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Found 162 results

  1. Zaria, Soren, and Yelana meet up outside the Oc|Tan refueling Depot on the lower level of Ebria Station. Lighting in the lower levels flicker and the grime of the station is thicker all around. The industrial smells of oil, metal, and plastic permeate the air and the whine of power saws from the nearby scrappers guild pierce through the hustle and bustle of merchants on the lower docks. The Depot occupies nearly one half of the arm of the lower level with storage tank upon storage tank stretching from floor to ceiling. Upon inquiring at the desk of the front office the heroes are ushered into a small quiet non-descript board room. Seating themselves at a table, a voice echoes through the room from a blank viewing screen mounted upon the far wall. "Hello, hello? Can't seem to get the scrying camera working right, one moment please." Seconds later a Stratitarian flashes upon the screen. "Ah there we go... oh you're still here. Well you're all set then, got everything ready?" Party Zaria Kanara (Kintobor) 226 Year Old Female Elf Character Points: 0/10 Vitality: 6 Velocity: 2 Strength: 2 Skill: 2 Smarts: 1 Spirit: 2 Proficiencies: Athletics 1, Religion 1, Melee Weapons 2 Known Spells: Warding Bond, Solar Flare Credits: 0 Equipment: Power Khopesh (Standard Kintetic Melee), Dune Sea Armour (Standard Kinetic Armour) Inventory: Energy Cell, Plasma Potion Soren Aeolus (The Legonater) 31-year-old male Human Vitality: 5 Velocity: 2 Strength: 1 Skill: 2 Smarts: 2 Spirit: 2 Proficiencies: Arcana 1, Insight 1, Piloting 2, Short-Range Weapons 1 Credits: 10 Known Spells: Elemental Evocation, Entropic Mending Equipment: MK-12 personal handgun (short-ranged standard energy weapon) Inventory: Farsight Goggles, Hacking Chip Yelana Fennix (Classic_Spaceman) Unknown age Female Human. Character Points: 0/10 Vitality: 6 Velocity: 2 Strength: 2 Skill: 3 Smarts: 2 Spirit: 1 Proficiencies: Artillery Weapons 1, Perception 1, Deception 1, Arcana 1 Credits: 0 Known Spells: Obfuscate Equipment: Modular Sniper Rifle (Calibrated Energy Artillery Weapon), Farsight Goggles Inventory: Plasma Potion Mission Master (MM) Note: Welcome to Mission 1 folks! Please ensure that your stats are correct. We'll get started once everyone has confirmed in thread. Please try and keep out of character (OoC) comments limited. For a quick question or note, no problem, otherwise for lengthy discussions please use the appropriate non-mission thread. The goal is to have fun, so keep that in mind with your interactions between players, if I need to mediate anything please feel free to shoot me a PM. As noted in other discussion, I'm currently juggling a hectic schedule between newborn twins and the rest of life, so my activity will probably go in spurts, but my goal is to respond at bare minimum within 24hrs. Thanks for your patience and enjoy!
  2. The headquarters of White Knight Surveillance sits in stark contrast to the other glitzy buildings of the Platinum Way. The imposing structure's architecture harkens back to a by gone era with ornate stone pillars and reliefs of warriors on chargers banners unfurled. The two Chimerans and Varen make their way inside and are greeted by a friendly secretary. Inquiring about Agent Oddsphere the trio are ushered into a cramped but tidy office. A Quaarm floats behind a desk reading from their holo-pad. "Ah heroes, right on schedule... I do so love punctuality. Won't you come in to my humble work space? Pardon my mess, my case load is a bit overwhelming at the moment and I'm running out of filing space. I'm Agent Oddsphere, epsilon cohort at your service." The Quaarm gives a slight bow, "Can I get you anything, coffee, water, tea?" Party Polaris Ursaring [with M.I.L.E.S.] (samurai-turtle) 15 cycle old female "Chimeran" Character Points: 0/10 Vitality: 8 Velocity: 2 Strength: 2 Skill: 2 Smarts: 2 Spirit: 0 Proficiencies: Medicine 1, Melee Weapons 1, Nature 1, Short Range Weapons 1, Spells: none, Credits: 10 Equipment: Mecha Strike (standard, kinetic, melee weapon), Inventory: Nanite Elixer (2x), Plasma Potion (2x), Varen Nastayo (KotZ) 26, Male, Human Character Points: 0/10 Vitality: 5/5 Velocity: 2 Strength: 1 Skill: 2 Smarts: 2 Spirit: 0 Proficiencies: Culture 2, Deception 1, Insight 1, Persuasion 2, Long Range Weapon 1 Known Spells (if applicable): Credits: 55 Equipment: Lawyer's Rifle (Standard Long Range Energy weapon), Translator Cube Inventory: 1x Essence of Glibness, 1x Essence of Intellect Felix Mao (Khorne) 37 Cycles Old Male Chimeran Character Points: 1/10 Vitality: 5/5 Velocity: 3 Strength: 1 Skill: 2 Smarts: 2 Spirit: 1 Proficiencies: Short Range Weapons 1, Insight 1, Coding 1, Survival 1, Nature 1 Known Spells: Enhanced Vision Credits: 0 Equipment: 'Old Reliable' Plasma Handgun (Standard Short Range Energy Weapon), Cloaking Generator, Hacking Chip Inventory: Plasma Potion (1x) Mission Master (MM) Note: Welcome to Mission 2! Please look through and make sure I've got your stats correct. We'll get going once everyone has confirmed in thread. Please strive to keep out of character (OoC) comments limited. If it's a quick question or note, no problem, otherwise for lengthy discussions please use the appropriate non-mission thread. The goal is to have fun, so keep that in mind with your interactions between players, if I need to mediate anything please feel free to shoot me a PM. As noted in other discussion, I'm currently juggling a hectic schedule between newborn twins and the rest of life, so my activity will probably go in spurts, but my goal is to respond at bare minimum within 24hrs. Thanks for your patience and enjoy!
  3. I haven't bought LEGO Creator set 31121 because I am fan of crocodiles but because it is the biggest Creator set with animals in last 10 years. - So, what will I do with it now? - I'm gonna make some alternative model out of its bricks! - And what could I build from pile of green bricks? - Aquaman! And is not Aquaman from Justice League but Czech Aquaman who is called "vodník" or "hastrman" in Czech. He often appears in traditional fairy tales. He lives in pond and his hobbies are sitting on willow, smoking pipe and collecting souls of drowned people. My figure features great articulation and few accessories: pipe, bench and little frog. Then I thought it would be cool to add one more fantasy creature from water so I built mermaid. She is not perfect but I tried to make her as cute and sexy as possible. It was pretty challenging building - especially head that is mostly built upside-down. She features great articulation thanks to longer ball joints although they doesn't look that good. Finally I made little stone for her from leftover parts so she can sit on it. Building instructions for both models are available at buildinst.cz Any comments are welcome.
  4. https://ideas.lego.com/projects/c928192a-50a0-4c4c-90da-5224f92f1937 This is a build of the Inn of the Prancing Pony from The Fellowship of the Ring by J.R.R Tolkien built as a Lego ideas submission to be made into a set. I have seen other versions of this inn and tavern submitted to LEGO ideas in the past, so I know there is interest out there in having this inn as a set. I hope to honor those previous submissions and see if we can reach 10K. The Prancing Pony is one of the most famous fantasy inns of literature and I would love to see this added as a set to the LEGO portfolio in the Lord of the Rings or castle genre. It is a very iconic medieval building. I would love you support if you would be willing to vote for this idea! Thank you!
  5. Some recent builds really inspired me to build a tavern/inn of my own. The cross section is partly to show the interior and partly due to a lack of bricks I'm not entirely happy with the base/exterior of the basement, but decided to leave it and focus on other parts of the building. This is the Golden Mane Inn! "A respectable establishment in the center of town, serving only fine ladies and gentlemen" - so the bouncer claims until he is handed a coin. What happens inside might be a whole other story. I hope you'll enjoy the build Link to full album: https://flic.kr/s/aHsmVJPjFr Front/side view. Back view.
  6. Hi! This is the thread where I'll be posting my figs from time to time, glad to have you here! I've been quite active making OC figs in the past (not so much nowadays) but I never really shared a lot of them on EB, most of them stayed on Flickr. Recently I've been compiling years worth of individual figure shots into collages, in an attempt to streamline my Flickr photostream and to also free up some space for future images. I thought now would be a good time to share them. In no particular order: Alternate Ninjago Pythor (Ninjago Rebooted) || Galactic Federation Zane || Cyborg Ronin Captain Cole || Saiyan Kai || Darth Cole Magma Cole || Relic hunter Zane || Saiyan Cole Modern fantasy & sci-fi Business Man || Agent Headhunter || Scarletti Pilot Black(White)tron || Roadhoa || Deathgun Saiyan || Agent Wolffe || Techno Ninja Hunter Medieval fantasy 1 Warrior || Dragon Drow || Uorenn Kerbunnt || Siralia of Ilyasvir Agéra || Reptarian || Vampire ronin || Dragon Rider Enzan Armafur || Exetrius Centario (custom army uniform) || Pumpkin mage || Aethereal guard The OC Ninja project Green Ninja || Master of Spinjitzu || Ninja of Stars || Quérardo Scalpellina || Airiana || Retrorius || OctanCorp Ninja Tsunamo || Crimson Skull || InstaGoProNinja || Yoshinturamachi Sasekageojima _________________ 2019: Ninjago figbarf (Serpentine tomb) Nindroid || Overlord-possessed Min-droid || Techno robes Jay || Techno robes Kai || Venomari Leader || Tomb guard Lasha || Stone Army scout statue || Stone Army warrior statue Villains figbarf Supercharge || Alexei "The X" Erpotov || Deathwing || Umbra Brittanica || Dr. Osmund Divine beauties figbarf Cavernis || Kitsunari || Yokazuki (top) || Onibashiri (bottom) || Racha'on || Umiamaru _________________ Thanks for looking!
  7. Capt. Redblade

