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Found 97 results

  1. Hello adventurers! I am happy to present you my second Orient expedition MOC - The Himalayan temple! But first I have a two questions regarding stud.io: - I noticed that some older torsos are missing in stud.io, as well as CMF. Is there some depository, where I can find them? (I know that I can create my own torsos with decals, but it is waste of time if someone already created them) - Second is for strings in stud.io. I could not move string with coupling points, that is why I used a regular one for the bridge. It is a bug on my side, or it is not movable at all? Okay, now for the MOC. After red eagle I decided to take a look on the 7417 - Temple of Mount everest. It was one of the sets I always wanted but never had a chance to buy. I built the temple by a real life himalayan temple Tungnath Chopta Chandrashila. It is the heighest shiva temple of the world, and one of few high enough to be surrounded by snow as the original 7417 design shows. When I was a kid, I did not undestand why there is a bridge without river, so in my version I added a cold mountain stream. That reminded me one of the Josh Gates Destination Truth episodes, where they found a Yeti footprints near the river like this one (S02E01 for those who are interested), so I instantly added it to the scene. One thing, which I want to point out, is a plane. This plane was so perfectly build in the original version. I built mine only with small changes, the proportions and size are simmilar to original. I also submited this MOC to ideas, it should be there soon, with this story description: Johnny Thunder with his friend sherpa Sangye are looking for a legendary Sword of fire. The old map leads them into himalayas, through snowy paths and dangerous bridges, to a shrine on top of the mountain. Did they found a yeti footprints near the cold river? Lord Sam Sinister is trying to be there first with his plane. Stealing ancient relics is not a good idea, because the shrine is properly guarded by a local monk. After the Johnny explains his intentions, monk shows him inside of the shrine, where they find a secret cave under the temple. Here it is - the legendary Sword of fire! Overall, I am really satisfied with the result. Hope you will like it too.
  2. I would like to introduce Patric O'Leary, an Irish friend of Johnny Thunder, whom he met during WW I at the Palestinian front (torso with yellow hands and head; I think the sunglasses are very helpful in the bright sun of the desert). Patric studies a map of the Holy Land - only he knows what his quest goes for ...
  3. I created a little plane for the Johnny Thunder CMF. It's actually a revamp of set 5911. I hope you like it!
  4. From the diary of Lt. Edmund Harrington, 7th Royal Engineers: 3 September, 1886 - After our local guides abandoned us (firing on us and taking all but one of the pack animals with them, I might add), I nearly decided to call off the expedition and drag Dr. Kilroy back to civilization. I was anticipating a raid by the heathen scoundrels' kinsmen to finish us off. The lad may be a brilliant scholar, and he certainly has a great deal of pluck, but he's utterly helpless with a gun (he somehow managed to break my revolver within an hour of my lending it to him)! Now I'm glad that I didn't turn us round; we've finally reached the ruins of Havilah. The local tribesmen won't come near this place as they think it haunted by a djinn or some such nonsense. If the legends I've heard are true, this city was once a vast repository of gold and jewels. At any rate, the sun is setting now and I shall have to make camp; heaven help us if Kilroy tries to put up the tent! - E. H.
  5. This train was originally supposed to go with the new Crocodile electric locomotive (set 10277) that was leaked a couple weekends ago. But I'm impatient and it doesn't fit my UK "theme" very well anyway, so I bought this steam loco instead. These train cars are owned lock, stock, and shotgun barrel by Lord Sam Sinister to get his loot to Sinister Hall (his ancestral home in the north of Scotland, which you can see here) on his own private railway siding, near the border with the tiny independent island nation of Ogel. This engine is numbered 4036, and the the tender should say LNER, (London North-Eastern Railway) as that's who originally designed and built the A3 class locomotive. This engine is named Auburn Flyer and is not actually owned by the railroad company, but it is maintained and crewed by the railroad's employees when called upon by Lord Sinister to be moved from his private siding. (That's why it has the non-LNER-standard gold, black, and brown paint scheme that matches his coaches: it's Sam's personal color scheme for his railway stock - it's owned by Lord Sam Sinister himself.) This engine is based on this Eurobricks post (link here) from user @damangos from which I majorly reworked into the form seen here. (no 1960's smoke deflectors, for example!) I did, however, rework my original 7 wide Emerald Night (set 10194) MOC tender from 2014 instead of the 6 wide tender used by damangos in his original Scotsman model. This is Sam Sinister's automobile, situated quite precariously on a two-wheel flat car that is much too small. Being that Sam is cheap, he bought the one that would cover his needs... sight unseen. The railway yard master's eyes nearly fell out of his head when he finally saw what Sam was going to load onto this flat car! The flat car is easily detachable from the load, as you can see here. (NOTE: This car was inspired by the 2015 SDCC exclusive Action Comics number 1 Superman, recolored and heavily modified.) The car seats two figures side-by-side, and even comes with a spare tire in the back. This Gatling gun car protects the train from any goody-goody interlopers trying to make off with Sam Sinister's ill-gotten goods... namely Johnny Thunder and his friends. NOTE: The Gatling gun on this car was taken wholesale from set 79111. (Constitution Train Chase) These looted ancient Egyptian items include: a temple guardian from the Well of Souls (taken from set 7621, Secret of the Lost Tomb), a obelisk warning others to not defile it's owner's tomb, and the Queen's sarcophagus itself, with a very angry mummy inside. (Guess Sam doesn't listen very well, huh?) I wasn't kidding about that curse you know! In this train car we find all the weapons one could dream of in the 1920's, as it is called the armory car after all. (Thanks again to @Pdaitabird for making these cars in his awesome instructions, which you can find on Flickr here.) This is Sinister's war wagon. Why is it called that? It has old charts, brand-new maps, magazines and trade journals, plus all kinds of notes with clues to hidden locations with items of vast power or great fortune just waiting to be grabbed. If Johnny Thunder or Sam Sinister hasn't seen it or at least heard of it, the item probably doesn't exist. This car also houses Lord Sinister's bedroom for overnight journeys. Here we see the whole train in it's paper box, which is a view I don't share that often. Thoughts, compliments, complaints, and suggestions are all welcome!
