Waterbrick Down

Eurobricks Grand Dukes
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About Waterbrick Down

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    Typer-of-faces

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    The frozen tundra of Wisconsin

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    U.S.
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  1. Heroica RPG - Quest #159: An Unexpected Return

    "I think they're still in town, though most of the family is staying indoors with the latest headlines. Can you believe what they've done to their own children?" Aside from the other tomb's Matthias had spotted earlier, the only other noticable feature seems to be the exit tunnel leading away from the cavern opposite where the party had entered.
  2. Heroica RPG - Quest #159: An Unexpected Return - Hovels

    Elphaba joins the Party! The heroes make their way through the woods without any difficulty, finding themselves quickly back at the portal to the Oracle's Shrine. In an instant they are transported back to Eubric and the chaotic shrine they had left behind. Where would they head next? Sneaking through Eubric In order to make it through Eubric undetected a d6 stealth check will be rolled a number of times equal to the number of party members. If half the rolls are above a 3, the party moves without being noticed, if not they will encounter some resistance. The roll can be modified by the following: Player starting class was rogue or ranger +1 Stealth Player's current advanced class is rogue or ranger based +1 Stealth Spells such as Scroll of Disguise is used +1 Stealth Backwear such as cloaks equipped +1 Stealth Torsowear such as armor equipped -1 Stealth Shields equipped -1 Stealth Moving from one side of the city to the other -1 Stealth QM Approved Modifiers +1/-1 Stealth
  3. Heroica RPG - Quest #159: An Unexpected Return - Hovels

    "Not know Elphaba of the Green? Were you born to a bugbear, boy?" "Stay your tongue Rodrick, I have been absent from Eubric for some time, it does not surprise me Heroica has had its fair share of growth." The witch bows to Petaldan, "I am Elphaba of Ozmath, at one time I peddled some of my wares in Eubric, I retired however upon the arrival of the Mindflayer they called Baba. She is an eatress of my people and not one I relished meeting in the flesh. Heroes from your organization have always been faithful patrons of my shop and there are some in Eubric who still hold a special place in my heart."
  4. Heroica RPG - Quest #159: An Unexpected Return - Hovels

    "Do you doubt me young knight? I've been traipsing this world long before you were even born."
  5. Heroica RPG - Quest #159: An Unexpected Return - Sewers

    QM Note: She certainly can. No bonus though, nothing says inconspicuous like a walking shrub.
  6. Heroica RPG - Quest #159: An Unexpected Return - Sewers

    QM Note: The stealth suit I'd consider +1, the Toxic hood no bonus, the shield itself is invisible not the user so I'll consider it neutral and not -1. QM Note: Again you're going for inconspicuous not eye catching, no bonus.
  7. Heroica RPG - Quest #159: An Unexpected Return - Hovels

    Torald goes to pick up the book, this time however he does not faint and is able to handle it normally. "What the s..." "Well! There's no way I'm letting that book just wander the world willy-nilly, so that settles it. I'm going with you all."
  8. Heroica RPG - Quest #159: An Unexpected Return - Sewers

    QM Note: Lucky has no effect. Unequipping the shield keeps Kiray from the negative penalty but doesn't grant a positive benefit. Kintober, let me know when you're ready to proceed.
  9. Heroica RPG - Quest #159: An Unexpected Return - Hovels

    "I'd like to take it back with me to Ozmath, it's existence here raises many questions. The trick is to avoid direct contact, the witch pulls out a cloak intending to wrap the book up."
  10. Heroica RPG - Quest #159: An Unexpected Return - Sewers

    QM Note: Again, you're going for inconspicuous, the glittering dress is -1.
  11. Heroica RPG - Quest #159: An Unexpected Return - Sewers

    QM Note: Since Pretzel can equip multiple cloaks, then yes each would give him a +1. I'll give you a +1 for the White Ninja Cowl. The Bumble Fan Shirt will give you -1 as there is nothing inconspicuous about it. QM Note: I'm ruling it as a disguise self spell and not a polymorph spell. So you can change into any humanoid.
  12. Heroica RPG - Quest #159: An Unexpected Return - Hovels

    Ezeran does not see any evidence of possession.
  13. Heroica RPG - Quest #159: An Unexpected Return - Sewers

    QM Note: No problem, I know there's going to be a lot of questions. By torsowear I do mean armor. The Trisker's Mask and Skull Mask give +1 Stealth respectively. The aesthetic removal of the face paint would not change the roll. It's also worth noting that the while you're starting class is relevant to Karie's bonus, because she is currently a Minstrel she does not get the advanced class bonus.
  14. Heroica RPG - Quest #159: An Unexpected Return - Sewers

    The party makes ready to head out to the Eubric Herald, before leaving the Wolf Den back into the hovels, the party reviews it's equipment and skill set for stealthing about the city. Sneaking through Eubric In order to make it through Eubric undetected a d6 stealth check will be rolled a number of times equal to the number of party members. If half the rolls are above a 3, the party moves without being noticed, if not they will encounter some resistance. The roll can be modified by the following: Player starting class was rogue or ranger +1 Stealth Player's current advanced class is rogue or ranger based +1 Stealth Spells such as Scroll of Disguise is used +1 Stealth Backwear such as cloaks equipped +1 Stealth Torsowear such as armor equipped -1 Stealth Shields equipped -1 Stealth Moving from one side of the city to the other -1 Stealth QM Approved Modifiers +1/-1 Stealth