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Found 134 results

  1. Waterbrick Down

    Henrys Announcement Topic

    "Hello Heroica RPG! It is good to be back after all these years. Have we got a show for you, bigger and better than ever before! In two weeks we are proud to present the 2nd quasi-annual Henrys! A night filled with fun, excitement, and appreciation for all those who have participated in this game over the years. We promise you celebrity hosts, special guests, in game awards, touching tributes, comedy, tragedy, special effects, and a guarantee that our program will be Wanye Kest free!" "This year's nomination categories are!" Player Group Best Role-player Best Strategist Best PC Figure Most Original Character Most Badass Character Most Humorous Character Most Optimized Character Most Likely Character to become a Veteran Most Powerful Relationship (Romantic, PC's or NPC's) Most Powerful Relationship (Antagonistic, PC's or NPC's) Most Powerful Relationship (Platonic, PC's, or NPC's) Most Memorable Party Most Humorous Moment Most Sad Moment Most WTF Moment Most Memorable Moment QM Group Best Scenery/Photography Best NPC Figure Best Game Mechanic Best Battle Best Item Best Friendly NPC Best Villainous NPC Best Plot Twist Best Single Quest Best Story Arc "We hope to hear from all of you soon and want to thank you for making the past few years such a wonderful experience! See you in two weeks!" --------------------------------------------------------------------------------------------------------------------------- Please send in your nominations for each category by PM to Waterbrick Down by no later than 9/2. Use this thread for any further questions concerning the Henrys or simply to reminisce. FAQ: Am I allowed to vote for myself? Yes Are the relationship categories restricted to PC's? No, they can include any combination of PC's and/or NPC's What Quests/Events/Characters/Etc. are considered eligible? All events proceeding and including Quest 56 are eligible Can I vote for the same character in multiple categories? Yes Do I need to vote for every category? No, but there's plenty of time to go back and catch up on old quests
  2. Sehad

    Hilarious comic!

    Just found this awesome comic! http://tapastic.com/series/RollplayersInc It's a webcomic about a group of geeks playing RPG oldschool entirely made out of lego (except the introduction that was hand drawn) It even got some animated frames and stuff. Worth checking out!
  3. It was once again time for heroes everywhere to pray that Fabula Sibylla would smile upon them favorably. The heroes in Eubric all flocked to the Hall, while those on quests around the world received magical letters that told them about the event. The annual Heroica lottery was about to begin... "Silence! We're about to commence the fourth consecutive Anniversary Lottery. You've all been busy enough saving princesses, nations, and kittens to earn a little gratitude. Our organization has received more donations than ever from the people you've helped, so your chances of winning something this year have increased. This year, we're getting help from this strapping young Ziegfried lad for the deliveries." "'Sup, I'm Noel. As you all should know by now, considering the amount of Z-Mail I've handled for you. Seriously, the stuff you've been writing... But anyway, I've got a hot date with my girl Hél, so let's be quick about this. Alright?" "Ahem... Well, your cooperation is much appreciated, Noel. Now, write down your name on a ticket and send it our way, so the lottery can begin!" RULES: - All players of Heroica RPG may participate into the raffle, no matter if they are currently on a quest or not. New players are welcome to participate as well. - Confirm your character's participation by posting in-character to this topic before the 15th of August, 2015. The post can be about how your character finds out about the lottery and sends their slip of paper, for example. - The lottery will take place on the 15th of August. The prizes listed below will be dealt to the lucky winners. One player character can only win one prize. - If you win an item from the raffle, you can add it to your character's inventory immediately (thanks to the magical "Z-Mail" system). - If you have any questions about the lottery, please ask them at the General Discussion -topic, not here. PRIZES: Greater Potion (Restores 50 health to the target.) Greater Tonic (Restores 30 ether to the target.) First Aid Kit (Completely restores health and removes all negative effects for the entire party once.) Neutralizer (Removes all temporary effects from all allies and all opponents.) Tiger Balm (Grants immunity to all effects - positive and negative - for one battle.) Phoenix Essence (Revives a fallen ally with full health during a battle.) Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out) Aeolus Bomb (Deals 100 wind-elemental damage to all opponents when used.) Agni Bomb (Deals 100 fire-elemental damage to all opponents when used.) Baldur Bomb (Deals 100 light-elemental damage to all opponents when used.) Demeter Bomb (Deals 100 wood-elemental damage to all opponents when used.) Gaia Bomb (Deals 100 earth-elemental damage to all opponents when used.) Neptune Bomb (Deals 100 water-elemental damage to all opponents when used.) Rudra Bomb (Deals 100 lightning-elemental damage to all opponents when used.) Seth Bomb (Deals 100 darkness-elemental damage to all opponents when used.) Skadi Bomb (Deals 100 ice-elemental damage to all opponents when used.) Minimizing Dust (Deals the minimized-effect to the target, reducing maximum power/level, HP, and ether to 10% of the normal.) Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently) Last Wish Powder (Turns the targeted enemy into an undead that will join a necromancer’s army automatically after being defeated; if there is no necromancer present, the enemy will be fully revived as an undead type and will have to be fought again, but it won’t drop anything; cannot be used on demon, holy, ethereal or mechanical enemies.) Grating Stone (WP +1 to one weapon upon use.)[/font] Bright Polish (SP +1 to one shield or armor upon use.) Level-Up Mushroom (Raises level by one full level upon use.) Mythril Shard (One quarter of a full Mythril ore, used for mythrilizing weapons.) Adamantite Shard (One quarter of a full Adamantite ore, used for adamantizing weapons.) Shield of Invisibility (SP:0, the user is impervious to Free Hits unless they are the last hero standing.) Great Axpeord (WP:40, cannot be wielded with a shield; greatsword/axe/spear) 3x Letter of Recommendation (Increases reputation with one of the seven main factions depending on the user's choice.) Anniversary Medal (Power +4, SP +4, Max. Health +4, Max. Ether +4. The values will increase by 1 with each passing year; accessory.)
  4. The spring evening was warm and inviting to most of the citizens of Eubric. Chasing away the winter's cold, it was a welcome change to the frosty cold nights of the months prior. Without the weather to stop them, many ships were taking on bigger cargoes to get in a few precious journeys between the biting cold and the agonizing heat the ocean offered. One of these such voyages was the one this group of heroes was meant to protect. A voyage undertaken by a ship known to a few of them. A voyage that would alter the fortunes of more people than was expected. With luck, these heroes would be prepared to face it. Party Hybros (JimButcher) 54-year-old male imp Alchemist *Permanently Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened, Poisoned, Bleeding* *Immune to all elements* *Intimidation* *Party Leader* Level 35.25 Power Bonus: 3 Defense: 0 Health: 54/54 Gold: 410 Equipment: Zoot's Reaper (WP:15, permanently deals Cursed and Poisoned:7; scythe, suitable to Hybros), Golden Armor (user is permanently Hastened and Cursed, fire-, water-, earth-, wind-, ice-, lightning-, wood-, darkness-, light-elemental, immune to Asleep, Blinded, Confused, Fragile, and Weakened; bodywear), The Black Hat (grants Intimidation, immune to darkness and Cursed; headwear), Sterile Gloves (immune to Poisoned and Bleeding handwear), Alchemist's Cheatsheet (1/3 chance to make two of the same Mixture on rolls of Shield, accessory, suitable to Alchemists) Inventory (228): • Justice (WP:8, causes blinded-effect; light-elemental dagger), Twin Kunai (WP:6, dual strike; darkness-elemental daggers), Hollow Dagger (WP:6, hollow [Phoenix Incense]; dagger), Sword of Ancestral Hatred (WP:45.25, gains 1/4 WP every kill made with it; longsword), Clock Cog (WP:14; throwing weapon), Banana Bladerang (WP:9, damage all; throwing weapon), Spinning Bolas (WP: 5 deals the Slowed effect, but the effect is removed when retrieved; throwing weapon), Skirmisher's Shield (SP:10; shield), • Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Pugilist's Gloves (Power +2, protects from Weakened-effect; handwear) • Garnet, Ruby, Sapphire, Opal, Scroll of Luck (grants Lucky-effect for one battle, costs 10 ether) • 62 Potions, 13 Grand Potions, 16 Health Cores, Diluted Arc Potion, 9 Remedies, 2 Neutralizers, 3 Elixirs, Diluted Arc Tonic, 2 Grand Tonics, Soma, 2 Feathers of White, 4 Phoenix Essences, 3 Phoenix Incenses, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out), 50 Venoms, 2 Deadly Venoms, Wyvern's Breath, 5 Nostrums, Minimizing Dust, 4 Smoke Bombs, 3 Holy Bombs, Baldur Bomb (100 light-elemental damage), Demeter Bomb (100 wood-elemental damage), Rudra Bomb (100 lightning-elemental damage), Pumpkin Bomb (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2 Gold Rings (Worth 15 gold; can be given to someone to make them enamored with the giver), Skeleton Decoy, Bone • Bedroll, Shovel, Pickaxe, 4 Mythril Shards, Grating Stone Guts Holla (Scubacarrot) 45 year old male human Alchemist *Dancing* *Dualstriking* *Immune to all Elements, Weakened, Fragile, Asleep, Confused, Blinded and first negative effect* Level 37.75 Power Bonus: 2 Defense: 4 Health: 55/55 Gold: 2862 Equipment: Mythril Edge (WP: 64, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightning, and Ice Elemental Damage, footwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear), Magnar's Smaller Axe (Grants Dual Strike to classes wielding axes, can't wear shield. handwear), Grimmeau's Clothespin (Grants Immunity to first negative effect each battle. Headwear) Inventory (1366): • Pronged Gauntlet (WP:6, dagger), M.U.C.A (WP: 12, bleeding 3, Axe) Giant Axe (WP:10, dual-strike, axe) • Jester's Hat (Wearer may choose to gain one immunity from targeted enemy, suitable for anyone), Rubber Gloves, Blessed Amulet(Immunity to Cursed, accessory), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear) • Beholder's Eye, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, Decamodifier • 1146x Potion, 17x Grand Potion, 4x Health Core, 3x Diluted Arc Potion, 2x Arc Potion, 3x Elixir, 14x Phoenix Essence, 30x Remedy, Neutralizer, Tiger Balm, Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Hyper Arc Tonic (Restores All ether to allies, consumable), 2x Ambrosia, 21x Mead, 18x Smelling Salts, 15xNostrum, Bad Breath, Wyvern's Breath, 2x Tonic, 4x Grand Tonic, 2x Purifying Water, Purging Water, 2x Smile of the Gods, 3x Fortune Flush, 5x Venom, 3x Bone, Soma, Silver Ore (worth 60 gold), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Ether Core • 6x Smoke Bomb, Neptune Bomb, Dirt Bomb, 2x Water Bomb, 2x Blind Bomb, 2x Confuse Bomb, 2x Poison Bomb, 2x Seal Bomb, 2x Sleep Bomb, 5x Mystic Bomb • 6x Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned-by-7- and cursed-effects for the duration of one battle), • Topaz, Amethyst, Sapphire Mizuki Kimura (zakura) Assassin *50% More Gold Stolen* *Death Mask* *Ignores Positive Effects* Level 25.33 Power Bonus: 0 Defense: 0 Health: 35/35 Gold: 0 Equipment: Dual Gladii (WP:12, Darkness and Light elemental, dual-strike), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3, headwear, suitable for assassin), Fox Tail (user not affected by opponent's positive effects, backwear) Inventory: - Gladiator Trident (WP:11, causes bleeding effect; spear), Fleuret (WP:9, longsword), Sylph Shuriken (WP:12, wind elemental, retrievable), Top Hat (WP: 14, 50/50 chance of dealing the stunned-effect, retrievable), Orcish Shield (SP: 4, double if user is a greenskin) - Loaded Die (Gives holder the Lucky-effect, accessory, suitable for anyone), Quickdraw Quiver (Gives wearer the Hastened-effect, backwear, suitable for rangers), Kjorfalneire Tongue (The wearer’s restorative consumables are twice as potent, potions and tonics restoring twice as much health or ether, suitable for anyone, accessory) - 20 Venoms, 5 Nostrums, , 1 Think Jeeax Scales, , Tonic, Potion, Weak Potion, 2 Deadly Venoms, Weak Regeneration Potion, Grand Potion, 2 Ambrosias, Smelling Salts - Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass Erik Tyrvarr (Myrddyn) 19 years old male human Battle Mage *Restoration* *Immune to fragile, fire, and water* *Commands dogs* Level 22 2/3 Power Bonus: 0 Defense: 14 Health: 39/39 Ether: 23/23 Gold: 10 Equipment: Darkstar Wand (WP:12; has 1/2 chance of inflicting hexed-effect; darkness-elemental wand), Brightly Polished Heavy Armour (SP: 6, immune to Fragile, fire, water, bodywear), Dog Fur Coat (SP:5, Grants Command over dogs, backwear), Tricorne (SP: 3). Inventory: - Titanic Axe (WP:12, Earth, fire, Light-elemental, has 1/6 chances of inflicting petrified-effect; axe), Silver Cup of Victory (WP:10; has 1/6 chance of causing doomed; club), Plunger (WP:2; 1/2 chance to cause sudden death to an aquatic enemy with each hit; club), Twin Axe (WP: 5, dual strike-axe), Voltedge (WP: 13, greatsword/longsword). - Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Talisman of Enlightenment (Protects from hexed-effect; accessory), Sharkskin Armour (SP +1, bodywear), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear), Lighter Armor (SP: 4, immune to Fragile, bodywear), Helmet (Health +1), Barbarian's Boots (Natural Respite>Restoration; footwear). - Amethyst, Ruby, Topaz - Grand Elixir (Restores full health and ether to target and remedies all negative effects), 4 Tonics, Nostrum, Venom, Ether Core, Remedy, 3 Potions, Health Core. - Gold Statuette (Worth 100 gold), 3 Torches (WP:2, breaks after one use, suitable to all), Chair (WP:4, club) Dyric Rone (The Legonater) Human male, Assassin *Steals 50% more Gold* *Immune to All Elements and Blinded* *Lucky* Level 29.33 Power Bonus: 0 Defense: 6 Health: 41/41 Gold: 0 Equipment: Mockthril Longbow (WP: 27; Ice- and Darkness-elemental; Longbow), Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood, Earth, Ice, Fire, Wind,Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Sticky Gloves (increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear) Inventory: • Requiem (WP: 20; Wood- and Light-elemental; Longbow), Tarok's Wrath (WP: 20, ½ chance to Instantly Kill orcs; Dagger), Double Chain Whip (WP: 10; Whip), Throwing Knife (WP: 4; Throwing Weapon), Pongcanis Dagger (WP: 8; Dagger), Crossbow of Incessant Warmongerers (WP: 20; on non-AoE rolls, also deals Damage to the enemies above and below the target upon a successful hit; Crossbow) • Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Ambrose's Heart (Artifact, suitable to Evokers, Accessory, +5 power) • Diamond • Bedroll, Shovel, Magic Compass • Potions (3), Grand Potions (5), Tonic, Remedies (2), Banana (restores full HP to target), Elixir, Cosmic Essence, Meads (2), Nostrum, Mulled Wine, Soma, Venom (2), Crimson Venom (Causes a weapon to deal the Poisoned by 7 and Cursed effects for the duration of one battle), Mythril Shards (4/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Fire Bomb, Smoke Bomb, Diamond Lamp of Summoning (1/3 uses left), Bones (3), Skeleton Decoy, Level-Up Mushroom Thalion Dwinlas (-obelix-) 213 years old male elf Artisan *Immune to All Elements, Sealed, Blind, Weakened, Confused, Sleep, Fragile, Poisoned and Bleeding* *Reinforced* Level 31.25 Power Bonus: 0 Defense: 18 Health: 50/50 Gold: 547 Equipment: Nightfall (WP:10, Darkness-elemental, absorbs 2 health on successful hits, Hollow [Grand Potion stored], dagger), Norgh Armor (SP:5, Immunity to Darkness, Light, Fire, Ice, Water, Wood, Wind, Lightning, Earth damage and Sealed, Blind, Fragile, Weaken, Sleep and Confused), Emerald Hood (SP:4, Immunity to Fragile, headwear), Sterile Gloves (Immunity to Poisoned and Bleeding, handwear), Marauder’s Mantle (Grants permanent