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Found 630 results

  1. Adair

    All Of Me

    A free-build for the Guilds of Historica, a continuation of the story of Adira Magdeburg, and a crossover with Gideon. Please check here: http://www.eurobrick...66#entry2407520 and the builds before it for backstory. Long live Kaliphlin and the High Council! “It is a pleasure to have you here, Adira Magdeburg, or do you wish me to call you Navabi?” I shivered, suddenly feeling the cold of the Barqaian Administrative Building's inner rooms. Another reason you shouldn't do this, you can't stand cold temperatures. I pushed aside the thought, annoyed. The speaker, Lord Gideon of Barqa, evenly kept pace with my nervous steps, smiled courteously, if briefly. I nodded then returned to staring at the floor ahead of me. “Magdeburg will do, thank you.” Gideon continued, his voice cordial. “I understand your people are for the most part staying in the Nestlands? How are they disposed toward you, favorably or no?” You cannot be about to do this, Adira. You should have sent a letter, or just done it unannounced. My mind spun and focused on putting one foot in front of the other. It's too late now, you've already come here. You had better go through with it. I gestured vaguely. “Some are not in the best of spirits, but overall I think their doing well enough.” Not only a deserter but a liar as well. Quickly I changed the subject. “How goes the resistance? Are our allies in Berigora and Eastgate still holding out?” A hint of the half-elf's hidden frustration emerged in his voice. “They remain, though the majority of those not under the influence of GEAR CO. are slothful, benefiting from the Desert's King's bribes. Interestingly enough, it is in the Desert King's own land that the resistance is most zealous, if smaller. Apparently our adversary is veiling himself less and less in his own land and giving in to his true nature.” Adira nodded absently, thinking desperately of how best to approach the subject. “Are many fleeing his lands?” “Actually, yes. The mummy's wars cost many of the peasants their livelihoods in taxes and there are a good many crossing the border into the center lands and Avalonia despite the Desert King's wishes, though the Algus in Mitgardia and the civil war in Nocturnus are keeping those places free of immigration. I tell you, if this continues much longer Avalonia will become increasingly overpopulated and have to start deporting those wishing to come.” Here goes. I took a deep breath, trying to calm my nerves. “That's unfortunate, because some of my people are planning to immigrate there.” I looked up at the elf to gauge his reaction. He raised an eyebrow. “And will you allow them to?” I laughed nervously. “Well that's just it, I'm leading them. I couldn't exactly stop them anyway.” I added quickly. Lord Gideon stopped in his tracks and I turned, fearing the worse. I hope I haven't cut too many ties. I watched his exp ressionless face anxiously. The Lord of Barqa gazed ahead of him pensively. Finally he turned to me, his voice measured. “So you won't be helping the resistance anymore?” His voice didn't sound hostile, but he could be hiding it. “Not as much as before, but I will be trying to help as much as possible, harboring refugees and so on...” I trailed into silence, trying to think of any other ways I could still help. None came to mind. “I'm just trying to do what's best for my people.” Gideon nodded slowly, stroking his chin. “Are your people discontented with their hosts in the Nestlands?” “Not exactly...” I paused, searching my mind for a non-detrimental explanation. “Their independent, you see. They've lived up in their valley all their lives, supporting themselves, and now to be thrust into the hands of strangers is more then many of them can bear.” I omitted the fact that many of them blamed me for it. “I think they just want to be masters of their own livelihoods again, living off of their own labor.” Gideon nodded again, slowly. “And they believe Avalonia will give them this chance?” “More then any of the other Guilds.” There was an elongated pause and I waited with baited breath for his response. Finally a look of resolution came into his eye and he smiled grimly. “What do you need?” Relief flooded my mind and I let out my breath slowly. “A small guard, and provisions. The Nestland administrative council have enough people on their hands as it is, I do not wish to burden them any more.” “You realize that we are also in the same predicament, Lady Magdeburg. But,” he held up a finger to stop my interjection, “I will allow you a score of cavalry until you reach the Kaliphlin border and a weeks provisions. I can not give you more, but I think that should suffice.” He smiled ruefully. “Perhaps we can get reimbursement from some of the richer cities less supportive of the cause.” “It's worth a shot.” I said, hardly listening. I have gained the help of Barqa, but what will the rest of the resistance think? I smiled inwardly. To the Abyss with what they think! I am doing what is best for my people. That is all the reason I need. To be continued... Sorry, no build Pic. Yep, this is an ABS reuse build. I think it works pretty well (and I built it with this in mind), so I think you'll forgive me. The floor pattern I'll have to credit to Full Plate, at least that's where I first saw it. I have used it before but not on this scale. Also, and this is to everyone but to Gideon in particular; please tell me if I got anything wrong in my portrayal of current events or your character, Gideon, and I can fix it. :) Thanks! Disclaimer: Yes, I am changing factions. Let me explain. First off, when I started noticing that practically every build I posted didn't have anything to do with a desert I started to wonder if my building style and collection fit (this was about half a year ago). When the Desert King won I almost decided to stay just for the fun of showing the resistance, but in the end I came up with an even better way for my story to play out that led me to Avalonia. I hope you understand, and while I will miss the Kaliphlin community (I'll be back to help the resistance whenever needed!) I still think this is for the best. Sorry if I am treating this at all flippantly, but I'm happy right now. I just got Galactic Civilizations III. Soli Deo Gloria & Sola Gracia!
