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About Gideon

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    Can't escape the guilds!
  • Birthday 08/10/1983

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    All things related to medieval LEGO


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  1. Gideon

    Book III - Challenge I: A Time to Rebuild

    That's what I would define as "reasonable overhang" anyways
  2. Gideon

    AoM - Farm - Phase 1

    Nice sigfig and neat surroundings Some low-hanging fruit (pun totally intended ) on the photography front would be to take a step back and rather zoom in or crop, than placing the camera (phone?) this close to the build, as that magnifies the front. I would also recommend holding the camera straight or straighten the picture in post-processing, think that a vertical line through the center of the build should be vertical, and then let the vertical lines towards the sides slope equally away to each side. (which is also lessened by stepping back and zooming in). Try also to use less harsh light to avoid the reflections and the prononunced shadows. Simplest great lighting setup is to be outside when it is cloudy or be in the shade I do however like your nice clean background, that's a good start. To take it one step further would be to instead bend the background smoothly to avoid the edges/corners.
  3. Gideon

    Book III - Challenge I: A Time to Rebuild

    I assume that it is one build but can be several photos of it from different angles?
  4. Gideon

    Varlyrian Olive Farm

    Nice build with a great amount of details in the small space, the setting and building fits very well in Varlyrio I particularly like the olive tree.
  5. Gideon

    Avalonian Windmill

    Nice shape of the buildings and great overall color use! The goats are also top notch You've pretty much nailed the presentation with the good photo and not overdone editing. A couple of minor comments however: To me the vignetting has a fairly substantial concentric banding to it, maybe it is caused by stepwise conversion or something else damaging the gradient? Smooth gradients are sensitive to banding sometimes in my experience... I also think that the visible gaps in the tower top should be avoided, if nothing else by some careful darkening of the visible light in post-processing.
  6. Gideon

    GoH Book III

    There has been quite some confusion regarding the Historican Settlements (HSS) challenge for new players. Since that obviously points to room for improvement, I would like to suggest that some kind of clarification would be nice. Maybe it would even be an idea to decouple the challenge completely from Avalonia and have a dedicated thread for only the settlements (1 post per builder). In any case, it would be nice if a moderator eitcher could clean up the present thread (move all discussion posts to another thread?) or if all "active" settlements should get reposted in a new (sticky?) index thread with the rules + an index (like the one HQ just posted) + one and only one post with the details for each "active" settlement including links to all the builds. Any HSS discussion should then be somewhere else. (I am purposefully not posting this in the thread to avoid furter "bloating" of that thread ) In the same spirit, I would like to encourage the leaders of all other guilds than Mitgardia to introduce a challenge similar to the "Age of Mitgardia" challenge to also spawn ideas for different types of builds in those lands within suitable categories to flesh out the realms. I also really like how the AoM challenge is spawning simpler builds in the lower tiers. In the "AoM-style challenge" case however, I think it is a good idea for each guild to have it's own challenge since there might be guild specific categories (even though a copy-paste of the AoM challenge categories probably would be a great step also for e.g. Kaliphlin! ) I don't recall if AoM builds are eligible for HSS also, but I would in that case suggest that at least highest tiered Ao[insert guild abbreviation here] builds should be ok also for HSS.
  7. Gideon

    Book III - Avalonia: Guild sign-up and Discussion

    @dalle Welcome to the Guilds! Great to see you back building medieval Lego again
  8. Gideon

    Book III - Challenge I: A Time to Rebuild

    Thanks! Good opportunity to kickstart HSS again Another question: is it a hard 64 stud limit (within the border) in either direction or is it like in some other challenges ok with a longer side as long as it keeps within 64x64 = 4096 studs...?
  9. @Peter S and @adde51 Great sigfigs and backstories! Looking forward to seeing the dusty and prosperous cities of western Kaliphlin grow Especially excited where such a productive builder as you @adde51 will take Mophet!
  10. Gideon

    Book III - Challenge I: A Time to Rebuild

    Great start to have such an open challenge, can't wait to see all the new places which will be built here! Is it still so that challenge builds are not counted towards HSS categories? Imho it would otherwise be a great way to kickstart some new settlements or boost old cities
  11. I love the idea of Gnomish pyromancers!
  12. Nice new sigfig! Looking forward to the revelation of the backstory From the Asian influences I am suspecting Eastern Kaliphlin... For those of us not very into Ninjago, what are the parts for your sigfig? And which of them are mandatory vs open for creative interpretation if we want to re-create your figure...?
  13. Gideon

    [FB] Leaving Cold Rock

    Interesting backstory and location! It fits very well with my idea of Kaliphlin that the availability of water dictates where people live The Moduverse base hints at more to come...? Something I think it could have been improved on this build however is that the rock wall color mix is a tad too busy. It works OK in the close-up picture, but on the overall picture it makes the shape of the build hard to distinguish.
  14. Welcome to Kaliphlin! Great choice of guild, Robin Looking forward to Janduin’s adventures! Will we also see something of Cold Rocks too...?
  15. Gideon

    Book III - Avalonia: Guild sign-up and Discussion

    Welcome to Barqa! Stay safe! After all the turmoil in Kaliphlin and the decimation of the Barqan city guard the city is not as safe as it used to be...