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Found 395 results

  1. Old Bridge Inn

    The Old Bridge Inn rests at the border of Mitgardia and the Historican Crownlands. Its architecture is thus a mixture, and the structure has been rebuilt over and over again. Once, the bridge was wider and the tower fortified with a stone gatehouse. Watchers on the Water used to charge a toll and keep out Mitgardian raiders in times long past. History hangs over the place, but unlike the haunted ruins of other regions, the Old Bridge Inn has remained a place of life, change, and the congress of ideas and strangers from all over the land. Alva Tyrnsdottir (remember her?) fought the Algus in northern Mitgardia and is now on a diplomatic mission to Cedrica to see the new High Queen Ylspeth on behalf of Asbjorn, Jarl of Arnarvhal. However, Alva has never been this far south or east. Thankfully, Barling has been far abroad and even has maps to help guide their way. Alva and Barling consult a map of the roads from the Old Bridge Inn, trying to determine the safest route. Sturlan is reluctant to leave the inn, however. They had rested here for a few days and he managed to meet himself a young barmaid, the inkeeper's daughter, who he took a shine to. He pleads with her to wait for him to come back. It's only going to be a few weeks... months? Maybe a year. Two at most! Times have been hard in Historica lately. Maybe things are changing, but not fast enough for this man. Maimed escaping the Algus at Hardhearth (remember that?), he is now a beggar... a very low position for a proud Mitgardian to sink to. He lost his arm to Algus ice magic, but a passing shield-maiden offers him a much needed coin. The pies at Old Bridge Inn are famous and now he can afford one. Times haven't been tough on everyone, of course. The rich fellow on the balcony doesn't have to worry about affording pies. He can afford all the pies and he passes the beggar from Hardhearth every day and offers him nothing. A merchant and traveler from Kaliphlin, he finds the cold of Mitgardia quite refreshing... especially with a nice glass of brandy. Just don't tell him that he would have to a lot further north to experience the REAL cold of Mitgardia. Below him, a young girl steals some fish for the cats. She'll get a scolding later, but the look on Mr. Whisker's face is worth it. Unbeknownst to the other travelers and locals, two very special women have been passing through. Astrid is still young and like Alva, she has never been this far from home. The colors of the flowers delight her, and her bodyguard Ylva cannot help but smile just a little even though she knows that if the wrong person should notice them, their perilous flight from the far-off kingdom of Blomgard will only get even more dangerous. Ylva is unused to humans who are so comfortable with having dwarves around. She and Astrid come from a land where dwarves and humans get along quite poorly. Astrid is so delighted with the garden that she doesn't even notice the regal tourney knight approaching the inn behind her. That boy sure does! He's never seen a sight so inspiring in his short life! The knight hopes that the crowning of Queen Ylspeth will reignite the floundering tourney circuit throughout Historica. All he has is his war-gear and his unadorned, but steady mount. Should the tourneys resume, he stands to win fame and fortune if he can trounce the little knights of the other Guilds. Perhaps that boy over there would squire for him. Every good knight needs a squire... Another boy, hiding from his mother in the rubble of a bygone time, would be very jealous if he knew what he was missing up above! The fisherman on the dock wouldn't care either way. He lived for fishing, ale, and warm days on the river. A rich Avalonian countess surveys her rooms in the tower suite. Who knew such a rustic and barbaric a place as Mitgardia could boast rooms so nicely furnished? Perhaps there was even good wine here. But then, she doubted it. This young elven woman appreciates the view. She and her husband seldom travel in human lands and it never ceases to amaze her what the humans are capable of doing with a few handfuls of chiseled rocks. Little does she or anyone else know that a grumpy old minotaur lives below the Inn. Though she is impressed, her husband is not. He preferred the forests and rivers and glades. When he came to human places, he found solace in wine. Now if only the halfling and dwarf at the neighboring table would make less noise! They argue and argue about politics until finally the halfling, scarred and scowling, asks for his opinion to settle the argument. Ugh! Why couldn't they just leave him alone. Of course the Queen was going to reopen diplomatic ties to Nocturnus. It was just a matter of time. What was there to even discuss! If the poor elven husband only knew that peace and quiet was just a few flights of stairs away. Fresh pies off the oven meant that Lisfala, the proprietress of the Old Bridge Inn, could count on the word to spread. Soon, with Historica hopefully entering a period of peace, that word would spread to every corner of the Guildlands and the Crownlands and travelers would pass through. Maybe then she could make some much needed repairs. As she watched the happy patrons eating and smiling, plans for expansion and renovation flew through her mind. But where was her daughter? Some day, this would all be hers. She had better not be outside talking to that Arnarvhalan scrub again! The Old Bridge Inn could someday become an important junction in journeys through Mitgardia to the other Guildlands. Already, river boats laden with dwarf-mined ores passed through. Raiders and robbers still plagued the wilderness, meaning it was often unsafe to stop if the cargo was precious. This boat can't stop, it's too risky. Lisfala had seen them approach and lamented that for all the armsmen, mercenaries, and knights that passed through she still didn't have any stable security. Perhaps very soon she'd be able to hire some. Builder's Notes: This is the second biggest build I've done (first was Anarvhal) and this is actually version 2. The first version was MASSIVE but modular and I couldn't properly attach the parts. This build is inspired by the Cockatrice Inn from The Witcher 3: Blood and Wine and I credit that with getting me back into Lego because after seeing it I just had to build something like it. I have tried to include some small updates for my previous Mitgardian "storyline" (always pretty loose) and some hints at possible future builds. I was in a hurry and forgot the new Historica logo. Sorry about that! I still don't have a very good lighting setup, especially for builds this size. Sigh...
