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[MOC] MINIs from Star Wars Rebels - 2 NEW Models ARC Cannon and Imperial Gunship
obijon posted a topic in LEGO Star Wars
See replies in this thread for any NEW models Models in this thread - SHADOW CASTER PHANTOM II PELTA-CLASS FRIGATE IMPERIAL GOZANTI-CLASS CRUISER QUASAR-CLASS CARRIER IMPERIAL TROOP TRANSPORT GHOST & PHANTOM INTERDICTOR CRUISER TIE DEFENDER MINING GUILD TIE FIGHER ARC CANNON AT-DP PROTOTYPE (NEW) LAAT/le PATROL GUNSHIP (NEW) SHADOW CASTER Hello again everyone This week I present the Shadow Caster a Lancer-class pursuit craft - the ship of Bounty Hunter Ketsu Onyo from the excellent (well last 3 series anyway) Star Wars Rebels animated series. I was ill a while back and my attention span at the time was only an hour or so so watching a few Rebels episodes at a time fit nicely. It made me realise that there were a lot of vehicles from the animated series, not just Rebels, that I have not built or could update form my old collection so this is the first of many from this genre so keep an eye open. This is not a very tricky build, The difficult part was getting the colour scheme right whilst not making the model too thick. The new maccaroni tile pieces and 6x3 semi circle plates certainly helped with that once I realised that they existed. I tend to find out about new parts now when my son gets a new set! I think i have the overall shape and dimensions just about right. I am surpised an official minifig scale set of this was not made. As this was not the case I have also had to build a Ketsu Onyo minifig from official parts for the display. This is not my speciality so if anyone can think of better minifigure parts let me know. Anyway, enough waffle, here is the model. Let me know what you think. Jon- 32 replies
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I have been lucky twice with lego : The first was when i was about 8 and i was walking with my dad past this charity shop by my house. When i look in i was astonnished to find a huge box with what i would later find out to be : 6376 breezway cafe 6666 ambulance (best ambulance ever) 6552 rocky river retreat 6398 central precinct HQ 6472 gas n' wash express (the one that the new garage comming out is based on) 6595 surf shack 6670 rescue rig 6593 blaze battler 6353 coastal cutter 6658 bulldozer and many more including some big truck with a space shuttle on it! and baseplates, cars, trees, and a load of figs! these sets created the best city ever made and all my friends were sooooo gelous! :-D and all for
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Update: Version 4.5 of the one that started in this thread http://www.eurobrick...pic=112171&st=0
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Hey everybody, I'm new to the community but I've been MOC designing for sometime now and I have finished my massive project. I've been working on it for just under two years, The ISD II The Eviscerator. It sits on a single removable stand measuring at 148 studs long with 19,225 pieces. I really wanted to capture that "It doesn't look like Lego" feel and try to give it a studio model vibe. One of my goals for this build was to have only one stand that the model sits on securely. This was an incredible challenge due to the size and weight of the model. In fact, it's what took the most time to develop through out the build. Overall, I'm satisfied with how the model turned out. This is more accurately representing an ISD II Destroyer. I tried to pay attention to every detail I could, based on a couple of star destroyer sources. It's a very modular build making it easier to assemble and disassemble. There is no interior in this model. Just pure structural integrity throughout the entire inside. Just the frame and stand are 6,000+ pieces, but this was my goal. Create as accurate of model as I could, displayed on one removable stand, and not having to limit detail because of weight and size. Anyways, enough rambling: You can view the rest of the photos here: Flickr Album Now here is some great news. If you want to build one yourself, you can! I have made instructions for this build that are available at https://www.brickvault.toys/products/imperial-star-destroyer
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- ucs
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Today I started a new model. I'll build it mainly using light bluish grey Technic parts. Here's a first sketch to plan Bricklink order:
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HUGE City MOC Collection for Sale -Godwins Hollow- in Columbus, GA
dignow posted a topic in The Bazaar
Hello, we are selling our entire collection. You can view many of the completed MOCs here: Godwins Hollow of Outer Godwinia or just poke around some of my posts. This will give you a rough idea of the scope of the collection. There are hundreds of thousands of sorted (by color and type) bricks, containers of sorted minifigs, every Collectible Minifig set to date, fig parts, base plates, train tracks, many completed sets (mostly Star Wars), MOCs, and MOCs, and MOCs, and an entire room of storage containers. The whole collection has been shipped back to Columbus, GA, and is in storage taking up a good chunk (60-70%) of a 20x20 storage unit. I'm hoping to sell the entire collection as a lot as I would have to rely on my aging mother to separate, show, and ship individual pieces. I had hoped to be able to move the collection back to Dubai, but between shipping costs and the cost of a dedicated display/work area, it's no longer feasible. I'm open to individuals, groups, LUGs, resellers, retailers - whoever, and all reasonable offers will be discussed. If you have any interest or questions feel free to reach out by email to lego@stewartgodwin.com or if you use WhatsApp you can add me at +971585363060.-
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Many years ago people were asking for this, now I wont say I'm a little slow that would be understated but on a 12 year anniversary this things older than my kids... https://rebrickable.com/mocs/MOC-188770/RustyRunt/ucs-rancor/#details
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Introduction; I believe that many among us have made a MOC that they like, but think that something is missing and want to change it somehow to make it look better or emphasize in the story-telling. Among them, here I am! This MOC, follows my previous attempt and continues my story from where it was left! The Story; "...In a galaxy far, far away, somewhere in a corner of it, there is an unknown and isolated planet. Despite the initial disturbance from the clatter and thunder that unsettled the inhabitants of the planet on that festive day, the strange visitors became especially beloved by the local population. Our beloved C-3PO, despite speaking over 3 million languages and dialects, had a hard time getting in touch with them at first, but eventually succeeded and thus added another language to his database. The time was passing pleasantly as our 2 robots tried to find a way to repair their pod so they could continue their journey, enjoying their walks in the blossoming nature with the inhabitants of this isolated planet, until once again a bang and a thunder shocked the calm atmosphere that was prevailing..." I am looking forward for your comments! You can find additional pictures of my creation on my FlickR