Reinforced-effect, doubling defense; suitable to marauders; backwear) Inventory: - Sleeper (WP:5, deals Asleep to enemies it hits, Hollow Upgrade [Nostrum stored], melee/throwing weapon), Alpha and Omega (WP:13, dual healing/spellcasting at the cost of 2 ether, Hollow [nothing stored], staves), Duplovian Swift Halberd (WP:3, deals Stunned on successful hits, Hollow [nothing stored]) Broomstick (WP:5, ranged), Ribcage Shield (SP:9; every time the wielder takes a hit, the shield loses one SP; gives immunity to Doomed and Sudden Death for as long the shield has SP left), Handy Shield (SP:4, Immune to Blinded) - Cloak of Necrotic Shielding (SP:3, provides SPECIAL GUARD against Undead Enemies, backwear), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing, headwear), , Winged Sandals (Protects from Bound and Slowed effects, footwear), Blessed Amulet (Protects from Cursed-effect; accessory), Heart Locket (Protects from Enamored-effect; accessory), Snake-Eye Charm (Protects from Petrified-effect; accessory), Shackles of War (Prevents anyone from fleeing battles; accessory), Paper Doll (Protects from Hexed-effect; accessory) Cloak of Espionage (Allows the wearer to examine enemy stats before a battle, backwear), Bumble Fanshirt (SP:1, vermin with level less than half of the wearer's are scared and won't directly attack the wearer; bodywear), Dragoon's Helmet (SP:3, makes wearer absorb attacks of the element of their pet dragon, gaining health instead of damage; suitable for dragoons; headwear) - Zirconia (Gem containing all elements; cannot be merged into equipment), Amethyst (Darkness) x3, Diamond (Light), Aquamarine (Water), Opal (Ice) Garnet (Earth), - Scroll of Sealing, Scroll of Blindness, Scroll of Frailty, Scroll of Weakening, Scroll of Confusion, Scroll of Sleep, - Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope - Copy of The Eubric Herald (Gives the target the transcended and inspired effects for the duration of one battle), Kraken Fang (Grants hastened and reinforced effects when consumed), Grand Potion (9), Potion (4), Remedy (5), Mead (5), Smelling Salts (6), Nostrum (6), Mulled Wine (2), Elixir (2), Ether Core, Grand Tonic (2), Phoenix Essence, Bone (2), Smoke Bomb, Blind Bomb (2), Seal Bomb (2), Sleep Bomb (2), Deluxe Skeleton Decoy, Skeleton Decoy, Mythril Shard (1/4 of a piece of Mythril) Mortimer "Em" Mahzan (emjajoas) Unknown age human male Warden *Immune to Electricity, Fire, Water, and Ice* Level 21.66 Power Bonus: 5 Defense: 28 Health: 40/40 Gold: 208 Equipment: Tritech Handcannon (WP:16, permanent poisoned 7 + 10, cursed), Vigilant (SP 12, halved damage from elemental attacks, immune to Electricity, Fire, and Water; shield), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Anniversary Medal (Artefact/Accessory, Power +3, SP +3, Max. Health +3, Max. Ether +3. The values will increase by 1 with each passing year), Frost Helm (SP: 3, immune to ice, suitable for anyone, headwear) Inventory: - Blazing Bow (WP: 14, Fire-elemental), Crescent Shield (SP: 5, halved damage from elemental attacks, shield) - Health Core, Grand Potion x5, Potion, Phoenix Essence, Remedy, Mead, Venom - Smoke Bomb (5), Floral Bomb (2), Ice Bomb (2), Lightning Bomb (2), Fire Bomb, Water Bomb (2), Holy Bomb (2), Dirt Bomb (2), Air Bomb (2), Chaotic Bomb (100 random elemental damage to all opponents), Phoenix Esssence (2), Ambrosia (2), Mulled Wine (2) - Bedroll (2), Shovel, Pickaxe, Telescope - Reaper's Heart, Silver Ore(2), Mythril Shard (1) Hoke Ablesword (UsernameMDM) Human male Dragoon *Immune fragile, weakened, confused, sealed, darkness, absorbs poison, Earns TRIPLE XP* Level 49.8 Power Bonus: 4 (+4 WP) Defense: 38 +3 Health: 86/86 Gold: 987 Equipment: Hollow Flagpole (WP:11, +3 SP to the whole party whenever equipped, Hollow (Phoenix Essence), lance), Steel Buckler (SP:31, darnkess-elemental),Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Accessory - Mark of true talent that allows the wearer to gain triple experience from battles),Pugilist Gloves (+2 to power, immune Weakened), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear) Inventory: - Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), Glistening Halberd WP:10 (½ chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind), Fang Dagger (WP:5, double damage to beasts, dagger) - Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Crocodile Handbag (Max Ether +2, accessory), Crocodile Belt (Max Health +2, accessory), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons) - Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth) - Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep - Bedroll, Pickaxe, Shovel - 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, Stun Bomb, Skadi Bomb - 2x Phoenix Essence, Potion, 7x Grand Potion, Health Core, 4x Remedy, Tonic, 2x Grand Tonic, 5x Ether Core, Elixir, Neutralizer, Ambrosia, Soma, 3x Mead, 3x Smelling Salts, 2x Nostrum, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, Zoot's Plaything (Special 3/4 Edition), Hydra Tongue (Causes a weapon to deal the poisoned by 3 and -1 SP effects permanently), Bone, Feather of Flight (Allows the user to flee from the battle when used), Mythril - Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8) Torc (UsernameMDM) Female dragon Youngling Level 49.8 Health: 49/49 Element: ??? The docks were about winding down the day. The responsible, early-morning sailors turned in for the night while the late-night drinkers and beggars were just stirring awake. One by one, the heroes made their way from the Hall or the Marketplace down to the docks, to the pier as described in yesterday's quest notice, yet upon arriving, found nothing of interest, just an empty dock. Paranoid heroes might see a lot of somewhat ordinary happening around the docks as suspicious. More relaxed heroes would perhaps assume the ship was only late. But as minutes rolled by, and the sun began to set, as minutes turned into what seemed like hours, only one thing was certain as hopes of a late arrival sank. The Magpie was not coming. What would the heroes do? Welcome to the quest, everyone. This is a bigger one, so I hope you're all prepared. Go ahead and poke around while everyone confirms. If I've missed anything in your stats, let me know, and if you bought things in the Marketplace just post up what you bought and how much it was. Since this is a longer quest and we need to make sure we don't stall, JimBee, if you could establish someone as a back-up party leader to help do battle orders or make decisions while you're not around that would help.
  5. ​There is little to distinguish the Inn of the Wayward Knife from any of its brethren with the city. The heroes walk through the front door, across the common room and out of the back to the Walled Outdoor Pavilion. Their boots clack loudly on the bare cobbles beneath their feet. The night is deep, with only the barest hint of a moon to light one anthers faces as they await the arrival of the Caliph's agent. It would seem their eagerness for battle has brought them early, as the bell has not yet begun to chime the changing of the watch. THE PARTY Kelim the Cruel (played by Mencot) *Party Leader* Age 35, male human Level 5 Barbarian Power: 10 (5+5) Power Bonus: 0 Health: 12/12 SP: 0 Gold: 12 Equipment: Dwarven Orichalcum one handed battleaxe (WP: 5), wolf fur coat(Prop) Inventory: Consumables: Mead, x4 Potion, Grand Potion, Smoke Bom Artefacts: Order Imperial Longsword (WP: 5),Heroic Helm (Headwear, SP:2, Helm's SP doubles on free hits),Really Hard Helmet (SP: 2, Immunity to Rock) Misc: Shovel Calamity (played by Scubacarrot) 24 year old human Mage Level 1 Power: 4 (1 + 3) Health: 5/5 (5) Ether: 5/5 (5) Gold: 10 Equipment: Skull-Topped Staff (WP: 3, staff), Inventory: Potion, Amethyst (X2 against Holy/Luminous and Humanoids) Rethinal (played by Rconn0) 58 year old Were-Eagle cleric Level 1 Power: 4 (3+1) Health: 9/9 (9) Ether: 5/5 (5) Gold: 10 Equipment: Small hammer Inventory: Potion, Remedy Terry Yelnats (played by Endgame) Level 1 Mage HP: 5/5 Ether: 5/5 Power: 4 (+0 bonus) Gold: 10 Equipment: Cattle Prod Staff (WP: 3) Inventory: Potion, Sapphire (X2 against Flying and Vermin) Muradin Falstad (played by Cryos) 47 year old male dwarf Level 1 Barbarian Health: 8/8 Power: 4 Gold: 0 Equipment: Granite Hammer (WP:3), Inventory: Potion, Mead, Shovel Thank you to all of you who signed up for my first quest. I am very excited and I hope you enjoy the adventure I have planned for you. I will allow the characters to introduce themselves to one another and choose a party leader for themselves. Please check your stats and let me know of any last minute changes you might have made. To help me in the quest, and I hope this isn't rude, could everyone use the following format for posts? Actions written in Italics Character Speech written in a single color Decisions bolded so I see them easily. I know I have some experienced players in the group, if I screw something up please let me know so I don't form any bad habits. Good Luck and Let's have some fun.
  6. [banner Pending as always] Four heroes make their way to the Temple of Ennoc. "Greetings and salutations," says the woman in a soft voice. "I am High Priestess Alisameth. How may I be of assistance, my children?" The Party Nerwen Calmcacil (played by Chromeknight) *Party Leader* 264 year old female Elven Minstrel Level 34 2/4 *2x XP**Counterstriking**immune to sealed* Power bonus:,+8 (quest #102) Defence: 2 (Leather armour 1 +lesser etherial cloak 1) Health: 49/49 (Base Cleric 9 +Level bonus 34 -Quest #102 5 +Minstrel Bonus 11) Ether: 47/47 (Base Cleric 5 +Level bonus 34 +Minstrel Bonus 4 +zoot cookie #102 1 +Lesser Etherial cloak 3) Gold: 349 Equipment: Nocturne Flute (WP:6, causes asleep-effect, instrument), Lesser etherial cloak (SP:1, Max. ether +3, immune to sealed; backwear), Leather armour (SP:1; Bodywear), Medal of Valor (Double experience from battles; accessory), Counterstrike Gloves. Inventory: Mutt's Flute (WP:10, inflicts Weakened-effect, instrument), Party Maracas (WP:4, user is hastened, instrument), Battered wooden flute (WP:6, Darkness-elemental), Sword of the Warrior of the Light (WP: 14, Light-Elemental, Meditate becomes hits, longsword), Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Smith’s Katana (WP:10, Darkness elemental), longsword, Shield of the Red Lizard (SP: 2, Immune to Blind), Shield (SP: 5), •Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired, Accessory, Suitable for Paladins), Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors) •Opal (2), Topaz (2), Diamond, Garnet, Sapphire, Emerald,Aquamarine, Ruby, Amethyst • Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether, song), •Grand Tonics (3), Potions (7), Elixirs (2), Remedies (7), Nostrum, Tiger Balm, Essence of Sorrow (50% assassination chance on non-immune target), Venom (4), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Ether Core(2), Grand potion(2), Ambrosia (4), Health Core, Phoenix essence, •Shovel, Bedroll, Magnifying Glass, Telescope Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric) 463-year-old male "hermit" Artisan *reinforced* Level: 32 1/4 Power: 39 32 + 7 Defense: 22 Health: 60/60 9 + 15 + 31 + 3 + 2* Gold: 1380 Equipment: Dual Staff (WP: 7, Ice, Lightning, Fire, Wind, Light; dual strike; staff), Darksteel Armour (SP:6, Max. Health +3; bodywear), Heavy Armour (SP:5, Immune to Fragile), Marauder’s Mantle (Grants permanent reinforced-effect; suitable to marauders; backwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); accessory) Inventory: Weapons and Shields: Flying Cross (WP: 9, Darkness; broomstick), Splinter Broom (WP:8; broomstick; defies SP), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the Slowed-effect; Whip), Steak (WP: 1, instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP:9; deals fragile effect), Heavy Flail (WP: 5, causes fragile; mace), Anointed Gladius (WP: 8, damages Undead; greatsword), Mythril Shield (SP: 20), Crescent Shield (SP: 5, halved damage from elemental attacks) Artifacts: Strategist's Shako (+5 power while in the front row, +5 SP while in the back; headwear), Armour of Dark Arts (Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; SP:10; Suitable to Knight classes, Dragoons, Skirmishers), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; suitable for Battle Mages, Necromancers, and Scholars; backwear), Duplovian Helmet (SP:2, immune to Magic and Healing; headwear), Bumble Fanshirt (SP:1, Vermin with level less than half of the wearers are scared and won't directly attack the wearer; bodywear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Cloak of Necrotic Shielding (SP:3, provides Special Guard against Undead enemies; backwear), Rock Gauntlets (Suitable for anyone, grants the wearer Iron Fist at no ether cost, handwear), Counterstrike Gloves (handwear), Soothing Slippers (meditation restores 5 ether; footwear), Magic Viper Skin (heals 1 health to wearer each round of battle unless knocked out; accessory), Shackles of War (accessory) Gems: 2 Amethysts, Emerald, Garnet, 2 Aquamarines, Ruby Scrolls: Scroll of Sealing, Scroll of Blinding, Scroll of Arc Sleep Consumables: 2 Potions, 13 Grand Potions, Cherry (Restores 1 ether), 4 Tonics, 2 Ether Cores, 7 Remedies, Neutralizer, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 3 Meads, 2 Smelling Salts, 2 Nostrums, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 2 Jinxy Juices, 3 Smoke Bombs, 2 Fire Bombs, Holy Bomb, Military Grade Fire Bomb, 2 Blind Bombs, 2 Seal Bombs, 2 Sleep Bombs, Demeter Bomb, 13 Bones, Raw Meat (+5 max. health upon consumption), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently), Level-Up Mushroom Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest) Grimwald Gjinko 69 year old male gnome Sage Level: 19.5 Power Bonus: +1 permanent, +5 spells SP: 0 Health: 32/32 Ether: 28/28 Gold: 735 (Owes Nerwen 300, owed 38 by Benji) Glory Points: 8 Equipment: Magical Staff (WP:15; Staff), Spellbound Gloves (Increases the power of spells by 5, doubled if the enemy is weak to the element), Robes of the Disciple of Ennoc (+5 max. health, +5 max. ether, meditation restores 2 ether, body-wear) Inventory: • Spellbound hood (SP: 2, Increases the power of spells by 3, doubled if the enemy is weak to the element, headwear, suitable for Mages, Clerics and Necromancers) • Shovel, Pickaxe, Bedroll • Opal, Amethyst, Diamond, Topaz • Scroll of Frailty, Scroll of Sleep • Potion x7, Tonic x7, Grand Tonic x4, Sushi (restores 5 HP and 5 Ether) x2, Remedy x2, Elixir x4, Neutralizer, Phoenix Essence, Mead x4, Nostrum x3, Smelling Salts x4, Mulled Wine x2, Ambrosia, Bone x5, Ice Bomb, Root Beer (Restores 10 health, or can be used as a bomb against Undead enemies for 20 damage (Does not affect non-Undead enemies)), Plague Venom, Health Core, Neptune Bomb Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something *Absorbs Water* *Immune to Fire* 24 year old female human Level 12.5 Knight Power Bonus: 6 Defense: 17 Health: 20/20 Gold: 167 Equipment: Fishy Scale Mail (SP: 6, wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, bodywear), Orcish Barbed Shield (SP:11; shield), Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Inventory: - x3 Potion, Banana (Restores full health when eaten), Remedy, 3x Nostrum, Ambrosia, 2x Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), 5 Bones - Bedroll, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, x3 Fire Bomb, x4 Venom -Flameproof Armor (SP:1, no longer flameproof; bodywear, suitable for anyone), Inert Blade (Greatsword, WP 5)
