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These two rail vehicles are a type of railcar called a Galloping Goose, and are slightly inspired by seven real vehicles built and used by the Rio Grande Southern narrow gauge railway back in the 1930s to 1950s, when the little railroad was torn up. Six still exist in original form, with one being a reconstructed replica. These machines are really something Doctor Frankenstein would love - a bus body or boxcar welded to a road vehicle (usually a Pierce Arrow limousine, though bus bodies were later used) for the front end, with train wheels added underneath. My interpretations of this type of vehicle are built in freight (red) and passenger (blue) versions, even though the real-world ones are all silver / light gray painted. (NOTE: This vehicle's front half was inspired by @hachiroku and his Indiana Jones "Raiders" staff car MOC from 2019.) The rear of the Galloping Geese. As a play feature, you can open the doors to the drivers compartment and place a driver at the wheel. The back half of either vehicle is not meant to be accessible. The free LDD file for both Galloping Geese can be found at my Bricksafe page. I'm currently building the blue Galloping Goose in real life, so keep your eyes peeled for that separate thread later! Thoughts, questions, complaints, and suggestions welcome!
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- galloping goose
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This 1870's-style modular Western railroad station was originally inspired by set the Sheriff's office in 7594 (Woody's Roundup!) which I have re-named "Gold City", after set 6765 (Gold City Junction) from the Wild West theme of the mid-1990's. If this model looks familiar, your are not suffering from Deja-Vu... this model was designed and built in early 2016 for use as my original Fort Legoredo passenger station, but in a different color scheme more reminiscent of the Toy Story set that inspired it. It lasted in it's as built condition until mid-2018 when it was dismantled. (Being built of mostly reddish-brown at that time, it sadly shattered upon attempting to take it apart. ) In June 2021, I found the old LDD file and began working on it again, adding new windows, revising the roof sections and changing the overall color scheme. The street side of the station. There is a freight ramp at either end of the platform for hauling heavy items into the station proper. The main floor features the twin waiting rooms and ticket office, with a staircase to the employee's-only top floor. Upstairs is the stationmaster's office, complete with Telegraph key, opening safe, and scale for measuring silver nuggets weight / worth. Outside on this floor are two identical station signs (one on the front and on on back) along with the standard twin station clocks. The modularity of the station means the roof, second floor, main floor, and the two platform extensions are removable from each other as shown. NOTES: Here is the original model in 2016 as seen in the only photo series ever taken of it. This is not one of the best of that series, but it IS all in the shot! Also, I don't think it's going to get the newer one built in real life anytime soon... though it is 100% buildable according to BrickLink. (too many projects to build already, and it would be my fourth RR station at this current time.) The free LDD file can be downloaded from Bricksafe here.
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- woodys roundup
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In-universe backstory: Long ago, the world of Zonia (home-world of Classic Space) was a peaceful planet, with it's own interstellar spacefaring fleet and a moon brimming with lunar bases and habitation domes for the minifigs who lived there. They had no real major weapons development for hundreds of years, and no need for it anyway... it was a happy place with smiles everywhere you looked. This peace was not to last. Just beyond the moon orbiting Zonia, there was a rip in spacetime that formed slowly over several millennia. This strange tear was generally unnoticed by the various space fleets. However, ships did disappear occasionally in that area, and thus it became a cursed quadrant, as more ships vanished and the rip grew in all three dimensions. Eventually, it became big enough in size to be seen visibly from the moon's surface. Then, as the unease and restlessness caused by the tear in spacetime grew to near paranoia, a very large being appeared from the tear and crashed into the nearby moon, seemingly injured, if not dead, from it's trip through the nether between the universes. The planetary government of Zonia, sensing the mood of the populace, silenced all non-official communications between the moon bases and the surface of Zonia. A blockade was also effected, sealing the area off from everyone but the command and scientific arms of the Government. Immediately, the curious populace used whatever they could find to observe the creature from the planet: telescopes, binoculars, and those with good eyesight and a little know-how saw what the rulers didn't want them to - the stellar being was injured and dying, and the Zonia leaders were fighting amongst themselves on what to do about it. One side (the scientists) wanted the severely burned and blackened being merely stabilized, and moved elsewhere to study and eventually be released into outer space quadrant where it had come. The command arm, however, wanted to augment the being with advanced weaponry while clearing it's mind of everything personality-wise for use as a war drone, as it could be this being was an accidental advance warning of an incoming invasion. The commanders won out by