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Found 166 results

  1. The Koenigsegg One:1 was introduced in 2014. Seven examples, including one prototype, were built during 2014 and 2015. This was one of the most exclusive production car programs ever envisaged in the car industry. The hp-to-kg curb weight ratio is an astonishing 1:1. This has been called the “dream” equation, previously thought impossible when it comes to fully road legal and usable sports cars. The One:1 is the first homologated production car in the world with one Megawatt of power, thereby making it the world´s first series produced Megacar. More on the One:1 at http://koenigsegg.com/one1/ This car grabbed my attention about a year ago so I decided to try to build it. The design parameters that I want to achieve include the following: Replicate the rear triplex suspension set up of the Koenigsegg One:1 as closely as possible Replicate the front suspension set up Syncro dihedral door hinges which are typically Koenigsegg Paddle shift gearbox - a new challenge for me. A good approximation of the real car with the bodywork. Tough enough to withstand my young three year old playing with it. Intuitive enough for my kids to explore the functions. After a long build process and lots of experimentation I am really happy with the end result. The paddle shift gear box ended up being 3 speed plus reverse mainly due to space restrictions and also complexity. Perhaps a future project will be to expand this concept to include additional gears. The paddle shifts at the steering wheel are aesthetic in that they are linked to the actual manual shifters which are camouflaged on top of the dashboard, but it is not really possible to exert enough force on the dash paddles to change gear. This is presented in the images below and in the CAD image. Over time I will digitise this and add a bit of video to show the functions, but first, here are some pictures. [TBC]
  2. Hello everyone, I'd like to share my latest MOD: Koenigsegg Agera RS1 This car is one of my favorite road-going super/hyper/megacars, and therefore I decided to build it. To me and many others, Koenigsegg is a very special car manufacturer: It was founded in the nineties by Cristian von Koenigsegg, a man without any engineering education background and budget. On top of that, all Koenigseggs are handcrafted and are produced in limited quantities. I like the RS in particular, beceause it is IMO the most beautifull Koenigsegg and it holds the top speed world record. This car is not fully designed by me. @Pvdb build the Koenigsegg one:1 more than two years ago. The RS1 and One:1 have very similar Bodyworks and since Pvdb nailed that on his One:1, i decided to use his bodywork as a shell around my disigned chassis. In addition to that, I also used his door meganism, beceause I could not imagine me designing a better one Specifications: Dimensions 59x27x15 Studs Weight: 2600 g Estimated parts quantity: 2500 parts Powerfuntion elements: 2x PF AAA batteries, 2x PF V2 reciever ,4x PF L motor, 1x PF Servo motor, 1x PF M motor, 2x PF 50 cm wire The RS1 is basically the same as any other RS, but it has the one MegaWatt engine upgrade. The RS1 is specced in white with a black center stripe and it has many blue accents such as the interior, skirts, spoiler, diffuser and front splitter. Many of those parts of the RS1 have just a very thin stripe of blue painted on it. This means you can not replicate that with regulare LEGO parts. Stickers seemed like the only solution, but at some point the idea to use rubber bands for some accents popped in my mind. I only used this trick in the front splitter. Features: Easily removable Roof, like the real car Openable front trunk and engine bay Motorized dihedral synchro-helix actuation doors, Powered by a PF M motor Front double wishbone suspension with negative caster angle Rear triplex suspension with double wishbones Steering with working steering wheel, powered by a PF Servo motor Propulsion with working V8 engine, powered by 4x PF L motor I wanted both doors to be opeable by just one motor. This meant I had to make selector for wich door is connected to the motor. I had some free space in the center tunnel, so I decided to use the handbrake as a selector. Just behind the front wheels there is a driving ring wich can engage in two different clutch gears. Both clutch gears are connected to different doors. The motor and this meganism is placed underneath the trim. Here is the full 'transformer mode'. The front trunk and engine cover can be opened manually. If you look closely, you can see the battery and The L motors behind the seats. The recievers are placed behind the rear axle. Replicating the triplex suspension was for me a 'must have' on this car. It consists of two inclined shock absorbers and a horizontally placed pneumatic cilinder. The pneumatic cilinder is definately the most realistic looking way to make the central shock, but it is not practical. It offers resistance when extending and retracting, so I mounted some springs behind it to ensure that the model doesn't sag. In addition to all of that I also put some links on the suspension system. They are only there for an aesthetic reason though. finally, a video demonstration. Enjoy! Comments and questions are welcome!