  7. The alpha direwolf tears through the brush, it's legs carrying it as fast as possible. The sense of urgency and danger was foreign to the great creature, and so his mind was only focused on one thing: fleeing. An ear-splitting noise booms from behind him. His brain can only process it for a moment before the sound crashes into his body. Bones break, muscles snap, and the direwolf meets his end. It's early morning when five adventurers set out. Another day, another quest, and another uneventful trek through the streets of Eubric. Now perfectly familiar with the winding corridors of the city, they keep their eyes on the road, trying to avoid confrontation with Eubric's more eccentric denizens. Their luck pulls through, and the group of five heroes have already almost made it to their rendezvous with the young boy. Those five were... The Party: Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid *Immune to Sealed* Level: 25 Health: 35/35 Ether: 30/30 Gold: 85 Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1), 20-20 glasses (headwear, +1 turn of effect for scrolls), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed") Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 2 Tonics, 1 Venom, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1), Smoke Bomb, Ranger's Quiver (WP +1 to bows and crossbows), Orcish Morning Star (WP: 9, mace), Mulled Wine, Spinning Bolas (WP: 8, deals the Slowed effect, but the effect is removed when retrieved, throwing weapon), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.), Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Emerald Hood (SP: 4, headwear, protects from Fragile), Sterile Gloves Annienal Anavir (Kintobor) "19" year old elven female Knight *Bonaparte Reputation* Level 13 Power: 30 (12+18) Defense: 7 (2+5) Health: 24/24 (13+10+1) Equipment: Bonaparte Cutlass (WP:9, doubled if the user has reputation among the Bonapartes; longsword), Plain Shield (SP: 5), Pauldrons (SP: 2, suitable for knights, dragoons, and skirmishers; accessory), Helmet (Max Health +1, headwear) Gold: 660 Inventory: Ammit (WP: 6; greatsword, user gains 5 ether for every kill), Wicked Javelin (WP: 7, throwing weapon, retrievable, 1/6 chance to slow), Sanctified Rito Longsword (WP: 4, Hits doubled against flying enemies, longsword), Training Sword (WP:4), Throwing Knife (WP: 3, throwing weapon), Shark’s Tooth (Power increased by 5 against Aquatics, Accessory), Tridentian Cape (Max Ether +3; protects from Blinded effect; suitable for mages, clerics, necromancers and scholars; backwear), Tobacco Pouch(1/2 Chance of Blinding with attacks, accessory), Locustoid Greaves(+4 Ether, immune to Earth Class, usable by all Ether-based classes) Emerald (Wood), Sapphire (Wind), Aquamarine (Water), Amethyst (Darkness), 5x Potions, Grand Potion, Field Rations (Restore 15 health), Banana (restores full health to the user), 2x Phoenix Essences, 3x Remedies, 2x Mead, Venom, Smoke Bomb, Fire Bomb, Bedroll, Shovel, Telescope, Pickaxe Scrolls: Scroll of Fire Warding (1/2 chance to make the target immune to fire for the duration of one battle at the cost of 1 ether), Scroll of Ice Warding (1/2 chance to make the target immune to ice for the duration of one battle at the cost of 1 ether), Scroll of Water Warding (1/2 chance to make the target immune to water for the duration of one battle at the cost of 1 ether), Scroll of Wood Warding (1/2 chance to make the target immune to wood for the duration of one battle at the cost of 1 ether) 37 year old, Male, Half Giant, Level: 21 witch *Gains Triple XP* *Immune to Fire, Asleep, Blinded, Confused, Fragile, Weakened, and Sealed Effects* Attacks Are Poisoned by 11, Dual Striking Power: 31 (21+10) (+10 to healing) Defense: 3 Health: 37/37 (9+20+8) Ether: 30/30 (5+20+5) Gold: 562 Equipment: Twin Sai (WP: 10, dual strike, dagger) Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to Asleep, Blinded, Confused, Fragile, and Weakened effects)(lent by Benji) Fiery Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect and Fire) Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) Inventory: Consumables: 5X Remedy, 5X Potion, Grand Potion, 3X Smoke Bomb, 4X Mead, 5X Tonic, 3x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, Grand Potion, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle,3X Smelling Salts, Grating Stone, Weapons: Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer), Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero, Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged) Artefacts: Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear. Raw Horsehide (Worth 10 Gold, or can be worn by Barbarian classes for SP:1) Gems: , Topaz , Emerald X2, Diamond, Opal, Aquamarine X2, Garnet, Sapphire Decamon Cards: Cherub (Luminous 3) Tools: Bed Roll and Shovel Warlen Melimane, The oft-drunk gladeborn. (The Chosen Minifigure) Attacks deal *Enamoured* *Immune to Darkness, Fire* 23 year old male half-elf Mage Level 14.5 Power: 23 (14+6+3). Health: 23/23 (5+14+1+3*) SP: 6 (3+3) Ether: 28/28 (5+14+4+3) Gold: 101 Equipment: Charred Love (WP:6, deals *Enamoured* effect, wand), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, Immune to Darkness, backwear), Anniversary Medal (SP+3, Power+3, Ether+3, Health+3, immune to Fire, accessory, belongs to Lind). Inventory: Weapons- Eagle Shield (SP:4, protects from ether reduction), Plasma Shield (WP:3, absorbs electricity, belongs to Lind), Sean Cole's Sword-handcannon(Can be used alternatively as either a Handcannon or as a Longsword; each function can only be equipped by classes with the pre-existing ability to equip it; WP:8; as Longsword, pierces SP, as Handcannon, deals Bleeding-effect by 1) Artefacts- Magicians Glove* (Power +10 to spells), Feathered Cap (SP:1, Head-wear, wearer is immune to Petrified), Counterstike Gloves, 7x Ten-Gallon Hat (Gives the wearer the "Tourist" effect, causing no one to take them seriously), Locustoid Greaves(+4 Ether, immune to Earth Class, usable by all Ether-based classes) Warlen's Spellbook- Amethyst (Darkness), Aquamarine (Water), Emerald (Wood), Ruby (Fire), Sapphire (Wind), Opal (Ice), Garnet (Earth), Topaz (Lightning), Diamond (Light), Scroll of Sleep (1/2 chance to make target fall asleep at the cost of 1 Ether), Scroll of Antimagic (1/2 chance to make the target *Immune to magic* at the cost of 1 ether). Must be RPed-Fireball (25 fire elemental damage to all opponents, bomb), Lightning Ball (25 lightning elemental damage to all opponents, bomb), Small Frost Ball (10 ice elemental damage to all opponents, bomb). Consumables- 2x Potion, 2x Grand Potion, Health Core, 2x Tonic, 2x Remedy, 3x Mead, x2 Smelling salts, Nostrum x2 Smoke bomb, 2x Banana, 2x Milk (15 HP+Ether), 6x Hurricane (This exotic drink grants the Hilariously and Luckily Drunk effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle). Other Junk- Bedroll, Shovel, Telescope, Magnifying Glass, Pickaxe, 6x Bones, 2x Shiny Gold Rocks(worth 1 each gold at normal shops, or worth 5 at magic stores for the mica). Throlar Wineghilm 135 year old male Dwarven Knight. *immune to ice and weakened* *Counterstriking* Level, 13 Power, 26 (13+12+1) Defense, 5 (5+0) Health, 27/27 (22+5) Gold, 50. Equipped; Mopagsaber (WP 12, ice elemental longsword), Poncanis Shield (SP 5, ice elemental), Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, body wear), Counterstrike Gloves (if the wearer is damaged by a free hit they counter with strength equal to their level, handwear). Inventory; Weapons; Elven Sword (WP 5, longsword). Shields; Elven Shield (SP 5, All elves in the party gain an equal amount of SP so long as the wielder is standing.). Artifacts; Crow Helmet (SP 1, flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear). Consumables; x2 Potion, Remedy, Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, x4 Fire Bomb, Ice Bomb, Holy Bomb, Smoke Bomb x2, Deadly Venom, Phoenix Essence, Feather of Flight (allows the user to flee the battle when used), Ambrosia (causes the reinforced effect, double the targets SP for the duration of one battle). Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass, Level up Mushroom (for The Demon Germ). Treasures; Amethyst. Decamon Deck, Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1), Specter (Dark 2). With only a minute or two more trekking, they find a young boy perched by his telescope - presumably, Manny. "You guys are the heroes I hired, right?" QM Note: You folks have 24 hours to confirm. Let the fun begin.
  8. The five heroes approached the house they were directed to. The plain looking building was, as the quest giver mentioned, right next to the Eubric Forest. What will the party do next? Party: Boris Bruhalv (Waterbrick Down) *Party Leader* 38 year old male vampire Cleric *Immune to Stunned and Poisoned* Level 5 Power: 8 (5 + 3) Defense: 2 (2) Health: 13/13 (13) Ether: 9/9 (9) Gold: 146 Equipment: Simple Mace (WP: 3, mace), Rusty Chainmail (SP: 2, Immune to Stunned and Poison) Inventory: Potion, Remedy, Phoenix Essence, Defender's Ring (Accessory, Rolls of "Heal Less" become "Heal") Name -The Demon Germ (Samurai Turtle) ??? years old ; Half Demon; Male Rogue *Immune to Darkness* Level - 5 Power - 10 Defense - 1 Health - 11/11 Ether - 0 Gold - 64 Equipped - Sanctified Rito Gypsy Dart (WP:5, doubled against Flying enemies; throwing weapon), Shadow Cloak (SP:1, immune to Darkness; backwear, suitable for anyone) Inventory - - Weapons - Wrench (WP:3, decreases the target’s level by 1; throwing weapon), Darker Etheral Deck (WP:7; throwing weapon)[Holding for Lind Whisperer] , - Gear / Armor - - Gems / Scrolls - - Consumables - Potion (x2), Level-Up Mushroom [Loaned to Lind Whisperer], Remedy, - Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass, - Others - Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), - Decmon Cards - Will-o'-Wisp (Fiery 1) ; Carrion Squirrel (Dark 1) ; Glow Worm (Luminous 1) Mhinak, 40 Year Old Dwarf Level 1 Ranger Power: 4 Health: 6/6 Gold: 10 Equipment: Wooden Hand Cannon (WP:3) Inventory: Potion, Smoke Bomb Nalguz the Infinite, 63 year old male Arachanoid Rogue. Level 1 Power: 4 Health: 7 Gold: 10 Equipment: Liquid Metal Dagger Façade (WP:3, Dagger) Inventory: Potion, x2 Venom, Liquid Metal Enchanted Whip Façade (WP:1, 1/2 chance to cause enamoured). Na'im Thamir (Enceladus) 2,314 year old Male Fenarian Cleric Level 1 Power:4 Health:9/9 Max ether:5/5 Gold:10 Equipment:Lucerna Beautus (WP: 3, Staff) Inventory:Potion,Remedy QM Note: Welcome to (most you guys') first quest! Remember to bold everytime you make an action. You have 24 hours to confirm.
  9. After having spent quite some time first traveling in one direction, then retracing their steps when they realized they were going exactly the wrong way, then re-retracing their steps when they realized that the problem was only that someone had gotten the longitude and the latitude confused, then expending some small energies on a minor disagreement of whose fault it was, then some large energies, then several hours of arguing over who forgot to bring the rez scrolls, then several more hours figuring out how exactly it was that they'd accidentally rezed a half-fly, half-human creature, and then even more hours un-rezing and re-rezing, and finally some significant actual travel time later, the party finally arrived at Lone Bamba Station, located somewhere or other - probably other - in the Low Kingdoms. They were: 37 year old, Male, Half Giant, Level: 14.5 Cleric *Gains Triple XP* *Immune to Fire, Asleep, Blinded, Confused, Fragile, Weakened, and Sealed Effects* *Party Leader* Power: 24 (14+10)(X2 against Humanoid and Holy/Luminous) Defense: 3 Health: 22/22 (9+13) Ether: 23/23 (5+13 +5) Gold: 96 Equipment: Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged) Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to Asleep, Blinded, Confused, Fragile, and Weakened effects)(lent by Benji) Fiery Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect and Fire) IInventory: Consumables: 4X Remedy, 6X Potion, 3X Smoke Bomb, 3X Mead, 5X Tonic, 7x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, Grating Stone, Weapons: Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer), Twin Sai (WP: 10, dual strike, dagger) Artefacts: Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Gems: , Topaz , Emerald X2, Diamond, Opal, Aquamarine X2, Garnet, Sapphire Decamon Cards: Cherub (Luminous 3) Tools: Bed Roll and Shovel Warlen Melimane (The Chosen Minifigure) Attacks deal *Enamoured*. 23 year old male half-elf Mage Level 12.5 Power: 18 (12+6) (Spellpower: 29 (13+6+10) Health: 17/17 (5+12) SP: 2 Ether: 20/20 (5+12+3) Gold: 15 Equipment: Nightmare (WP:6, deals *Enamoured* effect, wand), Magicians Gloves (Power +10 to spells), Ethereal Cape (SP:2; Ether +3, backwear). Inventory: Weapons- Eagle Shield (SP:4, protects from ether reduction). Artefacts- Tridentian Cape (Max Ether +3; protects from Blinded effect; suitable for mages, clerics, necromancers and scholars; backwear). Magic items- Amethyst (Darkness), Aquamarine (Water), Emerald (Wood), Ruby (Fire), Sapphire (Wind), Opal (Ice), Garnet (Earth), Topaz (Lightning), Diamond (Light), Scroll of Sleep (1/2 chance to make target fall asleep at the cost of 1 Ether), Scroll of Antimagic (1/2 chance to make the target *Immune to magic* at the cost of 1 ether). Consumables- 4 Potions, Grand Potion, Health Core, 5 Tonics, 2 Remedies, Dragon Scale, 3x Mead, x2 Smoke bomb, Fire Bomb, Ice bomb, 3x Banana Other Junk- Bedroll, Shovel, Telescope, Magnifying Glass, 3x Bones Annienal Anavir (Kintobor) "19" year old elven female Knight *Bonaparte Reputation* Level 11 Power: 17 (10+7) Defense: 7 (2+5) Health: 21/21 (10+10+1) Equipment: Ammit (WP: 6; greatsword, user gains 5 ether for every kill); Plain Shield (SP: 5), Pauldrons (SP: 2, suitable for knights, dragoons, and skirmishers; accessory), Helmet (Max Health +1, headwear) Gold: 323 Inventory: Bonaparte Cutlass (WP:9, doubled if the user has reputation among the Bonapartes; longsword), Wicked Javelin (WP: 7, throwing weapon, retrievable, 1/6 chance to slow), Sanctified Rito Longsword (WP: 4, Hits doubled against flying enemies, longsword), Training Sword (WP:4), Shark’s Tooth (Power increased by 5 against Aquatics, Accessory), Tridentian Cape (Max Ether +3; protects from Blinded effect; suitable for mages, clerics, necromancers and scholars; backwear) Emerald (Wood), Sapphire (Wind) 5x Potions, Field Rations (Restore 15 health), Banana (restores full health to the user), 2x Phoenix Essences, 2x Remedies, 2x Mead, Venom, Smoke Bomb, Fire Bomb, Bedroll, Shovel, Telescope Scrolls:Scroll of Fire Warding (1/2 chance to make the target immune to fire for the duration of one battle at the cost of 1 ether), Scroll of Ice Warding (1/2 chance to make the target immune to ice for the duration of one battle at the cost of 1 ether), Scroll of Water Warding (1/2 chance to make the target immune to water for the duration of one battle at the cost of 1 ether), Scroll of Wood Warding (1/2 chance to make the target immune to wood for the duration of one battle at the cost of 1 ether) Bobby "Young" Bucks Jr. (Zepher) 19 year old human Rogue Level 7 *Immune to cursed**Attacks cause enamored* Power: 17 (7+10) Defense: 3 Health: 13/13 (7+6) Gold: 59 Equipment: Hue and Saturation whip (WP:10; causes Enamored), Nondescript Cape (SP: 3; protects from Cursed effect; suitable for rogues; backwear) Inventory: Fine-tuned Flute (WP:15, user is nimble; instrument), 3x Potion, Grand Potion, Grand Tonic, Health Core, Remedy, Phoenix Essence, Mead, Shovel, Pickaxe Miderun (CallMePie) *Attacks cause enamored* 18 year old female orc Barbarian Level 11 Power: 25 (11 + 13 + 1) Health: 18/18 (8 + 10) Defense: 3 Gold: 160 Equipment: Oculoid Claw (WP: 13, 1/6 chance of dealing the infected-effect, causing an enemy to lose health equal to 1/3 of their level rounded down at the end of each round, club), Seductive Perfume (Holder deals the enamored-effect, accessory, suitable for women), Tricorne (SP: 3, headwear, suitable for anyone) Inventory: Bonaparte Cutlass (WP: 9, doubled if the user has reputation among the Bonapartes), Serstyral (WP: 3, axe), War Axe (WP: 9, suitable for suitable for barbarians, alchemists, beast warriors, infiltrators, regulators and winged warriors.), Mead, Opal, Phoenix Essence, 3 Potions, Remedy, Smoke Bomb, High Heels (Power +1; suitable for women.), 7 Venoms As they approached the tilt-roofed building, the party could see a bright red stagecoach waiting in front of it. What would the party do? General QM Note: Hi everyone! And welcome to Quest #131: The Kind of Law They'd Understood! Glad to have everyone! As most of you know, this is my first time as a QM, so if I make any mistakes or errors - or even if you think I've made an error, but you're not sure - please, speak up, and I'll see to it right away! Feel free to interact with scenery and any NPCs - especially the scenery. I'm on the side of the loot fence that considers leaving anything nailed down to be a waste of good lootable nails. Let's go questing! :) Exposition QM Note: No need to consider the majority of the incidents in opening paragraph as having actually happened*. It's just meant to be a funny bit of opening narration. Moderator QM Note: I will get the opening picture shrunk down soon - my bad! *Other than the arrival at Lone Bamba Station, of course!
