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Found 85 results

  1. Bonaparte

    INDEX: Armies

    Armies Index What is this index for? The Armies Index is for Eurobricks members' LEGO Pirate/Soldier armies How is this indexed? The Armies Index is very unlike the other indexes in the LEGO Pirates Master Index. This index is indexed by member's own posts about their armies. Anyway you can help? You can help by simply posting your own army. So go ahead, show us what you got! To what extent is this updated? This index is updated through member's own posts. Thus, this index is not maintained by the Eurobricks Pirates forum staff. Bonaparte's French Army: Bonaparte's British Army: Sir Nadroj's Imperial Soldier Army Madoka's Imperial and Pirate Armies Sir Norman Ray's South Essex Fordo's French army Fordo's British army Woody64's Austrian army Tordenskjold's British army: Shinohara's French army Dreamweb's English army Dreamweb's Spanish army Dreamweb's Dutch army Dreamweb's French army MasterKenobi's Imperial Army KrakenBits' Vistula Legion
  2. The Empire of Corrington Nickname: The Scientific Kingdom Colors: Red and Black Flag: Quick Glance Compared to the other nations, Corrington is a highly scientific empire characteristic for order, consensus and firm principles. The Corlander Navy is relatively large and the empire boasts extensive, but sparsely populated, colonial possessions. Historically, most wealth have been generated through shipping, although property investment has been helped along by the large wealth brought in by its traders. During the first era, the legendary Corlander convoys were incredibly successful, and its escorts scoured the waters for any privateer daring to cross their paths. Corlanders typically make their carreer as scientists or inventors, naval or army officers, or civil servants, although several significant Corlanders have made their fortune in trade. All vocations are welcome, although staying on the right side of the law (and our beloved Queen's orders) makes for the most harmony amongst our ranks. As a Corlander, there are many ways to advance in Society! (See "The Government of Corrington" below") Signing up All Corlander citizens are welcomed to join Corrington's colonial efforts. To join, sign up in this thread with an introduction post that shows your sigfig. We encourage you to present your sig fig with a back story, but a few sentences are sufficient. (Check out this quick start guide) The Government of Corrington Three generations ago the monarchy instituted a new reform – representative government. Although the Queen is popular, she does not rule over the kingdom with absolute power. She shares it with the House of Representatives, the Noble Parliament, and the Parliament of Science. To ensure the safety of the Monarchy, the fourth branch of government, the Queen's Executive House commands the Royal Guard. Corlanders can pursue careers in all four branches of government, although it requires unquestionable loyalty and ability to reach the highest position of power. During the first era of colonial ventures, most positions have been filled by the old world elite (NPC's), but with the growing importance of the colonial possessions, this is like to change. Noble Parliament The Noble Parliament consists of the nobility of Corrington and is led by the Prime Minister. It directly commands the Royal Navy and the Royal Armed Forces, and controls all diplomatic relations, as well as upholds the law. House of Representatives The House of Representatives ensures broad representation in government, as all tax paying citizens are eligible for election. It controls the finances, taxes, industry, and commerce of the nation, as well as the colonial posessions. Parliament of Science The Parliament of Science consists of the most prominent scientists of Corrington and acts as an advisory institution for the Queen and the other branches of government. Queen's Executive House The Queen's Executive House ensures the safety of the Monarchy, and thus commands the Royal Guards. Further, the constabulary, Belson's famous patrolling policeforce, is under direct control of the Queen. (For more on the four branches of Government and how to advance, follow the links. All Corlanders are invited to pursue a career in government, either for their sig fig or another character. It will take both efforts and loyalty to advance, and progressively more so the higher the position, and positions may hold actual in game responsibility, but most active players will be able to advance to lower positions quite easily. If you are interested but in doubt how to advance, ask in this thread.) Leadership Queen Annetta (NPC) Queen Annetta Queen Annetta - Every Corlander would die for Queen Annetta, the heart of the empire. Because she has yet to find an equal mate, the Queen is the most popular person in the realm by far – suitors come from around the world to attempt to woo her. At 25, she is