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  1. I am delighted to share my first 2020 MOC! Let's first take a look at some of the images and the how's and the why's of this build will follow along the way. The build The so-called money shot. A lot of post-production involved here, more on that later. The actual thing. In short, this is the result of trying to answer the question "how do I fit an entire game/theme into a somewhat feasible set?". There are the four most iconic lore/NPC characters: the Faction Leaders, who, as the name implies, represent the four factions that players could join in the game, as well as two bad guys. Also, there are four worlds/areas more or less related to each faction, plus one for bad guys to hang out. Total part count: 1382 pieces. And it including the following items; from left to right: Brick-built Spiderling & Stromling (Maelstrom), Faction Leader Vanda Darkflame (Paradox), Duke Exeter (Sentinels), Dr. Overbuild (Assembly), Hael Storm (Venture League), Brick-built mini Venture Koi. The other named items: Inventor Goggles, mini Hidden Dojo and mini Assembly turrets ("Assembly Personal Fortresses" to be exact). The rest should be easy enough to identify yourself. Now a bit more into detail for each world, with a bit of build process background: Forbidden Valley, the first world I started designing, March 2017 (there were a number of steps that came before, though). However I it was way too big, so in April 2018 I found myself redesigning it from scratch. Most important change was that I made the Great Tree (with Hidden Dojo) mini/micro scale, instead a heavily downsized minifig scale. The floating rocks parkour was inspired by the in-game area "Perilous Path". Two things that stood out to me from this world (other than the tree) were the candles, and a high abundance of places infected with Maelstrom energy, hence I included candles and dark energy crystals. I would have liked to carry over the shrine and the refinary installation from my initial attempt, but couldn't due to space and parts constraints. Gnarled Forest was the second location I tackled. First I redesigned the mini Black Seas Barracuda (I made a full prototype prior to starting Forbidden Valley), end of April 2018, still. I worked on the floating island, sporadically but intensely (my workflow in a nutshell ) in May and August of that year, by that time it was about 70% complete and moved on to the other worlds. The final submodel features the pirate ship stuck in the the tree, which can be rotated and removed, with a small beach, seen in the "Pirate Camp" area. The broad waterfall is open for interpretation, but in my mind it is the sea with an 'infinity' edge: water is continuously falling off and indefinitely replenished, a common theme with floating islands. However, with the smaller waterfall, it is also similar to pond at "Tortoise Terrace", so really it is what you make of it. The skull can be seen in "The Ravine" and on promotional artwork. The back side is even more abstract, but with a bit of imagination it could pass as The Ravine too, imo. Crux Prime was rather easy to make, just a collection of rocky platforms with glowing lava underneath, as seen in "Caldera Mar". Built it in September 2018. I did have an idea for them to sit on 'arms', attached via ball joints, so you could adjust and position them in the air however you wanted, but in the end that would add a lot of extra parts, and perhaps those would be too unstable or unsightly, so went with three loose islands. Btw, I do have a physical build of the Dark Spiderling, it's a fun little thing. I might sometimes play with it, sometimes... But then I took some time to charge up for the largest submodel of the build: the 2-in-1 Nexus Tower & Assembly Lab. With "some time" I actually mean that things started to progress at the beginning of January 2020... What took the most time was figuring out how to set up the interior (the Assembly Lab) of the island, especially with the gate and landing platform as well. What didn't help was that I couldn't find much about Assembly-specific in-game areas, so I improvised. I made an Inventor Goggles charging station and a big monitor. And added danger stripes. The Nexus Tower is in-universe actually located on Crux Prime, but in-game you can only play in the tower itself, not on the terrain around it. I based my design mostly of promotional artwork, where the tower is often in the distance, sitting atop an especially spiky chunk of rock. In this submodel, the terrain can be lifted up on either side of the tower to peek into the lab, but can also be removed entirely with the tower. I splashed some green onto it for the sake having colour instead of only grey, sprinkled some micro Assembly turrets here and there, and added the mini Venture Koi on the back. The silhouette of the Nexus Tower at this scale was challenging to achieve, but I'm very satisfied, and I even managed to recreate the energy beams found at the observation deck/landing bay. I also found a great part for the beam of Imagination Nexus: the spiraling fire station pole! All in all, the build, without the custom decorations, was finished in February 2020. Decorations and rendering My largest uncertainty and greatest concern while building were the decorations: I had no idea how to apply them, and I would have to make some of the myself. I saw a tutorial in the LDD forum, but I didn't understand how to get into the LDD files (and still don't). I found comfort in the thought that I got support form @Umbra-Manis, who showed me he could make some excellent renderings of custom minifigs, though. In the end, I didn't have to rely on his help for it, because of the newly released program Part Designer, an extension for, which allowed me to quickly and easily decorate any part with any decoration. Only thing left to do was obtain the textures for the figures from the LU fandom wiki, and create the rest myself, in Inkscape. After I finished the custom parts I and incorporated them in the models, I did some rendering tests and then made a lot of renders. Post-production First I did colour- and light adjustments to the renders, same as I do with actual photos, that's where it usually stops. But now, I also wanted a more 'cinematic' shot, as the main promotional image (the first image in this post). Thus, I went to Inkscape again, made the background from scratch (taking inspiration from the amazing promotional wallpapers for LU), and applied various effects to the render. My ambitions didn't stop there, either... Promotional video Yes, that's right: I became a Youtuber just for this build. Sort of. The perceptive reader must have taken note already of the fact that this whole MOC smells a bit like... an Ideas project. In order to convince even more people of how cool LU really was, I figured I had to do a video to stir up some nostalgia with former players of the game, and give people who are unfamiliar with LU a quick taste of what the lore was like and what the game was about. So I downloaded an open source video editor program, OpenShot, as well as the old trailers and music, and spent another one and a half week tinkering. I also found a great site to distort static images: This is the result: A final word I like to ramble about my builds, and I am glad I can do so here on EB. If feels good to write this in objective speech, not having to keep everything short and filter out anything that is not relevant for promotion. I'm still planning to add a collage of my build progress to this topic (as I did with my Eva 02 build), but for now this is it. I hope you enjoyed, thanks for viewing and reading, and I'll leave the all-important link below. Links Ideas page: Reddit: The comment with which it all began: Tags Just going to tag a few people here that will probably enjoy this: @Peppermint_M @Dorayaki @Bricknave @Umbra-Manis @Murdoch17 @Robert8 @PenPlays , sorry if you didn't want to be tagged! Also sorry if you wanted to be tagged, and were not!
  2. How come LEGO Universe never got a line of sets? Considering it had a story, the factions and the Nexus could have been the main focus, with spare pieces to use on customizing minifigures. Heck, when the game was out, I envisioned LEGO adding a line where you could buy packs of minifigures that featured different weapons, armor, clothes, and accessories that either fit into LU generally or where part of a faction, like a proto-Minifigure line. I forget if my idea was based around mystery bags or not, but another idea I had was a set that had a collection of minifigures and small builds with tons of weapons and armor from in-game like the boxed collections of minifigures. But childhood ramblings aside, why didn't they promote it like they did with the LEGO Movie with sets? At the very least they could have added onto the price like it was a licensed line and diverge the extra money to the game itself to pay for moderators and admins (maybe even give some free time in the game so kids could try out the wider game, and maybe give their characters a collection of pieces to add to their existing collection in the freebuild islands, cars, and rockets). I remember seeing all the cool gear you could get in-game and how cool the enemies looked, and wondered why they didn't at least make the pieces available in some smaller line so kids (i.e. me and my friends) could use them in their builds and allow them the feeling of making stuff in the game. Wouldn't you like making a mech while having official pieces that had your faction logo and had a 1-to-1 recreation of your actual character's appearance and high-level gear with his pet skunk co-piloting? The only reason I say this is because there were instances where elements would show up in LU and there wouldn't be any real life equivalent, either because the designers took liberties with the pieces and their connections (even though ironically some could have been made real easily as the pieces were just edits of existing ones) or because they designed stuff, like the faction and enemy pieces, that don't have a clean, official real life counterpart. I don't even care if LU can't come back as an MMO, considering how hard it is to run a family friendly one without the world's best team of mods, admins, and (because it's LEGO) software algorithms, but considering how popular it was in general, making the move to sets and another medium for story, like a single player/local multiplayer game, tv show, or full line of comics wouldn't be outside the realm of a possible success. And it wouldn't have even been a bad idea to release the full code (I wouldn't even care if I had to pay for it) for the game to more easily let its own community continue hosting the game by letting them set up their own servers a la Minecraft. I just feel that there was too much wasted when the game ended and TLG left it fully in the dust with little to nothing salvaged.