  10. [banner Pending] Four heroes heeded the call to assist the Sheep Tribe in defending their sheep from some unknown source atop the legendary Mount Ulysses, which some claimed to be tall enough to touch the sky. Those heroes are... Matthias the Carnival Crusader (StickFig) *Party Leader 22 Year Old Male Gnome Level 17 Druid *Gains 10 gold for each Humanoid killed* *Immune to Bound, Slowed* Power: 36 (17 + 9 + 0 + 0 + 10) Defense: 4 (0 + 4 + 0) Health: 27/27 (6 + 16 + 7 + 0 - 2) Ether: 17/17 (0 + 16 + 1 + 0 + 0) Gold: 91 Equipment: Restored Fireball Extraordinaire (WP: 9, hits enemies above and below target, Darkness and Electric Elemental, user is slowed), Hunter's Plate (SP: 4, wearers gains +10 gold for each humanoid kill, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and beast warriors) (Dreyrugr), Winged Sandals (wearers is immune to bound and slowed, footwear) Inventory: Peashooter (WP: 2, deals Burning: -2), Pongcanis Crossbow (WP: 8), Dapper Hat (Head wear, 1/6 chance to be encouraged at the beginning of battle), Ruby, 2x Elixir, Grand Potion, Grating Stone, Potion, 2x Red Death Blood (first target hit is doomed, consumable), 4x Remedy, 2x Smoke Bomb, Bedroll, Magic Compass Lind Whisperer *Immune to Fire* 21-year-old male Human of the Munchkin tribe Class: Rogue Level: 15.5 Power Bonus: +3 Defense: 4 Health: 35/35 (7+14+4+9) Gold: 2 Glory Points: 14 Equipment: Anniversary Medal (+3 Health, +3 Power, +3 SP, +3 Ether, Immune to Fire; accessory, suitable for anyone), Akrone Fez (Artefact; SP: 1, Max. Health: +1, Headwear, suitable for anyone), Ethereal Deck (WP:7, throwing weapon) Inventory: • Mugger's Mask (Protects from loss of gold from gold stealing enemies, headwear.), Trickster's Mask of the Human (suitable for anyone, changes users appearance into a human of the same gender, accessory), • Bedroll, Shovel • Venom, Mead x2, Potion x4, Remedy, Bone, Phoenix Essence • Newspaper with Picture of Lupine (Quest/role-playing item), Alfendi's Cape, Alfendi Lupine's Blank Calling Cards • Decamon Deck: Tweetybird (Flying 1), Mud Frog (Rock 2) Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) 180 Years Old Female Elven Mystic Knight Level 18 *Immune to Fire and Fragile, Hexed, Petrified, Minimized, Jinxed, Stunned* Power: 42 (Level 18 + WP 20 + 4 Bonus #102) Defense: 13 (5 + 3 + 5) Health: 27/27 (Base 5 + 17 Levels + 7 Health Bonus - 2 Penalty #102) Ether: 26/26 (Base 5 + 17 Levels + 4 Bonus #102) Gold: 163 (Owes Karie 25 gold) GP: 6 Equipment: Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Blue Hand Shield (SP:5, immune to Hexed, Petrified, Minimized, Jinxed, and Stunned), Heavy Armour (SP: 5, immune to Fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Aventine's Tricorne (SP: 3, Immunity to Fire), Inventory: Equipment: Lullaby Wand (WP:8, Sleep effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5, Light and Darkness Elemental), Thorny Rose (WP: 17,wood-elemental, deals the Poisoned by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield), Crocodile Handbag (Max Ether +2; accessory), Tunic of Elven Acrobat (+4 HP, Provides Nimble Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torsowear), Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Confusion Consumables: 2 Potions, 11 Grand Tonics, Remedy, Tiger Balm, Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, Level Up Mushroom, Bone Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5) Tools: Bedroll, Shovel, Magnifying Glass Siercon (Siercon and Coral) Male, Age and species unknown (Visual appearance of hollow black smoke in human form.) Level 16.0 Battlemage (Darkness to all Attacks; Immune to Darkness, Asleep) Power: 33 (16 levels + WP 17) Spell Power: 43 (Magicians Gloves +10) Defense: 5 (Dark Phibbian Cloak +5) Health: 25/25 (5 base + 14 lvl + 5 class) Ether: 21/21 (5 base + 14 lvl + 1 class) Gold: 9 (owed 100 by Purpearl) Equipment: -Giant Spear (WP:17, causes Bleeding, Hollow upgrade [Potion Stored]) -Dark Phibbian Cloak (SP:5, Adds Darkness-element to attacks and protects from darkness, suitable for magic users, body wear, Immune to Sleep,) -Magicians Gloves (Spellpower +10, Artifact, Hand Wear) Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood) Bombs: Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores row and SP), Muddy Bomb (deals blinded and poisoned by 3 to all foes),Confuse Bomb (Deals 5 damage and the confused-effect to all opponents), 5x Bone (Distracts monster for 1 turn when thrown) Consumables: 7 Potions, 3 Remedies Inventory: Sylvania's Cowl (Artifact, Head Wear, Animal Talk), Sanctified Rito Spear, (WP:4, doubled against Flying enemies, Hollow upgrade [ ____ Stored]) Tools: Magic Compass, Shovel, Magnifying Glass After a long and relatively boring but cold walk on the open road, and having travelled through R'kilf, Ve'er, and Shelbric, the party came to the beginning of the Mt. Ulysses Trail. Looking up, the party could see the trail spiral up the mountain, leading to what looked like a small village. A large wooden structure marked the beginning of the hike up the mountain, while a wooden sign sat nestled in a patch of snow. A fluffy white owl nestled on a rock, eyeing the party occasionally before hooting to no one in particular. QM Note: Hey guys! Welcome to Invasion of the Sheep Snatchers. Check your stats and make sure they're alright, if not, let me know. I think you guys know the drill by now, but if you want to check something out, just bold it. Let's get started!
  11. The three heroes hand-picked by Lilly Ziegfried had been instructed to arrive to the Ziegfried Manor after nightfall. Apparently the ghastly voices that the girl had been hearing from the Dollhouse could only be heard during the night. When they arrived to their destination, the lights were still on inside the manor. Lilly had been specific about not causing an alarm within her family. How would the party approach the manor? Party: Althior Emorith, The Dragonslayer (K-Nut) *Party Leader* 35 years old male human Necromancer Level 44 *Gain Triple Experience* *Absorbs Earth* *Immune to Petrified, Fragile, and Darkness* Power: 65 (44+21) (Spellpower: 70 (44+21+5)) Defense: 10 (2+5+3) Health: 55/55 (5+44+5+1) Ether: 60/60 (5+44+5+4+2) Gold: 980 (owed 65g by Warlen Meliname) Equipment: Scepter of Divine Affinity (WP:21, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 spellpower; handwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Medal of Glory (Wearer earns triple experience; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Artifacts: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), 2 Opals (Ice), Aquamarine (Water), Emerald (Wood) Consumables: 3 Potions, 7 Tonics, 3 Grand Tonics, 3 Ether Cores, 8 Remedies, 2 Elixirs, Phoenix Incense, 7 Meads, 6 Nostrums, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.), Skadi Bomb (Causes 100 Ice Elemental Damage to all opponents when used) Tools etc.: Bedroll, Pickaxe, 2 Bones, Unicorn Horn (Worth 250 Gold at Magic Shops) Alexis Fenral, Orc-kin (Masked Builder) 24 year old female elven Assassin Level 47 *Immune to Darkness, Water, Bound, Slowed* *Gains Triple Experience* Power: 79 (47+20+12) Defense: 1 Health: 58/58 (6+46+5+1) Gold: 1359 Equipment: Steel Fan (WP:20, ice-, lightning-, and darkness-elemental, dagger), Counterstrike Gloves, Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; accessory), Winged Sandals (footwear; protects from bound and slowed effects), Aventine's Cape (SP:1, immunity to darkness and water), Inventory: Weapons: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, whip), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Fang Dagger (WP: 4), Town Watch Halberd (WP: 6), Artifacts: Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Smelly Hide (Suitable for barbarians and beast warriors, half damage from beasts and humanoids on Damage, bodywear), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects from blinded), Regret's Cape (Backwear, grants immunity to first negative effect afflicted each battle), Spell Items: Aquamarine (Water), Diamond (Light), Sapphire (Wind), Topaz (lightning) Consumables: 6 Potions, 8 Grand Potions, Health Core, 9 Remedies, 9x Meads, Smelling Salts, Nostrum, 2 Somas, Mulled Wine, 5 Venoms, 3 Deadly Venom, Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Red Death Blood (If applied to a weapon the Doomed effect is dealt on first blow), 2 Lightning Bombs, 7 Water Bombs, 3 Dirt Bombs, Skeleton Decoy, 8 Bones, 2 Grating Stones, Zoot's Cookie Tools etc.: Bedroll, Magic Compass, Magnifying Glass, Pickaxe, Shovel, Venom, Bedroll, Fifty Shades of Bley (Grants access to the Harlot expert job class), Silver Ore (worth 60 gold) Arthur Justus Regulus VII, a Hero Who Is Actually Worth Something (Flipz) 22 year old male human Weather Mage Level 34 2/4 *Immune to Blinded and Confused* *Ignores Free Hits from Beasts* Power: 46 (34+12) Defense: 15 (14+1) Health: 48/48 (5+33+4+6) Ether: 46/46 (5+33+6+2) Gold: 504 (Owed 128 gold by Boomingham) Equipment: Zoot's Rebel (WP:20 "broomstick", suitable to Arthur only), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; accessory), Pointy Hat (+2 Max Ether), Shadeaux Cape (SP:7, Immune to Blind andConfused, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone) Inventory: Weapons: Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff A (WP: 5, staff, heals instead of damaging), Healing Staff B (WP: 5, staff, heals instead of damaging), Unlucky Horseshoe (WP:13, retrievable throwing weapon, causes Jinxed-effect) (Lent to Docken), Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Clockwork Lance (WP:12, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies; spear), Dauntlet Index (WP: 10, doubled against humanoids; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [nothing]), Arm Shield (SP:14, shield), Crescent Shield (SP: 5, halved damage from elemental attacks, shield) (Lent to Purpearl), Blue Hand Shield (SP:5, grants immunity to five effects of the user’s choice; these immunities cannot be changed once selected Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield) (Lent to Purpearl), ) Artifacts: White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear, suitable for anyone), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone), Sylvania's Cowl (Permits Animal Talk, Headwear), Duke's Coat-of-Arms (SP: 5, Protects against Fragile and all Poisons; bodywear, suitable for knights, dragoons, skirmishers and regulators), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent; Backwear, suitable for anyone), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy (example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold); handwear, suitable for anyone), Winged Sandals (Protects from bound- and slowed-effects; footwear), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Zap-Tap Badge (Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level; Accessory, suitable for anyone), Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Enchanted Bracelet (Protects from sealed-effect; accessory) Spell Items: Amethyst(Darkness), Topaz (Lightning), Opal (Ice), Diamond (Light), Garnet (Earth), Scroll of Blindness, Scroll of Sealing (Lent to De'kra), Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Poisoned 10 effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the Lucky-effect for one battle. Costs 10 ether.) (lent to Hybros), Scroll of Weakening Consumables: Potion, 8x Grand Potion, Tonic, Grand Tonic, Ether Core, 10x Remedy, 3x Elixir, 3x Phoenix Essence, Fenghuang Incense, Hurricane, 5x Mead, 3x Smelling Salts, 2x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, Blind Bomb, Seal Bomb, 3x Stun Bomb, 5x Smoke Bomb, 3x Bones, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.) Tools etc: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Begone with the Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), 2x Silver Ore QM Note: Welcome to the quest! Just looking at your inventories, I know this quest will be a true test to my ability to balance enemies, but I'll try my best!
  12. The Heroes all arrive at the Docks at relatively the same time. There, they see a brown wooden ship, trimmed with black. Various sailors and workers are bustling around on the ship loading and unloading cargo. A seagull lands on the railing only to be quickly shooed away by what looks like the captain of the ship. The seagull squawks and flaps its wings away. Then, a glint of light catches the Heroes' eyes. They look to the left on towards the poopdeck. They see the glint is coming from a small, blue gem held by a man in a darker blue shirt and bright green pantaloons. His eyes hold a look of aloofness under the mop of blonde hair on his head. "There they are! Some of Heroica's finest warriors!" The man casts an eye towards Miderun and Annienal. "And some of the prettiest ones if I might add." The blonde man pockets the gem and walks down towards the gangplank and waves the Heroes on and they follow. "My name is Fabio Sumero. My brother Javier posted the notice about the acquisition of some of the rare dyes from the island of Tridentia." Fabio bows low to the Heroes in greeting. He then looks to the two women and says to the entire group, but directed towards the girls, "Perhaps you've seen some of the Sumero Family's work." Fabio then casually pushes a stray lock of hair back. "Do any of you have any questions?" The Party Vindsval Half-born (Asphalt) *Party Leader* 37 year old, Male, Half Giant, Level: 8 Cleric *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened Effects* Power: 17 (8+9)(X2 against Humanoid and Holy/Luminous) Defense: 0 Health: 16/16 (9+7) Ether: 12/12 (5+7) Gold: 25 Equipment: Verkenner (WP:9, Darkness elemental Broomstick,ranged) Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to Asleep, Blinded, Confused, Fragile, and Weakened effects)(lent by Benji) Inventory: Consumables: Remedy X4 , Potion X6, Smoke Bomb X3, Mead X3, Tonic x3, Venom (poison -1) X3, Deadly Poison (Poison -10) X2, Grating Stone, Fire Bomb Weapons: Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer) Artefacts: Toxic Hood: Headwear. The green hood worn by the Rosalia Pestilence. Not only makes the wearer immune to being poisoned, but also makes the wearer Blessed if poisoned while donning the hood. (Blessed heroes recover 3 HP per round. Usable by all.) Tailored Overcoat (SP: 1; Immunity to wind, earth-, and water- damage; suitable for rangers, rogues, hunters, and beast warriors; back wear) Fiery Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect and Fire) Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj) Tricorne Hat (SP: 3; immune to Light; suitable for anyone; Headwear) Nordic Stomach Guard (SP: 3; immune to Ice and Water; suitable for Barbarians, Regulators, and Beast Warriors; Bodywear) Gems: Topaz, Decamon Cards: Cherub (Luminous 3) Tools: Bed Roll and Shovel Misc- Package for Docken (Cape of Extravagance (SP: 5, +10 WP, Wearer is Permanently Nimble, Backwear, suitable for Mimes)) Warlen Melimane (The Chosen Minifigure) 23 year old male half-elf Mage Level 8 Power: 13 (8+5) (Spellpower: 23 (8+5+10)) Health: 12/12 (5+7) Ether: 12/12 (5+7) Gold: 25 Equipment: Gold-coated Bat Staff (WP:5, staff), Magicians Gloves (Power +10 to spells) Inventory: Ethereal Cape (SP:2; Ether +3, backwear). Magic items- Amethyst (Darkness), Aquamarine (Water), Emerald (Wood), Ruby (Fire), Sapphire (Wind), Opal (Ice), Scroll of Fire Warding (1/2 chance to make the target immune to fire for the duration of one battle at the cost of 1 ether), Scroll of Ice Warding (1/2 chance to make the target immune to ice for the duration of one battle at the cost of 1 ether), Scroll of Water Warding (1/2 chance to make the target immune to water for the duration of one battle at the cost of 1 ether), Scroll of Wood Warding (1/2 chance to make the target immune to wood for the duration of one battle at the cost of 1 ether), Scroll of Sleep (1/2 chance to make target fall asleep at the cost of 1 Ether), Scroll of Antimagic (1/2 chance to make the target *Immune to magic* at the cost of 1 ether). Consumables- 4 Potions, Grand Potion, Health Core, 2 Tonics, 2 Remedies, Dragon Scale, Mead, Smelling Salts, x2 Smoke bomb, Fire Bomb, Ice bomb. Other Junk- Bedroll, Shovel, Telescope, Magnifying Glass. Annienal Anavir (Kintobor) "19" year old elven female Knight *Bonaparte Reputation* Level 7 Power: 13 (7+6) Defense: 7 (2+5) Health: 16/16 (10+6) Equipment: Ammit (WP: 6; greatsword, user gains 5 ether for every kill); Plain Shield (SP: 5), Pauldrons (SP: 2, suitable for knights, dragoons, and skirmishers; accessory) Gold: 263 Inventory: Bonaparte Cutlass (WP:9, doubled if the user has reputation among the Bonapartes; longsword), Wicked Javelin (WP: 7, throwing weapon, retrievable, 1/6 chance to slow), Sanctified Rito Longsword (WP: 4, Hits doubled against flying enemies, longsword), Training Sword (WP:4), Shark’s Tooth (Power increased by 5 against Aquatics, Accessory), Emerald (Wood), 2 Potions, 2 Phoenix Essences, 2 Remedies Mead, Venom, Smoke Bomb, Bedroll, Shovel, Field Rations (Restore 15 health) Actaeon Artus (Actaeon) 21 years old male human Ranger Level 11 *Immune to Bound and Slowed* Power: 18 (11+6+1) Defense: 2 Health: 16/16 (6+10) Gold: 354 GP: 6 Equipment:Sanctified Rito Bow (WP:6, doubled against Flying enemies; bow), Greaves of the Aubergine Dragoon (SP:2, protects from the Bound- and Slowed-effects; footwear) Ranger's Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators, weather mages and winged warriors; backwear) Inventory: Scroll of the Abyss (When cast, has a 50/50 chance to tame an Aquatic monster for the next six rounds at the cost of 10 ether), Scroll of Frailty, Potion, 2 Remedies, 2 Meads, Smelling Salts, Nostrum, Ambrosia, Dragon Scale (Causes lucky and blessed),Soma, Trial Brew, 2 Venom, Smoke Bomb, Fire Bomb, Stun Bomb (Deals 5 damage and the Stunned-effect to all opponents when used.), Writ of Blacksmith Service (Voucher for one free weapon or shield upgrade at Anwyl's Smithy), Bedroll Miderun (CallMePie) *Attacks cause enamored* 18 year old female orc Barbarian Level 7 Power: 21 (7 + 13 + 1) Health: 14/14 (8 + 6) Gold: 0 Equipment: Oculoid Claw (WP: 13, 1/6 chance of dealing the infected-effect, causing an enemy to lose health equal to 1/3 of their level rounded down at the end of each round, club), Seductive Perfume (Holder deals the enamored-effect, accessory, suitable for women) Inventory: Bonaparte Cutlass (WP: 9, doubled if the user has reputation among the Bonapartes), Serstyral (WP: 3, axe), Tricorne (SP: 3), Mead, Nostrum, Opal, Phoenix Essence, 3 Potions, Remedy, Smelling Salts, Smoke Bomb, High Heels (Power +1; suitable for women.) Tell me if all your stats are correct, etc. Hope you guys are ready!
