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Found 10 results

  1. drakmin

    [MOC] 1400mm X-wing

    Today I started a new model. I'll build it mainly using light bluish grey Technic parts. Here's a first sketch to plan Bricklink order:
  2. There are not many fictional spaceships as recognizable as the x-wing. Because of that, most of us had built one at some point of time. After all, it is both iconic and pretty simple: long, thin nose, four wings on hinges, cockpit somewhere in the middle and long guns on wingtips. It was built so many times it is as boring as it is popular, which is why I never attempted doing it. If not BrickVault, with whom I am cooperating on making models with instructions, I would probably never make my own. Eventually though popular demand made it an obvious choice and so I started. What was initially a build stuck somewhere between one TIE or another, took me about four months to complete, which is huge for such a relatively small ship. Let me present you the finished product first. Because we were not entirely sure which color variant is the best, I ended up making three - this way everybody will have one which fits him! So: are X-Wings simple? I just can't emphasize on how wrong was I. There are so many things that need to be done right. Thin wings. Front fuselage which has no parallel surface and has an annoying stripe which interferes with structural work inside. Rear fuselage which is neither rectangular or hexagonal, it is something else. And don't even get me started on the cockpit situation. LEGO part designers made one cockpit which has good front, but bad back, and then the new one has good back, but bad front. Had they merged the designs into one it would be perfect, and without it we can only pick whether we will have abnormally wide nose section, or abnormally square-looking cockpit. Altough there are many great X-Wing designs in the AFOL world, most notably those from Atlas, Cehnot, Inthert, Mike Psiaki and Dmac, among many others, most have their noses either studded, or with jagged edges. So instead of starting with the wings, I started with the front fuselage, as it was the most difficult part. And after all what can be hard with simple wing-opening mechanism? This was the fist sketch. I had no clue how to join this all, and tried all possible cockpit pieces, but I liked the idea of using hinges to make smooth upper sides of the ship. But since my designs modelled in LDD end up being... uh, not too perfect, I had to move to real bricks, and fast. So immediately after a batch of pieces including the cockpit arrived, I made the real version of the nose. ...yeah, so it does not look like the LDD one, because the LDD one was really bad. This one features a lip I was pretty sure was the standard feature of the x-wing, later I discovered that the lipped version is a hangar model, and miniature model has none of it. Also, I noticed the fuselage is already too high so it will have to be lowered later on. Here it has some of the rear fuselage, and first of many variants of nose tip. So far so good. Except it totally did not hold together, so... I also got a hunch that something odd is going on with the proportions at this stage, but "eeh this is a prototype, I will get back to it later". Having front part more or less done, I started doing the wing gearbox: It worked well enough so far, so I could return to the nose area. It was too high, nose top was too long and some of other proportions were wrong. So I fixed it: The X-wing's cockpit front panel does not line up with top surface of the nose, there is a slight angle change. I wanted to have that, but obviously overdid it badly... it looks sort of vulture'ish here too, due to the nose, doesn't it? There. Much better, isn't it? I added cheese slopes on top of 2x2 slopes behind the canopy so I could make the cockpit lower in relation to rear fuselage. I also made a better nose tip. Even the bottom was shaping up quite nicely. By that time, however, issues with wing mechanism became too apparent. It clogged often, was wobbly because each wing was held only on one technic beam, and tended to detach bottom fuselage panels every time when it was opened. Something had to be done, which meant another major rework. Eventually after