  2. "The present state of Kaliphlin is in flux. It takes money, men, and will to wage a war; all of which have been spent over the last year." [skaForHire] Kolhamin of Petrea, as he now called himself, had lost a lot during the war. Not money. Actually, he was still rich. But power and influence. Which is what his life is about. He didn't like living in Petrea, nor did his wife or his brother, who spent most of his time on the roof terrace under the shade of the lemon tree nowadays. Pretending to be a cloth merchant was far from ideal. But Kolhamin knew that sacrifices had to be made, for the greater good of his people, and himself. Kolhamin turned on the balcony and went back inside his Petrea mansion. Maybe really not all was in vain, yet, at least. The ambassador of the Black Legion of Ulandus had just held an amazing speech. Of course, the listeners in the streets didn't even know that the man who had just talked to them was one of Ulandus most brilliant warlords. None of the listeners even realised that he talked against the Desert King and the High Councial. But he had. It would take time to prepare the people, to slowly undermine their thoughts and plant the seed of uproar against the Councilmen or the ancient King in the Desert. But it would be worth... Back inside Kolhamin waited for some minutes, until his wife in her beautiful white-and-red dress joined him. A quick smile, an elusive kiss, and they both desceded the cold staircase into their large basement. He looked around at all the slaves doing their work, as he had ordered. "Three more are ready, my lord. We are making good progress", the overseer told him. Kolhamin nodded. That was good. War needed preparation. And preparation was made. Even within the heart of Kaliphlin, where they least expected it. Petrea_House_01 by Stefan G, auf Flickr Petrea_House_02 by Stefan G, auf Flickr -------------------------------- Petrea_House_03 by Stefan G, auf Flickr Petrea_House_04 by Stefan G, auf Flickr ----------------------------------------------- Petrea_House_05 by Stefan G, auf Flickr
  3. Untitled by mlarbconnor, Every large city in Kaliphlin has a local Alchemist... Mysterious buildings that can supply many patrons with a variety of magic and scientific items. Nobody can claim to know everything an Alchemist is capable of... Untitled by mlarbconnor, From the creation of potions and tinctures... To the transmutation of lead to gold... Untitled by mlarbconnor, Kaliphlin Alchemists also pride themselves on the ability to turn common coal into precious gems. Untitled by mlarbconnor, Untitled by mlarbconnor, Even the Alchemist's small but well made personal quarters reflect more aspects of study; from cartography to medicine. Untitled by mlarbconnor, Untitled by mlarbconnor, A few more outside views. Hope you all enjoyed, thanks for viewing. C&C appreciated, thanks again.
  4. Despite the ravages of the civil war, there are a few secluded nooks where it is still possible to lead a peaceful life. C&C welcome as always!
  5. A NOTE to all those who have not signed up yet: Please still do so!!! Even if you feel as if the challenge has already started, there is plenty of time to build for all three categories! Ulandus needs members the most, followed by High Council, then the Desert King. choose by skaforhire, on Flickr Kaliphlin Civil War Book 2, Challenge IV Starts March 1st, Deadline for Category A &B: July 1st Aftermarket products that cannot be replicated in LEGO are accepted, but should not be the defining element of a MOC. Weapons / armor from aftermarket sources is always fine. (Final Preludes will be up soon (ish), but I thought we could get rolling on general signups.) Chapters so far: Chapter 1 Chapter 2 Chapter 3 Chapter 4 Chapter 5 Chapter 6 Chapter 7 Chapter 8 Chapter 9 Chapter 10 Chapter 11 Chapter 12 Chapter 13 Chapter 14 Chapter 15 Chapter 16 Chapter 17 Chapter 18 Chapter 19 Chapter 20 The Civil War is a three way battle between the Ulandians, the Desert King, and the High Council of Kaliphlin. You may sign up for the civil war on this page. The roster is at the bottom of the post. When signing up, please note your first and second choice. We will attempt to put everyone on their first choice team, but if the teams get too uneven, some people may get their second choice. choosingsides by skaforhire, on Flickr There will be three categories to this challenge. The winning and runner-up side of each category will earn points towards determining which faction won the civil war. Category A: Consequences In this category you will show something that has changed since the war started. For example, It could be a MOC about a boy becoming a man because he has to work his dad’s farm, a MOC of a person turning to a life of crime after their livelihood has been destroyed, refugees, the aftermath of a battle, etc… Anything that shows how a individual(s) life has changed because of the war. The build should clearly represent a defining moment in a person or person(s) life. Story is not a major factor here, but it may help you clarify for the readers. Restriction: 32x32 studs with reasonable overhang. Challenge B Unlimited Build / Story Challenge The story of sir Brick-a-lot. It is your job to chronicle Sir Brick-a-lot’s journey in the Kaliphlin Civil War. Sir Brick-a-lot can be your sig fig, or another fig you used for the war (no, don’t actually name him Sir Brick-a-lot). The fig does not have to be a soldier, but you should have at least a couple builds to tell their story during the Kaliphlin Civil War. Each side will be judged on the quality of the builds presented and the quality of their Heroes’ tales. If you use your Category C builds in your storyline, there is a limit of ½ of your builds may be from Category C builds. IE: If you want to use 3 of your category C builds, you must have three additional MOCs to add to your story. Category C – Dynamic War and Map Challenge Please see this thread for now on the rules. This is the actual "game" thread. It has links to the mini-challenges for each week. Please do not sign up on the preliminary rules thread, please sign up here. Also, all discussion for Category C should happen in the category C threads, that is where you will report MOCs for that category also. Category D - Victory Parade Although it may be premature, each side is throwing a victory parade in their regional capital. Builders should put together a parade in no more than six pictures. There should not be more than six parade groups (bands, floats, military units, Zem Zem go-cart formations, etc...) in your parade. Although this category will impact the outcome of the war the least, it does show to some extent the pride your side has. There is no limitation in sizes, but remember to photograph carefully for detail so that all of your parade is covered well. Finally, there should be a final picture that shows the Grand Marshall of the Parade's stand with all the dignitaries inspecting the parade. The winner of this category will be known as the Grand Master of Ceremonies of Kaliphlin. LDD - LDD will be allowed in Category C and D, but not in Category A or B (as it has always been with official challenges). Since Category C is voted on by the public, there may be people that have some bias towards digital bricks, but we will let that play out. =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ Supporters declared: Ulandus Goliath Gunman Infernum Kai NRG Garmadon Narbilu Andrew Spader Lord Robin Alfadas Elostirion Gabe Bacon Potatoes Kayne Rconn0 Marcu22 Rogue Angel Dragonfire Igunnuk Eelu Desert King Hammerhand MKJoshA Tomsche Lord Vladivus MassEditor Emma Sir Gareth Blufiji Disco86 LordDan Jacob Nion Robuko The Lego Dwarf DrCogg Umbra-Manis Brick Man Studios Captain Braunsfeld High Council Carson Haupt De Gothia Gedren_y Soccerkid6 LittleJohn Mike S TheUtilityBelt Gideon Maxim I mrcp6d SarahJoy Mccoyed Bregir Adair Jakorin Scarst BrickCurve Graham Gidman MiloNelsiano J031 Ty3r IF I missed someone from the other thread, please let me know.
  6. LittleJohn