  3. After three months of iterating upon its design in LDD, 111.34 Australian dollars and half an hour of building, my McLaren F1 is complete! The total number of parts is approximately individual 165 pieces (this includes wheels and tyres being counted as separate parts), and two of the main body pieces (leading up to the rear wheel arches) come from a 130 dollar LEGO set. There is not an angle that the McLaren F1 has that isn't iconic. From its rounded, short rear-end and taillights to its slim front nose, the car's entire design philosophy was based solely on how light its designers could get it to be - and even then, they weren't happy. What supercar is complete without some rich guy in his freshly-pressed (and very plasticy, in this case) suit and suitcase? It fits a minifigure! Barely. LDD likes to assume you can phase parts together, so while I was able to add a minifigure and let it sit comfortably in LDD, I'm forced to remove the minifigure's hair/hat/etc for it to fit in real life. To say it's a tight squeeze is an understatement. I saved the best for last, so, of course, what McLaren F1 would be complete without a "Longtail"? Images are hosted on MOC-Pages, and will be used in my page when it goes live: http://www.moc-pages.../moc.php/429852 Stores pilfered to construct this MOC: SwissBrickPlanet 2AM Brick Store BrickComplete AFOL Supply WLWYB Thanks for the excellent prices & parts!
  4. Hello fellow Technic fans, let me present to you my tribute model to the well known, iconic set 8880 As a new member I should introduce myself, but I did that already in the forum designed for the very purpose so I just link that here http://www.eurobrick...howtopic=134093 and we can jump to the main subject. I've been encouraged by a commenter on youtube who is a member here to share this MOC of mine on this forum as maybe this will give you a rest after the frustration caused by the much anticipated 42056. Don't get it wrong, I don't mean to fill the gap it left (I read the topic too and share the feeling), but hopefully can give you a few minutes of entertainment. I admit it is a sensitive piece of history to touch, but I hope you recognize that the respect towards the original model what was driving my hands while I was designing this plastic homage. Probably some of you have already seen the video on the youtube. For those who didn't let me link it: Instead of making a new description I'll use the one that I made for the vid and pepper it with some images: The original set 8880 has been released in 1994. Sadly that time I was living my dark age (life without lego). Now it's been 4 years that I got back in business, dark age is over and this set is weightly responsible for that change in my life. First I was just reading about it on Blackbird page. Long story short I could manage to get one, and as an old school lego fan (being child in the 80's) it straight enchanted me and determined probably my whole life (hobbywise at least). In the same time I really admire the modern studdless system of lego and it inevitably ended up in the demand in me to build a studless version of it. I've built it first in 2013, but in lack of sources (parts and talent) it wasn't really desirable, nor "smart". Since then I keep rebuilding it time to time and always ends up better and better. According this I wouldn't say this is the last or the best of it, but at the moment this is the stage of its evolution. This is where the name I gave came from. A few words about the details: Body: As you can see I did not use panels but kept the wireframe like appearance as it is one of the benchmark of the original set. Speaking of which I have to admit I did change the shape of the front a lot, even eliminated the concealed headlights due to the feeling that time has passed and it's not cool anymore. But to pay back what I took, I've designed a hood what follows the geometrical concept of the boot. If you listen closer, when the hood opens, the headlights are sliding backward. Rest of the body I think speaks for itself. Interior: Not much to say about it, seats, dash , keeping the colour scheme. Gearbox: Now that is a tricky one. That was the first problem I've been facing with as due to the size of the model I needed a narrow 4 speed gearbox with central differential, but I could not find a decent one anywhere. Crowkillers Paul had the 6 speeder, but it was too wide for my car and Sariel's 4 speeder has been designed for two wheel drive. So I've spent the next month and a half to develop a new one from scratch. Of course if there is a central diff it should be lockable, so it is. And it makes a very compact structure with the gearbox itself what comes handy in modular building. Edit: that was years back. From here it seems rediculously long