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May the 4th be with you. Welcome to Eurobrick's annual Star Wars contest! There are many ways to participate, and lots of ways to win! Four different categories, multiple prizes, and a chance to participate in our role-playing Star Wars game Mysteries are all part of the fun this year. General Rules The contest runs May 1st through July 1st. As long as it's still July 1st, 2024 somewhere in the world, you can still enter. All entries must be new builds not shown online or publicly before May 1st, 2024. Only official LEGO elements should be used. Avoid third party parts or clone bricks. Digital entries will be allowed. All digital entries must use only existing pieces in existing colors. Entries may be updated as long as the contest is still open. All entries must be posted as a new topic in the Watto’s Junkyard forum with the title prefixed by, "[M4-24 - category] - entry name". (For example, "[M4-24 - 12x12 Vignette] – Sarlacc Pit".) You may do a 'full-blown photo edit' with all the text, effects, background compositing, support erasing, and other effects on one picture. All your other pictures may have no editing other than color adjustment or background removal for a solid-color background. For obvious reasons, any photo editing that changes the shape, functionality, or color (not tint or adjustment, but actual color) of a LEGO piece is prohibited. It is also prohibited to use the Lego logo in any picture. Size restrictions, if applicable, are specified in the category description. A link should be included in this thread to ensure your entry is counted. This contest is open to all EB members, even if they joined EB after the contest has begun, with the exception of the Star Wars staff, who are not eligible to win prizes. Each contestant can only win 1 prize, if multiple categories are won by the same contestant, he/she chooses which prize to receive and the other prizes will be awarded to the runner ups. You can use this stamp on your photos if you'd like: All entries can also by submitted to our Mysteries game. Any entry submitted to both this contest and Mysteries will earn double points within the Mysteries game. Come check it out! Judging Method There will be a team of judges who will score builds based on the following criteria: Category: Pass/Fail Does your build fit the category? Majority vote of the judges decides pass/fail if the vote isn't unanimous. Storytelling ?/10 Does your build communicate a story all on it's own? Aesthetics ?/10 Detailing, build composition, and visual impact. Technical Ability ?/10 How well you use building techniques. SNOT, NPU, and movement are all elements of this category. Final Score: ?/30 Individual Awards Grand Admiral: awarded to the competitor with the highest total score combined from all entered categories. To win the Grand Admiral prize you must enter at least 3 categories. Categories Duel of the Fates Good vs Evil, Rebels vs Empire, Jedi vs Sith; there are countless duels between two groups in Star Wars. Build at least 4 (but no more than 8) custom minifigures depicting a conflict between two parties. You may use groups seen in any Star Wars media or create your own as long as it fits in the Star Wars universe. Side builds may accompany your minifigures but you may use no more than 100 pieces. Pieces used to kit out your minifigures and the figures themselves don't count against the 100 piece limit. Example: Sabine's Paint A lot of Star Wars ships are grey. But as Sabine showed us they don't always have to stay that way. Build an example of an existing Star Wars ship that is colorful! Your ship must already exist within Star Wars media and at least 50% must be a bright color. Your ship must be a spaceship capable of flight in a vacuum. It can be any spaceship of any size from a TIE Fighter to a Star Destroyer. Any color is acceptable as long as it's not grey-scale. So no greys, whites or blacks. You can pick a ship that's already colorful and build it or change it's color. But the idea is to pick a bland ship and make it colorful. An extra note for judging, it can be hard to score points in Storytelling for the ship category. Think about including battle damage or other elements that tell a story as soon as you look at the ship. Example: Here is an example of an existing SW ship with color, though for this category it would need more color and less grey: Built by J F Here's an example of a ship with a lot of color, though it's not an existing SW ship: Built by Finn Roberts The Phantom Menace Re-create a scene from Star Wars Episode 1. Any size or scale is acceptable. Example: Built by Alper I Built by AC Pin Coruscant From the rich high-rises to the dark underbelly, Coruscant is full of different places. Build a scene showcasing one or more of these. There is no size limit, go as big as you want! Example: Built by Hypolite Bricks Prizes Duel of the Fates - First place wins a set or sets with an equivalent value up to 40 Euro as their prize like: - Second place wins these two foil packs: Sabine's Paint - First place wins a set or sets with an equivalent value up to 70 Euro as their prize like: - Second place wins these two foil packs: The Phantom Menace - First place wins a set or sets with an equivalent value up to 80 Euro as their prize like: - Second place wins these two foil packs: Coruscant - First place wins a set or sets with an equivalent value up to 150 Euro as their prize like: - Second place wins these two foil packs: Grand Admiral - A set or sets with an equivalent value up to 230 Euro as their prize like: Fine Print By entering, you consent to Eurobricks reposting your entry on Eurobricks' social media channels, crediting you. Prizes supplied by TLG and are subject to the rules below. Prizes supplied by Eurobricks are non-changeable. Prize values are determined in accordance with German Shop at Home and prizes are subject to availability on the Shop at Home in the winners' local countries. Some back and forth with Eurobricks staff might be required to select an available prize. Prizes could take 8-10 weeks to arrive but we will keep you updated as much as we are able.
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Hello everyone! I would like to apologize if it is not allowed to show our lego’s collection… it is considered as spam may be? Sorry in this case. It includes MOCs (LDD0xx), MODs (xxxx+LDD0xx), Lepin figures ("-F" from "false")... from all the episode films (I-IX), with referenced names from Wookieepedia (https://starwars.fandom.com/wiki/Main_Page). This videos had already existed, but today they have been updated because of the Chistmas adquisitions. The LDD files are available if someone wants any of them, feel free to improve them. I hope you like it!
