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Found 30 results

  1. Hey everyone, I stripped down my Dodge Demon MOC to the chassis and I want to modify it in a way that will make it look more rugged and potentially even have some RC components added! Do you all have any suggestions that you could please give to support the build?????? Here is a before and after of the chassis as of today: The Changes I have made are the following: - Improved central ground clearance - Components of the chassis have been removed to allow the fitment of bigger tyres - Larger Tires - Some reinforcement of the suspension struts and how they connect to the chassis I have a workbench post on rebrickable with a video! What should I add or change next?????
  2. EDIT: Final version of the model: Instructions on rebrickable: Gallery on Imgur: Original Post: I figured out a proper steering mechanism for a chassis with full-size piston engine at the front. This chassis doesn't have any issues with leeway on steering or ground clearance. I built a prototype body for this chassis that is easily detachable. I'm not fully satisfied with the look yet, so I will have to iterate more on the body before I'll make instructions for this model. Noteworthy ist that this kind of construction should be also feasible for RC semi tractor where the motors would go where the seats are in this model. Video shows the details, how it works and how the body is being attached:
  3. After many years of work, I am proud to present my take on the McLaren 720s in 1:10 scale. Lego 1:10 McLaren 720s by @tiledfloor, on Flickr It took 4 different iterations of chassis to get to this final version. I started this project with (almost) no experience in Technic MOCs, so I expected this to be the case. The first version was in 1:10 scale, had an 8-speed gearbox (which couldn't shift reliably), was wobbly as could be, and looked abhorring. The second version was in 1:8, -for some reason I thought that my first technic MOC could be THAT large without encountering many problems- I quickly realized how wrong I was. The building process was infinitely harder than in 1:10 due to the required stability and stiffness and added connections between components. This version had a really unique mechanism that I hadn't seen anywhere else though: adjustable drive modes, thanks to small linear actuators controlling the stiffness and travel of the shock absorbers. (you can find a video of the mechanism in action here:) Suspension with adjustable stiffness by @tiledfloor, on Flickr This version also had remote door controls, but after many problems regarding part count, sturdiness etc. I quickly realized that 1:10 was a better suited building scale for me. And so came the final two iterations, the first was almost a 1:1 copy of Dirk Klijn's mp4-12c, but after completing the chassis, I dismantled it to create one that allowed me to add a couple more functions, but I can safely say Dirk's model was the one that inspired me and taught me the most throughout my journey, along with Bruno Jensen's P1 and Charbel's 720s. And the final one was the one that I was finally satisfied with… Lego 1:10 McLaren 720s by @tiledfloor, on Flickr I wanted it to be completely modular, meaning that every single mechanism could be separated from all of the surrounding components. This was the most difficult part of the building and designing process. To achieve this, I settled on a transverse 4-speed sequential gearbox (IIRC, it was borrowed from Charbel’s 8 speed design), a custom made v8 which would sit as low as possible to allow for some detailing on top. The most difficult part of the chassis was the one-piece carbon monocoque also present in the real deal. Lego 1:10 McLaren 720s by @tiledfloor, on Flickr It had to be stiff, allow for two functions to pass through it (gear shifting and active aerodynamics), and still fbe as close to the real McLaren as possible form-wise. Lego 1:10 McLaren 720s by @tiledfloor, on Flickr The modularity also presented many problems mainly relating to the longitudinal stiffness, and I must admit, I wasn’t able to solve all of them, which resulted in a chassis that bends a bit when the suspensions are activated. Though overall it does generally behave as a single-piece chassis, and driving it around feels stable. Lego 1:10 McLaren 720s by @tiledfloor, on Flickr The rear axle is perhaps the most compact, stable and best looking part of the chassis imo. Lego 1:10 McLaren 720s by @tiledfloor, on Flickr After the chassis came the bodywork. It has many, many, MANY illegal connections that bend and induce torsion in long beams and panels. But overall, I am actually quite happy with the way the body turned out. The lines are as smooth as I find reasonably possible in this scale, and the proportions are mostly accurate. The car sits as low as I wanted it to, and has many of the original curves and lines that make the car recognizable imo. (most importantly, it passes my “squint test”, where if I squint hard enough it is indistinguishable from a photo of a real 720s.) :) Here is a rundown of the functions present in my model: -independent suspension on both axles -steering wheel/HOG with an acceptable turning radius -folding display in front of the steering wheel -adjustable seat recline on both seats -opening hood (half) and doors (though the doors require a bit of a wiggle to get them to sit right) -airbrake connected to steering -fake v8 -4 speed sequential gearbox controlled from the cabin (via turning a knob) -modular chassis -modular bodywork Lego 1:10 McLaren 720s by @tiledfloor, on Flickr The rear was very difficult to recreate due to the many intersecting curves and the large space the active airbrake mechanism takes up, but it’s the part of the body that I’m most happy about. Lego 1:10 McLaren 720s by @tiledfloor, on Flickr here you can see the airbrake in action, notice that the front wheels are in a “steered” position and that the spoiler is raised compared to the previous photos. And a final shot of the rear: Lego 1:10 McLaren 720s by @tiledfloor, on Flickr I am going to upload a video showcasing the functions whenever I can, in the meantime here is my bricksafe for a couple more photos: I eagerly await any and all constructive criticism. With this being my first full technic MOC, as well as my first scale model, there are plenty of things I can learn from you guys. Thanks!