time, but I let you decide. Here is a deidcated video about this gearbox: Steering: Unlike in the original, there is no ackermann geometry in my model, but please blame lego as it is the field where the part developement goes backward. Anyway the front steering is pretty simple, but for the rear I had to use a rod mechanism, since the compact gearbox left no room for an axle to go trough without compromising the aesthetics. It comes however with certain benefits, as with minor modification on the linking can change the steering lock of the rear wheels. I've applied the smalest as I've found it more realistic. The real life 4 wheel steered cars have only 3-5 degrees on the rear. Ground clearence adjustment: No witchcraft, a worm gear and an 8 tooth gear paired up on each wheel to lift and lower the shockers trough an axle. That's it. Friend of my accidentally discovered (by opening the boot) that this coupe can be converted easily to a hatchback... To be honest I did not consider this as a requirement when I was designing the model. I've made a couple of colour variations too as it appeared above. There is more hi-res pics on my brickshelf: http://www.brickshel...ry.cgi?f=562855 Feel free to share your opinion or ask about it Thank you for your attention. Attika
  5. Hello, For my latest project I'm building a supercar bit by bit, building the separate components first before assembling them. Starting with the Carbon Fiber Monocoque Tub: This one was for a great part inspired by the McLaren MP4-12C chassis, that one is said to weigh less than 80 kilograms (). (And guess what, mine weighs even less! ) This one wil most likely undergo many changes in order to fit with, yet to build, components. I'm considering using a carbon "cage" instead of a "tub" for my car though. But I won't know for sure until I start on the bodywork. Next is the Driveline: A Twin Turbo 3.8L V8 with 7-speed dual clutch gearbox and kinetic energy recovery system (KERS). I used some pictures from the Laferrari engine as reference. Without the intake manifold (those black plugs are where the rear half axles connect to the gearbox). I'm very satisfied with this component, It fits barely in the engine bay behind the tub though but I guess that's how it is supposed to be. If there was room to spare they would have just fitted in a bigger engine . Since I had these nice Ferrari stickers I might as well make this a Ferrari engine . That's it for now, perhaps I'll finish the next component tomorrow.
  6. Hello everyone, This is my new MOC, a 1:10 scale model of a Mercedes-Benz SLS AMG. It has the following manual functions: HOG steering with working steering wheel Fake V8 engine Independent suspension on all wheels Opening hood Opening gullwing doors, operated by gears behind cabin Retractable rear wing, operated by gear on roof Driving selector in cabin, shifts between drive, neutral, and park Comments and questions are appreciated, thanks!
  7. What with a certain company ripping off my Koenigsegg One:1 and making a pretty bad job of it at that if you have seen some of their marketing photo's where the flex axles bend into strange shapes. Also due to the fact that my own Lego version started to look a bit shabby when parked next to the more recent Ultimatum GTR V10, i decided to do a major upgrade, basically start over, but this time without trying so hard to replicate the real Koenigsegg, but rather with the aim of making a Koenigsegg based car that is designed more with the aim of making it look good in Lego Technic (we will see how that turns out!) I will be aiming to replicate the Koenigsegg suspension, slight tweaks to my previous rear suspension and a major improvement to the previous front suspension to make it stiffer. I am looking at a combination of my previous 3+R (fake) paddle shift gear box from the Koenigsegg, and the Ultimatum's improved 5+N+R. I have already designed a compromise 4+N+R to fit under the 8 cylinder engine. I just have to work out the shifter mechanism. The engine will be 1 stud lower than the previous Koenigsegg The doors MUST use the same mechanism as the previous Koenigsegg, but I am looking to change the method to actuate them. The roof needs to be at least 1 stud lower than previous (that was my main issue with the bodywork of the previous Koenigsegg when standing it next to the Ultimatum) and here I may move slightly away from the real Koengsegg design, I will see where it all takes me. Again it will be 1:10 scale or thereabouts as I am not yet that inspired to work at 1:8 as I like the challenge of less space to work with. The back end is in progress, and while it looks similar to the previous Koenigsegg, virtually every part has been re-designed and I think significantly improved, so far, I am having fun.
