Search the Community

Showing results for tags 'endor'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Frontpage, Forum Information and General LEGO Discussion
    • Guest Section - PLEASE READ BEFORE YOU REGISTER!
    • Frontpage News
    • Forum Information and Help
    • General LEGO Discussion
    • The Embassy
  • Themes
    • LEGO Licensed
    • LEGO Star Wars
    • LEGO Historic Themes
    • LEGO Action and Adventure Themes
    • LEGO Pirates
    • LEGO Sci-Fi
    • LEGO Town
    • LEGO Train Tech
    • LEGO Technic and Model Team
    • LEGO Mindstorms and Robotics
    • LEGO Scale Modeling
    • LEGO Action Figures
    • Special LEGO Themes
  • Special Interests
    • Minifig Customisation Workshop
    • LEGO Digital Designer and other digital tools
    • Brick Flicks & Comics
    • LEGO Mafia and Role-Play Games
    • LEGO Media and Gaming
  • Eurobricks Community
    • Hello! My name is...
    • LEGO Events and User Groups
    • Buy, Sell, Trade and Finds
    • Community
    • Culture & Multimedia

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


What is favorite LEGO theme? (we need this info to prevent spam)


Which LEGO set did you recently purchase or build?


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests


Country


Special Tags 1


Special Tags 2


Special Tags 3


Special Tags 4


Special Tags 5


Special Tags 6


Country flag

Found 66 results

  1. Commander Beltar

    [SoNE] A day long remembered...

