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After exploring Planet U, the Rock Raiders discovered another unknown planet in the galaxy. Planet ONYXX is much larger than Planet U, contains dangerous rivers and waterfalls, deep caves, rough terrain and dangerous rock pikes. The Rock Raiders discovered that Planet ONYXX contains the same kind of energy crystals as Planet U.... With this information, the Rock Raiders travelled to Planet ONYXX. When arrived at Planet ONYXX, the Rock Raiders set up an new HQ, much more refined than the HQ at Planet U. The new base contains a large crane, Dual-speeder Dock, Modular Tool-Store, small landing platform, cargo and miner lift, small and large laser-unit, Teleport-platform, Research Laboratory and a Ore Transport System. The Rock Raiders HQ is developed to split ores, to do some research of the energy crystals and do fast transport from and to the HQ. The Rock Raiders also developed new mining vehicles, some of them are modular, so they can swap some elements to create new functionality on an existing mining vehicle. The mining vehicles will be used in the large caves of Planet ONYXX, were only the heaviest mining machinery will operate. Take your mining equipment and start mining!! Pictures: 01_Planet_ONYXX_Expedition by Mathijs Bongers, on Flickr 02_Planet_ONYXX_Expedition by Mathijs Bongers, on Flickr 03_Planet_ONYXX_Expedition by Mathijs Bongers, on Flickr 06_Planet_ONYXX_Expedition by Mathijs Bongers, on Flickr 07_Planet_ONYXX_Expedition by Mathijs Bongers, on Flickr 30_Planet_ONYXX_Expedition by Mathijs Bongers, on Flickr See more pictures at Flickr: https://www.flickr.com/photos/mathijslegofan/albums/72177720318521449/with/53837764038/ Hope you like it! I'll post detailed pictures of the vehicles soon.
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Back in 2015, Ive started to build the Core Mining Unit. That's a mining unit which will be used by the Xerion Mining Corporation. The Xerion Mining Corporation is a group of miners and researchers who discover new planets to search and mine ores. I've finished this MOC in 2018. The Core Mining Unit is a modular mining vehicle, which can be used in various mining and exploration missions. The vehicle have several modules: Drill, magnet crane, transport module for a small spaceship, sattelite launch module, laser cutter, tool module. The cabin contains a small speeder. Core Mining Unit modules: Several configurations: More pictures: More pictures at Flickr: https://www.flickr.com/photos/mathijslegofan/albums/72157718769903438 I hope you like it
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Hello One of my favourite games growing up was Mechwarrior, so my new found passion for Lego designing was always going to incorporate a mechwarrior design at some point. One of my favourite mechs was the Mad cat or Timberwolf, so that is what I tried to recreate in this Lego design. But like most things I design that I plan on building, it must be playable, it has to be something my 4 and 5 year old would love to play with(destroy), so I added the mechbay with lots of playable features, it has sliding doors, a fully functional sliding crane and hoist system as well a few minifigures to refit and repair the mech. I do intend to actually build this one once I finish my build of the Klingon bird of prey that I have shared on this forum. If you are interested, I have added this model to Lego ideas and it is currently in the support stage, so if you think it would make a great set for Lego to officially build then any support given would be greatly appreciated. Let me know what you think, any feedback would be great. Link to the lego Ideas page. https://ideas.lego.com/projects/00d651b1-0484-48e1-9439-55eb92d441fb MadCat_37 by Im__Hungry, on Flickr MadCat_35 by Im__Hungry, on Flickr MadCat_32676 by Im__Hungry, on Flickr MadCat_332 by Im__Hungry, on Flickr MadCat_34 by Im__Hungry, on Flickr MadCat_33 by Im__Hungry, on Flickr MadCat_32 by Im__Hungry, on Flickr MadCat_31 by Im__Hungry, on Flickr MadCat_30 by Im__Hungry, on Flickr MadCat_3547451 by Im__Hungry, on Flickr MadCat_3256657 by Im__Hungry, on Flickr MadCat_347696 by Im__Hungry, on Flickr
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A few months ago I watched the 3 seasons of Infinity Train. The show is a sci-fi/fantasy based series and it's one of the best I've seen in a long time. This Lego Ideas set represents one of the many cars the Infinity Train has. If you like it, support it and share it with everyone!