rich from the taxation on trade throughout the empire, and she is loved enough to have her own personal army – The Queen’s Guard. This unit is considered to be the crack troops of the empire, and all important campaigns include at least a company of these soldiers. Rumours in era I had her pregnant with someone's love child, but no baby was ever seen, and every loyal Corlander will tell you that it is nothing but vile slander by the enemies of the Crown. Admiral Woodbrose (SkaForHire, Co-Leader) As minister of the Colonies, he oversees the administrative aspects of expansion. A hard-nosed old sea buzzard who looks to please his niece (the Queen) by expanding trading policies in the New World. Although he sometimes wishes he was still a naval commander, he often turns to diplomacy to avoid major conflict. This is not to say that he doesn’t crush a rebellion or two, every once in a while. Technically, the Minister of the Colonies is the overseer of the Conquered Isles as well. However, the administrative duties as minister of the colonies have kept the good admiral from partaking as actively in the colonial ventures as he had hoped. Rear-Admiral Fletcher (Bregir, Co-Leader), Commander of the Terra Novan Fleet Commanding the Terra Novan Fleet, Rear-admiral Fletcher has had the responsibility for keeping the colonial possessions safe in close cooperation with the army ressources stationed there. He has functioned as chief military commander for all Corlander assets in Terra Nova during most of the first era, but now has a counterpart in Colonel Howe to take over command of all army assets. Under his, and his predecessors, rule, the Terra Novan fleet has been massively successful in keeping Corlander merchant shipping safe, taking prize after prize filling up the dockyards of Terra Nova. Middle-aged and unremarkable, Fletcher is an effective but discreet commander. Brigadier Howe (Ayrlego, Co-Leader), Commander of the Colonial Army Headquarters Brigadier Sir Andrew Howe and Captain Bertram Rickard Wolf inspect troops in Arlinsport. Commanding the Corlander Colonial Army, Brigadier Sir Andrew Howe is responsible for the land component of Corlander defences in Terra Nova and works in close cooperation with his Naval superior, Rear Admiral Fletcher. Brigadier Howe has over 30 years service in the Corlander Army, most with the elite Queen's Own Foot Guard Regiment, whose uniform he still wears. As a Colonel he gained a reputation as the Queen's hatchet man in the Terra Nova, executing important missions directly on behalf of Her Majesties Government. Notably he commanded the first Corlander expedition to Isla de Victoria at the time of the Eslandolan Operation KMA. A master strategist and excellent tactician, Howe is known as a somewhat distant and stern commander who nevertheless inspires great confidence in the men under his command. Assisting Brigadier Sir Andrew Howe is Aide de Camp Captain Bertram Rickard Wolf. Captain Wolf is a descendant of the Wolf Clan, one of the Clans of northern Corrington. Previously he served in the Queen´s Rifles Regiment, a unit known for its unorthodox tactics. With his Rifles platoon he became the hero of the Battle of Golden Bay on Serentia, which secured Serentia for the Crown. His accomplishnents were noted by the High Command and he was chosen to serve as Brigadier Howe´s aide. Landscape Corrington has two administrative sections. The Mainland The mainland is mostly rolling hills with a small mountain chain running down the middle of the country. It is the northernmost country in Eastern Halos, and the winters in the North are often unbearable to many outsiders. Most of the freeholders grow potatoes, wheat, or cabbage, and raise livestock. Cows and pigs are plentiful, and the countryside is dotted with many small hamlets. However, the cities are bustling places that never sleep. The cities are well planned, kept clean, and order is maintained at all times. The largest city, and capital of the empire is Belson. Belson is home to one of the world’s foremost universities: Archeon College, the premier navigation school of the known world. Many other science fraternities and explorers clubs call the capital home. The public buildings within Bellson are immense in size, and command respect from even the greatest architect. Careful study of city planning, public function, and defense is second nature to a Corlander bureaucrat, noble, or adventurer. The Colonies The Colonies Administrative division oversees both The Conquered Isles, Tiberia, and any future colonies. The Conquered Isles The Conquered Isles were once four different countries, three of which were island nations; Belondia, Peppin, Myrph, and the Isle of Tam. However, all of these countries sided with Oleon in a series of conflicts over the last 200 years. The final territory was gained in the 49 Years War, the last major uprising and war with Oleon. Upon defeating Oleon, the last of the isles were taken to safeguard