Eurobricks Ladies
  • Content Count

  • Joined

  • Last visited

About Aanchir

  • Rank
    Color Encyclopedia
  • Birthday 03/29/1991

Spam Prevention

  • What is favorite LEGO theme? (we need this info to prevent spam)
    LEGO Elves
  • Which LEGO set did you recently purchase or build?
    Dragon Master Jay

Profile Information

  • Gender
  • Location
    Virginia, USA


  • Country
  • Special Tags 1
  • Special Tags 2
  • Special Tags 3
  • Special Tags 4
  • Special Tags 5

Recent Profile Visitors

18432 profile views
  1. Aanchir

    Which island type do you like the most?

    I like both slopes and curved slopes a lot. The multicolored water approach from the Friends Beach Amusement Park is lovely too, but I think for many Pirates builds it's unnecessarily parts-intensive (whereas in the Beach Amusement Park it served a very practical purpose, raising the "ground level" a bit higher so that there's room underneath to conceal the interconnected Technic mechanisms). Several of these techniques can also be combined in interesting ways if you're clever about it (for example, using rocks along the coastline to separate the different coast styles so the transition between them is less abrupt). And obviously, depending on the type of build you intend to use these coastline techniques for, you might need to adapt quite a bit. Like, if you want to suggest a grassy tropical island instead of a barren sandbar/desert island, you're gonna have to include a layer of green plates or tiles no matter what type of technique you use for the sandy beach portion of the build. Some of these approaches allow for a narrower beach than others, while others might be more effective at locking together the plates underneath if you choose to give the surrounding water an irregular footprint using a mix of standard plates and curve/wedge plates (as official sets often do).
  2. Beautiful work! Some of the design faults you mention are things I'll definitely try to keep in mind with future digital models (since usually my aim is to create something that could work in real life, even if I don't end up purchasing the bricks to build these models myself) And the fact that you preferred its build to that of the new Eldorado Fortress is very high praise indeed! Of course, I wouldn't have been able to do nearly as good a job with this design if I hadn't had the new Eldorado Fortress for reference. The rocks, sand, piers, and weathered brick walls of my model all borrow heavily from that set. Plus, it's much easier to redesign a mid-size set like this than a large set like Eldorado Fortress without the build becoming tedious or repetitive. The modular design of the new Eldorado Fortress is admittedly much more ambitious than anything I set out to do with this model. Truth be told, I'm still a bit disappointed that I wasn't able to incorporate more modularity into this build (either in terms of being able to separate the model into multiple segments, or being able to connect it to any of the Eldorado Fortress modules in a way that feels logical/coherent). This is an area where I feel some of the other I also wish I had been as successful as Pierre Normandin in providing rooftop access for the minifigs. Certainly, Eldorado Fortress lacked a ladder to the roof of the governor's office, but it still provided ladders for the other three rooftops AND the underground storerooms — whereas even with just two rooftops in this model, it still somewhat frustrates me that I was only able to provide a means of access for one of them. I feel like this is a good place for a shout-out to @CaptainLocke, who redesigned 6267 in a way that CAN connect quite beautifully to Eldorado Fortress, and managed to turn the otherwise purely decorative arch in the original set into a more practical bridge between the two rooftops (though it lacks roof access when not connected to Eldorado Fortress). That model also played around with the height of the docks in some very interesting ways, which makes their redesign feel a lot less "flat" compared to the original set. I feel like next time I try to redesign a classic Pirates set, I should think about taking more of these sorts of creative liberties myself instead of adhering quite so strictly to the original set's proportions.
  3. The hatch I had figured out from a few of the pics from the original press release, but it's really awesome to see in video reviews just how smoothly it snaps open! I'd also noticed the paint splotches, but I thought they were all round tiles from the official pics — the semicircular ones against the back wall (underneath the clips for the paintbrushes) caught me by surprise!
  4. Aanchir