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"The most safest place would be Gunga City. This a hidden city!" ―Jar Jar Binks
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[M4-24 - Duel of the Fates] - Imperial Junkyard Battle
MandoLando posted a topic in Watto's Junkyard
On an important mission, the Mandalorian and his trusted ally Greef Karga from Nevarro infiltrate a remote Imperial junkyard, with the objective to steal a rare CXD-81c reactor valve to power the Razor Crest. More images can be found here: https://www.bricklink.com/v3/studio/design.page?idModel=563221- 1 reply
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[M4-24 - The Phantom Menace] - Obi-Wan and Qui-Gon Vs Maul on Naboo
MandoLando posted a topic in Watto's Junkyard
I really wanted to build this scene from TPM, but I do not own minifigures for Episode 1 Obi-Wan or Qui-Gon. For this entry, I had to be a bit creative. I decided to build brick-build figures, with turnable heads and movable arms. I used spring-loaded misslles for the lightsaber blades. I finally found a use for them XD -
[M4-24 - Duel of the Fates] - The Old Republic: Deceived
Artizan posted a topic in Watto's Junkyard
"Our time has come. For 300 years, we prepared. We grew stronger. While you rested in your cradle of power, believing your people were safe... and protected. You were trusted to lead the Republic—but you were deceived, as our powers of the dark side have blinded you. You assumed no force could challenge you... and now...finally... we have returned. You were deceived. And now, your Republic... shall fall." ―Darth Malgus -
A not-so-serious MOC made as entry for a BeLUG (Belgium Lego User Group) contest: here is my TIE-Separator: TIE-Separator by Veynom, on Flickr Instructions are now available on https://rebrickable.com/mocs/MOC-186187/Veynom/tie-separator TIE-Separator by Veynom, on Flickr Yes, we had to use any brick separator as part of our MOC. I used 32 of the current orange version. This MOC ended up second out of 26 entries, behind an elegant green grasshopper.
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Hello. I've been lurking for a while and finally decided to make my first “real” post. I bought the instructions for @Jerac's Tie Fighter about a year ago, but before I bought the pieces, I wanted to try tweaking the design in Stud.IO to better match its on-screen appearance. I've continued modifying the design even after I built the physical model, with each extra tweak expanding the scope of the project. I currently have a Tie Fighter that, while still sharing the original model's bones, is nonetheless significantly altered. Given all the changes I've made, I decided to make a post about them to get some feedback. Wing Struts The armor panels have been remade for more visual cohesiveness and screen accuracy. The space constraints of the new construction necessitated a new approach to the sloped pieces that lie between the panels. The ones near the central pod are now made using 1x4 Slopes and are held in place with only a 1 stud connection. They maintain their stability by resting on top of the 1x2 30 Degree Slopes I incorporated into the struts to give them a rounder look. The lengths of the long slopes and the wedge plates near the wings were changed to better reflect their positioning and size relative to the other visual elements on the struts. While this decision leaves both elements slightly over and undersized, they come the closest that can be represented in Lego using a plate-based construction for the core of the struts. Wings I've redone the visual detailing for the wing hubs while leaving the support structure relatively unchanged. Jerac's construction method emphasized a balance between greebling and overall appearance, but this resulted in noticeable gaps in the hubs and a squished hexagonal shape. I modified the wing hubs to make a gap-less, regular hexagon that fits in an 8x8 space. The wing panels were slightly modified for more stability using groups of 1x1 Bricks w/ Holes connected by Technic pins. These preserve the vertical panel lining of the original while providing as much stability as longer horizontal bricks. Finally, I unified the construction of all the wing panel struts. They are all now 2 plates tall and capped with a curved slope leading into the wing's outermost border. I tried to go for a smoother appearance due to the fact that 1 plate thick wing struts are impossible to make while also serving as support for the wing panels. Central Pod - Front I covered up a small gap in the upper cockpit flap using 1x3 Jumper Tiles. The cannon assemblies use a modified version of the build method I recently saw on BrickVault's Tie X1, though the cannons themselves require the builder commit the ultimate sin of MOC design: part modification. They are made by cutting a length of flex tube to roughly twice the thickness of a horizontal clip piece. This kind of modification is something Lego has instructed the builder to do in some sets before, so I count it as a “legal” move, if not exactly smiled upon. This method results in the most accurate placement, size, and shape of any method I've seen for representing cannons recessed into a curved surface. Central Pod – Bottom A detail of the original model that irked me is that the top hatch sits flush with the top of the central pod and lines up with the slopes on either side of it, while the same area on the bottom of the ship was made with curved slopes. I was able to provide the half-plate recess necessary for a 4x4 Dish on the bottom to mirror the appearance of the top, though this one change required a substantial internal alteration. One of the two connections holding the central pod together stood in the way of creating the recess, but I figured out a compromise. By making the connecting plate 1 stud wide instead of two leaves space under the pilot's chair to run a sort of scaffolding to the 4x4 Dish's correct location. The scaffolding itself isn't very sturdy, but it only has to hold the dish in place; support is provided by all the pieces the dish now rests flush against. Aside from looking good, this construction method is strong enough to support the weight of the entire model resting on its stand. Additionally, the whole pod is now 2 plates thicker to give a more spherical appearance compared to the original model. It's a detail you can't unsee once you spot it, especially when the model is placed next to other BrickVault Ties. Central Pod – Back The original construction of the engines used hollow, round studs slid over the vertical arm of modified 1x2 plates to represent exhaust. While I like the effect, and tried to keep it in my revisions, this method of construction keeps the thrusters from being flush with the central pod's curved surface, as well as either too close or too far apart. I used a modified version of the “bow tie” detailing on the front of the pod to represent the thrusters, a trait shared with the on-screen Tie Fighter models. Regarding the rearmost portion of the ship, the original model uses 1x2 30m Degree Slopes to create the hexagonal rear window. However, the window is shown to be flush with the surface of the central pod in official depictions, meaning a redesign was needed. I wasn't satisfied with any solution I tried that used slope bricks to make the hexagonal window pattern. None of them were flat enough to match the source material, so I had to resort to the second greatest sin of MOC creation: a custom sticker. I think it turned out pretty well. Let me know what you all think!