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The Dark Voyager is a fast spaceship, which travels trough the darkest areas of space, searching for planets and civilizations for plundering. Pictures: 01_Dark_Voyager by Mathijs Bongers, on Flickr 02_Dark_Voyager by Mathijs Bongers, on Flickr Pictures also on Flickr: https://www.flickr.com/photos/mathijslegofan/albums/72157719552192766 I hope you like this micro-scale spaceship
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Quick build form last week:) The Arcadian Exploration Vessel is a large spaceship, which travels through space to discover new planets and civilizations. The spaceship has two cockpits and at the bottom a third large cabin where the rest of the crew stays. The spaceship has a large radar on top. Pictures: 01_Arcadian_Exploration_Vessel by Mathijs Bongers, on Flickr 02_Arcadian_Exploration_Vessel by Mathijs Bongers, on Flickr Pictures also on Flickr: https://www.flickr.com/photos/mathijslegofan/albums/72157719534921366 Hope you Like it :)
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Zaria, Soren, and Yelana meet up outside the Oc|Tan refueling Depot on the lower level of Ebria Station. Lighting in the lower levels flicker and the grime of the station is thicker all around. The industrial smells of oil, metal, and plastic permeate the air and the whine of power saws from the nearby scrappers guild pierce through the hustle and bustle of merchants on the lower docks. The Depot occupies nearly one half of the arm of the lower level with storage tank upon storage tank stretching from floor to ceiling. Upon inquiring at the desk of the front office the heroes are ushered into a small quiet non-descript board room. Seating themselves at a table, a voice echoes through the room from a blank viewing screen mounted upon the far wall. "Hello, hello? Can't seem to get the scrying camera working right, one moment please." Seconds later a Stratitarian flashes upon the screen. "Ah there we go... oh you're still here. Well you're all set then, got everything ready?" Party Zaria Kanara (Kintobor) 226 Year Old Female Elf Character Points: 0/10 Vitality: 6 Velocity: 2 Strength: 2 Skill: 2 Smarts: 1 Spirit: 2 Proficiencies: Athletics 1, Religion 1, Melee Weapons 2 Known Spells: Warding Bond, Solar Flare Credits: 0 Equipment: Power Khopesh (Standard Kintetic Melee), Dune Sea Armour (Standard Kinetic Armour) Inventory: Energy Cell, Plasma Potion Soren Aeolus (The Legonater) 31-year-old male Human Vitality: 5 Velocity: 2 Strength: 1 Skill: 2 Smarts: 2 Spirit: 2 Proficiencies: Arcana 1, Insight 1, Piloting 2, Short-Range Weapons 1 Credits: 10 Known Spells: Elemental Evocation, Entropic Mending Equipment: MK-12 personal handgun (short-ranged standard energy weapon) Inventory: Farsight Goggles, Hacking Chip Yelana Fennix (Classic_Spaceman) Unknown age Female Human. Character Points: 0/10 Vitality: 6 Velocity: 2 Strength: 2 Skill: 3 Smarts: 2 Spirit: 1 Proficiencies: Artillery Weapons 1, Perception 1, Deception 1, Arcana 1 Credits: 0 Known Spells: Obfuscate Equipment: Modular Sniper Rifle (Calibrated Energy Artillery Weapon), Farsight Goggles Inventory: Plasma Potion Mission Master (MM) Note: Welcome to Mission 1 folks! Please ensure that your stats are correct. We'll get started once everyone has confirmed in thread. Please try and keep out of character (OoC) comments limited. For a quick question or note, no problem, otherwise for lengthy discussions please use the appropriate non-mission thread. The goal is to have fun, so keep that in mind with your interactions between players, if I need to mediate anything please feel free to shoot me a PM. As noted in other discussion, I'm currently juggling a hectic schedule between newborn twins and the rest of life, so my activity will probably go in spurts, but my goal is to respond at bare minimum within 24hrs. Thanks for your patience and enjoy!
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This year marks the 30th anniversary of Terminator 2: Judgement Day, one of the greatest action movies of all time, and the Marvel comics of the same title that were released to tie in with the movie release. To celebrate this occasion, I have created a bust of one of the iconic T-800 Endoskeletons as seen in the opening scene for this year's Nerdvember challenge. Built in the same style as official LEGO event exclusive character busts and equipped with two light bricks to light up the eyes with the press of a button on each side of the skull, this detailed display piece is designed to look authentic and make every LEGO and Terminator fan go: "I want that!" I hope you like it. I'm off now to build more MOCs. I'll be back.
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FILE: Project Thunderbird (2071 – 2085) Developed by Ætheon (a high-profile private military company/"PMC"), Project Thunderbird was the first successful of instance of “jet trooper” (colloquially known as “Jetters”) being deployed into combat. Using cybernetically enhanced pilots (most of which were former US Air Force and Marines), the company was able to find work in conflict zones all over the world. All jet suits contained an exoskeleton, joy stick controls, and numerous intakes and jets that could be adjusted in real-time for maximum maneuverability. Jet suits varied wildly according the pilot’s rank and personal preferences. Though the suit’s weaponry varied between pilots, the most popular weapons were twin rapid-fire plasma cannons and two pairs of missile launchers. The most famous Jetter was Ariel Vazquez. Joining the program in 2072 at the age of 25, she displayed immense prowess with the suit and made headlines for her heroics in the Long Beach Excursion (2073), in which [REDACTED] surfaced off the coast of Long Beach, California and attacked the water front. Were it not for the timely intervention of the “Jetters”, the [REDACTED] would’ve wreaked untold destruction on the city proper. Vazquez would also participate in the Battle of Bend (2079), in which the nation states of Cascadia and Greater Idaho fought for control of a newly-discovered (and incredibly valuable) lithium deposit on the outskirts of Bend, Oregon. Being a PMC, Ætheon sided with the highest bidder (in this case, Greater Idaho) and wreaked massive casualties on the Cascadian military with their superior airpower. Though effective, Project Thunderbird’s heavy and unwieldly jet suits would ultimately be phased out as the technology improved and became more compact. However, it would leave a lasting impact on military combat (even going into the intergalactic age centuries later), with similar technology being deployed by the Royal Cobalt Space Navy (RCSN) in their “Gunzerker” program. Ariel Vazquez Birthdate: 04/26/2047 Hometown: Santa Ana, California, United States Height 5’11”/1.80 m (without suit) 6’5”/1.96 m (with suit) Weight 155 lbs/70.30 kg (without suit) 82 lbs/37.19 kg (suit) 242 lbs/114.31 kg (with suit) Education Mater Dei High School (2062 – 2066) West Point (2066 – 2070) Primary Military Specialty: Aerial Secondary Military Specialty: Ordinance
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A utilitarian space / Arctic freight train for my ice-bound Nexus Force base... it may not look very spacey, though. (I tried, it's more difficult than it looks!) This MOC features: - ALCO RS-11-like four axle diesel loco - boxcar with removable top and opening doors. - Nuclear waste flask car. Try not look at the glass sections for very long! - two couple of sectioned gondolas loaded with comet / meteorite samples.... and maybe a few frozen aliens inside! - bay window caboose for nuclear flask guards and train crew This model was originally a ALCO MRS-1 (which you can see in his instructions store here) built by @SavaTheAggie, but has been so severely modified that it no longer looks like the prototype loco. So I went searching and found another ALCO locomotive, a RS-11 that looks (kind of) like my new loco. Both my MOC and the new prototype have the four wheels, and the same basic hood and cab design as the MRS-1 that preceded it. I changed out the original grille bricks at the rear for grille tiles SNOTed-in sideways for a more consistent look when compared to the roof vents. I added back in Sava's maintenance cabinets from the MRS-1, yet attached them differently using newer parts. I also shortened the frame by six studs to fix the spacing problem created by the missing two wheels. The long hood of the loco has been designated the rear. The printed Nexus Force logo (from CITY Arctic 2014) goes on the curved 2 x 2 x 2/3 slopes on the front and rear hood ends, underneath the lights. This boxcar was heavily inspired by Time Gould boxcar design from the dying days of the 9v-era, otherwise known as 2008. (You can see it and his entire vintage train it came from, here on Rebrickable for free.) The roof comes off this car type and the loading doors open up. This nuclear waste flask car is loaded and ready for delivery to a waste storage facility at an undisclosed location. These open air gondolas are loaded with icy meteorite fragments, which may or may not contain hostile alien life frozen inside! No interior on this part of the train, as it's too crowded inside due to needed SNOT-work for the bay windows. This car was originally puzzled-out from this MOC's pictures. I'm already parting out the diesel engine, but the train will have to wait. You can see more details on the arctic / space base shown above in this thread in the Sci-Fi forum. Be warned, it needs to be updated with some newer stuff I designed! Thoughts? EDITED 9/6/21: added nuclear car photo and updated the main picture.
