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Found 428 results

  1. LittleJohn

    The Island of El Harraz

    This was my contribution to the Guilds of Historica collaboration at Brickworld this year. I built the entire landscape and started on the buildings, before getting Isaac’s help to finish the model in time. The base split into three portions, and all the buildings were easily removable to allow for convenient transport of the build. It had been a while since I’d done a proper Kaliphlin scene, so it was a really fun build and I think turned out quite well. Also, there are quite a few sig-figs throughout the build. Can you find all of them? Lots more pictures on Brickbuilt. Thanks for looking, and as always, C&C are very welcome
  2. Location: Mesabi Landing Type: Large Artisan It was evening in Mesabi Landing. Shadows stretched across the sand as Princess Isabella, Countess Agnes Mesabi, and Mordo walked to a pub. Waterfront in Mesabi Landing by North White, on Flickr "The Count has returned to known territory, and he has an... interesting... proposal." Said Mordo, not revealing his thoughts on the matter. "Yes, but this won't change anything with our plans for Gondova, will it?" asked Isabella with concern. Waterfront in Mesabi Landing by North White, on Flickr "No, and we're agreeing to his proposal. We just need the Queen to agree. If that's even possible..." Said Agnes. "We leave for Gonda tomorrow. We take the Red Queen, The Icarus Returning, the Destroying Angel, and as many troops as we can raise." Waterfront in Mesabi Landing by North White, on Flickr The three entered the pub. The pool players took one look at who had walked in, and offered their sticks to Agnes and the Princess. Waterfront in Mesabi Landing by North White, on Flickr "Tomorrow, Namere will begin a new chapter. but tonight? We get wasted!" Said Agnes. "Didn't you say that yesterday?" asked Mordo FIN Thanks for viewing my build. C&C appreciated. Also Mesabi Landing has elevated Rails now.
  3. A mercenary's story: Part III If you missed, here is the previous parts: A mercenary's story: Part I A mercenary's story: Part II We left the young boy's story, when he entered the local prison, after he was captured after stealing. The guard escorted him in to the barracks courtyard, where another guard escorted him onward. The door opened, the darkness, the scent frightened the boy, but the guard tossed him inside, and down the stairs. - Move on! - shouted to him the jailer. - If you were brave enough to steal, don't be afraid from the dark... The door was locked, and Conrad was locked up, with other criminals. Thiefs, svindlers, murderers, all of them was locked away in this prison, until the sheriff came to town, to judge the criminals of the town. Conrad was never so afraid like now. He wished he wouldn't left his home. He missed the good old memories, when he played and made pranks, with his friends. Fortunately the others didn't bothered him, they took only the food from him, he was starving for days. The days passed slowly, but the final day draw near. Conrad almost lost hope, he was thinking, when he some way gets out of here, he will find the nearest churche, and sign up to be cleric, or a priest. It was the last day befor judgement. The others tired to catch the rat, to have a little fun, Conrad was sitting next to the iron bars. Suddenly the upper door opened and footsteps can be heard. The jailer was also surprised he didn't expect for anyone. He readied his weapon, and waited for the mysterious visitor. Could be he the sheriff, or some one else, who can redeem the boy and the others? To be continued...
  4. Henjin_Quilones