  6. Greetings, adventurers! As you have probably seen, the next Creator Expert set, 10273 Haunted House, was announced this morning and it features many references to Adventurers and other themes as it is designed to be a fairground ride that is modeled after the manor of the notorious villain Samuel Von Barron. There is a large haunted portrait of the baron, a sign saying "Manor Von Barron" and several stolen artifacts from the Egypt and Orient Expedition subthemes. So my question is: is this canon to the Adventurers theme? If so, that opens up a lot of questions. We don't know how accurately the fairground operators recreated Sam's manor, but assuming it is accurate, we can gleam a lot of information from it. First, let's talk about the name. Baron Von Barron's infamous name change to Sam Sinister has been confusing Lego fans to this day, and TLG is muddying the waters even more here by calling him Samuel Von Barron which seems to be a combination of the two. Is this his real full name and was "Sinister" just a nickname? The portrait has a play feature that causes Pharaoh Hotep to appear behind the baron. This suggests that the baron was cursed by the pharaoh, possibly for stealing all of these treasures. Did the baron die from this curse? On the other side of the manor, there is "strange altar" with skull candles, a chalice, and a vassal with some dark red contents. There is also a skeleton with a top hat just like the one that both Sam and Slyboots (a.k.a. the other Sam Sinister) used to wear hanging from chains from the ceiling. This has some surprisingly dark implications. Did Sam used to practice some kind of blood rituals up here? Is the skeleton meant to be him or Slyboots or someone else? Were the rituals meant to free him of the curse? There is also a red snake hiding under the table which according to a German Adventurers audio drama is venomous and killed the first people who raided Pharaoh Hotep's tomb as part of his curse, so it would make sense that Baron von Barron would suffer the same fate. There is a coat of arms over the manor that references Fright Knights, specifically set 6007 Bat Lord. Does this mean that Sam is a descendant of Basil the Bat Lord?! As a fan of both Adventurers and Fright Knights, I am absolutely fine with accepting that as canon! There is also one of Ogel's orb bombs from Alpha Team in the attic along with a rusting Junkbot. Does the baron have some kind of connection to Ogel? There might be even more interesting references that I missed, but this gives us a lot to think about. So what do you think? Do all these things mean what I think they mean? Or am I just overthinking some fun easter eggs in a silly haunted house set? It's probably the latter, but either way, discuss!
  7. BardDandelion

    Adventurers Remake

    Hello, I would like to share project I have started some time ago. This is going to be remake of Adventurers series (which was and still is the best series that LEGO gave us). Started with vehicles but already working on rebuilt version of Anubis Temple (5988). Color scheme was choosen because of Pharaoh's Quest one. Decided to use dark red instead of e.g. tan because it's easier to buy dark red parts and they are cheaper. And let's be honest - dark red is really nice color. For Bad Guys I decided to use darker colors - black and dark grey/bluish grey. Maybe in future will use dark blue and dark green - each color for each villain crew. I think that would be nice and bring lot of variety. Recolored version of Bad Guys' car from set 5948. Recolored Scorpion Tracker 5918. Good Guys' car inspired by 10222 post office car. Good Guys' plane. Layout borrowed from The Sea Duck from "TaleSpin" cartoon, still WIP.
  8. The following creations were built to commemorate the 20th anniversary of the 1999 Lego Racers computer game. Pieces new and old have come together to form these newly revised versions of the 8 boss cars. Please enjoy! 1) Captain Redbeard As you can see, Captain Redbeard's new ride uses the microbuild of his ship from set #40290 as a base for this off-road beast of a racer. But it still retains the large exhausts and rear mounted pirate flag from his original car. The sails make this the tallest vehicle in the collection so far. .
  9. Baron von Barron had a spring in his step as he exited the little Northumbrian chapel. Once a scheming pragmatist, he had become a man of faith during his eight-year stint in prison. Ample time for self-examination, coupled with news of a sickening political upheaval in his homeland, had left him contrite and repentant. Now he was on his way to spend a pleasant Sunday afternoon visiting his old enemies and new friends Dr. Kilroy and Pippin Thunder. The old Prussian felt truly blessed by their willingness to forgive him for past wrongs and help him start a new life in England. He only wished that Johnny Thunder were still alive; he would give anything to thank the man who had put him in prison and apologize for trying to have him killed all those years ago. Pippin Thunder, née Pippin Reed, led her horse from the stable up the path by Dr. Kilroy's cottage. After Johnny's death, she and their son Jack had moved in to help care for the aging professor. After all they had been through together, she felt it was the least she could do for her old friend. As she neared the house, she paused to mildly scold Jack and their neighbor Fred Rains; Jack for climbing on the woodpile with his toy sword, and Fred for tending Dr. Kilroy's garden on a Sunday. Pippin smiled. She couldn't really be upset with either of them. Jack took after his father. And Fred had been so good to them...he was becoming more of a father to Jack than Johnny ever was. Johnny had been a wonderful husband and father, but Jack was so young when Johnny's plane had gone down in the Channel that he barely remembered him. Fred wasn't so adventurous, but he was kind and dependable. Pippin knew that was what Jack needed now. As Dr. Kilroy rolled out to meet her, he pointed out their friend the baron approaching from the village. If only Johnny could see him now, she thought. A wooded plateau offered a perfect vantage point for a clear shot. Johnny Thunder kept his sights centered on his target's signature pith helmet. It was bad enough that an assassination attempt had forced him to fake his death. He knew the baron was behind it, and he couldn't endanger his wife and son by coming out of hiding. But he had watched over his family from afar for the past seven years. He had worried when Baron von Barron was released from prison; even more when he had seen the baron talking to Dr. Kilroy in public. But now the villain was approaching their house, doubtless with some nefarious purpose in mind. As