  3. Adventurer in Gnarled Forest This vignette is a tribute to LEGO Universe. It depicts a chunk of the pirate-themed world Gnarled forest, and a brave rookie who's going on an adventure on his first day of play. Provided that he survives his armourless journey, this fella will be a perfect Venture League recruit! For those that have never heard of LU, it was a massively multiplayer online role playing game (mmorpg) that released in October 2010 and got closed in February 2011. It is without a doubt the most ambitious Lego game ever; it had a multitude of inspiring fantasy worlds, quests, factions, minigames, in-game Lego building spaces, never-seen-before gear and one main goal: defeating the evil Maelstrom. You can check out the , the gameplay trailer and the wiki. Two promotional sets were released: .On a side note, Thanks for looking, C&C appreciated!
  4. IN REALITY: This ship was originally set 70816, Benny's spaceship (x3), with the Unkiitty seat and radar dish removed in favor of a skylight and laser gun turret instead. The sliding wings were redesigned to be stationary and thus provide space under the turret for commander Bob. The ship also has separate passageways for crew to walk so they don't have to go outside to go to Bob, engineering, or the bridge. Oh yeah, and it's orange now! I was inspired to build this model by this cool ship by Oran Cruzen as seen here. IN FICTION: The Bright Future was designed with help from Benny the 1980-something space guy. This heavily armed ship was designed to replace the lighter Bright Hope, which was heavily damaged in a firefight between two Maelstrom Void-Ships. (The enemy was defeated with help from the allied Nortsa sister ship Shining Star and the Odyssey II space laser, but at great cost.) The glaring problems in the design of the Bright Hope led the design crew to the master space-designer Benny, who in turn took his original SPACESHIP(!) design to the next level with more armor and sleeker wing profile. The wings were then redesigned to reduce hyper-space speed but allow for greater range. Bob was even given an office where the wing extender mechanism was! The rear of the ship has three engines. The rear of the ship has three engines and a rotating, elevating quad-gun turret. This small and nimble fighter was designed after looking at a Classic Space model I found on my hard-drive. (I think it was inspired by a model my brother bought off Brick-Link a couple years back.) Anyway, I then tore the model apart and have added four guns, larger wings, and the larger air intakes from my Nexus tower rocket. The ship features an enlarged cockpit with controls and seating for one figure. The rear of the model features one tail-fin and two engines exhaust ports. The rest of my Neo-Nexus force stuff is seen in topics here and here. Comments, Questions, & complaints are always welcome!
  5. Anyone rememberes LEGO universe? ninjago, the quests, the races, nimbus plaza, the nexus force, paradox? it was such a complete and fun game to play, cheap per month (cheaper than many other games), was not pay to win, challenging, thrilling story, cool character creation, PvE survival, building in plots, the music concert in nimbus plaza, the weapons, the consumables and lots of cosmetics that did nothing but where fun, such as radios, guitars and more!!!!! and it was more fun and addictive than other RPG out there, then and now. it still is the most difficult and insane RPG i ever played, there was no grinding, and there was always something new to do!!!! anyways, hope someone feels the same about LU. Thanks, and lets bring LEGO Universe back!
  6. This car was mostly inspired by the 1969 Chevy Z-28 in set 75874 (Chevrolet Camaro Drag Race) and partially by my orange first car for Bob from 2014. (That first model was taken from the LEGO City Undercover video game.) Oh, and set 75912 (Porsche 911 GT finish line) also has a bit of say in how this model looked with regards to the middle of the car. This is Bob's car, so of course he gets at least one picture with his car. As you can see, the car features a orange paint scheme with black bumpers. The rear of the car features two tail-lights, spare tire, and the Neo - Nexus Force logo (actually the re-purposed CITY arctic logo) on the roof. The inside of the car can fit one mini-figure as the driver. Here is Bob's original car from 2014. Thoughts, questions or complaints are always welcome!