    I Wrote a Book!

    Yep. I recently put the finishing touches on my first novel, and now I'm biting the bullet and publishing it. Only took five years. Abby Normal is an urban fantasy/horror story about Abby Henderson, a woman being hunted by a demonic doomsday cult, and the Deacon, the demonic cult leader who believes Abby can kick-start his apocalyptic plans for him. Along the way there's also some wizards, faeries, alternate dimensions, demonic possessions, and a heapin' helpin' of Anglo-Saxon paganism! Oh, it's also available for pre-order on Amazon right now. https://www.amazon.com/dp/B084X6ZWRR OFFICIAL BLURB: Abby Henderson has lived her whole life under a dark cloud. When she was born, a demon called the Deacon claimed her family as his property. When she turned 13, she was traumatized by an ominous psychic vision. When she turned 14, her dad had a psychotic breakdown and tried to kill her.She’s just turned 25, and now people are dying all around her.This is all according to the Deacon’s plan. He believes that Abby is the key to a ritual that will unleash an ancient evil on the world, and he will stop at nothing to make sure that ritual succeeds.Now, Abby is in the fight of her life against an enemy that defies all reason. Together with her pious girlfriend, her magic-slinging ex-teacher, and a hotheaded Amazon with a machete, Abby will have to use every trick in the book to outlast the Deacon. Because if she can’t, her next birthday is going to be Hell.
  8. Brent and Halfdan