    Of Dragons and Druids: Ch. 1

    Of Dragons and Druids: Ch. 1 In the Hall of Druidham Henjin Quilones sighed as he looked across the hall at his children. How much they have grown already, he thought wistfully. He could hardly believe that Gahlen was nearing his seventh birthday. Where had the time gone? Surely it was just last year that he and Galaria had been exiled from Hesperia by her father, the king, not even married yet and certainly no children on the way? Surely he had only returned from Bandari a few months back with a small toddler of three and a baby girl, only just turned one? Henjin shook his head wistfully. Emmalie was no baby any more; the five-year-old was the least Elf-like of his children, taking more after her Druid father than her Elf mother, and she followed him wherever he went. She was the only one of the children to study the in the Druidi Order, as Gahlen and the youngest, Lycaria, with her bright blue hair, were dedicated to the dragonriders of their mother and had already entered into a soul-bond with baby dragons. He loved his children deeply, and watching their play brightened his day. The day was already bright, though. The sun streamed through the windows of the hall, reflecting off of the newly varnished table and the brightly polished tiles of the floor. It was new, the hall. It had only been completed a few months back, and already it had been used for important things. The leaders of Avalonia had met here to discuss the opening of Varlyrio to trade, gracing his table with their presence. That was just a few mornings ago, and already Henjin had heard rumblings of fleets being launched to seek the goods and markets of the far western Guild. Henjin would be sending no fleets, however, since he did not have a fleet, only a few small fishing boats that brought in their catch from the straights and channels between the Mystic Isles around Druidham. "We really must finish the guest-house next, Henjin," Galaria was saying, bringing his thoughts back to the present moment. How much had he missed of what she said? "We have beds open here in the main keep, of course, but many who might visit us have higher standards than a simple bed in a shared dormitory or a small, simply furnished chamber. It's not like we can offer them a place in one of the dragon's weyrs, where the riders sleep." Henjin nodded. "This is true, Galaria," he said, stroking his beard. He had let it grow out since returning to Avalonia. "My only concern is that it will take manpower away from delving the storerooms and cellars. And by manpower I really mean Dwarf-power, since aside from Arkuhr none of us humans are much use working with stone, and while you may be soul-bonded to an Earth dragon, Daeara is more attuned to the living things on and in the earth than to the rocks of the earth itself." It was Galaria's turn to nod in agreement. "True, it would take some Dwarf-power from the cellars, and harvest time is nigh upon us, so perhaps we should delay that; but we could at least shift the Gnomes over to building the bridge to the outcropping where we plan to build the guest-house. It will not be cold here for a month or more, I don't think, so getting the geothermal pumps going can wait a little bit. And besides, Injini has nearly completed it anyways. He said our rock formations here are not so different from the ones beneath Bandari, so he did not have to reinvent the wheel, so to speak, to get our system going like the one under the Hatchery or the Dragon Halls there." "Very well," Henjin agreed. "We should get to work on the bridge, using the dragons to lift the slabs of stone in place according to the plan of Injini and Mvumbuzi. My Druids, especially Arkuhr, can assist with the stone shaping, at least the rough hewing, and perhaps we can convince Stenkarlek to shift his brother and wife over to the final shaping of the stones, while he and his father finish up the cellars." Just then Lycaria gave a loud shout of pain and Gahlen came running over to his parents. "I didn't do it, Dad," he said breathlessly. "What did you not do?" asked Henjin suspiciously. Galaria went over to Lycaria to comfort her and see if she was hurt. Emmalie was holding her hands over her sister, muttering some Druidic words of healing. "I didn't push her head into the table when she was chasing after me after I stole her hairclip," said the boy sheepishly. "Mm-hmm," grunted Henjin. "I need you to apologize to your sister for pushing her and stealing her clip. And you need to apologize to me for lying. And finally, I need you to go with Koeden to help Stenkarlek dig out the storerooms. He could use a small Earth dragon and even smaller boy down in the tunnels with him to help dig. And bring him this message that I am going to give you." He turned to the writing desk by the windows and began to write on a scrap of parchment. "Yes, father," said Gahlen with downcast eyes. "I am sorry for lying." "I forgive you," said Henjin, finishing up the message and handing it to his son. "Now go! Get your dragon and find Stenkarlek." ______________________________________ ............................................................................ The first chapter of my Book III story! Not unlike @de Gothia, I have chosen to make the time between the end of Book II and the start of Book III for my story be the span of several years (about 8 in my case). Hence there are now kids involved. My inspiration for the story, at least for the dragon part of things, comes especially from Anne McCaffrey's Dragonriders of Pern series, one of my all-time favorite reads. I will be tying things in from my previous Chronicles of Hesperia, plus the builds I did for the Safe Haven challenge. And there will be dragons. Lots of dragons. My characters will probably end up in Varlyrio's Sunken City at some point, too. The build itself is the same as the one I used for the Prelude: An Avalonian Council, but the lighting is different this time, with the sole light source now being through the windows. I really like the way that made it look, even better than before. Plus, I adjusted the white balance to look more warm. C&C welcome!
  5. Grover