navigation routes into the Great Northern Ocean. Although now integrated into the culture of Corriginton, the Isles were once a rebellious people, and the source of many civil wars. Still separatists attempt to raise trouble so far away from the capital. Nova Terra A typical townhouse of Arlinsport - by @Mike S Corrington’s first colony in the Sea of Storms is Tiberia. Its provincial capital is Arlinsport, named after Queen Annetta’s father, King Arlin II. Arlinsport is known for its robust defenses and deep harbor, but it is the only such port on all of Tiberia. The city is the most developed colony of the nation, characterised by pretty townhouses placed in perfect order. The majority of the island is still not tamed by Corlanders, but the island is already home to a makeshift rum industry, thanks to sugar smuggling from LeBellan to the south. The national drink of Corrington has become rum quite quickly. Some traces of gold have been found on Tiberia, but not enough to be a fully functional mining economy. Because it is one of the only Sea of Storms islands that lie outside of the warm temperate zone, it cannot grow cash crops. This means that Arlinsport is mostly a trading post between the old world of Halos and the richer, foreign and colonial ports to the south and east. Arlinsport resembles a typical, orderly Corlander city. Corlanders tend to build in British or Scandinavian styles. They are diversified in their interests, but science and order governs all work. As such, Corlander cities are orderly and relatively clean. Many science fraternities are interested in what the New World has to offer, so new expeditions with a scientific premise are leaving for Terraversa, and Terra Nova, often. Corlanders have generally taken an anthropological interest towards natives, which has resulted in amiable relations to the new people encountered. History and Culture: Brief: Life is dominated by the concept of order. Science is valued, and has led to the best sea charts (also secret) in the world. The Queen is the most important person - she has a private army. There are four branches of government, and Corrington has claimed the largest landmasses during era I. Detailed: The Corlanders are a people who pride themselves on civilization and class above anything else. They look to further their lot in life through trade, and believe that order is more important than might, although they are not shy about utilizing might to establish order. The Royal Army wears red, but auxiliary units and private armies of this nation have been known to wear all sorts of different uniforms. Their building style tends to be mostly British and Scandinavian, and the capital is considered one of the most orderly and planned cities in the world (in fact they tore down the original capital 300 years ago to install a new grid system that the city followed.) Department of Time in King's Harbour by @Captain Dee Corlanders like to stick to a schedule, and this translates to their lives both on sea and land. As excellent navigators, they have charted and timed most of the sea routes, calculating averages for every point of the year. Corrington’s merchant marine is one of the best organized in the world, and it is said that their secret charts keep them always “on time” when trading. Beyond charts, Corlanders believe that science will help them establish further order, so there are many universities and “science fraternities” throughout Corrington. Corrington holds the largest colonial territories, but they are sparsely populated. Many islands are home to nothing but a small trading post, and some are as of yet unsettled. All colonial territories were claimed during the first era of colonial expansion, so they are still in their infancy. The most developed region is the Southern Isles, home to a thriving industry and culture. The Northern Reaches is mainly known for its horses, although the island of Serentia may hold many unsolved mysteries. In the far east, the Paradise Isles are of great scientific interest harbouring some of the most fascinating flora and fauna of the Brick Seas, as well as the remnants of an ancient civilisation. Corrington and Oleon have constantly fought wars since their founding in 106AE. Some were as long as a century, others were a few months. The constant warfare has militarized both societies. The last major war was the 49 Years War. Ending in 590AE, that war was won by Corrington. (Although it lost to Oleon in the 8 month Juniper War just seven years ago). The 49 Years War secured the Isle of Tam, the last of the rebellious Conquered Isles, but cost the kingdom much of its treasure. For this reason, the people of Corrington have been taxed heavily over the last 25 years. Finally, as a present to her people on her 25th birthday, Queen Annetta has lowered the tax rate back to the traditional level. For some time now, however, Oleon and Corrington has been neutral. Corrington in the first era In Era