sheer power of numbers via a electronic vote, and the work was begun begrudgingly by the science arm. The ruined lower arms were removed by the scientists while the being was incapacitated by it's journey and impact on the moon. They added a laser arm to the left side (originally designed for drilling into the core of meteor samples) and a immense gripper claw to the right... a hand design couldn't be worked out due to difficulties with copying the quite mangled original hand. This is where things went south: the command arm responsible for the decisions just described was touring the facility while the mind wipe was being done. Conscience and feeling of guilt had been removed, while most of the emotions were going out when the being awoke. (It is worth mentioning at this point that Compassion, care, and love were gone. However, rage, hatred, cunning, and the original intelligence / memories remained inside the mind when it emerged from it's long slumber) Needleless to say, it was a massacre. The being culled only those that purposely had hurt it during it's sleep: the command staff. The scientist there that day were spared death, as they had been doing no intentional harm and had wanted nothing to do with the plans it was forced to carry out. This wasn't the end, however. The moon of Zonia began to move under the telekinetic power of the being, and some of the remaining science staff were allowed to flee... about 1/2 of the entire Ministry of Science left the moon and returned to their world, while the remains of the command staff and their allies stood motionless. They were being remotely mindwiped by the towering being, becoming drones themselves as they had wished to do to the celestial stranger. The being then warned the Zonia people directly with a broadcast to every device on the planet: Do not interfere with me again, or risk becoming drones like your countrymen. It ended the broadcast by first signaling the logo of the lunar base on which it has been experimented on, albeit with a color change to black background (signifying the burned skin of the being) with three yellow triangles in a pattern now synonymous with evil. Then, that faded away with the robot's ingrained military designation from the now-dead CS commanders coming onto the screen: Blacktron-1 Then the moon disappeared into the space rift to a destination unknown, leaving the world of Zonia in peace once more. But for the galaxy at large, there would be no peace - only the rise of Blacktron! Model and notes: For this model, I used parts and ideas from the Eternals line's "In Arishem's Shadow" set 76155 (body / head / upper legs + arms) and "Hydra Stomper" set 76201 (Laser power / jet pack thing on the back of the robot) mech models from Marvel, along with claw from the old Agents 2.0' "Robot Attack" set 8970. The lower legs and laser arm are (modified) holdovers from the "Build Better Bricks" Iron Giant instructions. I think he looks quite menacing, what about you? This "war-bot" is supposed to be an opposite (yet equal in strength) foe for my Classic Space fleet, and an enemy to "fight" at any future displays and on my space layout. He is slightly shorter in stature than my Classic Space robot, but his laser arm and crusher-claw hand make up for it! I thought robots were "To Serve Man".... Any thoughts? Comments, questions, and complaints welcome! Edited 10/24/21: Added real world pictures of the model.
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- laser cannon
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This sinister vessel comes with giant propeller, two seats inside the vessel for the brave crew, and a periscope for seeing your enemies before they see you! Help the evil Lord Ogel stalk and sink his nemesis, the Alpha Team, (plus his old foe Johnny Thunder) with his cutting edge submarine by firing torpedoes and diving deep to avoid depth charges. And when all else fails, rev up the engine to ramming speed and run through your enemies' vessels at top speed!* Remember: Run silent and Run deep! (*NOTE: Sub does not actually fire torpedoes, move under it's own power, or float on real water, though it will sink!) This is actually a recolored (and legless) version of the walking shark mech from set 70656. (garmadon, Garmadon, GARMADON!) I revised the color scheme to be suitably more evil and dark for Lord Ogel. I even added a single larger propeller to get more speed to the sub, though I removed the legs to make it truer to the submarine format. Oh, and the lower jaw still opens, though it is on click hinges now to keep it from flopping open. The rear of the sub. As you may have noticed, I truncated the lower real tail fin to make the ship sit flat on the table. This submarine features two lift away roof sections: one for the tail gunner, and the other for Lord Ogel himself to drive / observe the chaos he causes through the rotating periscope! I finished putting together the Ogel Underwater Base (set 4795 from 2002) that I received from my step-father's collection with a few additions from my bins for missing parts. I misread the instructions very early on and didn't notice until it was time to join the two halves together. I also ran out of parts on the rear near the rear half's revolving door, so I had to modify the model a bit to make it into more of a MOD than a straight-up set. Since the last time I showed this Evil underwater base MOD off I added inside walls, a better roof and built a couple of more figures for Ogel's Skeleton Drone army (who are now in gray uniforms, BTW). I also have given Ogel his ancestor Vladek's sword from Knight's Kingdom II, enhanced with an Ogelium crystal coating. Here we see the skull door in the open position. The ramp was my