    Medieval Inn

    Hello everybody, it’s five years since my last presented MOC, so it‘s time to share the latest building for my medieval town. The layout: The village itself consists of 32x32 modules of scenes that are to be expected in such an environment, so you can find the city walls or residential buildings. The module shown here will be the inn on the market square, more or less the best house on the square. The technical details: The visible, not very nice to look at, substructure disappears when the future modules are next to each other. I didn't want to retouch this because it belongs to the building and without it cellars or shifts in height would not be possible. Both baseplates can be separated from each other by removing the middle section at the first floor. Every section is modular, but without interior. Many construction techniques are not my own, especially the small door frames or the window constructions of the ground floor level are copied. Unfortunately I don't know from whom, as it's been a long time since I built these. Minifigs: 10 Parts: about 11.500 The environment: The two connected parts of the building stand above the old Roman road, which frays into the market square. At the rear there will be a small square with the stables and a well, the front part is on the market square. The layout is medieval with fantasy elements, so that the group of minifigures in the foreground can consist of a knight, a magician, an elf and a dwarf. Have fun watching, more pictures of this MOC and other modules can be found on Flickr. Front_Cover by Tabaya, auf Flickr Corner_backside_1 by Tabaya, auf Flickr
  9. Willow is a 1988 film with story and produced by George Lucas and directed by Ron Howard. With Warwick Davis in the lead role. It will have a Disney TV series in 2022. The project has 513 as of this time on LEGO Ideas: https://ideas.lego.com/projects/55c36299-4a0a-48b8-9dfa-c623ad427260 If you like it, please support it's free! Tir Asleen: portcullis (raised by a winch on the battlements) Rolling barrel rolling down the walkway like in the film. On the left: tunnel (on a hinge piece. In the film Madmartigan hid with boxes/hay in the film and surprised attack Queen Bavmorda troops) Battle over the bridge with the troll: Also notice a person frozen in a crystal and the troll poo that Madmartigan unluckily steps in the film Another person trapped in a crystal. And a cage similar to the one Madmartigan was in earlier in the film. Catapult. In the film it's placed on the battlements between the two towers. The Eborsisk dragon that Willow accidentally transformed from a troll. Project Link again: https://ideas.lego.com/projects/55c36299-4a0a-48b8-9dfa-c623ad427260
  10. I had the Ninjago jungle dragon but found it too cutesy and canine, and didn't like the gaping wings. I wanted a creature that was more ferocious looking and more lizard-like. So I modded the giant war lizard pictured below. Apart from eight gold horn pieces (see picture), a light bley 2 x 6 plate and a light bley 1 x 4 plate, all the parts came from the set. In that sense, it's a re-build, not just a mod. Structurally, it's unchanged from the original jungle dragon. Cosmetically though, it's more different than appears at first sight. The minifigures also used parts from outside the set including some third party parts, but the focus here is the giant war lizard. Although I like some Ninjago builds and minifigures, I'm not particularly invested in the franchise and don't consider any of my display collection to be Ninjago, hence this post being in Historic Themes, not Action and Adventure. Questions? Comments? Concern for the crazy shaman who summoned this beast?
  11. Here are some of the latest additions to my display collection using recent parts. I use 'recent' quite loosely: some of the parts came out almost a year ago. But when you've been collecting minifigures as an AFOL for 28 years, a year doesn't seem like a long time! Back row from left: carnivorous plant, Krusty the Orange Spaceman Front row from left: Herne the Hunt-Master with hounds, witch, were-cheetah, naga, elderly monk Unusually for me, they are almost entirely purist. Herne's antlers and armour are third party as is his cloak though LEGO does do one in a similar colour I believe. Apologies for the inclusion of Krusty the Orange Spaceman. I realise he's sci-fi, not fantasy. He wasn't supposed to be in the shot. He just floated in unexpectedly. I guess he photobombed me. What can I say? Questions? Comments? Classic spaced out?
  12. Fire Emblem, while not as big as other Nintendo franchises such as Mario or The Legend of Zelda, has grown to become one of their bigger franchises recently and one of my favorite game series! This MOC is based off the Aether Keeps mode in Fire Emblem Heroes, where you can either send your units to fight or defend to increase your Lift in Aether Raids or see your Heroes hang out together in the Aether Resort. Currently, the project sits at only 47 supporters on Lego Ideas. Right now, it would ideal if we reached a 100, but afterward I'm hoping that it can reach that sacred 10K supporters! Support it here on Lego Ideas - https://ideas.lego.com/projects/f56bd76d-66aa-4b2f-ad86-26291d03b2a6 References to each of the books in FEH's Story Mode
  13. My fantasy mods of the Series 21 CMFs. The mermaid's trident isn't purist. If impurity bothers you, imagine the minifigure with a LEGO spear instead. I had to recolour the centauride's ears; unfortunately, that hair piece doesn't come with yellow ears. I also gave her a LEGO longbow, not the short bow included with her. The Mayan warrior - officially, the Ancient Warrior - is as sold. I included him and the dolphin for completion. They aren't modded. Questions? Comments? Ladybothered?
  14. Farseer Petriel

