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The Imperial Triumvirate Faction: The Triumvirate (Union of Imperial Remnants) Faction Leader: Darth Bjorn Faction Moffs: Gubi0222, marvelBoy123, ARKUM ELO, Brickwolf, Simulterious Headquarters/Capital: Kalist VI, and the Imperial Super Star Destroyer Resurrector in orbit. Planets: Daalang, Nanth'ri, Nixor, Molavar, Scarif, Rishi, Hosnian Prime, Byblos, Exodeen, Deysum, Fedalle, Castell, Byss, Fondor, Iphigin, Ghorman, Andara, Zeltros, Affa, Botor, Ota, Uogo'cor, Kalist VI, Devaron, Quarzite, Marat V (Skye), Odik II, Ambria, Lipsec, Sneeve, Gorse, Virgillia 7, Endor, Kuat, Trigalis, Skynara, Alzoc III, Carida, Orto Plutonia, Belnar, Svivren, Daluuj, Kowak, Iridonia Sectors: The Daalang Sector, The Eclorar Sector, The Abrion Sector, Deep Core Security Zone, The Skine Sector Grid: Q12, S15, M12, L13, M13, H19, K11, Q10, O10, P19, M9 Description In order to ensure our security and continued stability, the Imperial Remnants of a hundred worlds will unify under the Imperial Triumvirate! For a safe and secure society. Honoring the true imperial legacy, rising from the ashes, Tempered, Stronger, Reborn! - Supreme Moff Barthol The Triumvirate is an alliance of several imperial remnants all united under one banner. Loyal to the legacy of the emperor, and firm believers of restoring the empire to its former glory. Some remnants remain more independent than others, but all acknowledge and support the Triumvirs and regard the three as emissaries of the Emperor’s will. The Triumvirs The Triumvirs are the supreme authority in the Imperial Triumvirate. In some cases a triumvir has direct control of a specific department. The triumvirs each have their own agenda, but work towards the shared goal of an empire reborn. From left to right: The Crimson Duchess: The Crimson Duchess is the ruler of the mysterious Crim Dominion. Her mother also held the Crimson Duchess-title which seems to be handed down from mother to daughter, dating back generations. Rumor has it that the late emperor held the previous Duchess and the Crim Dominion in high regard. This could be the explanation for the deep imperial loyalty and military might of a relatively small system. Supreme Moff Barthol: A battle hardened war veteran who served the old Republic as a naval officer, and later the Galactic Empire as a highly decorated admiral and moff. Moff Barthol was personally appointed by the Emperor, to lead a highly secret mission into the Unknown Regions. Moff Barthol spent more than a decade in the unknown regions, only to return to an empire in disarray. Grand Prince Serion: Prince Serion was a former ISB Admiral and aristocrat hailing from Nacronis. In the final days of the Galactic Empire, Prince Serion played an integral part in Operation Cinder and the downfall of his homeworld Nacronis. Immediately after the destruction of Nacronis, Prince Serion staged a coup against two other unsuspecting admirals, and assumed control of their fleets, as well as the ground forces that had been stationed on Nacronis. The Prince quickly left the Nacronis system to avoid the New Republic, and made the rendezvous with Moff Barthol. Prince Serion ironically named his new army the Nacronis Protectorate. High Command The current High Command consists of nine commanders each responsible for a branch of the Imperial Triumvirate (e.g. politics, commerce, military). The high command only answers to the Triumvirs and together with the triumvirs, they are the ruling council of the Imperial Triumvirate. From left to right: Grand General, Warlord Ral Hathe: Chief of the Army Unknown Moff Iax Draenar: Regional Governor of Core Territories @Gubi0222 Director Rovv: Director of Security (ISB) Moff Kalypso Delstee: Chief Diplomatic Advisor @Simulterious Unknown Moff Pantoloc: Regional Governor of Outer Rim Territories Unknown Admiral Gable Karius: Head of Inquisition @marvelBoy123 Retired members of High Command: Grand Admiral Bryce (Detained, awaiting processing) Admiral Gull (Detained, awaiting processing) Grand Moff Jarl (Detained, awaiting processing) Grand Moff Huron (Detained, awaiting processing) Admiral Harr Sinier (Imprisoned, awaiting processing) Admiral Vori (Presumed dead) Officers: The Imperial Triumvirate is a large union of many different branches, departments, and agencies. Natural leaders, disciplined officers, and ambitious commanders are needed, in order to steer the union towards the shared goal of returning the empire to its former glory. You could find yourself among the senior commanders of the Imperial Triumvirate, leading the expansion to new parts of the galaxy, reclaiming former imperial worlds, or planning future covert military or diplomatic operations. Special Forces Units: The Imperial Triumvirate utilizes a wide variety of special forces and commando units. Although most of these units are continuations of existing branches of imperial forces (such as Storm Commandos, Special Forces, and Death Troopers), more specialized and unique special forces have been established since the union of Imperial remnants under the Imperial Triumvirate banner. You could find yourself among one of these new specialized squads, or you could be an Imperial Super Commando, Inquisitor, Imperial Hunter, or a Special Agent working as a lone wolf on highly classified missions. Stormtroopers: Although against New Republic sanctions on imperial military, the Triumvirate is secretly training new troops for the Stormtrooper Corps. You might be a veteran stormtrooper re-deployed to a young squad or one of the many specialist troopers like scout troopers or patrol troopers. The Army: The basic infantry of the imperial Triumvirate. You may find yourself among these grunts, recruited from young conscripts and volunteers, eager to serve the new regime that has united their worlds and brought stability in a time of uncertainty. These soldiers travel across the galaxy on expeditionary missions, spearheading the expansion of the Triumvirate. The Navy: In the fleet of the Triumvirate, you could find yourself among the naval troops, fighter or shuttle pilots, or even commandeering a star destroyer. The fleet is an integral part of of the Triumvirate dominion, and Star Destroyers often serve as base of operation. Ancillary Branches: The imperial Triumvirate is a well-oiled regime, you may find yourself among the supporting personnel that keeps the wheels turning. The Triumvirate ancillary branch includes engineers, researchers, and logistics personnel. Recruits of the Imperial Triumvirate HOW DO I JOIN? Send a PM to the faction leader Darth Bjorn, explaining why you wish to join the Imperial Triumvirate! Sign up now! The empire needs you! WHAT SHOULD MY BUILDS LOOK LIKE? As a faction rising from the remnants of the Galactic Empire and building on the same values, you should aim for a style that resembles imperial architecture, starships, crafts and equipment - like imperial garrison bases, imperial star destroyers or even AT-ATs and AT-STs. These could be heavily modified and improved since they might be salvaged or repurposed. Member of the Imperial Triumvirate should proudly display their allegiance to the faction. This can be done by adding small details as Triumvirate banners soaring above your moc, or your troopers wearing the custom pauldrons with the Imperial Triumvirate signet. In the grey bar below below you'll finde an overview of all the creative assets ready for printing to use in your mocs. WHERE CAN I BUILD? The Imperial Triumvirate is constantly expanding its territory. Below you will find a map of sectors, systems and hyperlandes accessible to the faction. You are allowed to build anywhere in the Star Wars galaxy, but only by building in accessible systems can you earn IPs for your faction. In order to further the faction's territory, all members of the Imperial Triumvirate is encouraged to earn IPs for the faction. Members of the Imperial Triumvirate can build in any system, where the faction has control or a presence (green and yellow systems). Members can also build on any system along the green hyperlanes and green sectors. Power, Strength, Loyalty! Enlist today! You can sign up for the Triumvirate in this thread!