  2. Barnaby's Escapade

    It was a beautiful day in Mitgardia. Sir Uridius Dratiphe was standing one of the towers flanking the gatehouse - the taller one; he always made a point of only standing on the taller one - he liked feeling the wind and sniffing in the healthy, bracing, northern air. Plus, he liked keeping a look out for Algus and other brigands and suchlike. Suddenly a cart turned up the road and came into view. A couple of fellows - one of them pertly waving up at them - walked up with it to the drawbridge, where, curiously enough, the cart stopped, and the two chaps started unloading and rolling in their wares. "Most intriguing!" remarked Sir Uridius to the guard besides him, "I do believe I've never seen a merchant stop right outside instead of actually coming in the town before." "You think it's suspicious, sir?" inquired the guard, "shall I go down and check what's up?" "Exactly," returned Sir Uridius, "and if that Barnaby fellow we've heard of recently has any of his dreadful schemes up again, make sure you stop them in good time." The guard headed down accordingly, putting on a most important air. Suddenly there was a bit of a scuffle in the court, and Barnaby himself (who had rode up under the cart, and who had managed to sneak in to do the dealing when no one happened to be looking) came flying out toward the gate. "Raise the drawbridge, shut the portcullis!" exclaimed Sir Uridius excitedly. The order was too slow, however (and the other fellow on guard had spent too long waving his sword at the outlaw...) And Barnaby rushed up the rising drawbridge and leapt out to freedom - and as the portcullis had slammed shut just in front of the other guard who was pursuing them, the outlaws made good their escape, much to Sir Uridius and his guards' chagrin. "What was he up to?" the former asked as the rather crestfallen guard came up. "Oh, nothing much - only selling smuggled Kaliphlin oil to the cook and housekeeper." "What!?" exclaimed Sir Uridius, utterly put out - "selling untaxed oil in this castle? That's enough to put a man in the sulks all day long!" "Yes, and he charged double for it," the guard ventured hesitantly. "This must be taken care of!" exclaimed the knight again, ignoring the guard. "A smuggler in this castle?! Bah! We have a time-honored tradition here of paying taxes, and it won't go be messed up with impunity! Come along, sirrah, we must concoct a plan..." Figless, and with the portcullis down: Another build from me! Just a freebuild for GoH as it happens - it is also the exterior of a different scene I uploaded a few days ago on Flickr, though, and a slightly changed version of my functional castle for the LCBTC. The portcullis and drawbrige both actually work, though unfortunately I had to scrap the collapsing wall and moving road functions when removing the base and finalizing this smaller build. Credit for the cart design (slightly altered) to the tutorial over on brickbuilt! Here's a shot of all the figs together: Thanks for viewing, C&C are welcome!
  3. Life in Mid-River

    Life is calm and humble in the small Northern town of Mid-River. Although far north, summer is generally pleasant, with only irregular snowfall from time to time and a cool breeze. As the sun sets the market is packed away, and a few buckets of water are collected to last the night. Although aware of a possible Algus threat, life continues in the Northern Clan. So I haven't been particularly active in GoH recently, for multiple reasons, I've been rather busy with exams, sorting my future out, and in free time this. And honestly I'm glad it's finished, photography was difficult and took nearly a whole day and over 100 photo attempts. This is also an entry for the immersive scene category of Summer Joust, so I thought I'd tie it in with GoH to expand my village - Thanks for looking!
  4. The training camp has been expanded again, for the governor decided the horse training would be moved here as well. The horses will be trained to overcome their fears, like dogs, and knights can come to practice here with their lances .. and here is the complete assembly of the Ginnon Valley training camps: I built the tower first, and some people thought the rocks were a bit bare, and some vegetation would be nice. Then the idea rose to create an archery range next to the tower, which could 'connect' to the rock where the tower was built on. I tried some tree design there as well, though I am not too happy with it (stability is too bad, alas) I found some tan bricks as well, and came with the idea to make straw bales to catch arrows gone wild. Then lastly I added the horsegrounds, for I was playing with a horse when I came up with the dog-scaring-the-horse-scene, which I quite liked. The idea of the tan sand is that its trampled all the time, which serves as an excuse not to add texture, as i do not own much tan except for the tan being in a WiP right now:O Main reason to build this was to get started on the tower phase 2, for which I can now make a big build (if I would put the big build as phase one, I couldnt surpass myself anymore xD) The stable was a bit rushed, but I wanted to finish it before the weekend because I would be gone for a while, and now I can immediatly start on my new project :)
  5. While the city of Falconstone keeps expanding, the training camp in the nearby Ginnon Valley is also under constant development. An archery range has been put up, from which archers and axe throwers can practice hurling their projectiles at targets placed before a wall of straw bales
  6. Hi guys, after doing a large build for the SJ17 I did not have much motivation for a new large project immediatly. Then I remembered how I have many uncompleted Age of Mitgardia builds left to do :P Here is my take on the tower phase one! My first focus was on the rockwork, and when I started the tower I had no idea where it was going, but im quite pleased with the result.