    The Hour of Chaos

    Hello Eurobricks! I dedided to make a comic book from my Xenoarchaeologist 3: The Hour of Chaos photo story which is set in the universe of Warhammer 40,000 science fantasy tabletop game. Here are two first pages. The new parts will be added as comments to this post if you will be interested in the story. Additional photography: @Illarion Planet background: StarCraft II Check my comic album on Flickr!
  15. Fantasy-horror minifigures each using at least one recent-ish LEGO part. Yes, some of the accessories aren't LEGO. But given that even TLG has on at least one occasion used a third party piece in their marketing, I don't think I've committed a mortal sin. Back row L to R: wraith, necromancer Front row L to R: cambion, spectre, devilkin, angel of death Questions? Comments? Creepiness?
  16. Been ages since I posted something here, but this one just had to be added. I never thought this day would come. I really thought 2020 would take this from me, but jokes on it! My last order got in on December 24th! So, let's get this one started! Back in 2013, I made this bad boy. It's the Dwarven "Fury" Siege Tank for my dwarf army. Well, I kept it for a long time. I always had plans to revisit this MOC because, well... it really sucks. I mean, it's open top, the mechanics are really bad, and overall never quite matched my ideal siege tank. So, I decided to go back to my initial inspiration: Grabbing this picture and a better idea of how to proceed, I darted off to Stud.io, and slaved away to bring you... The Dwarven "Fury" Siege Tank 2.0 Bigger, badder, and just overall more pleasing to me, I'm quite proud of this one. Compared to 1.0, this version features a much better system for fuel generation. It's easily accessible, and allows for additional tools to be stored. The only downside, as with all of the dwarven artillery, the tank has its inherent flaws. While refueling is easy, it also creates a HUGE weak spot to be exploited. Correct faction colors have also been added! The army of Faermoore is dark red and red, not blue and gold. Though the cannon is smaller, the overall turret is just a massive upgrade. I even added a spyglass and a cloth roll for a little bit of details. A hatch was also added for easy access. The front is no longer a terrible ram, but rather a sloped, spiked, front plate. The grills are windows, allowing the driver to see outside. As for the two red 1x3 plates, let's just say some decals are intended to go there. OH! And MOC'ing features have also been added! Steam can come from the steam tank and the cannon can actually be shown shooting. Additionally, trans-clear pieces can be added to show ammo flying across the field. So that's another bonus! Following my earlier system of 3-5-7 (three heavy, five medium, and seven light), three of these tanks were made to further the war effort. And that's all for now! Just happy to have crossed this off of my "To-Do" List for 2020. Hope you all enjoyed! As always, C&C is welcome and appreciated! - Nick
  17. Hi everyone, This is the first time I'm sharing a historic themed moc. I present you a very small part of Castle Igniscia "The castle where the sun rises". This is the throne room where many ceremonies are held. My friend made a Dungeons and Dragons campaign which this castle is part of. I asked him how he imagined the throne room and so I took some inspiration and started building. I think it came out realy well and I love the two extra cinematic photos above . And as an extra I also made minifig versions of our D&D party, the queen and the so called 'Hero' of Falenzia. (My character is the third from the left, with the potion bottle ) If you want to see the photos in more detail you can find my Flickr album here. I hope you all like it.
  18. Hanwasyellowfirst

    [MOC] The Riverside Scholars

    Hey all this is a build of mine thats part of an original theme I have been working on! What do you think? Any feedback appreciated! There are currently 2 other sets in the theme. It's up on LEGO Ideas so please feel free to check out more images and support if you like it! https://ideas.lego.com/projects/322bc554-a4ab-4a7d-86ad-b755379e73a5
  19. Hoots! Gloryhammer aren't visiting the mighty land of Cymru, but I have created some little plastic version to make up for it. If you were not aware, Gloryhammer are a metal band. Their latest album Space 1992: Rise of the Chaos Wizards has been pretty much on repeat in my Car. Being a little bored and thinking that the promo shot: Had a number of elements that matched well with LEGO I in fact owned... I couldn't resist! The castle in the background is Caerphilly Castle, I visted there today with my sister and her friends, but it has long been a favourite of the family to visit. I thought it would make a pretty epic backdrop. Hope you enjoy these figs!
  20. So this question may seem a little out there, but bear with me (and if this fits in better on the Sci-Fi Forum, than by all means move it over). I recently published a review of Witch's Windship here a few days ago given the season, and in it I mentioned how I ended up picking up most of that particular wave. Whether that was folly or not remains to be seen, as I've only built two out of four of the mid-sized sets. But I do find parts of this subtheme appealing, especially when we get to the different flying machines. Given the actual state of the official sets, I'm already in the process of modding them to have a more consistent color scheme, but want to go further. Given how this subtheme already dabbled in more "advanced" technology for LEGO Castle compared to other subthemes, I was considering incorporating some more "machinery" that would be high-tech...for the Middle Ages as I modify the existing line. For instance, I'm thinking of reverse-engineering a device similar to the one from the Scary Laboratory in the Studios line, where you have a door and a turntable you can spin to "transform" a minifigure. But given how I'm working in a more medieval setting, I'm not sure a direct transfer would mesh as well. So my question is whether anyone may have any thoughts on what kind of parts would make a contraption like the one I described appear more "medieval," instead of Victorian. More clockwork mechanisms? Gears? Wagon Wheels? Or is this a silly question, and should I just try a direct transfer? Given the era, I'm inclined to stay away from any designs that resemble the harnessing of electricity, and am trying to consider what other designs I could implement to convey a sense of power being harnessed for this infernal machine.
  21. Mr Maniac

