Waterbrick Down

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  1. Waterbrick Down

    Heroica RPG - Quest #159: An Unexpected Return

    QM Note: Skuld is Jinxed
  2. Waterbrick Down

    Heroica RPG - Quest #159: An Unexpected Return

    QM Note: Fixed, also note that both Right Arm and Left Arm are currently asleep due to Benji's Sleep Bomb. Thus Hoke did not take a free hit last round.
  3. Waterbrick Down

    Heroica RPG - Quest #159: An Unexpected Return

    QM Note: Dual strike isn't the same as Hastened though, it allows Lind to target two different targets or focus his attacks on one target. Lind's first action is using both attacks on Jinnipher resulting in a roll of SPECIAL DAMAGE, Lind's second action is using both attacks again on Jinnipher resulting in a CRITICAL HIT.
  4. Waterbrick Down

    Heroica RPG - Quest #159: An Unexpected Return

    QM Note: It is not possible for Dragon's to Equip or use items. The round has been completed, one note, it came to my attention that after the aspects have all been defeated Rosier does not have a SPECIAL DAMAGE. The monster has thus been modified to reflect this outcome, apologies for the oversight.
  5. Waterbrick Down

    Heroica RPG - Quest #159: An Unexpected Return

    As Rosier draws back to strike down the remaining heroes, Hoke quickly looses a Phoenix Essence on Althior. In a fiery flash, the prophet is upright gasping for breath after recovering from near death. The prophet stumbles as he restores the Golden Dragon and then deftly deploys a Phoenix Incense. Hero after hero rises up fully recovered and ready to fight once more. "YOU LEARN NOTHING, I WILL SQUASH YOU ALL ONCE MORE!" Wanderburg boosts Benji as Euflear launches nearly a dozen bullets into the sky peppering the demon with fiery buckshot. Yuliana charges the archdemon once more but is brushed aside with a mighty thorn branch, piercing the dragoon's defenses. Seeing his companion injured, Luxidios once more takes to the sky, the party upon his back and nearly destroys Rosier's exterior frame with burning radiant power. Skrall amps himself up on alchemical concoctions as Atramor dashes out of sight. Just as the archdemon makes ready to lunge at the party once more, Benji winds back and slams a sleep bomb right into the monster's face. In an instant the archdemon crashes to the ground, out cold. Arrows fly back and forth as Kiray downs the false impersonator Diana, the ace assassin sinking to her knees with a look of hopelessness before vanishing into an ashy heap. Petaldan, Throlar, and Germ hack away at the ever growing weeds as their companions slowly bring down the clones. Lind drops Jinnipher with a double strike from his icy blades, as Torald stabs his trident into the Waldorf look-alike and Eric nearly smashes the mechanical monstrosity to tiny pieces. Heckz weather casting brings upon a growing darkness throwing the entire cavern into a dim shadow. Across the battle field, the heroes start to hack away at the mass of vines and roots, Boomingham, Lady Luck, Nerwen, Arthur and the Miracle Worker all laboring to destroy every last one. Karie sings an inspiring tune as Dyric begins his grim dance of death downing aspect after aspect with his crossbow. Vindsval in a heroic charge pins the doppelganger of Kayla to the ground with a tremendous strike, the aspect looking with pity and rage at Karie before disintegrating in a pile of fairy dust. Matthias loads his cannon with fiery shot and mows down the hedges of vines that separate the group from their senior allies. The parties join together even as Rosier's restorative root system brings her out of her slumber. "ALLOW ME TO INTRODUCE YOU TO YOUR FINAL SLUMBER!" "The devil's drainin' every bit of fairy dust in the place and bein' made of the stuff we... we're not going to last long." "Might be a bit sooner than that I'm afraid, lass." Wanderburg faints from the poison flowing through his veins. "Sod! We better make this count Heroes." Round 2 of Rosier Rumble: Center >Hoke uses Phoenix Essence on Althior - Success>Althior heals Golden Dragon - Nurture - 100 HP restored, negative effects removed>Althior uses Phoenix Incense if anyone is KO'd or uses Dragon Scale on himself - Success>Walking Mountain uses Smelling Salts on Benji - SuccessArchdemon does nothingEuflear vs. Right Arm (Double-Barrel, twice) - Critical Hit Special Damage - 1280 Fire Damage, Poisoned 10 (Toxic Thorns)Euflear vs. Right Arm (Double-Barrel, twice) - Ambush (10) Special Damage - 2080 Fire Damage to Right Arm, 1560 Fire Damage to Left ArmGolden Dragon vs. Right Arm (Lance) - Deflected Damage Deflected Damage - Deflection! 20 PoisonedLuxidios vs. Right Arm (Breath) - Damage Dragon's Wrath - 580 to Right Arm, 306 to Left Arm, 0 to Rosier (Nimble), 1800 Light Damage to Right and Left Arm, 0 Light Damage to Rosier, Torc, Luxidios Poisoned 10 (Toxic Thorns), Euflear and Luxidios Enamored (Entrancing Gaze) >Skrall uses Kraken Fang on himself - Success>Skrall uses Dragon Scale on himself - SuccessTorc vs. Right Arm (Breath) - Damage Special Damage - 40 Damage, 20 Poisoned>Atramor remedies Benji if asleep or uses Phoenix Essence if KO'd or uses Feather of White on himself - Success>Benji heals Walking Mountain if injured or uses Dragon Scale on himself - No Healing>Benji throws Sleep Bomb - Success Left >Boomingham vs. Restoring Root C (Venom Fang) - Dread Visage Dread Visage - Restoring Root C Fragile>Boomingham vs. Restoring Root D (Venom Fang) - Hit Damage - 1 Hit Poisoned Pretzel vs. Kayla (and Chesterine, Heaven and Hell) - Toolkit (Nap Time) - Pretzel at full Health>Pretzel vs. Restoring Root I (and J, Dual Staff) - Damage - 0 Damage>Arthur vs. Reflecting Root B (Icy Halberd) - Damage - 0 Damage>Arthur vs. Reflecting Root B or A or C (Icy Halberd) - Critical Hit - 2 Hits, KO'd>Karie vs. Restoring Root A (Finely-Tuned Guitar) - Sound of Music (Serene Elude) Special Damage - 57 Damage to Kayla and Hoples, 56 Damage to Chesterine, 54 Damage to Guts>Dyric vs. Chesterine (Warmonger's, spread) - Grim Reaper Grim Reaper - Chesterine and Hoples KO'd>Dyric vs. Reinvigorating Root A (Warmonger's, spread) - Critical Hit Grim Reaper - Guts KO'd>Vindsval vs. Kayla (Wrath Lance) - Supernal Smite Supernal Smite - 796 Damage, KO'd>Vindsval vs. Kayla Restoring Root A (Wrath Lance) - Hit Dread Visage - 1 Hit, Poisoned, Burned, Enraged, Cursed>Lady Luck vs. Kayla Restoring Root A (Throwing Knife, thrown) - Damage Special Damage - 0 Damage>Nerwen vs. Chesterine Restoring Root A (Mourning Star) - Critical Hit - 1 Hits, KO'd >Miracleworker arc heal if any injured, or vs. Reinvigorating Root C (Staff) - Damage - 0 Damage> Matthias: Nurture (Stave) v. first (by battle order) injured or negatively affected party member; if none, Fireball v. Chesterine (if down, then Guts, then Hoples) Restoring Root B - Hit Special Damage - Restoring Root B, C and Reflecting Root D 2 Hits, KO'd> Matthias: Nurture (Stave) v. first (by battle order) injured or negatively affected party member; if none, Fireball v. Chesterine (if down, then Guts, then Hoples) Restoring Root E - Aim Aim - Restoring Root D, Remedying Root A, and Reflecting Root C, 2 Hits, KO'd Right >Kiray vs. Diana (Hunter's Crossbow) - Hit Hit - 228 Damage, KO'd>Kiray vs. Diana Nazgulie (Hunter's Crossbow) - Critical Hit Special Damage - 316 DamagePetaldan throws Fire Bomb at Restoring Root F - Success - 2 Hits, KO"dEric vs. Twisted Eight (Godricsleif) - Supernal Smite - 244 DamageLind vs. Jinnipher (Bifrost Blades, twice) - Special Damage Special DamageLind vs. Jinnipher (Bifrost Blades, twice) - Critical Hit Critical Hit - 216 Damage, KO'd>Heckz vs. Heckz (Darkness) - Disaster - Weather becomes Dim, -1 Ether>Germ vs. Reflecting Root F (Flying Talon) - Critical Hit Special Damage - 2 Hits, KO'd, Steals Venom>Torald vs. Waldorf (Trident) - Critical Hit - 94 Damage, KO'd>Ezeran vs. Skuld (Darkness) - Special Damage Great Spell - 94 Darkness Damage, -1 Ether>Throlar heals most injured or throws Fire Bomb at Reinvigorating Root D - Success - 2 Hits, KO'd Left Arm vs. Hoke (Free Hits - Untargeted) - 0 Damage, Left Arm Asleep Periwinkle vs. Kiray (Free Hits - Untargeted) - 0 Damage Hoke - Poisoned - +10 HP Benji - Poisoned - 20 HP Torc - Poisoned - 30 HP Euflear - Poisoned - 10 HP Luxidios - Poisoned - 10 HP Walking Mountain - Poisoned - 30 HP, KO'd Rosier - Remedying Roots - Asleep Remedied Althior - Transcended - +1 Ether Heroes and Remaining Roots of Left Flank move to Center Weather is: Dim (Doubles Darkness Damage, Halves Light Damage) Battle Notes: - The battle ends once Rosier is defeated, once the non-level-zero enemies on a flank are defeated the corresponding heroes will be moved to the center. All level-zero enemies will also move to the center. - The Founders are Fading as Rosier begins to drain the fairy dust from them, they will be too weak to battle in 3 rounds. - Because it wasn't spelled out in the last battle, for enemies with "Hits" for HP, elemental weaknesses do 2x the number of hits - Quickened is the number of Free Hits an enemy will get if they are not targeted that corresponding number of times. - Immunity to AOE includes, consumables, battle songs, scrolls, and SHIELD's that target multiple enemies The Enemy Center Rosier the Seductive *Immune to Sudden Death, Enamored, Jinxed, Minimized, Cursed, Bleeding, Poisoned, Taming, Slowed, Blind, and Hexed* *Lucky* *Hastened* *Reinforced* *Nimble* *Inspired* *Blessed* *Immune to Fire, Wind* *Quickened 20* *Ignores 20 SP* *Takes Double Damage from front Row* Type: Demon/Plant Level: Heroes Level*2 Health: 25000/25000 50000/50000 Defense: 20 40 Special: Consume Aspect – Rosier Consumes a random aspect and deals damage to all heroes ignoring SP and Row equal to the aspects level. If there are no aspect left to consume Rosier attempts