  7. It was a nice, bright morning in the open spot where Barnaby's outlaw band had decided to set up training camp. Barnaby himself (the fellow leaping up with the axe in front) was an expert at every sort of thing which was against the law in Mitgardia - from smuggling Kaliphlinian oil to old grandma's who made a point of only buying goods that hadn't been taxed, to relieving rich travelling peps of a bit of extra cash, to cheating in every contest and challenge he entered... Over time, Barnaby had gathered together a fairly good sized group of fellow rascals - but, as his band had a bad habit of bumbling every job they went on, he had decided it was time to take them in hand and make sure they got some adequate training in the rudiments of successful outlawry. So here goes for - Tips on how to become a great Mitgardian Outlaw! - or perhaps better titled, Why you shouldn't bring a lance to a joust with a sneaky Mitgardian outlaw (at least not just a lance!)... First, of course - like we just said, never bring a lance to the lists against a fellow outlaw! Next, always carry an extra (concealed, and probably un-allowed) weapon! Eat and laugh (though probably not at the same time...) - both are way more healthy than you'd think! (Disclaimer: if you're on the run, don't keep your eyes shut while laughing longer than you have to...) Always keep an eye on the weapons... And on the gold. And of course, always cheat! Just a quick build to introduce some new characters which I mean to keep using, hopefully - a kind of Mitgardian version of a group of forestmen (since we're not tree-huggers, you know!) and for the second round of the LCBTC. Overall it didn't end up quite as I'd envisioned it, but I'm fairly happy with the result - not nearly my best, but pretty good for the short amount of time I allowed myself for it! A lot of design credits to hand out here, too! The tree on the right is based on Joeri Ridder's great design, that on the left by some of SK's, and the rabbit is definitely inspired by Balbo's great rabbit design (though somewhat modified with the peg instead of the faun's leg - mostly because I'm simply not in possession of one of those, haha!) And I'll leave you with a final figless overview: Anyhow, thanks for viewing, C&C are welcome!
  8. Spring is finally here after the long winter battles with the Algus. Stian and Frode pack the extra weapons into the market wagon to take to Falkidalr’s market. Market day is always extra special in spring, as the chills of the winter are shaken off as a cloak and people from many locations bring wares of all types. Merchants and farmers bring their goods to offer the people of Falkidalr what they need while turning a profit to produce more goods. Entertainers are always a welcome presence at the market, and this day proves to have no lack of performers. As Stian and Frode are crossing the bridge to Falkidalr’s main path, two jesters start their performance early for the market-goers at the bridge. Doing somersaults and cavorting around, the jesters thrill with an element of danger as they cross the bridge around the smithy wagon by acrobatic feats on the bridge border wall. Hopefully nobody falls off! Oh, look! The goatherds seem to be having some trouble keeping the goats out of the fresh flowers along the path! Even with the help of a trusty farm dog, goats are difficult to control. There seems to be traffic congestion at the path intersection! The Vitrs are crossing the bridge right when a band of travelling minstrels is passing on the main path. Always ones to please, they play music as they travel. Their music meshes beautifully with the jesters’ antics, much to everyone’s enjoyment. The pig farmer should probably pay more attention to his pigs than the performers, though. He might have been overzealous in thinking he could lead three hogs at once on leashes! Even the old chicken farmer finds his steps lightened by the music and performance. The Falkidalr Leidvordr patrol is also excited by market day and the new sights it brings, though their task of guarding the path becomes more difficult with all of the travelers and precious cargo. Additional Pictures: The market wagon: …And the characters posing for pictures on the bridge: Without figures: ------------------------------------------------------------------------------------------------------------------------------------------------------------------ This build took far longer to complete than I thought it would, mostly due to the elevation on the sides needed to allow for the bridge and stream bank and how to close in the edges. The inspiring technique for this build was the bridge arches simply made of an arch of bricks not fully engaged. I have also wanted to make a stream bank with reeds ever since the medium-flesh spike was introduced to the LEGO world. Comments and constructive criticism much appreciated! Thanks for looking, Slegengr Pine tree tutorial is added under the historic forum.
