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Found 167 results

  1. Hello again, Back in March 2023 I started my YouTube channel with my Raid Buggy. Granted, it look somewhat crude and it was quite slow, but it was my first model with BuWizz motors and bricks so it has a special place my heart. Recently it was the 1 year anniversary of it, and I decided to make a remake of it to prove some how much my LEGO building skills have changed and to honor the original model and channel. So enough with the backstory, let's get to the details: Features 4 Wheel drive with a 2-speed gearbox steering with double steering racks Soft double-wishbone suspension Working gear stick Bodywork built to resemble the original model One of the things that I wanted to show with this model was that you don't necessarily need 4+ BuWizz motors in order to make a good fast off-roader. For this, I decided to make use of a 2-speed gearbox, which has a low gear with the same gearing as the Raid Buggy V1 and the high gear which is some 67% faster (6.2 km/h). The gearbox design was heavily based off @Zerobricks's excellent Simple Off Roader but modified to fit my needs. Another benefit of this is that it has a neutral gear, which is very useful for downhills. From then, I finished it off with the axles of my Monstermog and the chassis was done! from there, I had to build the bodywork, the part that I had been dreading the most For me the body was a very important part, as I wanted to make it reminiscent of the original yet it would have a more sporty look and a stronger construction. Just like the first model, it uses many connectors in @Attika's characteristic style. In the end, the bodywork suffered many changes but I consider them for the better, as it now has a more imposing look and a much more sturdy connection so it can be rolled over without having to fear of breaking it. And now a few more images: The model ended-up being a very good off-roader, with a somewhat high speed (6.2 km/h) yet with some torque left for harder off-road. I pretty much had no issues with it, except the front open differential which sometimes got in the way when off-roading in the low gear. It's otherwise a model more focused on high-speed on uneven terrain so I'm happy with it If you would like to build this model, you can download the .io file at rebrickable here. And as always, here's a YouTube video containing some off-road footage, functions showcase, and some nice Punk Rock music Feel free to post a comment about what are your thoughts about it, and see you in the next one!
  2. Hello!! Long time no MOCs - and here it is: GAZ-21 Volga Model info: - Size: 34L x 15W x 14H, cm - Weight: 682g Features: - 2-speed gearbox with column shifter - Independent front suspension - Leaf spring rear suspension - Working 4l-engine - Working steering wheel - Opening doors, bonnet, trunk - Modular construction - Folding front seat - Moving wipers - Moving sun visors - Opening glove compartment Video: The main feature there is the gearbox shifter mounted near the steering wheel. I haven't seen it in Technic models before. So it became a challenge. Turned out simple: More pictures: Instruction: https://boosty.to/paave/posts/7339c02e-2476-4aac-9178-4c76b1fd4c45 Partlist: https://bricksafe.com/pages/paave/gaz-21-volga
  3. I'm back with something new! For my new gearbox, I needed a 45° shifter. At first, I reproduced the one of the Yamaha MT-10 SP, but I was not satisfied with it. Indeed, I didn't like the feeling (you have to assist the lever until the gear is shifted, it doesn't feel like a keyboard touch) and the return to center doesn't work properly. This is why I decided to work on a new shifter having the following features: "Keyboard" touch Uses only one 8 tooth stepper gear More compact 45° lock-mechanism Working return to center The architecture is based on the one of the shifter from the Bugatti Chiron, using 135° connectors. Here, I used a tile round with bar holder to obtain the right distance between the connectors and the gear. The result is a compact shifter with a nice feeling, a working return to center and that only uses one 8 tooth shifter gear. Link to Rebrickable: https://rebrickable.com/mocs/MOC-175515/Anto/45-stepper-mechanism