  8. Hello everyone! Today I'd like to show you the model that I've been working on for more than two years, it's my first MOC in this scale that is actually close to being finished. It was rebuild from scratch dozen times and still requires bodywork. The MOC is LaFerrari in 1:8 scale: Origially I had a lot of ideas and great ambitions, but over time I realized that I just don't have enough skill to make everything I wanted. So current version has following features: independent suspension; 2 L motors for driving; Servo motor for steering; working steering wheel; 8 speed sequential gearbox driven by M motor; spacious interior with low seats positioning; powering with standard LEGO PF. Proportions: width - 29 studs; height - 15-16 studs; length - about 70 studs, don't know yet. Originally I wanted to use bigger wheels but then I stopped on 68.8. The thing is that front section of the car are too low so there won't be any place for arches with bigger wheels. Battery box is located in front of the car because everything behind seats is one huge gearbox. It just lays on its own weight and will be covered on the top with something black. This way you won't see most of gray and light gray parts through the bonnet. Distance between seats is only 3 studs and every seat is 7 studs wide. There's no free space between them - only a few hidden cables there. This is how it looks without seats: Top and bottom views: The whole core of the car is basically done. It's pretty sturdy and doesn't bend when you hold it. In current state it has about 1600 pieces. The most challenging part of the build at this point is a gearbox. It had to be very compact because car is so low. In this LDD file you can investigate all gears: https://bricksafe.com/files/ibessonov/wip-moc-laferrari-technic-2018---1/8 speed gearbox.lxf Here are some renders of gearbox without stepper. Green axles are input from motors. There are 3 clutches here and they give 8 unique combinations of their engagement. L motors are slowed down significantly. This is because they are not powerful enough to make this car fast. Here's a stepper mechanism that I used to move all 3 clutches: Green things should be connected with white rubber bands, they hold axles in fixed 90-degrees positions. There's a strong resemblance with 42056 Porshe's gearbox here, I know it. That model helped a lot with the inspiration. My plan is to finish bodywork but it's the hardest thing for me. This is the exact reason why I'm creating this topic - to get help/critique while I'm finishing the model. LaFerrari has quite complex shape and I should have chosen something more simple for my first MOC. But I already spent way too much time so I have to finally finish it. Leave your thoughts here, I'm very curious of what you might say. Thank you!
  9. I like to present you my Lego town Steinbruck. The name is from Stein=brick & bruck(old German)=bridge. This is my current layout: My MOC and MOD buildings (more detail pictures in the albums; just click the pictures to get there): I'm planning a car wash for the Service Station and will build it in the next months. I also build digital, but can't afford all of them to build with bricks. Click to album.
  10. The Gearbox I have been playing about with some sequential gearbox ideas over the last year trying to work out how to get more than 4 gears out of the 42056 style gear system, and more importantly with realistic ratios between the gears. I thought that I was getting somewhere and decided that it was finally time to build a new car around this new gearbox, however, the first iteration gearbox was not up to scratch, so I put it to one side, spent last summer working on my house, and came back to it in the autumn determined to make it work. The other key design aspect was that this all had to fit within a 1:10 scale model, with the engine not mounted ridiculously high. The solution I came up with has a lot of gears in it (mostly idlers) but it works well, and is geared so that 1st gear doesn't just lock up the rear wheels when the car is pushed along. This version has reverse, neutral and 5 forward gears. 1st-2nd - 1.667 step ratio 2nd-3rd - 1.333 step ratio 3rd-4th - 1.250 step ratio 4th-5th - 1.200 step ratio The Supercar This time I decided that it would be my own design, but there were a few ideas from a few real cars that influenced the outcome, the car also adapts and builds on some ideas presented in other recent MOCs such as the gear shift/selector by Didumos69, Here are some pictures.