    Unpopular Opinions about LEGO

    I figure any corners cut on the No Way Home minifigures are likely due to that film having such a big ensemble cast. The previous two Spider-Man movie each had just minifigs of one or two heroes (albeit in a few different costumes in Spidey's case) and one or two villains. The No Way Home sets had to include FIVE different Spider-Man figures (three new costumes and two alternate universe variants), new costumes for Doctor Strange and Wong, and four different villains (six if you count the updated Vulture and Mysterio minifigs that were included in the first wave to avoid spoiling the movie's pre-MCU villains).
  5. After reading some reviews and watching some speed build videos, I'm even more impressed with this set! There are several nifty details I hadn't been able to notice in earlier pics and videos: glowy Tr. Bright Orange tiles inside the inn's oven, various faction seals on the stickered envelopes, a puddle of melted wax below the candle in the shieldsmith's workshop, the way the paint splotches on the floor below the brush rack have pooled against the wall, and what I presume is ale or some other beverage in the barrel on the hand cart. I'm also able to better appreciate the cleverness of how rafters/supports for the roofs of the farmhouse and carpenter's workshop are constructed. Definitely eager to add it to my collection!
  6. Aanchir

    Questions for MOC Builders

    I mean, in-house designers get an actual salary, which I can't imagine any of them would willingly trade just for single-digit percentage royalties on net sales (especially since a salary means getting paid for all their work, not just for already released sets that they were the lead designer on)! But I can't imagine LEGO is really saving all that much money through the BrickLink Designer Program. After all, most of their revenue and profits tend to come from kid-targeted sets, and that's also what most of their in-house designers are primarily paid to focus on. So sets targeted at an AFOL audience are small potatoes by comparison And LEGO is still designing about as many sets in-house as they would be if the BrickLink Designer Program didn't exist, so it's not as though fan-designed sets like that are taking the place of stuff LEGO would be paying designers for otherwise. Furthermore, the fact that some BrickLink Designer Program sets sell out as quickly as they do should be evidence enough that they aren't being produced in anywhere near the same kind of quantities as most official LEGO sets. Four or five limited-run sets aren't going to be that impactful to LEGO's bottom line. Honestly, I think the main perk the BrickLink Designer Program has for LEGO (sort of like LEGO Factory and Design byME in previous decades) is fan engagement. Producing fan-designed sets has the potential to get fans more creatively and financially invested in LEGO than in-house sets and themes are likely to manage on their own. And even if somebody opts to buy a BrickLink Designer Program sets instead of a set designed in-house, that still means that they are dedicated LEGO buyers who are likely to go on to buy other LEGO sets (or loose parts from Pick-A-Brick) to complement their collections. Which is obviously something that it's in LEGO's best interest to encourage! Anyway, I'm not the most prolific MOC builder out there by far, but I figure I may as well respond to the main topic while I'm here: Some of the things I think about when designing things include what sort of scale I want to aim for, as well as what language I want to focus on. Bright colors or muted ones? Straight edges or curves? Realistic or stylized? Playset-like or model-like? Finding bricks for specific details can be tricky! For details in a particular color, it can be helpful to browse the parts catalog on Brickset and BrickLink to see what parts are available in that color. For example, on the BrickLink color guide page, you can click any number in the "Parts" column to see all the part shapes available from sets in that color. Whereas if trying to match a particular shape or type of connection point, it can be useful to either use the part tags on Brickset or to search BrickLink by terms related to that shape or color. Jumping off of the previous comment a bit, several organic-shaped parts on BrickLink can be listed under various geometric terms like "round", "curved", "cone", "cylinder", etc. But it can also be useful to browse by category — there are lots of useful curved parts in vehicle, animal, and windscreen related categories with official and BrickLink names that only identify them by size or intended purpose rather than shape. Once you've found a few nice curvy parts you want to start with, you can start playing around with other curved parts to see which ones will best match and help you to fill in any gaps between them. Alternatively, if you're making organic models that aren't so smooth and clean-looking (e.g. for a furry creature build or a rough-textured tree build), search terms like "rock", "claw", and "tooth" can help a lot, as can various round or wedge-shaped plates and tiles. I usually use digital LEGO building programs to start out my process these days just for convenience's sake — sifting through piles of bricks can be noisy, time-consuming, and space-intensive, and can involve a lot of cleanup between build sessions which can be a bit frustrating/demoralizing if a particular build session was not very productive. I've always got my inspiration from a variety of sources, I feel like. Recreating stuff like my mom and dad's cars, my classrooms at school, or my house/apartment/dorm can be a fun challenge that gets you thinking about the shapes and textures that surround you in real life and the sort of LEGO parts that might let you recreate those at a particular scale. But I'm also a big fan of building characters and creatures from my own imagination, models inspired by specific LEGO sets and themes, or models inspired by books, TV shows, and movies that I'm a fan of. Whenever something seems inspiring, you gotta embrace that! I feel like sometimes I'm more inspired by techniques, and sometimes more by ideas. I don't think I tend to lean one way or the other in how my models start out — the tricky part for me is following up on that to bring a model to completion where both the core idea AND the building techniques feel especially satisfying. I'm probably not all that qualified to give advice, since I've hardly produced any MOCs in recent years that I'm happy enough with to share! But I think it is important to always keep trying new things and not get too discouraged when you hit a creative roadblock on a particular model. It's a challenge I'm admittedly still struggling with myself.