    Review: Witch's Windship

    Growing up, I was never really a huge fan of LEGO Castle. The one exception to that rule was Fright Knights, which honestly looked pretty cool in the LEGO Racers video game, as if the designers had taken the previous Castle racetracks and upped the difficulty and spookiness of it all. Years later, looking up some of the actual sets from this subtheme proved...underwhelming, with their occasionally slapdash designs and weird color schemes, suggesting that I should've stuck with the memories from that game instead. But I guess I love a good fixer-upper on occasion, since I still ended up buying most of the sets from that wave anyways. Among them was a MISB Witch's Windship. So let's go 'round the cauldron and check out this set review, which was double, double toil and trouble, especially since I took these photos last year and had to spend some time looking for them again: Info Set # - 6037 Name - Witch's Windship Theme/Subtheme - Castle/Fright Knights Year - 1997 Piece Count - 56 Minifigures - 1 Price - MSRP $8 US Links Brickset, Peeron, Bricklink, Bricksafe Box Forget your older castle subthemes, with their pleasant green fields and blue skies. We're in nightmare territory here, as you can tell from the box art. Craggy mountains in the background suggest this is a harsh, mountainous terrain with little vegetation, while the orange and red sky is very Halloween-ish, which is great. I also dig the...large bats? Dragons? Dragon bats? that are fluttering around in the background, again suggesting that we're not in Kansas anymore (or the Yellow Castle, at the very least). With all that being said, the model that is the main reason for buying this set also looks great, seemingly swooping through the sky. And don't forget that excellent logo in the upper right-hand corner of the box, still mostly visible despite the obnoxious reflection. As for the back, it's more of the same in terms of designs from 90s sets, with alternative models and additional practical photography. Given the parts selection, there aren't exactly too many alternative models you can construct, since some of these pieces are rather specialized. Though I do like how they placed Willa and that dragon-type monstrosity for the bottom-most build on what seems to be actual rocks, allowing it to mesh better with the rest of the photos in creating a consistent world. Not to mention the dragon daintily carrying her broomstick in the upper-right model photo . The sides of the box are mostly the same with a yellowy-orange color, and all are viewable on my Bricksafe folder, so we'll just put the most interesting photo in this review, leaving the others for completists. Again, it's nice to see LEGO use what looks like actual rocks here, even if they're just pieces of painted Styrofoam. I also think this alternative model doesn't look too bad given the limited range of parts we have to work with, opting for more of an aerial chariot look. Okay, enough ogling the cool box art. Let's punch a very satisfying hole in this old set and take a look at all of the nicely preserved pieces. Here's what you get if you pay a premium for this set still sealed in its box, and what you would have gotten if you picked this up back in 1997: one bag with the smaller parts, while the rest are just sitting loosely inside. We also get an instruction manual and promotional posters, which isn't too surprising. What is surprising is that Willa's excellent cape is completely unprotected from getting accidentally creased or crumpled due to loose parts. Fortunately, it looks to be just fine. Unlike some of the other older sets I've picked up MISB, the promotional materials for this one seem to be advertising new sets for next year instead of the current year, which is always a fun trip down memory lane. If I hadn't spent the summer rebuilding and playing with several of these older themes, I might feel inclined to take them out again in the near future. Instructions Now that we've got the box open, here's the instructions which...resembles the box, except with no UPC codes or appropriate age ranges, so it's cleaner. And here's your random page from inside the instructions. As you can tell, pretty straightforward, although you have to pay attention, since there are no parts call-outs telling you how many pieces you need to get through the next step. You also get treated to a really nice orange to yellow gradient, which helps maintain the spooky, creepy atmosphere that defines this theme. Unfortunately, I neglected to take a photo of the back of these instructions, but if you want to know what it looks like, simply scroll up to the photo of the back of the box, and there you go. Pieces There aren't too many parts that I personally thought were interesting, but that's largely because I've seen them in other sets I own. In any case, below are the parts of interest for me, which include the old-school LEGO dragon mold, first introduced in 1993 through the Dragon Knights subtheme. Willa's red magic wand, which has since been used in a number of clever LEGO Star Wars jokes as a substitute lightsaber blade, also first appeared in 1993 among the Dragon Knights subtheme and since then has appeared in 92 sets. Of particular interest to me are the last two parts, which are unique because they were introduced specifically for this theme. Willa's Slope 65 2x2x2 without bottom tube with dark gray and red witch's pattern has appeared in only six sets, all of which are Fright Knights with the exception of one castle set from 1997, which still does feature all the key figures from this subtheme and from the Royal Knights. Lastly, the crystal ball piece, which is always nice to have, also made its debut in the Fright Knights subtheme, and has since appeared in 48 sets. Minifigures Here's the only minifigure for this set which, as you might have guessed, puts the witch in Witch's Windship. Unless I'm mistaken, Willa the Witch is LEGO's first ever witch minifigure, and she certainly looks thrilled to be a pioneer, with that big, cackling grin complete with a single tooth. While many of the more recent witch minifigures more closely resemble the classic pop culture depiction of a witch by being green, she still looks nice all these years later. And the printed slope is also novel to me, since it seems like any kind of leg printing is a very recent phenomenon. And here's the back of Willa, with her gnarly spider cape, matching the brooch on her front. Much like Basil the Batlord's cape, we've got a nice little fringe on the bottom, giving it a slightly eviller look compared to other capes from other Castle subthemes. And for those curious, here's what Willa looks like without her cape. While the front of her dress is printed, it's clear that backprinting was still a little too advanced for the time. But since it's covered by a cape, it isn't really a problem. As far as wildlife goes, we have Willa's noble steed, represented here by that classic green dragon of yore. While Ninjago has given us plenty of really nice-looking brick-built dragons, this guy's still pretty cool and can easily sit on a desk or castle tower without taking up too much space. Seeing how this mold was first introduced in the Dragon Knights