    Scouting a Site

    The Tales of Lady Gwenllian 0. Introduction 1. The arrival of Lady Gwenllian aboard the Cedar Serpent 2. Scouting a Site Sailing from the northwest, Lady Gwenllian first sighted land on the coast of the Enchanted Forest of Avalonia. She and her small crew followed the coastline up the channel between the Enchanted Forest and DeVine Isle, stopping to resupply several times from villages, streams, and what resources as were available, all the while scouting potential sites for a new home. The horrible battles of her homeland's civil war taught her difficult lessons on fortifications, and she was determined to find the best possible site to build a castle. Ideally, she desired a site with a nearby quarry, accessible by land and by sea, on high ground, access to timber, and with ample farmland. After scouting several locations without luck, she and her entourage came across a rocky outcropping at the mouth of the Afondraig River on the northeastern coast of the Enchanted Forest. This flat, treeless area boasted steep rocky cliffs on two sides to deter attackers, and a narrow rocky strip along the shallows of the river that would make for a sheltered landing site. The rest of the high rocky area overlooked flat meadows that would be perfect for farms, and these ended about a mile away at the edge of a large forest. Anchoring the Cedar Serpent in the calm flow before the shallows near the mouth of the Afondraig River, Lady Gwenllian and her entourage offloaded supplies and set up a temporary camp. The fall colors were spotted about in the bushes that interspersed with the dried grasses, and made for a rather pretty scene. They could not be distracted by this beauty, however: after inquiring about local claims to the land, they would have to petition Queen Ylspeth for a charter to build, survey the land, and build temporary shelters for the winter. Over the winter, Lady Gwenllian and Seren, her Lady at Arms, would draw up the plans for the castle, whose construction was to begin in the spring. More pictures on Flickr.
  6. Another freebuild that i originally built for the Summer Joust and only recently got around to re-photographing with Kaliphlin personnel. Not all of the Kaliphlin fleet are huge dromons or lanteen rigged ships. On the west coast of Kaliphlin in particular, Avalonian style cogs are popular among patrol ships for their hardiness and troop carrying capacity. Here a Kaliphlin patrol ship plys the waters around the island of al' Esterbroke. I have to say, i quite like this design - i hope you have enjoyed it too! C & c welcome as always.
  7. A mercenary's story: Part II If you missed, here is the previous part: A mercenary's story: Part I Conrad realised after a several days in the wilderness, there are more sinister foes, which can't be defeted, by sword... Hunger. His dreams to become the great warrior, quickly changed, to be a common thief, who needs to steal his daily meal. First, he took some vegetables and fruits from the local farms, sometimes some eggs. The days turned to weeks, and the weeks to months. He was braver enough now,to go in to smaller towns and villages, to steal from the marketplaces. Bread and meat was back on his menu. For his deeds,he never slept on the same place again. But he become more and more careless, and bolder. He decided, to stop living only for the next day, and live... atleast for after it. And this plan caused his loss. On the marketpalce, he tired to pickpocket a lady. But his fingers wasn't so nimble, and the women cried out for the guards. Conrad was captured, and escorted to the local prison. Will he survive, behind iron bars? Find it out, follow his story.