addition , and goes well with the door. Inside the base, which now is 98% enclosed to the elements. It sits in a air dome under the waves of the northern Atlantic ocean, midway between the UK and Normandy where the concealed island of Ogel once sat. (The island sank after an pre-emptive attack by Alpha Team left it crumbling into the sea.) The space chair and desk are for Lord Ogel himself. On his desk is a radioactive drone head used to mutate humans into skeleton drones. It's currently under a protective glass dome to shield others from it's effects. Here is the story I have written so far about Ogel and how he connects to my 1920's Adventurers stuff: Born in 1893 as the last heir of the nation that bears his name, (Ogel) William Joseph Ogel was determined at an early age to rule his country with a iron fist. He became Lord (emperor, in effect) of the country in 1910 and heir to his ancestor Vladek's mysterious powers. (today we would call this physic energy "mind control") However, his control oddly ended at the border of his country. Desperate for power, he devised a scheme to amplify his powers using a strange substance known then as Ogelium to be dispersed via an unknown method. (probably via the water supply) Thankfully, World War I intervened before he could enact his plan, and he scaled back his plans until 1918, when the war ended. He had stayed out of the conflict, and secretly built up his military in the process. In 1920 he lost his left eye in a accident with a small sample of Ogelium, after which William kept the glowing ruby-red socket behind an eye-patch from then on. Determined once more to take over the world on his own terms, in 1925 he contacted Lord Sam Sinister to get him objects of great supernatural power. This eventually led him to the un-named jungle island where he and Sinister actually beat Johnny Thunder and company to the treasure at the last minute. Determined not to share the treasure with anyone, Ogel greedily double-crossed Sinister and grabbed the "treasure" for himself and his army of mind-controlled soldiers. Sam then go into a sword fight with William, which William won, but at the price of his left hand. Afterwards, it was revealed the treasure William took was fake, and than Johnny and Sam had joined forces to blow up the temple after the fight. This was done to prevent William from returning and getting the real deal. Furious, Ogel replaced his hand with one of Ogelium and permanently removed his patch so that anyone could see his scarred eye. After having lost his country during a Great Depression-era revolution (started by Lord Sam Sinister in a grab for power which cost Sam his life) Ogel retreated to his island fortress, whereupon he plotted and schemed for around 30 years to regain his evil standing with the world. By the late 1950's, he had gained the notoriety of a urban legend, a myth mothers told their children to scare them to behave. But certain world leaders knew he was real, and still alive due to an mechanical encounter suit to keep him physically fit. After firing a nuclear rocket at the moon in 1965 to announce to his demands for world conquest (or else!), he was the subject of the newly-formed Alpha Team mission, which, helped by an aged Johnny Thunder, sank Ogel and his entire military base to the deep ocean depths. In 1972, he reemerged from the depths using nuclear-mutated sea life to try to conquer the world once more, and was again stopped by Alpha Team. In 1978, he tried to freeze the world solid, in an "If I can't have it, neither can you" scenario, only to be stopped by Alpha team's leader, Agent Zed. In the process of fighting Zed, Ogel was finally defeated by destroying his encounter suit, revealing the frail, 85-year old man inside. Ogel's final act was to take a fatal does of Ogelium, killing him nearly instantly... but not before detonating a remote nuclear device, destroying Zed and much of Ogel Island. ....rumors persist, however, of a clone of Ogel running amok in the world, trying to regain his evil place in the world as late as 2009.... Comments, Questions, Suggestions, and Complaints are always welcome! EDIT 12/8/2020: added the shark sub to the first post!
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NOTE: I have no plans on building this IRL for now, it was just for fun to pass the time. If you want the original Star wars version, see here. This model is a combination of the best parts of sets 8095 and 7565 (both of the sets mentioned are called General Grievous’ Starfighter.) but rendered in orange and white for the Neo Nexus Force. As such, this logo here goes on the nose of the craft. Background info: The ship's name in the Star Wars universe is the "Soulless One", and is General Grievous’ personal vessel in Episode 3 and both the Clone Wars cartoon and mini-series until his death at the hands of a Obi Wan Kenobi, who then "borrowed" the ship and later abandoned it. The ship was later found on a junkyard asteroid by Neo Nexus Force leader Bob, who gave a new paint job to the vessel and rechristened it "Creative One". It serves as Bob's private space vessel when on solo missions and also when the star cruisers Bright Hope and Bright Future are not needed. The ship features a slide open cockpit, which comes with a flight computer. The ship defends itself with four laser cannons mounted near the front by the wings, two per side. I heavily modified the tail, wings, and underside to attach better to the rest of the ship. Also, in case anyone is wondering, the wings and mostly from set 7565 while 98% of the body is from set 8095. The Bob figure is included with the space ship in the LDD file, which is available here. Comments, questions and complaints are always welcome!