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The Cave Driller is built with 94 parts. Built for a contest, which contains a amount of max. 100 parts. The Rock Raiders use this vehicle for mining in small caves. It carries a magnet container for storing energy crystals. 01_Cave_Driller by Mathijs Bongers, on Flickr 02_Cave_Driller by Mathijs Bongers, on Flickr Link to Flickr: I hope you like it
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This Tunnel Speeder will be used by the Rock Raiders to explore small tunnels and caves. This speeder contains 14 parts. I've built it in less than 10 minutes, late in the evening :P Pictures: Pictures also on Flickr: https://www.flickr.com/photos/mathijslegofan/albums/72157718550303492
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Hello Eurobricks! I dedided to make a comic book from my Xenoarchaeologist 3: The Hour of Chaos photo story which is set in the universe of Warhammer 40,000 science fantasy tabletop game. Here are two first pages. The new parts will be added as comments to this post if you will be interested in the story. Additional photography: @Illarion Planet background: StarCraft II Check my comic album on Flickr!
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I've been waiting to make a Galaxy Squad moc, I manages to open a box of old pieces and put together this guy, I made him a backstory too. After a deadly battle one abductoid is injured and left by his comrades, however using resources from a wrecked galaxy squad fighter he creates new limbs, painstakingly creating them with only his mouth as a tool, now he seeks revenge on the squad member who shot him down, Solomon Blaze, outcasted from the other bugs he hunts alone...
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[Render] Ice Planet Mech by Artemiy Karpinskiy, on Flickr An Ice Planet exploration mech based off the concept art from this page. Took me about 18 hours to render this monster. :D Back view | Cockpit * * * If you like what I do and you want to see me create your OC, a favorite Bionicle Character, or something else, feel free to look up my Commission Info! I also now have a Patreon page, so please consider supporting!
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Hello Eurobricks! This is a recap of the third part of Xenoarchaeologist, The Hour of Chaos. Or, to be correct, the first episode of the recap. The third part consists of three distinctive episodes and contains lots of events, so I decided to retell it in three posts. The names of the episodes were invented especially for these recaps. The Hour of Chaos is the finale of Xenoarchaeologist trilogy. Unlike the two first parts, it isn't connected with something in Adventurers mythos, but a separate story which concludes the plot lines of Donner, Farseer and Kruger. It was published in 2014 on the Russian Fan Forum of LEGO but wasn't translated for Eurobricks even partially. So this is the brief recap of The Hour of Chaos in English. Warhammer 40000 universe belongs to Games Workshop Ltd. Most of the characters and locations in the story are original. The recap of the first part, The Pyramid of the Dead, can be found here. The recap of the second part, The Jungle of Doom, can be found here. WARHAMMER 40000: XENOARCHAEOLOGIST PART THREE: THE HOUR OF CHAOS RECAP EPISODE ONE: THE HUMAN HIVE Prologue In an aristocratic castle on Krieg, noble baron Mannfred von Kruger tells his son, Sam, to leave the planet. Even Sam's favorite dog must stay but not him. Mannfred doesn't explain the reason for this but he is genuinely worried. Over a thousand years later, a working-class family lives in a housing block in Hive Primus of Necromunda. At the supper, a boy shows his parents his made-up map of an alien world but his father is annoyed at him. This boy's name is Johann Donner. Many years later he is picked by Illinois James, a wandering Inquisitor and xenoarchaeologist, to be his student. Donner accompanies James on several missions in alien worlds. On one such mission, they have to steal a crystal at mysterious ruins but are surrounded by three separate forces of Orks, Eldar and Tau. Johann and Illinois quickly take the crystal and run away from overwhelming alien armies. When it came time, Donner kneels before Lord Stanislav Vigilansky, the Grand Master of Inquisition on planet Spiridonia, in a gothic Imperial cathedral. Vigilansky appoints him a new Inquisitor. Illinois James and tech-priest Charles Kilrus are highly proud of their apprentice. James gives Johann his old, adventure- and battle-worn hat. But in the present day, Vigilansky gathers other Inquisitors in the same cathedral on Spiridonia and accuses Donner for befriending vile Eldar and murdering Inquisitor Albrecht Hammer. Stanislav labels Johann the heretic and declares the hunt for him. Separated by many light years from Spiridonia, the Farseer meditates in his room on the Eldar craftworld. He recalls the Fall of the Eldar and the tragic fate of his sister. Eyla, Exarch of the Howling Banshees, enters his room to talk about Autarch Erestril who sacrificed himself in battle with Tyranids on Smert. The Farseer tells Eyla about his woes and she is shocked that he shares his emotions with her. After the departure of his sister, he feels very lonely and devastated but hides this beneath the mask of calm and reasonable figure. Eyla comforts the Farseer and he gives her Erestril's power sword and shuriken pistol. When she leaves, the Farseer receives a message from Moyaz, one of his trusted Rangers. Moyaz tells him that he found Samuel Kruger in Burton system. The Farseer realizes it's time to help his new human friend to deal with his archenemy. In the hive city of Burtonopolis, the adult Samuel Kruger oversees the grey, polluted sky in a luxurious penthouse. With Rudolph Steiner, Gunslinger, rogue psyker Cassandra Dexter and Ogryn nicknamed Bonehead he prepares crates of blood for some disgusting Chaos ritual. Then Kruger discusses some treasures with Julio Palomar, a rogue trader selling drugs and Chaos artifacts on black markets. Kruger is determined to bring his plans into life. The story Johann Donner's Inquisitorial cruiser, The Emperor's Lightning, flies through the open space in the search of Samuel Kruger. As many Imperial spaceships, it looks like an ornate gothic cathedral. Donner finds a strange white item in his small and cozy cabin. It's an Eldar