to consume the target reducing their health to 1 and restoring her health equal to the target's reduced health times 10. Passive Special I: Toxic Thorns - Rosier has a 1/2 chance to deal poison 10 after taking Damage Passive Special II: Stuck-fast Sap - Melee and Retrievable Weapon attacks have a 1/3 chance to require being retrieved after dealing damage Passive Special III: Entrancing Gaze - Rosier has a 1/2 chance to deal enamored after taking Damage Passive Special IV: Large Target - Rosier takes double damage from the Front Row Passive Special V: Spreading Grasp - Rosier is Quickened equal to the number of heroes in the Center area. Passive Special VI: ??? - (Revealed when Rosier below 5000 Health) Drops: 10000 Gold, Armor of Thorns (SP: 15, Can have venom applied to it and deal poisoned when taking damage, Headwear, Torsowear, Legwear), Shield of Roses (SP: 10, Immunity to Poison, Hexed, and Enamored), 3x Level Up Shroom Rosier's Right Arm *Immune to Sudden Death, Enamored, Cursed, Minimized,Taming, and Hexed* *Deals Poisoned 20* *Takes Double Damage from front Row* *Only affected by one negative effect at a time* *Asleep (3 Rounds Remaining)* Type: Demon/Plant Level: 40 Health: 1328/10000 Special I: Sleep Spores – Has a 1/2 chance to cause Fast Asleep to all heroes Special II: Seductive Spores – Has a 1/2 chance to cause Enamored to all heroes Special III: Stupefying Spores – Has a 1/2 chance to cause Confused to all heroes Special IV: Servile Spores – Has a 1/2 chance to cause Hexed to all heroes Passive Special I: Toxic Thorns - Rosier has a 1/2 chance to deal poison 10 after taking Damage Passive Special II: Stuck-fast Sap - Melee and Retrievable Weapon attacks have a 1/3 chance to require being retrieved after dealing damage Passive Special III: Infernal Constitution - Rosier's Right Arm can only be effected by one Negative effect at a time Passive Special IV: Large Target - Rosier's Right Arm takes double damage from the Front Row Drops: 2500 Gold, 3x Level Up Shroom, Rosier's Thorn (WP = Poisoned, Dagger), Rosier's Spike (WP: 20, Pierces SP when poisoned, Hammer), Rosier's Thistle (WP 25, When poisoned ignores Poison Immunities, Long Sword) *Note: Specials go in order Rosier's Left Arm *Immune to Sudden Death, Enamored, Cursed, Minimized, Taming, and Hexed* *Deals Bleeding 20* *Takes Double Damage from front Row* *Only affected by one negative effect at a time* *Asleep (3 Rounds Remaining)* Type: Demon/Plant Level: 40 Health: 4228/10000 Special I: Entangling Vines – Target and heroes above and below in the battle order become Entangled until spending a turn to free themselves Special II: Restraining Vines – If target is Entangled, target becomes Restrained until another hero spends a turn freeing them. Special III: Strangling Vines – If target is Restrained, target is KO'd Passive Special I: Toxic Thorns - Rosier has a 1/2 chance to deal poison 10 after taking Damage Passive Special II: Stuck-fast Sap - Melee and Retrievable Weapon attacks have a 1/3 chance to require being retrieved after dealing damage Passive Special III: Infernal Constitution - Rosier's Left Arm can only be effected by one Negative effect at a time Passive Special IV: Large Target - Rosier's Left Arm takes double damage from the Front Row Drops: 2500 Gold, 3x Level Up Shroom, Rosier Spine (WP: 20, Deals Bleeding 10 when casting wood spells, Wand), Rosier's Nettle (WP: 20, 1/6 chance to steal enemies drops, Halberd), Rosier's Barb (WP: 25, Causes Bound, Bow) Remedying Root B *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Remedying Roots - Removes one of Rosier's negative effects at the end of the round Drops: Venom Remedying Root C *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Remedying Roots - Removes one of Rosier's negative effects at the end of the round Drops: Venom Reinvigorating Root A *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Reinvigorating Root - At the end of the round makes Rosier Lucky, if already Lucky, Hastened, if already Hastened, Reinforced, if already Reinforced, Nimble, if already Nimble, Inspired, if already Inspired, Blessed Drops: Venom Reinvigorating Root B *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Reinvigorating Root - At the end of the round makes Rosier Lucky, if already Lucky, Hastened, if already Hastened, Reinforced, if already Reinforced, Nimble, if already Nimble, Inspired, if already Inspired, Blessed Drops: Venom Reinvigorating Root C *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 1/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Reinvigorating Root - At the end of the round makes Rosier Lucky, if already Lucky, Hastened, if already Hastened, Reinforced, if already Reinforced, Nimble, if already Nimble, Inspired, if already Inspired, Blessed Drops: Venom Reflecting Root A *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Reflecting Root - Grants Rosier 10 SP and Immunity to Fire Drops: Venom The Heroes Center Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet Level 59 2/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended and Hastened* *Immune to Petrified, Cursed, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* Power Bonus: +6 (+18 to Spells) Defense: 10 Health: 93/93 Ether: 89/108 Gold: 5180 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Gloves of the Aspirant Zieg-Friend (Spellpower +5, Max Ether +5; suitable to those with reputation with the Ziegfrieds only, if reputation is great, values doubled, if reputation is outstanding, values tripled; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Garuda Wings (Makes the user permanently hastened; Power +50 to winged warriors; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Sungold Seal (Max HP+2; Power+3), Warlord’s Helmet (SP:6; healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear) Inventory: Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) *Party Leader* 34 year old male human Rogue Thief Level 46 1/5 *Immune to all elements and all negative effects except virus* *Steal 50% More Gold* *Lucky* *Hiding (3 Rounds Remaining)* Power Bonus: +3 Defense: 10 Health: 89/89 Gold: 1170 Equipment: Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Wide-Brimmed Hat (Protects from all negative effects except sudden death and virus; headwear), Beginner's Lockpicks (1/3 chance to grant the Inspired effect at the beginning of each battle. The bearer can also unlock any non-magical locks. Accessory), Living Mythril Claws (WP: 37, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, Poisoned 7, Cursed, daggers) Treasure: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), 100 Gold, Healing Staff, Cloak of the Dwarven Warchanter (SP: 5, Immune to Blinded and Sealed, suitable for Dwarves), Staff of Ennon (WP:5, light elemental, restores 2 ether on successful hits, staff) Inventory Archdemon Mana: 175/175 Benji Carvenhall, the Dragonslayer and the Champion of the Northern Kingdoms 30 year old half-elf Level 50 4/5 Prophet *Overkill Gloves* *2x damage against Vermin* *Hastened* *Poisoned 10* Power Bonus: 5 Defense: 25 Health: 72/82 Ether: 13/55 Gold: 844 Equipment: Hollow Meduiak (Precision Bow; WP:24; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental; Hollow [Elixir]), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (backwear, SP:6, suitable for Ranger, Barbarian and Beast Warriors), Wonky Shoes (footwear, SP: 3, suitable for all classes), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Tricorne (headgear, SP:3), Anniversary Medal (Power +5, SP +5, Max Health +5, Max Ether +5. Values increase by 1 with each passing year; Accessory) Inventory Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, Matchmaker and Rock Champion of Decamon (UsernameMDM) Human Male Dragoon Level 61 1/5 *Immune to Fragile, Confused, Dark, Earth, Fire, Wind* *Absorbs Poison* *Poisoned 10* Power Bonus: +5 Power, +7 WP Defense: 61 Health: 45/106Gold: 1046 Equipment: Zoot's Order (WP:40; Deals Darkness, Light, Ice, Cursed, Fragile, permanently Poisoned-by-10, hits reduce enemy SP by 1; spear, suitable for Hoke only [Hydra Tongue, Crimson Haze, Amethyst, Diamond, Etherial Opal]), Mythril Buckler (SP:42, Amethyst, Mythril), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear),Sven's Heavy Armor (SP:6, Immune to Fire, Earth, Wind and Fragile), Guffington's Seal (Proves the Hero is a Friend of Guffington. The hero starts every quest with one "Hero's Cocktail": encouraged, hastened, lucky and inspired), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Bone Claws (+3 WP, 2 SP, hand wear), Warrior's Treads (SP:2, Health +1, footwear), Prayer Beads (User is Permenantly Blessed, accessory), Inventory: Torc *Poisoned 30* Female Dragon Adult Level: 61 Health: 21/91 Element: Fire Ability: Draconic Fate (May pay 10 health for a 1/2 chance to make a party member Lucky) Euflear, the Fey One (NPC, takes suggestions from Karie) *Permanently Blessed* *Permanently Encouraged* *Permanently Hastened* *Immune to Slowed & Bound* *Poisoned 10* *Enamored*??? Old Fairy Sylvan RangerLevel 50Power Bonus: 0Defense: 6 Health: 54/64 Stealth: 0 Gold: 0 Equipment: Counter-strike Gloves, Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Baron's Oversized Hat (wearer is permanently Encouraged and Slowed; headwear), Quiver of Blinding Light (Attacks become light-elemental and cause blinded; can only be used with a bow or a crossbow; back wear), Winged Sandals (Protects from bound- and slowed-effects; footwear), Prayer Beads (Makes the wearer permanently blessed; accessory.), Double-Barreled Handcannon (WP: 15, fire-elemental, dual-strike, hand cannon), Inventory: Double-Barreled Handcannon (WP: 15, fire-elemental, dual-strike, hand cannon), Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon), Unlucky Crossbow (WP: 13, causes Jinxed Effect), Skrall (Waterbrick Down) 81 