von Barron approached the gate and reached for something in his coat, Johnny steadied his grip on the rifle in preparation. Before he could squeeze off a shot he saw with relief that it was only a pocketwatch. Now Pippin and Dr. Kilroy were greeting the baron in a friendly embrace. Johnny looked on from his secluded perch in bewilderment. He would do anything to protect Pippin and Jack, but only if he knew they were in danger. Pippin had always told him people could change, and now he was almost starting to believe it. He would keep the baron in his sights, just in case, but von Barron's seeming reform raised questions in Johnny's mind. If the baron's really changed, he mused, I could come back to my family. But what if his return sent the baron back to his old ways? It was too risky for now. Johnny resolved to just keep watching for a while. Still, he would have to pay the baron a visit some time... I hope you've enjoyed my take on a later chapter to the adventurers' saga. The scenes were a lot of fun to build! Here's an overview of this section of the layout: C&C welcome - thanks for reading! Soli Deo Gloria
  10. Good evening everyone, When I got the new Johnny Thunder collectible minifigure, I found my old Orient expedition sets. Despite I have only three smaller sets (secret of the tomb, black cruiser and the red eagle), it is one of my favourite themes. I remember that the red eagle was a birthday gift, one of my first own lego sets, and I really loved it. Nowadays Johnny is missing his hat (I have to bricklink that one ), but rest of the plane is still complete. Recently I finally had some time to take a look onto stud.io and blender rendering of ldraw files. And here is the result - my first MOC here on eurobricks, rewamp of the mighty Red Eagle!
  11. IDEA submitted by JasonsBrickStop, it was discovered and linked by @leafan in the pirate section previously. I've invited Jason to join us, it seems he did not have the time or the intention to do so yet. Still, I think this build is truly such an underrated gem within IDEAS that it deserves an own thread. I'd like to summarize some personal opinions on pros and cons about this as an IDEAS submission. I have mostly positive view of course, but as it only stands with ~500 votes at the moment I try to list some things why it might be wrongfully underperforming despite it's greatness and potential. Pros: It is actually very well scaled in piece count, nothing unrealistic to instantly eliminate itself from competition Great combination of newer elements with oldschool atmosphere Pretty astonishing design with lots of different play features and scenes, color scheme is diverse but organic - something what Lego would do itself to make it noticeable The build is a little bit of everything, obviously a jungle but also some pirates/oriental theme. Not too much but far from boring and empty. It is Adventurers so one of the coolest things a Lego set can ever become, period Cons: It is Adventurers, sadly Lego has a questionable motivation and even reputation with rebooting themes. Also today's kids don't really have any emotional links to this theme, that might cause the lower performance (or just not enough publicity) I'm not sure of the figs, they are pretty nice for templating the historical atmosphere, but too many overused parts from older sets (I guess customizing them is just not 100% priority) Without proper lore explanation this might remain a great theme concept instead of an individual IDEAS set. I'm still hoping Jason is going to accept the invitation and will share us some insight about his motivation and standpoints while building this great idea. Also discussions of any detail would be quite welcomed. I personally think this is one of the most careful and sophisticated designs I have ever seen as an attempt to revive an old but also ageless classic.
  12. We've got some amazing Adventurers MOC's recently here. So, I have a couple of questions 1. Which subtheme was the best one? (poll) and why? 2. If Adventurers gets a fifth subtheme, what would you like to see?
  13. A reimagining of LEGOs Adventurer theme 5976 River Expedition. The Lost Heart of El Dorado (The Nelly) by Nicholas Goodman, on Flickr Amazon Temple Ruins by Nicholas Goodman, on Flickr The Lost Heart of El Dorado (The Nelly) by Nicholas Goodman, on Flickr Lego Reimagining Adventurers 5976 by Nicholas Goodman, on Flickr The Lost Heart of El Dorado (Dr. Francis Leopold) by Nicholas Goodman, on Flickr
  14. Last time (in this topic https://www.eurobricks.com/forum/index.php?/forums/topic/168782-moc-ss-venture/ ) I promised that I'll show you where our favored adventurers team is swimming. So here they are. :-) Johnny Thunder and Dr Kilroy go to the bottom of the sea to find Poseidon's Trident. Please listen to soundtrack https://www.youtube.com/watch?v=c0vFUxE3SrM and find all of octopuses. :-) https://www.flickr.com/photos/158283415@N03/47351956131/in/photostream/
  15. Sphinx Secret Surprise was my favourite childhood LEGO set. It was released Twenty Years ago! I have created a tribute to the main feature of the set, The Great Sphinx. I adored the set, my largest ever single LEGO set as a child and I adored the Adventure theme. Egyptology was one of my real interests when I was a child and I was about the only eight year old who wanted to be an Archaeologist. So, I just had to create a tribute. A MOC that was a representation of the set as I saw it in my minds eye as I played. Deep in the desert many adventurers and archaeologists have descended upon the Great Spinx to seek out treasures and clues to the mysteries they pursue. The front elevation. As with the original set there is a concealed secret... Surprise! The black statue is a the key to a simple mechanism that reveals the Pharaoh on his throne. Pulling the base forward causes the throne platform to move forward and knock down the panel. A view from above. This is one of my larger builds. Only beaten out by my Yellow Castle . The two side views. One features my favourite little capra and the other a statue uncovered in the base of the Sphinx's plinth. Here some tricksy tomb thieves are about to meet a freaky foe! Jake Raines and his friends have made a find and are hoping for more. Meanwhile, Johnny Thunder and Doctor Lightning have been very successful in their dig. Gale Storm is documenting the moment. What a shot! I hope you enjoyed this MOC. I certainly had fun building it and it has gone down very well with LEGO fans young and old alike when I display it. I hope to create versions of the other features of the set on a similar scale to this MOC. I also want to have something of an Adventure layout to display, I'll of course share them here once I make them.