  11. Final: I present Supercar X, my second giant supercar and the largest I have ever built. It is fully manual and has a four-speed gearbox, steering, and a V8 in the rear. It also has opening doors and full independent suspension. More pictures in latest post! ~~~WIP Topic~~~ Hi all! I was debating whether to post this as a WIP topic because it kind of diminishes the "wow" factor, but I really need some opinions. After some small cars, I decided to go big with this next supercar and see what happens. Here is the chassis so far: (sorry for bad pic, last-minute) It has a multilink suspension for the rear (reverse engineered from one of @nicjasno's older videos) and a double wishbone for the front. It is rear-wheel drive. I added a V8 engine instead of a V10 engine for space. It has a 4-speed gearbox as well. Here is a pic of the rear suspension I took earlier. I also have had trouble with the switch for the gearbox. Instead of a regular one, I would like to try one that has a pivot point 8880-style, but with a regular switch. Please give me an opinion on this model, many aspects need to be changed! -TechnicRCRacer
  12. Here is a quick summary of a previous post. Right now I'm planning on a new project and I could use some help. It's a 1:8 scale model of Lexus' LC coupe powered by Lego Mindstorms EV3. Currently, I have the rear axle built off the instructions from the Porsche 911 GT3 RS set. I also made the engine for the LC500 on Lego Digital Designer and I am wondering if it is good enough to buy the pieces for it on BrickLink. I also want to add the following features: Four or six-speed paddle-shift transmission Retractable spoiler Detailed interior Fake V8 engine (but I would like to achieve moving pistons) Full independent suspension I would welcome some helpful comments about the V8 engine, axles, and the gearbox I planned to use before I order pieces on BL. Thank you.
  13. Well I finally unearthed the old girl from my east coast repository (my brother’s house) and yes by the yellowing of the white, you can tell she has been displayed for a few years on my shelf. I built this around 2000, but I only know this by the use of the bent studless liftarms that I had just gotten when I built her, and those came out in 2000. Here is the list of my modifications/functions. See my Flickr pages for lots more photos and close ups. I didn’t have time to take any video. Electric proportional 4 wheel power steering Electric drop top convertible - operated by switch on dashboard Electric micro motor controlled spoiler- operated by switch on dashboard Pneumatic ride height adjustment- from switch in center console utilizing: Front - shock mount point adjusted to maximize suspension travel Rear - pneumatic spring compression to maximize traction Opening doors with internal and external handle/latch Supercharger - belt driven Intercoolers Working brake pedal and brake lights ( no real brakes ) Fiber optic ignition with real timing (simple firing order) Improved body styling and stretched wheelbase. Only original function lost was HOG steering, but since the steering wheel was now proportionally electric controlled, you could steer and push from the steering wheel with no problem with the top down. Hope you enjoy! Joke mode on- And just a note, I am not really looking for any criticism unless you have been doing this since 2000 or 2001 and can remember having to try and add all these features and functions using what we had at the time. Joke mode off-
  14. ZetoVince

    [MOC] Ford GT

    And a short video to showcase some of the most interesting parts of the construction Racing version
  15. Hi, I have been working on a new 1:8 scale supercar, codename Silvestros. Here is a first picture of the chassis: So far it has the following features: 4-wheel drive 4-wheel steering (with positive camber caster & Ackerman geometry) 4-wheel independent pushrod suspension 4D+N+R sequential gearbox pneumatic diskbrakes on all wheels V10 fake engine The steering is dependent on the gear you are in: R : front wheel steering 1: the wheels steer against each other 4: crabsteering 2-3: proportionally in between Here is a view from the underside where you can see the linkages needed to control the steering of the wheels: I plan to include the following features as well: fancy doors (opening upwards or backwards or whatever as long as it is not regular ) convertible roof maybe adjustable seats What I would like your opinion on is the gearbox. As it is now it is a small 4D+N+R gearbox. The good thing about that is that it fits nicely below the low mounted engine (which should give some room for the roof later on) and leaves quite some space between the seats and the rearwheels for mechanisms for the doors, the seats and the . The bad thing of course is that it is only a 4-speed gearbox, which is a bit lame for a supercar... So what do you prefer? An 8D+N+R gearbox at the expense of some of the other functionality or keep it as is and fill the space with the other mechanisms? I am not going to model this car after an existing car, which should give me some freedom with the styling. And this is not going to be an exclusive model or anything, just a regular buildinginstructions for a small fee kind of project. Leg godt, Jeroen