    The Red Feather Inn

    A collab with my brother, Isaac (soccerkid6), it was built for the Inn category of the CCC. The inn features a full interior via pull out rooms. The Red Feather Inn is a prominent tavern located just outside of Katoren. Several years ago a room was added on to serve as the store room/kitchen and allow for more space in the dining room. It's rumored to be under the guardianship of a powerful genie, which two thieves are just now finding to be true... The pull out rooms: There's lots of detail packed in, so check out more pictures here: link Thanks for looking, C&C welcome
  7. The agriculture of Kaliphlin is heavily dependent on irrigation. During the Civil War, many parts of this infrastructure was damaged. Since the cessation of hostilities, the City Council of Barqa has sponsored a rebuilding campaign of the irrigation canals in the Arkbri valley. Now finally again fresh water from the river can be diverted to the fields of the bread-basket of western Kaliphlin. Lord Gideon is inspecting the results of the repair works and rejoices when seeing that the fields are lush once more. A farmer adjusts the water flow to his fields, while his son is minding the goats on the other side of the canal. I'd also like to claim the following UoP credits: Countryside scene [Anthropology] Crop farming [Agriculture and Zoology]
  8. Adair

    Fate

    A free-build for the Guilds of Historica and a continuation of the story of Adira Magdeburg. Please check here: http://www.eurobricks.com/forum/index.php?showtopic=117072 and the ones before it for backstory. This is also a cross-over with gedren_y, so please go check out his fantastic builds! Long Live the Kaliphlin and the High Council! The humid climate of the Nestlands was usually not very appealing to most Kaliphlinians, but to Adira it felt like heaven. The freedom this land brought her people was worth a thousand discomforts, though her own mind remained trapped in anger. And after the frigid cold of the mountain path behind her, the warm weather wasn't so bad. The people of Estolad weren't the only ones who had fled to the Nestlands, apparently. A large population of refugees already existed on the southern face of the mountain of Edst Nol where the people of the Nestlands had prepared housing for an occupation that never came. They, for the most part, gladly welcomed the refugees, among them, meeting them on the path coming down from the pass with blankets and food. Adira wandered among them, trying to help, but for the most part being ignored. She refused to show any emotion except concern, but on the inside her anger and hurt did nothing but fester and grow. What have I but the love and trust of my people? If they do not trust me, what reason have I yet to live? Yet the answer always came back with equal resonance, cold and ruthless. Revenge. The Desert King has taken everything from me, even my two most trusted friends. I will hunt down Sirhan until there is no place left for him to hide. Then I will kill him. The sound of someone standing silently behind her reached Adira's ear but she refused respond. She did not, however, walk away. Let them bring their complaints somewhere else, I no longer govern this people. I am a useless appendage. “Lady Magdeburg. I have heard of your loss, and bring you the condolence of my people. Please except any help we can give you and your people.” The voice had a slight Nestlands accent, but was still recognizable. Adira had met the Nestlands Minister of External Affairs Aturl Prndrn when she was first deployed in the Nestlands as a Guerrilla not even a year ago. “There is nothing you, or anyone can do.” She turned. “But thank you none the less.” Aturl nodded slowly. “If there is nothing to be done, then what does the Lady of Estolad plan to do?” Adira smiled sardonically at the title. “Bring my enemies down with me.” “A noble aspiration. And this will heal you?” The Minister asked. Adira paused, considering. Finally she spoke. “A shattered vase can not be mended, but it can stab the one who broke it.” Aturl was silent for some seconds. “I wish I could go with you, but since I am tied down here I will help you all I can. Tell us what weapons, disguises, and food you will need, and we will supply them as best we can. And when you wish for solace, come to the Nestlands. Perhaps your people will have you back.” To be continued... The build. Those on Flickr saw this several months ago, but I finally have been able to use it in GoH! Yay.... Also, please check out Gedren's builds: http://www.eurobricks.com/forum/index.php?showuser=14064 Expect my next post in roughly a week or two (most likely the latter). Soli Deo Gloria & Sola Gracia!
  9. A Freebuild for the Guilds of Historica, and the next Episode in the story of Adira Navabi. Check here: http://www.eurobrick...howtopic=110813 and the ones before it for backstory. The wind whispered through the trees, swaying their branches in accordance with it's patterns, and carrying the scent of their blossoms to every bee within it's range. Adira smelled deeply, and smiled. The apple tree swaying above her seemed to send all it's best smells to her nose, as if it too were wishing her safety in the coming battle. The thought of the battle intruded upon Adira's bliss like a black mist, seeping into every part of her mind and demanding all of her attention. The Desert King forces had been sighted at the mouth of the valley a few days ago, and would be here any day now. All of the able bodied men would be arming up in the town, including whoever owned this orchard. A sudden loathing for what she was about to do overtook Adira as she stared across the orchard, full with the blossoms of spring. Who am I to bring down the hand the Desert King upon these people, these people who live day by day and whose only worries are I the rain will come late our not? “Lady Adira, the men await you in Estolad.” It was Havers. Adira knew without even turning. She could distinguish his unique mix of the Western and eastern dialects anywhere. She spoke without turning. “I can't do it, captain Havers.” There was a pause, then Havers spoke, his words slow a measured. “I can not speak for all the inhabitants of Estolad, but I believe I speak for the majority when I say that when we voted you as our head, that we would take whatever came for it, whether that be peace or war, life or death. If these people can have such courage as to trust you with their lives, you can at least lead them to the best of your abilities.” Adira turned on Havers, her showing a strange mixture of anger and sadness. “But how can I do so in good conscience? If I do, at least some of them will die. And even if we are victorious, and drive the Desert King forces back out of our valley, what can I promise them but a guarded peace, always in fear of another invasion? I would destroy their peace of mind forever.” Havers let out his breath slowly, staring past Adira in deep thought. Finally he focused on her again. “We can not have everything we wish for in one life, or in any number of lives, so we must choose the lesser of two Weavils*. In this case it is our decision whether we wish for security of our lives, though we be slaves to the whim of an Un-dead Tyrant, or Freedom to choose as we wish, to worship as we wish, though we be forever in fear for our lives. These people have chosen Freedom over security, and they have chosen you to lead them. You can only do as much as you are able, and they wish for no more from you.” Havers turned and started down the road back toward the town of Estolad, his motion halted yet smooth on his peg leg. “The men await.” Adira paused, taking one last look over the orchard behind her, then followed Havers down the road toward Estolad, battle, and a future that would define the history of Kaliphlin forever. To be continued... The build. Just a quick one to continue my story. I gave a try at using the tree-leaves from altBricks, a Lego off-brand store, and I'm not sure what to think. Thoughts? *Ten comments to the person who can tell me where this quote is from. Soli Deo Gloria & Sola Gracia!
  10. BrickCurve

    Merchants Street, Barqa

    Merchants Street, Barqa was a bustling street full of traders, merchants and hawkers. Now, after the civil war the street is comparatively lifeless, with few customers. Many stores are slowly declining and some of the very smallest have closed for the immediate future, their proprietors and staff picking up what work they can elsewhere. The few exceptions to this are the purveyors of food, clothing and weapons. The arms trade however is now beginning to go into a decline now the civil war is ended, most of there trade is now with rich travellers from other guilds. This portion of the street contains the Merchants Hall, an Arms and Armour retailer and a purveyor of clothing. Thanks to Gideon for allowing me to build in his city.
  11. Legonardo

    The Magician

    A mystical magician approaching the solitary spire he calls home, to study the stars, read his books, and do magic stuff! Greatly inspired by the fabulous artworks of Péah. Normally I try build original completely compositions, but when I saw his work I just had to build it, it's so beautiful, and I'd love to build more of it! peahart.tumblr.com/ This is my main exhibit for the upcoming Auckland Brick show this weekend and Brickcon-NZ the following weekend, been tinkering with it for several months now, it was worth doing well I think :) unfortunately some bricks cough*lugbulk*cough haven't yet arrived which I would have loved to use, but you can't have everything can you? was a very fun build with some cool techniques and (what I think) is an awesome colourscheme, the ground is flesh and those accents are light and warm yellowish orange, I think? I finally found a use for all that medium azure i accidentally bought last year! :D Enjoy everyone! David www.facebook.com/davidhenselLego
  12. LittleJohn

    Setting Up Camp

    I actually built this a month or two ago, but just realized I hadn't posted it here yet. Aymeri grew up as a desert nomad, traveling the deserts of Kaliphlin with his parents, Darrid, and Auriol. Their tribe often stopped at different oasis' to resupply their water and take care of the animals. The men stand guard, and set up camp while children help water the livestock, and the women tend to the babies. Aymeri: Lots more pics here: Link C&C welcome
  13. BrickCurve

    Barqa Merchants Hall

    The Barqa merchants hall is a hub for the rich (and not particularly famous) merchants and traders of Kaliphlin, who still remain prosperous after the disastrous civil war. Also an entry into the CCC XIII.
  14. Adair

