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  1. DISCORD: 2018 Note: Unsurprisingly, there have been a few minor changes since 2014 - RA 2014 Note: Since it has been mentioned various times that Guilds of Historica is "hard to understand as a new builder" I thought I would revamp this a little. I originally wrote it before I was one of the guild leaders, and it is still unfinished, but any comments on things to add would be appreciated. 2013 Note: Since this has been mentioned countless times in the last two weeks, I started it. It is not finished, I just wanted to get the basics up. Please feel free to comment critique, and to add to it. I will try to keep it regularly updated. Guilds of Historica New Member Guide Hello fellow adventurer, it looks like you have decided to move to the land of Historica to join us in our quest to flesh out one of the greatest Lego stories ever told. I have prepared this guide to help “ease” you into the guilds project. Perhaps the first question we should answer is “What is the Guilds of Historica?” The simple answer is that it is a building community on Eurobricks that is open to all who wish to join. We tell stories about a land called Historica which currently has five guilds. Each member joins a guild, and builds to win points (Gold Darics) for their guild and to better their building skills. At any given time of the year there may be one or more building challenges that a builder may win recognition and sometimes prizes for themselves. The current official description by ZCerberus is: “The Guilds are a Castle MOCers paradise where builders can connect with other castle fans to build in a connected world of five distinct Guilds, each with their own territory, history, and geography. The world grows as builders compete in challenges to win prizes, enhance their building skills and progress the official lore of Historica. Guilds score gold by competing in challenges and by "free building" in their own guild to grow their world.” Table of Contents 1.0 Choosing a faction 1.1 Choosing a Signature Figure 1.2 Common starting questions 2.0 General Guilds of Historica Guidelines 2.1 Where are we now? 3.0 Some links to important Guilds of Historica information. 1.0 Choosing a Faction The first thing a new builder needs to do is choose a faction. Currently four of the five guilds are open to members. Avalonia – A land of that reminds us of Arthurian legend and classic European medieval style. Kaliphlin – A land where desert culture has become king, but also one of the more diverse styled guilds ranging from Mediterranean to Middle Eastern, and from the Far East to pre-Columbian American. Mitgardia – The northern guild, which is more akin to Norse tradition along with some of the other northeastern European styles. Varlyrio - the western island guild, similar to the Mediterranean on the east, dry wasteland in the west, the Venetian capital is closer to Renaissance in feel then the rest of the Guilds. CLOSED GUILDS - While members can still build here, new members can no longer join this Guild, and it is no longer included in challenge participation. Nocturnus – A guild of pure and dark fantasy for the most part, but elements of each of the guilds in its own twisted style. As a new builder you should decide to join the guild which you feel the most akin to. Are you looking to step outside of your building comfort zone? Are you looking to stay within the bounds of your own collection? These are all questions you might want to ask yourself. For example, conventionally, you may need a lot of tan pieces to build in Kaliphlin, you may need a lot of white pieces to build in Mitgardia, or a lot foliage to build in Avalonia. (There is no rule that says you need any of this, but there is a common consensus that these elements make it easier). If you think your lack of a certain type of piece will slow you down, maybe another guild is right for you. I personally would suggest joining the guild that most interests you and to start building your collection in that direction. Others will suggest the opposite. Varlyrio is the newest Guild, first opened to members in mid-2018 1.1 Choosing a Signature Figure After choosing a guild, it is time to choose your signature figure. This figure represents you in the builds that you will be making and in the builds of others (with your permission, of course). You will need to introduce your signature figure in a post in the homepage thread of your chosen guild. Most members post a backstory to their “sig fig” in their initial post. This can really be anything, that is the beauty of the Guilds of Historica – although there is some “cannon” history, it is open enough that whatever you make can stand. IF you want to be an ex-slave looking for a new life, you can. If you want to be a high lord of Avalonia, you can! If you want to be a peaceful farmer, you can! Please remember that your signature figure doesn’t have to appear in your builds, but you do need to have one for scoring purposes. (It is also good to have an “In Character” voice to speak with.) 1.2 Common starting questions: Can I have more than one character? Yes! Although one should be your sig fig, and your main character, you can have as many other characters as you wish. The world needs populated after all! Can I join Nocturnus? No, Nocturnus is no longer available to new builders. That guild is available for anyone to build in, but it does not have an open membership. This Guild is no longer included in the active Challenge and Build system of Book III. Can I be a wizard, mage, witch, omnipotent death god? Well, errr…. Yes? You have to remember since this is a community, it might be hard to get everyone on board with a superhuman being that could “consume the Avalonians with fireballs from his eyes, and bolts of lightning from his bum.” ~ Victor Revolword. Which guild is the best to join? They are all the best! Pick whichever you have the most interest in. What kind of challenges are there? 