wraithbone, a psychically-active material. Donner takes the wraithbone and reveals a projection of Farseer. The Eldar tells him that his Rangers found Kruger on Burton Primaris. The Farseer also remarks that due to Imperial hunt for Donner it's better to go there through Webway gates, one of which is on Memnon, a nearby moon. The Eldar would join Johann in the Webway later. On the bridge, Donner, Charles Kilrus and Patricia Red discuss the news with Captain Harold Kane. They decide to land on Memnon and to find the Eldar gate. An Arvus lighter delivers Donner, Kilrus and Red from the ship to Memnon. After arrival to the desert moon under green sky and sandstorms, they ride their Land Speeder to find the Webway portal. The local feral Orks chase the Land Speeder with their Deff Koptaz. But they fail to hit it down because of deflector shields installed by Kilrus. Donner finds the Wevbway gate and the Farseer near them. They fly through the portal on the Land Speeder and leave Memnon and the Orks forever. The Farseer brings Donner and his retinue to his craftworld again. Under the domes aboard this gigantic space vessel, the humans see white, clean and shiny Eldar structures. They emerge from the Webway at the main square near some mysterious gates. The Farseer is pleased to see his old friends again. But other Eldar, such as Farseer Temaniel who is his apprentice, are not satisfied to see "primitive monkeys" in their sacred craftworld. The Farseer leads Donner, Kilrus and Patricia above verdant Eldar gardens. They end up in a dining room where the Farseer feeds them with surprisingly nutritious vegetables and Murzion, his pet Gyrinx, with fish. The Eldar tells that Kruger hides in Burtonopolis, the capital city of Burton Primaris. Donner decides to go there incognito. Donner, Kilrus and Red dress as civilians and return to the main square. Kilrus hides his bionically-enhanced body under the suit of some old and wise professor. The Farseer hides his true appearance under a human illusion. Disguised, the heroes go through the Webway gate to Burton Primaris. They emerge in a countryside which is not consumed by growing city jungle yet, near farms and cows. The Webway gate standing near the road is invisible for humans. Donner, Kilrus, Red and the Farseer, as ordinary Imperial ciivilians, catch a flyer bus to Burtonopolis and leave. Burtonopolis is an enormous hive city filled with people. Farseer who got used to loneliness in the craftworld, is disoriented and disgusted by human lifestyle. He is also shocked by an Inquisitor who arrests a man only for some fancy clothes. Donner and Kilrus find an apartment which used to be one of Illinois James' hideouts, and use it as their headquarters. As it's nearly impossible to find Kruger in the very large city without access to bureaucratic data, Johann decides to infiltrate the Imperial Administratum. Patricia, as a former clerk, needs to apply for an admiistrative job to find Kruger in their network. Next morning, Patricia and the Farseer move to the Administratum building. The city is busy and crowded, with flyers sweeping between the streets and citizens hurrying to their work. Patricia and the Farseer go to Imperial Square by underground train. The Eldar wonders how so many humans tolerate each other in a narrow carriage. The Administratum building towers on Imperial Square. In the center of the square stands the globe of Burtonopolis before it was colonized by the Imperium. Patricia joins the crowd of clerks and moves to the Administratum entrance. The Farseer stays waiting for her. After lots of queues and bureaucratic procedures, Patricia manages to enter the main office which is on the eagle-shaped top of Administratum skyscraper. Patricia appears in front of the local Master of Administratum. She presents herself as Linda Storm from Burton Secundus and shows documents faked by Kilrus. The Master accepts her as a new clerk of Administratum and says that she needed to start her work next day. Meanwhile in his penthouse, Kruger meets the Crimson Prophet. This enigmatic psyker leads the Right Path, the sect of Chaos cultists operating on Burton Primaris. The Crimson Prophet was an Imperial sanctioned psyker but after a battle with Chaos Space Marines he decided to betray the Imperium. Currently he is sworn to Tzeentch, the Chaos God of change, mutation and magic, and a daemon of this God lives in his head. The Crimson Prophet hates the Imperium and wants to take over Fergus McCracken, the corrupt Governor of Burton system. Kruger offers his help but the Prophet hates the off-worlders too and trusts only the Burtonites. But Kruger says that he's got a trump card - something called Belthazor. The Crimson Prophet starts to respect Samuel and makes an alliance with him. Meanwhile, Patricia and the Farseer return home from the Administratum. They visit Ultramart, the local store named after a Space Marines Chapter, to buy food and uniform for Red, and the Farseer wonders about the concept of supermarket. He wants to take the food with him and doesn't understand that he needs to pay near the exit. Kilrus makes an upgraded data slate which can be used to extract data from Administratum network. Patricia needs to bring it to her workplace but it's difficult to pass through the Securitas who check and take every undesirable electronic devices. So the Farseer needs to replace one guard. Next day, Patricia and the Farseer go to the Administratum again. Donner and Kilrus follow them taking the next train. The Eldar mind controls a Securitas to leave his post and stuns him with a cane. Then the Farseer uses an illusion to look like a guard. He passes Patricia with her improved data slate, and she is ready to start her work. Administratum clerks, dressed in uniforms, sit in rows at their cogitators, processing data under the supervision of Ordinates. When the superiors don't see, Patricia takes her data slate and starts the uploading. When Patricia is over with her work, she leaves the building and reunites with Donner, Kilrus and the Farseer. But they are quickly ambushed by the Gunslinger and other Kruger's henchmen. They realize that the infiltration to Administratum was a trap orchestrated by their enemy. The heroes jump on an underground train, and Kruger's henchmen follow them. They fight on the roof of the train. Donner, Kilrus, Red and Farseer deal with ordinary humans but are overpowered