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This car MOD was inspired by the flying car named Lola from the Marvel set number 76077. (Iron Man: Detroit Steel Strikes) The color has been changed from red to yellow, though blue, red, and black are possible colors that can be built instead of yellow. I removed the flying car convertible wheels and replaced the printed front grille with actual grille tiles. I also added a licence plate, rear bumper, and side mirrors. The car can seat one mini-figure, and the cabin features opening side doors. LDD file coming for this model as soon as MOCpages is back online. Comments, Question, and Complaints are always welcome!
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This model was inspired by set 70912, (Arkham Asylum) from the LEGO Batman Movie theme. Whereas that set is only the front facade of the building, this model features two opening rear quarter sections to reveal the interior details. The front of the building features a statue of the same design as set 70914, (Dol Gulder Battle) from the Hobbit theme. You can find that statue here as the printing on the figure is not in LDD. Also on the front of the building is space for 16 printed letter tiles (eight per row) to spell out the name of the mansion. The rear of the mansion features rows of windows and a stone fireplace flue on the left side. The model consists of three sections: the front half, the left quarter and the right quarter. Each section is connected to the next via two hinges, or in the case of the quarter sections in reference to each other, via a small Technic pin with stud. This pin locks the building shut but allows for it to easily open up again. The front half of the building features a drawing room on the left side of the picture, a living room on the opposite side, and the bedroom on the upper floor, which also has access to the balcony above the main entrance. The spaces below the stairs are currently unused, but I thought about putting a small kitchen down there, or possibly a small vault for extra money / family heirlooms. The left quarter features the fireplace mantle and flue, plus one half of the dining room on the ground floor. The right quarter has the other half of the ground floor dining room, a couch in the living room and a wardrobe in the bedroom. This model is completely build-able in real life in it's current form. However, I don't think i'll be building this one anytime soon in real life (too expensive right now!) but I thought instead wasting the design to languish forever on my computer, I though I'd give away the LDD file for free at this link here.
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This car was originally a 7 wide model made by ScotNick, (as seen here) and was about half as long as the 48 studs long, 8 studs wide behemoth you see here. The Technic frame holds things together nicely, with the top plates being held on by pins with studs on the end. This type of depressed center flatcar would normally hold turbine components or entire airplane bodies, but for my purposes it holds Lord Sam Sinister's car with barely any room to spare. Why, you may ask? I don't know, it just seemed like a good idea at the time. NOTE: The automobile is inspired by this build which was in turn a modified version of set 70911, (Arctic Roller) This model is Sam Sinister's largest ride to date. Why it needs to ride on this flatcar is anyone's guess! Sam Sinister's car fits, but only just barely. their is still a 1/2 stud overhang because of the fenders on either side. As you can see, the 8 wide model dwarfs the 34 stud long official 6 stud wide Lego depressed center flatcar part by about 14 studs. The freight car by itself without the automobile. Two figures (sans tall hats) can fit side-by-side in the car, and their is space in the opening trunk for a briefcase. The model lacks the spring loaded shooters of the original 70911 set, and replaces them with the car's grille. The LDD file for both flat car and automobile is here. Comments, Questions, Complaints and Suggestions are always welcome!