1) Overarching story line challenges are: civil war in all the guilds in turn which give you a couple of months to build. 2) "Mini challenges" set as a contest within your guild in between the civil war challenges, with lower stakes (?) And typically shorter deadlines, such as the Sultan's Gate community build. 3) Ongoing skills development challenges like the ages of Mitgardia or the Albion community build. These are basically open ended and which are measured by your own progress rather than in competition with other builders. Participation in any of these is entirely optional and up to you. Some people do all of them, some do one only, some do one and skip a few and then do another. I am lost, there is so much history to learn! There is already a lot of history, but the Wiki along with our very helpful membership base is willing to help you out along the way. Also, as I said before, there is so much Historica, if you just start creating, it is unlikely you will come into conflict with other storylines. Lastly, there is always some good bedtime reading buried in the many threads of the forum. Wow, I want to get into GoH, but I would like to learn more, where can I go? I am glad you asked, here are some helpful links: Some people here have a shield tag with the colors of their guild. What do you have to do to get such a tag? Those builders participated in Book I challenges. We are currently in Book II, but those who participate in these challenges should also have a chance to earn a special shield. The Historica City Guide The GoH Wiki(not a Eurobricks link) Nice Marmot's map-making guide A good post by Gabe on how to get your small collection to a more useful collection when just starting off with GOH Some fun, ongoing projects that you can join right away! The University of Petraea's Doctorate of Historica Program University Tracking Thread Age of Mitgardia List of Historican Settlements Current Gold Standings for the Guilds (As of Bk. III Ch. III FB Period 3 8-4-2019): Avalonia: 678 gold Mitgardia: 501 gold Varlyrio: 409 gold Kaliphlin: 331 gold
  2. Hi! I'm a board game designer who recently designed a game about castle building and combat. I was frustrated with not having a game where you actually design the shape of the walls and towers etc instead of just managing the building process. Legos are the perfect components for such a game. I suppose you people on this board might be interested in such a creation. The game is called Albarrana and you can find the rules here and the boardgamegeek-site here. I'd appreciate all feedback on the rules and the game, but most of all I'd appreciate any of you having a go at it. You can't design board games for money - only to be played and enjoyed. :)
  3. For the story, see the first thread about the War of the Brothers The call for arms and the challenge are open to ALL guilds. PART ONE: A CALL TO ARMS – The Battle of the Wither Woods The battle of the Wither woods is coming. Dugal and Petera both need help to defeat the other. Which side will you choose? These battles will be fought in the same manner as the Battle of Queens Cross and the Battle of Khordeem. Meaning, you sign up your hero or squad, and I try to replicate them and get them into the battle. This Call to Arms is only for the first battle, the Battle of the Wither Woods. When you sign up, state the men you are sending and which brother they are supporting. Remember, Dugal fights for the Historica of present, while Petera fights for the Valkarian Order’s desire for a new stronger Historica. How this works: Basically, the battle will be fought out as a wargame, using rules that my brother and I have been working on for a LONG time. (This is also a playtest for us.) It will take a few days to get all the way through, but should prove to be epic. The plan is simple. The call has gone out by raven , magic and other means to the far ends of Historica. Help is needed at the upcoming battle in the Wither Woods. If you wish to join the battle, send your small troop by mage, boat, or land to either North Avalonia (Petera) or Eastgate (Dugal). Some may make it for the start of the battle, and others might join in the thick of it as reinforcements. Anyone that signs up while the battle is still going, we will try to get into the battle. All we need is a pledge of men (1-10, although 10 may be hard to represent on the battlefield; the ideal number is squads of 5). I will try to represent your figures as closely as possible, but it might be hard to accurately represent some heroes or your actual men’s uniforms. (we can always