    ///Transmission Received///LOC:ENDOR/// The Death Star is gone. After grueling months of battle for soldiers of both the Alliance and the Empire, the battle is over. The Rebel Alliance are closing in on the dwindling outmanned and outgunned Imperial forces both in space and on the ground. The Empire is left disorganized and in chaos as the chain of command is all but wiped out. 00:00 - Zero Hour Alarms ring aboard the Medical Frigate Consolation. Failsafe orders are beginning to be distributed from the Emperor with his final orders, yet still most aboard cannot even comprehend what happened moments ago. The new Admiral of the freshly christened Consolation stares in disbelief out the bridge of the destroyer. Admiral Horche: Karabast. Move us away from the debris field. Emergency Code 0-33 is now in effect. Status report! NOW! Lt. Roex: The Death Star is gone, a few transports away... The Executor is down... Troops on the moon falling back.... Rebel fleet closing- Wait! Massacre was just caught in the debris field. She's gone. What's left of Imperial upper command is jumping. Rebel fleet closing in... This is bad. Admiral Horche: Get Bludgeon away from the debris field now! Deploy all rescue parties, get those transports in the air! And raise me all wing commanders in our frequencies! Lt. Roex: We have our orders sir, to fall back to rendezvous point S-15. Admiral Horche: To Kessel with it! Other destroyers are staying, and you said yourself command is gone, that is an order. I refuse to leave our men out here. Lt. Roex: Understood, deploying transports... 01:00 It was a trap. The trail was too perfect. The Rebels had, with the help of the natives, set multiple traps throughout the region to draw troops to be captured or killed. The rest of Beltar’s and Marc’s unit were killed. With the destruction above, Beltar and Marc began falling back to the evacuation points, in hopes of catching a transport before it was to late. TK-1702: Beltar, move it! Evac point is just ahead! Beltar: I'm coming.... Watch it Marc! TK-1702: Rebels incoming! Get to the barrier! TK-1702: It's just like Yavin all over again. Beltar: But the Emperor…. Shadow-Trooper: Go soldiers! Beach point is just ahead! Beltar: So this is how the Empire comes undone, think of all the soldiers we know- TK-1702: No time for that kind of talk. We can mourn friends and leaders later. 02:00 Admiral Horche of the Consolation, scrapping up all resources, has ordered as many TIE transports as he can to the surface, but with the rest of the fleet disoriented, there are few commanders and squadrons able to provide air support for the evacuation on the ground. Admiral Horche: Commander, I want you to cover as many transports as you can down there. We are going to try to evacuate as many men as we can from the moon, our scanners show Rebel fighters enroute to evac points. Alyin: Roger that Admiral. We'll take care of the any unfriendliness up here. With all due respect sir, with the fleet in full retreat, they might call you a traitor and a fool for staying. Admiral Horche: I'd rather be a fool or traitor than a coward. Onward commander! Alyin: Aright, this is no time for sorrow or revenge. We need to cover what's left of our soldiers down there. Valkyrie-2: We've got your back commander. Admiral Horche: Be careful out there soldiers. 03:00 On the beach, Commander Kirk who was redeployed on Endor, is now facing immense odds as the Rebels close in, with few options of escape for the soldiers on the ground. Commander Kirk: Captain, report. Officer: Outer defenses in our encampment are crumbling. To the Rebels, it's line shooting womp rats in a barrel. Commander Kirk: Indeed. We've lost so many today... Any word on how many men we can evacuate? Officer: Unknown, the remaining Admirals are diverting as many resources as they can, but the Rebels are pressing hard up there. Commander Kirk: It's going to take a miracle to get us out of this one. === Officer: Put you blasters down grab a ration pack, and await your turn to get on a transport! We are all getting of this moon! Beltar: Like hell we all will. I imagine our fleet is near gone by now... TK-1702: I think a meal will be fine for starters Beltar, afterwards, we'll find a shuttle, get of this mudball. Have some faith, will you? Suddenly, alarms ring, as the sound of an Alliance vessel closes in. Officer: Bombers inbound! TK-1702: This is your cue! Beltar: This is pretty bad for these guys, I think I can- Officer: No, I want you two to find a transport now. Let the Rebel's deal with the injured... Beltar: But- Officer: Go! TK-1702: She's right, there's nothing you can do for these guys without a medbay. Beltar: We can't just leave them- TK-1702: The Rebels will save them, "its what they do". [SoNE] Finale by Commander Beltar, on Flickr d[SoNE] Finale by Commander Beltar, on04:00 Alyin: I got 4 on my scope. 