  4. Hi all! It's been a while since I've posted anything here. But here you go, my little side project: Vintage Tractor Functions: Steering via steering wheel Fake L3 piston engine driven by the rear wheels via differential Moving valves synced to the pistons (more or less) Simple 2-speed gearbox controlled by a lever Rear Power-Take-Off controlled by a lever The main feature of the build are the moving intake and exhaust valves synced to the piston movements. They are driven by two cams phased 180 deg from each other. The biggest challenged was to figure out the way to move the valves for the central cylinder in the opposite way. The end solution was to link it to the opposite shaft using a 5M lift arm. See it in action in the video below. Video: The model is different from how I usually build. Since my last post more than 5 years ago I've been working on two projects, mostly in series (not in parallel). Both of them are very complex (to my taste) and move at a very slow pace inspite of huge amount of time invested in it. I am a perfectionist and while I am trying to restrict that side of me in the daily life, Lego is a way to let it go. So for two "real" projects I optimize every single module of a MOC dozens and dozens of time. And it takes forever to finish anything. That MOC here is my brake from it. It's a study into what I can get if I don't optimize too much. The idea was to accept the first solution which works. The finished result as you can see is not polished and rough around the edges. But it works. And it was completed in a fraction of a time needed for my serious MOC of mine. And I am happy with it. As for some other people, the inspiration came from the beautiful 4000025. At about the same time I saw an Allis Chalmer Model B displayed as a decoration at my local grocery store. And I felt in love with that thing. It's one of the most elegant piston-driven vehicles I saw IRL. Four cylinders, gearbox, torque tube, differential, and portal axles. What else do you need? So I've settled to re-create it in Technic with the following objectives: Do it quickly; Try to accept the first solution which works Function-over-looks Make it true Technic without much system parts Try to implement all the main functions in a small scale Make everything work reliably So in the end I wasn't able to build the Model B. It ended up as a generic tractor looking nothing like my inspiration. Which is fine, since function-over-looks was one of the objectives. With the release of this part I am now eager to build a true replica of the Model B. But, that a next step... I send my greetings to the talented builders who posted some truly incredible vintage tractors here recently: 4000025-Inspired Ferguson TE20 Tractor by @Brickend Vintage Tractor by @MangaNOID Old Little Tractor Lanz Bulldog by @Jundis To finish it off here are some additional photos. I am lucky to live in Southern Ontario, where farms are breathtakingly beautiful Criticism is welcomed! And stay tuned for a proper MOC. Hopefully won't be long. It is sitting on the shelf waiting for the video and some additional photos.