about two weeks of tinkering, I maged to find a solution which in short space (6 studs) contains an 2x2 gearbox and two attachment points per wings, with added benefit of entire assembly built sideways which greatly helps with wings stability. What the final model uses for wing mechanism is an evolved version of this mechanism. Notice how the control knob is on the bottom of the ship... With wing core situation solved, I could move on to landing gear, which proven to be super simple but effective. Building, however, is not just about the design itself. Sometimes you have to tend for the workplace as well, because I eventually ended up with such a situation: ...so where is that part? In the apartment I was renting back then, I did not really have enough space for building. Or, anything really. ...so I moved. How often do you move to finish a MOC? :D This was just before the departure. Having the workspace situation resolved, I could get back to work. By that time I also got most of the parts I required to finish the ship, so I made all the components or their placeholders, and pondered why it still felt wrong. It took me a while, but this happened to be caused by rear fuselage. You see... I had it like on the left, while it should be more like the one on the right. Easy to fix? Except because the ship has no internal frame, it is held by the outer parts. So any rework in this area was causing issues everywhere else. I figured out a way. Yup, from that moment on, the tile-to-clip connection is main structural connection of the ship. Basically the idea is that front fuselage attaches to rear fuselage by these areas (and similar on the underside), and they all together "wrap around" the wing structure. It holds together surprisingly well, to the point it ended up being the final solution! This was the version tested by BrickVault. In case of some harder models, and X-Wing totally qualifies, we do an additional verification step to ensure all works. The results of the tests were, if I remember correctly: - landing gear collapses - nose top part cannot be attached properly - angled fuselage sides cannot be angled properly - rear fuselage top part randomly pops off not to mention several issues with the instruction itself. ...and what do you mean R2 doesn't fit? Here during debug of the front cover issue. If you work in IT, you know these dreaded words: "hmm it works for me". Yet for brickvault guys, this connection was not possible because the jumper tile was too deep. The issue, as usual, was caused by a part being placed far away, in this case - under the cockpit. Making instructions introduces entire new class of problems. How often do you debug a MOC? Now, remember what I said about the control gear being installed on the bottom? The idea was that an axle would go through the stand, with a nice knob to spin the gearbox to open/close the wings. Unfortunately though, the force required to open up wings is so high, the axle bent and twisted in a way which made operation through the stand impossible. It surprised me, because turning it with fingers is reasonably easy. This issue I did not solve. The only thing I could do was to move control point from the bottom to the top. This triggered YET ANOTHER F**** REWORK, this time of both the underbody top fuselage panels. I lost count here, but it seems the rear part was redone about 5 times totally, with smaller numerous adjustments during the way. The story came to an end after four months of work, several rebuilds, several totally wrong ideas, and a lot of beer drunk. I hope this wall of text is interesting for someone. Thanks for reading and tell me what you think! ------------ This build was done with collaboration with BrickVault. You can watch a video review here: Instructions are available here: https://www.brickvault.toys/collections/all
  3. Hi I'm new. I'm working on some recolor/modifications to the official A-Wing (75150) and the T70 X-Wing (75149) designs. I started off using Stud.io Beta to recolor the 75150 and 75149 that I found in the LDD gallery, and that quickly evolved into some subtle modifications. What you think? Are many people on here using Stud.io? I'm finding it much more intuitive and stable than LDD. -AZiltz T-72 X-wing rev2
  4. Iperial_Fleet_Commander