1 friendly 3 hostile. Bomber going after one of ours. I'll take the Leader, 2, 3 have at the fighters. Valkyrie-3: roger. Alyin: Three, you with us? Syd-? Two did you see a shute or ejection? Valkyrie-2: Negative. Negative. Ah, too many loses today. Should we turn back? Save ourselves? Alyin: We have got to push forward. Karabast, Beltar and Marcus. Please be alive. 05:00 Lt. Roex: Admiral, the Rebel Alliance have nearly cut off our jump routes! And-and their sending boarding parities to capture the destroyers and frigates, we are losing ground and cover! We've got to go soon! Admiral Horche: At ease son. I reckon there's at plenty of platoons still on the moon, and we'd be lucky to get a few more. And when we're gone, I doubt the Command will care to deploy again for those boots on the ground. Lt. Roex: I... I understand sir. But with our casualty rates today… We should cut our losses and leave. Admiral Horche: Not just yet... But- prepare escape vectors in case. 06:00 Alyin: another squad coming in mark 3. Valkyrie-2: On it. After this we should head back to the fleet. At this point we may be jumping. Alyin: I've got soldiers I know down there Kye, I’m not leaving them behind. Alyin: Kye! Valkyrie-2: I'm going down! Alyin: Eject! Valkyrie-2: On it! 07:00 Officer: Shadow trooper fortifications on the south western bank have just fell. At this rate we will be overrun in the next few hours. Commander Kirk: Such is the case. I want you on the next transport. Officer: Sir? Commander Kirk: You heard me. You've got some promise kid. I'd rather die with the Empire today than pick up the scraps. You have a future, be a senator, or something. Make a difference. TK-1702: Come-on Marc! We are cleared for this transport! Beltar: Incoming! TK-1702: Aha, air support! Beltar: Those markings- That's Alyin! TK-1702: You two can catch up later. Let's get moving. Beltar: I'll try my old comm frequencies, see if I can reach her- no! TK-1702: She just saved our lives, Beltar. We can't do anything. Beltar: We're not leaving her behind! TK-1702: We are going, now! If we don't go, we'll be captured for sure! === Rebels: Do you see any survivors? Rebel: Negative... Wait. I got movement in the Wreckage! Alyin: Rebel...Scum… Rebel: Freeze! You're coming with us! 07:05 Lt. Roex: Beach flanks have fallen, the Rebels are taking prisoners by mass now. The last transport available is about to make it onboard. Admiral Horche: Good, set coordinates. What about our air support? Lt. Roex: All wing commanders confirmed down, most as losses. Admiral Horche: Align trajectories... By the Emperor. Lt. Roex: So much destruction, so much loss... Jumping momentarily. Admiral Horche: Where do we go from here? === After arriving on the Consolation, Beltar and Marc found themselves following the crowds: to the list of casualties and MIA... TK-1702: Ah don't beat yourself up, there was nothing you could've done. We're lucky to have escaped with our lives, we were in the one of the last transports... Beltar: We lost so many good people today. TK-1702: I'll be at the barracks. Don't worry man, I'm sure the Admiral has a plan. Beltar: They never did train us for a day like this. TK-1702: Beltar look here- Beltar: The entire crew of Massacre, The Executor… TK-1702: Well, looks like we all just got promoted if the Uppers are gone... Beltar: I’m going to get some rest. My blood is boiling for a fight, might as well prepare. TK-1702: See you around, the Empire got a whole lot smaller today. ///Transmission Ended///LOC:UNKNOWN/// This is a bit overdue, since the episode ended months ago. SoNE 1.0 was a ride, and it's odd to see it the 'original' SoNE gone, but 2.0 will definitely be exciting! And I can't wait for it to begin! Anyways this build right? Clearly I was kind of inspired by Christopher Nolan's Dunkirk in the way the story was organized, kind of. I wanted to try to get closer to something like the movie, like more wide shots of beaches with Stormtroopers boarding shuttles, but well, parts. I would've done digital, but this is it for Beltar's story in 1.0, wanted to do something physical. It is not as 'large' of a build as I would have liked, or had planned in my sketches, but this will suffice. Try to take some liberties with the story, the way I format these doesn't allow to much for me describing what is happening around the scene, nor am I very good at describing it anyways, but things are happening! As I was sorting some of my parts (Which I've been saying I've been doing for the last 4 years, I actually made progress this time!), I came across my AT-MP, so that ended up in this build, I even found part of my first SoNE build! Hopefully you enjoyed this picture heavy build, which was more focused on wrapping up Beltar's story than being impressive builds, as a lot of parts got stuck in a cycle of recycling because of limitations, which can be seen in that one big tree that is in practically every one of my Endor builds. If the judges have the time, I would appreciate this build to be judged! If not, no problem. Anyways, with 2.0, we'll see what happens! It's going to be good! Long live the Empire.
  2. dmaclego