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- star wars
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[MOC] Darth Maul's Scimitar (aka the Sith Infiltrator) Minifig scale with full interior
Evilkirk posted a topic in LEGO Star Wars
I'm absolutely delighted to present Darth Maul's Scimitar, or Sith Infiltrator - 100% minifig scale with a fully detailed interior! Build features: Semi-circular opening rear doors with a retractable boarding ramp lead into the lower floor of the main hull, where you'll find a fold-down bunk, a laser-gated holding cell and various storage compartments. A 'repulsor-lift elevator' takes you to the upper floor which is the flight deck, with passenger seating and Darth Maul's control console. From the lower floor a corridor narrows down into a maintenance crawl-space and leads through to various engineering access chambers - and eventually takes you out into the cargo hold, where the Bloodfin speeder and Dark Eye probe droids are stored. An access ramp lowers from the cargo hold (under the very front of the ship) + 2 panels under the ship's hull open for retractable landing gear with a fold-out landing pad under the main hull. The roof of the rear section is removable + the flight deck can also be lifted out to allow access to the lower floor + the whole roof of the front section is hinged to open fully, revealing some of the cloaking shield, hyperdrive and other engine components. I've designed a 306-piece tilted stand to display the ship in 'wings open' flight mode - the front of the display stand is fitted with a black 8 x 16 tile, for those who like to have custom UCS plaques on their ships. The display stand + Bloodfin Speeder + Dark Eye probe droids are all FREE downloads on my Rebrickable page :) During 18 months of it's building and design, I've spent hours studying source material for this ship, especially the floorplans - and I've put a lot of effort into keeping it as close to the original as possible without the whole ship becoming overly large. Having the correct proportions with its incredibly unbalanced front and rear sections + those large folding solar panels on the sides was very challenging - and keeping it all sturdy without any sag was quite a task, but it's turned out to be a solid build - you can swoosh this ship around until your arm hurts (I have!) and it'll be fine :) Specifications: This build uses 4244 pieces (not including the display stand, speeder or droids), is 63.4cm (25") long and 48cm (18.9") wide at the wing panels. Height is 18cm (7.1") standing on its landing gear + 42cm (16.6") high at the tip of the highest wing panel whilst in flight mode on the display stand. Weight is approximately 3.3kg (7.28 lb). TL,DR... I totally geeked out and went nuts on the details and here are a million pics of the results:- 40 replies
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EPISODE 4 - Hyperdrive Malfunction!
MKJoshA posted a topic in Mysteries: A Star Wars Role-Playing Game
As each team race to control the asset in P10 they send a fleet of ships to secure their next forward base. But something happened to the hyperdrives! Now each team has a crew lost in space. They will need to use their wits and skills to get out of this mess. Dark Side Our ships are out there somewhere. Thank goodness the Imperial training manual has proper procedures for just such an occasion. As long as our troops keep a cool head and follow the guidelines all will be well. Mercenaries What!?! Did someone forget to refill the coolant on our hyperdrives? Once we get out of this mess someone is going to have hell to pay! Light Side Adrift in space you say? Well what else is new. After all we faced in rebellion against the Empire a little hyperdrive trouble shouldn't slow us down too much! Contest Specifics: Each team can build in any of the 3 categories. But they will need to work as a team to make sure their builds don't overlap. At least one build for each of the categories has to be entered before a second can be built in any of them. For example, the Light Side could build 1 entry for Cat A, 1 entry for Cat B, and 2 entries for Cat C. But they couldn't build 3 entries for Cat C and none for Cat A or Cat B. Another example, the Dark Side could build 1 entry for Cat A and 1 entry for Cat B and none for Cat C. The idea behind this rule is to foster teamwork and comradery. Cat A: Show what happened to the hyperdrive. Maybe your nav-computer had a malfunction and dropped you out of space too early. Maybe a Porg chewed through a critical wire. This scene should be set on a ship if applicable (think inside the Millennium Falcon) or in space if it's a small snub fighter. Cat B: You managed to land on a planet's surface. Show what the surface looks like and how you manage to set up a temporary base camp. Cat C: You are not alone! Pirates are in the area and have found you. Show either a scene in space or aboard your ship where you repel the pirates. Or show a scene on the planet's surface with a conflict between you and the pirates. Each team will pick a starting point from a square they already control. The Dark Side can pick from O17, L10, M10, or N10. The Light Side can pick from P6 or H16. The Mercs can pick from T10, S10 or K5. Each team should post here which square they want to pick as their starting point by Jan 15th. At the end of the challenge, using a random number generator, a route will be chosen and an end point 2 jumps from the starting square. Please consult the map for strategic reference. For example, if the Mercs choose K5 as their starting point it could be that the starting point would be Borosk and two jumps from there could be Qiilura in K7. Or if the Dark Side chose M10 as their starting point it could be that Kattada would be the starting point and two jumps from there could be Quellor in N12. You can depict any kind of planet. If it doesn't match your ending square we'll assume it's an uncharted one The Rules: All entries must be entered using this form: Link to Submission Form All rules in the Core Rules topic apply unless otherwise stated in this explanation or the rules above. There are no restrictions on the size/form/content of the builds other than the specifics described above. Each person can enter up-to 3 MOCs for this contest. It can be 1 in each Category or 3 in the same Category. Co-ordination between your fellow teammates is important to ensure the right amount of entries per category! All entries will earn XP for their team based on their score. Winners will earn additional XP. The Episode will run from Jan 5th to Mar 11th. As long as it is still Mar 11th somewhere in the world, you can still enter. Entries posted after the deadline will be disqualified from the episode and will only earn normal XP points. The criteria by which your MOCs will be scored is 1) Storytelling, 2) Aesthetics, and 3) Technical Ability. You can earn up to 10 points in each category for a max total of 30 points per entry. This episode/contest is open to all players of Mysteries, even if they joined EB or signed up for the game after the episode has begun. All entries must be new creations, not posted anywhere else prior to the start date of this episode. You can use creations for this contest in other forums or contests, but it should not have been displayed before the start date for this contest. All entries must be built from real LEGO or with Lego Digital Designer. 