  4. INTRODUCTION This gearbox is the successor of my previous 8+N+R-gearbox. It is based on the new parts released on the Yamaya MT-10 SP #42159. Thanks to these, I could make a new and better gearbox for 1:8 manual supercars. Thanks to the 8 positions by rotation, I made a 6+N+R gearbox. The best arrangement I found was to put 2 cylinders between 2 shafts, each cylinder controlling 2 forks. Thus, I would need 2 cylinders to make the 8 positions I wanted. VIRTUAL DESIGN I started with simulations in Excel when the parts were not available yet. The purpose was to virtually recreate the functioning of the new rotary cylinders to find out a configuration that worked. So, I reproduced the sequence of the cylinders. Then, I created an offset between the 2 cylinders. To make the best gearbox possible, it was necessary to obtain: Reverse gear on an extremity of a shaft Not 2 gears engaged at the same time on the same shaft EXCEL TABLE The Excel table may seem hard to understand, but the main difficulty is because I made written in French! The first column represents the positions of the rotary cylinders. The second column is used to create an offset between the 2 cylinders. I tested all the configurations and keeped the ones that respected the criteria above. Then, I used the supposedly working configurations to calculate the possible gear ratios. The sub-table called “Transitions” corresponds to the ratio between the two main shafts. Then, on the sub-tables on the right, I put the gears on the primary and secondary shafts to get 3 different ratios on each shaft, placed in the correct sequence, for each remaining possible configuration. I got only 2 possible configurations (A and B). Other configurations exist, but they are symmetries of these two configurations, so they are useless. I finally came out with only one possible configuration, which is the one I realized in Stud.io and in real life. IMPROVEMENTS Compared to my previous gearbox, this new version features: Way better efficiency More compact, easier to integrate into a chassis More reliable gear selector More realistic and easier to understand The shifter can be less robust The input and the output are centred, and can easily be moved It is reversible, meaning that you can power both the input and the output Gears better staged HOW IT WORKS? The way it works is close to a dual-clutch gearbox - however, the exact same operation cannot be achieved due to the way the sequence of a rotary changeover cylinder is made. The ratios are better staged than the ones of my previous gearbox. The reverse gear is situated between the 1st and the 2nd gear, making it more realistic. R: -0.375 N: 0 1st: 0.25 2nd: 0.45 3rd: 0.50 4th: 0.75 5th: 0.90 6th: 1.50 A simple mechanism prevents from shifting from 6th to reverse gear. This mechanism can easily me moved to another place (for instance close to the shifter) though. The centre changeover cylinder is used to create a 45° offset between the two other cylinders. However, to spare a part, you can use one of the following assemblies. VIDEO REBRICKABLE LINK Here is the Rebrickable link if you want to test this gearbox! https://rebrickable.com/mocs/MOC-171508/Anto/ultimate-6nr-gearbox-with-forks/#details I’m wondering what the gearbox on this summer’s supercar will look like. It should either be pretty similar, or totally different. What do you think?
  5. Many people have been asking me for a simple, easy-to build and most importantly cheap Off-Roader. When I started this project, I've set myself the following guidelines: Use a single BuWizz 3.0 and "only" 2 BuWIzz drive motors Implement a 2 speed gearbox Maximize the ground clearance by using a pendular axle (this way the independent suspension doesn't have to loose ground clearance when going over obstacles) The model has to be built from under 500 parts All the parts have to be standard and in current production Keep the number of different parts as low as possible Use color coding to simplify the building process Design the model so that it can easily be modified by other builders Create proper building instructions And this is what I came up with in the end: I managed to successfully realize the all the planned functionality, features and more: All wheel drive 2 speed gearbox Pendular front axle Independent suspension on all wheels Openable doors for easy acces to the charging port Interior with seats and a steering wheel The dimensions and specs are as following: Built out of ~460 parts 27 x 20 x 13 cm ~ 850 grams Top speed of 7 km/h As usual there's a video showcasing the model in more detail: But just building the model and recording the video was only half the story. I also taught myself how to create the building instructions using the Studio which can be found here: https://bricksafe.com/pages/Zblj/simple-off-roader Since these are my first such instructions, they may not be ideal... So in a case of any issues, confustion, or such I also uploaded the .IO and .LXF files which can be found in the corresponding Bricksafe folder: https://bricksafe.com/pages/Zblj/simple-off-roader All in all this was a great learning experience, I'm always happy to learn a new skill and being able to create my own instructions sure is a good skill to have as a LEGO builder. To conclude; using this as a base, I wonder what kind of tweaks, improvements and crazy mods other builders will come up with!