  5. Hello everyone, Let me introduce ma latest creation, a Jannarelly Design 1 at 1:9 scale. Jannarelly is a French car manufacturer based on Dubaï : We feel a lot of Cobra Shelby or Ferrari 250 Testa Rossa design inspiration. It is a Neo-retro style : New materials on old shape ! SPECIFICATIONS : - Dimensions in cm (L x l x h) : 44 x 20 x 12 - Dimensions in studs (L x l x h) : 54 x 25 x 18 - Ground clearance: 1,3 studs - Weight : 1,3kg - 2 000 parts FEATURES : - 5+R gearbox - HOG (at the back) + working steering wheel - Openable cockpit canopy - Transverse V6 engine - Independant suspensions - Front axle: Ackerman steering, caster angle, steering radius : 55cm - Openable doors, front trunk and engine cover - And a cool stripe ! On picture below we can see elementary features : The HOG is connected to a gear reduction 8t/24t to enhance wheels rotation. Front axle has a positive caster angle. I re-use @T Lego one from La Ferrari : The cockpit canopy can rotate to see interior details and give a better access to gearbox lever : The gearbox is a 5+R architecture like Shelby @Sheepo : The main column is taken from @Charbel Volcano RS design. Ratios are : R - 1:134 1 - 2.1:1 2 - 1.67:1 3 - 1:1 4 - 1:1.33 5 - 1:1.667 Back 3D view below : Each driving ring (middle, left and right) has its own linkage (pink, green, blue). There is no "no back" system like @Gray Gear or NK03 gearbox design because too big to fit in. INSPIRATIONS : Nico71 : Jeroen Ottens : Ottens/alfa-romeo-4c-spider/#comments T-Lego : Charbel : CONCLUSION : It was a real pleasure to work on this car : design working and features implement were a good challenge ! HD photos on this link : Thanks for reading, I hope you will appreciate this creation ! See you !
  6. Finished 01.01.2021 A couple of years ago I started a modular Unimog project with the hopes of having a build that would be flexible enough to support a number of different versions and options. It certainly was. However, the Unimog 437 project was intended to provide a U500 cab option, but for a couple of reasons (namely those tires), it was not a great fit for the project. So in the back of my mind I figured I would do a proper U500 version at some point. The 437 was pretty popular, and it fits within my current design language; mid-sized, manual, truck/car, feature packed. Then when I saw the first reviews of the 76139 Batmobile set, and saw the new 68.7mm tires, and I knew it was time to resurrect the project. I would keep the scale at 1:17.6 as I did with the 437, and those tires would equate roughly to a 445//65/R22.5. Off to the races! I am partial to the 1st generation (2000-2013) U500, plus @I_Igor did a great 423 series already (Eurobricks). Also, I like the 500 more than the 300 or 400. The 300 looks tiny, and the 500 SWB gives me two extra studs on the wheelbase (24st) over the 400 (22st). I guess if I have enough space I'll switch to a 400, but I (generally) never need less space. I pulled a PDF for the scaling, and I started to set my build parameters. I build my MOCs by making a first draft with all the constraints: wheelbase, length, height, width, and general bodywork ideas. I try to keep the colors correct, but if the part is not in front of me, I move on to replace later. Then I start working in features, and rebuild as needed. The first draft came together pretty quickly. While I managed to buy the first tires available on Bricklink, I was not willing to wait for their arrival before I started building. At this point, I determined the features of the truck: Front and Rear Live Axle Suspension (sans portal axles) (With dual leading/trailing links and Panhard rods) Front Steering Fake Motor Tipper Bed Tipping Cab Front PTO Rear PTO Rear Bodywork PTO Front Mounting Plate Modular Rear Bed Attachment Points Realistic Bodywork The tires arrived in time for the second night of building, and they look perfect. By now, all the functions were in place. Loosely. Below you can see the general Front Mounting Plate, and the front PTO. Currently in front of the bed is a Gear that will power features on a mounted body (al la TC9 Entry) Below you can see the rear bed system. I have found this three way tipper option to work great on my 437 and the MAN TGS truck. The control input is currently on the left side, but it will need to move. The orientation of the lift is backwards, which does not allow for good tilting leverage. Turning the mechanism around will need to move the input to the rear. This compounds the issue with the rear PTO. It is currently in place just above the hitch, but will need to move when the tipper input is placed in the rear. Few U500s have a rear PTO, so I'll have to decide if this is a feature I want to retain. More to follow... Until the next post, hope you enjoy the next Thirdwigg Motors project.