  9. Living in a tower at the top of Rothenheim mountain in northern Mitgardia, Dwalin Forksek, of dwarven descent (though he somehow managed to grow out of it), was generally know as simply "The Alchemist." In utter disregard to the smoke and explosions often heard rumbling out from his cozy workplace and the public's opinion of them - not a very favorable one, by the by - the Alchemist was always certain that he was on the verge of some magnificent discovery which would forever change the course of history. At the moment he was engaged in boiling some yellow substance to vapors in a large cauldron, and - let's see - maybe one more turn of the timer would do... KA-BANG!!! Or then again, maybe not... One thing was certain, though - and that was that the next time something important would be discovered! Not that something wasn't discovered this time too, namely, Do not overcook boiling yellow substances... The room: And our worthy, painstaking laborer in the pursuit of science: A fun little build for GoH (glad to be posting something around here again!) and the first round of the LCBTC, enjoy! Thanks for viewing, C&C are welcome!
  10. Hey all! I’ve wanted to start a personal story in GoH for a while now, and it finally is happening. I completed the second build of the start yesterday, and I hope there will follow a lot more… The story is about my sigfig and in the first episodes I’ll be telling the story from his youth till now, as he reigns over Kyrrath, The city of purple. Afterwards there will be new stories, but I don’t have any clear ideas for that yet(as I first need to complete these builds ) It has been almost 5 years now, since that day. that one day… Now it should be over, it’s time for justice! It’s time for revenge! Whispers Kiarr to himself. It all started peaceful. Kiarr and his twin brother Rignar grew up in a peaceful Mitgardian family. They were the only two children of their parents, and Kiarr was the oldest, as he was born a few minutes before his brother. But his parents favored his brother more than him, and that makes Kiarr angry. But as Kiarr was angry, it didn’t went that bad, as in their normal lives, there wasn’t a huge difference between Kiarr and Rignar. But that suddenly changed at their 10th birthday… It was a cold but beautiful day. And what makes it even more beautiful, was the 10th birthday of the twin brothers Kiarr and Rignar. And in their family, when you reach the age of 10, it’s a special celebration as from that moment you will be counted as a man, and get training in fighting/hunting and other important things man have to do. And to celebrate it, the oldest boy of a family will get a special ‘family’ axe. This weapon has an enormous value for the family members and it shows who will be the heritor of the family. That one day, everything started great. The whole family was ready for the celebration and was waiting for their uncle Wiglaf(sigfig of @[Claus von Nassau]) to bring the family axe, so the ceremony could start. And around 10 o’clock they heard the sound of a horse walking around the house. That has to be Wiglaf! And Kiarr, Rignar and their mum ran outside to welcome their uncle: Wiglaf has arrived and the ceremony could start. But then the moment came that completely changed the life of Kiarr(and his family as well… ) as Wiglaf doesn’t give the Family-axe to Kiarr (as he was the oldest son) but he gives it to Rignar! And it wasn’t even a mistake, as his parents do notice it, but don’t stop Wiglaf from doing this! Instead of the family axe he deserved, now Kiarr gets a magic box. It’s also a nice present, but it just can’t be compared to a family axe(as that also means he won’t be the heritor of his family)… And from that day on, Kiarr is looking for justice! Or he will be the most important son, or no one will! It’s five years later, and it’s their birthday again. Kiarr has practiced with his magicbox every day for five years now. And now he knows he is strong enough to turn this day into a nightmare for his family! It’s 10 o’clock. Like five years ago. But today his family is inside the house and he is outside. Kiarr creates a small purple magic-ball, and let it grow bigger… And when it has enough power, Kiarr throws the ball to their house. The house shakes, and flames are everywhere in the house. Kiarr keeps looking at it until the flames are extinguished. Then he leaves a purple sign at the floor of the house and flees.. No one knows what has happened and what the purple sign means.. only Kiarr himself knows it, but he has fled to Nocturnus. But when Kyrrath rises, things will come clear for other people… But that does happen several years later after this day, and will come clear in future parts of the story of Kiarr…. So here you have it, my first part of the story of my sigfig, Lord Kiarr.. Hope you enjoy it! Here are some more photos of the builds: The backside of the house: (actually I built this one a year ago, and it’s also at the Mitgardian poster….) The backside of the ruins: And an overview photo so you can compare the 2 builds: I hope you enjoy this build and story, and I hope to continue the stoy anytime soon... Jaap