  6. As soon as I saw the new parts in the 42159, I knew I just have to use them to upgrade the previous version of the Universal 4x4 off-roader. After tinkering for a few weeks in LDD, and actually building it IRL yesterday, it is officially finished: The V2 has a big list of upgrades comapred to V1. Dual independent drive, one for left and other for right wheels - allowing skid steering Two 3 speed gearboxes - that's right, this is my first off road vehicle with 3 gears for optimal performance Improved steering system - much more direct, accurate and responsive Highly modular design - easier access for maintenance and charging Top speed has been increased by 40% both in low and high gear - the previous version had ample torque, so I geared up all the ratios by 40% and added a middle gear Increased suspension travel at the rear - first time I'm using 11 studs long suspension arms Improved drive motor mounting - now they are no longer at a weird angle Similar part count to the V1 - even though it's 2 studs longer and has way more functionality it has only 20 or so extra parts, totalling at 796 (I tried to keep it under 800) Here you can see how the model looks in LDD: Overview of drive, switching and steering drivelines: The dual driveline is powered by 4 BuWizz motors, 2 motors for each side. The lower PU L motor moves the steering rack via an 8 tooth gear. A second, higher mounted PU L motor spins 4 wave selectors via 8 and 28 tooth gears which in turn switch between the 3 gears. The gearboxes have the following gear ratios: First gear is 20/16 = 1,25 - totalling 4,32:1 gear ratio from motors to the wheels Second gear is 24/12 = 2 - totalling 2,7:1 gear ratio from motors to the wheels Third gear is 28/8 = 3,5 - totalling a 1,37:1 gear ratio from motors to the wheels Thanks to the 3 speeds gearboxes, the model has plenty of torque to climb at 45°+ degrees angle, yet can also reach a speed of over 18 km/h, making it my fastest dedicated off-roader to date: Testing it outside, jumping over pump track course, driving through tall grass, etc... I have yet to encounter any major issues. The model is reliable, fast and can take a beating/rollover with ease. So far I'm really happy with it and can't wait to record more media and publish it soon, so stay tuned!
  7. Hey everyone! After almost a year and a half of working on it whenever I had time, my model of a Unimog U5000 truck is finally complete. It has the following functions: 4x4 Drive with 2 PF XL motors Steering with PF M motor and linear actuator Remote diff locks, front and back, using pneumatic actuators Remote 2-speed high-torque gearbox BuWizz power More photos on my BrickSafe: https://bricksafe.com/pages/Teo_LEGO_Technic/unimog-trial-truck The whole idea of this model was to build a truck that could both travel at a fairly fast speed as well as work very well offroad, which meant it needed a gearbox. It also meant it needed differential locks so that turns could be taken smoothly at high speed with diffs unlocked, and offroad terrain could be tackled better with diffs locked. The main goal of this model was to create a drive train that wouldn't allow any gear slippage or breaking even under tension in low gear. My solution for this was to use @Sariel's heavy-duty gearbox (http://sariel.pl/2011/02/2-speed-heavy-duty-linear-gearbox/), as well as the new differentials from the 43109 Top Gear car. However even those differentials can't take as much torque as I wanted to put on them, and neither can the universal joints leading to the axles. For this reason, I decided to speed up the transmission before reaching the universal joints and differentials to reduce torque, then slow it back down afterwards between the diffs and the wheels. This would cause a bit of power loss to friction due to the increased number of gears, but it would reduce the torque on the sensitive components and allow me to send more total torque to the wheels. The result is that the 2 powerful XL motors are sped up 5.01 times or 1.8 times (in high and low gear respectively) before reaching the diffs and universal joints, and then slowed down 11.67 times at the wheels. Therefore the final gear ratios in low and high gear are as follows: High gear - 2.33 : 1 Low gear - 6.5 : 1 The result is that the drivetrain is indestructible and never breaks even when run with a BuWizz on ludicrous mode and the wheels come to a standstill. The most complicated part of this build was fitting all of the functionality in the front axle - linear actuator steering placed close to the pivot to increase the range of motion, lots of gear reduction, portal axles, and a differential locking mechanism. Although the result is quite good in my opinion - thanks @Zerobricks for the custom portals - the final construction wasn't as sturdy as I would have liked, and this was the main issue with the final model. The steering has less power than I would have liked with the small actuator, and the custom portal axles bend outwards under pressure when steering over rugged terrain. Overall however I'm quite satisfied with the final result Thanks also to @functionalTechnic for the advice, and to everyone else who contributed to the WIP thread: Enjoy! - Teo