year old Male Ogre Beast Warrior Level 44 *Natural Respite* *Immune to Fragile, Blinded, and Confused* *1/3 chance to revive when KO'd* *Lucky* *Blessed* *Hastened* *Reinforced* Power Bonus: 0 Defense: 11 22 Health: 69/69 Stealth: +2 Gold: 56 Equipment: Oversized Mythril Greatsword (WP:46, double damage on targets that are clearly smaller than the hero, greatsword), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Moone Greaves (SP: 3), Vorpalis Talisman (1/3 chance of instantly resurrecting with 1 HP and 1 Ether upon being knocked out; accessory) Inventory: The Golden Dragon *Immune to Jinxed, Hexed, Slowed, Sudden Death, Petrified, and Sealed* *Fading (1 Rounds Remaining)*Level 100 Dragoon Power Bonus: 0Health: 140/200 Defense: 100 Gold: 100 Equipment: Golden Dragon Plate Armor (SP: Dragon's level , Torsowear, Headwear, Handwear, Legwear, Backwear , Suitable for Dragoons), Standard of the Golden Dragon (WP: Dragon's Level, Lance) Luxidios *Fading (1 Rounds Remaining)* *Poisoned 10* *Enamored* Male Dragon Adult Level: 100 Health: 120/130 Element: Light The Walking Mountain *Attacks Ignore SP* *Immune to Sudden Death, Hexed, Petrified, and Slowed* *Fading (1 Rounds Remaining)* *KO'd*Level 50 Barbarian Chieftain Power Bonus: 0Health: 0/200 Defense: 0 Gold: 0 Equipment: War Axe (WP: 30, Axe), Nostrum, Mead, Mulled Wine, Remedy x6 Arthur Justus Regulus VII Ziegfried, a Hero Who Is Actually Worth Something (NPC, takes suggestions from Dyric) 24-year-old male Human Skirmisher Level 43.8 *Permanently Blessed* *Immune to Hexed, Petrified, Minimized, Jinxed, Fragile, Poisoned, and Stunned* *Immune to Fire, Earth, Wind, Blind, Confused, and Defense Reduction* *Deals double damage to Humanoids and Ancient-type enemies* *Permanently Reinforced* *Immune to Darkness, Wood, Earth, Water, Light, Lightning, Ice, Weakening, Frailty, Poison, Asleep* *Permanently Nimble* *Encouraged* *Hastened* Power Bonus: +5 +14 Health: 69/69 Defense: 106 Gold: 5280 Equipment: , Blue Hand Shield (SP:15, Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield), Shadeaux Cape (SP:15, Immune to Fire, Earth, Wind, Blind, Confused, and Defense Reduction, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Immortal Greaves (Wearer deals double damage to Ancients and Humanoids; footwear), Duke's Coat-of-Arms (SP: 5; Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators; Bodywear), Bloody Skull Helmet (SP: 3; heals wearer by the amount of health other combatants lose by *Bleeding* at the end of each round; Headwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Dauntlet Index (WP: 20, WP doubled against humanoids, Darkness-elemental; spear) Abilities: First Breath (Arthur may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Of Power and Mortals (+1 power each successful quest) Inventory: Dyric Rone(The Legonater) Human male, Assassin Level 34 *Permanently Lucky* *Immune to All Elements and Blinded* *Steals 50% more gold* *Hastened* *Encouraged* Defense: 6 Health: 46/46 Power Bonus: 0 Gold: 1588 Ability: Ace Assassin Training (Dyric's successful Assassination rolls against enemies immune to instant kill deals an additional LETHAL AIM roll (see Assassin)) Equipment: Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood,Earth, Ice, Fire, Wind, Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Crystal Shoes (Immunities become Absorption), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; back wear), Mythril Crossbow of Incessant Warmongerers (WP: 40; Darkness and Wind-elemental, deals Slowed on non-AoE rolls, also deals Damage to the enemies above and below the target upon a successful hit; Crossbow), Inventory: Karie Alderflask-Cour (Kintober) 26 Year Old Human Female Minstrel Level 39 *Permanently Nimble* *1/3 Chance to Weaken targeted enemy on successful hits* *Steal 50% More Gold* Power Bonus: 3 Health: 67/67 Defense: 7 Ether: 15/45 Stealth: +2 Gold: 736 Equipment: Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Vorpalis Crown (SP: 4, the wearer has a 1/3 chance of dealing Weakened to the targeted enemy on successful hits. Headwear, suitable for anyone.), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, backwear), Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory), Fine-tuned Guitar (WP:15, user is lucky; instrument), Inventory: Lady Luck *Immune to Blinded, Sealed, Confused, Bleeding, Poisoned, Fragile, Sudden Death, and Hexed* *Fading (1 Rounds Remaining)* *Lucky* *Nimble*Level 40 Rogue Thief Power Bonus: 0Health: 80/80 Defense: 0 Gold: 100 Equipment: Lucky Die (Makes the user permanently Lucky, Accessory), Robes of the Tumbling Acrobat (Makes the user permanently Nimble, Torsowear), Pick Pocket's Purse (Makes the user immune to having their equipment stolen, accessory), 10x Throwing Dagger (WP: 15, Dagger) Lord Lawrence Boomingham (Zepher) 48 year old male human Vindicator Level 38 1/4 *Immune to darkness, fire, fragile, sleep, weakened, and blinded* *Affluence* *Lucky* *Encouraged* *Hastened* Power Bonus: +5 (+5 front row) Defense: 14 Health: 61/61 Stealth: 0 Gold: 428 Equipment: Scupperer (WP:19; darkness-, fire- and earth-elemental; inflicts bleeding 2 and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Vest of Faded Trials (SP:10, 1/2 chance of granting reinforced effect at the start of every battle, Immune to Fragile; Suitable for Knights, Barbarians, Dragoons, Skirmishers, Regulators, Vindicators; bodywear and headwear), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; footwear.), Round Metal Shield (SP:7), Inventory: Matthias (Stickfig)Level 33 Druid *Immune to Earth, Ice, and Water* *Immune to Blinded, Bound, Fragile, Sealed, and Slowed* *½ chance immunity to Asleep* *Deals Fragile* *Gains 10 gold for each Humanoid killed* *Encouraged* *Hastened* *Lucky* *Inspired*Power Bonus: +18Defense: 10 Health: 43/43 86/86Ether: 21/34Gold: 765 Abilities: Bearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round; he may also improve one weapon at the end of each quest [+1 WP]), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat; this does not take up an action) Equipment: Ethereal Steampunk Stovepipe (SP:1; immunity to Earth and Water; protects from Blinded and Sealed; ½ chance to protect from Asleep-effect; suitable for men; headwear), Hunter's Plate (SP:4; wearer gains 10 gold for each Humanoid killed; suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Ethereal Rocket Boots (SP:2; immunity to Ice; protects from Bound, Fragile, and Slowed effects; footwear), Sungold Seal (+3 power, +2 health), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory [no bodywear attached]), Mail of the Renegade Commander (SP: 3, Free hits deal half damage, Bodywear), Ethereal XX Handcannon Replica (WP:12, pierces defense, Fire- and Light-elemental, deals Afraid, hand cannon), Inventory: Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric)463-year-old male "hermit" Artisan Level 41 *Permanently Blessed* *Immune to Hexed, Petrified, Minimized, Jinxed, Fragile, Poisoned, and Stunned* *Immune to Fire, Earth, Wind, Blind, Confused, and Defense Reduction* *Permanently Reinforced* *Immune to Darkness, Wood, Earth, Water, Light, Lightning, Ice, Weakening, Frailty, Poison, Asleep* *Permanently Nimble* *Encouraged* *Hastened*Power Bonus: +5Defense: 692Health: 73/73 Stealth: +2Gold: 1132Equipment: Wraps of the Steadfast Tortoise (Grants permanent *reinforced* Effect, Handwear, Suitable for Chi Monks), Cloak of the Grand Vizier (SP: 11 multiplied by the number of party members; Grants immunity to Darkness, Wood, Earth, Water, Light, Fire, Lightning, Ice, Wind, *Blinded*, *Weakened*, *Frailty*, *Asleep*, and *Confused*; Backwear), Cape of Extravagance (SP: 5, +10 WP, Wearer is Permanently Nimble, Backwear, suitable for Mimes), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Prayer Beads (Makes the wearer permanently Blessed; accessory.), Tyrant's Maul (WP: 29; causes *Hexed*; Hammer),Inventory: Nerwen Calmcacil (played by Chromeknight) Champion of The Northern Kingdoms 265 year old female Elven Shaman Level 40 3/5 *Immune to sealed* *Gains Double EXP* *Counterstriking* *Blessed* Power bonus;+8 Defense: 1 Health: 62/62 Ether: 47/49 Gold: 475 Equipment: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Lesser etherial cloak (SP:1, Max. ether +3, immune to sealed; backwear), Medal of Valor (Double experience from battles; accessory), Chameleon Vest (Max. Health +10, the user becomes able to absorb the last element it was damaged with; bodywear), Counterstrike Gloves, Barbarians boots (natural, respite becomes restoration) Inventory: The Miracle Worker *Immune to Jinxed, Hexed, Slowed, Sudden Death, Petrified, and Sealed* *Fading (1 Rounds Remaining)* *Transcended* *Blessed*Level 30 High Cleric Power Bonus: 0Health: 100/100 Defense: 3 Gold: 0 Equipment: Tome of the Miracle Worker (1/3 Chance to revive an ally, suitable for The Miracle Worker, Tool), Tricorne, Staff of the Miracle Worker (WP: 20, user is Blessed & Transcended, staff) Vindsval Half-Born (Asphalt) 41 year old, Male, Half Giant, Level: 43 3/5 Vindicator *Immune to Dark & Demonic enemies* *Immunity to Asleep,Blinded,Confused, Fragile, and Weakened* *Gains 3x Experience* *Blessed* *Hastened* Power Bonus: +12 Defense: 10 Health: 66/66 Stealth: +1 Gold: 184 Equipment: Shikokku's Stealth Suit (SP:7; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artefact), Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), ), Multi-tool Attachment (Artificial arm, Enables user to ignore the weapon restrictions of their class excluding Shields, Handwear, Suitable for Vindsval), Great Club (WP: 100, cannot be reinforced, imbued, or used with a shield. Suitable to barbarians and beast warriors); Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to Asleep,Blinded,Confused, Fragile, and Weakened effects), Wrath Lance (WP:18, causes enraged