    To Die For

    A free-build for the Guilds of Historica and a continuation of the story of Adira Magdeburg. Please check here: http://www.eurobrick...howtopic=116423 and the ones before it for backstory. You are a coward. You can not even die honorably. You ran from death! The words played over and over in Adira's mind, forming a cadence with the pounding of her feet on the rough mountain path. The wind bit into her, but that pain was trifling in comparison to the bitter pain of these words. After all, what had she ever lived for but courage and honor? And now she was running like a frightened hare, running as much from her defeat as from the death or torture that awaited her back in the valley. Finally her legs would carry her no farther and she halted, leaning on one of the numerous pine trees along the road. People passed her by, making for the pass to the Nestlands, but none of them made eye contact. They knew she had failed them. They knew she continued to fail them. But Adira did not care anymore. She had no pride left to protect. She was bled dry. Slowly she removed her cumbersome outer armor and laid it at the side of the road. It was of Mitgardian make, some family heirloom. As soon as she took it off she felt refreshed, no longer protected, but at least free to move around as she was used to. “Lady Magdeburg.” Adira tensed. She knew what she would see when she turned, but she did not want to face it. Why can't he just leave me alone, like everyone else? Slowly she turned and stared at Havers defiantly. “What is it, Captain Havers?” Havers returned her stare levelly. “There are still people in the town down there. We must do what we can to rescue them.” Adira sighed. “The town is lost. They will die there or in the mountains.” “That is NOT true!” Havers' voice was emphatic, almost desperate. Adira took a step back from the fury in his eyes. “Some might escape! What can we do but try?” Adira studied him coldly. “Who is it that you can not find?” Havers glared at her, groping for words. “Me Lady!” Adira spun around, her face red from her altercation. What she saw didn't please her. Adelwight, occupationally a goat-herder and a member of the town Council, stood on the path, armed with a heavy battle-ax and flanked by two young men similarly armed. Behind him stood a square, thatched, and carved log house that she now realized must belong to him. He had been the last deciding vote in making her ruler of Estolad, but he had been very hesitant. Now he would speak of her failure, and probably not in pleasant terms. The man's eyes were grim. “Where are me and me sons needed most?” Adira was taken aback by the question, but quickly regained her composure. “Wherever you most wish to die.” Adelwight let out a laugh that sounded almost like a bray. “That'll be right here, next to th' home of me fathers, and right where the flea-bitten varmints can find us!” It took a moment for Adira to understand what she was hearing. This man is staying here to die when he could probably escape with his family. Why? No. She refused to think of the answer. Instead she posed an indirect question. “What of your young ones? Who will take care of them?” The man's old but fierce eyes turned on her, and she saw immediately that he knew what her true question was. “Me Lady, courage has nothin' to do with charging into the middle of a fray, and all to do with standing where ye have always stood, even to death. We're doing this for our land, every tree, every hillock,” he paused, looking strait at Adira, “every person.” The patriarch leaned on his ax, staring out over the valley. “Ye still have a life to live, a people to lead. Protect me bairns, and all th' people of Estolad that go through that pass.” There was nothing Adira could say. These men were giving up their lives for a town who had spurned their council, and practically invited the enemy to their doorstep. They were giving their lives for her. A tear sprang from Adira's eye. Slowly she started up the path. She noticed that Havers was no longer behind her, but she did not care. Let him kill himself down there. If there was anyone left in that town they would be Desert King prisoners by now, but these few survivors still had a chance. She could help them. To be continued... The build. This build is approximately three months old by now, so most of you might have seen it on Flickr by now. I hope the story made it worth it, however. Back in the middle of the summer I decided I wanted to try something more Mitgardian (surprise surprise) so I made this. This also was posted for the Colossal Battle Contest on Flickr and brought to our County fair, where it won a meaningless little first prize sticker (along with half of the other open class entries. ). I hope to post the next installment, a crossover with Gedren, sometime this month. Soli Deo Gloria & Sola Gracia!
  15. Wat Tambor

    Heart Grove

    Hello guys, I have not been very active in the GoH over the last year after the "Age of Mitgardia - Military" contest. Now I have managed to build something that would fit for GoH again and I hope that more will follow in the future. Though I am in the guilds of Mitgardia, I hope I am allowed to post a creation that is more Avalonia-based. "The Heart Grove is an ancient place where the Elves of the woods worship the gods of nature. Heart Grove by Jonas O., auf Flickr I hope you like it! C&C welcome!
  16. Below is a transcript of Ageven's speech on the occasion: “Fellow Kaliphlinians! Our country has been decimated. War has torn its lands and harried its people. The Desert King has hit hard with his merciless fist. The only hope of survival seems to lie in quiet submission. Many act as if resistance would be suicidal. “Are you a brave people? Or will you sit in your cushioned ivory palaces in Petraea and watch your liberties be swept away and only a few meager handouts be given you in return? Will you shut yourselves up in your narrow castles and ignore the pleas of your few countrymen who continue to hold out for freedom? Will you bury your heads in the remotest sands and congratulate yourself that whoever else falls, you are safe? You are not safe! I tell you, you are not safe! The tyrant pretends amnesty, he offers bribes, he whispers sweet promises. He only wishes to rout out a few pestilent trouble makers – then a glorious reign will be ushered in under which prosperity will flood – what? Whom? Not the average person, not the hard working merchants, not the careful barons – the beggarly flatterers, the court gossips, those who know how to further their own interests by smoothly buttering up the disentombed mummy that pretends to lead us! “And for the rest of us? What is left? A land ruined, a country shattered, a world that is falling apart. The worst brutally push their way to the top, and we – are we willing to stand by and see a corrupt monarchy lord it over us and our children? “Does it matter if we are willing? Is not hope gone? Are not things so far advanced that there is no possibility of stemming the tide? “Fellow Kaliphlinians, so far I have come with a message of despair. Now I point to our only terrestrial hope! Stand up, brave men of the south! Stand up, you barons that for so long have held onto your right to govern yourselves in lawful council! Stand up, you merchants to whom the right to traffic freely is literally food and drink! Stand up, Kaliphlinians all! “Let not party names distract us. The land of the south is one. If we do not hang together, be assured we shall all hang separately. Ulandian or High Councillors, we fall or stand – as Kaliphlinians!” A roar of applause followed the outburst, and then Ageven cried out, “Sultan’s Gate must be sacked!” Note that the highly political tone is reflective of Ageven’s in character sentiments. I personally, of course, know that the nominal rule of the DK in Kaliphlin is irrelevant… at least, more or less, except in so far as it attracts/repulses members. Had fun getting a few good quotes in there. Finally got around to building this! I believe it's the first time I used that floor technique - quite tile intensive but it looks pretty good! Thanks for checking the MOC out!
  17. Kai NRG