by the Gunslinger, a cyborg with a lascannon instead of one arm. They move to the end of the train and jump off its roof. The Gunslinger stays atop the train, firing his cannon, but is suddenly hit by a bridge. The heroes end up in the Underhive, lower city levels inhabited by gangs and drug addicts. The Farseer uses his mind control to evade one such gang. Suddenly they see a familiar figure. It's Magos Eugenius Nikitus, a tech-priest of Adeptus Mechanicus and their friend. In the mean time, the damaged Gunslinger returns to Kruger's penthouse. Samuel is disappointed that Donner was alive and orders to start the ritual. Inquisitor Hecate Llorona, the same one who arrested a man for his fancy clothes, sweeps the Underhive in the search for Johann Donner. She was called by a squad of Arbiters who witnessed Donner fighting on the train roof. Eugenius brings Donner to his underground laboratory where he conducts his experiments. The Zodiac, his old cruiser, was requisitioned by Archmagos Zeekus, and he needed to continue his research in another place. As always, Eugenius is accompanied by Thorvald Ragnarsson, his faithful Squat student. Thorvald mocks the Farseer for being the Eldar, and the irritated psyker changes his appearance several times using illusions. At one point, he recalls Inquisitor Llorona and absurd laws of the Imperium. Later the Farseer calms down and uses his illusions to pass as a servitor, a cyborg made for manual labor, and returns to Donner's headquarters to retrieve armor and weapons. The heroes leave civilian clothes and return to their familiar appearances and weapons. They turn on Patricia's data slate and find out that Kruger hides in a penthouse in Panem Building, under the alias of Baron Samuel von Barron. Eugenius uses the electro-riser, one of his inventions, to climb the skyscraper and to reach the penthouse. Donner, Kilrus, Patricia, Eugenius, Thorvald and the Farseer climb the Panem Building and look for Kruger. They find the heretic on the rooftop, performing some ritual. The eight-pointed star of Chaos is painted with blood on the roof. A rogue psyker, Cassandra Dexter, reads spells, and Kruger, Steiner, Gunslinger, Palomar and Bonehead are watching her. Donner and Kruger fight on the rooftop, kilometers above the surface of Burton Primaris. But the Inquisitor is late to interrupt the ritual. A space hulk appears in Burton system, and the coming of Belthazor is inevitable. Kruger and his men are outdone by Donner and his friends. The heretics teleport to their ship which is crewed by servitors under Calculus, a cyborg which serves as Kruger's captain. Meanwhile, Donner is surrounded by Hecate Llorona and her retinue. She declares the anathema and prepares to burn Johann and is friends as heretics but Donner teleports away too - to The Emperor's Lighning which emerged from the warp near Burton Primaris. Donner's cruiser leaves the hive world to find a mysterious space hulk that Kruger summoned. To be continued... Thank you for reading! I hope you liked the story and that my work is not vain.
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Hello Eurobricks again! It's time to continue the recap of my Warhammer 40000 Xenoarchaeologist series. The second part of this photo story trilogy, The Jungle of Doom, was published in autum 2013 on Russian Fan Forum of LEGO. Only the prequel was published in English on Eurobricks. Because the translation from Russian to English would be a lengthy process, I'm going to present you a brief recap with best photos from the story. Very much like the first part, the second one is still Johnny Thunder in Warhammer 40000. But while The Pyramid of the Dead has Egyptian motifs like the first wave of Adventurers sets, The Jungle of Doom has (obviously) jungle ones like the second wave. The style of photos and sets and some characters' minifigures in The Jungle of Doom differ from the ones in The Pyramid of the Dead. This is because the first part was made by me, Illarion and Artlego, and the second and I made the third parts alone. Warhammer 40000 universe belongs to Games Workshop Ltd. Most of the characters and locations in the story are original. The recap of the first part, The Pyramid of the Dead, can be found here. WARHAMMER 40000: XENOARCHAEOLOGIST PART TWO: THE JUNGLE OF DOOM RECAP Prologue Three years after the events of The Pyramid of the Dead, an Adeptus Mechanicus cruiser approaches a green planet. This spaceship is called Zodiac and belongs to Magos Eugenius Nikitus, a high-ranking tech-priest of the Adeptus Mechanicus. As many other tech-priests, Eugenius is more than 500 years old because he replaced most of his body with bionic parts, considering flesh weak and unreliable. He has augmetic lenses instead of his eyes, and grey moustache is one of the few remnants of his humanity. Eugenius is a famed inventor and explorer. He travels the Galaxy in the quest for technology lost during the Age of Strife but also likes to invent something himself, which is seen as heresy by many other tech-priests. In his adventures, Nikitus is accompanied by his apprentice Thorvald Ragnarsson. Thorvald is a short and grumpy tech-priest with white bushy beard. Eugenius and Thorvald arrive at the planet of Smert. Smert is the Imperial death world which means its environment is very dangerous for humans. The lush and verdant jungles of Smert are filled with extremely poisonous plants and carnivorous animals. But the humans manage to survive within the concrete walls of the cities. One of such cities is Thanos, the capital of Smert. Eugenius and Thorvald go along the streets of Thanos to the governor's palace. Jean Francois Henri de Vermin, the young and arrogant governor of Smert, meets the tech-priests in his office. He tells him about mysterious alien ruins lying within the jungle. His Imperial Guardsmen tried to secure these ruins but failed because the stones somehow attracted local Orks. De Vermin begs Eugenius to investigate these strange alien objects and Nikitus agrees. Thorvald offers Eugenius to find a guide among the locals to better understand the jungle. They walk into a bar in Thanos where they find a slender man with handsome but somewhat strange face. He wears a hat like the Inquisitors do and calls himself Donner. The story A Land Speeder flies above the stormy winter seas of Cadia. Inquisitor Johann Donner arrived on this heavily-guarded fortress world