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This elongated 6 wide Peter Witt streetcar was first built in 2011 and based on the work of Brickshelf user J-2 and his vintage 2003 model of the Mister Rodgers' Neighborhood Trolley. (link to it here ) I modified that users' model into a Birney safety Car which had enclosed sides, anda reduced the width from 8 studs to 6. Then I extended the model to be a double truck model instead of my original two wheel version. This means the model has double the seats, plus I added shrouded wheels inspired by a table-scrap build from James Mathis from 2002, as seen in this link. More recently, I added center double doors for exit from the car, (the single doors at either end are for the passengers to pay the driver and enter the car) and changed the light bluish gray stripes to tan to more accurately represent the St. Louis Public Service Company colors. These changes transformed the trolley from a Birney into a Peter Witt, which were built from 1915 to the mid-1930's when President's Conference Committee (also known as PCC) type started production. The LDD file includes the street car and a motor man figure, which is available at the bottom of this post. This trolley is also build-able in other colors, such as black instead of red. The wheels are shrouded in panels (original idea by James Mathis as seen here) so they looks like a real streetcar, which would not have them exposed. This shrouding does not affect the car when turning, as seen above. Also, the magnetic couplings located on the ends of the car allows for the car to be doubled up with a second streetcar. Now, in the real world this second car (called a trailer) would not have a independent motor or trolley pole and would draw any power needed for doors and brakes from the leading streetcar via cables, but this is Lego so anything goes. you could even pull a small freight car or two for interurban service, though as far as I know no Peter Witt or Birney Safety Car did that. As before, the model is supposed to feature printed number tiles on the board above the windscreens, such as 07 or 66, but these parts are not in LDD so the car is blank. Speaking of LDD, here is the LDD file so you can modify the model or build it yourself, as I will be doing probably sometime next week. Here is a Bachmann H0 model of the same streetcar (single ended car is shown, though mine is bi-directional) and Saint Louis railway color-scheme. I took some creative liberties in my version (I swear shrouded wheels were on some of them in service!) but the heart and soul is the same. As usual, Comments, Questions, & complaints are always welcome!
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This bank was originally designed for the Western theme as a two story open-backed model. I then decided it would look better as a regular town model and thus I added a rear half and third floor. The model opens like a dollhouse on a hinge, and locks shut on a Technic pin, just like most of my buildings. The more modern-looking truck model is a modified version of the 2014 set 76015, Doc Ock Truck Heist, with the bulk of the changes inspired by Flickr user eurotrash48903, or Eurotrash as he is known he on EurobBricks. The truck is already built in real life, but it is included in the LDD file as well. When the building is built in real life as well, I will update this thread with pictures of it in real bricks instead of in digital screenshots. The bank should feature printed 1 x 1 letter tiles in various spots: the top of the building below the clock should say "1892" while just above the front door should be the word "BANK". Inside the building on the lower floor is the three teller windows and loan officers desk. The middle floor features three counting tables and tow vaults. (those vaults are the same as the one in set 10217, Diagon Alley) The upper floor features the bank manager's office with filing cabinets and three chairs. The rear of the building. This truck was inspired by Eurotrash and his own MOD of the set to be 7 wide. I didn't change it quite as much as him, but I did follow his lead in several spot, such as shortening the frame by 2 studs and getting rid of the ridiculously over-sized original wheels. The roof and front have been strengthened and a door added to the rear, as their was none before. One mini-figure can sit in the drivers seat. The LDD file for the both bank and truck is included in this link here. As usual, comments, questions and complaints are welcome.
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This engine is modeled after the GE 44 ton switcher locomotive. Why 44 tons, you may ask? I give you the answer from the Wikipedia article on this loco type: This locomotive's specific 44-short ton weight was directly related to one of the efficiencies the new diesel locomotives offered compared to their steam counterparts: reduced labor intensity. In the 1940s, the steam to diesel transition was in its infancy in North America, and railroad unions were trying to protect the locomotive fireman jobs that were redundant with diesel units. One measure taken to this end was the 1937 so-called "90,000 Pound Rule" :[citation needed] a stipulation that locomotives weighing 90,000 pounds (41,000 kg) – 45 short tons – or more required a fireman in addition to an engineer on common carrier railroads. Industrial and military railroads had no such stipulation. The 44-ton locomotive was born to skirt this requirement. The loco is bi-directional, and doesn't have much to differentiate between the "front" or "rear" expect for the air horn and exhaust stack on one end in real life. My LEGO model lacks these, so it's only way to tell which is front is by the headlights: clear for front, red for rear. I am going to name this loco WFP number 7007. (WFP stands for Wabash Frisco & Pacific, which is the name of a 12 inch gauge ride-on railway in St. Louis, MO.) They don't have a real 44 toner there, but do have a Fairbanks Morse H10-44 (number 704) in the same color scheme, so I made this engine as a companion to the H10-44. In the spoiler tag below, you will find a real life picture of a 44-toner loco. (I got the picture from railpictures.net, It is NOT mine!) Just for comparison purposes, here is the H10-44 I was talking about. NOTE: The H10-44 is NOT included in the GE 44-ton's LDD file! The (updated) LDD file for the GE loco is available here. Build updated 3-14-17 with a better 44 ton GE unit, courtesy of Henry Durand over on Facebook's LEGO Train Fan Club. Thanks Henry! Comments, Questions, suggestions and complaints are always welcome!