I, Corrington quickly mastered the seas and perfected her methods of managing trade routes. The legendary convoys brought in exceptional profits to all who cooperated, and swiftly dealt with all who threatened its success, sweeping national and independent privateers and pirates from before them. With minimal losses, her convoys and escorts captured pirate ships at such an extraordinary rate that the shipyards are still working to repair all the ships. As a result, there are so many ships in drydock that the queen offers those who helps the Crown build ships full rights to the first prize captured. The explorers of the empire fanned out across the newly discovered areas in search of land and scientific discoveries. They traveled more extensively than all the other empires, and added massive numbers of new islands to the empire. Corrington claimed more islands than any other nation in both the Sea of Thieves and the Prio Seas. The government of Corrington was stable throughout the first era which is more than can be said of all the other nations in the region. There were periods of slowness in government decisions being made, but that is rumoured to be due to the fact that the empire was expanding faster than the information could be kept current. The expansion also prevented the scientists and cartographers from keeping up with the new discoveries which left some confusion for new settlers attempting to join the new colonies to the east. This slowed down the growth of the towns, which proved detrimental as shipping slowed down in the second half of Era I. However, due to the great profits of the first half of the Era, Corrington's citizens invested deeply in properties and business ventures in other nations and the slowed income from the lacklustre shipping acitivity was not detrimental to the citizens who stayed active in colonial ventures. In short, Corrington outpaced all her neighbors on the seas and in discoveries. Her shipyards are still humming away furthering her power on the seas, and it will take another era before any nation can rival the landmasses acquired by Corrington in the first era. Operation Pax Corlandia At the end of the first era, Eslandola declared war on Mardier and ousted them from Isla de Medio. This left uncertainty amongst inhabitants of the formerly Mardierien settlements, particularly in Matlo in the north, where fear of Eslandian prosecution and criminal plunder was widespread. To protect the rights of these citizens, Corrington magnanimously launched Operation Pax Corlandia. This lead to a diplomatic incident with Eslandola, who proved to be dead-set on securing the whole island in an aggressive expansion of their empire. The tension rose to new limits, and at one point, was was threatening. After tough negotiations, Corrington agreed to evacuate the city and its inhabitants to safeguard their rights on Corlander territory. This evacuation is currently in progress, marking a change in relations with Eslandola... For more on Corrington’s history, and that of its rivals, please see the History and Background thread. By Garmadon
  3. For my contest entry, I wanted to make a small, yet feature packed little ship. Made in LDD and rendered in Bricklink Studio, It was based on 7416 Adventurer's set Emperor's ship, but I've remade it to be less of a Chinese Junk, and more of a Golden Age of Piracy Gunboat. I've added a bowsprit, cannon, steering wheel and a Poopdeck, and replaced cloth Junk sail with brick built Jib and Gaff Rigged sails (Ideally I'd use cloth sails, but I don't know how to do that in Studio). I'm very proud how it turned out, and I'm sure it would be a fine addition to Admiral Woodhouse's Navy. It's a very versatile vessel, perfect for patroling the shore, escorting and interception, and it's manned by a crew of three: Two Marines and One Captain. This is how it looks like from Starboard and Port. Even though the cabin under the poopdeck doesn't have much space, it's enough to keep charts and delicate navigation instruments away from the Elements. There's also a nice little hold for confiscated pirate contraband and treasure, though, to gain access to it, you have to remove the cannon. I guess that's what the huge crane at the Eldorado Fortress is for. Obviously it's the first cathegory entry, and I mainly tried to emulate the 2009 era, as it's evident by the Minifig Prints, and rather modern parts. EDIT: After hearing your suggestions, Here's the improved model: The Sails are now tan and with much less visible studs. New cannon! it's still not perfect, but it's much smaller, and has a built in stud shooter. And yes, you can open the hold with cannon still attached: Other changes: -Added Figurehead -Reduced number of golden decorations. Now it should be more aesthetically coherent. -Tweaked the stern a little bit. Added colours flag, and an additional lantern. - Made the hold trapdoor open the other way, this should make it more accessible.
  4. berninhr