  8. Many of you guys already told the backstories of your SigFigs. Now is the time, to I join too. Hear the story of Conrad, the Sly Many of the ladys and lords of Historica came from great families. Legendary ancestors, heroes, merchants, explorers. But there are, who didn'tcame from a wealthy family, like Conrad. Conrad was a middle child of an Avalonian farmer. His early years, he lived, as the other kids, in the countryside, Helped his family, around the house and farm all day, and sometimes he played with the other kids, like cow tipping, ferret legging. But one night he overheard his parents talk, and he learned that night. The truth. And what fate, his parents planned for him. As the second son, he can't inherit anything from them, cause his older brother will inherit it. They wanted him, to become a priest. "- A priest? -he asked him self...- I show them... I will become the greatest warriorin the world! Not a muttering monk..." The next night, when everyone sleept, he got away. Grabed his slingshot, and jumped over the fence. The night, the wilderness, the thrill called him. "- I will show them" -repeted him, as he gone in the darkness... Follow his story, to learn how this farmboy become a fearless mercenary...
  9. The Tales of Lady Gwenllian 0. Introduction 1. The arrival of Lady Gwenllian aboard the Cedar Serpent 2. Scouting a Site 3. Early Spring in Prenmôr Having received a charter from Queen Ylspeth to build and a license to crenellate, Lady Gwenllian and her small host made plans for a castle and built shelters for the winter. While temporary, these structures were designed to last several years while the main fortifications were built. The two-story, dirt-floored structures were framed out of timber (garnered by skillful negotiations of Myellan with the local elven tribes of the nearby forest), and the walls were sealed with wattle and daub. Because of the season of her arrival, it was too late in the year to establish quarries and there was no stone to be had. The thatched roofing was constructed from local plants and grasses, and a hole was left at the apex of the chimneyless structure to allow smoke from the central firepit to escape. In early spring, as the weather began to warm and the snows melted, the dead grasses began to give way to new growth. Alis was given the task of caring for the fowl, Chwyd took to sweeping up (having vowed to never voyage by ship again due to his seasickness), and Lady Gwenllian led by example, hefting supplies along with her people. The new Avalonian colors hung proudly over Lady Gwenllian's house. Over the winter, she and her lady at arms, Seren, had been planning the new fortifications. Quarries would need to be established, timber would have to be sourced, workers would have to be found, and all with the cooperation of the local elven and human communities in such a manner as to preserve the environment. Castwyr and Myellan had spent part of the winter getting to know the neighbors of this region. The winter had not been particularly harsh and Lady Gwenllian felt optimistic about the upcoming spring in her new home, deciding to name her small village Prenmôr, meaning 'refuge' in her native tongue. I welcome comments and criticisms, and I especially appreciate specifics--if you like/dislike something, please tell me why, and if you see areas for improvements, I would like to know what I'm missing. I'm trying to learn how to make my builds better, so any tips or advice is appreciated!
  10. Henjin_Quilones