    [MOC] Project: Endor

    Guys, Some of you may remember my AT-AT model, some of you may know my Lambda shuttle and some of you may even have heard these were crucial parts of my crazy idea called Project:Endor. Well, it's done. Thirteen years ago I started working on a virtual LEGO model of the Imperial Shuttle. It took me 6 months. Then I spent another year building it with real bricks. And when it was completed, I heard - from LEGO designer Adam Grabowski, whom some of you may know as Misterzumbi - that maybe I could build a small scene for that model. Well, I took the idea to my heart - as you can see today ;) . As time went by, my shuttle became set 10212, over 1 meter tall trees grew up one by one and the platform slowly took shape. Ultimately, "the small scene" became some 200 kg of bricks, set upon 48 baseplates. I have no idea how many bricks are in it. Fortunately, neither has my Wife ;) . I won't bore you with minutiae - if you have any questions (about electric functions, details or anything else), just shoot. In this gallery you can find a photographic history of Project: Endor - pics of the finished project can be found, of course, at the very end. In time, there will be more of them; they just need editing. Also, I'm slowly working on a movie presentation but that will take quite a while, since some of the mechanisms were damaged during recent exhibition. Have a good time watching the pics and please, feel free to leave comments if you wish. 072 - Seriously happy by Maciej Szymański, on Flickr 077 - Endor by night by Maciej Szymański, on Flickr
  3. craigslegostuff

    "X'Wing Crash On Endor!" - pics

    https://flic.kr/s/aHsmrfBUyN
  4. craigslegostuff

    X-Wing Crash On Endor!

