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Found 70 results

  1. I guess it's time to share my works for TC11. To be honest, I started building almost on day 1, so this means I tried out a lot of things that didn't work, and that I won't show all. Anyhow. So, my first plan didn't work because it didn't fit the box (remember the diagonal question? It was a long thin design.) Secondly, I didn't want to do a spinner. A spinner seemed boring to me. I wanted to do something bit more technical. A lifter? A slammer? I built a lot of (non-functional) battlebots back in the studded age, when I was still a nerdy teen, but I don't have those photos anymore (which is a shame). A few bots I do still remember, so I chose a design from those that I always liked. The concept is this: So, it's a "horizontal dual hammer" bot. I think there are very few horizontal slammers, and I think it's cool. The original was named "Wimbledoom" because it had a flat top with some sort of a stadium with two figs and a tennis net (white fence) and some minifig audience. So let's use that as a working title for now (even though the tennis theme won't return) The idea is that there will be some sort of force built up and then released to slam the hammers forward into an enemy that's in between. The high speeds and sharp ends of the hammer will damage the enemy. Then, a slow return mechanism should bring the hammers back in their original positions. So, how to build up force? The frist thing I thought was "wprings are too weak, I want something better" and I was thinking about a flywheel approach, where a motor tries to let a wheel spin really fast and then somehow make a sudden connection with the weapon. This idea got quite far: The idea was that the orange axles move the gear racks so the green gears mesh with the red gears. If slid back, it meshes with the blue gears, which would be the return mechanism. It didn't work. It had far from enough force, and most energy was lost to the drive train anyway. I tried mechanisms with fewer gears (and using tires as gears) but they all didn't work. So I went back to the idea I originally rejected: Springs. These are all long springs I have except for some black ones from a motorbike set. As if it was meant, the dark-gray ones are half as strong as the other ones, which are about equal. Which means this is the perfect spring: As energy is distance times force, this spring, with a distance of 6 studs and a force of two 8466 springs, should store quite some energy (remember, this is the suspension from three large sets added together). So, now the hammer itself. Of course, this is a mock-up. It needs to be strengthened with plates and tiles, because, well... one particular piece didn't survive a test version... (it was already slightly damaged) OK, so I needed a mechanism to rotate the hammer about 180 degrees (preferably slightly more), and a frame to hold it. For the frame, I learned: if it needs to be strong, make it triangular. This is not exactly Pythagoras correct, because the straight sides are 7^2 + 24^2 = 625, where the diagonal is 25^2 + 1^2 = 626 (due to the 2x2 corner plates at the pointy end), but this difference is so small that noone will notice. To rotate the hammer more than 180 degrees, you can't just attach the spring to the hammer directly - you need a system of beams to amplify the motion in some way. This was a long puzzle and I eventually came up with (the red axle is where the spring will attach) The idea is that this is one half of the bot. It will eventually look like so: which gives plenty of space in the center for PF material and a drive system for some wheels. Doubling the frame gives which, as you can see, stays in place without me having to hold it, so it has an automatic locking mechanism due to the geometry of the beams (it locks over center). Moving the yellow part a little makes it blast away with quite some force. I'm happy! Dimensions of this unit so far: Width 17 (which is half, so width will be 35 or so) Depth 34 Height 8 Well within the limits. Next challenges are: fitting some drive mechanism, finding a way to trigger the mechanism, and maybe most importantly, building the return mechanism (which is where the 40t gears come in).
  2. Hi everyone, First off, I'll do a little introduction. Even though I've been a member for many years I've mainly just lurked in the shadows, probably because I've felt I don't have the time to build or the expertise to make a contribution. But there was something about this competition that has me really excited, and so far I've followed all of the participants closely. Then at the weekend when the first entries started being posted, I thought "what the heck, why not". So (if I manage to complete within the VERY short time frame I've allowed myself) this will be my first MOC in nearly six years and my first ever posted to this forum! I've been building for just four days now, but nevertheless, meet Mr Cuddles. The drive is already working, except I haven't worked out where the IR receivers are going yet. It is very dense and compact; a total of 15 box frames so far! The ground clearance is less that 0.5 studs to protect it from flipper bots. I eventually hope for it to have two large pincers/claws on the front, powered by the LAs, to grip the opponent. This is where the name Mr Cuddles comes from. Then when they are caught and can't escape, a hammer mounted on the top will smash them from above. Wish me luck!
  3. Hello everyone! Just finished my batllebot - Black Egyptian! Before building the bot, I thought - what can inspire me? And thought came to the Egyptian pyramids - they stood for centuries, therefore, they were built very competently. The shape of the pyramid is attractive to me, so I decided to embody it in my future battlebot. All I had for this bot was a few motors, a battery box and a SBrick. I wanted the battlebot to be mobile, but it could also bring significant destructions, so I made the upper part of the pyramid detachable in order to cause powerful hits. The destructive effect of the hit is also enhanced by the fact that the entire impact force is applied to the small edge of the pyramid, and not to a large area, as in the case of a simple hammer. The robot's design is very solid, its wheels are hidden deep inside, like the power button, which is a great advantage in the combat. Specifications: Dimensions: 25 x 25 x 25 studs; Drive - 2 XL-motors; Hit mechanism - 1 M-motor; Power supply - 1 battery box; Remote control - 1 SBrick. ---------------------------------- UPDATE #1: In accordance with the recommendations of the moderators, I edited the main demonstration video (cut off the ending, the original version is still available on the Youtube channel). Also, according to the proposals of the forum members, I played with the gears in the chassis - a pair of 12- and 20-teeth gears is not reliable, but a pair of two 4-teeth is reliable enough (you can see it in the video below). The bot's speed became slightly higher. Also, at last two balls from the Mindstorms series arrived to me. I planned to use them as supports, but they lift the bot a few millimeters more than necessary, because of what the wheels just spin in the air. A more precise adjustment of these supports will take a long time and lead to a total redesign of the model. So I will not put them into the construction. UPDATE #2: I finally edited the main video and replaced the 20- and 12-teeth gears with 4-teeth gears for greater reliability and speed: ----------------------------------
  4. KrazeMagazine