subtheme, I like to think Willa either grabbed a similar dragon or, better yet, stole him from Majisto . Another angle on this lovely dragon, which has a nice little hole in his mouth where you can place some of those older flame pieces. Sure, you can place Zamor Spheres and all sorts of other things in the newer dragon mouths, but it's still quite satisfying to have some fire shooting out of this guy's mouth. Uh-oh, looks like he's starting to sneeze. Better move on. The Build Since we only have a little over 50 parts here, the build goes fast. So fast, in fact, that I didn't have time to photograph each step. In any case, here's what I got: We start by building the base, inside the large black cockpit 10x10x4 octagonal with axle hole part. The round yellow bricks on the bottom make up the landing struts. Then after a few more steps, it's starting to take shape, complete with rear taillights, I suppose. After all, don't want to hit one of those monster bats! And after adding the ship rigging and a very simple harness for the dragon along with its wings, we have one lean, mean, medieval flying machine! For those interested, a closer view of the interior of this ship. One of the more disappointing things here is how little space there is for more than one minifigure. Sure, you could cram two more inside the basket while other Fright Knights ride on the rigging, but it sort of takes away from this working as an aerial siege engine, since space is limited. Willa even needs to stretch to reach the crystal ball for steering, which is too bad. Two wedge plates would quickly fix this problem, instead of the 2x6 plate we're stuck with instead. And here's another angle of the windship, showing those sweet taillights. Play Features Since we only have one vehicle, there isn't really too much you can do that would count as a "play feature," short of swooshing it around. The dragon can rock in its harness, which feels realistic, and as you can see below, the two axes are on red hinge bricks, which means airborne decapitations and lancings are now possible. When I first connected these hinge bricks, one of them was loose while the other was a little stiffer, but they both worked fine and I found it quite fun to swing them back and forth. And here's the complete set, with Willa and her (presumably flying) broomstick, in case this invention of hers doesn't quite work out. Overall I like the black and red, which both matches Willa's wardrobe and the Halloween-ish vibe they're going after, although I'm not quite sold on the light gray, which I too often associate with rock, something that wouldn't quite fly with something like this. Oddly enough, the yellow is fine, since it isn't as prominent as some of the Fright Knights' other vehicles. Final Thoughts Pricing and Value - Brick Insights suggests that this set is still worth it, based on the price-per-part ratio, which is currently at $0.22, an improvement over its initial price-per-part in 1997, which was $0.24. With that being said, I would probably place this at a 7/10, since cost-wise, it hasn't skyrocketed the way other sets from 1997 have, and that means plenty of unique parts for a buyer that have since been retired, without paying too much. Pieces - With only 56 parts in the set, that means most of them better count, and boy do they ever. That large octagonal part is very usable across a number of themes, and this is a pretty nice grab-bag of medieval parts if you're running low, from a magic wand, two axes, a broomstick, and a crystal ball. Oh, and don't forget that dragon, which is always a plus. So let's say 8/10. Design/Build - Surprising no one, this set is not exactly designed super well, which is a shame. While LEGO has now done several fantasy subthemes in their Castle line, with plenty of wildly impractical siege engines, I still think Fright Knights is impressive for the sheer number of medieval flying machines they tried to make. Unfortunately, with the strangely colored parts included with this set, along with the pitifully small plank for Willa to stand on, this only gets a 6/10 from me. Playability - You can swish around Willa on her broomstick, or if she doesn't feel like slumming it, put her in the windship. With the dragon attached by an axle brick, you can also get plenty of swinging action too, which seems right when your method of propulsion comes from a dragon instead of hot air. And with the axes that can swing open and close easily, I think I'm comfortable giving this an 8/10, which may seem high, but you can get a lot of mileage out of this set even though you only get a single minifigure and a dragon, without a separate faction to fight. Verdict - LEGO may have made many villainous factions for heroic knights to fight, from Vladek's forces to armies of trolls and skeletons, but for me, Fright Knights takes the cake. This faction remains one of those compelling subthemes probably because they got there first, and as you can tell by how much I gushed over the box art, has atmosphere to burn. While I love seeing some of the more recent fantasy-era Castle sets, those still seem to take place in a shared universe with the usual trappings of rolling fields and impregnable castles. Fright Knights, on the other hand, seems very different, with innumerable flying machines, booby traps, and a batlord who may or may not be a medieval vampire. Granted, the design of several of these sets leaves something to be desired, and Witch's Windship is no exception, with a lackluster interior and odd choices for the colors of certain parts. But since you aren't getting more than one minifigure, it isn't that much of a problem for me. Given how this set is a flagship vehicle of sorts, having driven by it several times on the Fright Knights' course in LEGO Racers, I suppose I shouldn't be too surprised that this set gets a 72.5% from me. Thanks for reading! Comments and questions are always welcomed! Little did Willa realize the downsides of traveling in a large, spacious basket instead of a small broomstick. Especially when dealing with a tenacious Monster Fighter. Happy Halloween!
  22. Figbarf, Magnhildr the Wanderer. Put this character together for another bash at the Heroica RPG quest being run in the games section. Parts: Ninjago Hair, Widowmaker Head, Kraven The Hunter collar, Fabric cape from Star Wars, Torso is a Rebel/Resistance. Weapon from Ninjago, Black utility belt. Legs are TLM2 Wyldstyle. Character: "Little is known about Magnhildr; "she" has been recorded by the tribes for centuries, wandering in and out of settlements with useful items to trade - food, hides, tools and scrap the people could use traded for entertaining trinkets. A barbarian by necessity, the icy wastelands are a dangerous place. Those who have simply encountered her have been scared off by the stern looking figure. However, the families she has traded with for generations know a different side of the Etherian they call Mags. A person who loves the fractals of the ice she wanders through and has been known to swap a valuable item for a child's drawing." With Theme Music! More MOCs for this figure will be coming, the little backdrop is a go at something Techno-Magical. Thanks for taking a look!
  23. awesomenessborn