3rd party parts may be allowed if used to customize characters and in small quantities. I.E. guns or decals. 3rd party bricks are not allowed to be intentionally used (if you have a Megablock 2x2 brick in a wall of Lego bricks you won't be penalized). You may do a 'full-blown photo edit' with all the text, effects, background compositing, support erasing, and other effects on one picture. All your other pictures may have no editing other than color adjustment or background removal for a solid-color background. For obvious reasons, any photo editing that changes the shape, functionality, or color (not tint or adjustment, but actual color) of a LEGO piece is prohibited,. All entries are considered WIPs (Works In Progress) until the deadline passes. Until the deadline has passed, you are allowed to change and improve your MOC. The Prizes: At the end of the contest an end point will be chosen for each team. All MOCs entered for this contest will be assigned this square for XP. The team with the most points will gain an extra 25 XP to be placed where they choose. Second place will get 15 XP and 3rd place will get 10 XP. All extra XP should be placed within 2 weeks of the contest ending. -
As beautiful as it is, not everyone has either the funds nor the display space for the UCS Star Destroyer. To that end, I offer a highly detailed yet modestly sized alternative that is a modification of an existing set, 75055. This is a model of Vader's Imperial-I class Star Destroyer Devastator as seen in Rogue One and A New Hope, but can also be reconfigured using easily swapable modular parts into an Imperial-II class Star Destroyer as seen in The Empire Strikes Back and Return of the Jedi. The original set has had the internal playset removed, a complete ventral hull added with main hangar, detailed engines, and two new command towers. The model has been slightly enlarged to 1/2700 scale and is 23.5" long. The command tower, main batteries, and dorsal axial cannons are modular to convert between versions. The Mk I also has removable waist mounted quad cannons and engine thrust vanes. Completing the model is a display stand and a microscale Tantive IV Corellian Corvette, that while slightly overscale still fits perfectly in the main hangar and can be attached there. I used photos of the original Devastator filming model from A New Hope and the larger Avenger filming model from The Empire Strikes Back as reference. More pics available at https://www.flickr.com/photos/rx79gez8gundam/. Star Destroyer - 75055 Mod by Justin Davies, on Flickr Star Destroyer - 75055 Mod by Justin Davies, on Flickr Star Destroyer - 75055 Mod by Justin Davies, on Flickr Star Destroyer - 75055 Mod by Justin Davies, on Flickr Star Destroyer - 75055 Mod by Justin Davies, on Flickr Star Destroyer - 75055 Mod by Justin Davies, on Flickr Star Destroyer - 75055 Mod by Justin Davies, on Flickr LEGO Star Destroyer - 75055 Mod by Justin Davies, on Flickr
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- empire strikes back
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Hello. I made a post a while ago where I showcased quite a few changes I made to the Brickvault Tie Fighter model. Now I'm back to showcase the same thing with additional Tie Fighter variants from their store, alongside a few I made using other models as a base. I'm not talking about one or two, I'm talking about 24 distinct models. Some ships are heavily altered, while others are unchanged minus one or two tweaks. On top of that, I've probed the depths of Canon and Legends lore for additional color schemes I could apply to some of the models. I've amassed enough pictures to drown a forum post in, so I'm going to do just that. *Because I went into much more detail in my previous topic, I won't talk much about the parts of ships that share the basic Tie Fighter's cockpit or wing designs. I recommend you check it out before continuing, but you don't have to. Tie Interceptor This ship was the obvious first choice for improvement following the Tie Fighter due to the two models sharing the same design for the central pod and wing pylons. As for improvements unique to the Interceptor, I slightly modified the wingtip cannons and added their power conduits using hose pieces. I changed the construction of the wide armor detailing where the wing pylon meets the wing hub for better screen accuracy. I also moved the ribbed detailing where the power conduits meet the wing hubs and rebuilt the sensors between the two wings for the same reason. Finally, I got rid of the grilled bricks on the rear solar panels and made the backside of the wing completely flat. This design also has the most additional color variants with the first being a version belonging to Inferno Squadron. The construction is taken from the Inferno Squadron Tie Fighter I modified in my first post. While not shown in-lore, its existence can be inferred; why would one of the best group of Tie aces still be flying regular Ties in a time when the Interceptor exists? While this isn't a color variant, it's minor enough to be counted alongside them. It's a version using the 6x6 Tie hatch piece that Lego used before downscaling to the newer 4x4. Even though it is less accurate, I prefer to keep the smaller piece because it's much more available and affordable. This is a version belonging to the 181st Fighter Wing, adorned with a brick-built red stripe on each wing. Some of the support for the stripes bleeds through to the other side of the wing, but I tried to keep it unobtrusive. This is a version modeled after Vult Skerris's ship from Star Wars: Rebels, with its sparse red highlights and hemispherical gray cockpit stripe. This is a primarily red version based off the Emperor's Guard paint job from Star Wars: Squadrons. Its construction is nearly identical to the base model, illustrating just how much difference some color blocking can make. Royal Guard Tie Interceptor Despite being listed as a unique model on Brickvault's website, the Royal Guard Interceptor is the same as the regular Tie Interceptor save for the four extra winglets. The biggest change I made is the addition of the mounting brackets for said winglets, something present in the ship's original appearance. Tie Bomber The main feature I wanted to change with this model is the construction of the missile-hole on the front of the ordinance pod. The original is sort of a vaguely defined square and is too large, mostly because of the unique construction of the face. I was able to modify the design to make a 2x2 hexagonal hole using slopes, but I had to use clear tiles to support the shutter arms. Other things I've modified for increased accuracy include remaking the front detailing between the pods, shrinking the thrusters, filling a gap in the bracers that run the length of the pods, and making the front and back of the wings one continuous surface. Here is another variant inspired by the Emperor's Guard paint job. Tie Advanced Another model that's mostly unchanged is the Tie Advanced. I adapted this design to utilize the newer 4x4 hatch piece for consistency with the rest of Brickvault's Tie lineup. I think it does the job well enough, but I don't think it could be any better without completely changing how