    Lego City Police Station Unbox and Review

    Hi LEGO fans, I'm from Kraze Magazine! We've recently recorded a fun un box and review video of the awesome new LEGO City Police station set! Check it out on the Kraze YouTube page by clicking HERE - it would be great to hear what you think! We're also giving away three LEGO City Police Stations! So make sure you go and buy Kraze Magazine Issue 65 which is in shops in the UK on 29th March 2017!
  5. Hello, everyone! I'm proud to invite Eurobricks members to Jeep-trial competition, that will be held in Moscow at November 12-13 by Lego Technic Russia community (https://vk.com/technic_club). If you are ready to visit Moscow those days, we are waiting for you! Build the offroader, run it through obstacles as fast and accurate as you can and win Lego Technic sets! Also it is wonderful possibility to meet Russian Eurobricks members (RM8, desert752, filsawgood - they are main organizers of the event) and many other talented builders from all over the Russia and another countries. Of course, we will help you to set accommodation in Moscow and we will do our best to make sure you are enjoying visiting Moscow and participating in competition. Please, contact me as soon as possible in PM or post in this topic if you are going to come to Moscow and participate. I've chosen this forum to post, because it seems to me that here it is more likely to catch as many Technic builders as it possible. Specially for Eurobricks forum I have translated rules of competition into English from Russian. My native language is Russian so mistakes are possible. Please, feel free to ask any question if something is not clear to you. Theme of competition is Jeep-trial. You need to build an offroader and drive it through number of obstacles as faster as you can with minimum penalty scores. Competition will be held in two categories: TROPHY and TRIAL. TPOPHY offroader should have open differentials. TRIAL offroader might not have differentials at all. General rules: Your model should be AWD offroader built in Lego Technic style. Trucks are not allowed. Only cars, buggies, pickups and vehicles that are based on these. Suspension is obligatory. Tanks and other vehicles that is not a car in an original form are not allowed. Appearance, type of body, colour, tuning is chosen at your discretion. You can use models that were built and published by you before or you can use suitable chassis and elements of chassis designer by other authors. In a case you use other author’s chassis completely, you should mention author of chassis in the entry. IMPORTANT: Bodywork of your model should be exclusively your design, copying the bodywork of other authors is prohibited. Electrics and remote control are obligatory. No more than 1 XL-motor or 2 L-motor or 3 M-motor can be used for propulsion. SBricks are allowed. Only original Lego battery blocks are allowed. RC-block and buggy-motors are prohibited. Mechanism and configuration of steering are not regulated. Tank steering is prohibited. Only steering knuckles like in real autos. Non-Lego parts are prohibited excluding the cases described in rules. Any modification of Lego parts is prohibited including stretching tires and wearing them on non-suitable rims. U-joint can be strengthen with string. Original and self-made stickers are allowed if only they do not cover two and more parts. Self-made canopies for bodywork or roof from paper or textile are allowed. Winches are prohibited. Model should have a steering wheel and driver seat. Scale of model should allow to fit the Technic figure inside the interior (figure is not obligatory). Rules of TROPHY category: All axles of offroader should have open differentials. All type of differential locking and imitations of differential locking is prohibited. Only front axle can be steered. Maximum diameter of wheels is 69 mm, minimum is 62 mm. Non-Lego tires are prohibited. Offroader should have one of the following wheel formula: 4x4 or 6x6. Do not forget the 3.1 paragraph of Rules. Width of axles should be no more than 