Aanchir

Eurobricks Ladies
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About Aanchir

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  • Birthday 03/29/1991

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    Dragon Master Jay

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  1. Aanchir

    Some thoughts after YEARS without a castle theme

    For what it's worth, the "Castle System" label is merely a recreation of how old-school "LEGOLAND" boxes were labeled in North America! Over here the corner banner would read "LEGOLAND Town System"/"Space System"/"Castle System" instead of just "LEGOLAND". The new sets replace the larger "LEGOLAND" text with the set name, but are otherwise a clear reference to the North American box layout from those classic sets.
  2. The falconer looks great! I'm a little unsure how to feel about her having a bow but no quiver, but with a little imagination, I suppose she could be teaching her falcon to retrieve arrows for her as a training exercise. The bright red hair is certainly very vibrant, but to me it sorta echoes of all the 90s Castle figs with Bright Red printed facial hair. In that regard, I wouldn't mind seeing more red-haired and red-bearded Castle figs in the future! The torso and leg patterns are phenomenal, as we've come to expect in the blind bag series. And the falcon is a fantastic new mold with outstanding printing. I can imagine many new prints for it in the future to represent different raptor species. I definitely feel keen on getting her to accompany the Black Falcons from the Lion Knights' Castle and Medieval Blacksmith!
  3. Brilliant! Thank you so much for sharing more pictures! You've done a phenomenal job through and through!
  4. Lovely work! The throne room looks very nice (the large windows seem like a bit of a defensive liability compared to how heavily fortified the rest of the castle is, but they WOULD be practical for letting in a lot of light). The workshop for Majisto is a great use of the additional basement space. I know that "court magicians" were more of a renaissance thing than a medieval thing in real life, but I'm still fond of them as a concept. And especially since the designers went ahead and included Majisto in the set in the first place, I feel we owe it to him to give him a workspace! The "sword in the stone" is also a fun little detail that adds nice variety to the exterior. The large tile roof nicely echoes motifs from the set very nicely while employing them in a very different sort of context. And the ballista is REALLY cool way to add some artillery while still emphasizing uniqueness and complexity (compared to the wall-mounted catapults typical of KFOL-oriented Castle sets). Do you plan on eventually ordering the parts to build this in real life? If you do, I hope you'll share pictures of the result! Also, out of curiosity, does the tower with the ballista on it have any fun interior details of its own? Regardless, these pics alone show what a great job you did with this extension!
  5. Aanchir

    Lego disabled minifigures discussion and rumours

    It's definitely possible to have autistic characters via narrative media like comics, movies, video games, or animated series, since storytelling in those formats can go into more detail with characterization than just what's visible in a character's physical design. Arguably, there have already been a number of LEGO in-house characters who exhibit various autistic traits, but it's usually unclear if they're written as autistic, and I feel like even many creators who DO consciously or subconsciously write these sorts of characters as autistic are reluctant to confirm it due to worries about whether they're being respectful to people's real-life experiences (especially if they aren't autistic themselves). That said, writing explicitly autistic characters is far impossible — some examples from popular media of the past decade include as Entrapta from She-Ra and the Princesses of Power, Billy Cranston (the Blue Ranger) from the 2017 Power Rangers film, Norma Khan from Dead End: Paranormal Park, and Symmetra from Overwatch. Much like LGBTQ+ representation, it's mostly a matter of whether creators/storytellers are willing to both commit to representing people in that category and take accountability for how well or poorly they manage to do so. From my experience, the best examples of this sort of representation tend to be those in which people from the demographic in question are involved in the creation process, and are supported in this effort by their fellow creators.
  6. Aanchir