  8. Link to the instructions : https://rebrickable.com/mocs/MOC-144042/Sebulba56/ferrari-f40-supercar-110-scale/#details Here is my latest creation, a 1:10 scale replica of the iconic Ferrari F40. This project was a true labour of patience, and I am proud to say that I was able to incorporate all the functions that make a supercar and to capture the essence of the design of the F40. I already worked on the F40 and posted it almost 2 years ago (link right below). It was a cool model but I still had always that feeling that I could do better. This feeling was emphasized by the other people of this forum that worked on this Ferrari like @lnteknik or very recently @Lox Lego. So I went back to my pieces and started to work from scratch on a new iteration of this legendary car. To sum up : I changed almost everything. One of the key features of the Lego model is the functional 5+R gearbox, which allows the car to shift through its gears just like the real-life F40. This was a particularly challenging feature to implement, but it really adds to the overall playability of the Lego model. The gearbox is designed to be smooth and efficient, making it easy to shift between gears and control the fake engine’s speed. The gearbox was inspired by GrayGear from Eurobrick, here is a link to his topic : His gearbox is a 6 speed, I worked on it to implement a reverse gear. Note that I reproduced the particular patern of the F40, the R replace the 1, the 1 replace the 2 and so on. In addition to the gearbox, I also included a functional opening mechanism for the doors, front trunk, and rear engine hood. This was a challenging aspect to incorporate into the design, but I am thrilled with how well it turned out. Users can easily open and close these components, further enhancing the interactive and realistic nature of the Lego model. Those components can also be retired to reveal the chassis of the car in a modular-ish way. Attention to detail was also a top priority for me during the design process. I made sure to include accurate design elements such as the air intake on the doors and the sharp, angular lines of the car's bodywork. I also ensured that the proportions of the model were as true-to-life as possible, making it instantly recognizable as an F40 to car enthusiasts and Lego fans alike. I am also extremely pleased with how the engine and its details turned out in the model. The attention to detail and accuracy of the design truly showcases the iconic engine of this legendary car. Furthermore, I the steering mechanism can be controlled by the steering wheel or by a removable HOG, which adds to the overall control of the Lego model. The steering is designed to be responsive and smooth, allowing to easily maneuver the car in any direction. Finally, I included the iconic pop-up headlights, which can be activated using a small wheel in the dashboard. This adds a fun and interactive aspect to the model, and further enhances the overall attention to detail that went into the design. Overall, I am extremely proud of this creation, and I believe that the inclusion of these unique and functional features truly sets it apart from other Lego Technic models. The attention to detail, accurate design elements, and functional components make this model a true tribute to the iconic Ferrari F40. Link to the instructions : https://rebrickable.com/mocs/MOC-144042/Sebulba56/ferrari-f40-supercar-110-scale/#details
  9. Dear all, I would like to present my latest MOC, a one-set MOC for the Cat D-11. It was my first experience with the Powered-Up system, which I have to admit, was a bit painful :p Yet here it comes: The snow groomer is fully functional, featuring a configuration similar to the D11: two independent angular motors for the tracks, and two large motors to control a gearbox distributing four functions: raising/lowering the blade, opening/closing the blade, turning the blade, raising/lowering the tiler. By construction, the four functions cannot be operated simultaneously. The model also features a working L6 engine and tiler. They are both linked to a central differential, so that they will not move if the two tracks operate in opposite directions, but I guess snow groomers do not really turn on site like excavators or bulldozers, do they? The hood can be opened to show the engine, and the cab can be tilt to access the battery box. And here is a video: Instructions (of a further improved version) are available at rebrickable!