  16. Hi everyone! I'm happy to share my newest MOC, the 2018 Supercar! So I started work on this right at the beginning of the year. I had some ideas in my mind that I wanted to include. The best real- life car I could find that had what I imagined was the Lamborghini Sesto Elemento, so I used those blueprints to assist me in making this car. I worked on and off up to here, and I'm happy finally have it complete. Rebrickable: https://rebrickable.com/mocs/MOC-14205/offroadcreations/2018-supercar/#comments Features: Opening suicide doors Opening trunk to reveal engine Fake V8 engine Sariel's 4 speed gearbox RWD HoG steering and working steering wheel Detailed interior Independent suspension on all wheels. Some more pics: Interior with touchscreen is the dashboard, as I always like to include: Other colors: I personally really like how this turned out. As this is my third attempt, I think I'm starting to get the hang of this supercar thing. But tell me what you think!
  17. That's my entry for Buwizz fast car contest. The model is a mix of supercar and offroad truck. No, Lamborghini Urus is a bad example. I have heavy duty suspension of Baja truck and rear wheel drive. Body type (not design!) is inspired from Ferrari GTC4 Lusso - long Shooting Brake. I have only one seat - driver's. Other side is reserved by Buwizz. There is a place behind the driver, but long travelling rear axle with Buggy motor need a lot of space in the back. Specs Propulsion motor - RC Buggy motor Steering motor - Servo RC and power - Buwizz 2.0 Front independent supsension with postive caster angle and negative camber in the lowest point (different length suspension arms) Rear live axle suspension Fake winch and roof lights Brown "leather" luxury seat and dashboard (that's luxury Trophy truck) openable doors and bonnet Front suspension arms are 5L and 6L, so in the lowest point frone suspension have negative camber angle. Don't know if it help or not, but it is a fact. In addition, postitive caster should help in straight fast driving. But it is not. Thank you for watching.
  18. This is my first WIP post on EuroBricks where I will show my progress on my newest build, an EV3-powered 1:8 replica of Lexus' newest flagship coupe, the LC500. The car will most likely be a combination of both the standard and the V6 hybrid LC, but it will have a V8. The body will also be orange. Here's a photo I found of an LC that looks a lot like the one I am shooting for. Features I'm planning to add: Four or six-speed paddle-shift transmission Retractable spoiler Detailed interior Fake V8 engine (but I would like to achieve moving pistons) Full independent suspension All I built so far was the rear axle for the LC. It's exactly like the one in the Porsche 911 GT3 RS set but more reinforced. I also made the V8 engine using Lego Digital Designer. I plan to build the paddle-shifting mechanism used in Didumos' Ultimately Playable Porsche 911 GT3 RS (the one with the tilted wheel) and pair it up with a gearbox. I currently am having trouble whether to motorize his gearbox with the EV3 motors or to pick a different one with less gears and friction. I also am having a little bit of trouble finding the right front axle, though I like the one that Didumos put his Porsche because of the fact that is has two shocks for each wheel. However, I find it very difficult to fit the V8 engine in the middle since the axle is made for a rear-engine car. Here's a poorly drawn render I made of what I'm trying to achieve with the front axle. And here's the chassis in the real LC and the measurements for the LC Lego model. Overall, I'm excited about the build. I would welcome some helpful comments about the V8 engine, axles, and the gearbox I planned to use before I order pieces on BL. Once I start working on the body and aesthetics, I would appreciate some input with that as well. I can also give you the download for the .lxf file of the engine if you'd like to check it out. I look forward to replying to your comments and sharing my progress. Thank you.