  7. Oh lovely! I remember when LEGO shared images of a "winter" version of the Lion Knights' Castle a couple years back how surprised I was that I'd never seen anybody make winter versions of their Castle sets before. And you really went all-out here, to the point of retexturing the roofs in a way that suggests a nice thick blanket of snow and ice! Even the smoke puffing out of the chimney suggests that the fire is really roaring inside to stave off the frigid winter air. The ice warrior minifig's sleigh is very charming, and in this festive context he sort of reminds me of legendary gift-givers from Slavic folklore like Ded Moroz! Was that an intentional reference? Some of the scenes feel slightly cluttered due to the number of figures and other details packed into a tight space. I would prefer if some of that stuff were spread out or used a little more sparingly so there are fewer different details/focal points fighting for the viewer's attention, but of course, there is also some charm to this sort of jam-packed scene where you really have to work to notice everything going on — the sort of feeling you get from search-and-find books like Where's Waldo/Where's Wally books. One detail that particularly amused me was the hare investigating its ice sculpture counterpart! One interior detail that stands out to me is the pineapple on the dinner table. Obviously medieval Europe wouldn't have had pineapples in real life, but I understand that this is a bit of a fantasy scene anyhow . Are pineapples associated with winter/holiday traditions where you live? I know that in 18th-century Virginia they were a symbol of hospitality that came to be associated with Christmas and New Year's Day, so I'm curious if this was a reference to any of your own local traditions. Beautiful work overall! Thank you for sharing!
  8. Interesting! In hindsight, the version of the farmhouse from the survey just used the pre-existing 1x4x6 door with window, which DOES add credence to the idea that the new 1x4x6 door with window might've been a part developed for another set/theme that 10332's designer decided to take advantage of. And I guess the lack of set-specific new molds in Medieval Town Square is not so surprising, since even the much larger 10305 only had one set-specific new mold of its own (the 1x4x3 half-arch). I doubt the new dwarf beards will remain specific to the Snow White set either, since they don't have any braids, jewelry, or other ornamentation that mark them as IP-specific, but I would say there's a strong likelihood of them being designed for that set/theme specifically, since the dwarfs had a specific need for beards without mustaches (which would rule out simply using pre-existing beard molds).
  9. Yeah, all the printed elements are likely IP-locked, since they're specifically based on backgrounds, props, or character designs from the film. No telling whether LEGO will make the dwarf hats available on PAB in all these specific colors, since their reasoning for what parts they do or don't restrict on PAB can be kinda esoteric. But fortunately we know that none of the molds themselves are IP-locked, so they all stand a good chance of continuing to appear in non-Disney sets in the future: Happy, Bashful, and Doc use the same hat as the Minifigures Series 4 Lawn Gnome Sleepy, Grumpy, and Sneezy use the same hat as the farmer child from 10332 (Sleepy even uses it in the same color!) Dopey uses the same hat as the Minifigures Series 11 Holiday Elf (and a bunch of other elf figures in the years since)
  10. There is a sticker on the footboard of each of the seven dwarf beds, and four or five stickers for the woodland critter patterns on the pipe organ (which are not printed — you can see this more clearly in the full-resolution images from the "Download all assets" link on the LEGO newsroom page or The Brothers Brick's news article, particularly in the lifestyle photos ). The clock print and diamond tile mold are not new. Snow White, the Prince, and the Evil Queen were all released last year (with all the same face prints as in this set). The only new non-minifig printed elements, as far as I can tell, are the printed shutter and owl tiles on the exterior and the printed "Snow White" tiles on the casket/display case. Though I can't quite tell if the pie labeled "Grumpy" in this picture is a print or a sticker — either way, I definitely overlooked it when making my previous comment. The only new non-minifig mold, as far as I can tell, is the 2x2 half-circle tile used for the headboards and footboards of the dwarfs' beds. I suspect that this and the new beard molds may use new element frames that were reserved for this year's first wave of Disney sets (which otherwise lack any new molds of their own). Only one of the hat molds is new (shared with the farmer child in the Medieval Town Square), though six of the hats are unique colors for their respective molds. The only new recolors I can see aside from the hats include the 2x3x2/3 rock plate in Flame Yellowish Orange, Seaweed in White • 1x2 half-cylinder panel in Reddish Brown, and short legs in Bright Yellowish Green. So yeah, the dwarves themselves include several new printed elements and recolors. There are also three or four non-minifig printed elements, three or four new molds (depending if you count the pointed hat shared with Medieval Town Square), and three non-minifig recolors. By comparison, the Medieval Town Square has two new non-minifig printed elements (counting the goat), one or two new molds (depending if you count the pointed