    [MOC] Midi scale Xwing, Ywing, and snowspeeder

    I made a midi-scale Xwing, Ywing, and snowspeeder with ground crew. I think they are in scale with the midi scale falcon, but I'm not sure as I don't currently own it. youtube video here- flicker album here- https://flic.kr/s/aHsm6r9Vhf
  5. What pilots appear in rogue one movie and which minifigs are not well done -In blue squadron Blue leader General Antoc Merrick (X Wing) Blue three Jadine gerams (X Wing) Blue four Barion raner (X Wing) Blue five Farns Monsbee (X Wing) Blue six Vangos Grek (X Wing) Blue eleven Larem joma (U Wing) Blue squadron pilot with Wes janson helmet (X Wing) - In red and gold scuadron the old red five (X Wing) Red leader (X Wing) Gold leader (Y Wing) Y wing pilot with biggs darklighter helmet from gold squadron (Y Wing) Pilot with no name or squadron What pilots we have: -U wing pilot, y wing pilot helmet from gold squadron - Another u wing pilot, it's ok (Paril ritta) . - y wing pilot, Barion raner's helmet (x wing pilot) and not the correct head/ face. In yavin 4 are a lot of rebel pilots and i can't see all the helmet designs. I wish a Garven Dreis minifig from lego this 2017
  6. The Cloud City playset from Star Wars, The Empire Strikes Backs…https://ideas.lego.com/projects/163944 I wanted to design a fun and playable set which would include the ionic scenes from the Empire Strikes Back film. The aim was to create a set that resembles the shape of the cloud city and offers a playable platform like the Death Star play set. I’m a keen Star Wars fan and as Cloud City hasn’t seen a new set since 2003 I thought I would have a go. I hope you enjoy and welcome your creative input into my project. Thanks for your vote…
  7. Hi guys, I have just finished another micro landscape in time for the Battlefront Death Star DLC. I wanted to do something different from some of the other trench run mocs I have seen and so I chose the moment Han comes to Luke's rescue and shoots down one of the tie fighters. I really like the drama in this scene and Im really happy with the way it has turned out. The inspiration for Luke's Xwing and Vader's tie came from a post by 'BEAVeR' (http://www.eurobrick...showtopic=84301) however I really wanted to get R2 in this scene and so instead of a 1x2 white tile for the nose I went for a 1x1 and added a 1x1 blue stud to represent R2 behind the cockpit. Thanks goes to 'PRAITER YED' for the idea of using knifes as the wings cannons - I think they look really effective. Originally I used BEAVeR's design for Vaders Tie but it would've meant having to paint the shields black, which I wanted to avoid and also I didn't think it looked menacing enough so I simply turned the Tie fighters wings on their side. I think Vader's Tie has a real presence in this piece now and looks like the dangerous ship that it is! Finally for the Tie's cockpits I used an Arkenstone piece from The Hobbit sets, which almost looks as though it was specially designed for micro ties! I am really happy with this MOC and would love to get your opinions and as always any advice going forward for future MOCs! (Also would anyone be interested in seeing the design process? I have some pictures of various stages of the builds that people might find interesting?)
  8. Kenneth-DK

    Poe Damerons X-wing - Micro MOC

    This is my latest creation of Poe Damerons black X-wing from SW7. It has previously been posted here. This version is on a small stand to present it a bit better, created for a exhibition at Star Wars days in Legoland Billund earlier this year. And again, sorry for the terribly blurry pictures... I hope you still like them... Poe's Black X-wing by Kenneth, on Flickr Poe's Black X-wing by Kenneth, on Flickr Poe's Black X-wing by Kenneth, on Flickr More pictures in my Flickr account
  9. Stillinamerica

    Heavily Modified X-Wing

    Here is our heavily modified (less than 25 original pieces) set 9493 'Friendly Wing' that we entered into Brickfair Alabama this weekend. This is the latest Firendsified Star Wars ship that we had built and was perfect as the Lego group were holding a contest for the best 'friendlyfied' official lego set, which we won. These vehicles are always well received with visitors and especially my daughter. The wings function perfectly and the minifig fits in and out of the cockpit also. thanks for looking! Friendly Wing by Martin Harris, on Flickr Friendly Wing by Martin Harris, on Flickr Friendly Wing by Martin Harris, on Flickr
  10. My latest MOC for a contest entry held at Legoland Malaysia this year. Feel free to comment and advice :) IMG_1072 by WingYew, on Flickr IMG_1076 by WingYew, on Flickr IMG_1080 by WingYew, on Flickr IMG_1082 by WingYew, on Flickr IMG_1083 by WingYew, on Flickr IMG_1086 by WingYew, on Flickr IMG_1089 by WingYew, on Flickr IMG_1091 by WingYew, on Flickr IMG_1093 copy by WingYew, on Flickr IMG_1097 by WingYew, on Flickr IMG_1099 by WingYew, on Flickr IMG_1103 by WingYew, on Flickr IMG_1107 by WingYew, on Flickr IMG_1110 by WingYew, on Flickr IMG_1121 by WingYew, on Flickr IMG_1125 by WingYew, on Flickr IMG_1126 copy by WingYew, on Flickr