  10. This model (and it's prototypes) are a result of the following topics: Basically the idea behind this project is to make an offroader capable of driving on all kinds of terrain with a simillar perofrmance as the Wildcat 6x6 but having a lower weight So, why would I want to reduce the weight? While the wildcat 6x6 works great most of the time, it's high weight of 2,5-3 kg has some drawbacks: The model requires a lot of expensive electronics (12 BuWizz motors, 6 BuWizz 3.0 bricks) High part count (1869 pieces) Tendecy of front wheels falling off at hard landings High wear and tear of the individual components, which lead to premature failure - planetary hubs, CV joints And lastly high wear and tear of the handler due to it's heavy weight Of course decreasing the weight also means decreasing the power to weight ratio, since there will always be components which are needed regardless of the number od drive motors like wheels, hubs, steering system, suspension and frame. The first protoype, which I simply call Light 4x4 used only 2 BuWizz motors coupled to a 2 speed gearbox: While the model worked good in low gear, the high gear proved much trickier. The single gearbox put a lof of strain on the drive axle in high gear, causing it to melt, even with lubrication. Another issue was the high load of the motors in high gear, resulting in them overheating, while the motor could not even remotely apporach the 15 km/h top speed of the Wildcat 6x6. But not all was bad, I really liked the free-moving front suspension which acts like a suspended pendular axle, while having a much lower unspring weight. While I could make the rear suspension act like a pendular axle instead off front, i decided agaisnt it, since most of the weight is shifted back when crawling and I wanted to keep the rear stable. With that knowledge, I went back to the drawing board and decided to up the power for the next version... Medium 4x4 prototype: This version used 4 BuWizz motors coupled in a manner simillar to my 1:10 Acura NSX which negates the sideways load on the output axle of the gearbox. As you can see, this version was quite bigger and it used the reinforced differentials. The increased power drastically improved the performance, the top speed and overall power being simillar to the Wildcat 6x6. BUT the model had a few problems, main being the exposed gearbox which would get clogged and jam while driving outside. This version was aslo wider compared to the first prototype. Medium version prototype 2: This is another concept where the entire front axle is designed to pivot, but I ultimately decided to go agaisnt it due to the higher center of gravity and higher unspring mass. The final, universal 4x4 model: I have built and tested the model, but have yet to make any media, that's why I'm using LDD photos for now. I had to way to make the model more ingress resistant and narrower. This is where I came up with the idea of using the new, reinforced differentials as 28 tooth clutch gears for the high gear of the gearbox: This way the gearbox's output axle was moved a stud lower, allowing me to cover the bottom of the model with panels which prevent the dirt from getting into the gearbox without sacrificing ground clearance: The model inherited the front axle from the prototypes which acts like a free pendular axle. This keeps the weight even on both side of the suspension sosimple open differentials sufficed without a need for lockers. The gear ratios are a bit of a compromise comapred to the Wildcat 6x6, with low gear being 0,89x the ratio and high gear being 0,83x the ratio. Even with these differences, the model still reaches a very simillar speed in high gear, probably due to lower friction losses and lower rolling resistance. All in all I think this is a worthy successur to the Wildcat 6x6, even though it may not be as flashy, massive or functional (no skid steering). Final part count is 774 pieces which is 41% od the Wildcat 6x6 and the weight has been reduced to around 1,4 kg - around half of the Wildcat 6x6. I will be creating a proper in-depth video about the finished models and the protoypes, so I suggest you to watch this space for more upcoming details.