chalk it up to artist’s interpretation) We will then give your men (or women!) stats and bring them into battle. They will then fight in the battle to see if they can help win it for their side. If your hero or your men are known for a certain weapon style or ability, include it in your pledge. We will try to accommodate this in your character’s stats. You may want to also show us a picture of who you are sending, if you want us to try and replicate them. WARNING: The soldiers you send may die – if you send a hero, you might want to tell us you would prefer they fell wounded or are likely to retreat. It is all luck of the dice (much like the tournaments that have been held) The battle won’t start until Later in May, but I will keep checking the forums for new recruits and can add people all the way until the battle is done. So if you don’t make it before the battle, sign up at any point during the battle. Anyway, I hope some of you will heed one of the brothers calls, and join them to defeat the other. Post below your men and who you are pledging to help. ----------------------------------------------------------------------------------- The contest thread has been moved to here. The text is the same as below though. PART TWO: Bringing the pain We are going to try something new this time around; we are going to have other people “build” weapons of war that will be used in both battles. The builders will build LDD models that we can use the show construction mode on. (Alternatively, a builder could photograph “instructions” to participate in this battle). Then, we will build some of these models for the battles. This is what you have to do: Create a separate thread for your weapon of war, then link it in a post on the registry thread. The title tag for the LDD contest is {WotB} In your thread you should have a completed picture of the siege weapon. You should have the capability to email us the design or “print” it. (Links to this material in your thread are highly appreciated!) You can add story to your weapon (maybe what company / person built it, etc…) You can also tell us what side you hope will use your weapon (Petera or Dugal’s). Is it a one of a kind weapon that has special properties? Or could there be multiple on the battle field? There are two categories, and each builder can enter both up to three times. The first category is Field Pieces. These will be used at the Battle of the Wither Woods. This battle will most likely take place in a lightly wooded area, but overall very few fortifications will be present on the field. The weapons can range from catapult to ballista, from twirling death machine to cow crusher… the limits are endless, other than it really should not be a siege engine. The second category is Siege Engines. These should be the heavy duty battle machines that are designed to take down walls, assault fortresses, and get men in close to fight the enemy. The siege engines will be used later on in the year at the Battle for Eastgate. One caveat -- the portion of the battle portrayed at the end of summer will be an invasion from the sea... So, any siege weapons that fold up nicely, may have the upper hand in the judging. (MAY HAVE) Specifications: Since we are going to try and build these, we are going to set a 400 piece limit. You don’t have to use 400 pieces, you can use fewer. We just won’t be able to build anything larger than 400 pieces. The one thing I do not have in my collection is a lot of technic gears and pieces, staying away from these would increase the chances of seeing your weapon in built form during the battle. However, containing many technic pieces won’t hurt your chance of winning. Just like the call to arms, anybody in the Guilds of Historica can participate. Deadline: Field Pieces: May 15th Siege Engines: September 30th The winner of each category will be forever known as Artillery Captain of Eastgate or Siege Commander of Eastgate
  4. SkaForHire

    The War of the Brothers

    The War of the Brothers (Call to Arms AND a LDD Contest See next topic) This is the story thread, the call to arms and challenge is in thread two. Backstory: In the New City district of Eastgate, Dugal’s entourage and one of DaMaximus’s generals Herondle meet to discuss how to bring the Siege of Eastgate to an end. Herondle had just come back from a mission to Ximus, so he was unfamiliar with history that led his master’s army to this point. Dugal explained it to him in brief: eastgate by skaforhire, on Flickr The Free City of Eastgate had been ruled by its first Lord Dugal MacLean for five years before it swore allegiance to Kaliphlin in 101 AH. Dugal had gone on a few adventures, leaving Petera, the Second Lord of Eastgate and Dugals first brother in charge of the city. Unbeknownst to most of the population of Historica, Petera , a powerful mage, had been apprenticed to Victor Revolword a few years before becoming the Second Lord of Eastgate. When the Revolword war broke out, Dugal, Petera, and Paulos (the third brother) fought in the resistance against the destroyer of Historica and his elemental forces. Dugal was preparing to lead one of Historica’s main defenses against Revolword’s men at Queens Cross, but was assassinated on a scouting mission. At the Battle of Queenscross, Paulos took