  7. The LEGO snow speeder design from Episode V (The Empire Strikes Back) of Star Wars fame has been using basically the same design for over a decade (since 2003's set 4500, actually) and I think I may have created a new way of doing it. Here is that 2003 set for reference. ....and here is my version: The models features a newer cockpit canopy courtesy of the Speed Champions theme and a nose made out of part 6153b. Yes, I removed the gunners seat / harpoon gun and added a astro-droid socket, but it's the same basic cockpit design and the look is still present if it were 100% screen accurate.... you could even back convert it into it's Episode V state quite easily. The roof of the canopy comes off to place the figure inside at the controls. The ship features two engines and two laser cannons, plus a astro-droid fits where the gunner usually would go. Okay, confession time: This model was made for use with my LEGO Universe - related Neo-Nexus Force stuff, and as such the wings should have this logo printed on the 2 x 2 curved slopes: http://alpha.brickli...68pb004#T=C&C=4 The model is featured along with the rest of the LU models in this thread there, but since it is also Star Wars related, I brought it home to this topic. Here is the LDD file in case anyone wants it: http://www.moc-pages...1462716991m.lxf Also, if anyone wants to see my other topic and it's models including the space base, its in the sci-fi forum at this link: http://www.eurobrick...howtopic=106512 EDIT: Version 2 This version features less slopes and a more angular roof canopy, plus a different rear windscreen. Comments, complaints, and questions welcome!
  8. Sorry, that was a long and odd title, I couldn't think of anything really catchy. Also, I put this in town forum because it involves land-based town vehicles with some sci-fi features thrown in for good measure. (I hope this is okay, but you mods can move it if you want!) Also, I will update this thread when need be to prove these have been built in real life and are not just digital models. Classic Space car (Benny the Blue astronaut) This is Benny the 1980-something space guy's car while on Earth. It was used to travel to the movie studio when making the LEGO Movie, and is now normally parked at Benny's summer home in Bricksburg. The model features a row of space-ship styled seats and "double" tail lights. (I used a trans-red grille to create a nice effect.) the white tile above the rear bumper is supposed to be Benny's license plate. This part goes on the sloped rear of the car: http://www.bricklink...sp?P=30363pb021 Here is the car in real life. LDD file: http://www.mocpages....1434990478m.lxf Neo-Nexus Force automobile (Bob from LEGO Universe) Here we see Bob's car for use on Earth. Bob uses the car to travel from his Military Surplus shop in Ironwood to a classified location where he then moves on to his base, Ice Station Destiny, which is located in Polaris star system. This car can seat one figure and is supposed to have this print on the 2x2 slope situated on the trunk: http://www.bricklink...sp?P=15068pb004 Bob's car can also fly using the same basic STARK hover technology as Nick Fury's S.H.I.E.L.D. car does. (Bob is a good friend of Tony Stark and is also on good terms with Bruce Wayne, as he tests out their new tech for both of them) (real world picture goes here when I build this model) LDD file for the car: http://www.mocpages....1437422963m.lxf Treasure Raider (Johnny Thunder) This is Johnny Thunder's car, and has been used from the Great Pyramids of Egypt to the Great Wall of China, to the depths of the Amazon jungles of Peru and even to places not listed on any map where dinosaurs still roam the Earth. The car features seating for two an full-size spare tire (perfect for those times when you jump over a cliff and cause a dented wheel hub while trying to make your getaway from the approaching enemy forces) Here is the real model of the car. LDD file: http://www.mocpages....1404178315m.lxf Evil Intentions (Lord Sam Sinister) Here we see the car of Lord Sam Sinister which may or may not have been involved in stealing artifacts and treasures the world over, and was definitely not involved in the botched attempt to ransom the Great Sphinx of Giza's nose. It also was never anywhere close to being hauled onto a battle-cruiser named the HMS Vladeck, which by the way, is not from the country of Ogel. It most certainly was never photographed headed to Antarctica, where it won't locate the lost City of the Ancients. (also known as Atlantis) The car can seat two people, and is supposed to have this license plate where the white 1x2 tile is: http://www.bricklink....asp?P=3069bpa1 Here is the photograph I wasn't talking about before. The LDD file is available here: http://www.mocpages....1436387276m.lxf This concludes the post for now... more vehicles may come eventually.