    Dullahan of Ireland

    The Irish legend goes, if you hear your name called out in the night, the Dullahan has come to collect your soul. Made for Bio-Cup 2020: Round 2 Theme: Western Europe Enjoy! Check out my flickr and Instagram pages for more! Flickr: https://www.flickr.com/photos/102848133@N04/with/50035364061/ Insta: https://www.instagram.com/awesomenessborn/ ~Borne
  24. Farseer Petriel

    [MOC] WH40k: Aeldari Hideout

    Hello again, Eurobricks! Here is my new work based on the universe of Warhammer 40000 tabletop game. The following story is not a part of WH40k official lore, but my own creation. An exile. He was banished from his own craftworld by his own student. The rescue of a human hive world at the cost of Aeldari lives brought consequences. He had to flee to a distant, forsaken, barren planet that previously belonged to the ancient Aeldari Empire, and there he built a wraithbone tower where he lived as a recluse. Two hundred Terran years have passed. The old friend brought news about the fracture of Biel-Tan. And about the birth of the Ynnari, a new cult of Death God Ynnead that gave a new hope to divided Aeldari (or Eldar, as they were called before) tribes, promising to end Chaos menace once and for all. And the exiled Farseer moved on and understood that his war is far from over. He rallied like-minded Aeldari from his home craftworld and other places, and together they turned his hideout into a base of a small army fighting on Ynnari's side. The base is built on a deserted, barren planet. The shining structures made of wraithbone, an Aeldari psychically-sensitive material, are raised atop a cliff. The fortress consists of three buildings: the Farseer's tower, the Soul Shrine and the plasma generator: Not far from the hideout a portal to the Webway, the trans-dimensional network of tunnels used by Aeldari for transportation, is located: Like the road, it existed before the Farseer arrived at the planet. Now the Ynnari use this ancient arch to appear on other planets and strike at their enemies such as Chaos, Necrons or Tyranids: The wraithbone staircase leads to the entrance: The Soul Shrine was erected after the Farseer pledged himself to Ynnead. This building serves as an armory and a training center: Its shape was inspired by Dawn of War video game: The plasma generator provides energy for the base: It looks like an Eldar generator from Dawn of War: A conservatory with air filtration system is located near the generator: Aeldari buildings are white, decorated with lots of gems and stones. A transparent dome rises above Farseer's tower: An ornate spire crowns the tower: Walls with windows - there are corridors behind them: Some technical device is located near the Soul Shrine: The Farseer's tower stands on ornate yet sturdy supports: Б A side view: Now the hideout is attacked by the forces of Chaos, led by Space Marines from Death Guard Legion. The Farseer had to get support from Ynnari leaders and Drukhari to repel the invasion of Eternal Enemy: Yvraine, the Daughter of Shades, the Herald of Ynnead and the leader of Ynnari clashed with a Chaos Lord who worships Nurgle, the God of Rot. She wields Kha-vir, one of ancient Croneswords, and is accompanied by Alorynis, her loyal Gyrinx familiar: Along Yvraine the Visarch fights. He is her mysterious bodyguard who never takes off his helmet. He is armed with Asu-var, another Cronesword, and strikes with it the Plaguebearers - virulent daemons of Nurgle: The exiled Farseer of craftworld Ermyaris leads his followers to battle. He is reading battle spells, holding up his Singing Spear, and his Gyrinx Murzinx enhances the psychic power of his master: Howling Banshees Exarch Eyla - the very same friend who told the Farseer about the Ynnari - strides towards Poxwalkers of Nurgle. She will destroy these plague zombies with her Executioner before they spread their foul diseases: Autarch Xaniele who left Ermyaris by her own will, rides her jetbike, armed with laser lance: Chaos forces advance. They have Chaos Space Marines, ordinary humans and daemons: The attack is led by Pestilens Bubulgor, Death Guard Chaos Lord. Like all Space Marines from that Legion, he bloated due to blessings of "Grandfather Nurgle" and merged with his power armor, through which horns and bones began to protrude. The Chaos Lord is armed with a manreaper scythe crowned by the mark of Nurlge, and a plasma pistol: Chaos Lord is accompanied by Plague Marines - common Death Guard warriors armed with boltguns. Like their leader, they turned into monstrous mutants: Plague Marines are joined by our old friend Nefaros. This Noise Marine from Emperor's Children Legion can now boast with his stylish guitar that can not only make disgusting noises, but shoot bolts and fire! And it bears the mark of Pleasure God Slaanesh! Near the Chaos Marines march the cultists - ordinary people from various planets who are devoted to Chaos. This particular cult is led by an old psyker who worships Tzeentch, the God of Knowledge and Magic: Poxwalkers slowly shamble behind human Chaos followers. These mindless zombies were once Imperial workers who got infested by Nurgle's plague: Near the Poxwalkers, an ogryn fights. This big and strong, but very stupid abhuman mutant joined the Chaos Cult only because of loyalty to his commanders. Plaguebearers - the disgusting one-eyed, one-horned daemons of Nurgle: United, the Aeldari stand tall against the minions of evil: The Farseer is aided by Drukhari - Dark Eldar who abandoned their vile lifestyles and joined the Ynnari. A Drukhari Reaver jetbike emerged from the Webway gate, firing at Chaos followers from a splinter rifle: This Drukhari squad is led by Archon Teniria who came to Ynnari with the pursue of knowledge: A Drukhari sword master from Incubi order fights with Bloodletters - the daemons of Blood God Khorne: Spiritseer Tillmiele casts her spells, calling to Aeldari souls: The base is defended well. Support platforms with D-cannons that create holes in reality, and Ranger Moyaz shell the enemies from the walls: The battle is in full swing: The barren battlefield landscape: And here is what the hideout looks inside. I wouldn't have been myself if I didn't make the interior: The entrance hall and corridors are elevated above an underground cave: This large and spacious hall is a good place for meetings and discussions: The entrance hall has a glassy floor: You can see behind it an enigmatic fountain with swirling souls. Even the Farseer does not know what it is. These ruines apparently remained from the ancient Aeldari Empire, and now the soul magics made the plants grow around them... The corridors have high windows and statues of ancient heroes: In the conservatory, the Aeldari grow vegetables and fruit for food. It also reminds them of the nature of their home craftworld. And of their ancestors' real homeworld that was utterly lost after the Fall: The garden is inhabited by Gyrinxes and other