Saberwing40k

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About Saberwing40k

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    Technic catch of the day

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    <p> I am a Technic builder, from the United States, and I love building Technic creations, although I think the theme itself is headed the wrong direction, with models having high part counts but being low on functionality and feeling empty. </p>

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    Male
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    Tabgha Lunar Base
  • Interests
    Lego, obviously. Giant Robots, Science Fiction, Catgirls.

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    Luna

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  1. Saberwing40k

    meer dan 4 RC / more than 4 RC

    With 12 independent motors, I'd go with 3 Sbricks. Unless you are short on money, this is probably the simplest solution. Switching functions adds extra bulk and complexity. But, if you have enough PF IR receivers, you could have one used to switch between two battery boxes, hooked up in such a way that when one is on, the other is off. Doing this would leave you with 6 functions available at any given time. Although, I am curious, what do you need 12 motors for? I only see you needing at most 8 channels. If you think you need more than one motor for a function, you can just stack motors.
  2. Saberwing40k

    meer dan 4 RC / more than 4 RC

    You don't even need the wave selectors, they just make things easier.
  3. Saberwing40k

    meer dan 4 RC / more than 4 RC

    I don't know how many functions you need, but there are many ways to accomplish what you want for more than 8 functions. For instance, you can use splitter gearboxes, so 1 motor is used to control multiple functions. Set 8043 uses this principle to get 6 functions from 3 motors, plus one for switching. If you used 2 way splitters, you could get 14 functions. If you used 4 way splitters, you could get 28 functions. You could also use 3rd party Bluetooth bricks, like SBrick or Buwizz. Each of those has 4 channels, and you can use many with the same control profile. You could also use Lego Control+, but that might be more expensive, especially if you already have a large number of PF motors. Another option is to switch control of motors electrically, but this is trickier than doing things mechanically. But, how many functions do you actually need? For this crane, you'd need only 6 functions. Drive Steer Outriggers Slew Boom up/down Hook up/down You could also add 2 more functions, like ladders, or a mode to switch steering.
  4. Saberwing40k

    Technic 2021 Set Discussion

    Wait, what? I look away for 5 minutes and we have info about 2021 Technic sets already? Oh wait, these all look boring. I am not optimistic. Why does it feel like Lego is trying to turn Technic into the old Racers theme. I'm all for entry level sets and diversity, but this year, I feel like we didn't have that many good Technic sets. Like that garbo stunt bike set. I really think that Lego should bring back the Racers theme, for pullback and other car models, and have that be a stepping stone between regular and Technic sets. I think there's enough room in the market for that. I'm also still a bit sore over Lego canceling the Osprey, because of a group of activists who probably hate all kinds of boys toys anyway. I think Lego giving in to them is a bad move, but I also don't think it's something to argue about here. Another thing I find kind of weird is the way some sets with Control+ are priced. Some cost what you'd expect a set of the size to cost, while others cost a lot more. Why can't all the C+ sets cost the same amount as a normal set? Also, I'm slightly bitter, because Lego could have done that with PF sets to, but didn't, for whatever reason. I need to see some pictures. I don't have high hopes, but that means I probably won't be as disappointed.
  5. Saberwing40k

    [WIP] Straddle Carrier

    That looks loads better, but I think any issue you are going to have is the frame itself flexing. With that in mind, have you considered splitting the difference between this and a tracked version, and made a wheeled version that was skid steered? That might be easier to make strong, but issues with turning could make that a problem.
  6. Saberwing40k

    2020 Dumpster Fire

    Ah 2020. It's like, to quote the Angry Video Game Nerd, mixing $h!t with turds! It's been an absolute dumpster fire, and this MOC reflects that. Excuse the potato picture, I think my phone might be broken. Stay safe out there, the big 'Rona is no joke.
  7. Saberwing40k

    Pirate boat ride motor

    Wow, for being such a long and well shot video, the builder manages to include shockingly little actual information. But, I had my suspicions, and the video confirmed it, the transmission is indeed a design that uses a motor that rotates one direction only, and has a gearbox that is setup to change between directions, automatically. I'd have to actually make something to show this, I'm not sure how best to explain in words.
  8. Saberwing40k