    [MOC] Blacktron Energy Extraction Platform

    This is neat! I like that you opted for a different sort of extraterrestrial setting than the dusty, cratered landscape typical of most Space sets and MOCs. It genuinely does feel like a futuristic equivalent of an oil platform thanks to its vertically stacked design and heavy-duty industrial motifs. I love all the details you added like the handling crane, fuel transport rail system, and robots/droids. Your fighter design is also outstanding, with an aggressive shape and a modern, streamlined build, but still plenty of classic Blacktron flair. Even with a lot of smooth, studless details, you've definitely created a model that feels "set-quality" thanks to its numerous play features, accessible interior spaces, and balance between small detail pieces and larger structural components like panels and supports. Incredible work in general!
  7. Oh, that's VERY charming, and I love that they even used Bright Purple/Dark Pink to echo the original set's sticker sheet!
  8. Not to my satisfaction — at least, not yet. But maybe now's the time for me to give that another shot while it's on my mind!
  9. Well, approximating the shape with plates and tiles isn't terribly hard, at least for that smaller island base. Here's what I came up with on Stud.io: The parts for this particular build would cost around $3.50 USD on BrickLink — certainly a major bargain compared to the classic part! But obviously, there's not too much need for such a specific island build unless you're trying to create a revamp of a set that used this specific island baseplate. After all, for a totally original model like the Ray the Castaway MOC and set, it makes much more sense to design the island according to the shape and size of the model it supports, rather than to design the model to fit an island of a particular size and shape. That's a big part of why I tend to prefer brick-built foundations over raised and/or printed baseplates in general! Additionally, replacing the seagull with the parrot just reminds me how much I wish they'd come up with a new parrot design with printed eyes! Simple bumps or indentations can work alright for the eyes of some animals like bugs and fish, but they tend to feel fairly empty and lifeless compared to the printed eyes of minifigures. Printing like that could also allow for patterns that are authentic to real parrots, like the macaw-inspired striped wings and white spots around the eyes of the original LEGO parrot. For that matter, if LEGO designed it with their modern 2K (two-component) molding techniques, it would allow for crisp all-over color on specific parts of the body like the feet and beak — much like the bird mold used for Cinnamon the songbird and Pepper the parakeet from LEGO Friends.
  10. Fun set! I've played around with trying to make a brick-built equivalent to the old 16x16 printed island baseplate, and this reminds me somewhat of my efforts in that regard. Seems the final set's beach is slightly more spacious than the original MOC, as is the hut (though its roof sadly isn't quite as tightly constructed). But in general, it seems very faithful to the original contest entry. It's a nice vignette/display piece in its own right, and also a great parts pack for seaside MOCs in either historic or modern settings!
  11. I mean, even "official" alternate builds usually don't perfectly measure up to the main build. But I think there's still a lot to appreciate about both official and fan-made alternate builds! After all, they are great at showcasing different ways the same parts can be used, offering more varied ways to use duplicate sets within a shared layout, and giving you new building experiences to enjoy even after you've finished assembling the main model. I agree this one isn't quite as strong as the original… the interiors are trickier to fully appreciate even when the castle is unfolded due to how small the openings are and how far back the chambers extend, which makes it hard for me to decipher their furnishings even well enough to comment on them. Also, the parapet wall around the back lacks crenellations to provide visual interest, and the machicolations below the parapet wall do not appear to be functional like the ones in the back of the original set's gatehouse. But it's still an amazing MOC on par with the sort of alternate builds I might expect official set designers to come up with! I particularly like the decorative wooden doors used for the front entrance instead of a porcullis. Since the original set only had one much smaller interior door, this MOC's larger and more ornate exterior doors really help give this model a focal point that stands out from the "primary" build while maintaining a similar level of detail and authenticity. I'm hardly a great Castle MOCist myself (I'm really bad at even finishing any big castle MOCs to my satisfaction), so even if certain aspects of this MOC might still seem to have room for improvement, I have to admire what an impressive job the builder did creating something new and different from this set's parts!
  12. Aanchir

    [MOC] SMALL MEDIEVAL SCENES

    Oh, charming little scenes indeed! It's neat that a collection of little scenes like this can create the sense of such an elaborate world — rich in historical and fantasy elements, and populated by all sorts of heroes, villains, and common folk alike. It's awesome seeing how many different tree designs you came up with between these models. I can tell you had a lot of fun finding new ways of using parts from sets like the Bonsai Tree. The tree/shrub in the final scene, with its many thin, branching limbs, feels especially unique compared to other brick-built tree designs I've seen previously. I also like the rounded bases… they kind of remind me of some tabletop wargaming figurines, or for that matter, of the figurines from my family's old Fontanini nativity set. And it's cool how just by using subtly different colors for the ground and foliage in the various scenes, you were able to create a very different mood and sense of place in each one. I can definitely imagine re-arranging a bunch of little vignettes like this to tell different stories with the characters, such as having the brigands from the third scene attacking the shepherd's flock from the fourth! All in all, you did an awesome job making the most of such a small footprint for each model, and figuring out how to display all these exciting characters in a way that really brings them to life!
  13. oh wow, didn't anticipate anybody making a whole concentric castle type layout with this, but that one's off to a pretty excellent start!
  14. That looks lovely! I'm not bothered by the roof color at all — Earth Blue is a totally reasonable color for slate shingles, and it contrasts nicely with the other wall and roofing materials in the set without clashing. I also love how well you matched the motifs of the rest of the set — from the curvy edges of the outside grass, to the elaborate window and door designs, to the uneven textures of the walls — while still adding plenty of your own personal creative touches of your own, like the corner windows near the top, the winged ornamentation over the door, and the steep slopes near the base. I'm curious, does the tower have an interior? If so, I'd love to see what you put there, and for that matter how it opens up! I myself was thinking that an additional tower would be a good place for stuff like a throne room and a workshop for Majisto — though my own design efforts have been somewhat hampered by the difficulty of fitting stairs inside without running out of space for other rooms! It definitely helps me understand why even the set designers' thoughts about possibly including a dedicated "stair tower" had to be abandoned for cost reasons.
  15. Aanchir

    90s themes that were region exclusive?

    It's certainly tricky to uncover some of these answers! I can at least confirm that all of these aside from the 1998 Football sets were available in North America. However, these themes were not always 100% exclusive to North America. A few sets like 2161 and 2152 were available in Germany as exclusive promotional offers through LEGO World Club magazine. Also, while the Unitron theme was largely absent from European catalogs, set 6991 was an exception, usually appearing alongside that year's Spyrius sets. I'm not sure if the 1999 Jungle Adventurers sets were actually one of these limited release waves. Some of the sets definitely DO appear in a number of European catalogs and European LEGO.com pages and catalogs from back then (namely 5906, 5936, and 5956), despite others being absent. However, the 1999 Ninja sets (sets 3050-3053, featuring the red ninja clan and white ninja princess) DO appear to have been regionally limited. They are conspicuously missing from most 1999 and 2000 European catalogs and European versions of LEGO.com that I've seen. Oddly, a number of 1999 Jungle Adventurers and Ninja sets that I haven't seen in Western European catalogs did in fact appear in some Czech, Polish, and Russian catalogs from back then. Presumably, Eastern and Western Europe were treated as separate market regions at that time. Even today, companies (including LEGO) occasionally group these countries under the umbrella term CEEMEA (Central and Eastern Europe, Middle East, and Africa).