animals. The Aeldari grow the seedlings with special lamps: A generator room is placed above the conservatory. Here the control panel for the plasma generator is located. The mechanisms are maintained by a hovering drone: The Aeldari have forgotten how to make these robots, so they do not use them in combat. The generator's roof with a spinning crystal: Let's move to the Soul Shrine. Here is the Chamber of Wisdom where the Warlocks practice their battle magics: The female Warlock levitates without CGI. It appeared this way because of here cloak, and I chose to keep this detail. This room contains all for peaceful rest and thoughts - even tea to drink between practice: You can also go to the balcony to see the bleak landscape of the planet: The Chamber of Khaine is located on the next floor. There the Aeldari God of War is venerated. In this halls, Ynnari warriors keep their weapons and do their training: The Chamber is lit by flames in chalices: The next floor is dedicated to the Chamber of Spirits, the place where Spiritseer Tillmiele comprenends the magic of souls and wraithbone: Tillmiele's table is full with artifacts and has a flask with deceased Aeldari souls: In the Shrine's attic the shuriken weapons are stored: The entire tower above the entrance hall contains Farseer's personal apartments. It is the oldest part of this hideout: The interior has a chair near a stained glass window and a cosy bed: Another stained glass window and an exit to the balcony: The Farseer can look through his telescope at the stars... and at the glooming red scar of Dathedian, the Great Rift that tore apart the Galaxy: Near the large purple window, a table with magic equipment, a Singing Spear holder and Murzinx's dish with a fish are located: The thoughtful Farseer and his Gyrinx: The Farseer studies ancient texts at his desk and stops to pet Murzinx: Above the heads of the Farseer and his high-ranking guest, shelves with potions and scrolls... and the vines can be found: Under the dome a pillar of shining soul energy comes, and around it plants with precious gems grow: The very same phenomenon was observed under the glassy floor. The Farseer cannot explain this magical effect yet. The spire houses a small room with various old artifacts: Here the Farseer stores his previous Singing Spear and a stasis cell with the spirit stone of Myranna - his deceased sister. Let's move to the dungeons. The Soul Shrine contains the library with many texts about magic and Chaos collected by the Farseer himself: The workshop where the Bonesingers repair the jetbikes after battles: Aeldari engineers use unusual tools such as a psytronome which rests on a table: The refectory - the place where Aeldari cook and eat their food: Cells with beds where Aeldari sleep and live: Now, when the tour of the Farseer's base is over, it is time to look at the characters. Let's start with servants of Chaos. The Lord (at center) and two Plague Marines of Death Guard - disgustingy resilient mutants with bone protrusions on their power armor: The Chaos Lord is armed with manreaper scythe, and the Plague Marines are armed with boltguns. One Plague Marine holds a bell - one of Nurlge's symbols. For this MOC, I changed the construction of Space Marines maxifigures from the previous work, and now their arms do not look like sticks. The back view - here you can see how Nurlge's "gifts" change even the power armor backpacks: Noise Marine Nefaros is a maniac who loves to kill with sickening sound waves. The bright colors of his armor and a guitar-shaped sonic weapon are a reference to old 80s Noise Marine miniatures: Nefaros from the back: Plague Marine and Noise Marine are brothers forever! Here you can see that a Plague Marine is taller than a Noise Marine even with his "disco" heels. The blessings of Nurgle make his followers bloated. Chaos Cultists: I had a lot of fun inventing this patchy scum. Their leader is a Tzeentchian psyker so he wields a bird staff. A standard bearer holds a Chaos Star sigil. Ogryn's horned helmet is a reference to old "bone 'ead" Ogryn Imperial Guard sergeants. Chaos Poxwalkers - plague zombies as they are: Lesser daemons of Chaos - Bloodletters of Khorne and Plaguebearers of Nurgle: Now come the Aeldari. Yvraine, the Prophet of Ynnead, the Visarch (it's a title, not a name), her mysterious champion, and Alorynis, her pet Gyrinx: Yvraine wears a dress back from ancient Empire days, and the Visarch is clad in ornate Bel-Anshoc style armor. They appeal to old ways because they want to restore the former glory of Aeldari race with the help of Ynnead who can defeat Slaanesh and Chaos. Yvraine's dress and Visarch's collar are lavishly decorated: Yvraine, the Visarch and Alorynis are the only canon Warhammer 40000 characters mentioned in this topic. I have some units in the form of WH40k miniatures, so I can compare LEGO and Warhammer 40000 versions with each other. Here are two Yvraines and two Alorynises: And two Visarchs: The psykers of craftworld Ermyaris - two Warlocks, the Farseer and the Spiritseer. And, of course, Murzinx - the Farseer's Gyrinx and the descendant of Murzion: Warlocks and the Farseer are armed with Singing Spears and shuriken pistols. The Spiritseer wields a staff and a dagger. Farseers and Murzinxes from LEGO and Warhammer 40000: Spiritseer Tillmiele and her prototype from the tabletop: By the way, she was a student of Spiritseer Salarian who remained loyal to the current ruling Council of Ermyaris. Warlocks - two minifigures and one miniature: Now I have a good explanation why my Aeldari do not wear helmets - in canon many Ynnari do not wear them either. Autarch Skyrunner on her jetbike: She wields a laser lance, and twin shuriken catapults are located beneath the jetbike's hull. Two Autarchs - note that this miniature bike is outdated, so I based the LEGO version on a newer one: Exarch Eyla (at the center) and two Howling Banshees: These female warriors are armed with power swords and shuriken pistols, and the Exarch wields the Executioner power glaive. Banshees from two different worlds: Ranger Moyaz in chameleoline cloak, armed with sniper rifle: With a WH40k Ranger miniature: Guardians are the civilian militia of craftworld Aeldari. Two of them wield shuriken catapults, and other two operate artillery platforms: Guardians from LEGO and the tabletop game: Vaul's Wrath anti-grav artillery platforms with distorting cannons (or D-cannons): They are used as defensive weapons of the base. A platform with its prototype from Warhammer 40000: Drukhari (or Dark Eldar) - an Incubi, an Archon and a Wych: Archon Teniria is a sophisticated person who likes philosophy, so she dresses more gallantly than her edgy brethren. Drukhari Reaver jetbike: The civilians - every base needs maintenance personnel. And, of course, Gyrinxes to catch mice! A bonus frame - an unlucky take or... something more? Thank you for watching and reading! You can see all these photos at my Flickr gallery!