    42114 - 6x6 Volvo Articulated Hauler

    Seeing the blueprints overlayed, now I understand why this set bugs me so much. The dump bed is just way too big, both in height and width, and the angle at the back is not replicated. The cab is also totally out of proportion, and both those things being out of proportion makes this set look really off. And for a licensed set, proportions that are off this bad are a major detriment to it. I'm not that much of a stickler, I'm okay with a licensed set not having the exact proportions of the real vehicle, but the fact that the scale is off this much, and in a way that does not even look good, is inexcusable. To make this even worse, there is no actual reason for this compromise. Some things may be off due to there being no way to build something that would still be durable or functional, but there is no reason for the cab to be too tall, as there are no mechanisms in it, same thing with the dump bed.
  9. My entry: This competition was a lot of fun, and there are so many good entries.
  10. This model was the result of a choice I had to make. I could either come up with an entry for the Eurobricks small car contest, or I could enter the TLCB Lockdown Competition. I really didn't feel inspired to make a small car, so I went with making a C model. I chose 42098, largely because of the fact that it was the only set I hadn't started to mix into my large collection. Initially, I was going to build some kind of wheeled vehicle, but then I hit a real builder's block. At that point, I was looking at the small wheel arches, and thought that it looked kind of like the bottom parts of an attack helicopter cockpit. After I realized that, I made the cockpit section, and got going from there. This helicopter is ultimately a nonesuch, and combines design elements from a number of real and fictional helicopters, including the Hellhound helicopter from Patlabor 2, and a design I found on Deviantart called the Fujin, which was designed by MeganeRid, The rotors spin, obviously, but they also have collective pitch control, which was very hard to implement given the parts available in the set. 42098 includes a shockingly small selection of gears and other technical bits, so I had to get very creative. The rotors are at their lowest position in this picture. The collective does not use a turntable, but instead uses a brick built solution that hearkens back to the very first Technic helicopter, set 852. The actual control for this function is a lever with a red bushing, on the right of the photo. This is the blades at maximum pitch, which better shows the collar that is used to simulate a swash plate. The second most major function is the complex landing gear. A 12z gear at the end of both wings controls this function, which uses worm gears to prevent the gear from collapsing. The first pic shows the gear retracted for flight, the second and third show the gear down for landing. The last set of functions relate to the gun pod, mounted under the fuselage. The pod can be traversed 90 degrees to either side, and will clear the landing gear towers. This is controlled by a 12z gear located behind the air intakes. The gun will also elevate from horizontal to almost vertical, using a knob on the back of the pod. An underbelly view, showing the gun pod, as well as part of the rotor drivetrain. The rotor is spun by the 2 12z gears on the tail. The gun pod, up close. The rubber connectors on the forward fuselage are actually a travel lock, and can hold the gun in place when not in use. Maximum elevation. Or is this depression? I can't decide how you'd define this. On the tarmac. The landing gear do work, but I also built a stand so that this heli can be posed as if in flight, with the gear retracted. Some up close pictures: This detail is actually important. As most of you have probably noticed, this helicopter has no tail rotor, and is not coaxial, so what gives? My vision is that a real version of this helicopter would use a NOTAR system, which uses a ducted fan to effectively replace a tail rotor. That's what the large vents on the tail are supposed to be for. Now, in terms of scale, this model is quite large. CamelHog the hedgehog and Spam for scale. One last beauty shot: The color scheme may not be very military, but I'd chalk that up to this being an airshow/display team livery. All in all, I am quite happy with this model, it was a real challenge to make in the limits of the parts I had, so much so was actually running out of 3L pins, but it came together nicely, and the color scheme actually worked out a lot better than I expected it to. Now, on to the contest. Stay safe out there, folks. P.S. I'll give a shout out to the first person who is able to guess where the manufacturer's name of this heli came from.
  11. Saberwing40k

    Bugatti Wheels & Dish Pieces. Please help me.

    Just buy from Bricklink. You could also try ebay, but for specific parts, Bricklink is best.
  12. Saberwing40k

    Bugatti Wheels & Dish Pieces. Please help me.

    Okay, firstly, Bugatti wheels are NOT the same as Porsche ones. They have pin connections instead of pinholes, like the Porsche rims, and would not be compatible with this model. Also, as for being too expensive, the Porsche rims are less expensive on Bricklink than the Bugatti ones, so I don't know what you're seeing there.
  13. Saberwing40k

    Powering a motor with remote AND switch?

    I don't think that works. If I recall, the PF receivers will actually bypass the switches. Sariel actually showed that you can daisy chain receivers by attaching the connector wire to the output of another receiver, and it will work no matter what. It's the first tip in this vid. It's cool, but can also be inconvenient.
  14. Saberwing40k

    Powering a motor with remote AND switch?

    So, you want a model where you can control the model remotely, or use a switch? I don't think that's actually possible with PF connectors. I may be wrong, though.
  15. Saberwing40k

    42113 Bell Boeing V-22 Osprey

    Wow, I'm amazed it's mostly dark gray. Modding it to be fully dark gray would be easy. I kind of have to wonder if somebody would do custom stickers to replicate USAF markings, I think that could be popular.