  11. After building the 1:8 scale Spano GTA, I wanted to make something more compact, yet even more functional for the BuWizz camp 2021, which got postopned to 2022. The rules behind this model stated to build a 1:10 scale representation of a real existing car, which has to have a working gearbox, fake engine and working steering wheel. After researching different types of super and hypercars, I chose the Acura/Honda NSX since it had several good pros compared to the more famous brands like Ferrari or Lamborghini: The real car has a smaller profile, which means a lower weight It uses a hybrid AWD system, which would come in handy for the LEGO model for accelerating and braking on all wheels Engine powering is a V6, which doesn't take as much space as the typical V8, V10 or even V12 Since it's a less known supercar, my LEGO version could be the first one in such scale I used a simillar technique as with Spano GTA where I imported the 3D model into the Lego Digital Designer and used it as a 3D reference. Using this technique I ended up with a really close representation, and it really shows: As you can see in the gif above, not only does the model look very good, it's also full of functionality: 4x BuWizz motors for driving All wheel drive 2 Speed gearbox Working fake V6 coupled directly to the drive motors Working steering wheel 2x BuWizz 3.0 for control Double wishbone suspension on all wheels Dimensions and weight ended up as following: Length: 45 cm Width: 20 cm (without mirrors) Height: 12.5 cm Weight: cca 1,5 kg Here is how the model's underside looks like, drive motors are driving two independent gearboxes in order to evenly spread the mechanical load. This kind of a setup also cancels out any side forces on the central drive axle, thereby reducing friction and wear: In order to cram all the powertrain components in the rear the drive motors are placed in a V shape. This way there is just enough space between them for a functional V6 engine and a PU medium motor which switches the gearbox: Thanks to the compact powerline and driveline, the interrior is very spacious and both seats are almost 1:8 scale sized, measuring 6 studs wide. There are even stoppers and interrior details on the doors themselves: ž The end performance of the model is higher than what I expected, there is enough torque to freespin all 4 wheels, jump over ramps and top speed in high gear is almost 20 km/h! You can see how well it performs the video: To conclude, this is my first 1:10 scale supercar which also ended up extremely compact, functional, robust and good looking. I also think a 1:10 scale may be beneficial when it comes to reliability and robustness, since models tend to weight half the weight of their 1:8 counterparts while still incorporating a simillar level of functionality and details. Having said that, this will not be my last 1:10 supercar and I think for the next one I will ditch the gearbox and simply drive the wheels directly from the motors without any weak differentials.
  12. Here's a model I actually completed a year ago in order to be unveiled in time for the BuWizz picnic back in 2021, but we all know how things went... Anyway since the picnic did happen last weekend, I decided to unveil my most powerful offroader. The basic design is based on the Wildcat 4x4, but this version adds more power, a 2 speed gearbox and a third axle to the formula. As with the older version, each axle has independent suspension, plus the entire axle can pivot or swing, effectively giving this model double suspension setup. Indepedent suspension is great at absorbing small bumps when driving quickly, while the axles pivot along the terrain when crawling. The driveline was quite a challenge. In order to transmit the power from 12 motors to the wheels, each wheel ended up having it's own dedicated 2 speed-gearbox. The final driveline is extremely compact and efficient, with only 3 gears engaged at any given time. There are also no differentials or perpendicular drives, so nothing that can break or skip. Each gearbox is actuated by a PU M motor using worm gears, which prevent any unwanted skipping out of the gear. This way each wheel is powered by 2 BuWizz motors via a dedicated gearbox: The following gif shows how the front axle is designed along with the whole model: Here you can wee, how the front axle tilts in order to adjust to the terrain: The rear axles are made in the same way as the front axles, minus the steering. Rear axles are also designed to work in tandem, when one goes up, the other goes down. When one tilts left, the other tilts right. This way the rear suspension is extremely flexible: And finally here are some specs of this beast: Length: 52 cm Width: 26 cm Height: 20 cm Weight: 2,5 kg Top speed: 15 km/h (rounded up) To complete the presentation, here's a video of the model in action, a big thanks out to @braker23, @Sariel and @kbalage for the footage. Final thoughts... this is my most potent offroader to date. The sheer amount of power, torque and speed is hard to wrap your mind around for a model made entirely of small plastic pieces. Having said that, I think there are still few areas to improve: Tendency of the front wheels to fall off at hard bumps - A lighter version would help to reduce stress on the hubs and wheels. Could use a higher steering angle - Would have to find a way to integrate steering racks inside the transaxles. Protection againt depbees and dirt entering the drivelines - Something that would also not reduce the ground clearance, tiles might work.