    Photography fun in the garden... https://flic.kr/s/aHsmrfBUyN
  5. After one of our squads found the SG Switch and shout it down, the way to the Generator has come free. Finally we have reached the border of the base, where the force field has already been turned off. Shock Trooper - It looks like there is no friendly or enemy activity. We should find out what's going on. BN-0303 -Sir, maybe I can get some information from that console. BN-0303 -Sir, I found a bunch of classified infos, which we do not have access to. But there are some accessible ones: The the base was evacuated and all remaining units were ordered to leave the moon. Shock Trooper - In that case we need to found the way out here. BG-0329 - I think, That might help us: Switches clicking, generators starting, computers beeping. Pre-departure checks Please judge.
  6. This takes place immediately following my last freebuild. Incoming assault shuttle, we have you on our scopes, please identify. This is assault shuttle Mynock requesting a docking bay. Transmitting clearance code now. Assault Shuttle Mynock, you do not appear on our list of approved arrivals. We’re going to need to divert you to the Avenger for inspection. Negative. I need you to check that ISB prefix on our clearance code, and then consult your list of ships on top secret missions. Mynock, I don’t have a list of ships on top secr- … ah. Mynock, stand by. In a healthy organization it wouldn’t have worked, but the ISB’s been running unchecked for a long time now. Mynock, switch to heading point seven one five and proceed to docking bay two two eight. Acknowledged. Mynock, out. I've got a bad feeling about this. Very excited to share this build - I'm really happy with how it turned out. Full sized pics on my flickr. See below for an in-depth discussion of WIP, planning and behind the scenes shots.
  7. "oh dear..." ENDOR MOUNTAIN CYPRESS by Ryan McBryde, on Flickr
  8. "This is Commander Ulric, we have broken through the rebel line." "Very good commander. My team will meet you 3 klicks from your position. Keep pushing forward." "Copy that. The rebels will have no idea whats waiting for them. They're finished." "Affirmative commander. This war ends today."
  9. We want to move down. We still haven't found the switch to shot down the force field, so all squads are searching for it on different areas. Incoming Orders: To all squad leaders. The enemy found the security switch. All troops move on to south immediately! Shock Trooper - Squad! The rebels found it and possible they have already turned off the force field. We need to hurry, they can reach the generator any time.
  10. Movement: We'd like to move one up to D18, one right to collect the bonus on D19, down 4 to H19, right 2 to H21. (total of 8 moves through revealed squares) Edit - here is the recommended soundtrack for this build: The scout trooper's tale: Down by the Lake Distant Stations Firebase Pfilbee For one of us, it was the first time. We were somewhat surprised to find that it felt different from killing the bears. Not bad, but … different. There are many more where this one came from. Their strike team has reached our position. We are certain that by the end of the day, we will not feel anything. Overall: Full-sized pics on my flickr
  11. We want to move right to collect the bonus on G13 and than on D19. Our squad have find and followed a path trough pains, to cut off the road. We need to be careful, because these paths are used the native ewoks and if we meet them they could pull back us... BN-0303 - Sir, it looks like it's some kind of a raft made by the natives. Shock Trooper - Probably we could use it to crossing the Lake.
  12. The Rebels had stumbled upon a reconnaissance troop of Imperials. They had managed to shoot most of the scouts before they got away, but not all of them. Now the Imperials were back in full force, chasing the Rebels. The Chicken-walker was coming!
  13. Movements: We want move left to Q9, than up to F9, go left to collect the bonus on F2 and use the remaining movements to go as close as possible to the Shield Generator. "It really wasn't my fault. My squad was on long range recon and they told me to find some supper. I was out for hours before I happened upon this great, fat wild boar. Only it wasn't a boar. Just a piglet. And after we cooked it up and the squad had their fill, the sounder came around looking for revenge. There's only two of us now, but it doesn't look like it'll stay that way for long. Lucky for me the other guys didn't let me eat yet, so I've been a lot faster on my feet. Right now I'm not sure which is going to be worse - this mad momma pig or reporting back to the platoon. I guess we'll see. :(" Endor Boar-Wolf by Ryan McBryde, on Flickr
  14. Movement: We'd like to move straight down, with the preference being down and right. The Empire had them on the run! The Rebels had crossed back over the mountains heading south when they stumbled on an Imperial patrol. The terrain was broken up and made it difficult to flee and keep ones footing. Thankfully for the Rebels, it was easier to watch your step without body armor on. They were able to soon leave the Stormtroopers behind.
  15. We want to move right to collect the bonus on R22 and go back to Q19. Previous: We don't have much information about the status about the rebels, but our intelligencerepurted that they're near to reach the shield generator. So we're trying to move faster. Our team just reached an unexpected obstacle... TG-0222 - Sir, It looks like our intel was inaccurate. This mountain should be further. Shock Trooper - Yes, it should, but we could find a safe path to move cross. BN-0303 - Sir, I just received an incoming message: All the troops have to turn back and move back to the Generator on the easiest way. Shock Trooper - In that case, let's see the map.
  16. Movement: We would like to move toward the bonus on R-22. For our first move, we'll move through two revealed squares to end up on R20. For our second move, I'm not sure if we can get to R22, since R21 is already revealed. If not, we'll end on R21. Pfilbee Jhorn, oh Pfilbee Jhorn, you came, you saw, you failed to warn! If I live through this tour, I’ll find you someday, you’d best watch your back when the drums start to play! -The Ballad of Pfilbee Jhorn, written by an unknown Scout Trooper stationed on Endor, 4 ABY We live off the land as much as possible, but there are some things that can't be gleaned or grown. When the time comes, every week or two, we load up the "bantha" with fruits and greens to trade, and make the trek to Firebase Pfilbee. The troopers there are happy to trade extra fuel and supplies for anything that makes the Imp Standard Rations more palatable. We also exchange news, and revel in the feeling of safety that comes from being surrounded by duracrete walls and fixed E-webs. The visits always seem to end too soon, but we know not to linger. It's unwise to be out in the open after dark. ------------------------------ Overall build: Base Details: The "Bantha" :