  16. This my version of the 2018 Marvel Comics 'infinity War" set 76108 (Sanctum Sanctorum Showdown) for a 1920's-flavored steampunk take on a mad scientist trying to open a time doorway into the beginning of the universe using a time machine modeled after set 76109. (Quantum Realm Explorers) When the mad Scientist Dr. Floyd Hyde opened his doorway to the pre-big-bang time zone for the first time in 1914, he sent his wife Penny (wearing a makeshift gray pressure suit) into the open portal and waited for her quick return. Unfortunately, something happened and the portal itself destabilized and shut down as a safety precaution on it's own. Eleven years pass for the Scientist, who becomes obsessed with reuniting with his lost love, delving every dime and ounce of energy into creating the rescue craft and fixing the portal machine onto said flying time-craft. He finishes it in the middle of the year 1925. An eternity passes for Penny, yet she does not age a day. She is taken in by the Brothers Three, whom she nicknames Alpha, Beta, and Omega. These strange alien beings are the sole inhabitants of the pre-big bang, being the sole survivors of a great war (they may have started it) and becoming almost omnipotent in the process of floating in the vast unending void of space. The Brothers Three ask only one thing of their kindness and helping keep her alive in the harsh environment: when rescue inevitably comes for Penny, let them come with her through the portal so they can help mankind achieve it's "destiny". Let her be their "herald", telling the governments of earth all about their amazing powers and how they can help serve man. So, will Dr. Hyde get his wife back? Will Penny allow the Brothers to follow her through the portal? And just what is this destiny these three are talking about? The choice is up to YOU! L to R: Dr. Floyd Hyde, his wife Penny Hyde (in the gray pressure suit), and The Brothers Three (alien beings from before the big bang) The front of the building, with the conservatory to the rear. I replaced the center round window from the Sanctum Sanctorum with more regular windows to give the building a more average city building appearance instead of a superhero's one. The front of the building also features the year it was built: 1901. The rear of the building has a ground-floor conservatory. The rearmost window on the bottom floor opens up 90 degrees to allow for figure placement in the conservatory. As a side note, the original Marvel model's exploding walls and drop-floors have been removed. The means from getting from one floor to another is a spiral staircase, and a small skylight has been added to the roof. The inside feature's the following: The lower floor has a fireplace with clock on mantle, table with chair, oven, and lamp on a side table. The middle floor features a strange mask on a safe, curio cabinet and a bed, along with an ancient weapons display. The upper floor features a desk with some sort of electricity storage machinery, several flasks, two bookcases, and microscope. The dark red thing in the greenish jar is a beating human heart. This model was inspired by @hachiroku's Indiana Jones Desert Chase car, but remade to have a different color scheme for use with my Adventurer's mad scientist character. The doors to the passenger compartment can also open, and there are taillights on the rear of the car. The vehicle can seat one figure in the drivers seat, and one figure (or a small cargo container) can be placed behind that. Here is Antman's vehicle from set 76109 (Quantum Realm Explorers) as a 1920's-period time machine, as seen above in steampunk form. I fixed the rotating side engines, as these maddening objects are now (mostly) locked in the position shown but for the slight sideways (left / right) motion that I for the life of me can't seem to fix. Oh well, it just gets them closer to the main engine pod in the center, so no harm, no foul. EDIT: 3/5/19: Added new real world pictures and deleted the rest of the ldd screenshots. This project is now done.
  17. Johnny Thunder and friends set out to another adventure. This time road is going by sea. This is S.S. Venture based on Peters Jackson King Kong. The ship is about 75 studs long. It's old because budget is low. :-) https://www.flickr.com/photos/158283415@N03/32169762038 I hope next year I'll show you where they reached.
  18. Adventurers Resupply Depot (v2) I took the "Old Fishing Store" Ideas set number 21310 and turned back the clock on it from a rundown fishing shop in the modern era to a modular 1920's supply depot for Johnny Thunder and his friends, also known as the Adventurers. I added a set 7596-style freight Crane that's a part of "Trash Compacter Escape" (a Toy Story 3 set). I revised the color scheme of the mainly dark bluish gray building instead of the original sand green, and removed a ton of the mixed bunch of colors that were used a "patch jobs" on the dock and building proper. I also removed the roof and redid it completely to be brick-built with slopes instead of plates and tiles at a cert ain angle. I even stripped the many windows styles off and replaced them with a single type. I added a warehouse section to the lower floor by sending one of the walls about 16 studs back, allowing for storage space for various equipment not yet designed. NOTE: The sign on the front on the building, just on top of the awning should have these two GREAT WEST printed parts (showing off the name of the depot), while inside the blue poster should feature one of theses two RADIATOR SPRINGS prints on top and bottom. The back wall of the building shows off the new wall art placed on the roof section of the building: a giant propeller from a ship of some kind. This gives the dock a gritty, downtown, waterfront industrial feel, at least to me. The yellow square is supposed to have this electricity danger tile print. The back wall now opens in one single section, but the inside is a rough estimate. Some parts I already have from my previous depot model from almost 1 1/2 years ago, such as the safe, radio and various maps. Also, the two freight loading doors actually open and shut quite nicely. The model comes apart into four sections, with the main roof, tower, tower roof, and main building + dock all separating from each other. The crane was totally copied from my previous depot model, which itself was duplicated and color-changed from the dark green / white one in the Toys Story 3 set I mentioned earlier. Original depot design is in the SPOILER tag: Steam tramp freighter EASTERN STAR I built this 103-stud long 1920's Adventurers tramp steam ship from two Adventurers sets: I used the boat from set 5975 (T-Rex Transport) and