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Found 8 results

  1. This model started out as Vader's castle, a upcoming 2019 Star Wars set (number 75251). But I'm going to retrofit it for my Space stuff, specifically, the home of my techno-mage, Analog and his fellow band of runaway rouges from the corrupt Space Police IV regime. My backstory for the building is as follows: The Black Castle and the planet it sits on were once the epicenter of a ancient mega-empire of aliens from an age long past, known as the First Ones. They were ended nearly three billion years ago in a cataclysmic event simply known as The Great Event. Their Empire was besieged by a entity from beyond time itself, possibly from another dimension altogether, which turned the entire city world the castle sits on into a volcanic wasteland, with the shining ivory tower turned black and scarred, it's water feature turned to lava, in a final battle to destroy the evil entity, in which the empire's defender's succeeded, but only just barely. The empire, which spanned the entire LEGO galaxy, fell completely apart without the capital planet. Local species rose up to take over their own planets in time, but by that point any traces of the old empire were only a widespread myth.... except for the legend of the Black Castle. You many know it as the legend of Atlantis, as that was the name of the home planet / city before it fell apart into the volcanic wasteland. (The eons of time and many translation errors may have gotten the name of the method of it's destruction wrong, but it still sank into a sea of liquid, right?) More recently, rouge Blacktron III scientists stumbled across the castle, and set up shop there, performing experiments using equipment from the castle's ancient, - yet still very highly advanced - medical bay on unlucky captives, creating techno-mages, changelings, and many more things that would make even Dr. Frankenstein weep. In a desperate move, these captives rose up from their shackles and destroyed the all the Blacktron that knew of the Castle, thus keeping it's location secret. This ramshackle group still keeps the castle for their own, with group leader Analog and his car Shatter-point running supplies, new recruits, and news back and forth across enemy lines to and from safe houses and the castle. This space base is not complete, as it is lacking set 75251, (Darth Vader's castle) which is supposed to go in the bottom left corner. But until that set is recreated in LEGO Digital Designer, this will have to do. The base model you see here is an amalgamation of several sets, including 75098 (Assault on Hoth) for the blast doors, 75203 (Hoth Medical Chamber) for the medical bay, 7879 (Hoth Echo Base) for the sensor array and gun rack, and 8089 (Hoth Wampa Cave) for the secret exit. Also, the control booth is a custom made design that was pulled from my imagination. As you may have guessed, this base was originally set on Hoth or a similar ice planet, and was mostly colored white instead of dark tan and dark gray volcanic one it sits on now. (This model has been seriously gone through to be 100% build-able in the chosen colors as shown.) This medical bay has three recharge ports for techno-mages to sleep / recharge and connect to the base computer at, if they wish. The healing tube is for those too seriously injured for the wearable healing suits, such as those missing entire limbs or over 60% 3rd degree fire burns. The mailbox is also in this section, though as this is a secret base, it is unused. The base's brain and nervous center is the control booth, which control everything in the base, from the blast doors to the hallway lights. The huge windows overlook the base's hanger, where the hover-car known as Shatter-point usually is parked. The sensor array is highly tuned to be nearly undetectable to enemies sweeping the star system looking for civilized worlds. It is also able alert the base to long range threats, so they can shut down and go silent, just in case something picks up the scouts interest and they land a probe team on the planets surface. (usually when such a thing happens, they officially "lose contact" with the orbiting ship due to "radio interference" of "volcanic clouds" and are never seen again. In reality, they are physically eliminated by ground forces after radio contact is lost due to the sensor array imitating the clouds. The orbiting ship then assumes the lava has swallowed the team up and moves on to another planet.) The hover car is a mashup of set 5973 (Hyperspeed Pursuit) and a fantastic MOD of set 70907 (Killer Croc Tail-Gator) by user @hachiroku24 as seen here. Fictional background info: This craft (named Shatter-point) was originally owned by the criminal aliens known as the Skull Twin, and was sold at auction to a man known as "The Collector", back before the dark times began. Eventually, the heavily remodeled hover sedan was given to The Collector's young techno-mage friend just before the Collector disappeared into the bowels of the capital city planet to escape the Space Police IV and it's corrupt ways. The techno-mage (known as "Analog" for his love of pre-computer revolution machinery, like record players and radio tubes), then discovered the truth about his friend The Collector. The Collector ran an underground railroad-like system of resistance groups to the SP IV regime and the OCTAN Super Secret Police program, which was headquartered in the volcanic remains of the long-lost city of Atlantis at the Black Castle and had subsequently given Analog the job of keeping the secret railroad running in his absence. Together with unlikely allies, menacing foes and possible double agents, Analog will work to restore freedom for his friends, expose great tyrannies in the OCTAN Corp and in his rag-tag group, and all the while running from the law for the reason of just existing! The car was synced up to Analog's