  13. A compact sequential heavy-duty 4 speed remote controlled AWD gearbox Each gear of this remote controlled gearbox approximately doubles the speed of the previous. The output shaft contains an integrated lockable differential for AWD. See the video for a WORKING DEMO | FREE INSTRUCTIONS below. GEAR RATIOS 1st 6:1 2nd 3.3:1 3rd 1.8:1 4th 1:1 FEATURES compact remote controllable sequential gearbox 4 transmission speeds evenly distributed gear ratios differential output (AWD) differential lock single rotary catch many mounting points no half studs INSTRUCTIONS [PDF] https://bricksafe.com/files/hdegroot/remote-controlled-4-speed-awd-gearbox---with-perfect-gear-ratios/remote-controlled-4speed-awd-gearbox-with-differential-lock.pdf [3D MODEL] https://bricksafe.com/files/hdegroot/remote-controlled-4-speed-awd-gearbox---with-perfect-gear-ratios/remote-controlled-4speed-awd-gearbox-with-differential-lock.io REBRICKABLE: https://rebrickable.com/mocs/MOC-83457/hdegroot/remote-controlled-4-speed-awd-gearbox-with-perfect-gear-ratios BRICKLINK: https://www.bricklink.com/v3/studio/design.page?idModel=244834
  14. Hi there, this multi function gearbox implements two separate functions using just a single motor. It implements the two functions by exploiting the direction of rotation of the motor and implementing one function for the forward direction and a function selector in the reverse direction. The reverse selector can be used to select between between driving one of the two outputs in either the forward or reverse direction. This means you can build a remote controlled car or device that has two functions that can be remotely controlled with just 1 motor and just 1 channel of your remote transmitter and receiver combination.
  15. Hi Everyone, I have just created a video about my dual function gearbox allowing you to remotely drive and change gears using just one motor - i.e. the one motor implements two functions. The gearbox implements two functions at once by exploiting the direction of rotation of the driving motor and implementing one function (driving) for the forward direction and gear changing in the reverse direction.
  16. I'm working on a small model that needs to revers it's pattern when it hits the end, and again when it's at the start (like auto-reverse in an old cassette deck). This is the first concept draft I made using only pieces from 51515-1 and no clutch gears and driving ring, and utilizing the "double bevel" feature of the gears. Resulting in a 2.5L instead of 5L gear width. How it functions The long axle turns, the 12 gear double bevel on the yellow axle can be pressed in two sides, press left and it turns in the same speed and direction, press right and it will turn in the opposite direction of the black axle. Part list and building instruction can be found here: https://rebrickable.com/mocs/MOC-65251/BrickDesignerNL/easy-push-to-reverse-gear/ TODO I would like the reverse to turn in the same speed as the forward. - so size will change
  17. Here I've created my first attempt at a RC 3 speed gearbox allows you to change gears up and down using a power functions remote control. The gear changing mechanism is implemented using two parallel axles each with gears arranged in such a way that shifting one of the axles to one of three possible positions meshes the gears with 3 different gearing ratios. The gearing ratios implemented are 3:5, 1:1 and 5:3. The gear shifting axle is controlled by a lever mechanism driven by the 4 state stepper from the bugatti chiron set. This mechanism in turn is driven by a medium power functions motor activated by the remote control. Hope you like it.
  18. This is a new stepper designed for use with the power functions servo motor. The output will spin 90 degrees every time the servo fully turns to the right or left and returns to center. The basic concept is that when the servo leaves it’s center position one of the ratchets on the differential housing disengages. As it continues to rotate the other ratchet stops the housing from moving, rotating the output. When it returns to center the engaged ratchet allows the housing to slip, so the output remains stationary. If you plan on building this yourself and it is not turning reliably check that the ratchets can rotate easily and the rubber band has enough tension.
  19. Hi All, This video demonstrates an improved design of a 2 speed automatic gearbox based on a theoretical approach. Typically a Lego automatic gearbox consists of two stages namely a gear selector and a torque detector. In this video, both of these components are improved upon. The gear selector gear count has been reduced from 13 gears down to just 9 gears and a torque improvement of 40% is demonstrated via pulling on rubber bands and measuring the force using luggage scales. The torque detector is analyzed mathematically and the equations determining it's gear ratio behaviour are presented. Finally the overall improved automatic gearbox is tested and demonstrated to have a powerful second gear.