    Hewa the Air Dragon

    Hewa the Air Dragon A freebuild for Avalonia < Previous Elemental Dragon ... Next Elemental Dragon > Hewa and his rider, the Elvish King Mfalme, are the Air Guardians of Mwamba, soaring about the lofty peaks and through the clouds safeguarding the land from hostile threats. King Mfalme rules the land from the City of Bandari, where he is assisted by other elves, centaurs, gnomes, and humans. He graciously allowed Galaria to bond with a dragon of her own, which she and Henjin Quilones rode back from Mwamba to Avalonia, to start their settlement of Druidham in the Mystic Isles, a haven for druids and dragonriders alike. Other companions of the two exiles also were given dragons to raise as lifelong soul-joined dragonriders, the start of a new weyr of dragons in the West. More pictures: _______________________________________________ .............................................................................................. I tried something different with Hewa, as I have always loved the idea of feathered dragons. The wings were a bit of a struggle, but I am fairly happy with how they turned out. C&C welcome.
  11. Henjin_Quilones

    Avalonian Traffic Jam

    Avalonian Traffic Jam A freebuild for Avalonia Poor Joffir the shepherd always longed to stay awhile and chat with Bellia, Farmer Chereo's daughter, but whenever he did so, a long pile-up of sheep and farmers ensued along the narrow country road. That, and Strellia, Bellia's mother, was always watching carefully, ensuring that nothing funny happened between her beautiful daughter and the homely and smelly shepherd. It's a hard life being a stinky shepherd. But at least he has his sheep. More pictures: __________________________________________________ .................................................................................................... A build for the Group Collaboration category of the 2018 Summer Joust, together with @TitusV, @ZlatanXVIGustaf, and @The Maestro. Our industry was parchment (or vellum, in a non-technical way), and I got the living sheep part of the gig. They'll probably post their parts soon enough, I would think. C&C welcome, as usual. The pictures probably would have looked better against a grey background rather than white, but as a group we were all using the white background, so the sheep horns got lost. Oh, and I totally stole the sheep design from @TheLordOfBricks, inspired by this build.
  12. Last mission did not go unnoticed. We were followed. Each our move awaited and met. Each hyperjump tracked. Each hideout ransacked. The team had to split and one had to dig as deep as one could. It was more than a year since my last contact with the Alliance. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Place: Unknown. Year: 4 ABY. Being a scavenger is not easy. But the good news is that noone would ask for your ID. Just find something valuable and bring it to the dealer. This Mobquet M-68 speeder was a piece of art when it was produced. Brought here by some local mobster, probably. He should have paid a fortune for delivery from Corellia. But that was long ago. Before the Empire came here to bring "order". It is a piece of junk now. Even if I find someone interested in it - it'll bee to expensive to fix. The only option now is to look for some valuables inside. If anything is left... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ... then, the comlink had started to beep. *** Incoming message. *** Wick. Do you copy?... If you are receiving this message - contact us. We have good news. *** End of message. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Previous chapters: Introduction. [SoNE Freebuild] The Story Begins Chapter 1. [SoNE Freebuild] A Fine Delivery Chapter 2. [SoNE Freebuild] Unexpected Arrival Chapter 3. [SoNE Ep. VII] "Before we leave this planet..." Chapter 4. [SoNE Ep. VIII] "This is not the race you are participating in." Chapter 5. [SoNE Ep. IX] Gathering Intel Chapter 6. [SoNE Ep. X] Counter-attack Chapter 7. [SoNE Ep. XI] On their own Chapter 8. [SoNE Ep. XII] Tech support Chapter 9. [SoNE Ep. XIII] Bothawui - Transfer Mission -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Comments:
  13. Henjin_Quilones

    Maji the Water Dragon

    Maji the Water Dragon A freebuild for Avalonia < Previous Elemental Dragon ... Next Elemental Dragon > Maji is the Water Guardian of the coastal regions of the land of Mwamba, together with her elf rider, Lady Mvua. They work together to keep the land safe from any threats from the water, and preserve the water from any threats from those who would wish to harm it. They were some of the first to welcom Henjin Quilones and Galaria to Bandari, and to show them around Mwamba, when they arrived there in their exile. More pictures: ___________________________________________________ ....................................................................................................... Back with another elemental dragon, this time water. This one was much harder to photograph with my setup, due to the dark color of Maji's hide. Still very posable and all that, but I have to admit I don't like her as much as Kijani. C&C welcome, as usual.
  14. While out riding one day, Makny's horse spooked and veered off the road, galloping through a field of tall grass. Makny was irritated, but not worried; he had ridden fast before. He tugged on the reins and chided the horse, trying fruitlessly to steer her back to the road, not watching the ground in front of him, until suddenly the horse was rising beneath him. He lost hold of the reins. His legs flew clear of the saddle. He flailed and grasped at the air. Now he was worried. He coughed and sputtered on the ground, struggling to regain his breath after a thick tuft of grass had knocked the wind from his lungs. After a few moments his father was over him, still in his own saddle, with Makny's horse at his side. "You're lucky," he said, a smile playing at the corners of his mouth. "You just missed that rock." Makny grimaced and rolled over onto his hands and knees, coming face-to-face with the stone that could have killed him had his head fallen a few inches to the left. He stumbled to his feet, limped defiantly over to grab the reins from his father's hand, and clambered back atop his unruly mare. As they picked their way back through the field an old saying played at the back of his mind. "A man is not beaten until he stops getting up."
  15. Bracari