and burning 10, poison 7 and cursed; Darkness and Fire Elemental, lance) Inventory: The Enemy Right Flank Nazgulie - Aspect of Rosier * *Immune to all effects and sudden death* Type: Humanoid Level: 40 Health: 284/600 Special: Pleasure House – All heroes are either Poisoned 1, Poisoned 10, Asleep, Hexed, Sealed, or Weakened Drops: 40 Gold Skuld - Aspect of Rosier * *Immune to Burning* *Jinxed*Type: Humanoid Level: 20 Health: 32/220 Ether: 20/20 Special: Pure Heart – Blesses all allies Passive Special: Will use free hits to heal an ally to full health at the cost of 1 ether Drops: 20 Gold Periwinkle - Aspect of Rosier * *Immune to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed*Type: Humanoid Level: 30 Health: 400/400 Special: Pleasure House – All heroes are either Poisoned 1, Poisoned 10, Asleep, Hexed, Sealed, or Weakened Drops: 30 Gold Heckz - Aspect of Rosier * *Immune to Sealed* *Ignores Row* *Weakened (3 Rounds Remaining)*Type: Humanoid Level: 30 Health: 258/400 Ether: 50/50 Defense: 3 Special: Disaster - Randomly casts a Disaster (See Weather Mage) where power is equal to level at the cost of 1 ether per target Passive Special: Forecast: Uses Free Hit to turn the weather Lush at the cost of 1 Ether. Drops: 30 Gold Twisted "Eight Ball" *immune to Poison, Cursed and Sealed* *Nimble* Type: Dark / Mechanical Level: 35 Health: 6/250 Special: Head Strike - Deals damage equal to level and stuns the target Drops: 35 Gold Restoring Root G *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Restoring Roots - Restores 100 HP to Rosier at the end of the Round Drops: Venom Restoring Root H *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Restoring Roots - Restores 100 HP to Rosier at the end of the Round Drops: Venom Restoring Root I *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Restoring Roots - Restores 100 HP to Rosier at the end of the Round Drops: Venom Restoring Root J *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Restoring Roots - Restores 100 HP to Rosier at the end of the Round Drops: Venom Remedying Root D *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Remedying Roots - Removes one of Rosier's negative effects at the end of the round Drops: Venom Remedying Root E *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Remedying Roots - Removes one of Rosier's negative effects at the end of the round Drops: Venom Remedying Root F *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Remedying Roots - Removes one of Rosier's negative effects at the end of the round Drops: Venom Reinvigorating Root E *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Reinvigorating Root - At the end of the round makes Rosier Lucky, if already Lucky, Hastened, if already Hastened, Reinforced, if already Reinforced, Nimble, if already Nimble, Inspired, if already Inspired, Blessed Drops: Venom Reinvigorating Root F *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Reinvigorating Root - At the end of the round makes Rosier Lucky, if already Lucky, Hastened, if already Hastened, Reinforced, if already Reinforced, Nimble, if already Nimble, Inspired, if already Inspired, Blessed Drops: Venom Reflecting Root E *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Reflecting Root - Grants Rosier 10 SP and Immunity to Wind Drops: Venom The Heroes Right Flank Eric (Khorne), Self-proclaimed Siren-Slayer and Butcher of Basilisks 30 year old Human Nord Level 31 1/4 Vindicator *Evasion* *Protected from Weakened, Stunned, Poisoned, Bleeding, Cursed, Asleep, Fast Asleep, Confused and Hexed + Immune to Darkness, Water and Earth* *Zweihänder Grip* *Inspired* Power Bonus: +3 Defense: 0 Health: 62/62 104/104 Stealth: 0 Gold: 1410 Equipment: Pugilist's Gloves (Power +2, protects from Weakened; handwear),Boots of Evasion (Wearer takes half damage in front row + Immunity to Darkness, Water, Earth and Asleep; footwear), Periwinkle Ribbon (Grants Immunity to Stunned, Poisoned, Bleeding, Cursed, Asleep, Fast Asleep, Confused and Hexed; suitable for Periwinkle Eric only; headwear), Godricsleif (WP: 22; Lightning-elemental; greatsword), Inventory: Ezeran Yavarr (MysticModulus)42 year old male human SorcererLevel 25 1/3 *Immune to Wood and Fire, Sealed and Blindness* *Enemies that hit Ezeran become slowed*Power Bonus: (+2 spellpower)Defense: 6Health: 38/38Ether: 26/29 Stealth: 1Gold: 626Equipment: Ooze Wand (WP: 10, 1/3 chance to Slow, Poisoned 1), Sneezing Demon (SP:3; enemies that hit the wearer become slowed; immunity to wood, fire and blindness, suitable to Ezeran only; bodywear), Etherium Pauldrons (SP:3, immune to sealed; backwear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory), Inventory: John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth, the School Inspector and the Matchmaker (Cutcobra) (Takes Suggestions from Lind) 32 year old male human Level 31 1/4 Weather Mage *Immune to Sealed* *Deals Weakened to Humanoid Enemies and Fragile to Holy Enemies* *Instant Weather Forecasts* Power Bonus: +3 (+10 with Spells) Defense: 3 Health: 41/41 Ether: 27/52 Gold: 379 Equipment: Weatherfax Broom (WP:30, makes weather forecasts instant instead of being applied at the end of the round, broomstick), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear) , Magician's Gloves (Spellpower +10; suitable for mages; handwear), Burning Eyes (The wearer may add fire elemental to their attacks. The wearer deals weakened to humanoid enemies and fragile to holy enemies. Headwear), Sungold Medallion (+3 Power, +2 Health) Inventory: Kiray Nastayo, A Hero Who Is Actually Worth Something (KingoftheZempk) 24 year old Female Human Warden Level 29 1/3 *Immune to Blinded, Doomed, Blessed, Light, Darkness, Wood**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* *Intimidation* *Lucky* *Hastened* *Encouraged* Power Bonus: 6 Defense: 29 Health: 46/46 Stealth: 0 Gold: 199 Equipment: Never Blessed Armor (SP: 11, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved, Immune to Wood; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Orcish Barbed Shield (SP: 12), Mythril Hunter's Crossbow (WP:22, double WP against beasts, fire, ice, wind, and darkness-elemental), Inventory: Lind Whisperer (Lind Whisperer) 25-year-old Human Black Knight *Steal 50% More Gold* *Immune to Darkness* *Hastened* *Inspired* *Lucky* Level 26 Power Bonus: +2 Defense: 15 Health: 42/42 84/84 Gold: 293 Stealth: 0 Equipment: Invader's Armour (SP: 3, wearer is encouraged when their current health is at half or below the wearer's maximum level), Vorpalis Netherwings (SP: 4, the wearer deals double damage to humanoid type enemies and takes half damage from Holy/Light enemies. Backwear, suitable for anyone.), Bifrost Blades (WP: 14, dual strike, dagger Poisoned 10 Light, Earth, Water, Wind, and Ice Elemental), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; suitable to rogues; footwear.), Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only; shield.) Petaldan Parfenius (Played by Palathadric) 5-year-old male "wonder" Paladin *Immune to Darkness* Level 18 Power Bonus: 0 Defense: 33 Health: 40/40 Ether: 17/18 Stealth: 0 Gold: 123 Equipment: Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Cloak of Innocence (SP: 3; grants the wearer immunity to Darkness, if the health of the wearer is below 50% the wearer is also *Blessed*; Backwear; Suitable for Petaldan only), Slimy Sword (WP:25, can be split into several weaker Slimy Swords or combined with other Slimy Swords to increase WP and split apart again at any time, Longsword), Mythril Shield (SP: 20 Shield) Inventory: The Demon Germ (samurai-turtle) ??? years old ; Half Demon; Male Black Knight Level 24 2/3 *Immune to Slowed & Hastened * *Steal 50% More Gold* *Lucky* Power Bonus: +4 Defense: 21 Health: 43/43 Stealth: +3 Gold: 301 Equipment: , Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Greaves (SP:2, immunity to Slowed and Hastened; footwear), Dastan Armor (SP: 4; Immune to Darkness/Amethyst Diamond/Light Garnet/Earth & Ruby/Fire; +2 SP for all other Dastan Equipment; Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators; bodywear), Crested Shield (SP: 13; shield), Flying Talon "of the Salamander" (WP:10; Ruby/Fire-elemental; Steals one drop at Random from Enemy; whip) Inventory: Throlar Wineghilm (Lord Duvors) 137 year old male Dwarven Paladin *Permanently Nimble* *Absorbs Fire* *Immune to Ice* *Lucky* *Blessed* *Inspired* *Reinforced* *Transcended* *Deals Fire* *Encouraged* Level 22 1/3 Power Bonus: 0 Defense: 31 62 Health: 51/51 102/102 Ether: 10/22 Stealth: +1 Gold: 50 Equipped: , Greaves of the Wolf (SP: 5, Wearer is Nimble; footwear), Rotting Rod (WP: 15, 1/3 chance to Hex Undead, staff), Weathered Shield (SP: 16, Ice elemental), Infernal Armor (SP: 10, absorbs fire, suitable for knights, dragoons, regulators, skirmishers, and vindicators; bodywear), Amulet of Elven Loyalty (Wearer can use anything suitable for elves and is considered a friend by all elves; the wearer also becomes encouraged if there are elves in the party; suitable to Throlar only; accessory), Inventory: Torald Waruelf, Matchmaker (Alfadas)21 year old male human Battle Mage *Inspired*Level 18Power Bonus: +19Defense: 16Health: 43/43 86/86 Ether: 13/30 Stealth: 0Gold: 286Abilities: Pact of the Tome (Torald may spend his action for a 1/6 chance to cause the Doomed effect on a Humanoid enemy or the Hexed effect on a Demon enemy). Equipment: Torangu's Trident (WP: 20, SP: 5, cannot be used with Shield, Poisoned 1, Trident), Pandemonicon (+11 Power Bonus, HP, SP, Ether, Grants Pact of the Tome ability, accessory, Level 1, cannot be unequipped) Party Leader, Please determine the battle order. Everyone else, please state your action and the row from which you will perform it.
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    Heroica RPG - Quest #159: An Unexpected Return

