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Found 60 results

  1. The latest and greatest engineering has come to Turtle Island. This Forts long guns are hefty enough to slice any ship to ribbons. OoC: I built this off memory of the civil war fortifications in New England from when I toured as a kid. It was originally built with a barracks in the center but I decided to make it a tower at last minute. After I posted a preview in the faction pm, I was sent this link to the fort that stood in Tortuga. Ironically it is very fitting hence the naming. Comments and Criticism welcome!
  2. Named for nearby Fort Legoredo, the town of Legoredo City was first settled in 1867 by the people following the Union Pacific railroad through the West on towards the Central Pacific to create the First Transcontinental Railroad. Usually these towns die off once the construction teams move on, but this town didn't because of one crucial fact: Valuable veins of silver were discovered by the Construction crews in a attempt to tunnel through the side of Raindance Ridge. This new wealth happened to be right up the tracks (about a mile or two) from the City. The town continues to have a booming industry in the 21st century, with tourists flocking to the Wild West town and more recently, the reopening of the silver mines because of advances in mining techniques. The railroad still stops at Legoredo City, with a Native American reservation and the preserved Army Fort nearby. US 1870's LEGOREDO MODULAR TRAIN DEPOT This old railroad station was inspired by set 7594 (Woody's Roundup!) which I have named the Fort Legoredo passenger depot after the famous set number 6761. (Fort Legoredo) This railroad station was built in 1874 after the original station structure (built 1867) burned to the ground in late 1873. It was confusingly named Fort Legoredo at that time by the railroad in an attempt to persuade potential settlers that this land was protected by the army, when in fact the Federal government was planning on closing down the actual Fort Legoredo. (this plan was eventually gone through with, as the Fort ceased operations when it burned to the ground in 1885 and was not rebuilt) The station has since stood for 140+ years with only slight modifications, such as adding computer control systems to the upper floor in 1980 to control the switches and monitor train traffic to the still-active silver mines. The station also serves as the oldest building in the city and is featured heavily in tourism advertisements for the city and it's historical reproduction of the original Fort Legoredo. (the US Army base, that is) The station is modular, as the roof and second floor come off and the two side platforms come apart by means of Technic pins. This lower floor features two waiting rooms with a ticket office in-between them. This office features stairs to the upper floor. The upper floor features a vintage safe that is used to hold silver dust / nuggets that is still payable for a train ticket. The metal is weighed on the scale (seen next to the safe) to ensure it is the correct type. (Read: not fake). The newspaper contains the daily precious metals prices, so that is is fairly measured and properly payed for. Eventually a special train comes though the station and the dust / nuggets are exchanged for proper paper currency, with the expensive metal being shipped back east to Denver to be made into coins and bars. The anachronistic modern computer system was added in 1980 to control the switches and monitor train traffic to the still-active silver mines. 1870's LEGOREDO CITY This bank was partially inspired by set 10255 (Assembly Square). The top of the building should feature printed 1 x 1 letter tiles in various spots: the top of the building below the clock should say "1869" while just below the year would be the word BANK. The rear of the bank also has two modified safes from set 10217. (Diagon Alley) along with three bank teller's windows and a desk. This barber shop was inspired by set 6765. (Gold City Junction). It is supposed to feature printed 1 x 1 tile letters on the roof spelling out BARBER. The barber shop features tow chairs taken from set 10246, (Detective's Office) along with a sink and cash register. This general store is supposed to be modeled after the one in set 6765 (Gold City Junction), but with updated parts and expanded collection of items for sale. The sign on top of the building is supposed to say GENERAL STORE in printed 1 x 1 tiles. Inside, we have a cash register and many items for sale, including a buffalo gun, dynamite, piper wrench, pickax, a cooking pot, and a wooden chest. This saloon was inspired by the bank in set 79109. (Colby City Showdown) It features a typical saloon swing-open door, a cash register, and several spots to sit down and order a drink. The words SALOON are supposed to go on the six studs located above the upper floor windows in printed 1 x 1 tiles. Being on a corner, much of the building is left to the imagination as I wanted to avoid lift away floors to keep with the vintage 1990's Western feel. This sheriff's office was taken almost wholly from set 79109. (Colby city Showdown) The rooftop cannon has been removed, and a sticker-based sign from set 7954 (Woody's Roundup) has been placed up there instead. The floor of the building has also been redone, and most of the odd colored part removed. The rear of the building features the sheriff's office and his armory, plus the jail cell with it's exploding front wall. The jail cell with the wall blasted out of it's normal spot. US 1870's MILITARY TRAIN & 4-2-4 STEAM LOCO Let's start with the newest train: the 4-2-4 and the US Army train. This is a more realistic version of set 10254 (Winter Village holiday train) for all the train fans who don't like the engine. I added working pistons, and a more cohesive color scheme plus two more sets of wheels on the engine. This is a tank engine, and as such does not have a tender. The rotating Gatling gun you see here was taken from set 79111. (Constitution Train Chase) This horse car was originally a cattle car from set 60052, (2014 Cargo Train) but I've re-purposed it for my Army officer horses. These cannons are from set 79106 (Calvary Builder Set) and were placed on a generic flatcar. for transport by rail. This coach was inspired by set 10015 (Passenger Wagon), and features no interior. T The jail car you see was originally from set 79111. (Constitution Train Chase) while gaining the styling of set 10015. (Passenger Wagon) This car has one play feature that is sure to blow you away: the back wall can be removed to get at the jail cell via the "dynamite" on the outside of the back wall. When pushed back towards the other end of the car, the rear wall pops out and the bad guys can escape! Here is the whole military train all put together. US 1870's PASSENGER TRAIN & 4-6-0 STEAM LOCO Next up, the modified passenger train which I have shown before on these forums, but has received a bit of a face-lift. This engine was originally modeled after set 7597 (Western Train Chase) with some design inspiration from TF Twitch's "Humble Sapphire" 4-4-0. The engine also features a boiler copied from set 79111 (Constitution Train Chase) to keep it inline with the rest of my steam locomotives. The rear of the loco features a ladder to the tender-top. These passenger cars were mostly inspired by set 10014 (Passenger wagon) but repainted red instead of green and with fancy part 30613 "Brick, Arch 3 x 6 x 5 Ornamented" on the end of the cars. I might be mistaken, but Ben Shuber may have been the one to inspire these coaches with his own red versions of set 10014. The end of my passenger train features this little four wheel caboose. It was designed after set 10015 (Caboose) with some features taken from set 7597 (Western Train Chase) This train uses a lot of unique sets to make this model possible, including sets 10254, 60052, 79106, 79111, and 10015. US 1870's FREIGHT TRAIN & 4-4-0 STEAM LOCO Since I turned the red 4-4-0 into a 4-6-0, the slot has been opened up for another "American"-type. Thus, I created Yellow 4-4-0 number 2, to go along with red 4-6-0 number 3 and green 4-2-4 number 1. As the red one before it, this engine was originally modeled after set 7597 (Western Train Chase) with some design inspiration from TF Twitch's "Humble Sapphire" 4-4-0. The engine also features a boiler copied from set 79111 (Constitution Train Chase) to keep it inline with the rest of my steam locomotives. This log car was also designed by my brother, and is quite ingenious for using set 60059 (Logging Truck) but on a train base. The logs are floating place, as they would be resting on the bottom of the car in real life. It was quite a pain to position them into place as seen here. The coal-filled gondola was inspired by a sub-model from set 10183, Hobby train. This vintage water tanker is a modified set 2126 (Train Cars) design with four wheels on the two bogies instead of two wheels stuck to the frame. I've had this model built since 2008, and finally used it for something other than a shelf-warmer. It was originally a gift from my father to go with my black-and-red class 7715 style train and is now at home on my Wild West layout. This caboose was inspired by set 10014 (Caboose) except this versions cupola (that's the roof top thing) is centered and is a bit bigger. Here is the whole train together. US 1870's WESTERN MILITARY - FORT LEGOREDO This is an updated and enlarged form of sets 6769 / 6762, (Fort Legoredo) with new parts and some modifications to the original set. These new parts include 15 cannons which oddly are missing in the original sets. I have heavily modified this model by adding Technic pins to hold the sections together, and by filling in the gaps in the wooden walls. The jail cell has also been enlarged and opened up for play-ability, plus a train platform had bee placed at the secondary gate for loading and unloading soldiers and equipment. The yellow flag is supposed to have this print: http://www.bricklink...35pb107#T=C&C=3 while the blank spaces made of headlight bricks are to have printed 1 x 1 tiles reading "Fort Legoredo". The back of the fort features the commander's office and jail cell below. I removed the originals set's trap door and enlarged the cell. The main gate has been greatly enlarged to allow for wagons to enter the fort. The secondary gate allows for rapid deployment of artillery and troops off of trains and into the fort. The commander's office is above the jail. I plan on adding a custom Confederate officer into the cell. I'm thinking I may have added a bit too many cannons to this area! US 1870's WILD WEST MINI-FIGURES Commanded by General Buford Armstrong, the garrison at Fort Legoredo is ready for anything... or so they think! Just some local folks, including retired sheriff Woody, Jessie the cowgirl, the current sheriff (Rodger Walker, top row in black) two deputies (lower row), two ladies, and two citizens. Just some local folks, including a old miner 49er, a couple ladies, the honorable Mayor Peter Johnston (with white beard, lower row) and three citizens. The Blackheart gang is led by the genius gunslinger the "Man in Black" whose name is not known by anyone still living. Also he plays harmonica during raids, giving clues and help to gang members in code as he does not speak much. (lower, center) This gang features other criminals such as (top row from left to right:) "Sister" Sarah: she infiltrates the train at a previous station sometimes disguised as a Catholic nun. She then makes mental notes of where the valuables and safe are kept, and how many guards their are Tuco "the rat": This man puts ties on the tracks to stop the train, then blows the track behind it. He also can blow the safe door easily, no matter how thick the metal. He also knows most locks better than most locksmiths (just in case), and keeps a running table in his head of how much dynamite he has left to use. "Hot-Lead" Luke: He takes care of any guards (permanently) and relives the passengers of their watches, gold and and cash, with help from Sarah. "Smiley" Feared sociopath, and is said to kill the train men of each train they rob, though the bodies have never been found. he also makes sure no-one looks at the robbers as they leave or tries to be a hero. These hardened railroad men are as follows: Top: Tom Hardy; senior locomotive engineer and perpetually two weeks from retiring (or so he says) Joseph Barbara; station master of the Fort Legoredo depot, always punctual and runs through life like a well oiled machine Middle: E.S. Hawkins; division manager and a bit of a eccentric. Stops by the Legoredo station every now and then and demands a train be chartered to a fictional / impossible place (such as the ghost town of Grave Stone). He says he's serious, but in actuality he just likes to keep people guessing on his next sentence! Lower: Sidney Flattery, junior fireman of engine Number 3 and is very proud of keeping the girl running like clockwork. Alex; locomotive engineer of engine 3 and sometimes old No.1 when Tom Hardy is busy or unavailable. These Native Americans are of the tribe displaced by the US Army and the silver miners in the Raindance Ridge area back in the 1860s. They aren't to happy about that, to say the least, and they are determined to get the land back, even if they have to team up with the evil Blackheart Gang to do so! US 1870's MODULAR EADS TRAIN BRIDGE Here is my final design of the St. Louis bridge, commonly known as the Eads bridge because of it's designer, James B. Eads. It uses Indiana Jones roller-coaster ramps for the arches, which looks pretty cool. The bridge is nine tracks total in length and 10 bricks high from base to track. (this means about seven brick of clearance between arch top and floor, so some ships could pass through!) First, a little background info from Wikipedia (which is also where this picture came from): "The Eads Bridge is a combined road and railway bridge over the Mississippi River at St. Louis, connecting St. Louis and East St. Louis, Illinois. The bridge is named for its designer and builder, James B. Eads. When completed in 1874, the Eads Bridge was the longest arch bridge in the world, with an overall length of 6,442 feet (1,964 m). The ribbed steel arch spans were considered daring, as was the use of steel as a primary structural material: it was the first such use of true steel in a major bridge project. The Eads Bridge, which became an iconic image of the city of St. Louis, from the time of its erection until 1965 when the Gateway Arch was constructed, is still in use. The bridge crosses the St. Louis riverfront between Laclede's Landing, to the north, and the grounds of the Gateway Arch, to the south. Today the road deck has been restored, allowing vehicular and pedestrian traffic to cross the river. The St. Louis MetroLink light rail line has used the rail deck since 1993." This is a rough representation, as it is missing a lot, (I.E. no car deck, single track instead of double, and a bunch of parts missing to make the tunnel under downtown and the East St Louis ramp approach.) Here is the modular component, of which three of these big sections together via eight Technic pins (four per section) to make the whole bridge. My sig-fig is there at the bottom for a sense of scale... if this were the real bridge, he would be over his head in at least 20 feet of Mississippi River water! These four Technic pins connect each section together. To makes the blue base of the bridge I had a friend cut up a 48 x 48 stud base-plate into eight 8 x 24 stud chunks. Six were used on the bridge, and two are left over in case of future additions. US 1870's WESTERN STAGECOACH, TOWN CARTS, SNAKE-OIL SALESMAN VEHICLE, US ARMY CANNON CART + AMMUNITION WAGON "Come one, Come all! Gather 'round for a cure to end the all-too-common cold!" It may say "bait shop" on the side, but it really is a patent "medicine" store, where Anton Dewey Cheatum makes his own brand of lethal cures using rattlesnake venom, whiskey and his special addictive ingredient... one or two tastes, and you'll come back for more until you drop (dead). Usually this happens after he has fled town in his red wagon with the citizens hard-earned cash. This Express Stagecoach model was mostly taken from set 79108 (Stagecoach Escape) from the 2013 Lone Ranger theme. I removed some of the random colors to give it a more unified look, and replaced red with yellow as the main color for this stage while the rear baggage ejection feature still works as originally designed. Here we see inside the stage, with the roof removed and doors opened. The brown box on the roof is the safe hauling the silver miner's pay, disguised as a steamer trunk to fool bandits. These wagons are for my townsfolk and their businesses. The yellow crates hold various liquor bottles for the Saloon, and the other wagon is headed for the mine with TNT and a barrel full of Whiskey. This 1860's US Army covered ammunition wagon with cannon is inspired by set 6716 (covered wagon) from 1996's Western theme. The cannon can come detached from the wagon, and become ready for action very quickly. Revered among the west are the lawmen, the get-it-done type of folk, like Wyatt Earp, for example. This is the ride of not a single one of those type of men. The wagon you see here is the official Mayor's carriage of the town of Fort Legoredo. This wagon was used for the second though fifth mayors, with the first (the one who died before this wagon was delivered) being the only truly honest and good one in the bunch. He was pushed off of Boulder Cliff Canyon in 1872 by cattle ranchers for giving the Native Americans a fair share of the land they were owed in a treaty that was signed by all involved.... unfortunately, this mattered not to the ranchers. The next eight years and four mayors were full of lust, greed, bullets, and backstabbing. It wasn't until 1880 that a real era of economic boom and social change began in the Fort Legoredo area. (The snake oil delivery wagon, mayor's wagon and the two town wagons were designed by Baskerville bricks (seen at this Bricklink store here.) with some added flourishes by me.) US 1870's WESTERN RAILROAD LOCOMOTIVE TURNTABLE I was inspired by a failed round house and shed from Ideas to make this Wild West arm-strong turn table in LDD. I'm thinking of doing this model instead of the the two track shed, as it is a bit smaller than the twice-as-tall shed. As this a mechanical table powered by brute force and not electric or pneumatic means, the table has four angled "iron" bars for mini-figures to grip to pretend-turn the table manually. (This type of table is called an arm-strong turn table, just so you know.) The 3 and 1/2 track long table has eight tracks radiating outwards on it, with the possibility of more or less tracks if needed being an option in the future. If this was built in real life, the locomotives will enter on the bottom-most track and proceed to be rotated to the correct stub-end track for storage. However, the BTTF Time Train cannot fit on the rotating table, (it's just a bit too long) so it will sit on the straight track and just run through the table to get off at the other side. The two sets of tiles on the middle of the table should have this GREAT and this WEST prints from the Toy Story 3 line. NOTE: The flex tracks are supposed to be taken apart into two halves for them to fit on the table ends. You should only need one flex track instead of two as shown, as one whole equals two half units. US 1860's WESTERN SILVER MINE AT SKULL ROCK This Wild West model was originally LEGO set 79110 (Silver Mine Shootout) from the 2013 Lone Ranger theme. I added a more reinforced right wall and a real base-plate to support the model, as I know from experience it can be pretty flimsy if handed wrong. I also added the collapsing water tower from set 79111 (Constitution Train Chase) to the front corner as another action play feature. The model has also been heightened by five bricks to allow for regular train cars to pass through, but unfortunately it still isn't wide enough for custom locomotives with side-rods to fit through. (yet!) The natural rock formation (the skull) on top of the mine gives it it's name, and features a carved out section for two cannons to protect the mine, either from Native Americans wanting their sacred mountain back, or desperadoes looking to cash in on the (supposedly cursed) silver. This rear view features two spots for dynamite to "explode", removing large chunks of rock to expose the silver. Over on the front you can "blow up" the water tower, blocking the train tracks and trapping the silver gondolas outside the mine, ready to be pilfered by the bad guys. Oh, and you can also see the two cannons up in the skull in this view, ready to defend the mine! (more details on the mine can be seen in this topic) NOTES ON THE POST EDITED 8/29/16: Added the collapsing bridge. The train parts are supposed to arrive today, so i'll give an update when they are finished. EDITED 9/1/16: Added real life photos of the trains. EDITED 9/3/16: Added Stagecoach and updated Fort Legoredo. Also am working on adding LDD files for everything. EDITED 9/16/16: Added town to the main post. EDITED 4/10/17: added train tunnel, revamped the town and Fort pictures / LDD files plus I dded the Eads bridge real life photos + LDD file. The yellow 4-4-0 steam loco is on order from Brick-Link, and the yellow freight train is now first in line to be bought with my next paycheck later this month. EDITED 4/12/17: I just added revised freight train pictures and it's new ldd file. The yellow steam loco's parts have started arriving, and should be built in real life soon. EDITED 11/9/17: Added real life freight train pictures, updated wagon pictures and a revised tunnel. EDITED 12/7/17: Added horse + carriages picture and truss bridge screenshots. EDITED 4/24/18: Added silver mine. More real-life photos to come next week! EDITED 5/11/18: Added real life pictures and trimmed out some models that won't be built. Next on the to-build list is the BTTF time train. EDIT 6/16/18: Added the Armstrong turntable and revised the text. As unusual, comments, Questions, and complaints are always welcome!
  3. After losing the corvette HMS Badger to a nefarious fleet of pirates (and sinking the flagship, the Komodo Dragon), Corrington had been outraged to see the pirates parade the prize into the Olean port of Lavalette. Hence, Corrington had sent an official request to the RNTC authorities to size the unlawful prize and return it to its proper owners. This had left the authorities of Lavalette in a dilemma, as can be seen from the following official communication. Official letters: The outcome had been an agreement that Corrington would dispatch a group of Royal Engineers to assist in building up fortifications to counter the the pirate threat. In return, Oleon would seize the HMS Badger and expel the pirate fleet, as well as assist in the build up of similar Corlander defences at some point in the future. A plan had been made for a distributed build up of fortifications that would add up to a well-rounded defence of the settlement. Lavalette Fort Headquarters by Tom Gray, on Flickr (32x16 by @Spud The Viking) Fortifications: Visitors for Lavalette by @Bregir (32x16) Lavalette Cannon Battery by @LM71Blackbird (32x16) Innovative Tactics for Lavalette by @Drunknok (32x16) Mortar Emplacement by @Bregir (32x48) Small Fort at Lavalette by @Bodi (32x32) to be continued... For now, a large fort will be licensed.
  4. soccerkid6

    Imperial Port

    This MOC was a commissioned model builld. My client gave me the general layout, and some specific details to include, and then let me go from there. It’s 64×64 plus the two stud border, and is modular, allowing each 32×32 module to be easily removed, and also allowing for easy additions in the future. All the building’s doors/trapdoors are functional, the two cranes work, and the prison cell has a break-away wall. Total piece count, excluding figs and accessories (all the dock cargo) was 5696 parts, making it my largest MOC in the Pirate theme so far. See lots more pictures on my website: http://www.brickbuilt.org/?p=3813 Feedback welcome
  5. Fort Annetta in Queens bay QV12.1 by LM71Blackbird, on Flickr After a reassuring visit to the barracks of the 1st Quinnsville Fusiliers, Captain Nathaniel Brickford's next stop was the newly completed Fort Annetta. QV12.2 by LM71Blackbird, on Flickr Situated on a rocky island in Queens Bay, it made the perfect spot for a defensive position. It is only accessible by boat during high tide and is heavily guarded. QV12.3 by LM71Blackbird, on Flickr There is a small guardhouse before the main entrance to the fort. Behind it is a favorite fishing spot for some of the stationed troops. QV12.4 by LM71Blackbird, on Flickr Having been recently completed, the main living area hasn't been fully completed so the men have to sleep in the main courtyard. QV12.5 by LM71Blackbird, on Flickr The basement, which will be used for the main living quarters, is currently a storage area with boxes and crates of supplies to be unboxed and set up. Dear Captain Jno. Cooke, RN, I have just finished my visit to the newest defensive position in Quinnsville, Fort Annetta. Having been recently completed, the interior is still being set up, but the guns are set up and in full working order. Before too long it will be able to adequately defend the entirety of Queens Bay along with the other small forts that are nearby. I will be heading back to the military district of Quinnsville and will update you again with my finding. So far I am quite pleased with how Sir Smaugton left the fortifications of the settlement. In service to her Majesty, Captain Nathaniel Brickford, Military Attaché to Quinnsville Another build that was quite fun! For now i'm going to leave it unlicensed until further notice, but I couldn't not make a fort! C&C are welcome and apprecieated and thanks for looking!
  6. SheepBlubber

    Caribbean Fort

    Hi, This is a combination of the 1989 Eldorado Fortress and the 1992 Imperial Trading Post. The right half of the MOC is loosely based off the Imperial trading Post with the exemption of the tower which is my own version of the tower from the 2009 Soldier's Fort. The left half of the MOC is a modded Eldorado Fortress. I docked my trading ship on the right side to add a little zing to the MOC. Any feedback is welcome and the are more pictures on my Flickr. IMG_3952 by SheepBlubber, on Flickr IMG_3953 IMG_3954 IMG_3955 IMG_3958
  7. As a result of winning 2nd place on Challenge V, the Sea Rats receive 2 free large forts that don't count against the fort minimum. We have chosen to place one of those forts in Bastion. This is the required micro-build:
  8. soccerkid6

    Island Outpost

    This model was inspired by a LUG challenge focused around the Pirates theme. While I usually only make a few Pirates builds each year, it has always been one of my favorite genres. The one limit for the challenge was that your entry had to be no bigger than the largest official Pirates set. I have always been more attracted to the islands, forts, and land settings than ships themselves, so I settled on building a small fort on an island. A single 32×32 baseplate served as the foundation for the model. For once a peaceful day with no pirates, or enemy ships in sight of the small Imperial outpost. Which makes it a fitting time to restock with some fresh supplies. More pictures are available on brickbuilt. Thanks for looking
  9. Lt. Billsby left the small rowboat and met up with the fort commander in Argentia, Major Mason. Fort Agravia by North White, on Flickr "So, you're the new guy eh? Well, welcome to hades." Said Major Mason "Excuse me?" Asked Lt. Billsby Fort Agravia by North White, on Flickr "The role of this fort is to keep the WTC from doing anything that endangers the empire." Answered Mason "And that makes this hades because?" Asked Billsby Fort Agravia by North White, on Flickr "Wait why does the fort not have front doors?" Asked Billsby "The WTC stole them, because quote: 'Build more ships or something' apparently" Answered Mason Fort Agravia by North White, on Flickr "Let's go to my office." Fort Agravia by North White, on Flickr "So, this is my office. And bedroom. And kitchen. And dining room. I hate it here. Did I mention that?" "It can't be all bad." Said Billsby Fort Agravia by North White, on Flickr "Here's a book of emergency procedures to follow in event the WTC does something stupid and or bad. Let me read you a snippet." Said Mason "Okay?" "Code 403. If the WTC is to summon a deity, extradimensional demon, spooky ghost, or the kraken, you are to destroy Mesabi Landing and it's inhabitants." "Wait how on would they even..." "Code 404, huh this is missing. Okay 405, if the WTC is to cause Eslandola to go to war with Corrington, you are to destroy Mesabi Landing and it's inhabitants." "Wait how are we even supposed to do that?" "I'm glad you asked..." Fort Agravia by North White, on Flickr "Recent developments in military science have allowed us to create new more powerful weapons, things that can really, really, do some damage." Fort Agravia by North White, on Flickr "Meet Betty. 400 lbs of Solid murderosity. We figure she should be able to destroy Mesabi Landing from here in less than 10 shots." Suddenly, a Drunken Horse stumbled out down the road. Fort Agravia by North White, on Flickr The soldiers all gathered to watch as it collapsed. Fort Agravia by North White, on Flickr Fort Agravia by North White, on Flickr "Don't worry guys, I've got this, yelled a WTC marine, armed with a pike. FIN Thanks for viewing this installment. C&C appreciated everyone, let me know if this story is to ridiculous or anything, I kinda think it's pushing it so I might rewrite it.
  10. The destructive war between Mardier, Eslandola and Garvey has come to an end with the complete withdrawal of Marderian troops from the island, however before leaving, Mardierian troops conducted a scorched earth policy, determined to leave nothing of value behind for the victorious Eslandolans. Left behind however, were the poorest of the poor, the most vulnerable and the most exploited. They turned to Corrington for help and happy to oblige Corrington was, the refugees have left their homes with all their belongings now set course for New Haven, located on the island of Alicentia. However during this journey they are vulnerable to those who would see them harmed and pirates, The Corlander authorities knowing the perils of traversing the seas authorised the construction of a fort in a New Haven, the burden of overseeing the construction of this fort in such a short period of time fell to Army Captain Augustus Fernsby. The fort has been named Fort Montoya in honour of the man who secured freedom for the Marderian refugees. However Captain Fernsby will not be able to stay to see that the refugees arrive safely for he has since been recalled to lead an Expedition to the Mokolei Empire ___________________________________________________________________________________ Will be licensed as a Medium Fort Thanks
  11. LegoAcklay

    [MOC] Four-Towered Castle

    After finishing it and creating minifigures I uploaded it to LEGO Ideas which you can find here: Four-Towered Castle It contains some extra information such as piece counts. Feel free to leave a support on the LEGO Ideas site if you like it. 3D Model view here on Sketchfab: Four-Towered Castle The Full Inside view. Note that the castle is made in a "L" shaped layout. The left/West Entrance. Notice the flaps that would allow archers/crossbowmen to fire through and take cover. The inside side of the West entrance. Entrance to the hall from the courtyard/bailey. The alchemy room. With a green substance in a flask and a chandelier below the tall ceiling. The certainly need a ladder here. A tower with a wooden hoarding around it. Crossbows are stored here. The armoury. Along with the stacked sword it has a bed for a soldier here as well. View above the towers. Better view of the catapult and the winch for raising the portcullis. Inside the shack extension. The Great Hall. Turnable fire in the great hall's fireplace. Winch which you can rotate the fire and exterior of the hall. Drawbridge Outside. Gate Inside. Chest room. Stone Sigil. Walkway. Romans with a catapult & Celtic Warriors. Upper view.
  12. The shipwreck bay is a small portion of rockier coastline on the nothern shore of Sea Turtle Island. Many an unfortunate ship ran aground, not seeingthe deadly riff by flow. The falling tide reveals what's left of the once proud vessels. Nonetheless the Sea Rats found good use for them, refitting some of the shipwrecks for hideouts. Shipwreck Bay by Jacob Nion, auf Flickr Shipwreck Bay by Jacob Nion, auf Flickr This will be licenced as a medium fort in Tortuga.
  13. The war between Mardier and Eslandola had devastated the Mardierian city of La Puebloto. Much of the fighting happened in and around the city. As such, civilians fled to other settlements on the island, mainly the former Terra Fin Tin, long ago. Now the city is in ruins, and there is no one here. However, lest anyone think Eslandola has overlooked any needy refugees, Eslandolan troops have rebuilt a small Mardiedrian watchtower on an abnormally rocky (for this bay) piece of the coast. It probably served more as a warning to sailors to stay clear of the hazard than anything else, but Eslandolan troops now man the tower and make sure no refugees are overlooked in La Puebloto. Eventually they hope to rebuild the city. --- A quick build to address the current situation on Isla de Victoria. It will be licensed as a small fort. The tower began life as a Kingdoms set, but has been greatly modified. All C&C welcome.
  14. Settlement Name: La Puebloto Ownership: Eslandola Crown Location: Isla de Victoria Mayor: TBD Trade Value: 0 Who can own property in La Puebloto: Anyone. Who can freebuild in La Puebloto: Anyone. Fortifications: One small fort. Please post any free-builds that take place in La Puebloto in this thread. If you want to license a piece of property in La Puebloto, post in this thread and fill out the web form. Location of La Puebloto:
  15. This is my creation for Brickstory 2017 contest, for the "Age of Piracy" category. This is my biggest creation so far.. and it came with a theme that I love.. Pirates!! This inspiration came from one of my favorites series.. Black sails!!! :D And because i didn't like the end of Vane.. I decide to change it a little bit!! And the story starts..: Year: 1715 Place: Nassau Mission: Free Vane and burn Nassau to the ground! Vane is shuttled to the town square of Nassau where he will be executed. Bones and those loyal to him join the crowd, intent on a desperate rescue attempt. However, Vane makes eye contact with Billy and gives him a silent order to stand down.. But Captain Flint has a different opinion than the movie series.. Free Vane and kill them all!!! Nassau it's ours again!!! I hoped you like my creation! C&C are welcome!! :D
  16. Fort Philip 1 by Brandon Stark, on Flickr Fort Philip 2 by Brandon Stark, on Flickr While Dragonstone continues to be built, Brandon ventured south with a small force of soldiers and some workers. He built Fort Philip, a fortified trading post named after the king at the edge of Oleander territory in Blueton. While the trading post's main goal is to open up trade with the natives and Corrington, it is also fortified, to act as a guard for the border, in case either the natives or Corrington turn hostile. While Oleander soldiers initially had some trouble with the forest, they were able to clear the forest and get the fort finished. As for now, neither the natives nor Corringtonians have been seen, so the fort is still a fort and not a trading post.
  17. After ten months of renovations, Fort Arlin was once again on the verge of being fully staffed and gunned. With rumors that the Queen would be visiting the colony islands, Aiden Coyle payed a visit to the fort to make sure the fort was prepared for a royal visit.
  18. Royal Battery by Brandon Stark, on Flickr A new colony always needs a fort, to protect itself from any enemies. Thus, on a small island that stands at the entrance to Dragonstone Bay, Brandon Lantell, the mayor of Dragonstone, ordered the construction of the Royal Battery. The battery is located on high ground, meaning it is hard to storm, or to be hit by cannon fire, but can also fire down onto any ship trying to force its way into the bay. Though the royal architect in the New World instead headed to Stephanique to build a fort for Lavalette, Brandon was able to request another architect from Breshaun, who was able to make plans for a fort for Dragonstone. Construction began almost as soon as the first settlers began to arrive, and was finished quickly. The fort's construction comes just as war looms between Eslandola and Mardier.
  19. LittleJohn

    Bálkr Fort

    My 9th entry into the CCC XIV, for the ‘Ice Castle’ category. Credit for the tree design goes to Legopard. I didn’t really think I was going to do an entry for the castle category this year, but after looking at several wooden castles from various people, I decided to give it a try. I’m quite pleased with how it turned out. The story continues one that Isaac started here. One of the first visits Glorfindel made was to the nearby village of Balkr. Since it was nearby, and the jarl, Torkild, was good friends with Karsten it seemed like a logical starting point. Also for these reasons, Karsten allowed the twins to go with Glorfindel and Dedan. Eryl and Elise were enjoying the little excursion, and Glorfindel was glad to have a chance to spend some time with his nephew and niece. Upon arriving at Balkr, Glorfindel and Dedan were welcomed by jarl Torkild and went into the long house to discuss their news. "Feel free to explore the village, but stay close by, we shouldn't be long," Glorfindel said to the twins. They soon found several village children and a shortly after a vigorous snowball fight was underway. As they had expected, Torkild was quite willing to keep a close eye on the Nocturnus border. In fact, from the look of things in the village, he already had been strengthening the town watch. Upon exiting the hall, Glorfindel was almost hit by a snowball! Laughing, he glanced at the playful kids and saw that one of the village children had just been clobbered by a large snowball. "Sorry to break up the party, but I'm afraid we need to head back to Harburg now." "Alright Uncle Fin," Eryl answered reluctantly, "thanks for playing Toke and Stefan!" More build pictures: And as usual, you can find more on brickbuilt. Thanks for looking
  20. Snugboat

    Port Jamaica Blueprints

    Here is a rough draft of what I like to call Port Jamaica. https://flickr.com/photos/145745371@N02/sets/72157677678837686 I only have the sketch and an LDD design, but so far it looks quite swell! It is based off of historical Port Royale before it sunk, and Havana from Assassain's Creed IV. It includes sets 6267, 6274, 6265, and 6259. Custom buildings are some towers, and storehouse, and a little tavern. Any comments or criticism is acceptable! What do you guys think? Temple or no temple?
  21. At the most northern point of Windfall Island stands a small fort... Saber_Fort_1 One of the first constructions at the Eye of the Bay. Windfall is now able to accommodate troops. Saber_Fort_5 Saber_Fort_3 Saber_Fort_2 This is only a temporary construction though. I intend to completely revise the northern cliff of the Island (I want it to be a cliff, not the low plateau that it is now).
  22. Blimey, who the heck MOC us on this boring barren rock? I don't recall signing up for this call of duty. Matey, bring me another bottle of rum, BURP. Sea Rats Play Fort by dr_spock_888, on Flickr
  23. A conversation overheard in Bastion... "Let me get this right. They found a random rock sticking up..." "Yup." "And built a fort around it..." "Fort might be a strong word for it. It's a coastal battery. Barely more than a wall and a hut." "And someone volunteered to run this... wall?" "Which is why she gets the hut."
  24. The first phase of Operation KMA was coming to an end, and it had been a complete success. Eslandolan forces had established a strong presence on Isla de Victoria, preventing Mardier from occupying the island first. The settlement of Fuerte Unido had settlers from all three trade companies and was already a sizable town. And now Capitan Alonzo could relax, if just for a moment, and recognize the job of his troops in finishing so quickly the construction of the actual fort that gives Fuerte Unido its name. They had started with the barracks, but were able to quickly build a fully enclosed compound, with a sizable blockhouse at one end and two small round bastions at the corners flanking the entrance to the fort. Yes, the fort was triangular, the three sides representing Eslandola's three trade companies. The men were already falling into the routine of life in the fort. Wall sentries watched intently for any Mardier incursion. Alonzo and Felipe, his second in command, reviewed one of the platoons. With the fort functional and the town protected, Operation KMA could now move on to its next phase. * * * Additional pics: As always, all C & C welcome!
  25. With the initial settlement of Fuerte Unido secure, Capitan Alonzo now had to look at the long term defense of the settlement. Although the south bay was the best anchorage of Isla de Victoria, the settlement was positioned at the narrowest part of the island (less than 30 miles across!). As such, Fuerte Unido was susceptible to an attack from the north if Mardier were to land troops on the northern shore. So, Capitan Alonzo sent out Sargento Felipe and the troops on construction duty once more, to build a small fort on the coast directly north. Imagine Felipe's shock when, after he crossed the ridge that forms the southern backbone of the island and followed a river to the northern coast, that there was already a settlement there! Mardier had made more than a claim to the island; it already had a settlement! And from the looks of it, it had been there for awhile. This was an unexpected development! Felipe sent one of his men back to Fuerte Unido to report this urgent information, but he did not abandon his mission. Sargento Felipe and his men backtracked up-river and found a good location for the blockhouse, on a hill at a bend in the river, perhaps 15 miles from both Fuerte Unido and the Mardier settlement. This would still protect Fuerte Unido's northern flank, and could cut-off any supplies the Marderians might send to or receive from the interior of the island. It took much less time to build than Fuerto Unido (which included a blockhouse at one corner). But this blockhouse could better stand alone, with musket slits on the lower level, and gunports for 3 cannons. Additionally, Fortaleza Victoria had a watch tower built into the roof. Capitan Alonzo would be pleased with the job, thought Felipe. Perhaps he would even be promoted to have a command of his own, here at Fortaleza Victoria. Edit: Please note that the text above has been revised to note the discovery of the Marderian settlement and subsequent corrected location of Fortaleza Victoria.