  7. It's been some time since I provided an update on models from my Turbo Racers vs. Police Interceptors series here, most (22 cars + variations and a "dyno") are on Rebrickable now: Because the models I want to present today are not strictly racing, I thought about starting a new thread for them: TG Power wrecker This is a wrecker truck based on a modified body of the F A H R T-Laster with the following functionality: Selectable AWD/RWD (propelled by RC Buggy motor (Chinese replica installed ATM), steering by PF Servo motor, power and control by a BuWizz 2.0) manual front winch manual rear boom (closely based on the one from the 42079 B model but with manual double winch) rear PTO (motorized by PF M motor) rear towing hitch Colors are not final yet, e.g. the currently red boom mechanis will become LBG. This wrecker is pretty fast. I experimented with the new diffs to make it stronger instead, but I couldn't avoid gear slipping with a 12z bevel gear against the 28z bevel gear of the rear diff when driving it perpendicular. The propulsion motor then sat half a stud higher but was still only kept in place by pins and could be pushed up over time. Do others perhaps experience gear slipping with the new diff when driving it with a 12z bevel gear in perpendicular fashion? Can this work reliably at all? This video shows an application for the PTO, i.e. driving a small car lift: Car transport trailer This features: double winch at the front for pulling cars onto the platform (can be driven manually or from a PTO) tiltable platform (using two small LAs, manually driven) extendible ramps Except for the coloring I consider it pretty final. Hope you like it.
  8. As I have more time for building these days, I decided to replicate the new Scania R650 on 1/22 scale (Mack Anthem #42078 set scale). The goal was very simple: have a recognizable shape and manual functions. It is in a very basic 4x2 configuration. It has a V8 and a HOG steering. For this one, I decided to abandon the working steering wheel because it gave poor results on my Volvo FH16. The cab can be tilted and the rear axle can be raised to give a nice rake (inspired by @mpj). This tractor unit can be used with any trailer compatible with the Mack Anthem. I plan to make a 3D model for this. I'd like to build something more complex with it (crane truck, timber truck, etc.) but I have no idea what. Ideas are more than welcome!
  9. Hi, You can find photos of this MOC can be found on my Bricksafe and also on my Instagram (soon). And if you want to build it, you can too! This MOC has been uploaded to my Rebrickable profile with full PDF guide! (MOC-34705 Concept car, 8081 hommage) The idea was to build new car, a full-fledged successor of previous model, the legendary 8081. Because the old car was out of date from safety and legal reasons, my RnD center had to come up with completely new chassis. However, although it is built from scratch, it is still the original and well-known 8081. It has rear wheel drive, powerful fake engine (with two more cylinders than the original car) in the front, double wishbone (almost) suspension in the front and live axle in the back. It is still a sporty SUV GT coupé you all liked, not a pick-up supposed to work and carry loads, or luxurious and oversized familyhouse on wheels. However, you can still fit some luggage (or boxes with your MOCs, when you're going to some LEGO convention) in the trunk. In the cabin there are two comfy seats, that were inspired by the seats from other car manufacturers, who pay attention to ergonomy of any, even slightly atypical figures. In front of them is cutting edge dashboard with sophisticated infotainment system, for both driver and even for the passenger. The passenger's screen has access to dedicated social media, for example Headzbook (brickheadz refference). Behind the seats is a bench, where only some minifigs can comfortably sit down. The front bumper is modular assembly. This feature should stay even to serial production version, because we would like one day to offer also the "heritage edition" bumper, which would ressemble the original model. (not really, but who, knows, it would be nice addition to the story of this MOC...). If you look at the rear of the car, you can see single exhaust pipe. Well, it is just a fake one. This is is supposed to be my entry for 8081 rebuild challenge. I hope it won't be disqualified, because it has not very much in common with the original car at first sight.
  10. Almost all my MOCs are motorized but I always have felt admiration for the manual ones and in the end play with them is almost the same. Of course that some of them have to be motorized like trial trucks but I think that the machinery for example would be funny to play motorized or not, what do you think?, what are they advantages and disadvantages in your opinion?. I start first, manual ones would be cheaper and easier to scale well so you have a lot of them to choose in the other hand motorized ones are expensive and you have to find machines where you can put all the components respecting its scale which is always a big problem but in the end you are doing something that moves by itself... it is difficult to choose... I would like to start manual MOCs just to not to see more wires anymore...