close to domains of Chaos to find heretic Samuel Kruger who escaped Anubis with the Ether Crystal, the deadly Necron weapon. And now, with the help of local Inquisitor Albrect Hammer, he and his retinue, Charles Kilrus and Patricia Red, look for any Kruger's whereabouts. Donner, Kilrus, Red and Hammer chase Sandy Abnett, one of many Kruger's henchmen, on their Inquisitorial Land Speeder. Though Donner and Hammer are both Inquisitors, they are very different. On one hand, Johann is a xenoarchaeologist from Ordo Xenos and prefers finding alien artifacts rather than hunting heretics. On the other hand, Hammer is a straight-line and bold Inquisitor from Cadia, the world torn by perpetual war, and likes to act first and to think second. He serves at Ordo Malleus, the organization which hunts Chaos daemons, and wields a giant daemonhammer. With the help of Cadian Imperial Guard, they hit Abnett's flyer down. Sandy crawls from the cockpit on the snowy surface but is quickly stopped by Donner and Hammer. Albrecht insists to burn the heretic but Johann wants to interrogate him first. Sandy tells Johann about some death world in the Terribilis Sector. Then Hammer interrupts the interrogation and burns the heretic with his inferno pistol. After the conversation with Abnett, Donner's Inquisitorial cruiser, The Emperor's Lightning, leaves Cadia. Johann, Charles and Patricia meet on the bridge and find out that the death world Abnett mentioned is the jungle world of Smert. Captain Harold Kane who bears a remarkable resemblance with Donner, sets the ship's course. Inquisitor Hammer accompanies Johann and brings with him two interrogators, Hieronimus and Gregorius. They are grim-looking and wear black robes. The Emperor's Lightning moves through warp, the hyperspace-like alternate dimension inhabited by dangerous daemons, and appears above Smert. Inquisitors Donner and Hammer visit Governor de Vermin and he tells them about the alien ruins. Johann confirms that they are the main reason of his visit, not telling de Vermin about Kruger. He believes that the heretic is interested in the ruins too and wants to find out how. Meanwhile, in the jungle, Eugenius, Thorvald and Donner the Guide move through poisonous grass. Eugenius' and Thorvald's tech-priest power armor and Donner's thick trousers protect them from the venoms, and the guide somehow manages to calm dangerous snakes down. They are accompanied by Golem, the servitor who is basically a lobotomized cyborg with a plasma gun. The expedition finds the ruins and encounters some Orks near them. On the top of an alien stone stands Da Weirdboy, the leader of the aliens. This psychic Ork wears a cloak and has a peg leg and a large beard made from Hairy Squigs, the hairy leech-like creatures bred by the Orks. He holds a long magical staff with feathers and a large mushroom. It looks like the aliens are performing some kind of ritual, dancing near the ruins and roaring. Eugenius and his team interrupt the ritual and clash with the Orks. His Adeptus Mechanicus power staff meets Da Weirdboy's wooden but still effective psychic staff, producing lots of lightning in the air. The other Orks try to shoot the humans down but they are bad at shooting. Finally, the tech-priests overcome the Orks who flee deep into the jungle and reclaim the ruins for the Imperium. The Imperial Guard secure the object. They deploy the Tauros assault vehicles with mounted heavy flamers. Back in Thanos, Donner and Eugenius meet each other. As a tech-priest, Kilrus shows deep respect for Nikitus who is known as the Master of Ideas for his ingeniuty. Donner and Eugenius reveal that the ruins are some sort of psychic beacon, emanating weak but prominent psychic signals. They also find out that there are two other alien stones in the jungle of Smert, and that they are occupied by Da Weirdboy's Orks who use them for their rituals. Meanwhile, Thorvald and Donner the Guide eat pizza and drink in the bar. Ragnarsson compares his companion with an Eldar, in the negative way. But Donner denies his connection with the Eldar and tells he is human. Thorvald tells the guide that he is a Squat, a member of the race of dwarf-like mutant humans from high-gravity worlds. Squats lived independently from the Imperium and were excellent engineers. But a Tyranid Hive Fleet destroyed most of the Squats, and the remaining few lost their homeworlds and are scattered across the Galaxy. Thorvald's homeworld of Thrudheim was completely destroyed because an Eldar force refused to defend it against the Tyranids. And Thorvald survived as he was studying on Mars, the main planet of the Adeptus Mechanicus. Donner the Guide is deeply depressed by this story. The following night, unknown bandits attack civilians Tasha and Alex at the streets of Thanos. Inquisitor Hammer saves them and fights the criminals with his daemonhammer. In the morning, Hammer gathers the people at the main square and declares about a new heretical cult on Smert. In the front of many civilians, he executes the captured bandits with his inferno pistol. The crowd, including Alex and Tasha, cheers him. Meanwhile, Donner and Eugenius move to the second ruins. They ride a Valkyrie Assault Carrier, an Imperial VTOL aircraft, with Kilrus, Patricia, Thorvald, Golem and Donner the Guide. Orkish Deff Koptaz, crude and built from scratch, approach the Valkyrie and try to shoot it down. The Orks manage to hit one of Valkyrie's engines and it is forced to land within the jungle, luckily near the needed ruins. Donner the Inquisitor, Kilrus, Red, Eugenius, Thorvald, Golem, Donner the Guide and the rest of aircraft's crew come from the vehicle and engage the green-skinned aliens. They tend to defeat the Orkish crowds, though the Greenskins kill the crew of the Valkyrie and Da Weirdboy makes Golem's head explode. Da Weirdboy, standing atop the alien stone, performs a powerful psychic storm with his staff. All the heroes are hit by psychic lightning and lie on the grass. Only Donner the Guide stands up and calmly faces Da Weirdboy. He reveals himself to be the Eldar Farseer in disguise. The same nameless Eldar Farseer Johann Donner met on Anubis, with whom they made some kind of strange inter-racial friendship. The Farseer battles Da Weirdboy, sending his own psychic lightning to the Ork. Finally he overpowers Da Weirdboy and blows him away but is confronted by Eugenius and Thorvald. Donner insists