  13. On a wintry day, three heroes of Heroica arrived to the Hinckwell Villa. They were escorted to the room where the lady of the house was waiting for them. "So, you are the three gentlemen that answered my call", said Laureline Hinckwell in her soft, melodic voice. "Welcome to the Hinckwell Villa, and more specifically, the Music Hall, where I keep my instruments. Unfortunately I get a chance to play them all too seldom nowadays, for my duties as the wife of the wealthiest merchant in the city keep me busy... But I digress. The song that is in question has never been played under this roof, in any case. It has been almost thirty years since I composed it. I was a silly young girl back then, with my head up in the clouds. His name was Taliesin, fair of hair and blue of eye, and we formed quite a duet when we performed together in various taverns around Uland. However, my dreams were bigger than his. When I was approached by Heinrich to perform in this very house, I couldn't refuse. However, the invitation was for me only. Taliesin was upset, we argued, and later that night I found myself from Heinrich's arms." With a hint of sadness in her smile, Laureline walked to the grand piano standing in the middle of the room. "I chose fame and fortune over my first love. This song I wrote for Taliesin, and I call it Lovebird." Party: Darksten (Comrade Commander) 35 year old male human Ranger *Party Leader* Level 14 *Immune to poisoned, bleeding, cursed, jinxed and blinded* Power: 20 (14+6) Defense: 2 Health: 20/20 (6+13+1) Gold: 442 Equipment: Crossbow (WP:6), Sand-Worm Hide (SP: 2, bodywear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory) Inventory: Weapons: Spider String Bow (WP:4, darkness-elemental bow) Artifacts: Safety Blanket (SP:1, protects from Afraid, backwear) Consumables: Potion x14, Grand Potion x2, Health Core, Remedy x6, Elixir, Phoenix Essence x2, Mead x4, Smelling Salts x2, Nostrum x2, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Floral Bomb, Smoke bomb, Lightning Bomb x8, Venom x3, Bone x3 Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass Bobby "Young" Bucks Jr. (Zepher) 19 year old human Rogue Level 4 *Immune to cursed**Attacks cause enamored* Power: 14 (4+10) Defense: 3 Health: 10/10 (7+3) Gold: 46 Equipment: Hue and Saturation whip (WP: 10; causes Enamored), Nondescript Cape (SP: 3; protects from Cursed effect; suitable for rogues; backwear) Inventory: Potion x2, Grand Potion, Health Core, Remedy x2, Mead, Smoke Bomb Leofwein Twynam (Capt.JohnPaul) 18 Year Old Human Barbarian Level 4 Power: 10 (4+5+1) Defense: 1 Health: 12/12 (8+3+1) Gold: 98 Equipment: War Axe (WP:5), Mr. Snuggles (Accessory, +1 HP, +1 Power, +1 SP, cannot be imbued with scrolls, suitable for barbarians) Inventory: War Axe (WP:3), Remedy, Mead x2, Venom x2
  14. The tale I am about to tell you is, at last, the final chapter. The final chapter of a much, much longer story... That began over three thousand years ago. There is a lonely, remote island in the North. Three thousand years ago, the mages who resided there were slowly dying. The harsh wintry climate allowed neither cattle or steed to survive. Each day for the mages was a constant struggle against the cruel snow. The land was barren and infertile, and desolate of life. Thus, slowly but surely, the mages died one by one in the frigid cold. The greatest evokers among the mages sought to end the misery that plagued their people. Utilizing their greatest treasure, the Lifespark, they banded together and conducted a ritual atop the highest mountaintop. By the ritual's end, they had created a new type of lifeform: a new species was born. The Proggs. Little did they know that their own creation would eventually doom them to an even worse fate then before. The Proggs, when their population grew large enough, rallied against their masters. Led by four freedom fighters, The Mythrogg, Eve, Primii, and Prometheus, their human slave masters being driven into absolute extinction. This human genocide would be reignited once again in Luosh, controlled by the vile Prometheus - now calling himself The Regret. The Proggs were thwarted in this attempt. One by one, the three leaders of the Proggs were vanquished at the hands of the Heroes of Heroica. The Proggs were stopped on that day. But The Regret lived on. Five heroes assemble in the atrium of Heroica Hall. The party stares out of the Hall's many windows as the morning sun lazily rises, absentmindedly sorting their gear for the hardships that would befall them. Silently, each one recalled the wrongdoings of their foes, remembering the injustice he had inflicted upon their organization - or, in one man's case, recalling the atrocities of the "ally" that would be accompanying them. Those five heroes were: Lord Lawrence Boomingham (Zepher) Level 30 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* *Pierces SP From Front Row* *SP Ignored From Back Row* Power: 49 (Level 29 + WP: 14 + Power Bonus: 5) Power Bonus: 5 Defense: 10 (SP: 7 + SP: 3) Health: 53/53 (Base HP: 10 + Level bonus: 39 + Class bonus: 11 + Permanent bonus: 3) Ether: 29/29 (Base Ether: 0 + Level/Class bonus: 29) Gold: 176 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle) *Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect) • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) • Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song) • Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Milk, 5x Mead, x2 Nostrum, Ambrosia, x2 Smelling Salts • Bedroll *Chicken Leg (+2, Quest 28), Drumstick (+1, Quest 70) **Pseudo's Blessing (+4, Quest 40), Big Apple (+1, Quest 70) Karie Alderflask-Cour 23? years old human female Level 25.3 Witch Defence: 2 Health: 41/41 (7+24+8+2) Ether: 31/31 (1+24+4+2) Gold: 680 Equipment: Oculoid Palm (WP: 11, successful hits lowers the target's level by 1; coils around the users arm when outside of battle, whip), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and Free Hits, suitable to women only; body wear), Ethereal Cloak (SP: +2, Max. Ether: +4, back wear), Paper Doll (immunity to hexed, accessory) Inventory: *Weapons: Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount; water elemental staff), Grumpy's Staff (WP: 10, fire elemental staff), Doppleganger (WP: 10, Retribution: The user inflicts any negative effects he or she has on the target enemy on successful hits; longsword), Sexy (WP: 8, disregards SP, longsword), Heirloom Dagger (WP: 3), Rusty Dagger (WP: 2, deals poisoned by 10 effect, breaks after 3 uses) *Minstrel Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky) *Artefacts: Glittering Dress (The user's job traits are replaced with those of a Harlot: Promiscuity, Flee, and Money Maker; suitable for women only, body wear), Medal of Valour (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (Changes user's appearance into an elf, accessory), Witch's Talisman (Makes the witch's poisonous attacks cause poisoned by 10-effect instead of poisoned by 1, suitable for witches; accessory) *Minstrel Artefacts: Encore Plectrum (If the same battle song is sung more than one round in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels; accessory) *Gems: Ruby (Fire) *Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Newtity *Battle Songs: True Love's Serenade (restores 50 health to the rest of the party per round, cost 10 ether; Battle Song) *Consumables: Potion, Grand Potion x2, Tonic, Grand Tonic x4, Remedy x4, Phoenix Essence x5, Nostrum x3, Mulled Wine, 9 Venoms, Pumpkin Bomb (causes poisoned by 1, asleep, blinded, sealed, and confused to all opponents when used), Neutralizer x2, Tasty Pretzel (1/3 chance each of granting lucky, hastened, and encouraged-effects upon consumption), 5 Herbal Infusions (Removes negative effects and causes Blessed and Transcended effects), Grating Stone *Tools: Telescope, Bedroll, Magnifying Glass, Shovel, Pickaxe, Magic Compass *Sheep: Baaffy (Pet Sheep, whenever unleashed, puts random enemy fast asleep, unlimited use) Quest Items/Roleplay Item: Masson's Journal Entry 11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Uniform, Kayla's Mask, Ulric's Letter Jeaux Elmfyre (joeshmoe554) Automaton male, Evoker Level 18.5 *Blessed* *Transcended* *Immune to Sealing, Bleeding, and Confused* Power Bonus: 0 Defense: 2 Health: 26/26 Ether: 19/19 Gold: 710 Equipment: Divine Cannonade (WP:13; gives blessed- and transcended-effects to user; hollow; handcannon), Spellbound Gloves (Spellpower +5), Automaton Armor (SP:2, immune to bleeding and confused; suitable to automata only; bodywear) Inventory: Enchanted Bracelet (protects from sealing; accessory), Handy Suitcase (SP-2, use 2 items per round; accessory), Professor's Kit (successful attacks on Mechanical enemies have a 1/3 of turning them to the hero’s side for the next three rounds as a tamed monsters, accessory), Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Topaz, Diamond, Amethyst, Soma, Tonic, Grand Tonic x2, Grand Potion, Phoenix Essence x2, Remedy x2, Venom x2, Volatile Venom x4, Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently), Jinxy Juice, Smoke Bomb, Water Bomb, Bedroll, Bone x6, Experienced Turdwing (Deals the confused and poisoned by 1 effects on an opponent when used, fly familiar) Summons: Nilrem (Paladin Armor, Lightning Armor, Demon Armor) Em (emjajoas) *Immune to electricity* Unknown age human male Warden Level 17.5 Power Bonus: 5 Defense: 25 Health: 36/36 Gold: 38 Equipment: Aquabow (WP: 7, Water-elemental), Iron Knuckle Armour (Body, foot, and hand wear. Counts as one artefact. Usable by knights and dragoons. SP: 10. Cannot be removed by enemies), Vigilant (SP 12, halved damage from elemental attacks, immune to electricity, shield), Anniversary Medal (Artefact/Accessory) (Power +3, SP +3, Max. Health +3, Max. Ether +3. The values will increase by 1 with each passing year) Inventory: Consumables: Smoke bomb, Nostrum x2, Potion x3, Remedy x2, Venom, Grand Potion x5, Mead x2, Ambrosia x2, Smelling Salts Weapons: Tools: Bedroll, Shovel, Pickaxe Equipment: Crescent Shield (SP: 5, halved damage from elemental attacks, shield), Frost Helm (SP: 3, immune to ice, suitable for anyone) Buffs: Permanent + 3 HP, +2 Power, and +1 Ether from Crystal Sovereign. Erdathcath Madilinas, 199 years old, Level 22.66 Druid Power: 37 Health: 36/36 Ether: 25/25 Gold: 147 Equipped: Tritech Handcannon (WP:16, Fire-elemental, permanent poisoned 7, cursed), Satchel of Awesomeness (Permanent Lucky-effect; bodywear, suitable for anyone), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), Machine's Heart (The hollowed out heart of Monolith, after being defeated, halves all damage from Earth, Electrical, and Mechanical type enemies; bodywear, suitable for anyone) Inventory: *Qlice (WP: 8, club, permanent Poison 4), Longbow (WP:7), Quick bow (WP: 6, bow, provides hastened effect for one round each battle) *Mage's muffler (protects from sealing; accessory, suitable for anyone), Helmet (+1 max. health; headwear, suitable for anyone), Snake Eye Charm (protects from petrified; accessory, suitable for anyone), Helmet (+1 max. health), *Bedroll, Shovel, Pickaxe, Telescope, *Scroll of Weakening *6 Potions, Grand Potion, 6 Mead, 5 Smelling Salts, 15 Venoms, 2 Deadly Venoms, 2 Floral Bombs, 2 Ice Bombs, 2 Lightning Bombs, 1 Fire Bomb, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, 2 Dirt Bombs, 2 Air Bombs, Bone, Skeleton Decoy, Saber teeth, Jinxy Juice x2, Grand Tonic x2, Love Potion, Blind Fury, Grating Stone, Mythril Shard x2, Silver Ore, 3 Elixirs, 2 Phoenix Essences, Emergency Essence x2, Agni Bomb, Sushi (restores 5 HP and 5 Ether), Neutralizer, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Equilibrium Tonic ------------------------------------------------------------------------------------------------------------------ The Heroes of Heroica turn to look as the Sand Queen enters the room. "Heroes. It's good to see you've come on time. You are all here, I trust? There should be one more Heroican arriving shortly that I requested for, as well as two other allies I have recruited. I must also ask you: How do you believe is most fit as Party Leader?" QM Note: Welcome to 105! Please confirm within 24 hours, as well as check to make sure your stats are alright. When everyone confirms, I'll move this along.
  15. Hallow's Eve Inn of the Wayward Angel "I'm not sure which was scarier, the junk or the people carrying it." Candlelights flicker across the deathly still room as Val Helsinger voices her opinion of the night's previous tale. Next to her, the white-garbed Isaac Faare nods airily. "That was rather lovely. I do have a fondness for such knick-knacks." The storyteller in question, Lucas E. Alan, inclines his head thoughtfully towards the quiet woman in violet. "What are your thoughts, Mallora? I must confess, I was really looking forward to your opinion of my tale." A Sharkling swathed in opera clothes lays her hand upon Lucas' shoulder. "Patience, my dear Lucas. The latest member of our Society has always been a woman of few words." "Few, but not none." He looks to Mallora with concern. "All through my tale, I have heard nary a word from you. Was it truly not to your liking?" The indigo-clad woman shakes her head. "It is not your tale that weighs upon me. It is mine." Val and Isaac exchange glances. "Dramatic as an actor. Didn't expect any less. What's this weighty factor? What has you under duress?" "If it weighs so heavily on your shoulders, our cryptic new recruit, the only solution is to 'spit it out', if you excuse my crude wording. But, please, do tell." Carlotta sits back in her chair. "Come come now dear, the night is eventually going to come to an end." Lucas, too, takes his seat, gesturing to Mallora to rise as he puffs on his cigar. "The Midnight Society welcomes our latest member to tell the last tale of the night. Tell on, Mallora." Mallora nods, rising from her seat--and then without warning, snuffs out the candle. The sounds of night rush in to fill the void--hinges creaking in doorless chambers, strange and frightening sounds echoing through the halls. Darkness falls across the band--the midnight hour is close at hand. "Tonight, all of you--even you, Isaac--have told us a tale of Heroes. It could be argued that it suits your natures, or perhaps it makes for a better tale. Perhaps. But there are other things in this world--shadows in the night, shadows lurking within us all. You bring me tales of Heroes--but I...I bring you a tale of monsters." "Presented for the approval of the Midnight Society, I call this story...The Tale of the Stolen Spirits." *** "One autumn eve, four Heroes gathered at the Guild of Invision Headquarters. Those Heroes were:" The Party: Ellaria Arbour (Sandy) 23 years old female human Druid Level 30 *Immune to Sealing, Poisoned and Bleeding* *Ignis Fatuus: permanently poisoned by 15* *Party Leader* Power: 42 (30+12) Defense: 7 (3+4) Health: 46/46 (9+29+7+1) Ether: 42/42 (5+29+5+1+2) Gold: 193 Equipment: Ignis Fatuus (WP:12, permanently poisoned by 15, fire- and lighting-elemental staff), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear), Spider Helmet (SP:4, passes poisoned and bleeding effects to the enemy when the wearer is hit; headwear) Inventory: Weapons Sylvania's Crossbow (WP:10, wood-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1, fire-, wind-, water- and earth-elemental staff), Artefacts: Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear), Black Bandana (Power +3, pirate lingo; headwear), Paper Doll (Protects from hexed; accessory) Spell Items: Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song), Ruby (Fire) Consumables: 3 Potions, 2 Grand Potions, 4 Health Cores, 4 Tonics, 5 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizers, Tiger Balm, 2 Phoenix Essences, 2 Meads, 2 Smelling Salts, 2 Nostrum, 2 Soma, Ambrosia, Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Tools: Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Hybros (played by JimButcher) 53-year-old male imp Chi Monk *Hastened* *Immune to Cursed, Asleep, Blinded, Confused, Fragile, Weakened* *Immune to all elements except wood* *Intimidation* *Natural Respite* Level: 32.75 Power Bonus: 1 (6 in front row) * Defense: 0 Health: 53/53 (7+31+12+3*) Ether: 34/34 (31+3) Gold: 724 Equipment: Golden Armor (user is permanently hastened and cursed, fire-, water-, earth-, wind-, ice-, lightning-, darkness-, light-elemental, grants immunity to Sleep, Blindness, Confusion, Frailty, and Weakening; bodywear), The Black Hat (Suitable for anyone, grantsIntimidation, immune to darkness and cursed, headwear), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors), Inventory: • Sword of Ancestral Hatred (WP: 45.25 gains 1/4 WP every kill made with it; longsword), Zoot's Reaper (WP:15; scythe, suitable to Hybros), Clock Cog (WP:14, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Justice (WP:8, causes blinded-effect, dagger), Twin Kunai (WP:6, dual strike, daggers), Hollow Dagger (WP:6, hollow blade [nothing]; dagger), Spinning Bolas (WP: 5, deals the Slowed effect, but the effect is removed when retrieved; retrievable), Wrench (WP:3, decreases the target’s level by 1, retrievable), • Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear), Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear), Sterile Gloves (grants immunity to poisoned- and bleeding-effects, handwear), • Emerald, Garnet, Amethyst, Diamond, Ruby, Sapphire, Opal, Scroll of Luck (grants Lucky-effect for one battle, costs 10 ether) • 13 Potions, 12 Grand Potions, 16 Health Cores, 11 Remedies, 2 Neutralizers, 3 Elixirs, 3 Grand Tonics, Soma, 2 Phoenix Essences, 4 Phoenix Incenses, 2 Deadly Venoms, 3 Smoke Bombs, 3 Holy Bombs, 5 Nostrums, 5 Meads, 2 Mulled Wines, Minimizing Dust, 3 Pumpkin Bombs (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used), 2 Gold Rings (Worth 15 gold; can be given to someone to make them enamored with the giver), Skeleton Decoy, Bone • Bedroll, Shovel, Pickaxe, 4 Mythril Shards, Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently), Grating Stone Bartholomew Docken, Dragonslayer (Brickdoctor) 34-year-old human male, Warden Level 46.4 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects, Confused, Blinded, Poison, Fragile, Fire, Earth, Wind, and Sudden Death* *Counterstriking* Power: 56 (Level 46 + WP: 10) (Power Bonus: 0) Defense: 23 (SP: 20 + SP: 3) Health: 78/78 (base HP: 6 + Level bonus: 45 + Class bonus: 8 + permanent boost: 19*) Gold: 511 (1 Gold loaned to Lord Lawrence Boomingham [Zepher]) GP: 27 Equipment: Darksteel Crossbow (WP: 10; inflicts the Blinded-effect; Crossbow), Mythril Shield (SP: 20; Shield), Dread Hat (permanent Scary effect; immune to Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; suitable for anyone; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; suitable for anyone; Bodywear), Cobweb Cowl (immune to Sudden Death; suitable for anyone; Backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; suitable for anyone; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; suitable for anyone; Handwear) Inventory: • Iris Shield (SP: 15; reflects physical Damage back to the attacker regardless of Row or Defense, if the user survives the attack.), Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club), Unlucky Horseshoe (WP: 13; inflicts the Jinxed-effect; Throwing Weapon [borrowed from Arthur Justus Regulus VII (Flipz)]) • Large Water Canteen (Carries 6 portions of water; Accessory), Aqua Gear (Adds Water-element to physical attacks, immune to Water, Accessory) • Potions (4), Grand Potions (11), Health Cores (3), Remedies (10), Phoenix Essences (3), Phoenix Incense, Meads (2), Smelling Salts, Mulled Wine, Smoke Bombs (5), Water Bombs (5), Lightning Bombs (5), Bones (11), Venom (5), Deadly Venom, Skeleton Decoy, Teleportapple, Grating Stone, Adamantite Shards (3/4 Adamantite) • Bedroll, Shovel, Magnifying Glass • Silver Ore (60 Gold) Thormanil Nihai, Dragonslayer, Orc-kin (Played by swils) and Arx the Youngling (Ice) Level 41.8 Dragoon *Immune to Darkness, Light, Water, Fire, Air, Earth, Wood, Lightning, and Asleep, Blinded, Bound, Confused, Fragile,Slowed, and Weakened* *Gains Triple Experience* Power Bonus: +1 Defense: 8 Health: 60 Gold: 1626 Equipment: Shishkebab (WP: 16, dual-strike, darkness-elemental, lance), Wooden Shield (SP:5, Null Wood), Bright Armor (SP: 3, Null Darkness), Winged Sandals (Wearer is immune to Light, Water, Fire, Air, Earth, and Lightning, and the Asleep,Blinded, Bound, Confused, Fragile, Slowed, and Weakened-effects), Medal of Glory (Wearer gains triple experience, accessory) Inventory: • Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP: 9, longsword, Stuns enemies), Repeater Crossbow (WP: 7, crossbow. Hastened for first round of combat while equipped.), Schoolyard Sword (WP: 8 great sword), • Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf (Accessory), Fighting Boots (Footwear, Power +5 on the front row, suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators, and winged warriors), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up)), Aqua Gear (Wearer deals and is immune to water-elemental damage) • Pickaxe, Shovel, Magnifying Glass • 2x Amethyst (Darkness), Emerald (Wood), Opal (Ice), • Potion, 2x Remedy, Phoenix Essence, Neutralizer, Milk • Mead, 2x Nostrum, Smelling Salts, 2x Mulled Wine, Jinxy Juice • 2x Fire Bomb, Lightning Bomb, 2x Smoke Bomb, Ice Bomb, 5x Water Bomb • 3x Venom, 2x Deadly Venom, • 2x Grating Stone, Bright Polish, Teleportapple "A clean, almost dreary interior awaited them--perhaps a sign of their employer's taste in decor? More prominent, however, was the sobbing, dark-haired woman covering her face in the corner, her clothes torn and dingy from what was clearly days of relentless running. The room's other occupant--a neat-haired woman behind a particularly plain desk--cleared her throat politely." "Good day, Heroes, Miss Arbour. Thank you for coming. Are you all prepared to hear Miss Persephone's statement?" QM Note: Welcome to the Quest, everyone! As always, check over your stats and let me know if there's been any mistakes or recent purchases--if you'd like to make some last-minute preparations before you post, now is the time.