hat), and at least four non-minifig recolors. And you're right, there IS also the added cost of a light brick. But overall, I don't think any of that suggests the Snow White set had a vastly larger budget, especially since the huge difference in price per piece probably helps to absorb a lot of those costs. You mention that the cottage seems fine without a horse, but this is the exact same perspective I have about 10332 (if anything, I think a sheep would add more appeal to the set than a cow or a horse, since it'd complement both the dairy and the weaver's workshop). I also disagree about the cottage having a much better design. Both designs seem pretty strong in my book, though it's hard to make a really fair 1:1 comparison between a set with one big building and a set made up of multiple smaller ones Moreover, if LEGO were to release a non-licensed Castle equivalent in place of the Seven Dwarfs' Cottage, it would probably be met with plenty of the same complaints as the Medieval Blacksmith — it's too large a scale compared to other Castle buildings (but also too expensive for its size), it's too brightly colored, the roof and walls look too orderly instead of uneven and ramshackle, the architecture is "Disneyland-ish" and inauthentic, and it reuses common animals instead of introducing more unique ones like a hare or goat. And that's without even touching on the cottage's "dollhouse style" open back! But again, because it's a Disney set, it's judged according to very different expectations than a non-licensed Castle set would be: for instance, screen-accuracy, number of iconic scenes that can be recreated, and number and accuracy of its unique film characters (as opposed to historical accuracy, army-building potential, number of printed shields, number of new/unique animals, or how compatible it is with other sets it shares a theme with). Bummer. In my case I could theoretically have an order delivered to my family's house in the States and pick it up next time I go there to visit, but I'm not sure whether I'd have enough stuff I want to make an order worthwhile, so I guess it's sort of a moot point.
  11. Honestly, I would never call that a "wasted torso" just because it doesn't match a specific classic counterpart. I think it's perfectly reasonable for royalty/nobility to get a fancier torso print than the generic castle guards, archers, and footsoldiers they lead — hence why nearly all Castle themes since 1993 have made that sort of distinction. By contrast, having entirely different coats of arms for generic archers and generic castle guards from the same faction would feel a lot more superfluous to me, even if that is how things were for the Lion Knights back in the 80s. And it's not as though the Lion Knights' Castle was somehow lacking for other new printed elements, either! After all, even with new torso, leg, shield, and cape prints for the lady of the castle, designers were still able to introduce two other lion shields, a double axe shield, three unique shields based on ones from 1978/1979 sets, two unique caparisons for the horses, two unique printed flags, etc. If the designers had wanted to introduce a crossed axe torso, they could have easily done so in place of one of those other new printed elements in order to do so. After all, I doubt anybody would have complained if the castle interior had slightly fewer non-lion-patterned shields, or if the castle exterior only had one lion-patterned flag instead of two. But the designers apparently didn't consider it a priority to include Lion Knights without lion-patterned tabards… and why would they? It definitely gives me some Royal Knights vibes as well, as did the lady of thee castle's white tights in 10305! I can't say I mind this sort of blending of motifs from these two subthemes, since I always kind of saw the Royal Knights as a sort of an evolution/re-imagining of the Lion Knights. In fact, in the UK and Germany the two factions' leaders even shared the same name (Sir Richard / Prinz Löwenherz of the Lion Knights and King Richard Lionheart / König Richard Löwenherz of the Royal Knights), implying that they may have portrayed the same character before and after ascending to the throne! And in the Netherlands, both factions were listed in catalogs under the same name, Leeuwenhart Ridders (Lionheart Knights). Yeah, I'm hoping that future sets might reuse the new torsos from these factions and introduce matching shields for them, but as it is I don't terribly mind the lack of shields for those factions in these two sets, particularly since it's not too hard to create your own shields using an unprinted shield and a custom sticker or decal. In fact, while doing an image search for Wolfpack shields the other day to compare the old version of the logo to the newer design, I found this website which sells various custom-printed Castle elements, including shields with the updated Wolfpack logo and even with a modernized version of Dragon Masters/Dragon Knights logo! They're both gorgeous, if the images on the website are any indication. I dunno how likely I am to order any shields from this person — they apparently will only ship orders over $45 to the US, and I'm not sure if they ship to Canada at all. But for any European fans in this thread who've said they would gladly pay LEGO a few euros more for shields like those to be included in this set, it seems to me like it'd be just as reasonable to pay a few euros to a fellow LEGO Castle fan who's gone out of their way to print the shield patterns that LEGO hasn't! This is definitely a unique case, though, in that the survey LEGO sent out led to us getting leaked images and detailed descriptions waaaaaaay earlier than we would have gotten them otherwise. I can't think of any previous instances when images were leaked over a year in advance, especially for a Creator Expert/Icons set. In that regard, it's a little more like an Ideas set in that for a quite a while we had no idea how soon it would come out or how extensive the changes from the pictured version to the final set might be. You mean it won't even have any full-size adult goats? What a rip-off!
  12. Aanchir