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*This entry has earned 12 XP* Interlude - Excerpt from Cdr. Bannon’s log: For almost a decade I had been waiting for this! A desire, no! A need! A need I had suppressed since Jakku. Since Endor even. Revenge! Revenge for killing my men! My friends! Now was the time for the Empire to strike back. Take back what was ours, and revenge those who did not live to see the new dawn of the reborn Empire! Somewhere in the depths of the Wortan catacombs of Iridonia… A strategic command center is on maximum alert... General So’lok: So this is it. They’ve chosen Iridona! Let’s hope we chose the right alliance! The general frowns and looks at a comms officer... General So’lok: Initiate full population evacuation and get a message to the New Republic! We may need their help after all! Lt. Ruro: Sir! I do not get any response from Malidris, or any of our planetary relays! Comms are down! General So’lok: A communications disruption could mean only one thing... The general paused, staring at the holographic representation of his homeworld. He snapped out of it, and continued... General So’lok: We’ll have to do this the old fashioned way. Prepare our three fastest ships to clear Iridonia space, and send out distress signals to our allies! Hell! To anyone who’ll come to our aid! Cpt. Sariss: General, we’re on high alert, and we know imperial invasion protocol... The captain is interrupted by a loud thumping noise, and the blast doors sliding open… The Reapers are here... The commander stared into the pitch black void… He couldn't remember if he pushed the Zabrak, or if she jumped... /// The Imperial Triumvirate use the Secret Hyperspace Route, won in Ep. V., This will allow the owner to build 1 entry on any planet in the galaxy regardless of current accessibility. The planet chosen is Iridonia (J7)
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*Your entry has earned 21 XP* Mission Log from Cpt. Bannon: Our original mission was to ensure the imperial energy supply from the drilling platforms on the surface of Sarapin. However, things took an unexpected turn, when we received a direct holo transmission from Moff Barthol. Barthols number one agent, Lord Amus has revealed that Senator Belrus is in league with the New Republic and that he is secretly scheming to undermine the Commenor Remnant. Personally I’ve always felt that Commenor has been a little too lenient with the New Rebuplic. Sometimes you’ve got to wonder - what happened to the glory of the Empire? Log update: We have received word that the treacherous Senator Belrus is in fact on Sarapin. How convenient that he is meeting with the administrator overseeing Sarapin mining. We have been instructed to rendezvous with Agent Amus and his men on the surface in order to capture the senator and return him to imperial custody. A few moments later on a landing platform at the Sarapin mining administrations headquarters… Cpt. Bannon: Senator! STOP! There’s nowhere to run! You are under arrest for treason against the Empire! Administrator Shatul: Kill hime! Kill ze traitor! Agent Amus: Sure would save us a lot of paperwork! But... Our job is to bring him in. Belrus: Yes! I surrender! Take me back to Commenor… I demand to talk to High Command! Cpt. Bannon: Right awa… Agent Amus: Would you like a cup of Jawa Juice as well? Your imperial rights was revoked the moment you sided with the Republic scum! Take him away! /// Phew! This one took some time, but I really feel my patience paid off. All the rock-work, lava and the platform has been done using SNOT technique, and the walls have been tilted. Let me know what you think! Any feedback and comments are welcome. :)
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*Your entry has earned 4 XP* Imperial Network Report (OP33-7144): As a result of the increasing imperial presence in the core worlds, the Commenor Remnant will withdraw the majority of imperial forces from Molavar and leave administration of Molavar to the Imperial Triumvirate. Besides an increased focus corewards, this will significantly solidify the diplomatic relationship between the two imperial factions. Ambassador Zol: With your previous experience with Molavar I am sure the transition will be smooth. Cdr. Bannon: Thank you sir. The garrison outside Malcraan is already set up, and Administrator Goren has been briefed on all ongoing activities. You should have your remaining commanders back on Commenor in no time. Ambassador Zol: I appreciate that Commander. Cdr. Bannon: Let me once again express our gratitude for leaving the Incarcerator under Triumvirate supervision as well. Should you wish there will always be room for your scum and outlaws out here. /// A few detailed shots...
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[M10 - Sarapin - TCR] Emissaries of the Chiss Ascendancy
Darth Bjorn posted a topic in Factions Archive
*Your entry has earned 18 XP* Mission Log from Cpt. Bannon: As a part of establishing a diplomatic presence in the Core Worlds, the ISD Relentless is hosting a delegation of high standing members of the Chiss Ascendancy. Me and my crew have been tasked with showing our guests the inner workings of the Commenor Remnant fleet. We will do everything we can to display the hospitality, efficiency, and the supremacy of the Commenor Remnant. The Chiss is known for their skills in hand-to-hand combat. A skill also honored among us imperials. As I suspected they wanted to break the ice by testing ours against theirs. A test I looked very much forward too. Hopefully our guests will see the benefit in a strong alliance between the Chiss and us. /// Let me know what you think! ;) -
[S15 - Molavar - TCR] Make sure the sand doesn't get in!