    By The Grave

    The next installment of my Tales of the Past series! Parts One, Two, Three, Four, Five, Six, and Seven, for those who are curious. Part Eight is below. Justice! The plea rang in Kalaflar’s ears. He stood bareheaded before the grave. First his uncle – then Gascoyne – now his adopted father – who was this black knight, that he hunted him and all he loved down with such relentless persistence? Kalaflar’s eyes narrowed, his lips tightened. Whoever he was, he must be found – caught – brought to justice! With the force of his resolve he swung around and the gravel spurted out from under his feet as he strode off to make his way in the world once again. Overview: I know the last two have been pretty small, but hopefully I can step up the size for the next part of this story! I did enjoy using my olive and dark green for this one though. Comments are welcome!
  18. The first edition was never really completed and as I have a completely different lay-out in my mind now, it seemed better to just make a new one. Also, it would be great if you guys give me some help with the herald of your city It is easily done with these templates: http://www.classic-c...valShields.html Those who want another shape: http://www.classic-c...undShields.html (round shields for Mitgardians) (those who have trouble with it: check out this post) First of all the index: Post 1 : Avalonia Post 2 : Kaliphlin Post 3 : Mitgardia Post 4 : Nocturnus Avalonia Map: Ruler: unknown Capital: Albion, more info coming soon Counties: County of Arod Mearas Rulers : The Green Riders (Doornroosje) Wikia : / MOC's : County of Benoic Ruler : Lord de Gothia Wikia : http://guildsofhisto...i/Benoic,_No.17 Map : link MOC's : County of Burrium (Lesser Burium) Capital : Denitor Ruler : Lord Sylvius Flavecius (Kerntechniker) Active Builder: Owlan (Penkid11) Wikia : MOC's : County of Burrium (Greater Burium) Herald : Coming soon Capital : ? Ruler : Lord Sylvius Flavecius (Kerntechniker) Active Builder: Kerntechniker Wikia : MOC's : County of Mesodraconem Ruler : Lord Trian Buress (ZCerberus), currently unknown if he is dead or alive Wikia : http://guildsofhistorica.wikia.com/wiki/Mesodraconem%2C_No.11 MOC's : County of Vanhorn & City of Vanguard Rulers : Council of Vanguard (Hammerbro33) Wikia : / MOC's: coming soon Outposts & Watchtowers: coming soon Embassies: coming soon Other Landmarks: Oswallt Uscias (by de Gothia)
  19. Down on the coast of southern Kaliphlin temperatures are perfect for growing grapes, and thanks to how out-of-the-way the spot is, it has been left relatively untouched by the civil war that tore the rest of the guild apart. Since Ageven's home town isn't too far away, he payed the owner of one of the largest vinyards in the sector a visit, and convinced him to ship a few much-desired loads of grapes into the interior of Kaliphlin. Picking grapes in the hot sun can be hot work! As the grapes are picked, sorted, and packed, they're being loaded onto carts for transportation. The wealthy owner has a fairly elaborate country mansion on the site. From the elevated second story Ageven and he can get a good view of the operations! I've been wanting to build one of these for quite a while and Soccerkid's contest was the perfect opportunity! I really enjoyed the vine part even though it got a bit tedious. Quite please with how it turned out on the whole although I do think the pictures could be better (but I always think that!). Also, I now have a lot more respect for those of you who do crazy roofs. That corner took me foreeeever! Comments and criticism are welcome! Thanks for looking!
  20. MassEditor

    Al Amarj Island

    Al Amarj Island has long been a popular stopping point for pilgrims, tourists and soldiers seeking a quiet posting. Known as the Pearl of the Southern Seas, Al Amarj Island is located several miles offshore of the southwest Kaliphlin coast. The island has been occupied for hundreds of years, first by natives and then succeeding waves of colonizers. At first came the peasants fleeing strife on the mainland, but the soldiers and priests were soon to follow. Then merchants arrived to take advantage of the new market while the ruling politicians arrived soon after. Each group left their own mark on the island through its varied architecture. A temple built inside the island is a frequent stop. Since then Al Amarj has served not only as a pilgrimage and tourist site but more importantly as a headquarters for the High Council war effort. Protected by unassailable cliffs with only a single path to its top, the island is considered impregnable. Guarding its beaches and high officials are some of the finest warriors in all of Historica. In Kaliphlin's times of need the island has often been indispensable as a strategic location. In this terrible civil war, Al Amarj is again finding use as a command post and as a staging ground for espionage operations throughout the region. A select group of merchants, laborers and craftsmen are vetted to live and barter on the island. They cater to the tourists and pilgrims who visit the island as well as other fulltime occupants. Al Amarj has long served as an important strategic location for the High Council. (Telescope design by Gideon) War has never touched the shores of Al Amarj, and the island has enjoyed an uneasy peace while fighting rages on the mainland. But it appears as if Al Amarj will finally enter the war. Familiar faces foretell treachery on the island. And silently, in the dark of night, it seems the Desert King is preparing to spread his conquest even here. ---------------------------------------------- Hello! Really glad that, after four months, I'm finally able to share this with you guys! (So is my wife, who hasn't seen her dinner table in that time) I started this build in February before the civil war broke out. I know Cat. B is supposed to be in one thread, but I figured it would be ok to post this separately while I prepare a few of my other entries for that category. Plus, I'm afraid I'm gonna have to tear into this build a little bit for Cat. D. You can expect to see new photos and other details of this build when my Cat. B is completely ready. Can't really say how many pieces this is, but if you guess the exact amount I will give this MOC to you haha! Considering the luck I've had with transporting other builds, I was very surprised that this MOC held firm for a six-hour roundtrip on Arkansas' crappy highways to a LUG display in Little Rock. There I was interviewed by a television news reporter who featured my build on the 6 o'clock news, no doubt in between two stories highlighting Little Rock's very high murder and crime rate. This is how I imagined the headlines: "First, we'll hear an announcement by the Little Rock Police Captain on the escalating gang war in the city's north end. We also have a report on several arson-related fires in the downtown area, and why corruption charges have been filed against two Little Rock aldermen. Finally, at six o'clock, we'll talk to Patrick about his LEGO hobby." Anyways, thank you guys so much for looking, I really enjoyed this one and I hope you do too!
  21. Previous Chapter: The Aegis Council --- Next Chapter: The Burnt Roads (Warning, this chapter is LONG) Ansriff had met Voraal at the tavern and led him deep into the forest. "Yes, she's deep within the woods. Apparently, i've met her before." Ansriff said. "What? Where?" Voraal inquired. "It was back on one of my patrols, Avdar and i were on lookout for drows, but what we found was much worse. A pyromancer had been torturing a little girl, searing her skin with fire. Avdar snook up behind the maniac and sheathed his sword right in the pyro's throat. I then went to wrap up the injured girl in my cloak, and we brought her back to Vanhorn to heal her. But before we left the area, the pyromancer's staff sent some weird red aura into the girl. I spoke naught of it to Avdar, for i feared for the girl." Ansriff explained. "What's her name?" Voraal asked. "Temari, she called herself." Voraal nodded to Ansriff. "Thank you, here's your silver." he handed a heavy sack of coins to Ansriff. He refused. "No thank you. Take as a favor from a friend. Besides, i never got you a birth day present in the last ten years." Ansriff said. Voraal smirked, and walked up to a small paved area with a thin dark figure standing in the middle, chanting what sounded to Voraal gibberish. He coughed politely, and Temari jerked herself to turn to Voraal. "H...hello." Voraal said nervously. Temari brushed her hair away from her face. "What are you doing here?" "I came to find you." Voraal said. Temari narrowed her eyes. "Who sent you?" she asked. "Myself." Voraal replied, with a glint in his eye. "Why did you come to find me?" Voraal stood idle for a moment. "Because, i found beauty in you, despite your dark magic. "I am a pyromancer, not a sorceress. But, i thank you for your loving thought." she said. "I know how you received your flame." Voraal said. "How?!" Temari exclaimed. "One of my Ranger friends found you, after being tortured by a pyromancer, and they took you back to the city." Voraal said. "Oh, Ansriff. He was like a father to me, until i ran away out of anxiety. I learned to live with my curse, the curse of the flame." she said. "Together, i can help you heal this curse." Voraal stepped closer. "Would you? After you saw that i served Axtrous? He killed the tribal elf." Temari remarked. "Yes. I have no care for those elves." Voraal replied. Temari stepped a bit closer, and held Voraal's right hand with her left. The road was long to Kaliphlin, but Voraal and Temari made a great distance. Temari's home was in the Siccus Badlands. She lived in a large cave where she practiced her pyro magic. Together they would live in peace in Kaliphlin. --- Hey guys, sorry if any of you thought this was a long chapter. I just wanted to push Voraal out of Aeldric's story as fast as possible, as Aeldric will be recruiting new rangers in the following months. C & C welcome.
  22. Just over a year since I first joined GoH I finally have a more detailed character backstory! As a boy Parimere grew up in the Ansfel border post (were his father was garrisoned) situated between Kaliphlin and Avalonia. During his late teens he journeyed with his father through three of the four guilds- Avalonia, Mitguardia and Kaliphlin, (his fathers diplomatic work never took him to the guild of Nocturnus). Following the passing of his father he was left with a choice, since he had spent most of his life in either Kaliphlin or Avalonia, he was left with a hard choice, the guild of trees or the one of deserts? In the end he chose Kaliphlin in the south as his home In the years that followed he became a lord of Kaliphlin, frequently wandering through the guild, especially near the coast and occasionally abroad. And that is the tale of Lord Parimere of Kaliphlin.
  23. LittleJohn