charge and won a narrow victory. Meanwhile, back in Eastgate, Petera , now First Lord, had erected a magical dome to protect the city from elementals. However, rumors soon surfaced that Petera had been behind the death of his brother. Assassins also struck at Paulos, but he was able to avoid death. A secret message from Dugal arrived to the High Council of Kaliphlin, asking for their support beyond the grave. Lord DaMaximus was to siege Eastgate and put it back in the hands of the merchant council, while defeating Petera. Others, such as Masa and Ageven were to save Merith, Dugal’s Fiance, by secretly removing her from Eastgate. After Merith’s escape, Petera became openly hostile to Paulos, while still keeping the city open to trading with most of Historica. DaMaximus laid siege to Eastgate, taking the New City area (the portion of the city outside of the walls) and sieging the heavily fortified Old City. Still, Petera was able to supply the city through magical portals, despite Paulos’s agents trying to stop this resupply. At the same time, Masa led the effort to bring Dugal back from the dead. They succeeded, and after another attempt on Dugal’s life, they were now here, in the New City district planning a final assault on Petera and Old Eastgate. It would have to come down to an assault because all attempts to starve the enemy out had been thwarted by Petera’s ability to create magical gates to resupply points. -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* Dugal and Paulos Dugal looked to Paulos, and said “What about a diversion?” DSC_0928 by skaforhire, on Flickr All three men in the room knew that the last three attempts on the Old City walls were met with failure. Petera appeared on the parapets himself to fend off the attackers. He hurled lightning from his fists and turned the ground outside the city to molten lava in places. Many men had already died in the siege attempts, and now it was time to do something more clever. “What did you have in mind? “ Paulos asked. DSC_0938 by skaforhire, on Flickr “We split the forces up and try to siege the Inner Bastion (the portion of the old city across the Red River) and the main city from three different points. Then, we lead two strike forces into the heard of the Old City, one will take out the Mage Cabal that controls the Eastgate College of Magic and Navigation. The other will take out GEAR headquarters, and hopefully Petera. “ Dugal drew his plan up on the map. Herondle looked at the map before him, “that might just work.” He said. <iframe src="" width="640" height="640" frameborder="0" allowfullscreen webkitallowfullscreen mozallowfullscreen oallowfullscreen msallowfullscreen></iframe> “Well, unless we have a better plan I think this is our next…” Dugal was cut off by a messenger running into the room. “My Lords, grave news! Petera has reinforcements marching South from Avalonia on the Oil Road.” The man said, nearly out of breath. “We will have to put this plan on hold,” Dugal said. “We must meet these new troops in battle away from the city, as far as possible. I do not want to be sandwiched between Petera on a perch throwing down the elements and whatever this new army has.” “Agreed” Herondle said. “I will hold the bare minimum of a siege force here, and you lead your forces north to fight this battle.” “We will need to call for more allies around Historica.” -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* Petera Meanwhile… inside the Old City Walls of Eastgate DSC_0929 by skaforhire, on Flickr Petera looked to Elden Logan, the current Second Lord of Eastgate. The Logan family had been quick to ally with him once he revealed his plan. Elden’s family was guaranteed positions on the Merchant’s Council once Eastgate had been secured and his rule was recognized by the other Lords of Kaliphlin. “If Dugal is really back from the dead, do you not worry that the people of Eastgate that have chosen you will see him as the First Lord still?” Elden muttered. “I mean, you still have not proved that you can call the Golden Axe of Eastgate.” That had been the one thing that he could not do, it belonged to the rightful ruler of the city, and its enchantment had prevented him from calling it. Even when Dugal was dead, the axe never appeared to Petera. DSC_0934 by skaforhire, on Flickr “ I can call it just fine.” Petera said. “I have to wait until the right time, in front of my people.” He turned to the matter at hand. “I must use the rift circle to invite our Avalonian guests here. He turned and began to incant. Soon, the glyph on the floor glowed, and a portal to a wooded clearing appeared. A moment later a an Elf and two humans came through the portal. “Lord Baldwin, Duke Tyweld, and Lord Eldris, so good to you to have joined us. We may be the last of the Order left in this part of the globe.” Petera said. He was referring to the Valkarian Order, a group set up to bring Historica into a golden age. Petera had been initiated into the order by Victor Revolword before Victor went mad with power. The Valkarian Order had been created over 300 years ago, and was instrumental in establishing Historica about 104 years ago. Since then the order had gone dormant. That was until about ten years ago when powerful and just nobles began disappearing. This included Dugal