that the Farseer is his friend. But Thorvald is stubborn and bitter about his homeworld betrayed by the Eldar. Donner says that not all Eldar are the same and that he is a competent Inquisition operative who decides what to do with the Farseer. Eugenius reminds Johann that he is not the only Inquisitor on Smert and insists to give the Farseer to Inquisitor Hammer. On The Emperor's Lightning, Hammer orders to take the Farseer to the torture room. Donner confronts his Inquisitorial colleague but is captured by him too. In the torture room aboard The Emperor's Lightning, Hammer chains the Farseer to an electric table and tortures him with electricity. He asks the Eldar about the alien ruins on Smert. The Farseer recalls how he visited the death world with his sister more than 12000 years ago, long before the Fall of the Eldar. They were talking, sitting on the deadly grass and repelling the poison with their innate psychic powers. The teenage Farseer liked that place because he sometimes wanted to be alone, away from the Eldar society which didn't understand him. But his sister considered such type of leisure boring and told about her friends, Drizzel and Malonil, who knew the meaning of true pleasure. In response, the Farseer thought of them as of silly Eldar. After the talk, the Farseer and his sister were sleeping near the alien ruins. And the Farseer saw a vision of ruined gardens, dying Eldar and laughing marauders. This was the vision of approaching Fall. The Farseer's sister calmed her brother but he still worried about the future. The Farseer told about the vision to his teacher, the great Farseer Eldrad Ulthran. Eldrad said that this was not relevant and that the Farseer shouldn't think about this nightmare. But the Farseer found out that Ulthran secretly gathered a meeting with other Farseers and told them about the approaching catastrophe. The Eldar returns from his childhood memories, happy and unhappy alike, with pain from Hammer's torture devices. The Inquisitor gloats with hatred, saying that the Eldar were always devious and arrogant aliens who wanted to destroy the humanity. In the mean time, Patricia hacks the ship's cogitators and open the door of Donner's cabin where he is kept by Hammer. Patricia and Kilrus free Donner from the custody and break into the torture room. Johann demands to free the Farseer but Hammer says him that though this Eldar may be innocent, the entire Eldar race cannot be trusted by the Imperium and the Imperials must not ally with these aliens at all. In the battle, Donner, Kilrus and Patricia free the Farseer and kill Hammer's interrogators. Johann's power sword meets Albrecht's daemonhammer in deadly combat. Hammer throws Donner back, preparing to kill him as a traitor of Imperium and humanity who sided with the Eldar. But Patricia takes two inferno pistols lost by the Inquisitors during their fight and burn Hammer in his power armor, very much the same way he killed heretics. Donner and Red understand that they became traitors and criminals from this point and that Hammer managed to send a message to Inquisition before his death. But they still have a work to do with the alien ruins and Kruger who is there somewhere. Eugenius and Thorvald don't agree with Donner and leave The Emperor's Lightning. After the battle with Hammer, the Farseer tells Donner about the ruins in Johann's cabin. The mysterious stones were built by the Slann, an ancient reptilian race with phenomenal psychic abilities. They intended the ruins to be psychic beacons, emitting the waves across many parsecs around Smert. The Farseer saw de Vermin's face in his visions and thought he was somehow connected with great danger. The Eldar arrived on Smert riding his jetbike. But he was quickly surrounded by the Orks and needed to abandon his jetbike and blend with local human society. During this talk, the Imperial Guard forces capture the third ruins, wiping out the Orks. The Farseer thinks that there is some malevolent power behind de Vermin. Donner, Kilrus, Red and the Eldar return to Thanos, to the Governor's palace to find out the truth. Johann takes Hammer's daemonhammer as it can be a powerful weapon, and Patricia takes Albrecht's inferno pistol instead of one of her paired stubbers. Near the bar they find Eugenius and Thorvald and convince the tech-priests to come with them. The Farseer mind controls de Vermin's guard with his psychic powers, and the heroes enter the palace. Johann faces Governor de Vermin, and he tells Donner his true story. He was a weak child and thought it was connected with incest within Imperial noble houses to which he belonged. But the truth was far more awful. When Jean de Vermin became 18 years old, his parents who ruled Smert told him they were a part of a secret Genestealer Cult consisting of human and Tyranid hybrids, and the House of de Vermin was secretly infested by Genestealers long ago. Then Jean killed his parents and tried to kill himself but the voice of Tyranid Hive Mind interrupted him to do this. De Vermin understood that the real purpose of his life was to serve the Tyranids and to bring the will of the Hive Mind to Smert and other worlds. Donner realizes that the bandits executed by Hammer were not Chaos heretics as the Cadian Inquisitor thought but Genestealer cultists who kidnapped people at night to infest them. De Vermin tells that his Genestealer Cult was cut off from other Tyranids when their Hive Fleet was stopped by Space Marines of Ultramarines Chapter. And then Jean met a man who offered him some help. Samuel Kruger casually walks into de Vermin's office and says that he helped the Governor to connect with the Tyranids in the outer space. He learned about the Slann psychic beacons but didn't know how to activate them. Later Eugenius unknowingly helped de Vermin and Kruger to activate Slann ruins and now the stones are about to work. In the antechamber of de Vermin's palace, the Farseer, Patricia, Charles, Eugenius and Thorvald encounter Genestealer hybrids, horrible mutants expressing both human and Tyranid features. They fight the waves of zombie-like enemies with their close combat and ranged weaponry. Donner and Kruger start dueling. They fall from the balcony of the palace and land on the main square where de Vermin's guard run to assist the heretic. Kruger tells Donner that he wants to betray de Vermin and to lure Tyranids on Smert to take their psychic