    [MOC] Redcoat frigate The Crab

    Hello I thought I would share with you today a build I finished recently. It is a 38 gun frigate please enjoy the pictures below Here she is with the top deck removed Here she is with some of my other ships Thanks for looking at my post I hope you enjoyed the pictures! and let me know if you want any more
  5. https://imgur.com/gallery/fmc8y2a https://imgur.com/gallery/iByn5pc https://imgur.com/gallery/XzkKUbE https://imgur.com/gallery/g0wcamy We had a Biblical level infestation of flies some years ago, they are apparently attracted to things that are tall or high up, landed all over my Pirate and Imperial Navy ships. I've soaked and cleaned most of the sails with Oxiclean, except the Imperial Flagship, because I don't know if it is safe for that thinner, scrappier, stiffer material. I'm not sure what either version of the sails (and capes and flags) are made of, but I've soaked all the older style material with no issues, but I can't find anything about cleaning the later cloth material. I also didn't know sails could yellow until I read about it and saw the video posted here. The lower front sail on the Skull's Eye Schooner was slightly yellowed, and it was back to normal after an Oxiclean bath. https://imgur.com/gallery/o1hdAys For some fraying and unthreading sails on my childhood copy of the original Imperial Flagship, and some extra Armada Flagship and Black Seas Barracuda sails, I cut right at where the thread emerged from the sail, and carefully cut off some threadbare unraveled sections that are prime for more fraying. Hopefully cutting those off will stop that. The childhood Imperial Flagship sails are going to get soaked too. They were in a shed at my grandma's old house that had holes in it and got very dirty! I'm just glad those sails and the other two hull sections were there! I thought I had lost them! How would you lose such giant parts haha. I hope to be more active here again from now on! And don't worry, no second dark age here. I have a good ten years worth of MOCs and grown collection of sets and bulk parts to share. I have so many parts from childhood and adult sets, bulk collections, eBay, Pick-a-Brick, Bricks & Pieces, and Bricklink orders, I can sit down and pretty much build whatever I want to my heart's content, and I've got a dedicated hobby room and big work table with a bunch of bins now. There's also model trains, slot cars, die-cast, and retro games in that same room. :) Happy to be back and thanks ahead of time for any help and advice on getting my Imperial Flagship back on the open sea again!
  6. Captain George McIndoe leads the charge of a light company from the royal Corrington army. Video:
  7. Soldiers from across the Brick Seas were converging on Spudkirk as Corrington prepared to bring the fight to the Lotii. From Spudkirk, Corlander forces would head to the island of El Oleonda. As Private Turlington returned to his tent with a bucket of water from the stream, he paused to watch a column of newly arrived soldiers pass by. Based on their green epaulettes, he knew the regiment joining camp in Spudkirk was the 47th Regiment of Foot.
  8. evancelt

    [MOC] About Face!

    "About Face!" A study on coattails. Stickers, UV printing, and cloth provide different effects.
  9. evancelt