  16. Three fresh heroes, right off the presses, wander through the streets of Eubric trying to find their way to the docks. The city is a sprawling mess, and often times they end up in a back alley with no way out and have to retrace their steps. Their attempts to ask for directions go a little awry as well. "Just head to the water, you can't miss it!" "Diz is ridic-u-lous. You muzt know where it iz. 'Oo does not know where de docks are?" "What, ya not going to buy anything?!" "Oh, I wish I'd be invited to go places sometimes. Tell them Ratabor says hi... not that they know me. Oh, I wish I was invited places." Following a meandering trail they do eventually end up at the bay, and make their way along the wharfs until they see a small dingy at the edge of a run-down dock. The man on the boat is singing loudly, and on dock next to him stands a sailor and the U'Kin from the hall. The heroes approach. They are: Karl (surname unknown) (Bionicle_fanatic) 18 year old male human Rogue Level 1 Power Bonus: 0 Health: 7 Gold: 10 Equipment: Shuriken (WP:3) Inventory: Potion, Venom, Bedroll Boris Bruhalv (Waterbrick Down) 38 year old male vampire Cleric Level 1 Power Bonus: 0 Health: 9/9 Ether: 5/5 Gold: 10 Equipment: Simple Mace (WP: 3, mace) Inventory: Potion, Remedy Keliim the cruel (Mencot) Age 35, male human Barbarian Level 1 Power: 1 Health: 8/8 Gold: 10 Equipment: Rusty one handed battleaxe (WP: 3) Inventory: Potion, Mead "If all the bullocks, be forgot, and marry many wives, if all the banquets be you got, then that's the time to dine." "My good friend, I am not entirely sure that you have the words correct!" "Bull." The man in the dingy spits into the ocean. The heroes, lingering back a little ways, notice the stench of booze and the slurring of words. Apparently all three of these fellows had just come from the bars. "Are you certain you'll be make it home, Lane, you're certain?" "Course I will!" Lane holds up the frying pan he has in hand. "Got my paddle, got my presents and rations-" he jerks his thumb, indicating a chest in the back. "And got a companion too. Damn rascal will keep me safe." Lane leans in close to the others in an attempt to whisper, but he fails. "Don't tell no one, but I think this dog is magic. Did I tell you how I found him? A bunch a' frogs came up to my front door and left him there. Weird stuff, out there." Lane looks down at the water. "Hel, I think the tide is going out. This is how I get home every year boys. The rides more pleasant than the visit, I'll tell you that. 'Sides, look like your heroes are here." He points to the heroes, and raises his voice. "Don't sink any good for nothing ships this time, you bastards!" And with that he dips the frying pan into the ocean and begins to paddle away. "Ah, hello heroes, my name is U'Ordiussum and hello to you her-" "You can call him U'Or. Much easier." The other man offers his hand. "My name is Captain Elba. Sorry for having you meet us here. We were just seeing off our friend, Captain Lane. I was a Bonaparte once. And when you're on the sea..." Elba's eyes mist over a little: "Friendship runs deep. It has to. I love working for Guffington, but... well, U'Or and Daneeka are wonderful friends, but they aren't really the sea-faring type." "I get queasy on the sea I get queasy." "So, first things are first. Before we head out, I'd like to know who I'm adventuring around with today. What are your names, boys?" OoC: Mencot, if you could post a smaller icon (we usually go with 100x100) that'd be great. Fantatic, I see you have 10 gold and a bedroll. Not sure how that's possible, as I believe you'd have to buy a bedroll, but perhaps someone gifted it to you?
  17. ~Note: This event is open to all players of Heroica RPG, no matter if you are on a quest currently or not. Please post in-character to this topic. If you have questions, please ask them at the General Discussion topic.~ All you had to do was answer "yes" to the strange letter that popped into your hands, asking whether or not you wanted to participate in a grand tournament of Decamon, the hit card game that was suddenly being played around all the nations surrounding the Crystalline Sea. Now you were here in a strange crowd, in a blink of an eye. You look around, and see some familiar faces among the gathering. You have been teleported into a castle where almost everything you see is green. Even the man sitting on the balcony above you is wearing green clothes and a green crown. The man then speaks. "Welcome to the Emerald Palace, where the first-ever Decamon Tournament is about to take place. As some of you may know, I am Roland Emeraldo, and I will be your gamehost this evening. Well, technically we are currently outside the normal timeline, so we can play for as long as we like, and when the event ends, you will be transported back to the very same moment you left from. This is thanks to my good friend, Elphaba the Witch. Give her a round of applause, everyone!" You turn your head and see the green-faced witch standing on another balcony. "Oh, Roland, don't try to sweet-talk me into making this a friend's favor. We settled for a price, and you're going to pay or I will just leave you in this timeloop for the rest of your life." "Ahem, right... Well, thank you anyway, Elphaba. Now, you might find yourself asking exactly what will happen tonight. Before we begin the games, you should familiarize yourself with the rules of Decamon. You also need a hand of cards to play with, which you can conveniently buy from the Receptionist, who will also write down your name to confirm your participation to the Tournament." The dummy in the corner springs to life and waves. "At. Your. Service." "After the event is over - and no sooner, mind you - you can also ask the Receptionist to exchange cards for prizes. This tournament isn't just for fun, you see, for the better cards you win and collect, the better prizes you will earn by the end of it. And if you manage to beat everyone in your Cup, I will personally train you into the profession of a Decamon Drafter. Yes, the Tournament itself will be played in Cups, the number of which depends on how many of you are. You will be pitted against another contestant, and the winner will move on while the loser is dropped out. This process will be repeated until there is only one player left in a Cup, and that person will win the main prize. Those victors will then be pitted against one of the formidable Decamon Champions at the Championship Cup. Chances are none of you will be able to beat every existing champion, but that's the whole thrill of it, isn't it? Now, go get yourselves prepared, everyone! I will announce once everything is ready for the Tournament to start. Enjoy yourselves!" You watch as everyone flocks to the Receptionist, before you realize you should get in line as well. You are not entirely sure what you have gotten yourself into, but you know it will be worth a shot, nevertheless. RECEPTION: BUY A HAND OF CARDS (Available only before the event!) You can only buy one hand of cards, so choose wisely what you will buy: Beginner's Hand (5 gold): a set of five Level 1 cards of random types. Elemental Hand (25 gold): a set of five cards of the same, self-selected type (besides Ethereal), one of each Level from 1 to 5. Straight Hand (50 gold): a set of five cards of random types, one of each Level from 1 to 5. Gambler's Hand (75 gold): a set of five cards of random types with Level randomly ranging from 1 to 8. Expert's Hand (100 gold): a set of five Level 5 cards of random types. Magician's Hand (150 gold): a set of five cards of the same, self-selected type (besides Ethereal), one of each Level from 4 to 8. Shark's Hand (200 gold): a set of five cards of random types, one of each Level from 4 to 8. Master's Hand (500 gold); a set of five Level 8 cards of random types. PRIZES (Available only after the event!) The following prizes can be exchanged for a non-Ethereal card of the corresponding number, with some variation depending on the type: 1. Potion 2. Grand Potion 3. Remedy 4. Elixir 5. Health Core 6. Phoenix Essence 7. Aeolus/Agni/Baldur/Demeter/Gaia/Neptune/Rudra/Seth/Skadi Bomb (Depends on the type) 8. Amethyst/Aquamarine/Diamond/Emerald/Garnet/Opal/Ruby/Sapphire/Topaz (Depends on the type) 9. (Depends on the type): Aquatic Axe (WP:9, triple damage against fiery and luminous enemies, no damage against electric and flying enemies; axe) Dark Lance (WP:9, triple damage against plants and flying enemies, no damage against fiery and luminous enemies; lance) Electric Rod (WP:9, triple damage against aquatic and flying enemies, no damage against rock and icy enemies; staff) Icy Halberd (WP:9, triple damage against plants and electric enemies, no damage against fiery and rock enemies; halberd) Fiery Sword (WP:9, triple damage against icy and dark enemies, no damage against aquatic and luminous enemies; longsword) Flying Boomerang (WP:9, triple damage against rock and aquatic enemies, no damage against electric and dark enemies; throwing weapon) Luminous Bow (WP:9, triple damage against dark and fiery enemies, no damage against plants and aquatic enemies; bow) Plant Whip (WP:9, triple damage against rock and luminous enemies, no damage against icy and dark enemies; whip) Rock Club (WP:9, triple damage against electric and icy enemies, no damage against plants and flying enemies; club) 10. Mystery Prize (???) The following prizes can be exchanged for an Ethereal card of the corresponding number: 1. Tonic 2. Grand Tonic 3. Neutralizer 4. Tiger Balm 5. Ether Core 6. Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out) 7. Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) 8. Scroll of Antimagic (Makes the target immune to magic for one battle; has 1/2 chance of success and costs 1 ether) 9. Ethereal Shield (SP:9, the wearer is immune to magic; shield) 10. Mystery Prize (???) PARTICIPANTS The list will be updated as players confirm their participation. Alexis Fenral (Masked Builder) Gold: 1659-500=1159 Decamon Deck: Rafflesia (Plant 8), 2x Moon Elemental (Icy 8), Carcinos (Aquatic 8), Green Dragon (Flying 8) Althior Emorith (K-Nut) Gold: 1360-200=1160 Decamon Deck: Thunderbird (Electric 4), Mindflayer (Ethereal 5), Aquaphant (Aquatic 6), Grendel (Icy 7), Star Elemental (Ethereal 8) Arthur Justus Regulus VII (Flipz) Gold: 794-200=594 Decamon Deck: Sandman (Ethereal 4), Unicorn (Luminous 5), Cave Troll (Rock 6), Arachnophobia (Dark 7), Pegasus (Luminous 8) Atramor Gibbin (CallMePie) Gold: 656-500=156 Decamon Deck: Sylph (Electric 3), Thunderbird (Electric 4), Sun Elemental (Fiery 8), 2x Carcinos (Aquatic 8), Star Elemental (Ethereal 8), Storm Elemental (Electric 8), Cloud Gigas (Electric 9) Benji Carvenhall (Flare) Gold: 1133-75=1058 Decamon Deck: Creeping Hand (Dark 2), Gargoyle (Rock 4), Flamboa (Fiery 5), Night Mare (Dark 5), Tygurah (Electric 7) Bobby "Young" Bucks Jr. (Zepher) Gold: 279-75=204 Decamon Deck: Creeping Hand (Dark 2), Dune Ghoul (Rock 3), Wishing Starfish (Aquatic 4), Unicorn (Luminous 5), Electriphant (Electric 6) Darksten (Comrade Commander) Gold: 517-75=442 Decamon Deck: Will-o'-the-Wisp (Fiery 1), Dune Ghoul (Rock 3), Gargoyle (Rock 4), Unicorn (Luminous 5), Pterodactyl (Flying 7) The Demon Germ (samuraiturtle) Gold: 59-5=54 Decamon Deck: Lucky Rabbit (Icy 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Carrion Squirrel (Dark 1), Glow Worm (Luminous 1) Dreyrugr (Vash the Stampede) Gold: 355-200=155 Decamon Deck: Death's Rose (Plant 4), Night Mare (Dark 5), Cave Troll (Rock 6), Pterodactyl (Flying 7), Pegasus (Luminous 8) Eric (Khorne) Gold: 1041-75=966 Decamon Deck: Lucky Rabbit (Icy 1), Death's Rose (Plant 4), Wishing Starfish (Aquatic 4), Pterodactyl (Flying 7), Reaper (Dark 8) Erik Tyrvarr (Myrddyn) Gold: 475-5-20=450 Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Toxic Toad (Plant 1), Glow Worm (Luminous 1), Will-o'-the-Wisp (Fiery 1) Grimwald Gjinko (LordoftheNoobs) Gold: 323-5=318 Decamon Deck: 3x Tweetybird (Flying 1), Lucky Rabbit (Icy 1), Glow Worm (Luminous 1) Guts Holla (Scubacarrot) Gold: 1611-500=1111 Decamon Deck: Storm Elemental (Electric 8), Reaper (Dark 8), Carcinos (Aquatic 8), 2x Green Dragon (Flying 8) Heckz Brutenhal (Cutcobra) Gold: 669-75=594 Decamon Deck: Mandragora (Plant 2), Shedu (Rock 5), Gold Golem (Luminous 6), Nixie (Aquatic 7), Tygurah (Electric 7) Hoke Ablesword (Username MDM) Gold: 1163-75=1088 Decamon Deck: Aepyornis (Flying 4), Wintersprite (Icy 6), Grendel (Icy 7), Carcinos (Aquatic 8), Reaper (Dark 8) Hybros (JimBee) Gold: 724-75=649 Decamon Deck: Tangleweed (Plant 3), Flamboa (Fiery 5), Cave Troll (Rock 6), Genie (Ethereal 6), Storm Elemental (Electric 8) Jeaux Elmfyre (joeshmoe554) Gold: 710-200=510 Decamon Deck: Yeti (Icy 4), Polar Bear (Icy 5), Genie (Ethereal 6), Sphinx (Ethereal 7), Storm Elemental (Electric 7) Johon (Bricksandparts) Gold: 2004-500=1504 Decamon Deck: Rafflesia (Plant 8), Reaper (Dark 8), Sun Elemental (Fiery 8), Green Dragon (Flying 8), Star Elemental (Ethereal 8) Karie Alderflask (Kintobor) Gold: 680-75=605 Decamon Deck: Simsalamander (Fiery 2), Sylph (Electric 3), Yeti (Icy 4), Sandman (Ethereal 4), Sphinx (Ethereal 7) Lind Whisperer (Lind Whisperer) Gold: 3+2-5=0 Decamon Deck: Glow Worm (Luminous 1), Tweetybird (Flying 1), Will-o'-the-Wisp (Fiery 1), Lucky Rabbit (Icy 1), Scarab (Rock 1) Matthias (StickFig) Gold: 116-25=91 Decamon Deck: Scarab (Rock 1), Mud Frog (Rock 2), Dune Ghoul (Rock 3), Gargoyle (Rock 4), Shedu (Rock 5) Monk Pretzel (Palathadric) Gold: 1293-75=1218 Decamon Deck: Mud Frog (Rock 2), Sandman (Ethereal 4), Electriphant (Electric 6), Dryad (Plant 6), Woodwose (Plant 7) Mortimer "Em" Mahzan (emjajoas) Gold: 314-200=114 Decamon Deck: Aepyornis (Flying 4), Shedu (Rock 5), Lich (Dark 6), Pterodactyl (Flying 7), Stone Golem (Rock 8) Mizuki Kimura (Zakura) Gold: 200-200=0 Decamon Deck: Wight (Dark 4), Shedu (Rock 5), Genie (Ethereal 6), Arachnophobia (Dark 7), Rafflesia (Plant 8) Nerwen Calmcacil (Chromeknight) Gold: 499-150-4=345 Decamon Deck: Thunderbird (Electric 4), Automaton (Electric 5), Electriphant (Electric 6), Tygurah (Electric 7), Storm Elemental (Electric 8) Purpearl Berthadhiell (Purpearljellyblob) Gold: 38-5=33 Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Magic Carp (Aquatic 1) Sorrow (Endgame) Gold: 2257-500=1557 Decamon Deck: Moon Elemental (Icy 8), Pegasus (Luminous 8), 2x Stone Golem (Rock 8), Rafflesia (Plant 8) Thalion Dwinlas (-obelix-) Gold: 920-500=420 Decamon Deck: Pegasus (Luminous 8), Moon Elemental (Icy 8), Storm Elemental (Electric 8), Carcinos (Aquatic 8), Reaper (Dark 8) Thormanil Nihai (swils) Gold: 1636 - 75 = 1561 Decamon Deck: Scarab (Rock 1), Ursa Minor (Ethereal 1), Holy Cow (Luminous 4), Aepyornis (Flying 4), Igniphant (Fiery 6) Throlar Wineghilm (Lord Duvors) Gold: 1+4-5=0 Decamon Deck: Magic Carp (Aquatic 1), Will-o'-the-Wisp (Fiery 1), 2x Volt Ant (Electric 1), 2x Tweetybird (Flying 1), Toxic Toad (Plant 1), 2x Lucky Rabbit (Icy 1), Ursa Minor (Ethereal 1) Vindsval Half-Born (Asphalt) Gold: 7-2-5=0 Decamon Deck: Lucky Rabbit (Icy 3), Carrion Squirrel (Dark 1), Glow Worm (Luminous 1), Magic Carp (Aquatic 1), Ursa Minor (Ethereal 1) Warlen Melimane (The Chosen Minifigure) Gold: 30+20-50=0 Decamon Deck: Will-o'-the-Wisp (Fiery 1), Golden Scorpion (Luminous 2), Simsalamander (Fiery 3), Death's Rose (Plant 4), Unicorn (Luminous 5) ~You have up to Thursday the 11th of December to join. The first matches in every Cup will be against an NPC.~