  11. Previously: A: The Bull's Eye B: River encounter C: The Siege of Falconstone Now Davok has finished his whole story, the Mitgardian commanders that gathered in the armory on Glorfindel's command, also joined, together with the Falcon spy that handed Davok to the council. Sir Glorfindel spoke first. "So, this is how the king died, and you are a convict in this. but how is this so important for this moment, for you know as good as we do that we have to muster our forces as soon as we are allowed to." "Its that mage, milord. I didnt know his name at that time, but I DO know the name now. And it matches all together milord, the description, the timing, everything." "Could you please tell me the name, because we are quite in a hurry, im afraid!" "Raavage sir. The mage who killed the king, who hired us. It was lord Raavage." Now, every attendant started to talk at once. "SILENCE!" The voice of sir Glorfindel rose firmly above the others, without any need to shout. "Thank you milady", Glorfindel smiled, as he turned his head to the girl in the falcon tunic. "It seems you have delivered us a spire rebel!" Nemayra, the spy, made a little bow. "Alas I was not in time to get reinforcements, all I could do was warning our city..." "So, what to do with this man? How about we execute him and..." "SIR!", Davok tried to say another thing. "Milord this was not all! I could not prevent the death of the king, but I saw something, and gave my commanders orders to distract the view of the mages. During the aftermath of the battle, someone tried to escape from the city. It was a woman, her clothes told us she was with the king before. Milord, she.., she..." Davok had gotten their full attention now. "she carried a baby. She made it out, we covered her. The baby was carried away." Now Nemayra's eyes lit up. "She made it? But milord, that was the Queen's nurse, with the heir! I know where they were heading for!", and she whispered something to Glorfindel, a bit affraid of the other attendants. Immediatly Sir Glorfindel made up its mind. "Athron! you will lead the army. Layra, you and the Guard will go on a task force to Kaliphlin. We have a chance to unite. To unite all of Historica, once more. "Davok, you will join command of this taskforce to proof yourself. You might have done treacherous things, fact is, you successfully laid siege to one of the Plain's greatest cities. We need every good commander we can get. You can take a select few of your best men as well. Nemayra, you will lead their way." Both women now protested. Layra: "You want me to share command with this suspect of High Treason? Milord!" From the side of Nemayra, there were some words about having an enemy amidst them, as well. But Glorfindel gave one last command. "Mitthral! Send word to the Dragon Masters in Avalonia. The heir has been found!" l to r: Davok (my sigfig), Sir Glorfindel (SoccerKid), Colonel Athron, General Layra, Captain Mitthral, a Mitgardian infantrist in standard outfit, and Falcon-scout Nemayra I got myself some green/yellow minifig arms and oh I love them! :)
  12. First of all: im pretty angry cause I just wrote this entire story, posted it and somehow the topic wasnt created . Please look at my flickr for more pics, couldnt include them all without having a huge post ^^ Davok: "Finally we saw the walls of Falconstone loom on the horizon. We had gotten two more compagnons, two magicians. I didnt trust them, not for even the slightest bit. One of them was an Algus, so then already you should think whats wrong. The second was some wolf-like creature, or maybe raven-like, but unlike something I have ever seen before. Everything black, sharp teeth, yellow eyes. Not the sort of stuff you wanna deal with. He was identified as our questgiver, and had some name I forgot. Its some synonym of Havoc, I dunno exactly." "As soon as we arrived, we went to set up our camp, and we started tunneling as soon as possible, out of sight from the wall, for the vision was blocked by our palissade. The black magician had decreed that we would tunnel to some secret room beneath the main tower, for our target would be there. He would take care of the target after we tunneled, and he and his fellow mage would help our main force to fake the siege and repel sorties." "Well, those sorties came sooner than expected. From the west Falco's ever-annoying cavalry came charging in, while from the east the Falcon Infantry was approaching. We struggled quite a lot while getting shot upon by fire arrows and bolts. Those arrows set one of our shields aflame, i wish we had made more of them to protect our archers... Luckily my men were capable and we could quite repel the attack, but everywhere were signs of dead bulls and...." "Come to your point, please", responded the Mitgardian commander "Well, this mage blew apart Falco 'n his men, I swear. But then we heard news from Tauro, who was dealing with the infantry. Some of the men were wearing King's crest on their armor. It appeared that they were King's guard. So, as one and one is two right, the King was here, and he was our target then, but we didnt know he was here. So we didnt know, you got me?" "We heard word of our tunnelers that the mage should get ready to enter the room. From then, it was only shouting, a flash of light, and then our man came back and said everything was collapsing right there. The king was dead, the mage disappeared, and we saw almost no one get out of the mess. So we went home, as soon as we could, with whatever forces we had left.
  13. The Cuboid Castle that Samuel Marron has visited is probably worth a few additional pictures It was probably not my best idea to shoot a grey castle against a grey background... This is where Samuel Marron goes to seek for further support in the battle agains Ravaage. Inspired by La Sagrada Familia I had build two differently coloured glass windows. one blueish - one reddish C&C Welcome, pictures to be found on my flickr album.