    [MOC] 19 Redcoats

    A variety of official TLG and third party redcoats.
  10. evancelt

    [MOC] Through The Pine Barrens

    A company of British march through the Pine Barrens in New Jersey looking for rebels --------------------------- Built on Duplo, including some 1x2 plates I made by cutting larger plates down. For photos you only need three good sides!
  11. In the early days of the exploration and settlement beyond Terraversa, pirates were plentiful as the lack of armed warships made explorers and merchants easy targets. Her Majesty requested that any individuals and trade companies who would help outfit warships for protection of these new colonies would be rewarded with command of the ship given to a qualified individual of their choosing, and right of first capture of other ships. Since Micah and WETEC had stumbled upon a pirate treasure early in their travels they used these funds to outfit a ship for her majesty. [/url HMS El Bellos was outfitted and set sail in April of 616. The Captaincy was granted to one of the WETEC owners, George Knight. He still captains that ship and has served Corrington well in that position. The ship defended merchants admirably and in February of 617, it was patrolling with 3 other warships, when it set upon four pirate ships. The ships captured the Octavia, and sank the other three pirates. As her majesty promised the Octavia was granted to WETEC as its capture and with some retrofitting it has sailed as the flagship of WETEC. It has been the primary ship used by Micah and Elizabeth when sailing between the WETEC's holdings. However, with a new stronger flagship being produced for the WETEC, and the WETEC merging more under the banner of the ETTC, the Octavia is being handed over to focus more on merchant endeavors. However, Micah has heard that her majesty has need of a ship to move some troops so he is sending her for that purpose. OOC: It has been a while since I have finished anything and this digital build has been a multi year project. I hope to get back to building quicker again, as I enjoy building these stories.
  12. The Empire of Corrington Nickname: The Scientific Kingdom Colors: Red and Black Flag: Quick Glance: Corlanders are the best navigators, tend to have smaller, faster warships, and have a small colonial presence. They hold knowledge and order important, and guide everyday rule and expansion with the principles of the scientific method. Corrington is eager to accept new members, especially traders, craftsmen, privateers, naval officers, seamen, agriculturalists, scientists, and entrepreneurs. Membership Corrington is open for members. If you are adventurous, but like to belong to a well ordered machine, join Corrington! If you like rum, but are more of the sort that likes to get paid rather than rob people at sea, join Corrington! Corlanders tend to put science before superstition, and look to further their navigational knowledge of the world. If you are a grand navigator, join Corrington! To join, just sign up in this thread with an introduction post that shows your sigfig. A little background goes a long way, we appreciate any backstory you would like to present with the fig! Index: Membership Laws of Corrington Governmental Positions Chartered Colonies of Corrington Other information of Corrington (FAQ) Faction Resources (Our escort fleet and garrisons, along with information on the nation's treasury and budget) THE DETAILED LOOK at the EMPIRE OF CORRINGTON 1. Leadership Queen Annetta (NPC) Queen Annetta -- Every Corlander would die for Queen Annette, the heart of the empire. Because she has yet to find an equal mate, the Queen is the most popular person in the realm by far – suitors come from around the world to attempt to woo her. At 25, she is rich from the taxation on trade throughout the empire, and she is loved enough to have her own personal army – The Queen’s Guard. This unit is considered to be the crack troops of the empire, and all important campaigns include at least a company of these soldiers. Admiral Woodbrose (SkaForHire, Co-Leader) As minister of the Colonies, he oversees the administrative aspects of expansion. A hard-nosed old sea buzzard who looks to please his niece (the Queen) by expanding trading policies in the New World. Although he sometimes wishes he was still a naval commander, he often turns to diplomacy to avoid major conflict. This is not to say that he doesn’t crush a rebellion or two, every once in a while. Technically, the Minister of the Colonies is the overseer of the Conquered Isles as well. Vicount Chauncey Pennington (Scasrt, vice-leader), Exchequer of the Empire. As the Minister of the Excequer, Viscount Pennington must find the money to pay for everything the Empire attempts. The Colonial Minister and the VIceroy are always asking for more armies, more fortifications, more... well, just about everything. It takes a shrewd sense of business to keep the Empire in the black, especially without a major sugar colony to pour gold into the Empire's coffers. The Parliaments: Three generations ago the monarchy instituted a new reform – representative government. Although the Queen is popular, she does not rule over the kingdom with absolute power. She shares it with a House of Representatives, Noble Parliament, and the Parliament of Scientist. The House of Representatives are elected by tax-paying citizens, the Noble Parliament is elected by their peers, and the Scientist Parliament is appointed by the House of Representatives from a limited pool of scientists chosen by the Queen. All four branches of government have an equal share in all parts of the government except for the Queen’s personal army. 2. Landscape. Corrington has two administrative sections. The Mainland / Mother Country The mainland is mostly rolling hills with a small mountain chain running down the middle of the country. It is the northernmost country in Eastern Halos, and the winters in the North are often unbearable to many outsiders. Most of the freeholders grow potatoes, wheat, or cabbage, and raise livestock. Cows and pigs are plentiful, and the countryside is dotted with many small hamlets. However, the cities are bustling places that never sleep. The cities are well planned, kept clean, and order is maintained at all times. The largest city, and capital of the empire is Bellson. Bellson is home to one of the world’s foremost universities: Archeon College, the premier navigation school of the known world. Many other science fraternities and explorers clubs call the capital home. The public buildings within Bellson are immense in size, and command respect from even the greatest architect. Careful study of city planning, public function, and defense is second nature to a Corlander bureaucrat, noble, or adventurer. The Colonies The Colonies Administrative division oversees both The Conquered Isles, Tiberia, and any future colonies. The Conquered Isles were once four different countries, three of which were island nations; Belondia, Peppin, Myrph, and the Isle of Tam. However, all of these countries sided with Oleon in a series of conflicts over the last 200 years. The final territory was gained in the 49 Years War, the last major uprising and war with Oleon. Upon defeating Oleon, the last of the isles were taken to safeguard navigation routes into the Great Northern Ocean. Although