  18. The Emerald Palace had quietened down as your rivals left it one by one after being defeated in a match. Eventually there were just you and three others left. You are approached by Roland Emeraldo, the "Emerald Emperor" himself. "Congratulations on being the best of your respective cup! Together you four bested a total of sixty other contestants! That has earned you access to the wondrous Decamon Drafter expert job class. However, now it is time to see if you really have what it takes to play Decamon in the big league. Let me introduce you to the Champions of Decamon!" Roland Emeraldo waves his wand towards the gates of the palace, where four people step in: a young boy in a wide-brimmed hat, a rockling mage, an armored vampiress and an elderly greenskinned witch. "By winning against one of these four, you will win yourselves the title of Decamon Champion. And if you make it all the way to the top of the Championship Cup by defeating yours truly, you will be deemed Master of the Decamon Tournament. But be mindful that this is no easy task, for we Champions carry the ultra rare Level 9 and 10 cards! Are you ready? For the game is on!" One of the Champions walks up to you and flashes a hand of five cards. You now need to pick up five of your own that could possibly beat the Champion. The Champion's title should give you a clue what cards to use. MATCHES: Atramor is approached by the teenage boy. "Hey, nice hat! I'm Brock from Dim Haven! I finally managed to beat my big brother and gain the title of the Fiery Champion to myself. Don't you come and rob me of it so soon!" The coin toss deems that Atramor starts the match. Atramor Gibbin (CallMePie) Decamon Deck: Volt Ant (Electric 1), Lucky Rabbit (Icy 1), Tweetybird (Flying 1), 2x Brains-in-a-Jar (Ethereal 2), Tangleweed (Plant 3), Dune Ghoul (Rock 3), Wishing Starfish (Aquatic 4),Thunderbird (Electric 4), Death's Rose (Plant 4), Sandman (Ethereal 4),Mushroomhead (Plant 5), Unicorn (Luminous 5), Electriphant (Electric 6), Cave Troll (Rock 6), Dryad (Plant 6), 3x Carcinos (Aquatic 8), Star Elemental (Ethereal 8), Storm Elemental (Electric 8), Cloud Gigas (Electric 9) Cards played: VS. Brock, the Fiery Champion (NPC) Cards played: ___________________________ The rockling comes to Hoke Ablesword. "So, you're going to take a bout with sweet auntie Cinnabar, eh? We rocklings are tough, mind you, and my rock cards are even tougher." Geomancer Cinnabar starts the match, and plays Flesh Golem (Dark 3)! Hoke Ablesword (Username MDM) Decamon Deck: Holy Cow (Luminous 4), Death's Rose (Plant 4), Igniphant (Fiery 6), Cave Troll (Rock 6), Grendel (Icy 7), Woodwose (Plant 7), Reaper (Dark 8), Stone Golem (Rock 8), Storm Elemental (Electric 8) Cards played: VS. Geomancer Cinnabar, the Rock Champion (NPC) Cards played: Flesh Golem (Dark 3), ___________________________ Johon is paired with the noble vampire. "Vat if thif? Am I, Counteff Lyudmila of Fellcreft, to compete againft a peafant?! I fhall unleafh my dark forcef upon thee!" The coin toss decides that the Countess goes first. She puts Creeping Hand (Dark 2) on the table! Johon (Bricksandparts) Decamon Deck: Glow Worm (Luminous 1), Scarab (Rock 1), Toxic Toad (Plant 1), 2x Shy Shell (Aquatic 2), 3x Sylph (Electric 3), Dune Ghoul (Rock 3), Simsalamander (Fiery 3), Cheshire Cat (Ethereal 3), Yeti (Icy 4), Sahuagin (Aquatic 5),Electriphant (Electric 6), Aquaphant (Aquatic 6), Sphinx (Ethereal 7), Jun-Chi (Luminous 7), Tygurah (Electric 7), Rafflesia (Plant 8), Reaper (Dark 8), Sun Elemental (Fiery 8), Green Dragon (Flying 8), Star Elemental (Ethereal 8) Cards played: VS. Countess Lyudmila, the Dark Champion (NPC) Cards played: Creeping Hand (Dark 2), ____________________________ Sorrow is met by the witch. "Ooh, how peculiarly rare! I am to match against a person who is older than me! I am Sorceress Zelena, pleasure to make your acquaintance. You know my daughter, Elphaba, from the time you visited her quaint little shoppe in Eubric. Isn't she a striking beauty?" The coin tells that Sorrow starts the match! Sorrow (Endgame) Decamon Deck: 2x Tweetybird (Flying 1), Carrion Squirrel (Dark 1), 2x Dune Ghoul (Rock 3), 2x Flesh Golem (Dark 3), Cherub (Luminous 3), Unicorn (Luminous 5), Automaton (Electric 5), Igniphant (Fiery 6), Lich (Dark 6), Pegasus (Luminous 8), Stone Golem (Rock 8), Rafflesia (Plant 8) Cards played: VS. Sorceress Zelena, the Luminous Champion (NPC) Cards played:
  19. In a ring of chairs sits five eccentric storytellers, talespinning experts huddled up in one of Uland's more obscure taverns. A friendly, yet slightly unsettling bartender sits to their needs, silently filling up their drinks as they weave story after story, tell yarn after yarn. All of their meeting proceeded this way, all of them sharing stories... Perhaps ones they devised, perhaps ones they witnessed. Who can say? The meeting was now in full swing, one story already reaching its conclusion. One of the oddest of the storytellers takes a drag of his fungal cigar, before clearing his lungs of the noxious fumes. He speaks, clearly and distinctly: "Hmm. A good bloodbath, though I was thinking of spinning a different type of tale. Bloodbaths are so... Impersonal. As if every life lost is just collateral. The tale I have in mind is one of deadly dedication." One of the white-garbed man's compatriots folds his hands on the bar, already ensnared. "A bold proposition. You had me at "deadly", Isaac." Lucas takes another long drag from his pipe, exhaling a large smoke ring. "Don't keep us in suspense! The night is still young, after all." "Hey, it doesn't have to be personal or dedicated - when the sea itself runs red, it won't much matter who's dead. But now that that's all been said..." Val drummed her fingers against the tabletop. "Well, go on, we're all waiting!" "Ah, dear Hellsinger, but where is the build-up or the suspense if we know the what and when? Though I'll admit your tale did awake in me some of those blood-lust feelings of my primordial ancestors. Hidden dedication and intention, now that's a story worth hearing, tell on my glowing friend." The Sharkling ordered a drink bubbling and overflowing with green steam. "Bloodshed has its time and place, but the time has come for a different pace." She catches Val's eye, for a brief moment the faintest hint of a smile teasing at the corners of her mouth. "Speak, Isaac. We await your account." "Very well, friends, very well. You know I am not man of commitment. Hell, I'm surprised I'm still in this society, to be honest. And do you want to know why? Because passion, dedication, obsession... They are the most brutal killers Olegaia has ever seen Fellow Midnight Society Members, I present, for your delectation... The Tale of One Bleach Too Many." ------------------------------------- The two heroes chosen for their task - to rid a man's manor of disturbances - find anote addressed to them, pinned to the questboard. With their objective known and their destination in mind, the two heroes set off. Those two heroes are... Vindsval Half-born (Immune to Fire) (Asphalt) 37 year old, Male, Half Giant, Cleric (immune to Sealed effect) Level: 5 Power: 13 (5+8) (x2 VS Aquatic, Flying, and Mechanical) Defense: 3 (Fiery Robes of the Archmagi) Health: 13/13 (9+4) Ether: 14/14 (5+4+5) Gold: 7 Equipment: Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer) Fiery Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect and Fire) Inventory: Consumables: Remedy X3 , Potion X3, Smoke Bomb X2, Mead X2, Tools: Bed Roll Weapons: Broomstick (WP:7, ranged; suitable for mages, clerics, artisans and necromancers) Artefacts: Tailored Overcoat (SP: 1; Immunity to wind-, earth-, and water- damage; suitable for rangers, rogues, hunters, and beast warriors; back wear) Zunde Xravia (Da Smash Bro) 40 years old male ogre barbarian Level 1 Power: 4 (1 + 3) Defence: 0 (0) Health 8/8 (8) Gold: 10 Equipment: Bronze Axe (WP: 3) Inventory: Potion, Bottle of mead The two set off into the streets of Eubric, a crescent moon hanging above them. However, they soon reach an impasse... They had no idea where the Inn of the Wayward Angel was. They found that they were quite wayward themselves, darting around the streets of Eubric, confounded. Finally, a man weidling a spear stops them. "I've seen you walk past here twice now. Are you lost?"
  20. Early one morning, three heroes took a shuttle boat to Fort Bonaparte, where they had a scheduled appointment with a member of the Bonaparte they had never heard of before. Nevertheless, the name had a sinister ring to it: Blackgull... Party: Annienal Anavir (Kintobor) "19" year old elven female Knight *Party Leader* Level 5 Power: 9 (5+4) Health: 14/14 (10+4) Defense: 4 (2+2) Equipment: Training Sword (WP:4), College Shield (SP: 2), Pauldrons (SP: 2, suitable for knights, dragoons, and skirmishers; accessory) Gold: 13 Inventory: Wicked Javelin (WP: 7, throwing weapon, retreivable, 1/6 chance to slow), Sanctified Rito Longsword (WP: 4, Hits doubled against flying enemies, longsword), Ammit (WP: 6; greatsword, user gains 5 ether for every kill); 2 Potions, 2 Phoenix Essences, Mead, Venom, Smoke Bomb, Bedroll, Field Rations (Restore 15 health) Miderun (CallMePie) 18 year old female orc Barbarian Level 5 Power: 19 (5+13+1) Health: 12/12 (8+4) Gold: 92 Equipment: Oculoid Claw (WP: 13, 1/6 chance of dealing the infected-effect, causing an enemy to lose health equal to 1/3 of their level rounded down at the end of each round, club), Seductive Perfume (Holder deals the enamored-effect, suitable for women; accessory) Inventory: Serstyral (WP: 3, axe), High Heels (Power +1; suitable for women; footwear.), 3 Potions, Remedy, Phoenix Essence, Mead, Nostrum, Smelling Salts, Smoke Bomb Warlen Melimane (The Chosen Minifigure) 23 year old male half-elven Mage Level 6 Power: 11 (6+5) (Spellpower: 16 (6+5+5)) Health: 10/10 (5+5) Ether: 10/10 (5+5) Gold: 30 Equipment: Gold-coated Bat Staff (WP:5, staff), Spellbound Gloves (Power +5 to spells) Inventory: Robe of the Magi (SP:1; suitable to mages; bodywear), Amethyst (Darkness), Sapphire (Wind), Emerald (Wood), 3 Potions, Grand Potion, Tonic, Remedy, Nostrum, Mead, Dragon Scale, Smoke bomb, Fire Bomb, Bedroll, Shovel, Telescope The trio was directed to the Admiral's Office, where they met an uniformed man with bushy moustache and a dark-skinned elven woman. "Greetings. I am Commodore Obero Bonaparte, but I am better known as Blackgull. This here is my wife, Xsenna of the Huravani." "Lyu hura sa'esse indi ahor utu el'esse umuhor." "It means: May the Sun set upon this day to rise tomorrow. Xsenna is a Sun Elf, they all have an odd fixation with the big bright orb that floats in the sky. But that it basically their greeting. If you don't mind, we should go straight into business. I was summoned from my retirement at the Eversummer Islands to smack some sense to my catatonic nephew, but to my horror I found the entire Fort Bonaparte in turmoil upon my arrival. The rumour tells of an uprising to overthrow my family altogether. We Bonapartes have been the Wardens of the Crystalline Sea for generations - to give up that title to some upstart is unfathomable! The insurgents among the high-ranking officers must be uncovered and dealt with fast before it is too late. Of course, none of them are dumb enough to confess their rebellious intentions to me voluntarily, so that is why I require your help." "Ei se'yre lokuro", muttered the Sun Elf, sizing the party up. "They look competent enough, my wife", Blackgull retorted with a shrug. A hint of smile could be detected behind the moustache. "I have narrowed down the prime suspects to three officers. I want you to seek them out and find out if they are loyal to the Bonaparte or not, and then report back to me. Understood?" QM Note: Welcome to the quest! This quest will be on the short side, with three battles at most, depending on your choices. Like I said in the Hall, I have a busy week ahead, so updates will be sporadic. My apologies in advance.