    Trekking Across the Desert

    I've had this built for a while now, but keep forgetting to post it. Aymeri and his men trek across the desert back to Katoren. C&C welcome
  24. Nestlands Clans Embassy in Nocturnus: ~ A brief history ~ The ancient fortress, now rebuilt as the Nestlands Clans Embassy, was first built upon a wide, but low, plateau of granite at the edge of the Moruth Swamplands, along a major trade route. Immediately south was fertile farmland. Very quickly the initial walled fort became a great center of trade. Then everything got bloody. The fortress was fought over countless times over centuries, and rebuilt after each engagement, often by those who conquered it. The place has had many names, given to it by the many different cultures that have occupied it, and with nearly as many different building styles. The countless wars, though, had taken their toll on the land. The once fertile farmland, had become a wasteland so soaked with blood that even today it is a deep red color, and referred to as the Blood Sands. With the loss of farming, trade dried up. Eventually the fortress was abandoned, simply because its occupants couldn't afford to maintain it. Thus, the mighty place began to be eaten by the swamp. The fortress had a minor resurgence about 300 years ago. A drow family built up the interior as a place to launch a major campaign of conquest. They renamed it Kas'ret Vud. Their plans were all for naught, though, because not far to the southwest the Clawbreakers Clan of werewolves had claimed a large tract of territory. While they had no real interest in the old, moldering fortress, a drow stronghold so close could not be tolerated. The war over Kas'ret Vud ended with the drow retreating back to the depths, but not before they befouled the place with their blood and other bodily fluids. The stench was so intolerable to the Clawbreakers that they demolished as much of the place as they had the energy to do so (mostly the drow construction). Then the werewolves left, allowing the swamp to reclaim the place once again. Eventually control of the land where Kas'ret Vud once stood fell to Shadowmere, the current domain of Lord Vladivus. Lord Vladivus' friendship with the Nestlands clansman, and fleshmage, Neord Bloodmane allowed the man to use the old fortress as a base of operations, as he traveled Nocturnus. (This was long before the Nestlands Clans announced themselves to the rest of Historica. Shh!) ------------------------------------------- ~Today~ Currently the Fleshmage Neord Bloodmane is the Nestlands Clans Ambassador to Nocturnus, and Lord Vladivus has graciously allowed him to rebuild Kas'ret Vud into an embassy. Construction had taken far longer than anticipated, thanks to the Kaliphlin Civil War, but the place is far enough along that Neord has issued an invitation to Lord Vladivus, and a small number of his retinue. ----------------------------------------- ~In Lord Vladivus' study, shortly after the departure of Lord Mortis~ Lord Vladivus has been feeling the pressure for action against the Black Spire, but the business of governance had to be taken care of if Shadowmere were to prosper once the enemy falls. Lady Sithanna sits to his right, somewhat bored with the details. A rap at the door comes. Lord Vladivus: Enter. The guard enters, carrying a fine scroll, wrapped in ribbon with gold end-caps. Guard: Message from the Nestlands Ambassador. Lady Sithanna perks up. Lord Vladivus is quick to remove the ribbon and read the ornate script. Lord Vladivus: "Ambassador Neord Bloodmane, Fleshmage, formally invites Lord Vladivus, and a small number of his retinue, to enjoy the hospitality of the Nestlands Clans Embassy. There is fine 'drink' and great knowledge to be had as you view artisans at work, creating new grandeur." Lady Sithanna: What is that supposed to mean? Lord Vladivus: It means the place is livable, but still being renovated. Shh. "The Embassy can now boast a full copy of the Nestlands Clans Archive for your perusal. Come, learn, and prepare yourself for the days ahead." Lady Sithanna: Are you going to go? Lord Vladivus: Hmm, "knowledge to be had"? The man has some intelligence to share about the Spire. He just didn't want to state it outright, in case the message was intercepted. Lady Sithanna begins to rush to her quarters to pack. Lord Vladivus: Sithanna, wait. She stops, and turns to glare at Lord Vladivus. Lord Vladivus: I can only take a small party, and that means Krell will be staying here. I need to leave someone in command whom he can respect. That is you. Lady Sithanna: But that 'neice' of yours gets to go, doesn't she? Lord Vladivus: To study this "Nestlands Clans Archive". She will likely stay for quite some time. In any event, if this intelligence proves fruitful, we may be off to fight again ourselves. Lady Sithanna leaves Lord Vladivus to prepare for his journey, still mildly upset, but willing to follow his plan. ----------------------------------------- The passage through the Moruth Swamplands to the Nestlands Clans Embassy was uneventful, as if the swamps themselves wanted to hasten Lord Vladivus' trip. The mood was hushed, as all were always on the look out for Black Spire forces. The worst that happened was a continuous heavy wind. This had Lord Vladivus irritated, as somehow in the rushed preparations he had left his helm behind. Arrival at the main gate of the outer wall, at the south side of the Embassy, was anticlimactic. Some temporary fencing and signs directed the small group to the southwestern corner, where the new Embassy's main entrance lay. Lord Vladivus, with his hair completely mussed and damp, is quite ready for this meeting. Librarian Kasalia, Lord Vladivus' neice by a half-brother, and Keeper of the Dark Library, is a little more reserved. She has rarely been seen outside of Shadowmere, and does not know Neord well enough, though she thinks he smells nice. ~About Kasalia~ Kasalia is the child of two half-vampires, and is actually more vampire than her uncle. Her father, Lord Vladivus' half-brother, is a great deal older than the Lord of Shadowmere. Kasalia herself is nearly a decade older than him, as well. Kasalia's maternal grandfather, of which there is some record, is said to have been something other than human before becoming a vampire. His name isn't spoken aloud, for good reason, and hasn't been seen in years. Kasalia's mother is long dead, slain by some anti-vampire fanatic. Thanks to her breeding, Kasalia is somewhat different than other born vampires. What is on her head is not hair, but a flap of bat hide that has bones, muscles and tendons. When stressed, or angered, she can splay it up into a wing-like halo. She is a bit jealous of those born vampires who have actual wings. Another difference Kasalia has is her fangs, that while prominent, are strangely spaced and shaped like corkskrews. As a result, she doesn't like to display them. Kasalia has a greater bloodthirst than her uncle, but has the added benefit of gaining language skills (speech, reading and writing) from those whom she drinks, if the blood is coming from the brain. Kasalia has only a little in the way of mage talents, which are somewhat amplified by her wand. With it she can call small magical flames, and levitate inanimate objects. The wand itself is a sturdy thing, made from the spine of something called an 'egnared'. The creature that sold it to her didn't know any more than that. In a pinch, Kasalia can beat someone's skull open with it. Librarian Kasalia's mount is the zombified remains of a kelpie, brought to Shadowmere from the Mystic Isles at great expense, and raised by Krell. How Kasalia came to meet her uncle, you can ask Lord Vladivus . . . if you dare. ------------------------------- ~Today~ Kasalia had been missing Lord Mortis since he had left with Lady Sonja. He had been quite a pleasure to have about the Dark Library, and a welcome distraction from the presence of Lord Anfauglir. Lord Anfauglir had done nothing untoward with his ally's neice, but his scent bothered Kasalia in a way she couldn't accurately explain. For the moment, she is glad to be away from him. Holding tight to her wand as a wave of bloodlust struck her, Kasalia leaned over to whipser to Lord Vladivus. Librarian Kasalia: He smells tasty. That blood, it comes from his brain? Lord Vladivus: Easy, Kasalia. You wouldn't