tech implants and made to be an extension of his mind, up to the point of having it's own artificial intelligence by itself, calling itself "Shatter-point" after it's supreme hacking abilities and it's ability to fly better than even cyborg pilots, leading to shattering blockades(and pursuing ships) into a thousand pieces. The vehicle can seat one figure comfortably in the drivers seat. The vehicle also features clean nuclear energy provided by a Mister Fusion (patent-pending!) reactor run by scrap metal. The car's roof opens up to place a figure at the controls. (the canopy doesn't actually stay up like shown, but is being held up by my finger just out of frame.) As usual, Comments, Questions, and Complaints are always welcome! EDIT 1/31/18: added new car pictures, working on updating the building's screenshots. EDIT 2/7/18: I just finished revising the building to be like set 4996 but in red... real pictures of the building coming soon! EDIT 10/9/18: add castle and backstory to the main post. more pictures coming eventually (hopefully soon!) EDIT 10/10/18: added full base to first post
  2. Please post all your Medieval board game, card game, video game, and movie, custom creations. Anything goes here and let you imaginations run wild. Post you warriors, rangers, paladins, damage dealers, wizards, sorcerers, healers, monks, etc. Monsters are welcome too. You can list a race, class, etc. and bio for your character as well. Rule #1 There are no rules, have fun and keep it clean. I'll start off with a warrior from the Pathfinder game world. This is the Iconic Hero: "Valeros" Hometown: Farmland Continent: Andoran Race: Human Class: Warrior Alignment: Neutral Good Gender: Male
  3. Hello everyone, I recently bought a copy of set 76108 - Sanctum Sanctorum Showdown, with the only intent to turn the Sanctum Sanctorum part into a modular building. I had liked it from the moment I saw it, and liked it even more when I saw the first mods that added another floor. So that's what I did. I bought the set without the figures, so I got it pretty cheap. That also provided a nice excuse to come up with a new backstory for it . More on that with the pictures... Diverging from my usual modus operandi, I didn't plan anything ahead this time. Since I had bought a couple of sets for parts over the last year, and also have a lot of pieces left over from all the modulars, creator houses I slaughtered to get parts for my previous MOCs, I just sat down with my parts collection and the set and started building. I finished the entire thing in less than a week, and had lots of fun doing it. While it can be maddening when you miss one part, building with bricks and sifting through your parts get's the creative juices flowing quite differently than planning in LDD. I'd estimate that the finished model consists of maybe 1500-1750 pieces (I used lots of large panel pieces for the side walls). There's no instructions, and no LDD file. If you prefer to view the pictures directly on flickr, clikc here: https://www.flickr.com/photos/131278188@N08/albums/72157693939752522 There's also a few more than I show here. The front facade is pretty much unchanged from the set, only set on a standard baseplate according to modular specs, and extended by one additional floor. I was pretty much scraping together all medium dark flesh bricks I had for the additional floor. Still had to use three dark orange bricks to complete it, but it works out fine, I think. The back went through several iterations. It takes some cues from the front, but is plainer. Detail view of the small balcony up on the top floor. Inside, we see the self-proclaimed mage that lives here. The ground floor has a dazzingly red floor. Had these tiles on hand, didn't know what to do with them, so in they went... Otherwise, it looks normal enough...cozy armchair under the stairs in front of a large TV... ... small kitchen area and a place to eat. The second floor houses the mage's bed- and bathroom. Still, nothing too out of the ordinary to see here. Wondering what's in the chest? Me, too...unfortunately, she keeps it locked at all times. Next floor... For the first time, we meet the mage. When you ask her what she's doing, she'll go on about how she's tapping into the arcane lifeforce that surrounds us and permeates everything. She does "research" on which materials are a good source for it (or "congenial vessels of the earthmother's pulse", as she puts it), and how it can be extracted. If you ask her neighbours about her, they'll say things like "Oh, her?! She's just batshit crazy! Let's just hope that when she eventually burns down her house, the fire department gets here before the fire spreads!". We have arrived on the top most floor. Here, the self-proclaimed mage does her 'experiments', which usually involve grinding and burning stuff. As on the floor below, the shelves are packed with arcane books, some merele esoteric, and some pretty occult. They also contain precious artefacts she collected over the years - usually paying way too much for them at yard sales... Finally here's a comparison shot with the Pet Shop: Looks a bit too high, or maybe the Pet Shop is just too small... There, better So, that's it . Hope you like it, let me know what you think! As I said there's a few more pics on flickr, so check them out: https://www.flickr.com/photos/131278188@N08/albums/72157693939752522 Cheers, Tobias / Roger_Smith