  21. The architecture of Eubric Freeport is known for taking influences from cultures all over Olegaia, but there is one building in particular that stands out: the Palace of the Ji Pei family. Designed by the ambassador herself, it is built in the ornamental Xuese style, with statues and paintings of dragons to protect it from evil spirits. The three heroes ascending the front stairs feasted their eyes on the plethora of details as they approached the entrance guarded by two pikemen. Party: Arthur Justus Regulus VII, a Hero Who Is Actually Worth Something (Flipz) 22 year old male human Dragoon *Party Leader* Level 33 3/4 *Immune to Blind, Confused, Fragile and all Poisons* *Only Receives One Negative Effect At A Time* *Ignores Free Hits from Beasts* Power: 53 (33+20) Defense: 31 (14+5+1+10+1) Health: 56/56 (5+32+15+4) Gold: 944 (Owed 128 gold by Boomingham) Equipment: Zoot's Rebel (WP:20 "halberd", suitable to Arthur only), Arm Shield (SP:14, shield), Duke's Coat-of-Arms (SP:5, Protects against Fragile and all Poisons; bodywear, suitable for knights, dragoons, skirmishers and regulators), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Shadeaux Cape (SP:5, Immune to Blind and Confused, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Fur Leggings (SP:1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone) Inventory: Weapons: Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Clockwork Lance (WP:12, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies, Lightning-elemental; spear), Dauntlet Index (WP: 10, doubled against humanoids, Darkness-elemental; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [Phoenix Essence]), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Healing Staff A (WP: 5, staff, heals instead of damaging), Healing Staff B (WP: 5, staff, heals instead of damaging) Artifacts: Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear, suitable for anyone), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent; Backwear, suitable for anyone), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Overkill Gloves (Gives the wearer 1 gold for every point of damage they do extra when they defeat an enemy (example: Enemy has 50 HP left, you do 75 damage, you earn 25 gold); handwear, suitable for anyone), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Zap-Tap Badge (Has a 1/2 chance to deal Electric damage to an opponent who has dealt damage to a hero, equal to the hero's level; Accessory, suitable for anyone), Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; accessory, suitable for scroll users), Pointy Hat Spell Items: Opal (Ice), Diamond (Light), Garnet (Earth), Scroll of Blindness, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Poisoned 10 effect for one battle at the cost of 5 ether), Scroll of Weakening Consumables: Potion, Grand Potion x10, Tonic, Grand Tonic, Ether Core, Remedy x10, Elixir x3, Hurricane, Jinxy Juice, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, Grating Stone x2, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.), Smoke Bomb x5, Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.), Bone x3, Silver Ore x2 Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Atramor Gibbin (CallMePie) 32 year old male human Regulator Level 34.25 *Immune to all elements, poisoned, and doomed* *Negative effects last one round* *Battle Style: Chaotic* Power: 54 (34+20) Defense: 26 (4+6+4+12) Health: 64/64 (7+33+12+6+6*) Gold: 656 Equipment: Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, and darkness-elemental dagger), Robust Shield (SP: 12, shield), Amulet of the Court (Negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory, suitable for anyone), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone) Inventory: - Tiger Claws (WP: 15, double WP against humanoids, fire- and darkness-elemental, dual strike, daggers) - Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Sylvania's Cowl (Grants Animal Talk, headwear, suitable for anyone) - Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies), Scroll of Fire Armor (50/50 chance to conjure a layer of fiery armor over the target, giving them a 50/50 chance to deal the burned by 10-effect when hit by Damage or Special Damage at the cost of 5 ether), Scroll of Ice Armor (50/50 chance to conjure a layer of ice armor over the target, giving them a 50/50 chance to deal the stunned-effect when hit by Damage or Special Damage at the cost of 5 ether) - 3 Grand Potions, Phoenix Essence, Health Core, Nostrum, Jinxy Juice (Deals the jinxed-effect to the target), Smoke Bomb, Fire Bomb, 3 Bones, Grating Stone - Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 36 *Natural Respite* *Favors Demons and Humanoid enemies* *Immune to Fragile, Blinded, and Confused* *Gains Triple experience* Power: 50 (36+12+2) Defense: 8 (3+5) Health: 50/50 (6+35+6+3) Gold: 138 Equipment: Hunter's Crossbow (WP:12/24 vs. Beasts, fire, ice, wind, and darkness-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Oversized Greatsword (WP: 16 - Double damage on targets that are clearly smaller than the hero, greatsword), Lucky Doubloon (Grants "Special Guard"; accessory), Potion, 1 Grand Potion, Phoenix Essence, 5 Phoenix Incenses, 8 Meads, 2 Nostrums, 4 Remedy, 2 Smelling Salts, 6 Venoms, 1 Deadly Venoms, 8 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, Blind Fury, Wolfgang Insignia, Black Goo As they reach the top of the stairs, the guards let them know they are expected, and open the doors. At the foyer, they are greeted by Lee Long, personal bodyguard to Ambassador Shanxian Ji Pei. "Welcome to the Ji Pei Palace, gentlemen! Atramor, my friend, great to see you answered our call again. Come, let me take you to the ambassador. I'll explain everything as we walk." Lee motioned the men to follow him. "Shanxian has been summoned back to Xu by the Council of the Blue Hand for a hearing. I do not know exactly what they want, but I have a good guess. After Jun's involvement in the rebellious movement and her own accident, those blue-faced bastards must doubt if Shanxian is capable to act as their ambassador in Eubric anymore. I would love to go with her and tell them a few selected truths, but alas, I am an exile and I do not have a death wish. You three are strong and perceptive, I know that for a fact, so I personally chose you to escort Shanxian in my stead. I trust you will keep her safe. Ai Xurong, the floating capital of Xu, might look pretty but it is a viper's nest - especially to those who have fallen out of the favor of the Council." When they arrived to a pair of doors, Lee stopped them. "Before we go in, I want to confide to you. Shanxian has not been her usual self after the incident where she lost both of her legs. And I'm not talking about her disability alone, but she has all these... thoughts and doubts she didn't use to have. As an Aoi, she was born and raised to supremacy, and although she has always been kind to those beneath her, she has always known her place in the pecking order as well. Lately, she has had a lot of time to mull things over, and she seems to have gotten the idea that the Aoi are not fit to rule Xu anymore. I fully agree with that sentiment, you can believe that, but I worry she might speak her mind in front of the Council. So I beg of you, keep her safe from the scheming sycophants in the court, but also from her own self. She already lost her legs, I don't want her to lose her head as well. Now, are you ready to go in, or is there something confidential you still want to ask from me?" QM Note: Welcome to the quest! This quest will have three battles, one of which will be a bit different. Like I said in the Hall, I have a busy week ahead, so updates will be sporadic. My apologies in advance.
  22. As the Decamon Tournament officially starts, you find out what cup you have been assigned to, and who is your first opponent. Now it is up to a coin toss which one of you goes first and plays a card from their hand. Note: If you have more than five cards in your deck, please choose five to play with at the beginning of each match. MATCHES: Nerwen Calmcacil (Chromeknight) Decamon Deck: Thunderbird (Electric 4), Automaton (Electric 5), Electriphant (Electric 6), Tygurah (Electric 7), Storm Elemental (Electric 8) VS. Señor Calacas (NPC) Nerwen starts! Purpearl Berthadhiell (Purpearljellyblob) Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Magic Carp (Aquatic 1) VS. Sham Poo (NPC) Sham Poo starts! Sham Poo plays Barghest (Electric 2)! Sorrow (Endgame) Decamon Deck: Moon Elemental (Icy 8), Pegasus (Luminous 8), 2x Stone Golem (Rock 8), Rafflesia (Plant 8) VS. Shaun (NPC) Sorrow starts! Thalion Dwinlas (-obelix-) Decamon Deck: Pegasus (Luminous 8), Moon Elemental (Icy 8), Storm Elemental (Electric 8), Carcinos (Aquatic 8), Reaper (Dark 8) VS. Sir Loin (NPC) Sir Loin starts! Sir Loin plays Lucky Rabbit (Icy 1)! Thormanil Nihai (swils) Decamon Deck: Scarab (Rock 1), Ursa Minor (Ethereal 1), Holy Cow (Luminous 4), Aepyornis (Flying 4), Igniphant (Fiery 6) VS. Sküld Verdandi (NPC) Thormanil starts! Throlar Wineghilm (Lord Duvors) Decamon Deck: Magic Carp (Aquatic 1), Will-o'-the-Wisp (Fiery 1), 2x Volt Ant (Electric 1), 2x Tweetybird (Flying 1), Toxic Toad (Plant 1), 2x Lucky Rabbit (Icy 1), Ursa Minor (Ethereal 1) VS. Squidraken (NPC) Squidraken starts! Squidraken plays Specter (Dark 2)! Vindsval Half-Born (Asphalt) Decamon Deck: Lucky Rabbit (Icy 3), Carrion Squirrel (Dark 1), Glow Worm (Luminous 1), Magic Carp (Aquatic 1), Ursa Minor (Ethereal 1) VS. Teresa (NPC) Teresa starts! Teresa plays Cherub (Luminous 3)! Warlen Melimane (The Chosen Minifigure) Decamon Deck: Will-o'-the-Wisp (Fiery 1), Golden Scorpion (Luminous 2), Simsalamander (Fiery 3), Death's Rose (Plant 4), Unicorn (Luminous 5) VS. Victoria Vries (NPC) Warlen starts!
  23. As the Decamon Tournament officially starts, you find out what cup you have been assigned to, and who is your first opponent. Now it is up to a coin toss which one of you goes first and plays a card from their hand. Note: If you have more than five cards in your deck, please choose five to play with at the beginning of each match. MATCHES: Alexis Fenral (Masked Builder) Decamon Deck: Rafflesia (Plant 8), 2x Moon Elemental (Icy 8), Carcinos (Aquatic 8), Green Dragon (Flying 8) VS. Aunt Bunnina (NPC) Aunt Bunnina starts! Aunt Bunnina plays Lucky Rabbit (Icy 1)! Althior Emorith (K-Nut) Decamon Deck: Thunderbird (Electric 4), Mindflayer (Ethereal 5), Aquaphant (Aquatic 6), Grendel (Icy 7), Star Elemental (Ethereal 8) VS. Bumble (NPC) Bumble starts! Bumble plays Volt Ant (Electric 1)! Arthur Justus Regulus VII (Flipz) Decamon Deck: Sandman (Ethereal 4), Unicorn (Luminous 5), Cave Troll (Rock 6), Arachnophobia (Dark 7), Pegasus (Luminous 8) VS. Byblos (NPC) Arthur starts! Atramor Gibbin (CallMePie) Decamon Deck: Sylph (Electric 3), Thunderbird (Electric 4), Sun Elemental (Fiery 8), 2x Carcinos (Aquatic 8), Star Elemental (Ethereal 8), Storm Elemental (Electric 8), Cloud Gigas (Electric 9) VS. Carrot (NPC) Carrot starts! Carrot plays Mandragora (Plant 1)! Benji Carvenhall (Flare) Decamon Deck: Creeping Hand (Dark 2), Gargoyle (Rock 4), Flamboa (Fiery 5), Night Mare (Dark 5), Tygurah (Electric 7) VS. Cocorico (NPC) Cocorico starts! Cocorico plays Craven (Flying 2)! Bobby "Young" Bucks Jr. (Zepher) Decamon Deck: Creeping Hand (Dark 2), Dune Ghoul (Rock 3), Wishing Starfish (Aquatic 4), Unicorn (Luminous 5), Electriphant (Electric 6) VS. Darlavon Lector (NPC) Bobby starts! Darksten (Comrade Commander) Decamon Deck: Will-o'-the-Wisp (Fiery 1), Dune Ghoul (Rock 3), Gargoyle (Rock 4), Unicorn (Luminous 5), Pterodactyl (Flying 7) VS. Djinnifer (NPC) Darksten starts! The Demon Germ (samuraiturtle) Decamon Deck: Lucky Rabbit (Icy 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Carrion Squirrel (Dark 1), Glow Worm (Luminous 1) VS. Ginger (NPC) The Demon Germ starts!
  24. As the Decamon Tournament officially starts, you find out what cup you have been assigned to, and who is your first opponent. Now it is up to a coin toss which one of you goes first and plays a card from their hand. Note: If you have more than five cards in your deck, please choose five to play with at the beginning of each match. MATCHES: Jeaux Elmfyre (joeshmoe554) Decamon Deck: Yeti (Icy 4), Polar Bear (Icy 5), Genie (Ethereal 6), Sphinx (Ethereal 7), Storm Elemental (Electric 7) VS. Mariel (NPC) Mariel starts! Mariel plays Shy Shell (Aquatic 2)! Johon (Bricksandparts) Decamon Deck: Rafflesia (Plant 8), Reaper (Dark 8), Sun Elemental (Fiery 8), Green Dragon (Flying 8), Star Elemental (Ethereal 8) VS. Mumbasa (NPC) Mumbasa starts! Mumbasa plays Glow Worm (Luminous 1)! Karie Alderflask (Kintobor) Decamon Deck: Simsalamander (Fiery 2), Sylph (Electric 3), Yeti (Icy 4), Sandman (Ethereal 4), Sphinx (Ethereal 7) VS. Pepe Stunkent (NPC) Pepe Stunkent starts! Pepe plays Toxic Toad (Plant 1)! Lind Whisperer (Lind Whisperer) Decamon Deck: Glow Worm (Luminous 1), Tweetybird (Flying 1), Will-o'-the-Wisp (Fiery 1), Lucky Rabbit (Icy 1), Scarab (Rock 1) VS. Porcelaine (NPC) Porcelaine starts! Porcelaine plays Mud Frog (Rock 2)! Matthias (StickFig) Decamon Deck: Scarab (Rock 1), Mud Frog (Rock 2), Dune Ghoul (Rock 3), Gargoyle (Rock 4), Shedu (Rock 5) VS. Robina Hooter (NPC) Robina Hooter starts! Robina Hooter plays Carrion Squirrel (Dark 1)! Monk Pretzel (Palathadric) Decamon Deck: Mud Frog (Rock 2), Sandman (Ethereal 4), Electriphant (Electric 6), Dryad (Plant 6), Woodwose (Plant 7) VS. Scaro (NPC) Scaro starts! Scaro plays Scarab (Rock 1)! Mortimer "Em" Mahzan (emjajoas) Decamon Deck: Aepyornis (Flying 4), Shedu (Rock 5), Lich (Dark 6), Pterodactyl (Flying 7), Stone Golem (Rock 8) VS. Scheherazade (NPC) Scheherazade starts! Scheherazade plays Sylph (Electric 3)! Mizuki Kimura (Zakura) Decamon Deck: Wight (Dark 4), Shedu (Rock 5), Genie (Ethereal 6), Arachnophobia (Dark 7), Rafflesia (Plant 8) VS. Schuester (NPC) Mizuki starts!
  25. As the Decamon Tournament officially starts, you find out what cup you have been assigned to, and who is your first opponent. Now it is up to a coin toss which one of you goes first and plays a card from their hand. Note: If you have more than five cards in your deck, please choose five to play with at the beginning of each match. MATCHES: Dreyrugr (Vash the Stampede) Decamon Deck: Death's Rose (Plant 4), Night Mare (Dark 5), Cave Troll (Rock 6), Pterodactyl (Flying 7), Pegasus (Luminous 8) VS. Hoptet (NPC) Hoptet starts! Hoptet plays Golden Scorpion (Luminous 2)! Eric (Khorne) Decamon Deck: Lucky Rabbit (Icy 1), Death's Rose (Plant 4), Wishing Starfish (Aquatic 4), Pterodactyl (Flying 7), Reaper (Dark 8) VS. Ifrita (NPC) Eric starts! Erik Tyrvarr (Myrddyn) Decamon Deck: Lucky Rabbit (Icy 1), Scarab (Rock 1), Toxic Toad (Plant 1), Glow Worm (Luminous 1), Will-o'-the-Wisp (Fiery 1) VS. James Panda (NPC) James Panda starts! James Panda plays Ursa Minor (Ethereal 1)! Grimwald Gjinko (LordoftheNoobs) Decamon Deck: 3x Tweetybird (Flying 1), Lucky Rabbit (Icy 1), Glow Worm (Luminous 1) VS. Jaws (NPC) Jaws starts! Jaws plays Magic Carp (Aquatic 1)! Guts Holla (Scubacarrot) Decamon Deck: Storm Elemental (Electric 8), Reaper (Dark 8), Carcinos (Aquatic 8), 2x Green Dragon (Flying 8) VS. Jensen (NPC) Jensen starts! Jensen plays Creeping Hand (Dark 2)! Heckz Brutenhal (Cutcobra) Decamon Deck: Mandragora (Plant 2), Shedu (Rock 5), Gold Golem (Luminous 6), Nixie (Aquatic 7), Tygurah (Electric 7) VS. Jolly (NPC) Jolly starts! Jolly plays Mandragora (Plant 2)! Hoke Ablesword (Username MDM) Decamon Deck: Aepyornis (Flying 4), Wintersprite (Icy 6), Grendel (Icy 7), Carcinos (Aquatic 8), Reaper (Dark 8) VS. Krog (NPC) Krog starts! Krog plays Magic Carp (Aquatic 1)! Hybros (JimBee) Decamon Deck: Tangleweed (Plant 3), Flamboa (Fiery 5), Cave Troll (Rock 6), Genie (Ethereal 6), Storm Elemental (Electric 8) VS. Little Jane (NPC) Hybros starts!