    2024 Space sets

    The main cost difference is just in terms of number of new elements. From what designers have said in interviews and social media comments, the main reason for using stickers in sets with lots of unique decorations is to mitigate the logistical cost of introducing numerous new elements that have to be produced, stored, and tracked separately in LEGO's manufacturing and packing facilities. A sticker sheet is one new element no matter how many stickers it has, whereas printing these same parts would require introducing five new elements. Ever since LEGO's brush with bankruptcy in 2003 they've gotten a lot stricter about how many new element "frames" are allotted to particular sets/themes. And GWP sets like this usually tend to have just one or two new decorated elements (including sticker sheets). For example, Forest Hideout had a new printed torso and printed shield, Tahu and Takua had two new printed curved slopes, and Blacktron Cruiser and Majisto's Magical Workshop each had a new torso and sticker sheet. The last GWP this size that I can remember having as many new/unique decorated elements as the Micro Rocket Launchpad was the Jane Goodall Tribute, which had a new printed torso, printed head, printed chimpanzee (not technically new for builders, but because it had long been out of production it still required a new element frame), and nameplate sticker.
  13. I'm not sure how much different the budget really is between Snow White's cottage and the town square. After all, several of the big complaints about this set also apply just as much to that one — it has lots of stickers, very few new non-minifig printed elements, and no large animals. They just aren't expected in that set like they are in this one because of the different theme and subject matter. It does have a few things this set lacks, like a larger number of newly printed/recolored minifig parts, but also over 1000 bricks fewer for only a slightly lower price. So I suspect that the overall budget is probably similar, just allocated differently (more emphasis on figs and less emphasis on bricks).
  14. Yeah, but changing the floor colors would probably have involved substantial changes to the build, since a lot of the floor plates extend out to the exterior walls (unlike those in LKC). So I get why that would not have been a simple change for the builder to make.
  15. This isn't strictly accurate — orange carrots have existed since at least the sixth century (as evidenced here), and at least some of the carrots described as red back then also may have been closer to what we'd call orange today (since the word "orange" wasn't a standard color term back then). But it was definitely a non-standard color for carrots at the time — the first stable lineage of orange carrots was developed in the Netherlands in the 18th century. The Lion Dance set from a few years ago had cabbages built from a head and wig piece in two shades of green, but that particular wig hasn't appeared in that color since and is probably out of production. Still, I imagine there are other part combinations which could be similarly effective. Again, wizards, dragons, ghosts, and so forth were not a part of medieval history, but they WERE an established part of medieval legends/folklore, and remain staples of medieval fantasy fiction. I don't at all expect themes like Castle or Pirates to perfectly reflect medieval history, but I do expect them to reflect the imagery of medieval stories, broadly speaking. In that regard, even the pumpkins are not really a big deal — I'm sure there have been plenty of medieval fantasy movies, TV shows, and video games that have featured pumpkins without regard for accuracy. I haven't even bothered to remove the one from my copy of the Medieval Blacksmith, because it's too small a detail to bother me all that much. But given the choice, it'd be nice to see a different vegetable in their place in future sets.