    AoM - Farm - Phase 1

    Sir Loth Strongarm walks through the Apple Orchard of his family's homestead and reminisces on the past. He lost his wife, daughter and most of his family when a volcanic eruption destroyed his home village, while he and his two eldest sons where on a mission patrolling the high passes of the mountain ranges that surround Bluevale. Luckily his youngest son, Stenon, survived the natural disaster. He stood by his Lord, Brius, when Brius' brother tried to usurp his place. In the ensuing conflict both his eldest sons died in combat. Although victorious Lord Brius departed to the Capital leaving Loth Strongarm as Steward of Bluevale and protector of its people, the few that remained after the hard times fell on Bluevale.He trained his youngest son as a tracker and warrior as himself, to one day replace him.When his son married Skyra they settled in a small clearing on the slopes of the northwestern mountains of the vale.In the intervening years the farm has grown and prospered and so has the family. Strenon now has three children of his own, Robb the eldest son, a daughter named Yura and the boy Tarrys. Returning his thoughts to the present and to Lady Eleanor, Lord Brius' grand-daughter, who is returning to reclaim her dominion of Bluevale. He sent Stenon and Robb to escort her party through the mountain passes. They should arrive soon and one thing he is certain of is that life in Bluevale will change yet again. A few more photos can be seen at https://flic.kr/s/aHskDb2fP2 Any comments are welcome. Pretty new to this world and eager to learn and improve my skills.
  16. Somewhere in the Outer Rim Territories ... Ken Roman, heir to a vast fortune of mining industry and an occasional bounty hunter summons his colleagues to discuss on an, as he calls it, important matter ... "Hello lads. It's nice to see that all of you managed to get here despite of your, I imagine, busy schedules. I'll be short. As you know I disbanded our little organization because I tried to start again and live with my new family and do nothing. Well it was a failure and now I'm divorcing my third wife, Penny. Uh, I'm going to tell it as it is: she's going to rip me off heavily. She'll be able to buy whole Ryloth with that money! So since I'm almost broke I was thinking that we could start operating again? I found a lot of nice little jobs - lots of credits, lots of action and lots of fun. Like in the old days!" The squad ofcourse agreed. What else will they do in this chaotic time when empires are falling apart and the whole space just waits for something new and strange to happen? --- I'm planning to make a BH MOC or two before SoNE 2.0 starts so I made this simple freebuild for the start. I'll try to write some backstory for these guys too in the future. Thanks for watching and judge this please, if possible.
  17. Before setting of from his village and family, Yngvi Arnesson accompanies his young son Erik up into the summer pastures high in the mountains. Erik is probably still a little young to be tending the families small herds alone; so Yngvi will stay with him for a while and help him settle in to his work. They are staying at one of the many huts that dot the landscape above the tree line. These huts are used in the summer time by town people from the valleys who migrate up the mountains each summer with their livestock. Made of solid stone with a grass covered roof; the hut, while being basic, is still comfortable. The rear of the hut contains a large fireplace to keep the occupants warm and prepare food. Even in summer the nights are cold at this attitude. Inside are two beds and a table. It's not much, but most of the time is spend outdoors with the herds anyway. _________________________ Hi everyone, here is a build to accompany my sign up. Hopefully I've got everything right so far. The grass roof was really the inspiration behind the build and was the first thing I built, everything thing else just sort of followed. The stonework is a technique I haven't tried before and I was hesitant at first. In the end I think it turned out really well, I like the chunky, rough feel it gives the building. The base... well I wish I had a stack of olive plates, but I don't so I tried bricks... not too sure about the result! Unusual for my builds I also did an interior, which was another nice change. Anyway I really enjoyed this build a lot, hope you do to. Any comments/criticism are very much welcome. Some additional pictures:
  18. robinnilsson403