  14. "So", said Captain Mitgardia, "let's hear your story." Samuel Marron put down his glass of beer and slowly began to tell his tale - how he met the new King. It was in the dark days before our victory over the Spire. I had orders to deliver a letter to the Desert King. One night I was ambushed... Skeleton warriors had killed my horse and as I was preparing to fight I had almost overlooked the second attacker. Moving towards Kaliphlin I arrived at a Cuboid Castle. ... and so our plan began to take shape. I was sent to meet the Desert King... ... who was supervising the construction of our key weapon, designed by Abdul Trojan: a giant wooden camel with space inside for a small army: "And that is where you met the New King?" Captain Mitgardia interrupted. "No, that was later. After the battle." "The Battle of Two-Finger-Mountain?" "Yes mate." The battle was intense and terrible. We were facing the Spire's elite troops and things did not look good. Although we were fighting as one - the finest warriors of Historica united - we were outnumbered and about to lose. So we had to retreat. Raavage himself, surrounded by his elite warriors approached our wooden camel and claimed the victory for himself. With the guild's forces dispelled he gave a speech to his victorious troops about how cowardly we were and that he was about to ruin our plan. Because he thought that he knew everything about Trojan's camel. He expected it to be filled with skilled warriors that were destined to kill Raavage. So his best warriors closed in on the camel. But there was one thing Raavage was not able to. He could not pay attention to details. Well, it is usually difficult in the heat of battle to point out fine details like "Oh, look, that Orc has got a nice helmet" -"The one with the bronze applications?" - "Yes, quite nice, isn't it". That usually does not happen. And Raavage had missed a detail. .. a burning fuse hanging from the camel's mouth. The explosion of the Barqan Fire exterminated Raavage and the core of his army. I watched the explosion from a safe distance - it was catastrophic for the Spire. Our plan and the faked fallback had worked well. Our troops engaged again and we pursued the remainders of Raavage's army until there was no-one left alive. It was then, after our victory, when I met the New King. He came towards me, accompanied by his guards... ... and I bowed and bent my knee. And he thanked me. I felt so honoured. "A toast to the New King", Captain Mitgardia shouted! "All hail to King Emmet I." both cried, raising their glasses. But there was something, Samuel Marron had not been able to tell his friend. It was about the private conversation he had had with the King after the battle. "Samuel", the King said, "you have proven your loyalty to me. And your courage. I will tell you a secret. You will not forget it but find yourself unable to talk about it. I am a chosen one. I am in the possession of powers that allow me to excite loyalty in others so they will follow me. I cannot make them stronger or braver, but they will follow me. Like you do. When I started on this journey I went to the Desert King, asking for an audience. I made him one of my first followers. With his army on my side it was easier to put up a plan against Raavage and his troops. You have helped me to get the support of Mitgardia and Avalonia. I am very thankful for that and this is why I am telling you my secret. Now you will keep it to yourself." Samuel drank a sip from his beer and mused. What will the future be like, now that Historica is united under King Emmet I? Will he be a kind ruler given that his subjects will be of utter loyalty to him? Will he have enemies? Was Raavage really killed in the explosion? So, this is my "big entry" for Category C with lots of scenes, pictures, action, etc. It took quite a while in preparation. I am happy that I was able to include the Cat A + B MOCs into the story. I hope you like it!
  15. On a desolate snowy landscape an elf scout clad in bright mail is doing a patrol with his loyal husky companion. A closer look shows that this is a snow elf by his orange hair which is different than wood elves (whose hair is normally a brownish color), silver armor and irregular weaponry. Snow elves are the most the "Viking" like of the elves located on the aisle of Solitude. They don't wear the silly horned helmets or use any axes (all elves dislike axes), but they have been known to slip into a berserker rage and they love the thrill of battle. The snow elves also love sailing and are amazing ship makers. These snow elves have a governmental structure where the Council of Jarls (clan leaders) elect the Csarjarl who is the overall leader of the snow elf race. The Jarls also serve as war leaders. The snow elves worship the Nordic gods. There is no set uniform for the snow elf warriors and most warriors supply their own weapons and armor. That particular snow elf you're seeing is Feanor. Unlike most snow else he uses more reason and is less hot-headed. Feanor is a scout for Jarl Enradae and is doing a routine patrol. As usual his dog didn't say anything. Suddenly Feanor stopped, ears pricked and sword drawn. A low hissing sound is heard through the silent mountainside. Feanor strains his eyes and sees a red glow coming from a cave in the distance. He goes to investigate. (Inside the cave) An imposing dark figure identifiable as Lord Ravage is flanked by two of his same race as bodyguards facing a tall robed figure with a staff. The robed figure is flanked by one of his own race and two heavily armored serpentine-like creatures one of whom looks familiar. Lord Ravage (angrily) "Why did you bring me here wretch?" The robed figure (calmly) "To show you something." Lord Ravage advances threateningly. Lord Ravage (angrily) "Don't want my time!" The robed figure (still calmly) "Nice to meet you Lord Ravage, my people simply call me 'The Sorcerer', but you can call me Fred." Lord Ravage shakes with anger while Feanor watches with interest and increasing alarm. 'Fred' (with amusement) "So Ravage, do you want me to show you an unstoppable army to take over Historica with or would you rather attack me?" That catches Ravage's attention. Ravage almost attacks Fred but decides not to and manages to put his rage in check. Lord Ravage (with an eerie air of calm) "Very well then 'Fred' show me this 'army'." Fred gestures to the back of the cave where a multitude of chariots and a whole lot of snakes are located. Some of the snakes are opening eggs where their kindred are being stored. One of the snakes is forming and in the background there is a chariot. "This army" Feanor ran back to the Local Jarl's castle with urgent news of an invading army led by Fred. A bonus View of the chariot. The bad guys and their bodyguards. Thanks for looking. C and C welcome.