16 studs. Width is calculated between the points of rims’ connection to the axle. Width of standard wheel hub is calculated as 2.5 stud, width of portal wheel hub – 4.5 stud. Offroader should have tow hitch. Tow hitch should be made using one of these part: http://www.bricklink.com/v2/catalog/catalogitem.page?id=1368 or http://www.bricklink.com/v2/catalog/catalogitem.page?id=204. Tow hitch should be attached to the rear overhang and can be detachable for better crawling possibilities. Rules of TRIAL category: Differentials are not obligatory. Maximum diameter of wheels is 81.6 mm, minimum is 62 mm. Non-original tires are allowed as they meet 5.2 paragraph of the Rules. Offroader should have one of the following wheel formula: 4x4 or 6x6. Do not forget the 3.1 paragraph of Rules. Width of axles should be no more than 18 studs. Width is calculated between the points of rims’ connection to the axle. Width of standard wheel hub is calculated as 2.5 stud, width of portal wheel hub – 4.5 stud. One participant can entry with 2 models if only they are in different categories and in case of winning in two categories participant will get prize only for highest place. Photos and description of entry should be posted in special topic (https://vk.com/topic-40661157_36038696) or in this topic with copying the entry in PM to me. Every entry should be consisted of: Name, surname of participant. Age. Name of offroader. Category of offroader. Description of offroader, including description of additional functions (if they exist). No more than 10 photos of offroader can be attached. Also in another day, before or after the main competition, we will have some fun races on small models. Rules of races are simple: only one L-motor for propulsion with M-motor or Servo for steering and wheel diameter should be between 30mm and 43mm. I will post detailed rules of race after they are approved by organizers.
  6. Hello All, Today I am presenting my WIP Pneumatic Car Transporter. I hope to build a truck like this one: I hope to include: HOG steering a working V6 engine opening doors many pneumatically raised and lowered (platforms?) Here is what I have in LDD so far, and IRL the body is almost complete. Please tell me what you think of it so far. Thank you!
  7. Hello, I’s been a long time ago Since I presented something here so it’s time to change it Few months ago there were a competition on our local LugPol forum where the goal was to remake a Technic set made before 2000 into studless model. I decided to take on workshop 8858 Rebel Wrecker. Beside my creation there were other two Rebels submitted. You can check all participants here: http://www.lugpol.pl...pic.php?t=26707 After all my remake of 8858 won in the category of more than 200, but less than 500 pieces. I have to say that it is not so easy to recreate a set into studless version. I told myself to keep all important points where things like suspension are mounded in the same place as in original set. So almost all dimensions stayed unchanged (e.g wheelbase, hood length, etc.) The main difference between original and my version is width. Old sets had even number of studs in wide, nowadays it’s an odd number. So my Rebel is 1 stud wider. When it comes to overall appearance I tried to make it as close as possible to the original but stay into modern style using liftarms instead of plates and bricks. Of course I had to change some kind of colours so for example Light Gray is replaced by LBG. One thing that I keep unchanged is front steering system. Yes, the small gear rack is present but for example 8048 which was released few years ago still has the same solution so I think that it’s fine to use it as well. Of course functionality of the model is the same as studfull, so working V6 engine and self locking rear winch is present. I am quite happy about this model. I made everything as I wanted, everything works, it took a first place so what to want more Below there is a video, and link to BS gallery. http://www.brickshel...ry.cgi?f=561705 Greetings, Patrick.
  8. darkwomble