the central pod is built. I also gave this Tie the updated “bowtie” details on the central pod and the blasters from the regular Tie Fighter. Finally, I beefed up the rear wing pylon construction and flipped the brackets covering some gaps on the rear of the ship to hide their studs. Tie Brute This is the first design I tweaked not made by @Jerac. Despite having its own style of wing construction, I replaced them with my modified version from the regular Tie Fighter because I think they look more accurate. I recessed the wing pylon details by one plate on the front and back of the model and created a gentler armor slope from the central pod using jumper plates and ingots for better screen accuracy. Next, I rounded out the central pod by making the top and bottom out of 6x6 hinged dome pieces. This means I got rid of the newer Tie hatch and replaced it with the old. The ratio of the larger hatch to the central pod is about the same as the smaller hatch to the normal Tie Fighter. I also gave the central pod upscaled “bowtie” detailing and remade the engines for screen accuracy. There's also the variant that uses 4x4 quarter dome pieces for the central pod. Tie Defender The Tie Defender's central pod now has the same updated features as the Tie Advanced. Additionally, the rest of the pod is rounder and free of inaccurate surface greebling. The triangular armor on the wing pylons is more substantial and the rest of the armor has been slimmed down. The biggest changes are the wings. The original ones are based off of older appearances, where the wings are smaller and shorter compared to the pod. I wanted to modify the ones that came with the model, but they're constrained by their use of ball joints for support. I didn't know how to make new ones until I saw a post by @Sylyphics showcasing his own Tie Defender MOC. I bought the instructions and started tweaking those wings too. The new wings have been majorly reworked for added length and build simplicity, while the wing hubs are unchanged. The result is more of an experiment representing my ideal Tie Defender model, uniting components from two great designs. This variant is based off the Elite Tie Defender from Rebels. It adds 6 missiles in between the wings and uses brackets that conceal highlight connections to get the little areas of color at the rear of the wings. This is based off Vult Skerris' personal Tie Defender Elite, basically the same as the above variant, but in yellow. This is another variant based off the Emperor's Guard paint job. Since the wing pylon rings run through the wedge plate detailing, I replicated the latter using jumper plates. Tie Striker This model also received the standard central pod enhancements, though the rear details required some interesting connections to get everything to line up correctly. The wings now come to more of a point and the laser cannons have their long, long power conduits running all the way to the cockpit. The biggest changes are to the top hatches; the 6x6 dome pieces have been replaced with an ovular, brick-built roof piece. It is removable for access to the interior, held in by a few studs while resting on smooth tiles. While not explicitly shown, this Emperor's Guard inspired variant follows the same design rules as the other ships with this coloration. First Order Tie Fighter Thanks to the Tie Series' inherent design similarities, improvements made to one model can be applied to many others. Case in point, the First Order's Tie fleet. This model is envisioned as a “V2” update to the First Order Tie Fighter, similar to the one its Imperial counterpart received. The new model is mostly built off of my tweaked Tie Fighter, but there are a few unique details that make it more a simple color swap; firstly, there are holes near the wing pylon armor, as there are on all First Order Ties. The thruster orientation rotated 90 degrees and there is an antenna on the right side of the central pod. The “headlight” details near the cannons are depicted with small segments of hose. The printed hatch piece has been replaced with a regular 4x4 dish for consistency with the other models. Finally, the interior wing hubs and bracing struts have their bulkier, armored appearance from the movies. This is a custom color variant that can be applied to all First Order Ties. Based on the appearance of the Final Order fleet's livery (and initially an excuse to see new Ties in the classic color scheme), this color scheme asks “What if all the forces of the galaxy-conquering First Order Navy didn't stop existing as soon as Kylo Ren found some shiny, new toys?”. First Order Special Forces Tie Fighter Despite its unique construction, the Special Forces Tie still benefits from some of the standard Tie upgrades, such as rounder pylons, more accurate pylon armor, updated wings, and a more circular central pod. The larger cannons are made using slightly altered construction from the regular Tie. The thrusters are now their correct size and shape, at least as close as it can be for the latter. Finally, the power cell banks on the wing pylons are fuller, more circular, and feature all of the segments in-line with each other This is as variant of the design that replaces the printed 6x6 dish on the rear of the central pod with a brick-built assembly. While it costs 2 dollars in comparison to the dish's 1 and eschews the detail of the printed element, it features a correctly colored rear window and can be built in whatever color pattern the design requires. Here is the requisite Final Order color variant of the Tie/sf. Thanks to the color change, it now features the 4x4 printed Tie hatch for added detail. This variant can only use the brick built rear windshield due to the new coloration. Tie Baron The changes here are mostly minor tweaks made to bring this model in line with the other edited Ties. The central pod received the standard Tie upgrades, including chin cannons, “bowtie” detailing, thicker pod dimensions, and an interior matching the standard First Order Tie Fighter. The wingtip cannons have been remade to fit their correct size and the power conduits have been simplified. The missile launchers have been edited so that the ordinance inside is visible. The wings are free of inaccurate detailing, the front wing pylon armor has been slightly modified, and the internal support “spine” behind the central pod has been made more sturdy. The Standard Tie Baron created by the designer features all the same improvements, but in black. The Special Forces variant now has the turret, chin cannons, and antennae of the Special Forces Tie Fighter. The Final Order variant swaps the gray and black from the Standard version. Modified Tie Whisper The central pod has been replaced with one based off the pod from the Special Forces Tie Fighter in order to correctly depict the two-seater cockpit. It uses some a unique connection to the handlebar element to both represent the red windshield ring and to support the windshield “spikes”. The red protrusions on the central pod have been rebuilt to be 1 stud wide and feature custom vent detailing stickers that can be applied for a more accurate look. The rear solar panels are made using a specific type of wedge plate because it is the exact shape they're supposed to be, though this leaves them covered in studs. The wingtip cannons