  11. Hi everyone, I have already posted this gearbox in the Gearbox collection thread started by Didumos69, but now that I have finished the instructions (as promised@mocbuild101, here you are :-)) I thought it would be a good occasion to start a specific thread on this gearbox. I am currently working on a MOC which has this gearbox implemented (will start a topic for that one in the near future as well), for which I had some specific requirements: I wanted manual operation on standard LEGO 5+R configuration, but with a gearstick that would pivot in all directions from a single point (like in real car). Apart from that, I wanted a center console that was not more than 5 studs wide, so the gearbox had to be moved away from the gearstick. I took my inspiration by Thirdwigg's 6speed gearbox from his Cadillac ATS supersedan, Crowkillers 4speed gearbox from his Asassin X19 and the 5+R gearbox from Nathanaël Kuipers' Predator. I ended up mixing them all with some inspiration from the 42054 Claas steering mode selector as well. Note: the version in the instructions is using the new DGB driving rings and red clutch gears, they actually give a more solid build (when I shot below pic and vids I had already used mine in aforementioned MOC, so I converted it to the old rings and wheels. Works fine as well, just a bit less solid). Manually operated Direct operation special features: single pivot point for gearstick, linkage to gearbox, fits in 3studs wide center console number of gears: 5 forward, neutral and reverse Here's some vids (apologies for noob quality...) and the instructions: Gearbox in action Shifter linkage system in action Instructions PDF Enjoy and let me know what you think of it.
  12. Hi everyone! I'm happy to share my newest MOC, the 2018 Supercar! So I started work on this right at the beginning of the year. I had some ideas in my mind that I wanted to include. The best real- life car I could find that had what I imagined was the Lamborghini Sesto Elemento, so I used those blueprints to assist me in making this car. I worked on and off up to here, and I'm happy finally have it complete. Rebrickable: Features: Opening suicide doors Opening trunk to reveal engine Fake V8 engine Sariel's 4 speed gearbox RWD HoG steering and working steering wheel Detailed interior Independent suspension on all wheels. Some more pics: Interior with touchscreen is the dashboard, as I always like to include: Other colors: I personally really like how this turned out. As this is my third attempt, I think I'm starting to get the hang of this supercar thing. But tell me what you think!
  13. Here is an updated post. I put the original post in this spoiler. Video! And some actually good pics:
  14. Hey everyone! Today I'm very excited to finally share with you my new MOC, after 1 month of work on it. I really wanted to see what would happen if I made a car without a WIP topic, like how @Charbel released his superb Volcano RS Supercar. So it all started back when I got inspiration from @Madoca 1977's Corvette and Supercar, and @Fosapifi's Porsche Spyder. I wanted to make a car around that scale. My other main goal was a robust chassis. So it began with a small independent front suspension, then a chassis with that, a rear live axle, mini engine, and 2-speed gearbox. Soon a body was created and I thought I was almost done. But then there was trouble. I realized the serious problem, the engine's crankshaft, when a section was sticking out the lowest, pushed on the axle that drove the gears that drove the wheels. This suspension was used. When it hit that axle it bounced, creating a rough ride all the time. So I replaced that with a solid diff, and it was smooth sailing, err, building, from there. So here we are. I am also happy to share this because I managed to get some pictures I am very proud of, with a very-close-to-white background! The final model features front suspension, a working mini V8 engine based off this, rear differential, 2-speed gearbox, HoG steering, adjustable spoiler, and a robust chassis. Even though the model looks small and has a light, aggressive bodywork, its dense chassis helps to give it a total of 855 pieces (contrary to the video.) Instructions: Rebricmable: Tons More pictures: Enjoy! With the wheel arches removed, it looks like a Toyota AE86 drift car, probably due to the square shape. Outdoor pics: Chassis: Please tell me what you think of it! Have a great day!