  9. This space station orbits the ice world of Beta Polaris, pointed at the direction of the trans-dimensional rip in space-time that leads to Lego Universe. The station is really an advanced weapons platform, capable of vaporizing any enemy fighters or heavily damaging Maelstrom star-cruisers. The station features a large ionic plasma cannon at it's nose, with re-purposed solar panels (they are now giant chaos-energy sensors) taking up space just behind it. The next section is the crew quarters. This section rotates to provide gravity, but the battle computers and command bridge are further towards the nose and do not rotate, thus they are in zero gravity. The space behind the crew quarters is the engineering department, which also lacks gravity. This section contains the nuclear fusion reactor power plant, which provides power to the station, while also powering the ionic plasma weapon at the other end of the station. The name of the platform is Space Station Odyssey II, after the near-identical first station was destroyed in a freak accident involving the ionic plasma weapon. NOTES: This build was heavily inspired by Doctor_Spock_888's brick separator hyper-drive model, seen here: Also, two of this print should go on the slopes on the crew section: The ldd file is here, if anyone wants it: Any thoughts, complaints, questions and / or comments are welcome!
  10. I first started posting this story in February 2013, with the last segment being posted March 23, 2015. It tells the tale of Bob and his past, present and Future. This may or may not be the same Bob that runs the Neo-Nexus Force, but of a possible alternate universe Bob. Also, this is space related, and so I posted it here. If it needs to be moved eslewhere, feel free to move it. Bob, famous for his smile and being the new leader of the NEXUS force, was not always famous. He was first mentioned in the historical record in 1978 when he bought a house at 376 Garden Heights for him and his wife. (Her name is unknown at this time) At this time in his life, he was 20 years old, and was looking for work in the space exploration industry, notably working with Albert Overbuild on the plans that would eventually become the Venture Koi. In 1990, Bob was stricken with grief over the recent death of his wife (name still unknown) due to her accidental exposure to high radiation levels. (She was working on what eventually became the Imagination Reactor for the Venture Koi.) With her irradiated remains shot into space, Bob built a monument dedicated to his beloved wife and pledged to help further their dreams of space exploration. Here he stands in front of the marble monument located in Zorillo Plaza while putting on a brave face for the camera. Around 2006, Bob signed up for a possible crew assignment onto the recently finished Venture Koi. He was not picked, as the entire ship was rented for a voyage to find the Imagination Nexus, funded by Baron Typhonus. After the ship was destroyed in orbit around planet Crux, Bob built more ships of bigger and better designs, and eventually was assigned as captain to the Venture Explorer. He was on his 20th flight to the Crux system in late 2010 when he was attacked by Maelstrom forces, and forced to flee. He is the picture of him fleeing the corrupted vessel. After fleeing, he was kept a secure location by Dr. Albert Overbuild in order to train him for the evacuation of the Crux System, just in case the Maelstrom got the upper hand. Little did they know what would happen next... (the following segment happens after my current story-line, where the maelstrom takes over LU on January 31st 2012 and the Nexus Force flees to our universe through a now-closed inter dimensional portal in February of that year) Bob had suppressed the Maelstrom by flying into our universe. Peace reigned for 26 years before the evil Baron Typhonus found a way to open a indirect pathway to the Nexus Force's new home: our universe. By using his powers of corruption, he manipulated a world of insect-like creatures to attack New Crux, the Nexus Forces' new base of galactic operations, consuming it whole. Bob, leader of the Nexus force was on Earth at the time, and watched as the Insects established a based on Earth's moon. From there, they opened a portal to allow the Maelstrom to enter our universe. Needless to say, the stress on the moon caused it to implode, killing the insect swarms instantly. Bob, now without any formidable fighting force, was left stranded on Earth as the Maelstrom bombs fell. There was one hope left, however: Bob had been given several weapons from the old Nexus leaders designed as a last resort: Imagination powered swords, staff, and an war ax. When thrown into the Maelstrom, their incorruptible nature would end time & space itself in a huge explosion destroying all that existed in the Universe. Bob, the fearless leader, adventurer, & husband, took the weapons and hurled himself into the gaping maw of the Maelstrom from the top of the Empire State Building... When Bob awoke, it felt like he'd been sleeping forever. Suddenly, he remembered: the Maelstrom, the four weapons, falling from the Empire State Building and then... nothing. He sat up, which was weird since he should be dead, and the universe should have ended. Bob was then distinctly aware that he was being watched. He reached for his blaster, which was not it it's holster on his cybernetic leg... which wasn't there either, for that matter. He looked around and saw someone he thought he'd never see again except in his dreams: his wife. She didn't say anything, and didn't have to. They ran together and embraced each other. It didn't matter where he was or whether he was hallucinating in a hospital bed or not, at least he was with her again. And that's only where he wanted to be. the fading light of the sunset on a unknown planet, a certain Baron pays his last respects to a brave mini-figure... Any and all thoughts are welcome on this story!