  16. On a desolate snowy landscape an elf scout clad in bright mail is doing a patrol with his loyal husky companion. A closer look shows that this is a snow elf by his orange hair which is different than wood elves (whose hair is normally a brownish color), silver armor and irregular weaponry. Snow elves are the most the "Viking" like of the elves located on the aisle of Solitude. They don't wear the silly horned helmets or use any axes (all elves dislike axes), but they have been known to slip into a berserker rage and they love the thrill of battle. The snow elves also love sailing and are amazing ship makers. These snow elves have a governmental structure where the Council of Jarls (clan leaders) elect the Csarjarl who is the overall leader of the snow elf race. The Jarls also serve as war leaders. The snow elves worship the Nordic gods. There is no set uniform for the snow elf warriors and most warriors supply their own weapons and armor. That particular snow elf you're seeing is Feanor. Unlike most snow else he uses more reason and is less hot-headed. Feanor is a scout for Jarl Enradae and is doing a routine patrol. As usual his dog didn't say anything. Suddenly Feanor stopped, ears pricked and sword drawn. A low hissing sound is heard through the silent mountainside. Feanor strains his eyes and sees a red glow coming from a cave in the distance. He goes to investigate. (Inside the cave) An imposing dark figure identifiable as Lord Ravage is flanked by two of his same race as bodyguards facing a tall robed figure with a staff. The robed figure is flanked by one of his own race and two heavily armored serpentine-like creatures one of whom looks familiar. Lord Ravage (angrily) "Why did you bring me here wretch?" The robed figure (calmly) "To show you something." Lord Ravage advances threateningly. Lord Ravage (angrily) "Don't want my time!" The robed figure (still calmly) "Nice to meet you Lord Ravage, my people simply call me 'The Sorcerer', but you can call me Fred." Lord Ravage shakes with anger while Feanor watches with interest and increasing alarm. 'Fred' (with amusement) "So Ravage, do you want me to show you an unstoppable army to take over Historica with or would you rather attack me?" That catches Ravage's attention. Ravage almost attacks Fred but decides not to and manages to put his rage in check. Lord Ravage (with an eerie air of calm) "Very well then 'Fred' show me this 'army'." Fred gestures to the back of the cave where a multitude of chariots and a whole lot of snakes are located. "This army"
  17. AoM, Town: House Phase I A traditional Northern home, found far north in the Wolf Clan lands, here in the ever growing village of Mid-River under leadership of Clan leader Finn. The children get used to the icy cold from a young age, until they are ready to become men and true clan members. While fairly uninspired for Cat B of Challenge V (but nearly a full story-board for Cat C ), I thought why not go back to building for AoM again, as there's still plenty to build, and also a good opportunity to start building for a new village/town. I'll give more information later on but I'm hoping to locate it at the base of the mountain in the North Wolf Clan territory, between the two rivers flowing from the mountain (hence the "imaginative" name, Mid-River ), with a traditional Northern, viking-esk, architecture style. - Thanks for looking
  18. The Desert King had come to inspect the progress of his latest war machine: The Trojan Camel (named after its inventor Abdul Trojan). Unfortunately this incredible piece of military hardware had not been 100% completed by the time of the inspection. Excellent craftsmen from Mitgardia and Kaliphlin were working together to complete the Camel. An aerial view of the construction site: This is the Trojan Camel: And another view to show the landscape: C&C welcome!
  19. As the Black Spire gathers power, a new hope for Historica is discovered--the High King's heir! Riders were dispatched quickly and quietly from the Beggar's Inn to the four Guilds and then to all corners of free Historica to spread the word. Thorir carries this news through the snow-covered forests in the foothills of Mt. Mitgard towards the Bay of Storms. Woohoo! I built! This was a bit of a panic MOC thrown together this week. I had a wyvern going for this, but the darned thing was getting way to big to fit on 256 studs, so that'll get put in a freebuild or something at some point... Also, new camera! C&C always appreciated!
  20. ( Part 1 (Spire) ) When the ice begins to melt, and the springs start to flow again, it's not uncommon to use these fresh sources as water supply. However packages floating down river are a bit more peculiar... A young boy sent out to collect water, nothing strange, until a leather satchel floats through the metal bars, getting stuck for a few seconds before washing up by his feet. At first curious, he then notices blood stains on the bag, and quickly runs off to alert a guard of his discovery, who spread the word to the town leader... (Guard) -Sir! A young boy found this satchel floating own the stream, we opened it to take a look and inside is a message, and an important one too... (Finn) -Well then, what does it say? -The message got a bit wet during its voyage, but we've managed to decipher it, it's concerning the heir sir! -The heir? The king has returned? Rightful ruler of all Historica, the only one who can unite the guilds! -Yes, well... debatable, but there's a meeting, in Cedrica, it calls to all leaders in all the guilds, to discuss the oncoming threat of Raavage and The Spire... Also something about another helm, but the ink smudged down there with the water... -Very well, prepare a small travelling party, I shall head to Cedrica. As for the message it must be spread across the land, send out multiple messengers, with guards, don't want the same to happen to them... We must also attempt to find the original messenger, send a group of men up stream, they might find something... -Very well sir. So this is part 2, for the resistance, I wanted to enter a build for each side and have them linked, not just two completely separate builds -Thanks for stopping by!