    Lego Robot Wars

    I know that Lego Robot Wars has been enacted in the past, by one or two people from what I have seen, but is there enough interest in the UK for me or someone else to organise a small competition? There is enough local interest (Gloucester area) to build an arena and get some competitors together and I just wondered if anyone else would fancy joining in? We've drafted some rules, mostly to do with weight, size and obeying the ref, and so I'm just putting the idea out there for others.
  9. Hello All, Today I present my entry to the Porsche contest on rebrick. I am waiting on a Bricklink order to improve this model's aesthetics and then I will post better images. The model has: Steering Front and rear spoilers An interior Roll bars Fake brake calipers, and a working mini V8 engine . NEW: The engine is now a flat 6 and the doors open. There is more coming soon... Thanks for reading, and have a great day!
  10. About 5 years ago, rumours were around hinting at a new supercar positioned between the 911 and 918 Spyder. Some dubbed it the "914.5", coming from the mean of the two model numbers. Unfortunately, such a car hasn't yet arrived, and I plan to solve that problem. This will be the true "Dream Porsche", taking features from both the 918 Spyder and the 911 Targa. It will combine the hybrid all-wheel drive and 4-wheel steering of the 918 with the iconic rear-mounted flat-6 engine and roof of the Targa. Here are my definite features: Flat-6 engine mounted in rear 8-speed paddle-shifting manual gearbox (connected to piston engine, driving rear) Fake electric motors "driving" the front and rear (as in the 918) Full independent suspension with camber angle, castor angle and adjustable ride-height (independent adjustment for each wheel). Not sure where the ride-height controls will be - probably under the front hood. 4-wheel steering (as in the 918) operated by the steering wheel. Opening hood and locking doors. 2 seats inside. Folding roof modelling the 911 Targa's mechanism. Here are features that I might add if I have enough space and parts: Brakes - not sure how these would be operated if they get added. A PF Large motor and battery box to drive the front axle. Like the 918, the front is single-speed. Unfortunately, the only RC stuff I have is MINDSTORMS, which would be too bulky for this. Opening rear revealing the engine. The car will be 1:10 scale - considerably smaller than the 911 GT3 RS from LEGO. I haven't started building yet - I still need to add a couple of finishing touches on my current build. However, most of the "technologies" (such as an 8-speed gearbox and adjustable suspension) already exist in my current build, so this will likely be finished by mid-July. UPDATE 1 (03/07/2016): Paddle-shifting mechanism and steering wheel mount Having dismantled my previous build, I have built this compact steering wheel mount with an integrated paddle shifter. The two levers on either side of the steering wheela are paddle-shifters. They shift when pushed inwards. Here is a side view: Each paddle makes a lever move downwards and hit the cross-shaped element. I initially used a knob wheel, but it was too small for the lever to make it advance far enough. When the lever extends, the cross rotates about 75 degrees before the lever blocks it from going any further. When the paddle is released, the lever retracts and allows the cross to rotate the final 15 degrees. The paddles have rubber bands to make them return to their original position when released. The part with the wedge-belt wheels can slide a short distance. It too has rubber bands - this makes the cross "snap" to the nearest 90 degrees and provides the turning force for the final 15 degrees of rotation. There is also a universal joint - this is connected to the steering wheel.
  11. For the past two months I've been building my entry for the Enforces vs. Bandits competition, and it has finally arrived! Enforcers - Valuable Transport My source of inspiration is an actual valuable transport truck that I once saw driving over the Dutch highways: which led me to think: how cool would it be to hide some sort of advanced weaponry in there and have it fold open? First I thought about folding open the container, but in the end it's the entire truck that folds open. Also, the weapons I envisioned were different from what they have become, but the main idea is still there. So, the specs: Manual functions First of all, three of the four axles have steering. The third axle is idle, but has double tyres. I used the same steering linkage as D3K did in his Midi-scale pneumatic crane truck (with his permission), but I reinforced it, sacrificing some ground clearance. Another feature is that the doors of the cabin can open. Electric functions The truck houses the normal battery box driving an M motor. This drives a gearbox that operates three functions: transformation rotating the turrets raising/lowering the guns Transformation Getting the transformation to work was the biggest challenge. The entire sides of the truck are panels that are hinged at the bottom. Via a worm gear system they are deployed outwards. Also, the seats will rotate so that they face the weaponry, so that the driver can operate them. Because of the weight of the side panels, transforming back into transport mode takes well over a minute... Armament In battle mode, the truck shows two turrets carrying two guns, having three bullets each (making the total ammo 12). Via the gearbox the turrets can rotate together, and the guns can be raised. A spring-loaded mechanism is used to shoot. No specialized parts have been used, except the standard dark-gray 9.5L springs from set 8880. Shooting is done manually by rotating the knob wheels. The bullets are white 1x5 beams. Here's a computer image of all the functions. And, of course, the video.