modified slightly to resemble set 5976 (River Expedition). The ship features a lifeboat, steering wheel, and a smoke-stack plus I have the bridge with removable roof for the top deck of the ship, and captain's quarters for the lower floor. I also have signs on the front of the ship spelling out the name of the vessel: the Eastern Star. The ladders hanging on the side of the lower deck lead the way to the ship's bridge on the upper level. The life boat is also back here. Here you can see inside the ship's bridge (upper deck) and captain's quarters. (lower level) Some of the recent cargo of the Eastern Star includes: - a gyro-copter - silver ingots and coins - silver and gold nuggets - Dynamite (the accompanying plunger is in the Captain's Quarters / map room) - Ancient spears - the real Maltese Falcon - the Burma Chicken (long-lost cousin to the Falcon) - two halves of a long-lost pirate's treasure map - Money - large rough-cut ruby - poison bottles - antidote bottles - and many other items! Bi-wing pontoon plane THUNDER BLAZER Fly farther and higher than ever before with the Adventurers and their Pontoon bi-plane! This vintage style airplane features two re-purposed kayaks for floats, and dual shotguns for forward-facing protection from the forces of Lord Sam Sinister, while the rear of the vehicle has a gunner's seat with rotating machine-gun turret. (Just be sure to not shoot off the tail of the plane while flying!) In reality, this model was heavily inspired by 2018 set 31076 (Daredevil Stunt Plane) with a gunner seat from set 7186 (Fighter Plane Attack) from 2009. The pontoon floats from kayaks were my own idea, and I think are used in a new and unique way. This model comes with rotating prop, seats for the pilot and gunner and swiveling machine gun turret. Seaplane ISLAND HOPPER What do you get when you combine an Adventurers seaplane, a Indiana Jones DC-3, and a Creator rip-off of the Seaduck from the TV show Tailspin? This model of course! The seaplane seen here is based off the 2008 Indiana Jones set 7628 (Peril In Peru), the 2017 Creator set 31064 (Island Adventures), along with inspiration from 2000 Adventurers set 5935 (Island Hopper) thrown in for good measure. The idea behind this model is to depict a updated version of one of my favorite classic LEGO themes: "Adventurers", but with modern techniques and parts using two of my favorites plane designs smashed together. The rear of the plane makes use of a Toy Story 3 printed 2 x 4 tile for a registration number. The plane has a interior that seats six people: 1 pilot and five passengers. The seats are accessible thought the removable roof / wings. Auto-Gyro LIGHTNING ROD In reality, this model was modified from set 70913 (Scarecrow Fearful Face-off) from the LEGO Batman Movie line. I added the classic two seat Adventurers cockpit piece which is usually used on land vehicles, plus a new set of vintage 2003 landing skids. This model also comes with red and green navigation lights and two independent propeller blades. The good guys: Adventurers (good guys) figures from left to right: -Madame Blue This Alaskan husky is the unofficial mascot for the Adventurers team. -Captain Karloff Owner and operator of the "Eastern Star" tramp steam ship, this captain has an eye for spotting the historical value in something that looks worthless. He always has a bag of cool items he's collected on beaches, sea-side markets, and ports around the globe on his person or nearby on his ship. -Jake Raines This young lad is a American student of Dr. Charles Kilroy's and expert at 5 spoken languages and 3 more written. Also has a knack for defeating ancient booby traps and disarming modern explosives. -Johnny Thunder Australian adventurer extraordinaire and friend to all those in need. Thunder first met Sam Sinister in 1917 when Sinister was in a field hospital for his hand amputation and Johnny was recovering from slight case of shell shock. They have been against each other ever since then. -Dr. Charles Kilroy Eccentric and slightly absent-minded English professor of history, archaeology, ancient languages, and about five other things including medicine. Kilroy is known as "Lightning" to his friends, as he enlightens the team in his own way and serves as a friend indeed. -Miss Pippin Reed This former lead reporter for Adventurer Times was reporting on a Dr. Kilroy's 1920 discovery of a copy of the Book of the Dead when she met Johnny Thunder at a dig site near Cairo, Egypt. They have all been good friends ever since. Also, Ms. Reed happens to be an better aviator than Johnny, a fact which she takes great pride in. She also operates the Island Hopper seaplane on most expeditions. -Mac McCloud Mac may be slightly clumsy, but is a genius when it comes to things of a mechanical nature. He keeps things working for the Adventurers team, such as lowering the steam pressure in the old and worn boilers on the tramp steamer "Eastern Star" and knocking loose engine parts back into place on the sea plane "Island Hopper". -Major Quentin Steele Former British Army officer (and Sinister's former commander, whom Sinister still hates today) This Monster Fighter lost his eye in 1912 due to a fight with a certain Werewolf, whom he later tracked down and defeated. He has signed on to Johnny Thunder's team as of 1925. The forces of evil Characters from right to left: - Lord Sam Sinister Brother of Alexis Sinister, and Lord of Sinister Manor. Sam lost his left hand in World War I while in the British Army. He later replaced it with a polished steel hook which is as cold as his heart. - Alexis Sinister The sister of Lord Sam Sinister is completely evil and slightly unhinged while being crack shot with any weapon. She hates Johnny Thunder to an extreme extent after he refused to join Sinister in his diabolical schemes. Last seen on Dino Island escaping to places unknown while the island was sinking. - Senor Palomar This South American crime lord is an associate of the Sinister family. He helped Sinister try and get the Sun Disk from the Amazon jungle, before losing it to Achoo, the ancient guardian of the disk. After that adventure, Palomar has fallen out of favor with Lord Sam Sinister, but he hopes to be in his good graces again soon. -Mister Graves A mysterious man of whom little is known. He sometimes is a ally of Lord Sinister and company, although are also enemies at times too. He is always seen with a gold lapel pin in the shape of a badge and a little black book of which he is almost constantly writing in. What is he writing? None have dared ask. EDIT 11/17/18: Added revised pictures of everything and edited text to the main post. enjoy! Comments, Questions & Complaints are always welcome!