  21. After the recent events in Beggar's Inn, as many messengers as possible had been dispatched, to every corner of the guilds. One messenger, going near the Frozen Beyond to inform the small outposts there for the peril of the coalition of the Algus and the Spire, was not that smart. Not being a native Mitgardian, he grew very cold, and thus he made a fire, out in the open. From a nearby Algus outpost, a Can'gru Chariot was dispatched quickly. Those strong but quick beasts had been cultivated by the Algus long ago, and were used nowadays not only for meat, but also as mounts and beasts of burden. the Can'gru, even though they look so herbivorelikely cute, always hunger for fresh meat. The poor messenger is their incentive to bring their Algus masters to their superiors, to hand them the message. Algus interception by David de Rijke, on Flickr
  22. Somewhere in the Mitgardian mountains. Travelling alone can get lonely, but sometimes unwanted company can be worse... Messengers have been sent out all over Historica announcing the return of the heir, and an important meeting of free-Historica's leaders to plan the next move against Raavage and his advancing forces. But naturally The Spire could not sit back and let this happen, as many messengers as possible must be stopped. Walking across a rocky path through Mitgardian mountains, the lone messenger never expected to see much more than a bear or two. But arriving at a small bridge in the path, all of a sudden an icy wind starts to pick up, most peculiar, ice storms are usually reserved for the depths of winter, not the beginning of spring, the snow had even started to melt and the streams flow again... But it did not take long for the messenger to realize this was no ordinary snow storm as the frozen wind started to swirl around him, the beast he used to carry supplies quickly bucked, running off into the storm. He was alone, on the small wooden bridge, with the raging storm swirling around him, leaving a clearing in what seemed to be the eye of a tornado. Although this was only the beginning, when out of he storm came two men, charging at him. It began to make sense, the men were Spire soldiers, and for the storm? An unlikely alliance, it must have been conjured using magic to stop the messenger, the Algus had joined the Spire. With the surrounding storm he had nowhere to run, knowing the importance of the message he was carrying in his satchel, the only option was to fight. It was a valiant effort, but eventually he was outnumbered. Knowing he had lost, seconds before the final blow was dealt, he cast the leather satchel into the flowing stream below, down the waterfalls, in the hopes that someone, somewhere would find it... The surviving Spire men walked away from the scene, as the swirling storm died down, leaving behind them only bloodied bodies, and a lost message... So that was my first entry for Category A of Challenge V, this one for The Spire, stopping Historica from uniting against Raavage at all cost. This was fun to build, and I was happy yo use the Tauntaun in a Mitgardia build again -Thanks for looking!
  23. “The heir of Cedrica has been found! …true King of Historica …calls for aid! …message must get through!” …cloppa-clop cloppa-clop cloppa-clop… “Shortest route… over waterfall skybridge… is it safe in the dark?” …cloppa-clop cloppa-clop cloppa-clop… “…must trust DarkWind, he knows the way… this closing darkness!” …cloppa-clop cloppa-clop cloppa-clop… “…maybe a blessing, these shadows… keep hidden from the enemies…” …cloppa-clop cloppa-clop cloppa-clop… “For the true King, I must cross!” -Whreeheeheennee! …taka-tak taka-tak taka-tak taka-tak… Original image: More photos: ---------------------------------------------------------------------------------------------------------------------------------------------------------------------- The base of this build is 6 X 42 = 252, which comes up just less than 16 X 16 = 256. Hopefully this is acceptable for this challenge. The most difficult part of this was trying to get a clear picture of a scene at night. I tried different lighting (or lack thereof), and finally achieved an acceptable result. The image is meant to be dark, so for more images and a lighted image, check out the spoiler or my Flickr account. -Slegengr
  24. Intro: Northern Huntsman

    Many creatures roam the North, most posing no threat unless you are unfortunate enough to wander into their territory. But sometimes these creatures roam too close to civilization, and when that happens, they become the unfortunate ones. Northern Huntsman usually hunt in small groups, protecting small remote villages from possible predators, but a mere dire-wolf can be dealt with by a lone Huntsman if needed to. And just the figs and wolf head: So first off apologies for not being particularly active in the last month or so, mostly life got in the way, but I'm trying to make more time for lego-related stuff, especially for Challenge V with hopefully a 2 part story build And also this is a build from 2 months ago, for CCCXIV, but for my Challenge V builds and story, my "new" sig-fig is going to be present so I thought it best to introduce him a bit first. But of course without giving any spoilers for my character story ( Pt.1, Pt.2, Pt.3 and Pt.4 ), which I'm hoping to continue some time soon. -Thanks for looking!
  25. The moonlit night was cold and icy. His horse had been shot underneath him and so he was carrying on through the snowy night. But wait: there was a shadow before him, surely one of his enemies. He readied his double-axe, preparing for battle. He did not see the other warrior, standing on higher ground... Some more shots to illustrate the scene: This picture gives a better view of the footsteps in the snow: C&C welcome! ...................................................................................................................................................................... It has occurred to me that I need to depict the late horse too. However, this seems to kill the mood of the scene...