    [FB] Leaving Cold Rock

    Old man Meciar returned to the small spring in the cliff again. Without this spring Cold Rocks would be a dead place, but with the help of the water plants could grow. The dirt, on the other hand, had to be carried for miles - but that didn't matter to Meciar - Cold Rocks was a safe from raids. There was only a small opening that led into the hidden ravine that Cold Rocks had been built into many years ago. Meciar filled his bucket and turned around, and there he was, Janduin. He was not in his traditional white robes, but instead was dressed as he was going to do some dirty work. A pair of old pants and a worn shirt with both belt and suspenders. And he had a backpack! Was he going to the villages to trade like that? "Uncle Meciar..:" "What are you wearing! If you are going to trade dressed like that they'll rip you off!" "I finished watering the t'mat, uncle, and just as I agreed with uncle Seirin I'll be leaving now." "Leaving!? What has gotten into your head?! You are safe here. With us." "I am not looking to be safe." "Seirin! Get over here! What have you done to the boy!?" Seirin walks over with his eyes closed. Janduin realized that Seirin hadn't talked to Meciar, opposed to his promise the night before. "Well, Meciar, you see Janduin here wanted to know what happened, and how he came to be here..." "And what?! You told him?" "I don't know much of it, just that his mother..." "Don't talk about it! It is evil I tell you!" "But Meciar, Janduin is of age. He can make his own decisions now, and if he wants to explore his past, so be it." "So," Janduin said "what can you tell me before I go, uncle Meciar?" "Boy... I don't know much more than you already do yourself. Your mother approached from the north. Not a single piece of cloth was without holes, and there was some blood. She had gone thirsty for days, so it must have been a few days since she was at some civilisation, but as you know, that's not hard to do in this area." "We must also tell you about her last word" Seirin interjected. "Juric, Estair, Janduin. We assumed it was three names, and we named you the last of the three. But it could as easily be villages, hills, rivers..." "Or a spell" muttered Meciar. "Anyhow, we haven't heard any of them before or since." "True" said Seirin "and I've kept my ears open every time I've been outside this ravine. I know it's not much to go on. Just north, and ask around. Otherwise you could go towards Petraea and the university. Perhaps someone there has heard those words before." "Thank you, uncles. I promise I will see you again some day." "Now, take good care of yourself Janduin!" Later that day... "Well, well, well, Meciar. I almost thought you didn't want Janduin to go." "I didn't! Who will now serve tea?" I first built this to add to my collection of builds inspired by the book series The wheel of time, and just as I was finishing Gideon told me that Book III was about to start, so I adapted the build to start of my story. For the original plan I needed some more space in front of the cliff, that's why there's some empty space. Some of my other previous builds may also be adapted in the future, where they fit in. It's all built in modules, on two 32x32 moduverse baseplates, and parts of the cliff can be removed to ease transportation. Any criticism, ideas, help, and what not, are most welcome! I know I'm bad at taking photos. I think I lack the patience for it...
  19. The Stad

    Visiting Sorgheim

    The journey had felt long to Makny, though it was only a few days slow ride from Førstlys. He and his father had been through several towns and villages along the way, though they had kept to themselves rather than announce their presence. As his father said, it was far easier for them to learn the minds of the people if the people did not know who they were. So they had traveled alone, unannounced, and humble, observing what they could from horseback and making note of what directions they ought give along their return trip. They overtook an older fellow leading a cart laden with bags of grain just before entering the village of Sorgheim. As they passed through the gate, Makny saw what appeared to be a large lantern set in the center of a circle of eight carved stone columns. The glass inside it was broken, and its columns were worn and crumbling, with moss slowly climbing their bases. Makny watched the townsfolk pass the lantern indifferently, but he could not ignore it. “Father, what is that?” he gestured as he asked. His father answered slowly, seeming to concentrate on weaving his horse through the traffic around them. “A remnant,” came the reply, “of a people long gone from these shores. All but forgotten, I think... though we might see for ourselves soon enough.” There was a concealing air and a strange distance to his voice, though Makny barely registered it, caught up as he now was in the activity that swirled around them. Everywhere the village folk were hard at work, hustling to and fro, shouting greetings back and forth, while above it all the Jarl's soldiers stoically paced the barricade. They followed the sandy, well-worn path up the hill, past the flour mill and the low-slung storehouse, and deeper into the village proper. Overhead, the early summer sun was bright in a clear blue sky. As it shone warmly on his shoulders, Makny began to feel the drowsy weight of several nights spent in the dew on ground, and he hoped against hope that tonight might find him in a soft bed with a roof above him.
  20. MKJoshA

    Grevling Manor

    See the previous tales: Wyndor's Saga: Chapter 1 -What Has Past- Chapter 2 -What Has Past- Chapter 3 -What Has Past- It finally felt like summer in northern Mitgardia. Wyndor knew it wouldn't last long, but winter was long enough in the north. No sense thinking about its return until you had to. While Constance had been busy in Kaliphlin and then with Charlemagne he had been busy shoring up the defenses against the Algus. This included building a fortified manor for he and his wife, Valanice. He didn't want to worry about his wife while he was off defending others. The result was Grevling Manor. Built on the outskirts of Dalig Ulv, it provided a refuge whenever he had a break from civil duties. The main gate allowed access to and from the manor, but when the snows were deepest a back door was utilized to keep from having to shovel out the gate every day. While most official business was taken care of in town, sometimes Wyndor would welcome visitors at his home. If you're ever in the area be sure to stop on by and experience good Mitgardian hospitality!
  21. CaptainAaron