  19. "Crikey, that old Ramesses VIII is a possessive undead kind of bloke...after all, he wasn't much a pharaoh anyway, only ruled a year...you'd think he wouldn't miss a little thing, like his personal staff...how rude of him to sick his Guard Mummies on me! Let's hope Gail has the old ute cranked up or this could get a bit dicey..." Thus ends my darkest of Dark Ages, with the largest Adventurers build I have ever done. I have been dormant for over two years, having gone through some unpleasant RL issues, including an empty nest. I didn't grow up with LEGO, we couldn't afford it, but when my own kids were 6 and 3 years old, LEGO was an active way to play and connect with them. The LEGO series we enjoyed the most was Adventurers, which was having its last run at the time, the wonderful Orient Expedition. Both my boys are grown up now and moved out, but what better way to wake up from my LEGO lethargy than to return to the series with a Johnny Thunder build in Egypt. I used way too many tan masonry bricks...a total of 400, I think! That is what happens when you have not built in a while I guess... This was built for Brickfair Virginia to go along with WAMALUG's Pharaoh's Labyrinth. It is modular and allows for expansion on both levels. My favorite part of this build was using the Brick, Modified 1 x 1 with Scroll with Open Stud as paws for the lion heads. I haven't seen that before in other builds, so it might be new technique, not sure. Being a history buff, I couldn't help but insert it a little even into this build; Ramesses VIII was a real Pharaoh who only ruled for a year and is the only one of his dynasty who's tomb has not been found. Except by Johnny Thunder, of course! The back comes off for modularity. If I ever decide to build more here... That is a not-so-secret compartment that opens up... And of course you must have the hot girl in a sport utility vehicle (known as a Ute in Johnny's native Australia)... So that is my return to the AFOL world. I hope to build more later in the year, and for next year it is back to Historical builds Cheers everyone, happy building!
  20. The Bureau of Unexplained Phenomenon's train does not officially exist and you never saw it. All photograph's taken of this train are mangled by some unknown force while still in the camera, and it never seems to stay still for long enough to get a glimpse at the engine crew. The passenger cars are are only marked with the Bureau's logo on the sides for a clue to their ownership. The 2-6-0+0-6-2 Garratt steam locomotive pulls a four car train, consisting of what seems to be a baggage car, a sleeper, diner, and observation car. All four cars (and the engine) are marked in a dark blue with light gray accents and the Bureau of Unexplained Phenomenon's logo on the sides (not shown). According to the scattered reports of varying age, the train's scientist crew catalogs the odd happenings around the USA since the Bureau's founding by Abraham Lincoln in 1863, such as un-dead uprisings in the 1970's, ex-confederate vampires in 1875, time travelers from the 1980's in the 1880's, attacks by mutant giant ants in the late-1940's, and an entire town being held hostage by a giant blob from outer space in the early 1960's, just to name a few of the more prolific cases that we know of. Other reports suggest the train is not merely cataloging the happenings, but tracking them via a rip in space-time continuum in the Pacific Northwest that is waiting to be opened to it's full inter-dimensional potential. This man on the far left is supposedly one of the senior operatives of the mysterious Bureau, a Mister Graves. Mr. Graves has more recently (as of 1926) been keeping tabs on Lord Sam Sinister (far right) Senor Palomar (second from left) and Alexis Sinister's (second from right) plans for the inter-dimensional portal that is located in the pacific northwest of the USA. Mr. Graves has ingratiated himself into the evil trio's inner circle but is keeping deep cover on his plans for the portal. Rumors suggest the three are looking for the portal to release a being of immense power into our world, a event that Mr. Graves is no doubt trying to secretly prevent at all costs. This steam locomotive was originally designed by Anthony Sava but with fake pistons and with small-size friction bearing wheels. I added working pistons and Big Ben Bricks medium flanged and blind driver wheels as see here at Ben's website. In my model, gear wheels are used as stand in for the custom wheels that are not in LDD. Even with the added pistons, the engine easily can go around corners and switches. The rear of the loco. The baggage car is supposed to contain all kinds of mobile equipment for tracking strange type of hyper-matter and ecto-plasmic energy fields, among other things. (In reality, all these cars are empty) The dining car and sleeper. This is where the on board crew sleeps in one car and eats in the other. This car is called the war room. In reality, it's a remodeled business car, turned into a room full of charts and chairs and devices for listening for Sasquatches and detecting dragon smoke. It also messes with enemy listening devices and destroys track-side cameras of passers-by. Can't be too careful with the future of the world on the line! NOTES: In reality, I just wanted to build a small passenger train out of dark blue pieces to match the engine I posted a couple months ago to Flickr. I thought at first about making it for the president of the railway line, but a fictional secret government agency from the 1920's works just as well. Comments, questions, and complaints are always welcome. This train could possibly be built in 2019, but I'll have to see.