  19. I everyone, I start a WIP topic to show you frequently my progress on the Bugatti Chiron. Here we are. I wanted to create a new supercar (or megacar) before I finished my dual clutch gearbox. I love Bugatti brand and the new Chiron is so beautiful so I decided to create and design this car in Lego. I don't have finished instructions of the gearbox because it's very long :( All the features attended : A 7 speeds + reverse sequential dual clutch gearbox ( You can't see it on the picture because I'm working on the instruction) It's placed under the w16 engine Variable hight suspension on the front and on the rear Working pfs direction 4x4 transmission Working spoiler A manual gearbox to select between two rc functions (move the spoiler or move the suspensions) A global clutch to disconnect the car from the 4 L motors pfs. Typically ti will be possible two switch between a manual and a RC mode A hog for the manual mode Manual doors and roof I will add the real specifications soon. So, what I've already done now: The new dual clutch gearbox Rear axle Front axle Under chassis A mini functions gearbox 2 speeds W16 realistic motor The global clutch transmission I decided to begin the global design of the car because it the most difficult to create IMO just after the working transmission :) When I will be satisfied by the design, I will add the missing features and add others maybe. I think It's the best way to build a supercar. If the design is bad, even you have the best mechanic created, nobody care. I choose blue obviously ;) I've already ordered a lot of blue pieces on BL. Stay tune and do not hesitate to comment ;)
  20. The American Club Racing (ACR) model was introduced in 1999, starting with the Viper GTS (Phase SR II). Exclusive 1 by lachlan cameron, on Flickr This model had suspension and engine enhancements focused on maximizing performance in road racing and autocross environments. Horsepower was bumped to 460 hp (370 kW) in these models, while torque increased to 500 lb·ft (678 N·m). Weight was reduced by over 50 pounds (23 kg) by stripping the interior and removing other non-essential items such as the fog lamps (replacing them with brake ducts). Dodge Viper ACR by lachlan cameron, on Flickr In an attempt to stay true to its heritage, I've left this beast without bells and whistles in the name of speed.It sport a front clam shell hood, opening rear trunk, and spring back doors. The real catch here is in the speed and options. Dodge Viper ACR by lachlan cameron, on Flickr This Viper packs 2x Buwizz 2.0 (with Ludicrous mode) that power this monster directly to 2x Buggy motors. The gearing is accessible and can be swapped for a higher or lower gear in minutes. Ratios avail: 1:1 and 1:1.7. This model also has many build options: 1. 1 or 2 buwizz / 1 or 2 Lipo / 1 or 2 Sbrick 2. 2 Buggy motor or 2 XL motor 3. Fully manual car (just remove the electronics 4. Swap out the engine on the fly for a new one! Dodge Viper ACR by lachlan cameron, on Flickr The Viper also has a rake to it that I also replicated. 1 stud off the ground at the front, 2.5 studs at the rear. Dodge Viper ACR- open hood by lachlan cameron, on Flickr Its been a pleasure playing with this car OUTDOORS (don't even think of play indoors, I smashed it over 10 times) and I hope you guys enjoy the video! Dodge Viper ACR by lachlan cameron, on Flickr Dodge Viper ACR by lachlan cameron, on Flickr Dodge Viper ACR - Overlay by lachlan cameron, on Flickr Flickr Album: https://flic.kr/s/aHsmeHa4rL Instagram: https://www.instagram.com/loxlego Crash compilation: Dodge Viper - Crashes by lachlan cameron, on Flickr
  21. Hi, Here is my latest model (it is again an exclusive commissioned model, sorry for that), an Aston Martin DB9 Volante: It has the regular features: - Independent suspension on all wheels - Steering with Ackerman geometry and caster angle - A 5+R manual gearbox - A V12 fake engine - Adjustable seats - Openable doors, hood and bonnet And as a special function it also has a convertible roof. The mechanism inside is not automated, like I did on my Ferrari 458, but it does fold itself like the real thing. Which means that the top part of the roof folds in three parts on top of each other. It was a real puzzle to get that mechanism working, but I am very pleased with the end-result. The cover is custom made from a thin cloth. Some more pictures: I hope you like it Leg godt Jeroen
  22. yamsewamse

    1:17 Tesla Roadster 2020

    G'Day everyone, I'm Avanish Shrestha from Australia, currently at uni. It hasn't been too long since I started sharing some creations with the Lego community—but here's the first one from 2018, a Tesla Roadster, previewed at an event in November 2017. I hope you enjoy! Franz von Holzhausen—Chief Designer. Credits to Rolands Kirpis for the door hinge design.