  12. Well, I've had this thing in a good state of WIP for some time, so I may as well share it. I'm really motivated right now, because of the fact that I missed out on pretty much every competition between TC5 and now. I came close to entering TC6, but didn't enter TC7 due to lack of motivation, and same thing for TC8. So, I am back, with a vengeance. My entry is a five axle truck. Its loosely based on my [TRIPLE] contest entry, or at least the truck part, but this model is an improvement in every way. The steering works better, the engine works better, and now the chassis sports a lift axle. That middle part was quite difficult to design, but I ultimately got it right, after 3 revisions. The two rear axles drive a fake six cylinder engine, which works far better than the old truck with its V8. The steering, as I mentioned, has been dramatically improved. It still uses Ackerman correction, but the actuation is accomplished by levers and Pitman arms versus the complicated and difficult to use gearbox and racks of the old truck. Getting the two axles to turn at different angles was quite a difficult process, but I found a solution that is robust and simple, after about 4 revisions and a few hours of frustrated facepalming. The truck is not quite finished, but when it is, the chassis will be the same for both A and B models. This solution, I feel, is a bit more suited for this competition than having to rebuild the whole model. Instead, part of the model will be rebuilt, in the form of two attachments to the truck, using the same parts; This is similar to how 8421 works. One module will be an Effer style knuckle boom crane, with the other one being... something else. In spite of appearances, the truck does fit in a bounding box 15x13x48 studs, resulting in a volume of 9,360 cubic studs. The only exception is the steering axle, which will be shortened. The fenders are also not final, and will be changed. The truck in the bounding box: Inabox by Saberwing007, on Flickr The truck: Truck by Saberwing007, on Flickr Lift Axle in action. The lift is controlled by the 12z gear ahead of the axle. Lift Axle by Saberwing007, on Flickr Maximum steering lock. Steering by Saberwing007, on Flickr There will be more to come, as the cab, and then the crane are added.
  13. As some of you may know LEGO is running a Technic Building Competition with Mercedes-Benz. I was looking forward to participate and it took me a while to understand what future truck would look like. Initial idea of building truck driven by both front and back axles was quite simple to implement. Two L-motors have been used for that. Steering is performed by Servo motor and truck is controlled remotely. Fun fact - chassis without aerodynamic cover is somewhat reversible and can be used up side down. Final model is very sturdy thanks to slick and strong body. Unfortunately, due to selected width rear axle is somewhat less reliable and has gear grinding upon start but drives normally afterwards. This is something wasn't possible to completely solve having double wheels per each side. [/url] Below you can check my vision of a truck in year 2045: Few more pictures can be found on my Flickr Stats: 2 L-motors for propulsion Servo motor for steering Small non-rechargeable battery box 44 studs long 17 studs wide 24 studs tall weights 1098g. no suspension
  14. Good day everybody on Eurobricks! Today I am proud to present my [TC7] entry - The Mayhem In normal mode it looks like a normal racing truck and you even can thieve an enforcers trailer and transport it to whatever you want. In battle mode it transforms into a rocket launch site and you can launch a missile from it onto the Enforcers Base. :devil: Also in normal mode you can defense yourself with the HBDS - Hidden Basic Defense System .It shoots two darts from under of one 5x11 panel. This model is mostly built from the 42008 because of the color scheme . My original idea was an Enforcers buggy which transforms into a F-22 which can fire missiles but unfortunately I didn't had all the necessary parts in white and black (even the grey didn't helped to me ) ,so the lego pieces decided everything for me When I was building this model I decided to use Mindstorms NXT ,but then there wasn't sufficient free space in the truck so the Power Functions started their work in this model.Now It has motorized rear wheels driving and fake v6 using an m-motor powered from an AA batter box and PW switch.Also it has LEDs in front powered from the same battery box. Also it has some nice details like: horns on the roof , steering wheel with detailed dashboard , a chainn in the rear , number plate... More photos are on: http://www.bricksafe.../LXF/the-mayhem Well it's better one video than 1000 words Music is free to use from: https://www.jamendo....76/dragon-fight Author is Gregoire Lourme. EDIT:I changed the transformation mechanism to enter the contest.
  15. niteangel