have been redesigned and the indentations along the rearmost part of the wings has been made smaller. Here is the Final Order version. Those are all the official models I've modified, but I've also used those models as a base to create designs for ships that don't have as high-quality representation as Lego MOCs. Tie Experimental M1 “Bizarro” The first of the new models, and the first of the unmanned Tie Experimental series, is the Tie Bizarro. It was designed as an inverse to the standard Tie Fighter, with 2 pods straddling a single, central wing. Just as the model makers rearranged and recombined parts from a standard Tie to create this design, I've done the same with the Lego model of the Tie Fighter. The pods had to be modified to create a smooth outer curve thanks to their new positioning showcasing what once flowed into a wing pylon. The wing pylon itself is now a singular construction that runs from pod to pod. It's made using the longest 2-wide plates Lego produces for stability's sake. The pylon armor had to be modified as well to fit on the pylon, though this just means it is a plate thicker on each side compared to the standard Tie. The internal of the pod housing the turbolaser has been completely stripped and replaced with a scaffold to support the dish piece that replaces the windshield. This is a variant that more closely follows the “rules” of Tie design, with the vertical pylon armor next to the pods and the horizontal armor by the wing. It maintains the slimmer pylon armor of the Tie Fighter due to its unaltered construction. Tie Experimental M2 “Big Gun” This is a standard Tie Fighter with two large cannons attached to its outer wing hubs. I made the cannons 7x7 studs to depict their relative size to the central pod, but this led to some issues with how to mount them to the wings. I had to redesign the outer wing hubs with jumper plates to connect to the holes on the underside of the plates supporting the cannons. This accounted for the half stud offset required to center the cannons on the hub. Tie Experimental M3 “Warhead” This is a Tie Interceptor with missile pods mounted on the outside of its wings, so I took the modified Tie Interceptor model and did just that. The launch tube detailing on the front of the pods is too fine to be represented using Lego bricks, so I created custom stickers that could be applied over a flat, circular 4x4 area. Tie Experimental M4 “Bomb” This is a ship designed to act as a large missile. Fittingly, it is based off a Tie Bomber with a single pod and is fitted with a massive booster engine. The modification to the base Tie Bomber model was easy enough to make, as I just mirrored the construction already present for one side of the ship. The engine proved more challenging, thanks to its length. I made the smaller shaft out of cylinder pieces, while the larger part is a novel assembly made to display curved slopes on all 4 sides and to recess the exhaust. I've reinforced the engine and its connection to the main ship using Technic axles, but as I've only made a digital model, I can't tell if this engineering would be enough to support the engine in real life. Thusly, I created a stand to act as support for the engine. Tie Experimental M5 “Booster” This is a standard Tie Fighter with an engine based off the Tie Bomb's added to it. However, the Tie Booster's engine is even longer and larger than the one on the Tie Bomb, and is supported by a much smaller central pod. The construction of the engine is similar to the Tie Bomb, but magnified where necessary. The bracers running from the wings to the engine are attached to the rear solar panel strut by a clip-and-bar connection to achieve the correct angle. I also created a stand to support the engine regardless of the design strength, because it would definitely throw the model off balance in real life. Tie Droid This model is based off the droid-controlled fighters that were produced in swarms by the factories of the World Devastators. I based the model off the ship's appearance in the first Rogue Squadron game, because details like the wing size, wing detailing, and windshield color vary wildly across its initial appearance in comics and later illustrations. The central pod and wing pylons are almost entirely unchanged from the base Tie Fighter, save for the two protrusions a the top and bottom of the windshield. The opaque windshield is supposed to feature a horizontal line bisecting it, which would be represented with a thin, rectangular sticker, but the Stud.IO part designer program doesn't apply textures to domed surfaces too well. The standout feature of this design is the blocky wings. They're attached to the wing pylons by two clip-and-bar connections each, which should be enough to support the weight of the wings. The wings themselves are built around an oddly designed core, which supports the tiles of the large, smooth wing hubs. The solar panel detailing and outer edge leave the core mostly untouched, only connecting together in a few places for structural support. The outer edges themselves have been designed in a way to keep the two-plate thick sizing consistent across all sides of the wing. Tie/rc This obscure Tie variant was never given an actual name beyond its factory designation (the obvious Tie Reconnaissance Fighter referring to another ship entirely). It's little more than a standard Tie Fighter with a single cannon and some sensor greebling on the front of the ship, some of which is represented through custom stickers. I made it because it was an easy modification to do, though presumably somebody would be interested in displaying it. Tie Ground Targeting This unique model of Tie was designed to serve as he Empire's initial bomber for planetary bombardment. Given its in-universe existence before the dedicated Tie Bomber, it's built from a modified Tie Fighter frame. However, like a mullet, the front of the central pod is the same as a regular Tie (one cannon non-withstanding), but the rear is cylindrical like that of the Tie Bomber. This proved challenging to make because of its odd-numbered sizing, which needed to be mounted on, and centered to, an evenly-sized studded surface. The rear of the pod is made using a similar construction to the engines of the Tie Bomb and Tie Booster, and has a set of thrusters similar to that of the Tie Bomber. The top and bottom of the pod feature plates that are integrated with the top and bottom cockpit hatches, similarly to the design for my tweaked Tie Striker. The gaps from the regular Tie pod to the cylindrical back half are filled as best as possible, and are mostly hidden by the wings and hatch assemblies. Finally the triangular wing strut armor coming from the central pod has been redesigned to match the ship's reinforced appearance, complete with holes where they should be. Tie Fire Control This is the Tie/gt's other half, and another relatively easy build. This model of Tie was designed to house the sensors required for precise ground targeting, which was then relayed to the Tie/gt fighters it flew alongside. This ship shares its sticker detailing and single cannon with the Tie/rc. Its unique features are the chin mounted sensor arrays flanking the laser cannon. These boxy protuberances are meshed to the central pod as well as can be achieved without sacrificing the