  15. Hi AFOLs, I would like to show you my latest "one-day build", the Hot-rod. It features working steering and fake engine. Hope you like it. :) INSTRUCTIONS: MadBlack MadBlack MadBlack
  16. I'm building a tow truck, and I'm running into a problem with the design of the functions. First, let's do an image of what we're talking about. As you see, it's a smaller-scale version of a tow truck similar to 8285, but with an extra axle. The wheels will be those from 42024 and other sets. Because of the scale, there is probably not enough room to add PF. So right now I'm aiming to have it manual. As far as I can see now, there will be the following functions: steering main boom raising/lowering main boom extension main boom winch car lifter raising/lowering car lifter fold out/in outriggers The steering is done and controlled by the gear on the roof. The car lifter fold in/out will be manual with a knob at the back. Remaining are 5 functions. The question I'm having now is, how to drive those. Of course, with the model being manual, I could just add a knob for every function. But this doesn't sound like the most technically challenging option, so I am thinking of adding some kind of switchbox. But, 5 functions is kind of an unwieldy number, ecause it requires 3 switches with 1 being half-used. Currently, the outriggers are driven by knobs on the side, and I could leave it that way and have 4 functions running from the switchbox, but this feels kind of incomplete as well. So I'm unsure about where to go from here. So I'm looking for some advice. What do you think? Are there other options? What would you do?
  17. Hello Everyone! Today I an here to show my latest MOC, The Muscle Machine. It was built mainly to satisfy my desire to turn this outline of a car into a reality. It soon evolved into a project to use a mini V- engine used by DugaldlC in his Aston Martin Vantage GT3. That was soon extensively modified into a V8 muscle car engine. So here it is, featuring that engine, HoG steering, in-car steering, an adjustable seat, and light, aggressive bodywork. The problem with the bodywork is that a part is illegal and creates stress (the C-pillars) and it is not all sturdy, The back of the bodywork and part of the chassis is very strong, though. I know it's far from perfect. That's not the point. It is mainly just a test vehicle, a concept. But please tell me what you like and what you don't. Thanks!
  18. Hello all, Today I present my newest work in progress, the "Sinner" Supercar. Why is that the name, you ask? Well, it's due to the fact it doesn't have suspension, something I have seen on every other Technic supercar, which is a sin to the supercar builder community. So this is going to be... different from all the others, to put it nicely. Here is what I have so far: Adjustable seats Ackermann-like steering Sariel's 4-speed sequential gearbox, which doesn't go in order because of the way I used it So, I plan to add a body with an adjustable spoiler, opening doors and trunk to get to the engine. Another thing, this is my first real attempt at a supercar, apart from my small Porsche and very bad Porsche racecar I built in about 1 day. Here is a quick drawing of what I want the body to look like. The air intake on the side will be farther forward, and the front spoiler will be lower. Here is what I have so far: Here are the adjustable seats: Tell me what you think of it so far, what I should improve, and what else I should try to add!
  19. Here's my newest WIP, the IVY Buggy. I started it after getting the idea for this suspension: use the A-arms backwards on hubs, and it worked. I immediately got to work on a full MOC, and this came out of it. Last night I made some stickers by using official Lego ones and combining and recoloring them. Today I worked on it some more and fixed some problems. I don't know what I will do with the fake engine, since it doesn't work. Please tell me what you think and have a great day!
  20. Hi all ! Recently I saw a longboard on street and liked the way it was , and after later investigation I decided to have my own. And simply to get a small idea of what it would look like I build this model. Excuse me for the LDD renders , but the light today is terrible and I'm changing my setup for photos , so that's the best I thought about. Functions are rolling wheels and working steering like in a real deck ( I used to own a normal skateboard ^^ ) . Note that the trucks are reverse kingpin ones . how the real skate trucks work The deck itself is 61 studs long and 15 studs wide , while the trucks are 20 studs wide. I built this model Irl and it performs as meant , but the turning radius is large. The trucks use 2l rubber pieces to maintain the deck stable. As always , here's the LDD model: download Any thoughts / comments are greatly appreciated