want to drink from him. Librarian Kasalia: But I could learn so much. And he smells of power, like Krell. Lord Vladivus: And that power would have you in drunken giggling fits for hours. I've seen pure blood vampires dancing on the ceiling for a week after a taste of his blood. My vampirism is thinner than yours, and I was barely able to ride home after a small taste of that. Neord, dressed for combat, weilding his fleshblade and ruby shield, rushed to greet his friend, but gave him a moment to calm his neice. It also gave him time to catch his breath, since he had been heavily training with his 'men' as the group rode up. Ambassador Bloodmane: Lord Vladivus, you have finally made it. And this must be that librarian neice your missives have extoled. Good lady, you may call me Neord. You two must be parched. Come in. I'll have some refreshments readied in my office. Your zombie guards can remain here? Lord Vladivus nodded and dismounted, leaving his sword with his horse. Librarian Kasalia followed suit, though she kept ahold of her wand. As Neord walked up the steps, the doors opened without even a motion from the Ambassador. He went in without even a pause, and Lord Vladivus followed suit. Lord Vladivus paused to take in the details of the space, just as Kasalia passed the threshold, her wand flaring in power for some reason. (OOC: Too much light for photography.) Ambassador Bloodmane: Well, now that is interesting. Yours is the first magical weapon, other than my own, to pass beyond that door. Huh? I really should commend the dwarf who installed it. A calcualting gleam passed before Lord Vladivus' eyes as he watched Kasalia become a little unsteady with the gleaming wand. Lord Vladivus: Do you think she will have more power now? Ambassador Bloodmane: Most definitely. But for now I think she should set it in the mounting behind you. Librarian Kasalia: Oh . . . uh? Hmm. Neord set his weapon and shield in the mounting near his hand, and retrieved his magical staff. Ambassador Bloodmane: It will be quite safe. The mountings are warded. Only the person who places something in them can retrieve it. Anyone else who tries will be paralyzed until someone else with enough power can revive them. One of the werewolves barely brushed it once while my sword was in it, and lost the use of his arm. I let it stay that way for a week to teach him, and others, a lesson. My staff has its own way of deterring unwanted touching. Librarian Kasalia: Eer . . . uh, okay. While Neord was convincing Kasalia to lay her wand down, Lord Vladivus became fascinated by the wall display. Lord Vladivus: Is that living flesh you have stretched on the wall? Ambassador Bloodmane: Correct. There is more of it as cushioning on the benches around my worldviewer in the courtyard. Shall we head to my office? I have found some information you may find useful. Lord Vladivus and Ambassador Bloodmane head up a small incline, back to the east. Librarian Kasalia, having placed her wand in the mounting, felt much better. She would have to feed before she held her wand again. Noting the others' absence, Kasalia sniffed the air and rushed after them. The door closed on its own. ---------------------------------------- The content of the office meeting is withheld. If Lord Vladivus deems it appropriate, he may discuss it with you. ---------------------------------------- Some additional pics of the foyer, sans figs. Some of the parts must have shifted during rotation (for better lighting). Got a little too close with the close up. A quick shot of the ceiling, which I had to remove for the interior shots. The look is a bit of a sacrifice for weight distribution. ----------------------------------------- ~Back outside~ Most of Lord Vladivus' zombie guards (not shown) position themselves along the walls between the outer gate and the Embassy door. One very special zombie guard, Twali, positions herself in front of the door. ~About Twali~ Twali was once a water nymph. Under a magical compulsion she was forced to take part in the Siege of Shadowmere. She was slain, and then raised by Krell to fight for Shadowmere. Something about being what she was, and the compulsion she was under, made Twali a most unusual zombie. She is more aware, more of what she was in life than the others. To maintain this aliveness, though, Twali needs to feed on some live freshwater creature once every three months. Most of the swamp-dwelling creatures count as 'freshwater', though, so there is no limited supply. When Lord Vladivus found out about what had happened, he was sorry for it. The problem is that the only way to undo Twali's current existence would be to kill her again. Given her predicament, Lord Vladivus is quite generous in giving Twali the honor of being Librarian Kasalia's personal guard. ---------------------------- ~Today~ Twali has noticed something strange upon the battlements, and sighted her bow. A werewolf and a minotaur are locked in combat. If their attention turns this way, Twali will loose her arrow. She needn't worry, though. Gurf Hossenstneed, the minotaur, and Zurk Narbark, the werewolf, are just testing their skills by sparring up high. ~About Gurf Hossenstneed~ Gurf talks about himself very little. We know that his mother has a sister that married a Kaliphlin minotaur, and that their son was last known to be a member of the Ruadhi Brute Squad. No one knows if this cousin has survived the Kaliphlin Civil War. Gurf claims that he owes Ambassador Bloodmane some debt, but he won't say what it is. He has sworn himself to follow Neord into any danger. The huge blade Gurf weilds (a gift from his father) is made of stone, but is enchanted with the strength of mithril. ~About Zurk Narbark~ Zurk is a member of the Kettlerowr Clan of werewolves. The Kettlerowr Clan is made up of scions of different werewolf clans. They are a motely group, but most are now related through blood or marriage. The Clan ranges throughout the southern Rakath, and have been trading mountain cat carcasses in Cobalt Vale for years. Zurk is actually related to the great General Grimm, but no one is willing to explain exactly how. General Grimm has admitted the blood tie to his 'cousin', but if you press him any further you will be messily dismembered. Just leave the subject alone! Zurk has known Neord since he was a pup, and when he was old enough, decided to follow the man on his many adventures. The two are close buddies now, and would lay down their lives for one another. Zurk's weapon is made from the rib bone of a great sea dragon, and retains some of the magical properties of the creature. He has told many versions of how he came by this weapon, but only Neord knows which version is the truth, and he's not telling. ~Today~ This guard, who's name I can't pronounce, much less spell, is considering whether or not to take aim at the Shadowmere guard, who's bow is aimed at his(or her, not sure) superiors. ~Below~ Lord Vladivus' horse has decided to climb upon a low, nicely tiled catwalk. I have no idea why. And, no, Lord Vladivus didn't leave his famous blade, Gurthanol, outside with his horse. This is just a reasonable facsimile, who's only job on this trip has been to cut through some more dense parts of the swamp. Librarian Kasalia's zombie kelpie is actually succeeding in watching both Lord Vladivus' horse and the door at the same time. --------------------------------------------- ~On the western battlements~ A pair of twin orcs are being hounded by their sister to do their jobs. Groumish and Gruomish don't really care what Phlechki says, though. ------------------------------------------------- ~Below again~ Some Nestlands wares. A barrel of spring green paint, something that requires a tumbler lock to secure it, some plants for a special dish the Ambassador wants prepared (by a Nestlands cook), and . . . WEAPONS!!! Rowphf Pugnose wants one, but which one will the pup take? ---------------------------------------------- ~About Rowphf~ Rowphf is also from the Kettlerowr Clan of werewolves, but he is definitely no relation to General Grimm. If you even suggest that to the general, he will messily dismember you. Especially since Rowphf's maternal grandmother, whom he looks so much like, is rumored to have been sired by an Avalonian border collie. I think I almost believe that. -------------------------------------------------- ~Over in the