. It is a simple diesel shunter with no motor and old style wheels. I will be making a motorized version to and will put in in this topic once completed along with more train stuff. I also will try to make the studio files for most trains available. Here are some pictures; studio file HERE.
  8. How can I add torsos, faces etc of the pirates from the set 21322 to Studio?
  9. How can I make my minifigs hold tiles, like maps for example? cannot work it out
  10. I.e. I want to put this pistol: inside this box: I can use the hinge option on pistol to make it look like it's in a natural position, but when placing it on top of the box it doesn't let me fit it there. This is how I'd like it to look:
  11. So I'm building a MOC in Studio and want to fully slide those technic pins inside the 6 x 1 brick from the bottom (image of how far the software allows me to do it should explain it below). Is there a way to do it in Studio? I'm just learning how to use it, so apologies if it's a basic thing to do.
  12. Simons Brick World

    City Update Nr.3

    Hey there, this is the 3rd update of my digital city project. Because the streets where empty all the time, I started to bring some life into the city. I added traffic lights, street lamps, trash container, bicycle stands and other cool stuff. I also created some small stories on the street like the skateboarder who's racing through the city. Some of the impressions are shown on the pictures below the video. If you're interest in watching the update video feel free to watch it on YT: I hope you like the new addings. Let me know if there are other things I can add or improve.
  13. Hello, I'd like to present one of my first attempts at a digital MOC made using Studio. How far digital building software has come since the days of LDD! It's a ferry, built in the Classic Town style using a retro pallette. It is crewed by 1 minifigure, and can be boarded from both ends by 4-wide vehicles. It can transport 2 vehicles at a time (based on 6633 Family Car), as well as approx. 4 passengers on the walkways and 2 bicycles. I based the design on this Playmobil set from a few years ago. I've never collected Playmobil but I saw a review of this set on JANGBrick's channel and thought it was quite good. Here is the ferry, docked at a small pier, unloading 6633 Family Car. And here it is, on its own. I hope you enjoyed looking at this model. It's been a long time since I've posted on Eurobricks, but I've never stopped looking at all the wonderful creations ~ A.S.
  14. Hello everyone, I ventured a bit into stud.io lately and wanted to have Technic planetary wheel hub 46490c01 from set 42099 so after some investigation and suggestions from facebook and instagram I managed to create three separate parts with all connections between them and "the outer world" as well. Feel free to check it out in my bricksafe folder. I suggest putting all three parts together and group them. The hub and the socket can be rotated independently. I hope you find it useful and would appreciate your opinions, especially if you do find any mistakes in geometry or connections. All credits for creating *.dat files for the parts for LDraw go to @Philo - thank you very much. Best regards, Miha
  15. Simons Brick World

    Another Lego city project?

    Hey there, I know there are countless posts on Lego cities. So why would you need another one? Let me explain my Plan: I started building MOC´s in 2020 and I love it. In the past, I posted some of the MOC´s here in this forum, like the pizza restaurant and die bakery & barber building: Now I had the idea to build a completely digital lego city from the individual houses. I could build an american themed city with moc buildings and digitally replicated lego sets .And because you don't need space to build, you would be unlimited in size. Why I only build MOC´s digital: I have noticed that many people are enthusiastic about Lego and would also like to build entire landscapes or cities. But since lego has now become very expensive, this is no longer possible for everyone. In addition, a Lego city requires a lot of space, which many people do not have, for example, in small apartments. I want to show these people that you can live out the Lego passion and create great things even without much money and space. You only need a PC an your imagination. For my MOC´s I always use the Studio 2.0 software from Bricklink. Can you tell me, if this is a good idea? Please give me feedback and tell me if I have not considered something. If you like this idea, I can imagine to post here regularly about the progress and also record the whole thing in videos on Youtube.
  16. It was suggested elsewhere that I share some of my models on Bricklink Studio Gallery as a way to try and draw interest to my LEGO Ideas project, but I'm running into some problems with Stud.io missing parts and being unable to handle custom parts bundled as subfiles due to ignoring geometric primitives. Presumably I could move some parts into Studio's Unofficial parts folder, but it seems like that would then not visualize correctly if shared via the Gallery. Any suggestions on possible workarounds?