now integrated into the culture of Corriginton, the Isles were once a rebellious people, and the source of many civil wars. Still separatists attempt to raise trouble so far away from the capital. A Watch Tower guarding Arlinsport by Capt. Stabbin Corrington’s farthest and only colony in the Sea of Storms is Tiberia. Its provincial capital is Arlinsport, named after Queen Annetta’s father, King Arlin II. Arlinsport is known for its robust defenses and deep harbor, but it is the only such port on all of Tiberia. The majority of the island is still not tamed by Corlanders, but the island is already home to a makeshift rum industry, thanks to sugar smuggling from LeBellan to the south. The national drink of Corrington has become rum quite quickly. Some traces of gold have been found on Tiberia, but not enough to be a fully functional mining economy. Because it is one of the only Sea of Storms islands that lie outside of the warm temperate zone, it cannot grow cash crops. This means that Arlinsport is mostly a stopover for merchants going to the richer, foreign ports to the south. Although Arlinsport resembles a normal, orderly Corlander city, most of the settlements on the island are makeshift in their permanency, and thus come in all different shapes and sizes. Corlanders tend to build in British Caribbean style. Wood houses, wood forts, and plantations. They are diversified in their interests, but mostly agricultural due to lack of finding valuable materials. Their port cities have stone fortifications, but they are likely to extract from the land as much lumber or materials and move on. For this reason, there are few permanent Corrington settlements in New Terra. They are considered economic opportunists. Many of the science fraternities are interested in what the New World has to offer, so new expeditions with a scientific premise are leaving for Terraversa, and New Terra, often. Most Corlanders have little desire to deal with natives. 3. The Military Army Uniforms: Royal Army: Red Queen’s Guard: Black Militia: Tend to wear a ribbon or hat that is red or black, but may not wear colors at all. Different regiments may have different colors. A sample of the Queens Guard(Left), a field officer (Center) , and a Queen's Ranger (Right). A sample of the Royal Army and Marine Captain (Center) Navy: Smaller, but quicker battleships, accurate guns, large naval force. by Phred 4. History and Culture: Brief: Life is dominated by the concept of order. Science is valued, and has led to the best sea charts (also secret) in the world. The Queen is the most important person - she has a private army. There are four branches of government, one of which is elected. Least powerful of the colonial powers, but looking to expand trade opportunities. Detailed: The Corlanders are a people who pride themselves on civilization and class above anything else. They look to further their lot in life through trade, and believe that order is more important than might, although they are not shy about utilizing might to establish order. The Royal Army wears Red, but auxiliary units and private armies of this nation have been known to wear all sorts of different uniforms. Their building style tends to be mostly Western European, and the capital is considered one of the most orderly and planned cities in the world (in fact they tore down the original capital 300 years ago to install a new grid system that the city followed.) Colanders like to stick to a schedule, and this translates to their sea lives as well. As excellent navigators, they have charted and timed most of the sea routes, calculating averages for every point of the year. Corrigton’s merchant marine is one of the best organized in the world, and it is said that their secret charts keep them always “on time” when trading. Beyond charts, Corlanders believe that science will help them establish further order, so there are many universities and “science fraternities” throughout Corrington. Science has also helped them develop better guns, but with these guns comes some sacrifices. For this reason, their ships tend to be less armed, but faster than their main rival: Oleon. Corrington is the weakest of the colonial powers. It has one major island in the “East Seas” and no colonial possessions in the Old World beyond the small conquered isles. They will use privateers when it suits them, and their lucrative trading in the empire and in the old world lends them some business savvy. Corrington and Oleon have constantly fought wars since their founding in 106AE. Some were as long as a century, others were a few months. The constant warfare has militarized both societies. The last major war was the 49 Years War. Ending in 590AE, that war was won by Corrington. (Although it lost to Oleon in the 8 month Juniper War just seven years ago). The 49 Years War secured the Isle of Tam, the last of the rebellious Conquered Isles, but cost the kingdom much of its treasure. For this reason, the people of Corrington have been taxed heavily over the last 25 years. Finally, as a present to her people on her 25th birthday, Queen Annetta has lowered the tax rate back to the traditional level. For more on Corrington’s history, and that of its rivals, please see the History and Background thread. By Garmadon Diplomacy Corrington's relationships with other minor nations is good, but it finds itself rivals with other empires. (Note: Relationships are judged on a 1 to 5 scale; Very Friendly, Friendly, Indifferent, Unfriendly, Hostile) Corrington's relationship with... Pirates: Indifferent Eslandola: Friendly Oleon: Unfriendly Other nations relationship with Corrington... Pirates: Indifferent Eslandola: Friendly Oleon: Unfriendly 5. Trading Companies / Fraternities of Science Corrington has no nationally recognized trading companies at this time. Fraternity of Nautical Science: by Capt. Stabbin We will keep a watch out for your pledge of allegiance! corringtonbanner by skaforhire, on Flickr Index: Membership Laws of Corrington Governmental Positions Chartered Colonies of Corrington Other information of Corrington (FAQ)
  13. To Rear-Admiral Fletcher Commander of the Royal Terra Novan Fleet Wullham became quite busy. The city flourishes and there clearly is no shortage of work. But on the other hand we struggle under a shortage of supplies, an unfortunate moment, as a new ship, the 38 Gun frigate Argonaut, just launched, now sitting in the harbour with only the standing rigging complete. The situation would benefit from the admiralty taking up an official position about the importance of Wullham and its trading value. I hope to solve the issue as soon as possible. Your humble servant, Jorin Farrensman Shipwright of Wullham So now I need the help of other Corrington members. To make it an offical GoC entry, I need you to post additional tasks to get the ship being able to participate in the game. For example I thought about some scenes like preparing the yards/chopping some trees, making the sails, recruiting the crew, collecting the food rations and other supplies. Or whatever you can come up with. So once 4 tasks are done, I will add the frigate to the GoC thread. It would be nice, if you post them here as well, of course you can license them. This idea was somewhat agreed upon by @Bregir, if anything won't work, I will change or delete it.
  14. evancelt

    [MOC] The Duel

    "The Duel" To determine a matter of honor (a crass comment made about the number of plumes in a bicorne), the two generals headed to the clearing before dawn by lantern light. As the sun rises, their seconds look on with a mix of excitement and apprehension.
  15. Russel

    [LEGO IDEAS] Fort Leeward

    Welcome to Fort Leeward, designed to fend off the toughest of pirates, like fierce Captain Breakwater and her motley crew. Thank you for reading and please share and support, and offer any suggestions. SUPPORT NOW!
  16. evancelt

    [MOC] The Desert Campaign

    The general staff gathers outside a dilapidated building before the column sets out for an oasis 40 miles to the south. -------------------- Just an excuse to display a bunch of imperial admirals together and build some brick boots
  17. Sorry for the clickbait title Not a LEGO MOC in the normal sense, but a MOC nonetheless Made from extras I had lying around in baggies
  18. evancelt

    Imperial Eras

    What's your favorite Imperial era? 1500s - 1800s?
  19. evancelt

    [MOC] Make Ready!

    Arms from Crazy Bricks, muskets from BrickArms, bayonets from BrickForge, boots from TLG Sushi Chef
  20. evancelt

    Redcoat Officer

    Redcoat officer. Hat from Hector Barbossa, wig from Revolutionary Soldier, arms from Toy Soldier, torso from Imperial Admiral, legs from Sushi Chef
  21. WIP: After days of marching, Colonel McBlock and his men arrive at the site where Fort Brickleton is being constructed. The fort, slated to be finished in the next year, is replacing an old stone shore battery tower that currently looks out over the bay. As dusk approaches, the garrison greets them.
  22. Plate

    [MOC] Redcoats Outpost

    It's been a long time since I built my last MOC. But I received my BSB some days ago ( new fan of Lego Pirates here!) and havent any soldiers. I bought 4 redcoats and while they arrived I did this outpost. Most of the boats approach from the east, so it has a loophole on that side. Access to the upper part is via a wooden staircase inside (there is a wooden hatch door). The lower part is also used as a prison, in case of capturing a pirate. I hope you like it ! Full gallery here: https://flic.kr/s/aHsmMPdG1H