  21. This sinister vessel comes with giant twin propellers, a turning rudder, removable conning tower, six seats inside the vessel for the brave crew, and a periscope for seeing your enemies before they see you! Help the evil Lord Ogel stalk and sink his nemesis, the Alpha Team, (plus his old foe Johnny Thunder) with his cutting edge submarine by firing torpedoes and diving deep to avoid depth charges. And when all else fails, rev up the engines to ramming speed and run through your enemies' vessels at top speed!* Remember: Run silent and Run deep! (*NOTE: Sub does not actually fire torpedoes, move under it's own power, or float on real water, though it will sink!) Builder's notes: This is a recolored Yellow Submarine model (set 23106). I lengthened and widened the sub, removed all but one periscope, added three more seats and revised the color scheme to be suitably evil and dark for Lord Ogel. I even added two huge round windows to watch the sea-life go by and let Ogel plot his next evil move. The rear of the submarine. The sub features six seats and table, plus a lift-away upper half to access the crew compartment. This submarine model will be built in real life, but I'm unsure where it fits on my to-build timeline. I will update this page when it does happen with real-world pictures! I finished putting together the Ogel Underwater Base (set 4795 from 2002) that I received from my step-father's collection with a few additions from my bins for missing parts. I misread the instructions very early on and didn't notice until it was time to join the two halves together, so I rigged the double-joint to work with my mistake. I also ran out of parts on the rear near the rear half's revolving door, so I had to modify the model a bit to make it into more of a MOD than a straight-up set. I added a ramp to get to the entrance and built a couple more figures for Ogel's Skeleton Drone army... I just need to make four more drone figures to complete the "army". I also have given Ogel his ancestor Vladek's sword from Knight's Kingdom II. Here we see the skull door in the open position. The inside still needs work, as the inside is pretty much still original to the set. I think I will put a big chair for Ogel where the skull on a pedestal is right now. Here is the story I have written so far about Ogel and how he connects to my 1920's Adventurers stuff: Born in 1893 as the last heir of the nation that bears his name, (Ogel) William Joseph Ogel was determined at an early age to rule his country with a iron fist. He became Lord (emperor, in effect) of the country in 1910 and heir to his ancestor Vladek's mysterious powers. (today we would call this physic energy "mind control") However, his control oddly ended at the border of his country. Desperate for power, he devised a scheme to amplify his powers using a strange substance known then as Ogelium to be dispersed via an unknown method. (probably via the water supply) Thankfully, World War I intervened before he could enact his plan, and he scaled back his plans until 1918, when the war ended. He had stayed out of the conflict, and secretly built up his military in the process. In 1920 he lost his left eye in a accident with a small sample of Ogelium, after which William kept the glowing ruby-red socket behind an eye-patch from then on. Determined once more to take over the world on his own terms, in 1925 he contacted Lord Sam Sinister to get him objects of great supernatural power. This eventually led him to the un-named jungle island where he and Sinister actually beat Johnny Thunder and company to the treasure at the last minute. Determined not to share the treasure with anyone, Ogel greedily double-crossed Sinister and grabbed the "treasure" for himself and his army of mind-controlled soldiers. Sam then go into a sword fight with William, which William won, but at the price of his left hand. Afterwards, it was revealed the treasure William took was fake, and than Johnny and Sam had joined forces to blow up the temple after the fight. This was done to prevent William from returning and getting the real deal. Furious, Ogel replaced his hand with one of Ogelium and permanently removed his patch so that anyone could see his scarred eye. After having lost his country during a Great Depression-era revolution (started by Lord Sam Sinister in a grab for power which cost Sam his life) Ogel retreated to his island fortress, whereupon he plotted and schemed for around 30 years to regain his evil standing with the world. By the late 1950's, he had gained the notoriety of a urban legend, a myth mothers told their children to scare them to behave. But certain world leaders knew he was real, and still alive due to an mechanical encounter suit to keep him physically fit. After firing a nuclear rocket at the moon in 1965 to announce to his demands for world conquest (or else!), he was the subject of the newly-formed Alpha Team mission, which, helped by an aged Johnny Thunder, sank Ogel and his entire military base to the deep ocean depths. In 1972, he reemerged from the depths using nuclear-mutated sea life to try to conquer the world once more, and was again stopped by Alpha Team. In 1978, he tried to freeze the world solid, in an "If I can't have it, neither can you" scenario, only to be stopped by Alpha team's leader, Agent Zed. In the process of fighting Zed, Ogel was finally defeated by destroying his encounter suit, revealing the frail, 85-year old man inside. Ogel's final act was to take a fatal does of Ogelium, killing him nearly instantly... but not before detonating a remote nuclear device, destroying Zed and much of Ogel Island. ....rumors persist, however, of a clone of Ogel running amok in the world, trying to regain his evil place in the world as late as 2009.... Comments, Questions, Suggestions, and Complaints are always welcome!