and Petera’s own father. In fact, that is how his brother became First Lord of Eastgate to begin with. All over Historica nobles, including the second to last king, had disappeared without a trace. The power void caused by the missing leaders led to corruption in all of the guilds and a weak king in Cedrica. The order came back together and was determined to install real leaders in all of the guilds and the capital. There were even desires to take over Varlyio and other continents beyond for the glory of Historica. Then Victor went crazy. At first the Valkarian Order sided with him, his power play would bring order out of the chaos. But it had become evident that Victor desired power for himself over glory for Historica. Petera had supported Victor until the man finally went mad. Victor had supplied the Spear of Horris to Petera in order to kill and trap his brother. Petera knew that Dugal was part of the old regime, and could never accept what had to be done in Historica to bring glory and strength to the nation. Killing Dugal and taking over Eastgate may have been Victor’s idea, but Petera could see the sense in it. Petera never thought Dugal would return though. Now they had to do the job all over again. “What news of your brother?” asked Lord Baldwin. He was a minor border lord in Avalonia, but he had a lot of men. They were conveniently not fighting the dark elves at the moment. “Well, if he is out there, I am sure he wants the city back. That is why you all are bringing your army south. We will crush the siege against the walls of Eastgate and the war will be won.” Petera Said. “your war.” Eldris said dryly. “We have failed to turn the Revolword incident into a significant change for Historica.” It was odd having an elf there, Eldris’s clan were one of the few elf clans you intermarried with humans frequently, they also had been an important factor in regional politics for as long as Kaliphlin had existed. They were based on the plains between North Kaliphlin and East Avalonia. Eldris was a wizard also, but much less powerful than Petera, although he had ancient magic, which was always dangerous. “Once things are settled here, we can begin our plan to take the throne again. We will have to rebuild armies, and the Order will need Eastgate’s army and navy if we are to secure Kaliphlin in the New Historica.” Petera replied. Without a king, many in the Valkarian order wanted to march on Cedrica to claim a seat of power. Petera agreed, but knew that he must hold on to his city in order to have a position on the new Council of Cedrica. A new king would be crowned, and he would be one of the Kingmakers. First, to take care of Dugal. “I will meet you in two weeks’ time to open the portal for our Mitgardian and Nocturnan allies.” Petera said. “ Why not portal everyone to the woods outside of the city, they would have no warning.” Duke Tyweld said. Tyweld was a very wealthy Avalonian, wealthy enough to pay the Drow to fight for him in this most recent conflict in Avalonia. Schooled in strategy he was not… “We need to spread the men sieging this place thin. They will leave half of their army here, the other half will march north, and we will be able to crush each half one at a time.” Eldris answered. “The more powerful Alleenridders of Mpya Stedor will likely stay here, while the other MacLean leads an army north.” This should not be hard, these two armies were severely beat up during the Revolword War. “Sounds like a plan,” Baldwin chipped in. “Now is a good time to call those who may be willing to join the Valkarian Order to the field.” Petera said. The three men agreed. -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* And for that reason, there would be two battles on the horizon. ------------------------------------------------------ The build for this is a WIP that I probably will not finish. It was supposed to be four scenes, the two talking scenes above, and two scenes of Petera's history. Unfortunately, it has sat for a while and I need to get moving with other things. Plus, the battle for the Wither Woods is going to happen in a little over a month, so I had to introduce the Call to Arms and the LDD challenge sooner rather than later. DSC_0925 by skaforhire, on Flickr
  5. hjmediastudios

    Brick Wargame

    So, I'm developing a custom Lego wargame to replace the Brikwars rules my gaming group has grown increasingly frustrated with. The infantile tone, the lack of support for supernatural powers and role-playing game-style stuff, etc. have all made us uncomfortable with the Brikwars ruleset. We've tried BOW, the Bricks-Only-Wargame, but the lack of flexibility was too much of a drawback. So, I'm creating a rule set that hopefully will blend a bit of both games and pull in some new stuff to create an entirely new wargame suitable for any situation, from vast armies with simple statistics to highly-detailed role-playing game adventures. I currently lack playtesters, so I'm asking this: If I came up with a simple battlefield, released a pdf of the rules, and set up a play-by-forum type of thing, would anyone here want to playtest it? If there's no interest, I'll look somewhere else, but given the popularity of the Mafia games and so on, I think there's no reason I couldn't try to set up a forum wargame.