    [ MOC ] S Villa

    I am thrilled to know that my entry to the Ani-Com & Games Hong Kong 2015 LEGO Competition was shortlisted! This year, the topic is "Ideal Home (Interior Design)" (weird title with the confusing brackets, I know!), and since I like building houses, I thought I might give it a try this year. The show ended two days ago and while my submission did not get into the top three, I still got 4th in the judge scoring and I am already happy to be on the stage this year with the other awesome builders! My build is called "S Villa" (previously named Box iN during submission), which is my dream home in the brick city. The design is based on the concept of a garden. To me, home should be a place separated from the hustle and bustle of the city. Instead of being trapped inside another building, the occupants probably want to have their own personal outdoor space, meaning a garden. Therefore, the concept is a central garden with rooms arranged around it. Above is the program of the house, with different rooms arranged around the garden. Here is the final look of it, showing its front facade: The center garden is here, with some pebbles forming a loop path: The arrangement of rooms start from the living room, which is directly facing the garden. It is first place I enter when I arrive home, and I want this to be a relaxing place without TV to distract me. Further in is the kitchen and dining area, the latter which extends out to share the same garden view: The opposite side of dining room is the corridor leading to guest toilets and back door, where you can reach the garage. The staircase forms right above the main entrance, and I refuse to use a stacking type of staircase so that the staircase is like a room itself, creating a middle platform as a buffer to the upper private rooms. The black box, which is my studio, is located at the first stop of the staircase. Inside there are my desk and personal theater. Now this is the place I enjoy TV shows and movies. Going further up is the bedroom and lavatory. If you see closely, you will see I put the rooms that require quiet space, ie dining room and bedroom, away from the street, using the staircase circulation as the buffer separation to kill any noise from outside. The bedroom is a simple one, with an extended balcony next to it. My concept of monochrome design comes from the idea that a building can be simple and neutral-colored so that people focus on its form and shapes. All the colors then come from the inside, where people live, because life is colorful. Without us, there can be no color. We, are the colors. The space underneath the black box is recessed in as a garage. I also made a little extention behind it to put the tools for the garage. S Villa is the house for me and my wife, and the name contains the first letters of our names. Originally it was named "Box iN" during the submission since the idea is about the inner garden. With this design, I hope to inspire people that a house can be simple in geometry, and also functional in use. Hope you enjoy this building and its architectural concepts! More photos at:
  16. Admiral Croissant

    Brethren of the Brick Seas?

    Hi everyone, As you may or may not know, there's a very popular thing going on in the Historic Themes forums for quite some time, called "The Guilds of Historica". There are different groups of MOCers (guilds) who compete agains each other in an imaginary world with a great storyline. I've already had quite a few suggestions from members who'd like to have a similar thing in the Pirate forums. So I thought, before we start anything, I'd like to get an indication as to how many people would be interested, and I'd also like to get suggestions as to what such a Guilds thing would look like for the Pirate forums. So if you have ideas and/or of you'd like to participate, post a comment!
  17. mediumsnowman

    [Challenge 1] Livefeed from Donwarr

    BEGIN TRANSMISSION 05: SPECIAL FORCES JEBEDIAH O'REILLY TO OCTAN HQ SECURE CHANNEL 768954 18 JUNALI AD 3815 ------------------------------------------------------------------------------------------------------------------------------------------------- I'm getting the livefeed from the probe we sent out to E01. I'm patching it over to HQ. O'Reilly out. ------------------------------------------------------------------------------------------------------------------------------------------------- END TRANSMISSION 05 [Competition 1] E01 Livefeed More photos in spoiler Comments and criticism welcome!
  18. Hello! My name is Ilya, and I want some support in my endeavour. There's a competition taking place here in Russia for the title of Official LEGO Photographer 2015: http://www.ozon.ru/lego To enter, you have to submit your photo (which should have "at least one LEGO part" in it) via Instagram. Apart from the title, there's plenty of prizes (LEGO) for the guys and girls who get places 2 to 20. Here's what I entered with: It's MOC of the monument "Worker and Kolkhoz Woman" with the original statues in the background. The sponsors say that some pictures may be chosen regardless of the number of votes/likes, but I think any help won't hurt, so if any of you feels inclined to support me, please leave your likes here:
  19. Here's a challenge: Upload a photo of all the spare parts from a certain set you got for Christmas or recently. Everyone else will have to guess the set.
  20. I saw this competition announcement on a few other sites, is anyone going to try for it? Here is a link to info about it. http://lego.gizmodo....in-e-1679743546
  21. Hammerstein NWC