    QM Note: I forgot about the wings, and looking back at your action you are listed as attacking in the front row (keep in mind usually ">" symbol refers to attacking from the back row.) Total damage is 153 damage = (((14*4)+26)*2)-11
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    Heroica RPG - Quest #159: An Unexpected Return

    QM Note: Right you are, fixed!
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    Heroica RPG - Quest #159: An Unexpected Return

    QM Note: Sorry, I should have cross-checked your action with the order that was posted. Round fixed. Everyone note that Restoring Root C is still up.
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    Heroica RPG - Quest #159: An Unexpected Return

    QM Note: Changed Alfadas's action to using the Venom. Skuld is not poisoned as it requires a physical attack to be transferred, Poison dealt to Jinnipher, smelling salts fixed, Gold adjusted. QM Note: Special Guard only happens on their respective turns, they were both put to sleep on Luxidios's turn. QM Note: Dual-strike would not be considered an AOE, practically speaking AOE includes anything that targets all enemies. For example, the hero attack portion of Dragon's wrath would not fall under the immunity, the Dragon's portion of the attack however would.
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    Heroica RPG - Quest #159: An Unexpected Return

    Atramor quickly assessing the situation lets loose his Archdemon summon. As the specter of the dreaded devil breaks into reality, Rosier smiles. "DON'T TRUST YOUR OWN STRENGTH HEROES?" Euflear grimaces before burying a bolt into the side of one of the archdemon's arms. The heroes all gather upon the back of Luxidios and charge Rosier from all sides, dealing massive amount of damage to the seductress, though sustaining many a poisonous thorn. The Walking Mountain rushes forward and swings his mighty ax, severing foliage from the demon as Luxidios rears back for another deluge of luminescence. Before the dragon can attack however, the archdemon showers the party in a deliberating cloud of sleep inducing spores. One by one, nearly all the heroes unwilling fall their eyes unable to hold back the devilish slumber. "TOO EASY." In an instant the demon descends upon the defenseless heroes, smothering most with her ever-spreading vines. Before long, only Hoke and the two founders remain standing! Across the battlefield, Boomingham readies his constitution as Pretzels lands a massive hit on the Guts doppelganger. Arthur and Karie square off against two aspects of their past before Dyric mows down several of the facsimiles with well aimed crossbow bolts. Vindsval and Lady luck try and down the werewolf as the Miracle Worker tries to sever one of the roots. Matthias nearly overwhelmed by the advancing demonic forces summons a Kudzu as the earth below churns and sprouts an entangling spread of vines and roots flowing over the enemy. "TICK TOCK, YOU HAVEN'T GOT MUCH TIME." Elsewhere, Kiray sinks an arrow into the false Diana as Eric tries to land a hit on the nimble rolling monstrosity. Germ severs two of the roots while Torald incinerates the Waldorf look-alike. Lind slams into Jinnipher's double as Ezeran unleashes darkness in against the Skuld clone. Both Nerwen and Petaldan pause for a brief moment to collect their composure as the heroes watch most of their strongest allies go down. Round 1 of Rosier Rumble: Center >Atramor summons Archdemon (-175 health) >Atramor drinks Elixir Archdemon does nothing Euflear vs. Right Arm (Unlucky Crossbow) - Aim - 52, Jinxed Euflear vs. Right Arm (Unlucky Crossbow) - Special Damage Damage - 40 Damage, 20 Poisoned Golden Dragon vs. Right Arm (Lance) - Hit Dragon's Wrath - 580 to Right Arm, 306 to Left Arm, 0 to Rosier (Nimble), 1800 Light Damage to Right and Left Arm, 0 Fire Damage to Rosier, Benji, Hoke, Walking Mountain Poisoned 10 (Toxic Thorsn), Euflear Enamored (Entrancing Gaze) Walking Mountain vs. Right Arm (Axe) - Counter Damage - 40 Damage, 20 Poisoned, 10 Poisoned (Toxic Thorns), 320 Damage to Right Arm Luxidios vs. Right Arm (Breath) - Special Damage Special Damage - Althior, Benji, Hoke, Torc, Golden Dragon Fast Asleep Skrall vs. Right Arm (Greatsword) - Hit Damage - 180 Damage, 10 Poisoned (Toxic Thorns) Torc vs. Right Arm (Breath) - Fast Asleep Althior uses Nostrum on himself - Fast Asleep Althior vs. Right Arm (Light) - Fast Asleep Hoke uses Smelling Salts on himself - Fast Asleep Hoke vs. Right Arm (Zoot's Order) - Fast Asleep Benji uses Smelling Salts on himself - Fast Asleep Benji throws Sleep Bomb - Fast Asleep Left >Boomingham uses Smelling Salts on himself - Success >Boomingham throws Fire Bomb - Success - 5 Fire Damage to Kayla, Chesterine, Hoples, and Masson >Pretzel uses Smelling Salts on himself - Success >Pretzel vs. Guts (Tyrant's Maul) - Upgraded Hit - 556 Damage, Hexed >Arthur vs. Bennetton (Dauntlet Index, thrown) - Deflected Damage - 0 Damage >Arthur vs. Reflecting Root B (Icy Halberd) - Deflected Damage - 0 Damage >Karie vs. Kayla (Finely-Tuned Guitar) - Dischord Damage - 62 Damage, Stunned >Dyric vs. Cronk (Warmonger's) - Hit Hit - 320 Damage and Slowed to Kayla, Cronk, Bennetton Assisnated >Dyric vs. Cronk (Warmonger's) - Damage Grim Reaper - Cronk, Nyx, Masson, KO'd >Vindsval consumes Smelling Salts - Success >Vindsval vs. Kayla (Wrath Lance) - Critical Hit - 91 Damage, Enraged, Poisoned 7, Burning >Lady Luck vs. Kayla (Throwing Knife, thrown) - Damage Damage - 0 Damage, Stunned >Nerwen vs. Chesterine (Mourning Star) - Meditate - +1 Ether >Miracleworker arc heal if any injured, or vs. Reinvigorating Root C (Staff) - Hit - 1 Hit >Matthias heals lowest if any injured or vs. Chesterine (Fireball) - Damage Special Damage - 26 Damage, Matthias Confused >Matthias heals himself - Roots of Life Aim - Matthias cured of Confusion and healed 26 HP, -1 Ether, 66 Wood Damage and Bound to Kayla, Chesterine, and Hoples. Bound to Guts. Right >Throlar gives Shield of Invisibility to Kiray - Success >Kiray takes Shield of Invisibility from Throlar - Success >Kiray vs. Diana (Hunter's Crossbow) - Special Hit - 228 Damage >Eric vs. Twisted Eight (Godricsleif) - Supernal Smite - 0 Damage, Nimble >Heckz vs. Heckz (Darkness) - Spell - 142 Damage, Weakened, -1 Ether >Germ throws Fire Bomb at Reflecting Root H - Success - 2 Hits, KO'd >Germ vs. Reflecting Root G (Flying Talon) - Hit Damage - 2 Hits, KO'd >Torald uses Venom - Success >Torald vs. Waldorf (Fire) - Spell Counter - 0 Damage, 76 Fire Damage to Waldorf, -1 Ether Ling drinks Nostrum - Success Lind vs. Jinnipher (Bifrost Blades, twice) - Arrogant Prick Hide - 153 Damage, 10 Poison, 20 Gold Stolen, Lind Stunned Lind vs. Jinnipher (Bifrost Blades, twice) - Stunned >Ezern applies Venom to Ooze Staff - Success >Ezeran vs. Skuld (Darkness) - Spell - 94 Damage, Jinxed, -2 Ether >Petaldan vs. Twisted Eight (Slimy Sword) - Meditate - +1 Ether Rosier vs. Atramor (Free Hits - Quickened) - 46 Damage Rosier vs. Euflear (Free Hits - Quickened) - 100 Damage, KO'd Rosier vs. Golden Dragon (Free Hits - Quickened) - 100 Damage, Awake Rosier vs. Walking Mountain (Free Hits - Quickened) - 100 Damage Rosier vs. Luxidios (Free Hits - Quickened) - 200 Damage, KO'd Rosier vs. Skrall (Free Hits - Quickened) - 87 Damage, KO'd, No Revival Rosier vs. Torc (Free Hits - Quickened) - 122 Damage, KO'd Rosier vs. Althior (Free Hits - Quickened) - 118 Damage, KO'd Rosier vs. Hoke (Free Hits - Quickene) - 81 Damage, Awake Rosier vs. Benji (Free Hits - Quickened) - 100 Damage, KO'd Rosier vs. Atramor (Free Hits - Hastened) - 46 Damage, KO'd Left Arm vs. Golden Dragon (Free Hits - Untargeted) - 40 Damage, Bleeding 20 Hoke - Poisoned - +10 HP Golden Dragon - Bleeding - -20 HP Wandering Mountain - Poisoned - -30 HP Kayla - Poisoned - 7 Damage Kayla - Bleeding - 10 Damage Kayla - Cursed - -130 Max HP Jinnipher - Poisoned - 10 Damage Battle Notes: - The battle ends once Rosier is defeated, once the non-level-zero enemies on a flank are defeated the corresponding heroes will be moved to the center. All level-zero enemies will also move to the center. - The Founders are Fading as Rosier begins to drain the fairy dust from them, they will be too weak to battle in 3 rounds. - Because it wasn't spelled out in the last battle, for enemies with "Hits" for HP, elemental weaknesses do 2x the number of hits - Quickened is the number of Free Hits an enemy will get if they are not targeted that corresponding number of times. - Immunity to AOE includes, consumables, battle songs, scrolls, and SHIELD's that target multiple enemies The Enemy Center Rosier the Seductive *Immune to Sudden Death, Enamored, Jinxed, Minimized, Cursed, Bleeding, Poisoned, Taming, Slowed, Blind, and Hexed* *Lucky* *Hastened* *Reinforced* *Nimble* *Inspired* *Blessed* *Immune to Fire, Wind, Earth, Lightning, Light, Ice* *Quickened 10* *Ignores 20 SP* *Takes Double Damage from front Row* Type: Demon/Plant Level: Heroes Level*2 Health: 25000/25000 50000/50000 Defense: 60 120 Special: Consume Aspect – Rosier Consumes a random aspect and deals damage to all heroes ignoring SP and Row equal to the aspects level Passive Special I: Toxic Thorns - Rosier has a 1/2 chance to deal poison 10 after taking Damage Passive Special II: Stuck-fast Sap - Melee and Retrievable Weapon attacks have a 1/3 chance to require being retrieved after dealing damage Passive Special III: Entrancing Gaze - Rosier has a 1/2 chance to deal enamored after taking Damage Passive Special IV: Large Target - Rosier takes double damage from the Front Row Passive Special V: Spreading Grasp - Rosier is Quickened equal to the number of heroes in the Center area. Passive Special VI: ??? - (Revealed when Rosier below 5000 Health) Drops: 10000 Gold, Armor of Thorns (SP: 15, Can have venom applied to it and deal poisoned when taking damage, Headwear, Torsowear, Legwear), Shield of Roses (SP: 10, Immunity to Poison, Hexed, and Enamored), 3x Level Up Shroom Rosier's Right Arm *Immune to Sudden Death, Enamored, Cursed, Minimized,Taming, and Hexed* *Deals Poisoned 20* *Takes Double Damage from front Row* *Only affected by one negative effect at a time* *Jinxed* Type: Demon/Plant Level: 40 Health: 7068/10000 Special I: Sleep Spores – Has a 1/2 chance to cause Fast Asleep to all heroes Special II: Seductive Spores – Has a 1/2 chance to cause Enamored to all heroes Special III: Stupefying Spores – Has a 1/2 chance to cause Confused to all heroes Special IV: Servile Spores – Has a 1/2 chance to cause Hexed to all heroes Passive Special I: Toxic Thorns - Rosier has a 1/2 chance to deal poison 10 after taking Damage Passive Special II: Stuck-fast Sap - Melee and Retrievable Weapon attacks have a 1/3 chance to require being retrieved after dealing damage Passive Special III: Infernal Constitution - Rosier's Right Arm can only be effected by one Negative effect at a time Passive Special IV: Large Target - Rosier's Right Arm takes double damage from the Front Row Drops: 2500 