  17. Hey guys! I have made some custom parts for Stud.io which I wanted to share with you! First of all I added the connectivity to the files of the Big Ben Bricks drivers. In addition I used them as a basis to make part files for the #13 (XXL) drivers as well as thin train wheels in sizes #6, #7 and #9 (MS, M and L using the old naming convention). custom drivers for Studio by ScotNick1, on Flickr Also I created parts for the windows which are in develoment by Fx Bricks: Fx Bricks train windows for Studio by ScotNick1, on Flickr Here are the links for downloading the files: Train Wheels Train Windows Best is to download the whole folder as a package. I also included a text file with instructions how to add the parts to your custom parts library. Keep in mind that some of the dimensions might not be 100% correct, but they are pretty close and have always worked out for me so far While I didn't have any problems rendering the wheels I did run into problems rendering the glass panes of the Fx Bricks windows in trans-clear. Let me know if you run into any problems or struggle with adding the parts! Hope this will be helpful to you! Cheers, Nick
  18. One of my first posts on Eurobricks was of a Metroliner inspired high speed train I designed on LDD nearly 5 years ago. It has existed with minimal revisions for years, but something that always bothered me was how jagged and pointed the nose was. This actually lead me to nicknaming it "The Metro Dagger", which is a rather silly name if I'm being quite honest. Here are some before shots with the ones in actual bricks sporting some custom stickers. Either way, I felt the design needed some revision. For the moment, I just wanted to focus my attention on the locomotives, though I may change the passenger cars later on. In addition, I wanted to still keep the simplicity and durability of the locos intact, as well as use that long windscreen piece, so those would factor into the redesign as well. I think the old cars and the new locos work well together, though the club car striping could use some work, now that I'm looking at it. Also, when I've run the current full train on track, it tends to move quite slowly. I'm thinking of making a dual motor mod to the power car later on. Old design is on top, new one on the bottom. The new loco is nearly 3 studs shorter, so hopefully this fixes its ridiculous overhang on R40. I would love comments and suggestions on how to improve the locomotive, cars, (Or name!). Especially curious to hear @Murdoch17's thoughts on it as he helped me so much in my original design. If anyone wants to tinker in the Stud.io file, here is the link to my folder. This file is under the name "MD21" https://bricksafe.com/pages/Legownz/legownzs-train-mocs
  19. The original Dark Side Developer Kit set (9754) came with three different booklets (1, 2, 3) with instructions to build a Droid Starfighter, a Destroyer Droid (aka Droideka), and an AT-AT. Additionally, they had pictures of the alternative builds. Among these, you could find the Armored Assault Tank (or AAT for short). I always liked this tank. I think it looked amazing, especially in Episode I’s Battle of Naboo. Thus, I was very excited to back-engineer the construction of this model. Fortunately, the booklet contained quite a few images, making the recreation a bit easier. I find the design of the build very interesting and clever: with only one motor, the AAT can move and make the turret look for a target. Overall, I am very happy with the results. I wanted other people could enjoy building this model as much as I did. You can find the actual instructions for it here.
  20. I recently installed LDD and Stud.io on my new laptop and ran into issues with both - only 4.3 would install from the lego site so I tried downloading from another source, but 4.3 (I believe this was up to date around 2012) is the only version I could download. On Stud.io, I had issues with connection - plates often do not align without making sure they slide completely down the studs without clashing which is annoying, and minifig arms do not connect to torsos without being aligned perfectly with the hinge tool. I believe this has only been an issue since the most recent update. Any help with either issue would be appreciated!
  21. A long, long time ago I started working on a micro scale Millennium Falcon. To begin with all I wanted to do was add detail to the Microfighter but I kept tinkering and before I knew it I had a growing collection of micro Star Wars freighters and fighters, and here they are! Instructions for all these little builds are on my Rebrickable page. Since this all started with that Falcon Microfighter the cockpit piece (a light blueish-grey 2x2 truncated cone) became my yardstick for scale. Luckily trans-black 1x1 slope pieces work as fighter cockpits at the same scale so all the ships are, and will continue to be, as close to scale with each other as I can manage, at least based on these pieces and whatever reference images I can gather from Google. My Blockade Runner (April 2021) is the last ship on my micro Star Wars to-do list, although it’s hardly micro! The size and weight were a new challenge for me, I’ve never had to worry about a moc falling apart under its own weight before, but I enjoyed the challenge and managed to make it pretty easy to pick strong. I’ve put together instructions for the Tantive IV as well as the Liberator from Star Wars Rebels, which I couldn’t resist building for myself. Rather than doing new posts for each new ship I’ll edit the very long post below. All the instructions are on my Rebrickable page and there are photos and Studio renders some photos of the ships in this post, plus a few more on Flickr and Instagram. Thanks for looking!