  11. I've run contests before, but since I want to spread my outreach for this contest, I have decided to post this one here. So, without further ado, let me introduce the... This new contest is being run in conjunction with a current animation project, titled Project U! So, what is this contest, you may ask? Well, read on to find out! Official Rules 1. You will create a new and original character and cast them into one of the four Nexus Force factions: Sentinels, Assembly, Venture League, or Paradox. 2. While the character is restricted to one of the four factions, they are not restricted to the classes of each faction (ex. A Sentinel character doesn’t have to be a knight, samurai, or space marine). 3. You will submit a five-point turnaround of one and only one character (unless it is important for the character to have a maximum of one companion). In addition to this, you will also submit details that tell the character’s name, age, personality traits, and any other important information. 4. When submitting a character design, there is no restriction on the medium used. You may use actual LEGO pieces, LDraw, LEGO Digital Designer, pencil and paper, pen and ink, paint, digital paint, vector drawing, 3D Max, Autodesk Maya, etc. 5. You will not be restricted to actual LEGO pieces (as the characters in LEGO Universe were not). However, if you want to be more inventive, it is recommended that these pieces are modeled after pieces that can be bought from third-party vendors (Brickarms, BrickForge, etc.). 6. Mustache Maniacs Film Co. staff members cannot participate in this contest. 7. All entries MUST be accepted by December 31, 2014. 8. To submit your entry for this contest, make a reply in this thread that contains character description and all of the required images. All live posts will be considered submitted. Prizes 20 finalists selected from the different branches of this contest will be featured in the final Project U film, Legends of the Universe (scheduled release: 2020)! 1 grand prize winner selected from the 20 finalists will play the part of the character they created! With that said, be sure to have fun and good luck! P.S.: I haven't entirely dabbled in minifigure customization, but have created several animated brickfilms (this contest relates to one of my in-development films). If you are not familiar with my work, here is a link to the official Mustache Maniacs Film Co. website.
  12. Johnnyred

    Heyo! Johnnyred here!

    Hey all, I joined a while back but I've never actually posted anything. I'm Johnnyred, I've been a LEGO fan for literally all my life. I played with Duplos until I was 3 and shortly after I was 3 I got my very first LEGO set, the #6538 Rebel Roadster. Since then I've faithfully played and built with LEGO. In more recent days I use LEGO as a media for my creative writing, inventing Adventure Comix, a unique webcomic that blends LEGO fandom with the LEGO world itself, focusing on users on the LMBs and the LUCL as some of the main protagonists of the series. This series aired on the LUCL early in 2009 and shortly after the Phoenix Command Group was founded by myself along with two other users, Ianrobert732 and Legotrain587. This group originally only intended to be meant for we three users expanded to include over 150 users from the LUCL. The Phoenix Command Group is a Star Trek/LEGO fan group that creates canon and non-canon starships, shuttles, fighters, ground vehicles, personnel, etc. We also have numerous online roleplays and stories that we have written. If you are intrested in more information on the PCG contact myself or a fellow Eurobricks user here known as Flipz. The primary reason that I'm starting to utilize Eurobricks is simply just to get in touch with Flipz, I'm an admin on another LEGO fan forum (which shall remain nameless) and a user that joined around February told us that Flipz had gotten in touch with him here. So, until I have enough posts to utilize the private messaging, I will have to wait for him to contact me. I am, however, greatly looking forward to connecting with fellow AFOLs and discussion LEGO with them. I do have a Brickshelf account, username Johnnyred, here's a link I don't have much up right now, I'm in the process of re-organizing and re-photographing. For now, thank you for listening to me babel on, I'm looking forward to getting to know all of you! Johnnyred "J-red"