Gold, 3x Level Up Shroom, Rosier's Thorn (WP = Poisoned, Dagger), Rosier's Spike (WP: 20, Pierces SP when poisoned, Hammer), Rosier's Thistle (WP 25, When poisoned ignores Poison Immunities, Long Sword) *Note: Specials go in order Rosier's Left Arm *Immune to Sudden Death, Enamored, Cursed, Minimized, Taming, and Hexed* *Deals Bleeding 20* *Takes Double Damage from front Row* *Only affected by one negative effect at a time* Type: Demon/Plant Level: 40 Health: 7894/10000 Special I: Entangling Vines – Target and heroes above and below in the battle order become Entangled until spending a turn to free themselves Special II: Restraining Vines – If target is Entangled, target becomes Restrained until another hero spends a turn freeing them. Special III: Strangling Vines – If target is Restrained, target is KO'd Passive Special I: Toxic Thorns - Rosier has a 1/2 chance to deal poison 10 after taking Damage Passive Special II: Stuck-fast Sap - Melee and Retrievable Weapon attacks have a 1/3 chance to require being retrieved after dealing damage Passive Special III: Infernal Constitution - Rosier's Left Arm can only be effected by one Negative effect at a time Passive Special IV: Large Target - Rosier's Left Arm takes double damage from the Front Row Drops: 2500 Gold, 3x Level Up Shroom, Rosier Spine (WP: 20, Deals Bleeding 10 when casting wood spells, Wand), Rosier's Nettle (WP: 20, 1/6 chance to steal enemies drops, Halberd), Rosier's Barb (WP: 25, Causes Bound, Bow) The Heroes Center Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet Level 59 2/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended and Hastened* *Immune to Petrified, Cursed, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *KO'd* Power Bonus: +6 (+18 to Spells) Defense: 10 Health: 0/93 Ether: 89/108 Gold: 5180 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Gloves of the Aspirant Zieg-Friend (Spellpower +5, Max Ether +5; suitable to those with reputation with the Ziegfrieds only, if reputation is great, values doubled, if reputation is outstanding, values tripled; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Garuda Wings (Makes the user permanently hastened; Power +50 to winged warriors; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Sungold Seal (Max HP+2; Power+3), Warlord’s Helmet (SP:6; healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear) Inventory: Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) *Party Leader* 34 year old male human Rogue Thief Level 46 1/5 *Immune to all elements and all negative effects except virus* *Steal 50% More Gold* *Lucky* *KO'd* Power Bonus: +3 Defense: 10 Health: 0/89 Gold: 1170 Equipment: Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Wide-Brimmed Hat (Protects from all negative effects except sudden death and virus; headwear), Beginner's Lockpicks (1/3 chance to grant the Inspired effect at the beginning of each battle. The bearer can also unlock any non-magical locks. Accessory), Living Mythril Claws (WP: 37, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, Poisoned 7, Cursed, daggers) Treasure: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), 100 Gold, Healing Staff, Cloak of the Dwarven Warchanter (SP: 5, Immune to Blinded and Sealed, suitable for Dwarves), Staff of Ennon (WP:5, light elemental, restores 2 ether on successful hits, staff) Inventory Archdemon Mana: 175/175 Benji Carvenhall, the Dragonslayer and the Champion of the Northern Kingdoms 30 year old half-elf Level 50 4/5 Prophet *Overkill Gloves* *2x damage against Vermin* *KO'd* Power Bonus: 5 Defense: 25 Health: 0/82 Ether: 13/55 Gold: 844 Equipment: Hollow Meduiak (Precision Bow; WP:24; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental; Hollow [Elixir]), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (backwear, SP:6, suitable for Ranger, Barbarian and Beast Warriors), Wonky Shoes (footwear, SP: 3, suitable for all classes), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Tricorne (headgear, SP:3), Anniversary Medal (Power +5, SP +5, Max Health +5, Max Ether +5. Values increase by 1 with each passing year; Accessory) Inventory Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, Matchmaker and Rock Champion of Decamon (UsernameMDM) Human Male Dragoon Level 61 1/5 *Immune to Fragile, Confused, Dark, Earth, Fire, Wind* *Absorbs Poison* *Poisoned 10* Power Bonus: +5 Power, +7 WP Defense: 61 Health: 35/106Gold: 1046 Equipment: Zoot's Order (WP:40; Deals Darkness, Light, Ice, Cursed, Fragile, permanently Poisoned-by-10, hits reduce enemy SP by 1; spear, suitable for Hoke only [Hydra Tongue, Crimson Haze, Amethyst, Diamond, Etherial Opal]), Mythril Buckler (SP:42, Amethyst, Mythril), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear),Sven's Heavy Armor (SP:6, Immune to Fire, Earth, Wind and Fragile), Guffington's Seal (Proves the Hero is a Friend of Guffington. The hero starts every quest with one "Hero's Cocktail": encouraged, hastened, lucky and inspired), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Bone Claws (+3 WP, 2 SP, hand wear), Warrior's Treads (SP:2, Health +1, footwear), Prayer Beads (User is Permenantly Blessed, accessory), Inventory: Torc *KO'd* Female Dragon Adult Level: 61 Health: 0/91 Element: Fire Ability: Draconic Fate (May pay 10 health for a 1/2 chance to make a party member Lucky) Euflear, the Fey One (NPC, takes suggestions from Karie) *Permanently Blessed* *Permanently Encouraged* *Permanently Hastened* *Immune to Slowed & Bound* *KO'd*??? Old Fairy Sylvan RangerLevel 50Power Bonus: 0Defense: 6 Health: 0/64 Stealth: 0 Gold: 0 Equipment: Unlucky Crossbow (WP: 13, causes Jinxed Effect), Counter-strike Gloves, Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Baron's Oversized Hat (wearer is permanently Encouraged and Slowed; headwear), Quiver of Blinding Light (Attacks become light-elemental and cause blinded; can only be used with a bow or a crossbow; back wear), Winged Sandals (Protects from bound- and slowed-effects; footwear), Prayer Beads (Makes the wearer permanently blessed; accessory.)Inventory: Double-Barreled Handcannon (WP: 15, fire-elemental, dual-strike, hand cannon), Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon), Skrall (Waterbrick Down) 81 year old Male Ogre Beast Warrior Level 44 *Natural Respite* *Immune to Fragile, Blinded, and Confused* *1/3 chance to revive when KO'd* *KO'd* Power Bonus: 0 Defense: 11 Health: 0/69 Stealth: +2 Gold: 56 Equipment: Oversized Mythril Greatsword (WP:46, double damage on targets that are clearly smaller than the hero, greatsword), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Moone Greaves (SP: 3), Vorpalis Talisman (1/3 chance of instantly resurrecting with 1 HP and 1 Ether upon being knocked out; accessory) Inventory: The Golden Dragon *Immune to Jinxed, Hexed, Slowed, Sudden Death, Petrified, and Sealed* *Fading (2 Rounds Remaining)* *Bleeding 20*Level 100 Dragoon Power Bonus: 0Health: 40/200 Defense: 100 Gold: 100 Equipment: Golden Dragon Plate Armor (SP: Dragon's level , Torsowear, Headwear, Handwear, Legwear, Backwear , Suitable for Dragoons), Standard of the Golden Dragon (WP: Dragon's Level, Lance) Luxidios *Fading (2 Rounds Remaining)* *KO'd* Male Dragon Adult Level: 100 Health: 0/130 Element: Light The Walking Mountain *Attacks Ignore SP* *Immune to Sudden Death, Hexed, Petrified, and Slowed* *Fading (2 Rounds Remaining)* *Encouraged* *Poisoned 30*Level 50 Barbarian Chieftain Power Bonus: 0Health: 30/200 Defense: 0 Gold: 0 Equipment: War Axe (WP: 30, Axe), Nostrum, Mead, Mulled Wine, Smelling Salts, Remedy x6 The Enemy Left Flank Kayla - Aspect of Rosier *Slowed* *Enraged* *Burning 10* *Poisoned 7* *Cursed* *Bound (1 Round Remaining)*Type: Beast/Humanoid Level: 30 Health: 471/1300 1170 Special I: Pilfer Artifact – Kayla steals the target’s artifact for the duration of the battle and gains its effect to herself. Special II: Werewolf Lash – Causes 15 damage to all opponents. Used only if the target has no artifacts. Drops: 30 Gold Chesterine - Aspect of Rosier *Immune to Enamored* *Deals Confused* *Ignores Row* *Bound (1 Round Remaining)*Type: Humanoid Level: 36 Health: 329/400 Ether: 60 Defense: 1 Special: Raise Army – Revives KO'd allies at the cost of 1 Ether per raised ally Passive Special: Marginally Magnificent Magenta Wizarding Robes – 1/2 chance to avoid negative effects Drops: 35 Gold Guts - Aspect of Rosier *Ignores SP* *Immune to all elements, Weakened, Fragile, Asleep, Confused, Slowed, Afraid, Blinded* *Hexed (1 Round Remaining)* *Bound (1 Round Remaining)*Type: Humanoid Level: 65 Health: 94/650 Defense: 3 Special: Slice n' Dice – Deals damage equal to two times level and the Slowed effect to the target and the following hero in the battle order. Passive Special: Dancing Shoes – 1/2 chance to become Hastened after taking Damage Drops: 60 Gold Hoples - Aspect of Rosier *Bound (1 Round Remaining)*Type: HumanoidLevel: 30Health: 929/1000Special: Eye for Detail – Makes the target, Weakened, Fragile, Slowed, and Jinxed.Drops: 30 Gold Restoring Root A *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Restoring Roots - Restores 100 HP to Rosier at the end of the Round Drops: Venom Restoring Root B *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Restoring Roots - Restores 100 HP to Rosier at the end of the Round Drops: Venom Restoring Root C *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Restoring Roots - Restores 100 HP to Rosier at the end of the Round Drops: Venom Restoring Root D *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Restoring Roots - Restores 100 HP to Rosier at the end of the Round Drops: Venom Restoring Root E *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Restoring Roots - Restores 100 HP to Rosier at the end of the Round Drops: Venom Remedying Root A *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Remedying Roots - Removes one of Rosier's negative effects at the end of the round Drops: Venom Remedying Root B *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Remedying Roots - Removes one of Rosier's negative effects at the end of the round Drops: Venom Remedying Root C *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Remedying Roots - Removes one of Rosier's negative effects at the end of the round Drops: Venom Reinvigorating Root A *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Reinvigorating Root - At the end of the round makes Rosier Lucky, if already Lucky, Hastened, if already Hastened, Reinforced, if already Reinforced, Nimble, if already Nimble, Inspired, if already Inspired, Blessed Drops: Venom Reinvigorating Root B *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Reinvigorating Root - At the end of the round makes Rosier Lucky, if already Lucky, Hastened, if already Hastened, Reinforced, if already Reinforced, Nimble, if already Nimble, Inspired, if already Inspired, Blessed Drops: Venom Reinvigorating Root C *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 