  22. Studio renders of my awful locomotive designs will be posted here. If you think you can offer me helpful advice or teach me something to help me improve, please feel free to do so. I'm not going to take offense at being told I suck, I know I have a lot to learn. One thing I struggle with a lot is knowing what parts are available for a particular job - programs like Studio really help there. If you know of any awesome useful parts I don't seem to be using, please point them out. I also tend to avoid extensive SNOT work unless it's really necessary - I find that Anyway. Here are two based on the same rolling chassis and cylinder arrangement: This one is an early attempt, years ago, in LDD to model a decent steam loco with articulation and valve gear. Another very early LDD model: I'm aware that they all need work - please, if you can think of specific things to improve upon what you see, do say so. I have others to upload when I dig out an old hard drive or two, if people are interested in not just saying "that sucks", but maybe saying "that sucks in this specific area where I think this specific brick or SNOT configuration might really help improve the look". I'd like constructive criticism. Something I can use - something that will help me improve. Don't tell me if I did something right. Don't tell me it looks terrible without telling me where and why I went wrong. Please, help me learn and grow if you're open to sharing your collective expertise. Thanks in advance!
  23. Can I get them by anyway? I tried with importing from sets but it didn'twork out. I could do with part designer if I had decals but I don't know where to find them.
  24. HMSS Kristján [BD-45]"Aðmíráll-class" Coastal Defense Monitor Royal Svallbjardian Navy Commissioned February 1939, launched June 1940.Armament as Launched:Two dual high-angle fifteen-inch main guns with an effective range of 30,000 meters.Four 3.5-inch secondary-defense guns.Six 20mm anti-air mounts.Three dual 40mm anti-air mounts.Three five-inch dual HA/DP anti-ship/anti-air guns. One Aviastar AR-350 scout seaplane.General Information:Top Speed 22.3 Knots. Compliment of 450. An operational range of over 6,000 kilometers. The HMSS Kristján was an Aðmíráll-class Monitor built-in 1940 to protect and patrol the expansive water borders of Svallbjard. Designed to defend against both air and ship targets, the Kristján was well-armed with two dual 15-inch high-angle turrets and three dual five-inch dual-purpose guns. In addition to this primary armament, the warship also carried various 20mm single AA guns and four three-inch ship defense guns. With a seaplane launch, Kristján was very effective as a reconnaissance vessel and supported Arctic exploration operations and winter joint-training operations. She also held a fairly speedy top speed of 22.3 knots, allowing her to hastily change location and keep up with supporting ships easily. Throughout her career, which spanned 23 years, Kristján outperformed most of her foreign counterparts. She never sunk a hostile warship, yet did participate in many joint-exercises. She was widely regarded as one of the most modern Coastal Defense Ships when she was launched and was well-loved by her crew. Serving in the navy well into the 1960s, Kristján was the final Coastal Defense Monitor to ever serve in a modern navy and her retirement was bittersweet for those who had spent time on or around her. Alas, the days of slow floating bunkers were over, and Svallbjard was looking to the future of anti-ship missiles and guided-missile destroyers. After serving for 23 years, Kristján was transferred to Tórshavn, where she became the second museum ship in the fleet since the founding of the navy. She stands there today, her imposing superstructure and mast inviting young guests to explore her many decks and corridors. Since the first crew was assigned to Kristján, the departing complement would sign the bridge, welcoming the new blood to the family. The signatures, although faded, still sit in the bridge, protected by a layer of plexiglass. HUGE HUGE HUGE THANKS to Admiral_Plackbar for sacrificing his CPU to allow me to do this render. The muzzle-flashes and water base were made by him, the ship and the editing were done by me. First time doing this, I am absolutely going to do it again. All built in Stud.io.
  25. Hey gals and guys, Some of you may already know, I’ve been promoted to Discussions Moderator on BrickLink and especially Forum Moderator of the Studio forum. One of my tasks is to help with the communication between the users and the dev team: help with the bugs reports and suggestions and forward the worthy ones. I’ve already started looking into messages that didn’t (seem to) get attention from the devs. I know there are old bugs and worthy suggestions out there. But there are things I thought were only a couple weeks ago that actually date from months ago. And it wouldn’t be effective to awaken old threads to ask for details. (Besides, there’s a couple of things (hem…) that don’t work well on the Studio forum, like notifications.) So, if you remember (have a link to) an old but persistent bug or a worthy suggestion for Studio or PartDesigner, please send me a message (PM) with a link, or come make a new post on the Studio forum (in the correct topic please). And if you like a suggestion, feel free to add a comment as a way to vote for them, or, even better, to add details or examples. I obviously can’t guarantee every bug will be solved and every suggestion implemented but I’ll forward and follow them. Thanks!