  4. Hello and welcome! Here's my latest MOC, in which I experimented with colours currently somewhat defunct in LDD that I attempted to restore. The Axen Octet is a congregation of eight spirits sent forth upon Earth by Sepulchure. The group never parts and accomplishes tasks jointly, materialising out of thin air and disappearing just as swiftly. The characteristic trait shared by all axenocts is a single unblinking eye, roughly level with the shoulders. The Octet always moves in complete silence, communicating through means not known to man. Upon appearance, each spirit takes physical form with is retained until retreat - the form has been reported to consist of metal-like material on the outside, as reported by those lucky enough to overhear or survive a battle. Each axenoct is entrusted with the task of observation, but on specific occasions they bear instructions of carnage and destruction, which is when their axes come to prominent use. The carnages are exactly the reason the Octet - and their axes that brought about the name - are so dreaded by those who know anything about these spirits. Some have linked the instances of their appearance to the passing of the Emissary of Sepulchure, however these rumours remain unconfirmed. The Knight Well-armoured, fast and bearing a heavy axe, this axenoct posesses ram-like capabilities and is often seen at the forefront of an attack formation heading for a fortified target. With a shield to deflect attacks and a pair of bells hanging off its shoulder, the forewarning sound of which alone is enough to intimidate most, the Knight is a force to be reckoned with. The Duke This moderately-armoured axenoct towers above all in height and handles a halberd-like axe that gives it a great range in combat. Another tactical advantage to the Octet stems from the Duke's ability to self-illuminate and effectively blind the enemies, overall making this axenoct an important strategic asset during assaults. Its calm nature also makes it a good observer and, possibly, strategist. The Demon The fiercest of the bunch, this blank-eyed axenoct carries the fearsome double-bladed axe with a handle shaped like a trident, neither of which the Demon is shy to employ. If that was not enough, it carries out its assaults with intense rage, spitting forth bursts of flame and soon turning the area into a towering inferno. The Imp While not as intimidating as its elder "brother", this axenoct bears no good news. Possessing no special abilities and welding only a basic axe, this minion is often sent on mundane tasks to act as support and to carry out minor carnage. Despite its lack of fire mastery, the Imp can occasionally - albeit uncontrollably - release a ball of fire, which on many occasions has been sufficient to start serious fires. The Magus The smallest member of the Octet is not to be overlooked. Although neither its figure, nor its axe suggest the ability to wreak havoc, it is the other end of the axe that is used in deploying energies known and not-so-known to man. A rumour has it that the artifact on this axenoct's right arm has something to do with its abilities, and that it is indeed the Magus who facilitates the sudden appearances and vanishing of the Octet. The Teitan This axenoct's slow speed and somewhat humorous appearance are swiftly wiped out of the enemies' minds with the heaviest of axes dropping on their houses, heads and other kinds of property. Extremely heavy armour and an immeasurably heavy axe that doubles as a shield - and the ability to handle the aforementioned gear - have reaped the Teitan the reputation of a true titan. A lethal opponent in both attack and defense. The Spectre This ghastly axenoct sports a ghost-like appearance, and to the demise of its targets handles the most dreadful weapon among the Octet members - the spectral axe, capable of severing and entrapping living souls. Physical damage can also be dealt with it, albeit to a lesser extent, but its main capability is what makes the targets tremble and run as far as possible before giving the Spectre a chance to hit them. Which is where the chains come in handy... The Wraith This axenoct is the true dread machine that both looks and functions the part. Being of spooky appearance, with the habit of camouflaging itself and then jumping the victim, the Wraith is also the fastest of all axenocts. Before the threat is even realised, the deadly long-hilt axe is sent swinging in every direction faster than an eye can follow, truly making it the perfect device for intimidation and spreading panic. The entire Axen Octet. A rare sight best avoided altogether... Thank you for your attention, and I hope you enjoyed your stay!
  5. Allemov

    [MOC] Dark Portal

    "It's time to conquer the world! It's time to open the gate to hell!" - Dark Wizard Iquez Dark Portal - LEGO Fantasy Creation by Allemov, on Flickr Dark Portal - LEGO Fantasy Creation by Allemov, on Flickr Dark Portal - LEGO Fantasy Creation by Allemov, on Flickr Dark Portal - LEGO Fantasy Creation by Allemov, on Flickr Dark Portal - LEGO Fantasy Creation by Allemov, on Flickr
  6. Here are some pictures of my favorite set, along with custom and figbarf minifigs Thanks for looking,
  7. A mummy pharaoh sends an guarded chariot with goods being sent to negotiate with the Ritzen tribe. A ambassador from the tribe meets them along the road. They soon find out why this part of the road is rarely used. Untitled by mlarbconnor, on Flickr Overall view of the moc, several bandits attack the party. Untitled by mlarbconnor, on Flickr The pharaoh and his chariot. in the background you can see a bandit swimming towards them. Untitled by mlarbconnor, on FlickrThe bandits attacking the pharaoh's guards. Untitled by mlarbconnor, on Flickr The bandits soon find out that the seemingly harmless ambassador is a powerful mage. Untitled by mlarbconnor, on Flickr One bandit jumps out of the boat only to face a wave of water coming right for him, the ambassador can also be seen. Hope you enjoyed, thanks for viewing, and C&C is always appreciated.
  8. Phase 1: Sparring: Trying out the clear plates and olive leaves bandwagon! I think there's going to be a lot of axemen/swordsmen in this category, so I decided to try something different and maybe flesh out some of Mitgardia's magic community in the process. Flickr: http://www.flickr.com/photos/mrcp6d/sets/72157636476012475/with/10232717834/