  23. Crowkillers newest creation.... http://www.mocpages.com/moc.php/440780
  24. I took myself on the quest to create a new supercar, in a new scale. Normally, when I build suprecars I aways use the wheels from 8070, 42039 and the like, which is about a 1:10 scale. This is smaller than many cars by other builders, who use the larger tyres from 42000 or more recently the Porsche. So I set myself the challenge to build a car in the somewhat larger scale of 1:8. Which is, I'll be using these wheels which I'd bought myself as a little present :) It won't be a particular existing model, but I used a plan of a Ford GT to find the measurements relative to the wheels. It will be 27 to 29 wide. This is quite a bit larger than I'm used to, so this will be interesting. I'm relatively good at doing the chassis, so the largest challenge will be the body. It will not be motorized. Here's the front axle. I want to have it all-wheel drive, so the rear axle will be similar, except the steering. The arm for the suspension on the lower wishbone is relatively long, which means the suspension travel is just about one stud. I always try to limit the suspension travel, because then the wheel arch will not need to be so huge. Also, with less travel, the suspension will be stiffer, so that one spring per wheel will still hold the weight. The second unit I started is the gearbox and interior. As usual, I try to do something with color, and I selected green for the interior. I got myself a few extra small panels, which are super useful for finishing touches to almost everything. As you can see, the seats are adjustable; they slide on an axle and the backrest can be inclined (no gearing though). Similar to ye olde 8865 :) The gearbox will be 5+R with 1, 3, 5 forward and 2, 4, R backward, just like in some real cars. The gearing is a known design I used previously, I believe it's not even my design but it's perfect, so I just copy it. It uses the old driving rings, so that explains the 1/2 stud offset. So far, this is sort of the progress/plan. The connection between the two modules is temporary, because the space between them is way too large. The whole seats unit will move forward, but I'm not sure yet how much. The position of the rear wheels is guessed to be approximately there. (Yes, I know the tow truck isn't finished yet. I'll finish it, but my local LUG has a meeting soon and I want to present more than one model, so I will take this one there aswell.)
  25. The new Lamborghini Centenario represents a new, extremely precious piece in Lamborghini's one-off strategy. It is a perfect example of the innovative design and the engineering skills of the bull-branded manufacturer. The best tribute to the 100th anniversary of the birth of Mr. Ferruccio Lamborghini, a man who managed to create a world-class brand, and who always believed that nothing is impossible, thus producing legendary and extraordinary vehicles that made history for super sports cars. The front Suspension was built By my brother DugaldIC, to ensure accuracy to the real supercar. The front suspension is work of art, blending real supercar suspension into Technic Lego. Thanks again for all your support @DugaldIC and @KD123! Lamborghini Centenario by lachlan cameron, on Flickr The Car sports front, rear and engine lights, controlled separately with 2 S-bricks and 2 Lipo Batteries. The gearing is slightly more compact to the NSX, but same gear ratio. The gear shifter turns the front lights on and off, the rear wing deploys manually, and each door has its own M-motor. The front hatch has just enough room for a travel bag, matching the red and black colour combo. I have created structure differently by using the center console for a row of vertical 5x7 frames that provide a stiffness through the center. I have modified this car to have Chrome rims, actuators, pistons and exhaust. Check out this BL store for great prices on chrome products: https://store.bricklink.com/Bubul?p=Bubul&itemID=124734521#/shop?o={"invID":"124734521"} Chrome engine bits I've left a few gaps to show off the suspension in the bodywork... And added windshield wipers. The doors are slightly revised with more movement upward and outward. Inspiration: Transformer Mode - Lamborghini Centenario