    MOC: Weird Wars Contest Entry

    Recently I entered and won a competition over at the Brickarms Forums, One of the five criteria for the competition was the prominence and integration of brickarms into the build. I hope you like my efforts BACKSTORY In 1944 Russian artillery accidentally shot down an alien craft, mistaking it as a Nazi wunderwaffen saucer. The Iron Wolf a Hero of the third Reich saved the Pilot and the course of History would never be the same again. The alien pilot known only as Navigator recovered from her wounds with help from the Twisted Dr. Rascherat. Previously neutral but now trapped in a different dimension, The Navigator decided to aid the Nazi's in their quest for World domination. She detonated the Wyrm hole drive from her craft, the ensuing radiation fallout removed Mother Russia from the conflict immediately. The Zombie Nation was born! Germany's technological advance was swift and the Allies soon surrendered. Only small pockets of resistance remain. The 501st are the last recognised fighting unit still flying the stars and stripes. Details shot Dr Rascherat releases the Zombie Horde Mech details The Iron Wolf with his Mech Those do-gooders over at Cooperworks in Detroit need some real opposition! BMW have pulled their fingers out with this Panzer Mech. Armed with dual synched batteries of armour piercing and inferno round loaded .50 cals this Mech is ready for anything. Moc has articulated legs moving front tracks and a swivel head for playability. 501st L.O.C.U.S.T Light Observation Craft United States Tacheometery. A breakthrough in aerial reconnaissance pioneered through observing alien tech in action. This gyrocopter although lightly armed and armoured is incredibly manoeuvrable. Usually used for reconnaissance it can be retro fitted with a stretcher to remove casualties from hot zones. This combat version is armed with a 50.cal machine gun with very limited ammo supplies. Stickers by Cooperworks, TLG and ghetto accents by me. Features custom printed torso from my Wright Brothers figures and new CB soldier "chin strap" head. Zombies getting fried!! Other links to the figs contained within the MOC are over at the minifig customization workshop!
  22. These are the villains I've entered for the Bionicle golden mask competition. Guyrodin Switchblade Scora Good luck to everyone!
  23. What do love more LEGO Simpsons or LEGO Mad Men? Battle of the Brick Flicks is the only LEGO animation competition where the fans decide who wins. Every week 2 brickfilmers face off in this bracket style competition to determine an ultimate winner. Who's competing? Here's a quick list: Brotherhood Workshop, Forrestfire 101, Filmyguy, Fancypants, Spastik Chuwawa, Keshen8, David Pickett, Barati Productions, MindGame Studios, Monsieur Caron, ZachFBStudios and 2 Wild cards...
  24. Battle of the Brick flicks takes LEGO animators: Brotherhood Workshop, Forestfire 101, Filmyguy, Fancypants, Spastik Chuwawa, Keshen8, David Pickett, Barati Productions, MindGame Studios, ZachFBStudios and more to compete in a head to head weekly competition to battle it out for an amazing prize - the Brickademy Award. Who will take it all? Only you decide. Check out the video and cast your vote. We will be interviewing animators so if you have a question, post it and we'll ask.
  25. Yo! With everyone building machinery and such I decided to make something a bit more...furry So I (too) combined the 9392 and 42026 sets and made this little beasty: I was actually inspired by the small orange panels, I thought to myself those are some awesome ears. Function wise foxy is quite packed: Using a special lock his rear legs can be placed in standing or sitting positon: So here's the little bugger sitting: And because his jaw is actuated by the worm gear he can also grab his favourite toy: I used the flex tubes on the tail in such way they push on the body, creating friction. This means his tail can move up and down- Tail in normal position: And raised: And now he's just being silly: I used 263 of the 307 combined parts. Total time spent on building, rebuilding, optimising, etc... was some 3 days - I'd say around 8 hours total. I think he's the first pullback motor powered quad, which is actually quite hard to make because the pullback motors are not really good for non-linear moving mechanisms. My personally favourite feature besides walking and sitting is the ear movement because it gives him an ability to express himself. All in all I am very pleased about this model because its just so different from the regular stuff. And he's cute Here's a video of the little furry beasty: I hope you guys are impressed as much as I am