    Arun's Adventures - Ch. 1

    Prologue Chapter 1 I recently joined and this is my first build posted. It was initially created as a backdrop for my character, then I started getting ideas. Looking at some other builds I was inspired by some of the captioned stories put together by people like Pombe and De Gothia. I decided to take it a step further and start a comic-style storyline for my build. Is this an acceptable image format for challenges or contests? Do I need to just use raw images with text captions if I want to include story? P.S. comments and critique are most welcome.
  22. Many buildings in Sorgheim were dug into the hills that rose at the feet of the inland mountains, but the storehouse was dug down even further than most, protecting its contents from the bitter cold of the long northern winters. Much of the building was made of timber, as this was easy to harvest and work into building material, but the foundations and columns were stone. The stone on the ground kept rainwater from soaking into the wood and causing it to rot, and the columns held up the significant weight of the slate roof and snow that often laid on it for months at a time. Inside, food was kept as dry as possible, and inventories were frequent to make sure nothing spoilt before it could be used to feed the village. The fourth and final section of a long project, I'll have pictures of the whole thing up later (they need a little polish before they're presentable). C&C welcome as always.
  23. Facing the main square of Arlinsport, the new headquarter of the Bank of Corrington has now been finished, and the bank is opening for business. The building itself is almost monumental in style, symbolising the stability and security it stands for (and offering some of the safest vaults of New Terra). The employees are well paid and recruited after extreme vetting to ensure their moral standards. ___________________________________________ The bank offers anyone to set up an account, whereafter access to any of the banks multitude of services can be arranged. Base service 24 hour access to accounts You can always find your current account here. Free and instant withdrawals and deposits to and from your account (within your credit limit!). (Simply fill out the proper transaction form and enter your transaction in the above sheet under "Deposits", as well as in this thread.) Interest on deposits All account holders with positive balances share in any interest earned on loans and credit lines. Optional services Credit line and loans Negotiate a credit line to help you when in need of extra liquidity, or take out a one time loan Anonymous accounts Should this be of interest, an anonymous account can be set up. Joint investment handling Are you tired of monthly payments to investors? Place your investment under the BoC, and let the proceeds automatically flow into the bank accounts of the shareholders to be withdrawn at their convenience. The BoC handles investments of all kinds, in return for a small set-up fee and share of profits. (Contact your personal advisor for details on prices and set-up) ? (The bank will regularly audit the accounts to check for discrepancies, and criminal or fraudulent behaviour will be punished most severely.) Should this lead to any questions, feel free to ask here or in more private communication. Also, do you think this 16x16 build can be licensed as a small commerce? For new players: Bank of Corrington Pioneer Loan Scheme
  24. soccerkid6

    Avalonian House

    This was one of my small contributions to the Guilds of Historica display at Brickworld 2018. Kevin had extra space on his island, so I built this and one other house to fit in an Avalonian setting. We had some lights left over after making our realm for the Tree of Worlds, which allowed me to throw some inside this house to light the stained glass windows. Despite the plentiful timber in Avalonia, stone is a common material choice for the more expensive homes. If the building looks familiar, it utilizes many of the same designs as our previous Nordheim Armory. See more pictures on Brickbuilt. C&C welcome
  25. KevinyWu

    Fortress of St. Jocosa

    The walls around the Church of St. Jocosa have protected it for hundreds of years against enemies. Located in the mountains of Avalonia, the church is currently being guarded by the soldiers of Eryos. There is a tree growing out the wall Closer look at the church Here is one of the many interior rooms, a food storage. See the rest on Flickr if you want This was built for the 48x48 castle category in the 2018 Summer Joust. It was really fun to try to fit an entire castle on a confined space. I got the idea of creating a fortified church from Tim Goddard's creation, Abbey of St. Rumaire. More pictures are available in my Flickr Album