alley~ What's going on here? A Death's Head Commander is upset at some orc recruits. Podnik One Eye: The instr'ctshuns said we is supposta meet at de Kurvus campsite. Duz it mean de campsite west of de Kurvus Tree? Podnik Two Eye: Nah, it meanz de campsite east of de Kurvus Tree. Death's Head Commander: Shut up! The Kurvus Tree was cut down three months ago! The instructions mean we camp where the Kurvus Tree used to be. Idiots. Podnik One Eye: Sorry. Podnik Two Eye: Yeah, sorry. Death's Head Commander: Just get your empty heads to the campsite. And if it's not ready before I arrive, once it is done, I'll turn you two over to Lord Vladivus. He's got himself a dragon, and you two could be feeding him your flesh, a piece at a time, in turn with each other until there is no more left. The orcs are thoroughly cowed by their commander's threat, and back away slowly, before turning to run. The Death's Head Commander has a joyous grin on his face, under the mask. Thanks to Lord Vladivus' presence, he was finally able to use a threat he came up with months ago. -------------------------------------------------- ~About the Death's Head Commander~ His name, written in the modern script, is a hard to pronounce string of consonants. I won't even try. It translates to Sunshine Daffodil, but if you try calling him that, you will be messily dismembered. ~About the Podniks~ One Eye and Two Eye are not related, they just have the same name. Nor are they related to the orcs on the battlements. The commander just needed a way of distinguishing the two. All those orcs look too much alike, don't they? ----------------------------------------- ~Upon the rooftop~ Check it. That rooster has himself a snake. Ooh a bright red one, trying to pretend he's poisonous. You are gonna get eaten. The rooster is safe, because there is no killing or eating of birds here. --------------------------------------------------- Look, a giant nest. Maybe someone's flying mount would like to land here, when they come to visit. More detail pics. The alley, sans figs. The last remaining remnants of the drow construction. The werewolves say it doesn't stink now. (Some wider roof images. Yeah, I had to blot out some of my yard in the second pic.) A better look at the entrance. Yes, Neord still flies the High Council standard. You want to make somethin' of it? Also, you can see Twali's face. Neords worldviewer. (I built this last year, and finally I got to use it.) ------------------------------------- (Some close up shots of the wall. Lots of detail here, but each wall is a physical palindrome, and they mirror each other. They're neat, but for all the time I put into them, they just weren't that important to the story.) (The tower. I tried to give it some visual interest, but I don't think it's eyecatching enough. Hey it got a story mention, though) ------------------------------------- The swamp outside the Embassy. (20 images full of detail.) This tree Neord planted from a Nestlands seedpod a few years ago. The plant grows tall quickly, but can take ten years to grow a seedpod. In the Nestlands, this tree's leaves grow white, and are only useful after they are boiled, to seal small cuts. Here the leaves have grown black, and are eddible right off of the tree. This old hawk has decided he will stay a while. The edge of the Blood Sands. A place that a vampire might enjoy resting, if he can get himself burried for the day. An old signpost? Maybe, but how old? Not 300 years, that's for sure. This definitely signifies something, but it has been too long. Nobody remembers. Do you see the mineral spring? (There is a small pond under there as well, but I made it, then disguised it, so long ago that I forgot to focus on it.) ------------------------------------------------- (Four overall shots, one from each side. Does it feel like a whole build now?) -------------------------------------------------- gedren_y's final notes: OMG! Creating this thread took all day! This will be my biggest build for a long while. I know that a number of the images are bad, and the build looks to have come apart during photography. It did, and I had to rebuild the center of the courtyard because one substructure brick got out of place. I'll upload some better pics of the figs soon, but the build started to come apart just getting it back on my build table. It's a parts-hog anyway. Time to dismantle it. My thanks to the Eurobricks members Jorrith, Lord Vladivus, and SarahJoy, who's builds I linked to as part of my story. -------------------------------------------------- CCC Reserved for future fig pics. (Edit: fixed some gramatical errors I missed)
  25. A free-build for the Guilds of Historica and a continuation of the story of Adira Magdeburg. Check here: http://www.eurobricks.com/forum/index.php?showtopic=111919 and the ones before for backstory. “AAAAAAAGGGH!!!!” The sound of the Mummy's screaming echoed through the tunnels of the abandoned mine, as bone-chilling and terrifying as the Mummy himself. His pale skin was rent in places, and his face held a snarl terrifying enough to make a gargoyle swoon in fright. And his voice, a hollow hiss of a sound, now rent the air in brain-rending screaches. Adira almost would have preferred to have him gagged, if not for the purpose of their torture, namely; information. Adira leaned toward, everything in her wanting to throw up at the smell that assaulted her nose. But she kept her face impassive, staring into the Mummy's eyes, twin wells of death. His hatred and agony smote her almost harder then the smell, but she refused to look away. “Do not think we will stop for fear of any threats you make, we are your masters now, and we will not stop until you tell us what we want to know. Who is the Dark Mummy Lord? How do the Desert King forces know the mountain passes? Who told them?” The Mummy let out a shriek, nearly defeaning her. Adira leaned back, taking a breath of the slightly fresher air, and motioned toward the village drunkard, the only person they could get to caryout the torture. The man giggled, stone-deaf to the horror in front of him, and lifted a bottle he had been drinking out of a moment before. “Want some more drink, buddy?” The Mummy shrieked again as the whiskey burn over his leg. Adira winced, looking away from the creature's bulging eyes and wide open mouth toward where Havers stood near the door, watching the mummy intently. The drunk paused to take a sip, and Adira leaned forward again. “Give us a name. Who is the traitor?” The drunkard finished his prolonged sip and lifted the bottle again. The Mummy stared at it, terror in his eyes. His eyes diluted and he gasped out one word. “Sirhaaaaaaaaaaaan.” Adira raised a hand and the Drunkard paused, staring at the hand. Slowly Adira's mind wrapped around the word. Sirhan. Was he referring to the Mummy Lord, or the traitor? It can't be... Adira glanced up at Havers, who was now staring at her. His eyes showed some surpirse, but mostly anger. Adira's palms began to sweat and she slowly let out a breath. Sirhan is a common name, couldn't it be someone else? A villager they didn't know about? But Adira already knew. Only the Sirhan she knew could tell the Desert King everything he had learned about their plans. Adira leaped into action. Grabbing her sword she bolted towad the door. Havers started after her then stopped. “Wait. We must search this out first. What if the Mummy lied to us?” “What if he didn't?” Adira shot back, her hand wrapping around the key in her pocket. She turned toward the door and deftly unlocked it. “We have no time to lose.” Then she was out of the door, sprintinting down the tunnel. There was a pause, then uneven footsteps bounded behind her, Havers trying his best on his peg leg to keep up with her. The light at the end of the tunnel grew brighter and brighter, and she had to squint, even if it was only moonlight. One thought pounded through her head, burrowing deeper into her consciousness with every foot-fall. It was Sirhan all along. It was Sirhan. To be continued... Da build. I know this might a stretch to call this an abandoned mine, but I hope it suffices. And a parting shot of the drunkard... in front of an empty table. o_0 Expect the next episode in a few days. Oh, and sorry for the blurry second Picture and any spelling or grammatical errors I might have overlooked. Soli Deo Gloria & Sola Gracia!