  21. Hello Eurobrikers! Here is my last project : a public works flatbed van. Basically this Moc is a full manual edition that can be upgraded with Power Function elements. In this presentation you'll only see the PFS equipped model. Here it is: This model is quite simple. It has manual function as direction with HOG, opening doors and front bonnet, a working 4 cylinders fake engine, a lift able flatbed, a winch and lots of details. here are some views of the design: right view of this van with the manual command of the flatbed lifting (the black 12T double bevel under the bed) This front view show the design of the front end, lights and bonnet cover: From this side you see details like the fuel hatch and a gearbox.... ? ....why a gearbox on a manual stuff ?......hé hé. still some patience ;) First we have to have a closer look at some details: easy accessible command of the bed and of the winch (simple friction connector used here) The winch with a storage box, chains: The engine bay, detailed with a big fan at the front end and a hood holding system: (Note that the front lights are PFS ready) At the rear end, the bed articulation with the opening element of the bed that fits perfectly even when bed fully raised. There is also a detachable toolbox: The back view that I didn't thought to speak until now: Nothing really special I must say. PFS ready rear lights: There is also a little crane based on a LEGO set that I reviewed and which I brought some modifications like a track train perfectly working on smooth surfaces Some other views of this excavator: I added a rotation command and modified the gears in the tracks: So.... I said in this post that this model has been designed to be manual and upgradable with power function. Once put in place the M motor does the job and motorised a reversible gearbox to lift the bed. But that's not all. Who will find what this medium motor does in addition to that? Ps the answer is hidden also in one of my previous Moc ;) So who's going? Regards Steph
  22. Here’s my new little MOC: I wanted a small MOC, using the container truck 42024 wheels. But I also wanted that the vehicle was not been done a lot. So I chose the reach stacker, not very famous. And TLC steal my idea I wanted a quite good design, "better than reality". (the real vehicle is not very nice ^^) I think the style of the real model is here. Functions are : Steering 3 cylinders fake engine Lifting arm Extending arm Clamp, to catch the container Steering is very simple. A "rack" is activated by a crank. Fake engine is activated by only one wheel. (not enough space to put a differential). The arm is controlled by 2 LA. You can torn the 2 sides of the axle, soi t’s easier to move the arm. The arm extension is very simple: there s just a 8t on a rack. It is braked by an other 8t with a pin with friction. It can be extended quite far. To catch the container, a clamp is closed on it. Do you know what element was the more difficult to do? The container! It was difficult to find the limit between weight and full design. I’m working on building instructions. I took screenshots on LDD and I’m assembling they on Photoshop. I though this idea would have been faster than a specialized software, but I’m not sure now. ^^' I don’t know when they will be finished.
  23. My dream Porsche lives in the spirit of the 914 and the 924: A compact, lightweight, mass-market, rear-wheel-drive sports car. It has a long hood, short overhangs, and a roofline that alludes to Porsches of today and yesterday. Much more at, and the full Flickr gallery may be seen here. Features: Boxer 4 Engine with optional Boxer 6 Engine Rear Wheel Drive 6 Speed short throw manual transmission Limited slip differential Front short/long arm wishbone Steering geometry (caster, ackerman) Rear short/long arm suspension Tilt steering wheel Opening doors Opening hood Internal roll cage The two engine options And the Chassis Hope you all enjoy, and good luck to all the contestants.
  24. Hello! Here is my entry to Rebrick Technic contest. What happens if you combine these two great Porsche products: Porsche ZERO My model is probably the slowest of all entries as you have to use pedals to make it move! And is probably the only case, when the friend you are giving a lift could make you go faster - there are pedals for him as well With 2-gear gearbox (high/low) you have chance going up some hills too. And to make fast cornering possible front suspension geometry features positive caster and Ackermann steering. Handbrake will make sure your precious model is not going to ride without you. Model features: 1. Two pairs of pedals for propulsion 2. 2-Speed gearbox (high/low gears) 3. Handbrake/driving mode 4. Steering wheel/HOG 5. Front suspension with positive caster and Ackermann geometry 6. Opening doors, hood and engine cover 7. Porsche body frame (to keep weight to minimum) Model turned out to be quite large due to used tyres, but it is still under contest size limits. Green lever switches between two gears. Yellow lever engages driving model as normally handbrake is ON. This is to reduce stress on parts due to model being displayed more than actually riding. Handbrake is made by pushing angled liftarm against small tyre. Making some space between them engages driving mode. Inspired by FERDINAND GT3 RS.
  25. This is my first pneumatic MOC, and with no PF. It is based on GS-18.05 grader. I tried experimental placing of the cylinders to keep its look realistic. Features & Functions: Turnable control (moving down/up/left/right/incline) Blade control (moving aside/down/up/turning around) Dozer blade lifting/lowering Ripper lifting/lowering Frame turning Front wheels turning Front wheels incline Video: Some more pictures: Building Instruction: