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  1. After I finished version 2 a few years ago, I saved up the time and money to start on V3 of my Port Royal. I expanded the pirate area with new display cases. So I started demolishing the old buildings and expanding. New extension of the exhibition space and the old port. I haven't transferred the new buildings to the showroom yet. A lot of greenery has been added, I've paid more attention to the details on the buildings and changed the roofs. I still have a lot of work left to do on the details, and then the port is finished. And then I'm moving on to the fortress. The plan is to expand it to 3 32 x32 and raise the height of the walls a lot ;) New buildings ;)
  2. This is my reimagined version of Saber Island - this time the outpost has been built on the former volcano that makes up Volcano Island. Set on a 32x32 base plate, made from under 1600 pieces with seven minifigures, a seagull, a shark, a crab, a lobster, a clam and a starfish. The little dock is served by a crane that can lift the cargo up to the fortress. For the poor Imperials, it's up that rickety staircase we go. The staircase is in a bad state and many of the handrails have rotted away. Some supports have been put in to hold up what's left, let's hope they're strong enough. A view up at the outpost from the staircase. I added an extra level to the original set. I also added a little extension to the side. The roof also has a tiny bell tower build to raise the alarm when enemies approach. The cannon emplacement and tree are present as they are in the original set. I added a creeper plant up the other side of the building to add a bit of visual interest. I chose dark red as the base colour, I almost went for dark tan. All three balconies and windows in the middle floors have different builds. The roof has been enlarged and I used the broken rungs technique from the Elusys Ra Anwal's Forbidden Island build to make the tower look run down. I would ideally have the telescope on pearl gold, but the sextant piece isn't available in that colour. The roof has a sextant and compass accessory, you can just about see the alarm bell in the tiny building. Below the roof is the Governor's office. The Governor's table is complete with maps, quill and ink pot, goblet and decanter, with a nautical painting on the wall. The office is lit by a chandelier, the table build, and most of the interior is SNOT. Below that is the barracks with two bunks, below that the entrance hall with a store room to the side. The barracks has a little weapon rack, the entrance hall has a banner and chest full of gems. 'In real life' there would be a mess hall and kitchen closer to the camera. And now to the Volcano Island. One thing I always wanted to do was have a skull that was solid rock, not with gaps for the eyes or nose. The skull opens up to give access to a hidden cave where the Pirates can store their loot. I did want to add a subterranean prison with access to the cave, but there was no room. The Pirates have to be very sneaky to get in their hideout under the watchful eye of the Imperials. I should have rendered these without the roof, it's very dark. There are little islands dotted around covered in coins. There is also a carved stone skull with glowing eyes, I wonder who carved it... The hole here is big enough to get your hand in for play in the cave. So that's it, I hope you liked my take on a combination of these two older sets. Any comments or criticisms are, of course, welcome
  3. Ahoy! The Barracuda has set sail and Redbeard is threatening the shipping routes once again! So the Bluecoats had to up their game to protect Imperial trade. For the start they have hastily restored the tower on the Sabre Island. What do You think about their effort? I designed this MOC as a tribute to my second Pirates set, that I think I got in 1990 and loved like hell. But I also wanted it to closely match the style of the new Barracuda. I also didn't want to use too many fancy and exotic elemens but efficiently use the stuff that most of us already have in our inventories. It's not too big with 1443 elements (excluding minifigs). The build is rather sturdy (maybe except for the furniture) but it still empoys some techniques and tricks that you might find interesting. I have published the instructions on Rebrickable: https://rebrickable.com/mocs/MOC-71657/SleeplessNight/sabre-island-anno-domini-2021 There are also a few more pictures on flickr: Stay safe and fair winds!
  4. Willow is a 1988 film with story and produced by George Lucas and directed by Ron Howard. With Warwick Davis in the lead role. It will have a Disney TV series in 2022. The project has 513 as of this time on LEGO Ideas: https://ideas.lego.com/projects/55c36299-4a0a-48b8-9dfa-c623ad427260 If you like it, please support it's free! Tir Asleen: portcullis (raised by a winch on the battlements) Rolling barrel rolling down the walkway like in the film. On the left: tunnel (on a hinge piece. In the film Madmartigan hid with boxes/hay in the film and surprised attack Queen Bavmorda troops) Battle over the bridge with the troll: Also notice a person frozen in a crystal and the troll poo that Madmartigan unluckily steps in the film Another person trapped in a crystal. And a cage similar to the one Madmartigan was in earlier in the film. Catapult. In the film it's placed on the battlements between the two towers. The Eborsisk dragon that Willow accidentally transformed from a troll. Project Link again: https://ideas.lego.com/projects/55c36299-4a0a-48b8-9dfa-c623ad427260
  5. The Imperial Watchtower is up to Version Four, on 28th June 2021. Imperial Watch Tower Version Four by R Y, on Flickr Imperial Watch Tower Version Four by R Y, on Flickr After building my Grand Castle MOD by deconstructing the second Medieval Castle, I was left with the rocky green base from the gatehouse, a staircase and a bottom of a battlement, plus some wall sections and what seems like a lot of spare pieces at the time. Instead taking those apart and sorting them out, I thought why not build something instead. From building four towers, and studying the instructions of B Model, I decided to use that experience and knowledge to build an Imperial watchtower, overlooking an waterway or the sea. MOC Imperial Watchtower 31120 by R Y, on Flickr I used the 8x16 brick yellow plate as the base, the dark azure plates surround it to create the coast and two olive green half circle plates for grass lands. I know that each level will be six bricks. I have three 4x8 dark tan plates to build as the cliff top, a 2x4 dark tan plate will be the base of the staircase also connecting the 4x8 half round olive green plate to the 8x16 tan plate. Using this knowledge I can gauge how far to build the cliff base from the edge of the plate, ten studs long, I still don’t know if I have enough pieces, I used inverted slopes where possible, placing the flat face on the outside. The two reddish brown 1x5x4 arch pieces are sitting on a combination 1x4 light bluish gray arches and 1x4 2 studs plates, and 1x6 dark blue tiles completes the steps. MOC Imperial Watchtower 31120 by R Y, on Flickr The tower is built like the original LEGO model, 6x6 studs side by side. I had six dark bluish grey panels left, they made up the walls with other bricks bordered by 1x1 round bricks. A black door frame was removed from the yellow wooden keep to make the entrance. I also have four 1x2x2 castle windows left as I removed them from my Grand Castle MOD, I needed black lattice diamond pane for the yellow keep. I was still short on dark bluish gray bricks so I needed to have more opening. I designed a bow window recess to free up a wall of dark bluish gray bricks, using reddish brown round corner windows and light bluish gray round corner macaronis, sitting on two inverted slopes, a dark blue slope and corner slopes for the roof. I really like the bow window recess as it provides a 180 degree view out to the sea. I managed to build up a two floor tower, again using inverted slopes to make up the numbers. I used the beautiful gargoyle design from LEGO model B, two are facing out to the sea, acting not only as elongated water sprouts directing water into the sea, they protect the tower from evil spirits. I introduced a bit of colour using the SNOT yellow wattle and daub panels sitting on two inverted brackets, I put one blue and one white 1x1 tooth plate to act as coat of arms on the yellow door sign. This made the tower ground floor one stud taller than the six bricks height of others. I didn’t initially use the dark tan 6x6 plates as the tower is enclosed, but realised they are required to provide structural rigidity to the body of the tower. MOC Imperial Watchtower 31120 by R Y, on Flickr MOC Imperial Watchtower 31120 by R Y, on Flickr That was my first watchtower attempt after many rebuilds, moving the light and dark bluish gray pieces around so at least the opposite walls on each level has the same colour and brick patterns. MOC Imperial Watchtower 31120 by R Y, on Flickr The next day, my mate was asking me about the Grand Castle MOD that I posted here, are the walls of the yellow wattle and daub building facing the great tower blocked off with bricks, or was it open access? I said it was open access on the first floor, closed on the second floor; then it dawned on me I can remove the two panels on the second floor, and possibly build up a third level. However, I still don’t have enough gray pieces. I know I have sacrificed the trebuchet design many times already, what is one more time… well, I had to take it apart completely this time. The counterweight provided the gray pieces, the frame provided five reddish brown tiles to swap out the dark blue ones on the staircase, two reddish brown 1x4 bricks were swapped into the roof of the keep for two dark bluish gray ones to go into the Imperial watchtower, four 1x1x5 solid studs and one 6x6 plate became the core of the roof. Two reddish brown arches went to the ground floor wooden columns to match the arches from first and second floor inside the yellow keep. Two 1x12 bricks are used on the cliff top to free up more grey bricks. As the tower got higher, I had to increase the height of the corner buttresses to balance it; they went from two bricks high, to three, and finally four, 2x2 corner bricks are used as I do not have enough 2x2 bricks. I moved the tower one stud inside the cliff, due to the round corner window piece broke up the line of light bluish gray edge, which is visually displeasing and break in weight transfer. Moving the whole tower in by one stud allows me to continue the edge from top down to bottom, with the brown window frame siting on the outside of the 1x1 round bricks, they are linked by two 1x2 round plates. One extra stud of space allowed me to create a nicer dark blue roof with a plate of yellow underneath. I had to take another black door frame from the yellow keep, on the second floor facing the tower, to support the back buttresses. I tend to hold the tower on the buttresses; as the bow window recess, built with 2x2 round corner bricks, is no longer in between the 2x2 bricks, the force of my finger grip would push in the buttresses and nearly collapsed the whole towel; the door frame solved this issue, a simple but very effective fix. The big 1x4x3 window with two pearl gold pane are used to provide the big opening on the third floor, I was literally on the last usable small gray pieces when it was built, the stepped pattern of dark and light bluish gray bricks is for looks and also due to the lack of bricks. MOC Imperial Watchtower 31120 by R Y, on Flickr Imperial Watchtower by R Y, on Flickr I wanted a pavilion roof originally, but do not have any 3x3 corner pieces left, so made to do with a dark blue gable roof. I was also short of a 1x2 yellow brick for the gable ends, so had to take one from the keep roof, replaced it with a yellow technic holed brick, hidden away from view. Dark blue 3x2 slopes stacked on top of each other with a 2x4 brick inside for support completed the roof with one flag on each gable. So here it is, after many rebuilds, my Imperial Watchtower made from the spare pieces of my Grand Castle MOD of 2 x 31120 Medieval Castle. Please share your thoughts on comments! MOC Imperial Watchtower 31120 by R Y, on Flickr MOC Imperial Watchtower 31120 by R Y, on Flickr MOC Imperial Watchtower 31120 by R Y, on Flickr MOC Imperial Watchtower 31120 by R Y, on Flickr MOC Imperial Watchtower 31120 by R Y, on Flickr
  6. Welcome to Fort Leeward, designed to fend off the toughest of pirates, like fierce Captain Breakwater and her motley crew. Thank you for reading and please share and support, and offer any suggestions. SUPPORT NOW!
  7. Ay seamates! I got some new fotos but had problems with the background due to size, hope you will enjoy anyway: Bienvenidos a Cartagena! Lower your anchor, take a bottle of rum and relax from your adventurous voyage through the caribbean sea! Puerto de Cartagena by Captain Störtebricker The harbour should reasamble the harbour of Cartagena de Indias which intense impression has burned into my mindn after a visit there. The city was one of the first foundations made by the spanish and became one of the connection point for the gold and silver routes. The fortifications of the city have been raided several times until they have been build as strong that no one could conquer them again. In 1585 the famous pirate Sir Francis Drake did so and conquered and looted the city. In the same year the main cathedral was finished, too. So I hope you can see what brought me to this idea. The harbour consists of 3 parts (by now...): El castillo: The fort on the hill could welcome you with a big volley so be sure that you are coming in on a frienndly mission. It is situated on a rock with a cave underneath to hide some stuff you dont want to bring into the harbour. For pirates a skeleton shows then how they will be threated. The main tower is already been demolished and now converted to a small barrack. In front of the dorr there is a trap door throwing you into the cave. The fortress should be way bigger but for me it works as representing the first corner of the main fort. The doors lead you into the city... The colonial warehouse: With the warhouse I tried to reassamble the famous colonia architecture. I features a fishing gear shop and a warehouse whti a big balcony. From there you can have a nice view on the main square in front of the cathedral... The cathedral: The main cathedral looks like a fortification but due to the rich inhabitants it has nice stained glass windows. But these inhabitants do not belive very much in god but more in gold so the altar is filled up with all the treasures stolen from the surrounding natives all around the caribbean. So come in and take a closer look! The cathedrals has detachable roofs and can be accessed by minfigs on all levels. Besides the cathedral there is right now the tavern from POTC but it can easily be removed to continue the pier to expand the harbour... (which I hope I can do!) All in all I hope you enjoyed your stay and be ready to set sail for your next adventour! - Captain Störtebricker (More fotos: Flickr Album Puerto de Cartagena )
  8. Aurelia, Blueton, April 621 The defenders of Aurelia were ready to fight to their last final breath, the muskets clenched in their fists. Apart from some strong artillery positions, only a few improvised barricades divided them from the redcoats and the horde of screaming natives. The first houses of Aurelia were immediately behind them: if they failed, the enemies would have burnt the settlement to the ground and slaughtered whoever attempted to resist, or maybe slaughtered everyone, with no distinction. With the muskets loaded with buckshot, the soldiers were waiting to see the white of enemies' eyes. They probably had no real chance, outnumbered by more than two to one, but they were ready to sell their skin dearly. When the enemy soldiers and the Ténotclaxcans war band disappeared back into the jungle, nobody could really believe their eyes: diplomacy had ended the war just a day before the disaster! The very next day, as civilians were still drinking and celebrating, the heads of Aurelia garrison gathered to understand what had gone wrong. The main problems were quite obvious: the "neighbors" of Aurelia were stronger than expected, especially if they joined their forces; and the fortifications were absolutely inadequate for the size of the settlement, especially if the attackers came from the interior of the island. ------------------------------------------------------------------------------------------- November 621 After months of hard work, the Bouclier ("the Shield", as the Aurelians called their new fortifications) was finally completed. With several forts and smaller batteries ready to support one another, a strong garrison and an impressive number of heavy artillery pieces, the new system of fortifications has turned Aurelia into an incredibly hard nut to crack, may the enemy come from the sea or from the land! Coastal batteries Aurelia had already some old batteries defending the entrance of the port, that to date had been sufficient to repel pirates and small raiding parties. As a part of the Shield, the existing batteries were reinforced, and new ones were built. Positioned on strategic points of Aurelia cliffs, the coastal batteries would now represent a real menace also for large attacking forces. A simple but effective flag system allows fast communication among distant batteries, so that fire can be concentrated against chosen targets. The batteries represent small and difficult targets, scattered along the coastline and low above the water. At the same time, with their heavy 32-pounder cannons, they could start a deadly crossfire against an enemy fleet, hitting the ships hard right at the waterline and sending them to the Halls of Poseidon. Even if the batteries are not strongly fortified, the sturdy brick wall offers good protection to the artillerymen. Each battery is manned by a detachment of the Artillerie de Marine Coloniale (Naval Artillery of the Colonies), formed with recruits coming from the Nouveau Monde colonies and trained in the Royal Artillery Academy of Breshaun. Forward blockhouses During the attack of April 621, enemy forces arrived unspotted almost to the outskirts of Aurelia, likely with the help of native guides and warriors. To prevent something similar from happening again, a series of small brick blockhouses was built on the edge of the jungle, near to the faded border with Ténotclaxcan lands. Each blockhouse is a small bastion fort, protected by a dry ditch and equipped with a few cannons. The low, angled walls offer a bad target to enemy artillery, while the ditch and other obstacles make them still difficult to climb for an attacker. The small garrison of each blockhouse is strong enough to repel without problem enemy patrols and to deter warbands of hot-headed warriors from raiding the lands of Oleon. In case of stronger attacks, this first line of defence would likely be overthrown, but this would inevitably cost heavy casualties and precious time to the enemies, allowing Aurelia garrison to organize a counterstrike. Although small, the blockhouses include some solutions typical of modern-style fortifications: for instance the low, thick walls are made of bricks, that shatter less than stone when hit by cannonballs; moreover, the height and the angle of each element is calculated to create no blind spots for defenders' musket fire. Moreover, a low gallery runs behind the scarp wall (that is, the inner wall of the ditch). Shooting through small loopholes, the defenders can shoot the enemies climbing down the ditch with almost no risk of being hit... another unpleasant surprise for the attackers! Light mortar batteries Small batteries of light mortars are scattered on low heights behind the first line of defenses, their short bores ready to send death upon the enemies of Oleon. With their arched trajectories, mortar projectiles can fly over the forward blockhouses and fall over the attacking forces, sending them into chaos. Differently from cannons, mortars can fire small fragmentation shells, that explode a few meters before impact. For an attacking force, slowed down by ditches and barricades, this would mean a hellish rain of fire and iron splinters falling on amassed soldiers, a horribly effective way to stop them. Here, the head of Aurelia garrison is inspecting one of the forward batteries, proudly manned by a crew of Aurelia Artillery Militiamen. Main fort The chain of defenses built around Aurelia is likely sufficient to repel most of the menaces to the city. An enemy sufficiently strong and motivated to overcome them, however, would still have to face the Jewel of the Shield, the main fort protecting Aurelia. The fort is built according to the "Modern Style of fortification": this means that the position and the size of each element are carefully calculated with precise geometries to block and deflect artillery fire, and at the same to make the advance of enemy infantry as hard as possible. In "Modern Style", the fort begins hundreds of meters far from the wall, with the glacis, an artificial slope shielding the fort from enemy artillery: while the defenders have a clear sight (and fireline), the attackers can only see (and aim at) the very top of the wall, unless they conquer the external earthworks before. The covered way runs right behind the glacis. This long trench represents the first line of defense, and can also be used to move soldiers to any point of the outer perimeter for a counter-attack. The fort is surrounded by a dry ditch, wider and deeper than the one of the blockhouses. Also here, the scarp wall and the caponiers (tiny blockhouses traversing the ditch) are equipped with musket ports, that would turn the ditch into a deadly trap for the attackers. Mortar batteries are scattered behind the outworks. In this position, they can provide close fire support to the defenders, but they can also be abandoned quickly if the enemy tries to storm them. The fort itself is nothing more than a low, sturdy, embankment lined by a brick wall. Completely different from the elegant castles of the past centuries, it is basically a platform for cannons and soldiers. With its new Shield, Aurelia has definitely more chances to grow in peace and prosperity on the Northern tip of Blueton, one of the more disputed islands of the archipelago... people sleep better (and merchants invest more) when the enemy is beyond a thick wall, with a lot of big, big cannons pointing at him! OOC: During the last "diplomatic crisis" I started building a series of fortifications for Aurelia (formerly Dragonstone). I delayed the publication of the original fort due to the new war rules but, in the meantime, I built a series of additional defenses, making the project larger than I originally planned... and a lot slower to complete! I hope you like the result! I will license it as a Large Fort, with a footprint of some hundred studs above the 4096 required.
  9. Brickford Landing was both growing and at risk from the Lotii threat. Earlier that season they had captured a Lotii scout who had been scoping out their position. With Major Brickford away on the Island of Terraversa, Captain Keats decided the small island battery that protected the settlement was not enough security. He instructed his small group of soldiers to build a medium-sized fort a small way inland. The fort featured a tall tower from which a sentry could keep an eye on sea traffic. The fort also included a number of batteries that could support the small island battery if the need arose. Once the basic fort had been constructed, Keats was ashamed of how ugly it was. His men had quickly thrown it together and it served its utilitarian purpose: keeping the settlement safe. However, he wanted to impress Brickford when he returned to the island. So, Keats asked his men if any of them knew how to carve rock. Private Beesley spoke up - his father was a master carver in Belson and Beesley had grown up learning the trade in his father's shop. With no better option available, Keats decided to trust Beesley and excused him from his normal duties for a few weeks so he could work on improving the look of the fort. Keats was pleasantly surprised by the results. Now if only he could figure out how to keep the whitewash they were applying to the sloped walls from washing off following a heavy rain... -------------- OOC: Just an excuse to build a fort on a raised baseplate. Tried out sloped walls like @CapOnBOBS, but you can't really tell from this angle To be licensed as a medium fort by Corrington
  10. The winter snows came early in 601 AD, the Angle king of Bernicia, Aethelfrith has not long won a great victory over the Gododdin at Catraeth and warrior bands scour the land. One such group comes across the old fort of Raxtomessavadum, unbeknown to then once maned my their mercenary forefathers. There they find the fort abandoned except for two romano-british hermit's, Sabinus and Aneirin who call down curses on the pagan invaders. Aneirin is cut down, while the drunken Angles use Sabinus as a butt and laugh at how his god cannot save him. Fast forward to the spring of 638AD and the new king Oswald visits the site of the martyrdom, surveying the land he tells his architect of the chapel he wants built to commemorate the two hermit's and to pay his dues for the actions of his father's men.
  11. Pirates Island, a nice little place to relax when they’re not plundering the seas.
  12. Link: https://ideas.lego.com/projects/2948b9f0-6132-4243-bf62-dda71a111ab8 Wanted to make a set based on japan that would include a section of a forest as well as some buildings. While having cliffs that could open up and have more of a display/play area in the process. Tried to cram as many details as I could to generate a certain feel to the set. While trying to make the trees in a new realistic way so they stand out. Front view with the characters: Opened View: Tree and ground that's accessed at the center when it's opened. The front of the design. With the stonepath staircase, waterways and waterfall. Marketplace The big statue on the bottom level can be turned. Back of the cave system below the building: Roof: Side view: Kitchen Room (above the cave) Samurai Armour Room (Above the Kitchen) Roof Room: Statues: Characters, some are fantastical like the short Nuppeppo (folklore creature) and the Samurai guardian: Thanks for viewing, let me know what you think.
  13. This is my creation for Brickstory 2017 contest, for the "Age of Piracy" category. This is my biggest creation so far.. and it came with a theme that I love.. Pirates!! This inspiration came from one of my favorites series.. Black sails!!! :D And because i didn't like the end of Vane.. I decide to change it a little bit!! And the story starts..: Year: 1715 Place: Nassau Mission: Free Vane and burn Nassau to the ground! Vane is shuttled to the town square of Nassau where he will be executed. Bones and those loyal to him join the crowd, intent on a desperate rescue attempt. However, Vane makes eye contact with Billy and gives him a silent order to stand down.. But Captain Flint has a different opinion than the movie series.. Free Vane and kill them all!!! Nassau it's ours again!!! I hoped you like my creation! C&C are welcome!! :D
  14. Royal Battery by Brandon Stark, on Flickr A new colony always needs a fort, to protect itself from any enemies. Thus, on a small island that stands at the entrance to Dragonstone Bay, Brandon Lantell, the mayor of Dragonstone, ordered the construction of the Royal Battery. The battery is located on high ground, meaning it is hard to storm, or to be hit by cannon fire, but can also fire down onto any ship trying to force its way into the bay. Though the royal architect in the New World instead headed to Stephanique to build a fort for Lavalette, Brandon was able to request another architect from Breshaun, who was able to make plans for a fort for Dragonstone. Construction began almost as soon as the first settlers began to arrive, and was finished quickly. The fort's construction comes just as war looms between Eslandola and Mardier.
  15. Fort Philip 1 by Brandon Stark, on Flickr Fort Philip 2 by Brandon Stark, on Flickr While Dragonstone continues to be built, Brandon ventured south with a small force of soldiers and some workers. He built Fort Philip, a fortified trading post named after the king at the edge of Oleander territory in Blueton. While the trading post's main goal is to open up trade with the natives and Corrington, it is also fortified, to act as a guard for the border, in case either the natives or Corrington turn hostile. While Oleander soldiers initially had some trouble with the forest, they were able to clear the forest and get the fort finished. As for now, neither the natives nor Corringtonians have been seen, so the fort is still a fort and not a trading post.
  16. With settlements being raided, and altercations between Corrington and Oleon in the eastern islands, it was no time to relax on security. And Eslandolan troops were scattered all over the Brick Seas. But recruitment numbers had been up ever since the regimental soccer team went to the Soccer Cup finals. Finally, Weelond had a battalion of fresh troops ready for service to supplement the veterans already on duty. The new battalion paraded through the main gate of Fort Weelond, reviewed by General Alonzo: The traditional core of Eslandolan infantry were the pikeman: But it had become apparent in the Eslando-Mardierian war that the musket needed to be featured in greater quantity: A couple more pics: All C&C welcome.
  17. Lt. Billsby left the small rowboat and met up with the fort commander in Argentia, Major Mason. Fort Agravia by North White, on Flickr "So, you're the new guy eh? Well, welcome to hades." Said Major Mason "Excuse me?" Asked Lt. Billsby Fort Agravia by North White, on Flickr "The role of this fort is to keep the WTC from doing anything that endangers the empire." Answered Mason "And that makes this hades because?" Asked Billsby Fort Agravia by North White, on Flickr "Wait why does the fort not have front doors?" Asked Billsby "The WTC stole them, because quote: 'Build more ships or something' apparently" Answered Mason Fort Agravia by North White, on Flickr "Let's go to my office." Fort Agravia by North White, on Flickr "So, this is my office. And bedroom. And kitchen. And dining room. I hate it here. Did I mention that?" "It can't be all bad." Said Billsby Fort Agravia by North White, on Flickr "Here's a book of emergency procedures to follow in event the WTC does something stupid and or bad. Let me read you a snippet." Said Mason "Okay?" "Code 403. If the WTC is to summon a deity, extradimensional demon, spooky ghost, or the kraken, you are to destroy Mesabi Landing and it's inhabitants." "Wait how on would they even..." "Code 404, huh this is missing. Okay 405, if the WTC is to cause Eslandola to go to war with Corrington, you are to destroy Mesabi Landing and it's inhabitants." "Wait how are we even supposed to do that?" "I'm glad you asked..." Fort Agravia by North White, on Flickr "Recent developments in military science have allowed us to create new more powerful weapons, things that can really, really, do some damage." Fort Agravia by North White, on Flickr "Meet Betty. 400 lbs of Solid murderosity. We figure she should be able to destroy Mesabi Landing from here in less than 10 shots." Suddenly, a Drunken Horse stumbled out down the road. Fort Agravia by North White, on Flickr The soldiers all gathered to watch as it collapsed. Fort Agravia by North White, on Flickr Fort Agravia by North White, on Flickr "Don't worry guys, I've got this, yelled a WTC marine, armed with a pike. FIN Thanks for viewing this installment. C&C appreciated everyone, let me know if this story is to ridiculous or anything, I kinda think it's pushing it so I might rewrite it.
  18. The shipwreck bay is a small portion of rockier coastline on the nothern shore of Sea Turtle Island. Many an unfortunate ship ran aground, not seeingthe deadly riff by flow. The falling tide reveals what's left of the once proud vessels. Nonetheless the Sea Rats found good use for them, refitting some of the shipwrecks for hideouts. Shipwreck Bay by Jacob Nion, auf Flickr Shipwreck Bay by Jacob Nion, auf Flickr This will be licenced as a medium fort in Tortuga.
  19. After finishing it and creating minifigures I uploaded it to LEGO Ideas which you can find here: Four-Towered Castle It contains some extra information such as piece counts. Feel free to leave a support on the LEGO Ideas site if you like it. 3D Model view here on Sketchfab: Four-Towered Castle The Full Inside view. Note that the castle is made in a "L" shaped layout. The left/West Entrance. Notice the flaps that would allow archers/crossbowmen to fire through and take cover. The inside side of the West entrance. Entrance to the hall from the courtyard/bailey. The alchemy room. With a green substance in a flask and a chandelier below the tall ceiling. The certainly need a ladder here. A tower with a wooden hoarding around it. Crossbows are stored here. The armoury. Along with the stacked sword it has a bed for a soldier here as well. View above the towers. Better view of the catapult and the winch for raising the portcullis. Inside the shack extension. The Great Hall. Turnable fire in the great hall's fireplace. Winch which you can rotate the fire and exterior of the hall. Drawbridge Outside. Gate Inside. Chest room. Stone Sigil. Walkway. Romans with a catapult & Celtic Warriors. Upper view.