  20. This video applies gearbox, torque, and gearing ratio theory to design a prototype 2 speed automatic gearbox. First I describe the main components of an automatic gearbox, namely a gearing ratio selector and a torque detector. The ideal gear switch over torque point is described in terms of the PF motor torque and speed operating point, as well as the ideal gear switching ratio for the 2nd gear of the automatic gearbox. A technique for creating the 2nd gear is described by either adding to a differential by engaging a gear, or by subtracting by disengaging the gear. Issues around torque friction making it difficult to disengage a gear are mitigated by speeding up the gear switching axle to reduce torque. A torque detection method is shown using a differential for torque detection and driving a rotary catch back to the gear selector to change gears. A strategy is shown to reduce the torque and power loss due to the torque detector by placing it on a secondary path from the main power path. Finally an actual implementation of a 2 speed automatic gearbox is demonstrated and tested using a configurable torque generation mechanism using a series of clutch gears.
  21. Hi all, here's a video I did where I use a 10 level torque gadget I created to run some torque experiments to help improve my automatic gearbox designs. Hope you find it interesting.
  22. Hello everyone, Let me introduce ma latest creation, a Jannarelly Design 1 at 1:9 scale. Jannarelly is a French car manufacturer based on Dubaï : https://www.jannarellyfrance.com/histoire. We feel a lot of Cobra Shelby or Ferrari 250 Testa Rossa design inspiration. It is a Neo-retro style : New materials on old shape ! SPECIFICATIONS : - Dimensions in cm (L x l x h) : 44 x 20 x 12 - Dimensions in studs (L x l x h) : 54 x 25 x 18 - Ground clearance: 1,3 studs - Weight : 1,3kg - 2 000 parts FEATURES : - 5+R gearbox - HOG (at the back) + working steering wheel - Openable cockpit canopy - Transverse V6 engine - Independant suspensions - Front axle: Ackerman steering, caster angle, steering radius : 55cm - Openable doors, front trunk and engine cover - And a cool stripe ! On picture below we can see elementary features : The HOG is connected to a gear reduction 8t/24t to enhance wheels rotation. Front axle has a positive caster angle. I re-use @T Lego one from La Ferrari : https://bricksafe.com/pages/T_Antonie/ferrari-laferrari The cockpit canopy can rotate to see interior details and give a better access to gearbox lever : The gearbox is a 5+R architecture like Shelby @Sheepo : https://www.sheepo.es/2013/10/ford-mustang-shelby-gt500-14.html. The main column is taken from @Charbel Volcano RS design. Ratios are : R - 1:134 1 - 2.1:1 2 - 1.67:1 3 - 1:1 4 - 1:1.33 5 - 1:1.667 Back 3D view below : Each driving ring (middle, left and right) has its own linkage (pink, green, blue). There is no "no back" system like @Gray Gear https://www.eurobricks.com/forum/index.php?/forums/topic/177499-how-to-6speed-manual-transmission-with-safeshift-system/ or NK03 gearbox design because too big to fit in. INSPIRATIONS : Nico71 : http://www.techlug.fr/Forum/viewtopic.php?f=5&t=9776 Jeroen Ottens : https://rebrickable.com/mocs/MOC-2927/Jeroen Ottens/alfa-romeo-4c-spider/#comments T-Lego : Charbel : https://rebrickable.com/mocs/MOC-9613/Charbel/volcano-rs-supercar/#comments CONCLUSION : It was a real pleasure to work on this car : design working and features implement were a good challenge ! HD photos on this link : https://flic.kr/s/aHsmR3ZYCx Thanks for reading, I hope you will appreciate this creation ! See you !
  23. This video present a 2 speed automatic gearbox based on using a worm gear for torque detection. The 2 speed gearbox works by using the linear counter-action force on the worm gear to connect a gear to create a second speed. This 2nd speed is added to the main drive path using a differential after being passed through a worm gear to prevent back rotation when the gear is disconnected.
  24. This video presents a 3 speed automatic gearbox design that failed to work as expected. This design is based on an earlier design of a 2 speed smoothly switching automatic gearbox that worked very well. That gearbox was extended by adding another speed to the rotary catch selector however something happened I didn't expect.
  25. Hi All, I have created a new design for a 2 speed automatic gearbox that is both smoothly switching and compact. The best of both worlds. I don't know if my new (for me) technique has been used before so welcome your feedback.