quarter dome pieces for something custom built to house the sensors. The sensors even extend into the area reserved for the bottom 4x4 dish, so a brick-built lookalike stands in for it. Tie Heavy Bomber This is a ship based on the Tie Bomber, but with two ordinance pods. I was inspired to recreate this design after I saw a Flickr post by Gingko19 Biloba showing a similar model. Unfortunately, he didn't alter the sides of the pods, which meant they clipped into the model in a manner impossible to build in reality. He told me he used a tile with a stud attached to a tile with a hole in the middle (a stud reversal method) to connect the pods to the central pylon. A plate ran from the core of one pod to the other for structural stability, covered by increasing the depth of the pylon by one plate. With that info, I set out to refine his model into something physically possible. The ordinance pods have been slightly altered in order to evenly meet up with the pylon. Additionally, I increased the height of the wings to extend past the bomb chute, a feature that is actually accurate to their portrayal. Emperor's Guard variant. Tie Interdictor / Punisher The next logical model to make after the Heavy Bomber. This ship basically mirrors the double-pod side for 4 ordinance pods. Emperor's Guard variant. First Order Tie Brute Seen exclusively in an immersive shooting gallery ride at Disney World, this Tie is largely the same as the Imperial Tie Brute. The First Order version has small, red headlights on its pylon armor, the requisite antenna array, and unique thrusters resembling those of the Millennium Falcon. I created the thrusters using custom stickers, including some applied to 1x2 grated slopes, meaning someone building this in real life would have to gently press the stickers on. Also available with small corners. And in the colors of the Final Order. First Order Tie Whisper To end this list of ships, we have the regular Tie Whisper. They are seen during the Lightspeed Skipping chase in TROS and have the wings of the standard First Order Tie Fighter. I reused the central pod and pylons from the Modified Tie Whisper and the wings from the Tie/fo. One detail unique to this ship is the curved, almost dented appearance of the wing hub's armor plating where it meets the wing pylon bracer. This altered construction means this ship can utilize the same wedge plate bracer design as most other Ties despite the extra plate's worth of armor usually blocking it. Final Order Version. Let me know what you think!
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Dear LEGO & Star Wars Fans, I am more than proud to announce that my long-term project, which I started in February 2019, is now complete: The Original Trilogy in LEGO. It took me a total of 5 years to complete this project. A long time that required a lot of perseverance and passion (especially from my wife ) A New Hope took 15 months, The Empire Strikes Back took 16 months, and Return of the Jedi took incredible 27 months. Throughout this lengthy period, I've been able to learn a great deal and I'm already looking forward to applying these new skills to future LEGO Star Wars projects. And now, without further ado, enjoy all the photos and MOCs 5 Years of hard work. My Journey of recreating the Original Star Wars Trilogy in LEGO. by Codyaner.bricks, on Flickr Link to the Album with all Original Trilogy Scenes: HERE Link to the Album with all A New Hope Scenes: HERE Link to the Album with all The Empire Strikes Back Scenes: HERE Link to the Album with all Return of the Jedi Scenes: HERE I hope you you all enjoyed the project and the journey Stay tuned, the next project will be announced very soon! Kind regards, Codyaner
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Introducing you to my latest Midi-Scale spaceship, the timeless Y-Wing from Episode IV - A New Hope! At 546 pieces, this compact and intricate model is barely wider than your average smartphone's height, but keeps a dense, detailed look and accurate proportions. I initially made a first prototype more than a year ago but was unhappy with the half-baked, almost playset-ish scale. I took on the challenge again and recreated it entirely from scratch: it's now smaller, more accurate, and just better in every aspect. Despite the small size, I did my best to capture the essence of the original ILM prop: tilted cockpit section, engines off-center relative to the thin support struts, asymmetrical greebles from top to bottom, cockpit turret... Believe it or not, the deceptively simple shape of the body was not easy to capture at this scale: with such a tiny surface to work with, a subtle balance had to be struck between incorporating complex greebling and "drawing" an accurate body outline. The cockpit section was a whole other beast, but once I figured out how to create the tapering, things clicked pretty fast. I managed to reproduce the slight downwards tilt, the yellow stripes on the fuselage, and the more discreet gray stripes on each side as well. I believe it's about as small as you can go when creating a Y-Wing cockpit without sacrificing crucial features and proportions! This model comes with a removable stand. Although it being purely a display piece, its swooshability is very good. In addition to being cost-effective, I think it makes a nice desk model for anyone loving that ILM prop look, with a small space footprint. ► Instructions for the Y-Wing are available at BrickVault! More pictures on my Flickr page.
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Started working on this a while back trying to find a style I like. I'm going for a hand-drawn style that I don't actually have to draw :) Does this look too much like what it is (image processed renders)? Feedback most welcome!
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"Commander Cody, prepare the gunships for ground assault!" Let's give the Midi-Scale treatment to another timeless ship: the LAAT Gunship or Republic Gunship from The Clone Wars. Being a fan of the sleek and flush Clone Wars era design, I thought this variant deserved more attention, especially in Midi-Scale. This Midi LAAT/i consists of 1,015 pieces, measures only 22cm (without guns), and is accurately Microfig-scaled. It features a fully SNOT look, openable front doors, and a removable stand that can be tilted to taste. Design-wise, this ship was full of challenges, with lots of subtle angles and curved surfaces everywhere. Shaping the front section wasn't an easy task at this scale, as well as adding that crucial touch of lime green without any stickers. All of this resulted in a pretty intricate structure, especially for the front section. The angled rear section of the body features other details such as missile belts, exhaust slats and tail cannon. The underside of the ship is also fully SNOT-built. Initially, all four doors could be opened, but I chose to remove the less useful rear door mechanism for a smoother, easier building process. ► Instructions for the LAAT are available at BrickVault! More pictures on my Flickr page.
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A small MOC scene to show off some custom minifig blasters... I got Commando Rex in there. hee hee... The bounty hunter is Ketsu Onyo from Star Wars Rebels. And, yes, I used an xacto to make her Westar-35.