  22. The following models are inspired by these sets: 3829 - Fire Nation ship (battle cruiser), 7620 - Indiana Jones motorcycle chase (motorcycle and sidecar), 7622 - Race for the stolen treasure, (troop truck and commander's car) 7626 - Jungle Cutter (Jungle cutter) and 7683 - Fight on the Flying Wing (tanker truck). This Adventurers-style ship happens to be based off set 3829, Fire Nation Ship from a decade ago. (2006) The ship is 85 studs long, while being made to be 20 bricks in height and 16 studs in width. The ship is modular, with the roof and bridge removable from the war room and each other. The bow, or front, of the ship is tapered to a point much like on my 1920's Tramp Steamship. while the stern (or rear) is pretty flat. The name "Vladek" should go on the exposed studs back of the ship, as that's the vessel's name. The vessel features two funnels and room in the lower level for the war room, complete with a large map table. The upper floor features the wheel and a nautical telegraph. The ship has three turrets with three barrels each that can elevate up and down or rotate left to right. This diesel tanker is a almost a stock set 7638 (Fight on the Flying Wing) model, but with some minor front-end upgrades and better color choices. The vehicle can seat two figures inside under the removable roof. I bought the original set 7626 (Jungle cutter) in Summer 2008. I wanted to make it it in dark gray to match my two trucks but gave up after trying to order the parts from Lego. (I didn't know about Bricklink at that time) Well, now the shoe is on other other foot and here it is, in full grayish glory! The jungle cutter can seat one figure at the controls. The commander's car was inspired by a table-scrap jeep my brother gave to me. I turned the modern jeep into the car seen above with help from parts of set 7622, Race for the Stolen Treasure. This car can fit one figure in the drivers seat. The little motorcycle and sidecar seen here is inspired by set 7620, Indiana Jones Motorcycle chase. These troop trucks are made from 7622, Race for the Stolen Treasure. Since the fabric part is so VERY expensive, I found a solution in the Eurobricks Official sets LDD topic. I took the cover from the trucks built by user ADHO15 and redid some portions to be cheaper (I.E. thinner tires) and better coordinated color-wise. Each of the two vehicles can seat two figures inside under the removable roof sections. When Indiana Jones set 7683 (Fight on the Flying Wing) pictures was first leaked in dark grays, I was impressed... but then they went and changed it to dark green in the final, released version. Well, now I changed it back! I removed the unavailable parts, turned the regular green and dark green to light and Dark bluish gray. The cockpit is no longer hinged, making it much stronger, plus the rear guns no longer swivel, eliminating that weak point. The rear of the plane, with the two pusher prop blades and gun turret. This plane can seat two figures, with one in the pilots seat and one in the gun turret. This set is a modified version of set 7198 (Fighter plane Attack) from the Indiana Jones theme. I enclosed the cockpits and removed the wings-fall-off feature to make this into a regular fighter again. The rear of the plane, which can seat two mini-figures, as one pilot and one navigator. This set is a modified and militarized version of set 7628 (Peril in Peru) from the Indiana Jones theme. I took out the fancy yellow, dark blue, and white color scheme and gave the plane instead both dark and light bluish grays plus a black stripe with trans-black windows. The rear of the aircraft. The plane seats five figures, which you can place after the roof is removed. (the roof section is only held on by a half-dozen studs) The forces of Ogel will stop at nothing to get their prize, and with help from Lord Sam Sinister, they just might win! Here is all my Sinister forces of evil as they are right now. Nothing will stop them on their quest! (expect maybe Johnny Thunder and company) Here are the planes as they are in LDD. (These will be built somewhat soon to add to my fleet.) Please see this topic here for the object of the search and the evil alliance with Lord Sam Sinister!
  23. Hey guys, Some of you may remember the time a few years ago when the first rumours about the Lego Nexo Knights theme began to surface. Some sources claimed to know, that the theme would be Castle combined with Steampunk elements. Some said, the set that we today know as 70317 The Fortrex was actually going to be a giant walking Steampunk fortress. I was really fascinated by those descriptions. Of course, as we all know today, the actually Nexo Knights theme had nothing to do with Steampunk, which really disappointed me. But the picture of a big Steampunk Castle still was floating in my head and so I decided to just build one. What you can see here is the result of that decision: A Steampunk version of the "Fortrex" indeed. It has got everything a proper Lego Castle needs: Drawbridge, Cranes, 2 towers at the front, 1 in the back... and it can walk on four feet powered by a steam engine with giant smokestack! It's pretty cool, isn't it? It took me a long time to build this model but I'm really satisfied with the overall outcome. The biggest challenge for me was designing the legs because I wanted them to be kind of posable but still had to allow them to hold the high weight of the castle above. I also had a lot of fun finding ways to use interesting looking parts and colours in strange "steampunky" ways. For more pictures and information you can visit the Lego Ideas page of this model: https://ideas.lego.com/projects/9bd75f34-22e7-4146-8e02-089cfb9314e4 And if you're already there I of course would be very thankful if you could support the project. ;-) I'm also interested in your opinion regarding Nexo Knights: Would you have had preferred a Steampunk version of the theme or were you happy with what it turned out to be? I'm looking forward to reading you're comments!
  24. Hello all! I haven't posted here in awhile, been busy with RL stuff and such, but here is my latest build! http://www.flickr.com/photos/95309146@N06/43063365835/in/dateposted/ The 1930 Rolls Royce Condor AV; The Armoured car for the discerning Gentleman """"""""""""""""""""""""""""""" Adventuring to the wilds of Africa? Trying to get to your next rally without being assassinated? Hunting lost Spanish treasures in Mesoamerica? Passing through the riot-torn streets of the Weimar Republic? Searching for ancient artifacts among the dunes of Egypt? Than the Condor is the vehicle for you! Equipped with our vaunted V-8, The Condor features a reinforced cabin, with four inch armour-plating all around, custom steel bumpers, strengthened wheel-rims, and a one-man turret, all on our supremely popular Condor limousine chassis! Boasting a 360 degree field of fire, the cabin turret has two inches of steel armour, a gunner's hatch, and is equipped with a Browning .50 caliber machine gun. Best of all, the Condor still seats four, just like the base model! If you need to be protected while on the move, but still want to catch the eye, then this vehicle is for you!* *(Available only at select Rolls Royce dealers) """"""""""""""""""""""""""""""" So, I have no idea how this came to be. I guess you can blame ZZ Top, since I was listening to Sharp Dressed Man, and thought, 'man, one of those fancy 20s cars would look so cool with a turret on top, drifting around a corner while shooting.' Fast forward an hour and I have this in front of me. Go figure. I am pretty happy with how the bodywork came out though, the fenders and hood really seemed to flow nicely together. At some point the Condor will be featured in a Johnny Thunder MOC, as Lord Sam Sinister's car. Anyway, hope you all like it! Oh, and yes, I stickered one of those rare folding windshields. >:D
  25. Peppermint_M

    Adventure Index

    The Adventure Index. Home of all themes related to rip-roaring adventure! Adventurers, Pharaoh's Quest, Dino, Dino 2010/Dino Attack and Monster Fighters content is indexed here. Tags - A Prize first awarded for The End of the World Contest - An Adventure Themes tag for building contests ---- First awarded during the Lester Contest - A special tag for the winner of the Lester's Big Adventure contest. ----- - Monster Fighter tags given out as prizes at Halloween. MOCs Click Here Reviews