1/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Reinvigorating Root - At the end of the round makes Rosier Lucky, if already Lucky, Hastened, if already Hastened, Reinforced, if already Reinforced, Nimble, if already Nimble, Inspired, if already Inspired, Blessed Drops: Venom Reflecting Root A *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Reflecting Root - Grants Rosier 10 SP and Immunity to Fire Drops: Venom Reflecting Root B *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Reflecting Root - Grants Rosier 10 SP and Immunity to Light Drops: Venom Reflecting Root C *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Reflecting Root - Grants Rosier 10 SP and Immunity to Ice Drops: Venom Reflecting Root D *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Reflecting Root - Grants Rosier 10 SP and Immunity to Earth Drops: Venom The Heroes Left Flank Arthur Justus Regulus VII Ziegfried, a Hero Who Is Actually Worth Something (NPC, takes suggestions from Dyric) 24-year-old male Human Skirmisher Level 43.8 *Permanently Blessed* *Immune to Hexed, Petrified, Minimized, Jinxed, Fragile, Poisoned, and Stunned* *Immune to Fire, Earth, Wind, Blind, Confused, and Defense Reduction* *Deals double damage to Humanoids and Ancient-type enemies* *Permanently Reinforced* *Immune to Darkness, Wood, Earth, Water, Light, Lightning, Ice, Weakening, Frailty, Poison, Asleep* *Permanently Nimble* *Encouraged* *Hastened* Power Bonus: +5 +14 Health: 69/69 Defense: 106 Gold: 5280 Equipment: , Blue Hand Shield (SP:15, Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield), Shadeaux Cape (SP:15, Immune to Fire, Earth, Wind, Blind, Confused, and Defense Reduction, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Immortal Greaves (Wearer deals double damage to Ancients and Humanoids; footwear), Duke's Coat-of-Arms (SP: 5; Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators; Bodywear), Bloody Skull Helmet (SP: 3; heals wearer by the amount of health other combatants lose by *Bleeding* at the end of each round; Headwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Dauntlet Index (WP: 20, WP doubled against humanoids, Darkness-elemental; spear) Abilities: First Breath (Arthur may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Of Power and Mortals (+1 power each successful quest) Inventory: Dyric Rone(The Legonater) Human male, Assassin Level 34 *Permanently Lucky* *Immune to All Elements and Blinded* *Steals 50% more gold* *Hastened* *Encouraged* Defense: 6 Health: 46/46 Power Bonus: 0 Gold: 1588 Ability: Ace Assassin Training (Dyric's successful Assassination rolls against enemies immune to instant kill deals an additional LETHAL AIM roll (see Assassin)) Equipment: Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood,Earth, Ice, Fire, Wind, Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Crystal Shoes (Immunities become Absorption), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; back wear), Mythril Crossbow of Incessant Warmongerers (WP: 40; Darkness and Wind-elemental, deals Slowed on non-AoE rolls, also deals Damage to the enemies above and below the target upon a successful hit; Crossbow), Inventory: Karie Alderflask-Cour (Kintober) 26 Year Old Human Female Minstrel Level 39 *Permanently Nimble* *1/3 Chance to Weaken targeted enemy on successful hits* *Steal 50% More Gold* Power Bonus: 3 Health: 67/67 Defense: 7 Ether: 15/45 Stealth: +2 Gold: 736 Equipment: Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Vorpalis Crown (SP: 4, the wearer has a 1/3 chance of dealing Weakened to the targeted enemy on successful hits. Headwear, suitable for anyone.), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, backwear), Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory), Fine-tuned Guitar (WP:15, user is lucky; instrument), Inventory: Lady Luck *Immune to Blinded, Sealed, Confused, Bleeding, Poisoned, Fragile, Sudden Death, and Hexed* *Fading (2 Rounds Remaining)* *Lucky* *Nimble*Level 40 Rogue Thief Power Bonus: 0Health: 80/80 Defense: 0 Gold: 100 Equipment: Lucky Die (Makes the user permanently Lucky, Accessory), Robes of the Tumbling Acrobat (Makes the user permanently Nimble, Torsowear), Pick Pocket's Purse (Makes the user immune to having their equipment stolen, accessory), 10x Throwing Dagger (WP: 15, Dagger) Lord Lawrence Boomingham (Zepher) 48 year old male human Vindicator Level 38 1/4 *Immune to darkness, fire, fragile, sleep, weakened, and blinded* *Affluence* *Lucky* *Encouraged* *Hastened* Power Bonus: +5 (+5 front row) Defense: 14 Health: 61/61 Stealth: 0 Gold: 428 Equipment: Scupperer (WP:19; darkness-, fire- and earth-elemental; inflicts bleeding 2 and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Vest of Faded Trials (SP:10, 1/2 chance of granting reinforced effect at the start of every battle, Immune to Fragile; Suitable for Knights, Barbarians, Dragoons, Skirmishers, Regulators, Vindicators; bodywear and headwear), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; footwear.), Round Metal Shield (SP:7), Inventory: Matthias (Stickfig)Level 33 Druid *Immune to Earth, Ice, and Water* *Immune to Blinded, Bound, Fragile, Sealed, and Slowed* *½ chance immunity to Asleep* *Deals Fragile* *Gains 10 gold for each Humanoid killed* *Encouraged* *Hastened* *Lucky* *Inspired*Power Bonus: +18Defense: 10 Health: 43/43 86/86Ether: 21/34Gold: 765 Abilities: Bearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round; he may also improve one weapon at the end of each quest [+1 WP]), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat; this does not take up an action) Equipment: Ethereal Steampunk Stovepipe (SP:1; immunity to Earth and Water; protects from Blinded and Sealed; ½ chance to protect from Asleep-effect; suitable for men; headwear), Hunter's Plate (SP:4; wearer gains 10 gold for each Humanoid killed; suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Ethereal Rocket Boots (SP:2; immunity to Ice; protects from Bound, Fragile, and Slowed effects; footwear), Sungold Seal (+3 power, +2 health), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory [no bodywear attached]), Mail of the Renegade Commander (SP: 3, Free hits deal half damage, Bodywear), Ethereal XX Handcannon Replica (WP:12, pierces defense, Fire- and Light-elemental, deals Afraid, hand cannon), Inventory: Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric)463-year-old male "hermit" Artisan Level 41 *Permanently Blessed* *Immune to Hexed, Petrified, Minimized, Jinxed, Fragile, Poisoned, and Stunned* *Immune to Fire, Earth, Wind, Blind, Confused, and Defense Reduction* *Permanently Reinforced* *Immune to Darkness, Wood, Earth, Water, Light, Lightning, Ice, Weakening, Frailty, Poison, Asleep* *Permanently Nimble* *Encouraged* *Hastened*Power Bonus: +5Defense: 692Health: 73/73 Stealth: +2Gold: 1132Equipment: Wraps of the Steadfast Tortoise (Grants permanent *reinforced* Effect, Handwear, Suitable for Chi Monks), Cloak of the Grand Vizier (SP: 11 multiplied by the number of party members; Grants immunity to Darkness, Wood, Earth, Water, Light, Fire, Lightning, Ice, Wind, *Blinded*, *Weakened*, *Frailty*, *Asleep*, and *Confused*; Backwear), Cape of Extravagance (SP: 5, +10 WP, Wearer is Permanently Nimble, Backwear, suitable for Mimes), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Prayer Beads (Makes the wearer permanently Blessed; accessory.), Tyrant's Maul (WP: 29; causes *Hexed*; Hammer),Inventory: Nerwen Calmcacil (played by Chromeknight) Champion of The Northern Kingdoms 265 year old female Elven Shaman Level 40 3/5 *Immune to sealed* *Gains Double EXP* *Counterstriking* *Blessed* Power bonus;+8 Defense: 1 Health: 62/62 Ether: 47/49 Gold: 475 Equipment: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Lesser etherial cloak (SP:1, Max. ether +3, immune to sealed; backwear), Medal of Valor (Double experience from battles; accessory), Chameleon Vest (Max. Health +10, the user becomes able to absorb the last element it was damaged with; bodywear), Counterstrike Gloves, Barbarians boots (natural, respite becomes restoration) Inventory: The Miracle Worker *Immune to Jinxed, Hexed, Slowed, Sudden Death, Petrified, and Sealed* *Fading (2 Rounds Remaining)* *Transcended* *Blessed*Level 30 High Cleric Power Bonus: 0Health: 100/100 Defense: 3 Gold: 0 Equipment: Tome of the Miracle Worker (1/3 Chance to revive an ally, suitable for The Miracle Worker, Tool), Tricorne, Staff of the Miracle Worker (WP: 20, user is Blessed & Transcended, staff) Vindsval Half-Born (Asphalt) 41 year old, Male, Half Giant, Level: 43 3/5 Vindicator *Immune to Dark & Demonic enemies* *Immunity to Asleep,Blinded,Confused, Fragile, and Weakened* *Gains 3x Experience* *Blessed* *Hastened* Power Bonus: +12 Defense: 10 Health: 66/66 Stealth: +1 Gold: 184 Equipment: Shikokku's Stealth Suit (SP:7; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artefact), Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), ), Multi-tool Attachment (Artificial arm, Enables user to ignore the weapon restrictions of their class excluding Shields, Handwear, Suitable for Vindsval), Great Club (WP: 100, cannot be reinforced, imbued, or used with a shield. Suitable to barbarians and beast warriors); Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to Asleep,Blinded,Confused, Fragile, and Weakened effects), Wrath Lance (WP:18, causes enraged and burning 10, poison 7 and cursed; Darkness and Fire Elemental, lance) Inventory: The Enemy Right Flank Diana - Aspect of Rosier * *Attacks have 1/6 chance to instant KO*Type: Humanoid Level: 15 Health: 172/400 Special: Assassinate – Diana has a 1/6 chance to instant KO each hero Drops: 15 Gold Nazgulie - Aspect of Rosier * *Immune to all effects and sudden death*Type: Humanoid Level: 40 Health: 600/600 Special: Pleasure House – All heroes are either Poisoned 1, Poisoned 10, Asleep, Hexed, Sealed, or Weakened Drops: 40 Gold Waldorf - Aspect of Rosier * *Immune to wood and poisoned* *Attacks Ignore Row*Type: HumanoidLevel: 10Health: 74/150Special: Magic Surge – Deals Wood Damage to all Heroes equal to level ignoring row and SPDrops: 10 Gold Skuld - Aspect of Rosier * *Immune to Burning* *Jinxed*Type: Humanoid Level: 20 Health: 126/220 Ether: 20/20 Special: Pure Heart – Blesses all allies Passive Special: Will use free hits to heal an ally to full health at the cost of 1 ether Drops: 20 Gold Periwinkle - Aspect of Rosier * *Immune to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed*Type: Humanoid Level: 30 Health: 400/400 Special: Pleasure House – All heroes are either Poisoned 1, Poisoned 10, Asleep, Hexed, Sealed, or Weakened Drops: 30 Gold Jinnipher - Aspect of Rosier * *Attacks Deal Poisoned 6 Bleeding 3* *Poisoned 10*Type: Humanoid Level: 20 Health: 67/230 Defense: 11 Special: Sentinel - Protects her allies preventing all damage during the next round of battle Drops: Heckz - Aspect of Rosier * *Immune to Sealed* *Ignores Row* *Weakened (3 Rounds Remaining)*Type: Humanoid Level: 30 Health: 258/400 Ether: 50/50 Defense: 3 Special: Disaster - Randomly casts a Disaster (See Weather Mage) where power is equal to level at the cost of 1 ether per target Passive Special: Forecast: Uses Free Hit to turn the weather Lush at the cost of 1 Ether. Drops: 30 Gold Twisted "Eight Ball" *immune to Poison, Cursed and Sealed* *Nimble* Type: Dark / Mechanical Level: 35 Health: 250/250 Special: Head Strike - Deals damage equal to level and stuns the target Drops: 35 Gold Restoring Root F *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Restoring Roots - Restores 100 HP to Rosier at the end of the Round Drops: Venom Restoring Root G *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Restoring Roots - Restores 100 HP to Rosier at the end of the Round Drops: Venom Restoring Root H *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Restoring Roots - Restores 100 HP to Rosier at the end of the Round Drops: Venom Restoring Root I *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Restoring Roots - Restores 100 HP to Rosier at the end of the Round Drops: Venom Restoring Root J *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Restoring Roots - Restores 100 HP to Rosier at the end of the Round Drops: Venom Remedying Root D *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Remedying Roots - Removes one of Rosier's negative effects at the end of the round Drops: Venom Remedying Root E *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Remedying Roots - Removes one of Rosier's negative effects at the end of the round Drops: Venom Remedying Root F *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Remedying Roots - Removes one of Rosier's negative effects at the end of the round Drops: Venom Reinvigorating Root D *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Reinvigorating Root - At the end of the round makes Rosier Lucky, if already Lucky, Hastened, if already Hastened, Reinforced, if already Reinforced, Nimble, if already Nimble, Inspired, if already Inspired, Blessed Drops: Venom Reinvigorating Root E *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Reinvigorating Root - At the end of the round makes Rosier Lucky, if already Lucky, Hastened, if already Hastened, Reinforced, if already Reinforced, Nimble, if already Nimble, Inspired, if already Inspired, Blessed Drops: Venom Reinvigorating Root F *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Reinvigorating Root - At the end of the round makes Rosier Lucky, if already Lucky, Hastened, if already Hastened, Reinforced, if already Reinforced, Nimble, if already Nimble, Inspired, if already Inspired, Blessed Drops: Venom Reflecting Root E *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Reflecting Root - Grants Rosier 10 SP and Immunity to Wind Drops: Venom Reflecting Root F *Immune to AOE*Type: Demon/PlantLevel: 0Hits: 2/2Special: Crushing Vines – Deals damage equal to the target's levelPassive Special: Reflecting Root - Grants Rosier 10 SP and Immunity to Lightning Drops: Venom The Heroes Right Flank Eric (Khorne), Self-proclaimed Siren-Slayer and Butcher of Basilisks 30 year old Human Nord Level 31 1/4 Vindicator *Evasion* *Protected from Weakened, Stunned, Poisoned, Bleeding, Cursed, Asleep, Fast Asleep, Confused and Hexed + Immune to Darkness, Water and Earth* *Zweihänder Grip* *Inspired* Power Bonus: +3 Defense: 0 Health: 62/62 104/104 Stealth: 0 Gold: 1410 Equipment: Pugilist's Gloves (Power +2, protects from Weakened; handwear),Boots of Evasion (Wearer takes half damage in front row + Immunity to Darkness, Water, Earth and Asleep; footwear), Periwinkle Ribbon (Grants Immunity to Stunned, Poisoned, Bleeding, Cursed, Asleep, Fast Asleep, Confused and Hexed; suitable for Periwinkle Eric only; headwear), Godricsleif (WP: 22; Lightning-elemental; greatsword), Inventory: Ezeran Yavarr (MysticModulus)42 year old male human SorcererLevel 25 1/3 *Immune to Wood and Fire, Sealed and Blindness* *Enemies that hit Ezeran become slowed*Power Bonus: (+2 spellpower)Defense: 6Health: 38/38Ether: 27/29 Stealth: 1Gold: 626Equipment: Ooze Wand (WP: 10, 1/3 chance to Slow, Poisoned 1), Sneezing Demon (SP:3; enemies that hit the wearer become slowed; immunity to wood, fire and blindness, suitable to Ezeran only; bodywear), Etherium Pauldrons (SP:3, immune to sealed; backwear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory), Inventory: John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth, the School Inspector and the Matchmaker (Cutcobra) (Takes Suggestions from Lind) 32 year old male human Level 31 1/4 Weather Mage *Immune to Sealed* *Deals Weakened to Humanoid Enemies and Fragile to Holy Enemies* *Instant Weather Forecasts* Power Bonus: +3 (+10 with Spells) Defense: 3 Health: 41/41 Ether: 28/52 Gold: 379 Equipment: Weatherfax Broom (WP:30, makes weather forecasts instant instead of being applied at the end of the round, broomstick), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear) , Magician's Gloves (Spellpower +10; suitable for mages; handwear), Burning Eyes (The wearer may add fire elemental to their attacks. The wearer deals weakened to humanoid enemies and fragile to holy enemies. Headwear), Sungold Medallion (+3 Power, +2 Health) Inventory: Kiray Nastayo, A Hero Who Is Actually Worth Something (KingoftheZempk) 24 year old Female Human Warden Level 29 1/3 *Immune to Blinded, Doomed, Blessed, Light, Darkness, Wood**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* *Intimidation* *Lucky* *Hastened* *Encouraged* Power Bonus: 6 Defense: 29 Health: 46/46 Stealth: 0 Gold: 199 Equipment: Never Blessed Armor (SP: 11, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved, Immune to Wood; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Orcish Barbed Shield (SP: 12), Mythril Hunter's Crossbow (WP:22, double WP against beasts, fire, ice, wind, and darkness-elemental), Inventory: Lind Whisperer (Lind Whisperer) 25-year-old Human Black Knight *Steal 50% More Gold* *Immune to Darkness* *Hastened* *Inspired* *Lucky* Level 26 Power Bonus: 0 Defense: 15 Health: 42/42 84/84 Gold: 293 Stealth: 0 Equipment: Invader's Armour (SP: 3, wearer is encouraged when their current health is at half or below the wearer's maximum level), Vorpalis Netherwings (SP: 4, the wearer deals double damage to humanoid type enemies and takes half damage from Holy/Light enemies. Backwear, suitable for anyone.), Bifrost Blades (WP: 14, dual strike, dagger Poisoned 10 Light, Earth, Water, Wind, and Ice Elemental), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; suitable to rogues; footwear.), Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only; shield.) Petaldan Parfenius (Played by Palathadric) 5-year-old male "wonder" Paladin *Immune to Darkness* Level 18 Power Bonus: 0 Defense: 33 Health: 40/40 Ether: 17/18 Stealth: 0 Gold: 123 Equipment: Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Cloak of Innocence (SP: 3; grants the wearer immunity to Darkness, if the health of the wearer is below 50% the wearer is also *Blessed*; Backwear; Suitable for Petaldan only), Slimy Sword (WP:25, can be split into several weaker Slimy Swords or combined with other Slimy Swords to increase WP and split apart again at any time, Longsword), Mythril Shield (SP: 20 Shield) Inventory: The Demon Germ (samurai-turtle) ??? years old ; Half Demon; Male Black Knight Level 24 2/3 *Immune to Slowed & Hastened * *Steal 50% More Gold* *Lucky* Power Bonus: +4 Defense: 21 Health: 43/43 Stealth: +3 Gold: 301 Equipment: , Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Greaves (SP:2, immunity to Slowed and Hastened; footwear), Dastan Armor (SP: 4; Immune to Darkness/Amethyst Diamond/Light Garnet/Earth & Ruby/Fire; +2 SP for all other Dastan Equipment; Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators; bodywear), Crested Shield (SP: 13; shield), Flying Talon "of the Salamander" (WP:10; Ruby/Fire-elemental; Steals one drop at Random from Enemy; whip) Inventory: Throlar Wineghilm (Lord Duvors) 137 year old male Dwarven Paladin *Permanently Nimble* *Absorbs Fire* *Immune to Ice* *Lucky* *Blessed* *Inspired* *Reinforced* *Transcended* *Deals Fire* *Encouraged* Level 22 1/3 Power Bonus: 0 Defense: 31 62 Health: 51/51 102/102 Ether: 10/22 Stealth: +1 Gold: 50 Equipped: , Greaves of the Wolf (SP: 5, Wearer is Nimble; footwear), Rotting Rod (WP: 15, 1/3 chance to Hex Undead, staff), Weathered Shield (SP: 16, Ice elemental), Infernal Armor (SP: 10, absorbs fire, suitable for knights, dragoons, regulators, skirmishers, and vindicators; bodywear), Amulet of Elven Loyalty (Wearer can use anything suitable for elves and is considered a friend by all elves; the wearer also becomes encouraged if there are elves in the party; suitable to Throlar only; accessory), Inventory: Torald Waruelf, Matchmaker (Alfadas)21 year old male human Battle Mage *Inspired*Level 18Power Bonus: +19Defense: 16Health: 43/43 86/86 Ether: 13/30 Stealth: 0Gold: 286Abilities: Pact of the Tome (Torald may spend his action for a 1/6 chance to cause the Doomed effect on a Humanoid enemy or the Hexed effect on a Demon enemy). Equipment: Torangu's Trident (WP: 20, SP: 5, cannot be used with Shield, Poisoned 1, Trident), Pandemonicon (+11 Power Bonus, HP, SP, Ether, Grants Pact of the Tome ability, accessory, Level 1, cannot be unequipped) Party Leader, Please determine the battle order. Everyone else, please state your action and the row from which you will perform it.
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    Heroica RPG - Quest #159: An Unexpected Return

    QM Note: Ah, I see the confusion. Yes the seal is for usage only on the owner. The Sleep Spores give a 1/2 chance for each hero, Luxidios will Fade as well, I need to fix that.
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    Heroica RPG - Quest #159: An Unexpected Return

    QM Note: I don't think it's ever been a rule that you can't use consumables on allies. QM Note: Nope, just wanted it to be clear that melee attacks will take an extra turn. QM Note: For the purposes of this battle, you can target a single AOE Immune enemy with an AOE attack. Just like a SHIELD roll of Barbarian Frenzy against one of the roots would only hurt that root and any non-AOE Immune enemies in that flank.
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    Heroica RPG - Quest #159: An Unexpected Return

    QM Note: The Barbarian Chieftain ability Inspires other Barbarians. Alfadas, any actions stated after the PREPARE FOR BATTLE! will be taken the subsequent round. QM Note: Yes. I'll be running the round in the next 24hrs, so get those actions set.
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    Heroica RPG Rules & FAQ

    From a battle perspective, they become available targets to the center area.
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    Heroica RPG - Quest #159: An Unexpected Return

    QM Note: Alrighty folks, battle is set. A few minor changes, Heckz's Passive Special has been added, clarification as to what happens to the roots after the aspects are defeated.