energy with a weapon based on the Necron Ether Crystal. The heretics needs billions of souls - but why? Patricia, the Farseer and others fight the hybrids and de Vermin back in the Governor's office. Finally, they escape the palace and jump off the balcony to pursue Kruger and his henchmen, the mad scientist Rudolph Steiner, and the cyborg Gunslinger. But the heretics teleport away from Smert. Meanwhile, the Slann ruins in the jungle activate, emanating beams of light into the sky. A massive Tyranid Hive Fleet arrives on Smert in their humongous bio-ships. Lots of deadly alien creatures emerge on the surface of the world, coming from biological drop pods, and the sky is filled by greenish spores. The Tyranids surround Donner at the main square of Thanos, and the heroes fight them back. Remaining Genestealer hybrids emerge from de Vermin's palace, including the Governor himself, and are killed by Donner's people very much like their more alien cousins. The Imperial Guard forces who remained loyal to the Emperor rather than to de Vermin fight the Tyranids too, shooting them with laser fire. The civilians of Thanos, including Tasha and Alex, hide in buildings but are quickly found by the Tyranids. The aliens rend them with their claws and eat. Meanwhile in space, The Emperor's Lightning and The Zodiac battle with Kruger's ship. The spaceships fire at each other with batteries of huge cannons. The Eldar reinforcements arrive at Thanos. They are led by Autarch Erestril on a jetbike. Murzion, the Farseer's pet Gyrinx, also comes with them and reunites with his master. Captain Kane reports that Kruger prepared his cannon to fire. Donner realizes that the heretic wants to destroy Smert with the Necron weapon and to take lots of human, Ork and Tyranid souls for his dark goals. The Farseer tells there is a chance to hide in de Vermin palace and to cast a psychic shield which will defend them from Kruger's all-destroying weapon. Donner moves out but a giant Tyranid Carnifex approaches the main square. Autarch Erestril sacrifices himself to save his friends from the Carnifex, ignoring the warnings of the Farseer and Howling Banshees Exarch Eyla, his lover. He engages the enormous creature in unequal combat, saying he was wrong about Donner on Anubis. Erestril's sacrifice gives the heroes some time, and they hide in de Vermin's palace. With the help of Murzion, the Farseer casts the powerful psychic shield which blocks Kruger's deadly wave of energy. The heretic fires his weapon, and every living soul on the planet, except Donner and his friends, was eliminated. Then Kruger's ship escapes to the warp. The heroes walk onto the ruined main square of Thanos, filled with corpses of Tyranids, Genestealer Hybrids, humans and Eldar. They mourn Autarch Erestril who sacrificed his life to save them. The Farseer and Exarch Eyla take Erestril's soul stone, a gem which contains his conscious soul. Donner promises to continue his hunt for Kruger. He departs with the Farseer and Eugenius - only to meet them again later... To be continued in Xenoarchaeologist 3: The Hour of Chaos... Thank you for reading and watching! I hope you found the story interesting and enjoyful.
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Hi all, I'm like totally new here... And well not really a good of a builder but being a huge fan of the lego "clunky" Spachips... I'd really love to create some of my own to fill up the empty spaces in my displays :D Well anyway here is my very first try at something it's a total WIP but to get an idea of how awefull I am xD (Put in Bluerender to get the real picture): And here's my first update... Needs a lot more details... But the clunky part is getting along quite well: Anyway I'd love some feedback, positive or negative... And tips are always welcome too :D
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A team of elite robot ninjas break into a facility to steal a mysterious diamond. This was made for a competition, please tell me what you think
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An alarm wailed, and red lights began flashing in the corridors. A loudspeaker screeched, then sounded a warning. "All personnel are to evacuate Level 12 immediately, repeat, all personnel are to evacuate Level 12 immediately, then report to the Medical Center on Level 10 for screening." Comm. Net 1: "All units reporting to Level 12, be advised there are reports of a lab accident. Unknown what threat... *static* ...possible hostiles, probable biological agent. Pressure suits advised." Level 12-A Here are my five Survivors, (left to right) Captain Michael, Guard Eli, Sergeant Grace, Scientist (Bio-RDT&E) Joey, and Spec. Ops. Commander William. To the judges: If this needs to be changed or corrected in some way, let me know, and I will revise my build. The weapons used in this MOC are available on the BrickArms website. Bonus photos in the spoiler, or see more at my Flickr. Thanks for looking! - Leonardo da Bricki
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Here it is, my first scripted movie, all the others were improvised on the day of filming, the story follows 2 scientists who must defeat the robot creatures which they unleashed, It took 3 months in total, please let me know what you thought
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This the the trailer for my upcoming film; Skull spider invasion.
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I've built this MOC last week, I hope you like it The Rock raiders use this small vehicle for transporting rocks and stones. The vehicle contains a radar dish, a mining tool and a laser cutter. The laser cutter can be used for splitting rocks. Some pictures (also on Flickr: https://www.flickr.com/photos/mathijslegofan/albums/72157702438581692) 01_Rock_Transport_Unit by Mathijs Bongers, on Flickr 02_Rock_Transport_Unit by Mathijs Bongers, on Flickr 03_laser_cutter by Mathijs Bongers, on Flickr
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[media] [/media] Please try to stay for the after credits scene. Series 1 Christmas Special: His Final Christmas The Doctor, nearing the end of his last life, finds a boy trapped in an infinite time loop. The Doctor attempts to save his own last life while rescuing the boy's family from being lost forever. And Merry Christmas/ Happy Holidays 2018 to all. Doctor Who is owned by the BBC Lego is manufactured by The Lego Group