  20. The destructive war between Mardier, Eslandola and Garvey has come to an end with the complete withdrawal of Marderian troops from the island, however before leaving, Mardierian troops conducted a scorched earth policy, determined to leave nothing of value behind for the victorious Eslandolans. Left behind however, were the poorest of the poor, the most vulnerable and the most exploited. They turned to Corrington for help and happy to oblige Corrington was, the refugees have left their homes with all their belongings now set course for New Haven, located on the island of Alicentia. However during this journey they are vulnerable to those who would see them harmed and pirates, The Corlander authorities knowing the perils of traversing the seas authorised the construction of a fort in a New Haven, the burden of overseeing the construction of this fort in such a short period of time fell to Army Captain Augustus Fernsby. The fort has been named Fort Montoya in honour of the man who secured freedom for the Marderian refugees. However Captain Fernsby will not be able to stay to see that the refugees arrive safely for he has since been recalled to lead an Expedition to the Mokolei Empire ___________________________________________________________________________________ Will be licensed as a Medium Fort Thanks
  21. Settlement Name: La Puebloto Ownership: Eslandola Crown Location: Isla de Victoria Mayor: TBD Trade Value: 0 Who can own property in La Puebloto: Anyone. Who can freebuild in La Puebloto: Anyone. Fortifications: One small fort. Please post any free-builds that take place in La Puebloto in this thread. If you want to license a piece of property in La Puebloto, post in this thread and fill out the web form. Location of La Puebloto:
  22. The war between Mardier and Eslandola had devastated the Mardierian city of La Puebloto. Much of the fighting happened in and around the city. As such, civilians fled to other settlements on the island, mainly the former Terra Fin Tin, long ago. Now the city is in ruins, and there is no one here. However, lest anyone think Eslandola has overlooked any needy refugees, Eslandolan troops have rebuilt a small Mardiedrian watchtower on an abnormally rocky (for this bay) piece of the coast. It probably served more as a warning to sailors to stay clear of the hazard than anything else, but Eslandolan troops now man the tower and make sure no refugees are overlooked in La Puebloto. Eventually they hope to rebuild the city. --- A quick build to address the current situation on Isla de Victoria. It will be licensed as a small fort. The tower began life as a Kingdoms set, but has been greatly modified. All C&C welcome.
  23. "Western Stockade Fort" An old west wooden stockade fort display built for a show in Laramie, Wyoming tomorrow.
  24. I've been promising my fellow MCTCers a fort for a long, long time. But at last, here she be! I hurry to say that the brick separator roof was @Garmadon's idea. Credit where credit is due and I'd hate for Captain Nordau to feel like I'd robbed his designs. But on the other hand, I don't recall him crediting me for those lamp posts he totally ripped right off my desk... As you can see, this fort is totally ready for a prolonged siege by any number of Class 10 pirate ships. No false front here. And it was nice to have this one wall going straight up. Fortunately the soldiers here are able to get their hands on a newspaper or two once or twice a year. So the angled stuff was actually pretty complex, but I'm very happy with the end result. And always happy to show off my light aqua... ...and my light yellow... I tried to go detailed in keeping with my previous Salida Este MOCs. Would have been nice to use some vibrant coral somewhere but I stuck with the pastel colors. Anyway, now we in Salida Este can finally rest secure. Maybe... C&C welcome! Edit: Forgot to mention that there's a build log on my blog.
  25. Fort Arltrees, February 620, El Oleonda The fort giving the name to the new Oleander settlement was finally completed. Fort Artrees was not much more than a palisade surrounding a few buildings, but now nobody could dislodge the small contingent without a hard fight. Lieutenant Marcel Dubois, the officer in charge of the garrison, was quite satisfied by the result: now, at least, nobody could take them by surprise, and more soldiers would soon have flowed towards the settlement… or at least that was the plan. Meanwhile, he had decided to reinforce all the weak points with additional defences: the soldiers built some cheval de Frise to protect the cannon loopholes... ...and deployed a real forest of pointy poles to prevent an attacker from approaching the wall with ropes and ladders. The garrison spent the rest of the time doing little jobs, such as unpacking tools, sharpening a blade with a whetstone or "testing the quality" of some Oleander aquavit. Others spend some time gambling, something strictly forbidden in most garrisons, but allowed in Fort Arltrees, considering the absence of any leisure or distraction. Everybody, however, was ready to run to his position in case of need… and more than grateful for the 24-pounders just unloaded from the warship Scamander. Overall view: Not so much to say about this build… I wanted to show the complete fort before licensing it. Despite the plot size (32x32) I will license it as a small fort, due to both the simplicity of the building and, storywise, the rushed and not exactly irresistible defences. Thank you for watching!
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