Darth Bjorn posted a topic in Factions Archive
*Your entry has earned 8 XP* Somewhere on the desert planet Molavar... Sr. Stormtrooper Sergeant, TK427: I don't get it son. Every night you clean that armor. Y'know the remnant ain gonna give two pieces of bantha pudu... Cadet, TK1144: I don't like sand. It gets in everywhere! /// Sorry for the quick build, I wanted to get something out before I go for a short vacation. -
*Your entry has earned 22XP* Mission Log from Agent Amus: Ever since battle of Endor the imperial presence on colony worlds such as Foundry has been sloppy at best. Even though the Republic has declared Foundry a member of the state, they have shown little interest in anything other than the aristocratic and political districts of the planet. In their ignorance they have ignored the real power of Foundry. The industrial underworld. Mission log - continued: I’ve arranged a meeting at the cantina known among the locals as the Can Can. Clever nickname for a place that is supposed to look like it is run by droids. Mission log - continued: My intel suggests another individual is running the place. Running most of the underworld on Foundry actually. Inside the Can Can... When the music is playing... The bar has anything from blue milk to Merenzane Gold... Wealthy guests drinking Merenzane Gold... Sore looser... The street outside... Someone trying to remain anonymous... Staying warm in the Underworld... Phew. I finally got to post this one - I wish I could have paid more attention to the wall-work and stuff like that, but the build just took way too much time - and I wanted to move on. The diagonal walls was a real challenge - but cramping loads of details in this one was really fun... Let me know what you think! Below is a little peak behind the scenes, and close-ups...
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*Your entry has earned 15XP* Mission Log from Cpt. Bannon: Our second mission to Dennaskar was to regain control and if possible recover my former squad. We tracked the attackers to the back entrance of B Dock, an old imperial facility, where the outlaws had set up an ambush. We were prepared. Two squads of stormtroopers and an AT-ST neutralized the attackers. The survivors have either been captured, or escaped deeper into the forest. Our casualties have been minimal. No sign of the missing squad. These outlaws seems to be a breakout cell of the former rebellion against the empire. I will try to get more information out of the ones we captured. It will not be an easy task to get these scum to talk subjugated the Galactic Concordance. Hopefully they are not aware. Until the leadership advice I will continue my investigation from our new base of operation. Cpt. Bannon commands and leads his troops into battle... The outlaws are making a last effort... The first squad of stormtroopers supported by Cpt. Bannon's death troopers... Troops behind cover... Star Destroyers above Dennaskar... Some behind the scenes photos: Let me know what you guys think... :)
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*Your entry has earned 6XP* Mission Log from Comdt. Danus: The occupation of Uquine is going as planned. Most of the resistance has been pushed out of the cities. We have seized control over most former imperial assets in all major urban areas and established checkpoints at all spaceports. For a week I have personally inspected the checkpoints with great success. We have apprehended more than twenty individuals suspected of crimes against the Commenor Remnant. Latest a Twi’lek smuggler trying to get a crate of datachips through checkpoint 4227. I have yet to uncover all the data on the chips, but the initial sweep suggests connections to CorSec. I wonder what they are doing so far from Corellia. This is not the first time we incarcerate a member of their affiliation. Comdt. Danus: Miss. You are under arrest for trying to smuggle unregistered cargo of Uquine. You will be put befor a tribunal. They will decide your fate. Take her away. Cdr. TK-571: Yes ma'am. Sirs. I kindly ask you to remove yourselves from this sector. This is imperial business. Move along. A little peek behind the scenes:
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Mission Log from Cpt. Bannon: Our mission to Dennaskar was simple. Reconnaissance and establish a temporary camp and base of operation to search for a location fit for a future outpost. After the depopulation of the planet it hasn’t been of much interest to anyone. We landed in sector 6-TE, 12 clicks east of the equipment drop from a few weeks ago. The cargo pilot missed the mark for the equipment and now we have to go and recover it before we can set up camp. Vascal: I swear this planet is haunted! Jayne: No wonder after what happened here... Cpt. Bannon: Cut the chatter. We’re almost at the drop site. Kelstrap: Captain! It’s here - and the equipment looks to be intact... Cpt. Bannon: Good. Let’s recover whatever we can move, establish a basecamp and contact High Command for further instructions.
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Hello everyone and regards from Finland, I am a new member on this forum and I thought I'd like to share some of my recent MOCs. I am Star Wars fan to the ultimatum and here you go, as my first MOC here: Lego MOC Probe Droid Features two Lego-battlepack blasters, the other hidden into the core structure, and the other lurking between the legs. The head also rotates as in the movies. This MOC will also make a small part of the Kessel diorama we are setting up for the ModelExpo 2015 in Helsinki (10.-12.4.) with Hereticae and a couple of other builders. Those dark grey clips on the core that hold together those black control sticks on a tube I will change to black ones when I happen find/buy more of them. Those red 1 x 1 plates are the bolts of the blasters that are not very easily seen from this angle. Challenge: take Lego-pictures without cat megablocks in the picture. So far success rate 50 % for Legos. Apparently the Imperial Viper Droid was no match against the mighty Krayt Dragon... -Samppu
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