  17. We want to move right and up to collect the bonus on P14. Ep1 Ep2 Ep3 Ep4 Ep5 Ep6 Ep7 As the search any switch to shut down the forcefield lasts for a long time, the movements of our troops getting less week by week. Our squad, as others are getting tired and can't move forward as much as required. We are passing through forests and plains for weeks with, but it's racing with time and the enemy.
  18. Movement: We want to move one square left to U11. Ep1 Ep2 Ep3 Ep4 Ep5 Ep6 Our team finally found a promising outpost to find a security switch. The place, Bunker 0225, is surprisingly calm and EMPTY... BN-0303 - Sir this control panel is damaged and sparklin heavily for some reason, I'm not sure we could use it. Shock Trooper - Looks like this damage could have caused by a blaster, but by whom? If you can't enter the main computer, at least open that door. BN-0303 - Yes Sir, Just a minute! BG-0329 - What happend here? Shock Trooper - It seems something exploded. Shock Trooper - There was nothing left here, just ember and ash. TG-0222 - Could it have been an accident, or perhaps an ambush? BN-0303 - This and the traces inside are pretty suspicious. I think it must be a pretty heavy explosive installed properly to cause such damage. TG-0222 - Look! That's all that remained. Shock Trooper - We need to report it and move further.
  19. Ep1 Ep2 Ep3 Ep4 Ep5 After discovering the force field, all available troops were ordered to search the security switch before the enemy does. The squads visits all known bases and outposts and found only empty rooms and opened crates. Our team just leave a base at the edge of the forest.
  20. Movement: we would like to move 4 spaces right, through previously uncovered tiles, to I-18. We would then like to move down. If we encounter obstacles, we will take the shortest visible route, with a preference for going to the right if all else appears equal. The Scout Trooper's Tale They mostly come at night. Mostly. Every couple of weeks, the orbits line up so that the sun goes down behind us while the gas giant hangs swollen in the sky above, reflecting enough light that it never gets fully dark. Those are the nights when the drumming starts around dusk. Those are the nights when we pull back from our scouting camps, all the way back to the main firebase. Not at first, mind you. When we first arrived, almost a year ago, we were battle-hardened and brave. The ones who had been here longer warned us, but we were the Empire’s finest and damned if we were going to hide from the natives. That first night, they broke over our perimeter like a three-foot high wave made of fur and teeth, and spears that looked like toys but found the gap between armored plates and slid right in. We killed them by the dozens, and were killed in turn, before we turned them back. They killed Patches and Six, Joker and Racer and Longshot and Cheeks. They bit Blades and she died eight days later, hand swollen and infected, delirious with fever. The next time we heard the drums, we pulled back to the firebase. Our new Lieutenant arrived last week, four months after our old one was killed. He arrived with shining boots and glowing confidence and the sweet heady smell of fresh authority. We warned him. Of course, he didn’t listen. Yesterday evening, when the drums started and we began shuffling into the base, he ordered us back out. We balked, and explained, and came very close to insubordination with our arguments. He offered to spend the night in a scouting camp himself. He was so brave. He asked for volunteers to go with him, but there were none. So, 9 of us got new orders and off we went into the twilight. The ten of us marched out, nine scouts and our brave Lieutenant, marching into the setting sun. Nine of us, we are ashamed to admit, got turned around on the way to the scouting camp and ended up back at the firebase, trickling in, silently, in ones and twos. We found the new Lieutenant this morning, close to where we found the old Lieutenant 4 months ago. This symmetry secretly pleases us, though we will never admit it out loud. They don’t eat feet or faces. We have many theories, but no solid facts. There are teeth marks on the Lieutenant’s bones, but his polished boots are glorious in the bright morning sun.
  21. Ep1 Ep2 Ep3 Ep4 Most of the Imperial troops are near the Generator, as well the rebels. Our squad just reached the sector with a little difficulty. Shock Trooper - We need to find a way bypass this lake. The good news, we can see the shield generator from here. TG-0222 - Yes finally we're so close to the objective. BN-0303 - Sir, I receive an incoming message. the enemy has reached the generator and it activated the security systems. So our troops need to find a base and switch off the force field.
  22. Movement: We would like to move 4 to the right with the preference being Right and Down. The Empire had turned its eye to a number of evils happening across the galaxy. Slavery was one of those evils. But to see it happening on an Imperial occupied moon meant that the Empire was more than just turning a blind eye to it, in this case they were sanctioning it! MKJoshA had worked as an Alliance Intelligence agent for a number of years and had an inkling as to why this may be the case. He had run across a file from the Emperor himself rewarding the capture or death of any Zabrak male. Apparently he had some reason to hate the species. Maybe a power play by one he used to know sometime in the past? Maybe they could do something to prevent the Trandoshans from enslaving these Zabrak and thwart the Emperor at the same time...
  23. I would like to move my team to the right 1 space and then up. A small cell of Rebel troops was tasked with navigating the dense part of Endor to find a Rebel pilot. The Rebel pilot, a Duro, was grateful and joined the Rebel cell in their next mission to heada toward the Empire's shield generator. As the group navigated their way in the forest, little did they know there were being carefully being watched. https://www.flickr.com/photos/158444977@N08/
  24. Moving: We want to use our 2 points to move 1 square down and 1 left to end up on E20, if its npt possible, than 2 down to F21. Ep1 Ep2 Ep3 The operation on the forest moon of Endor has begun. As all or the available troops on the plane, we got the order to reach the shield generator and protect it from rebellious terrorist. After rushing through the forest our squad reached a river and now we are following it as long as possible.