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Here is my final design of the St. Louis bridge, commonly known as the Eads bridge because of it's designer, James B. Eads. It uses Indiana Jones roller-coaster ramps for the arches, which looks pretty cool. The bridge is nine tracks total in length and 19 bricks high from base to track. (This means about fourteen bricks of clearance between arch top and floor, so some small ships could pass through!) First, a little background info from Wikipedia (which is also where this picture came from): "The Eads Bridge is a combined road and railway bridge over the Mississippi River at St. Louis, connecting St. Louis and East St. Louis, Illinois. The bridge is named for its designer and builder, James B. Eads. When completed in 1874, the Eads Bridge was the longest arch bridge in the world, with an overall length of 6,442 feet (1,964 m). The ribbed steel arch spans were considered daring, as was the use of steel as a primary structural material: it was the first such use of true steel in a major bridge project. The Eads Bridge, which became an iconic image of the city of St. Louis, from the time of its erection until 1965 when the Gateway Arch was constructed, is still in use. The bridge crosses the St. Louis riverfront between Laclede's Landing, to the north, and the grounds of the Gateway Arch, to the south. Today the road deck has been restored, allowing vehicular and pedestrian traffic to cross the river. The St. Louis MetroLink light rail line has used the rail deck since 1993." This is a rough representation, as it is missing a lot, (I.E. no car deck, missing tunnel under downtown, and lack of the East St Louis ramp approach.) A close-up view of the arches of one of the three identical spans. The bridge as separated out for transit. Here we see the modular connections for transporting dissembling the bridge for taking to shows and such, along with the older deck (the dark bluish gray line) for when the bridge was single track. The modular component of the bridge's design also makes it a LOT easier to carry as the whole bridge with the three sections weighs about 10 pounds total. 4/12/19 BIG UPDATE: Real life pictures / text updated to reflect the newly remodeled bridge. (it now is double track!) Comments, questions and complaints are always welcome!
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The model seen here is originally based upon the Brick City Depot "Winter Village Train Station", which can be seen here. I recently (2018) updated windows and doors to be white to give better contrast to the other chosen colors, and I extended the platform clock away from the wall and double-sided it so both ends of the station can see it. The following is a fictional backstory on Barretts station that I have written. (Their is a real Barretts station in Missouri, but it looks nothing like this an is not as old as my model is supposed to be. That station's history is nothing like this one!) This station was built in 1901 in Barretts, Missouri for use by Brick Railway Systems. It stands on the old Pacific Railway of Missouri right-of-way, which first ran through the area in the mid-1850's. The station is a wooden structure with a stone fireplace, indoor waiting area, and a freight storage room that was added to the station in 1928. The upper floor is for the telegraph operator, which as of 1977 the telegraph has been replaced with a computer for the dispatcher to locate any train in his sector at any time using advanced software. Here is the street side, with the date the depot was built proudly displayed. The upper floor has the computer for the dispatcher. In true Lego City style, their are no stairs to the top floor. (Though I still need to add the coffee machine up here.....) This is the lower floor, with a waiting room and ticket seller. The freight storage room off to the right was added later in the 1920's, and connects to the station via a door cut into the wall. Two sliding doors allow for cargo to be loaded onto the platform side, or out the street side for loading onto a truck. (This freight room also conveniently features a ramp for wheelchair-bound passengers to ascend into the building.) Here is the modular side of things: One left and one right platform, the station proper, the control room and it's roof are all connected by either pins or a very few studs. As usual, comments questions, and complaints are always welcome! EDITED 2/20/17: Updated the screenshots into real-life pictures. EDITED 7/24/18: Updated the model's real-world pictures and associated text.
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This mod is provided with opening (and locking!) doors, removable roof for the Captain / crew, and space for the number of the ship featured on the doors' exposed studs. (Unfortunately the printed tiles required are not available in LDD) I also added some height to the walls to keep the imaginary water (as the boat does NOT really float) out. ,and I extended the bridge's length by about double it's original amount of studs to make it a little less cramped. This ferry allows for three and 1/2 space of track, which isn't much, but is more than my original inspiration for this MOD, set 343 from 1968's blue track 4.5v era. Also, it uses up two of the annoying flex tracks! The doors open and shut, and with the included Technic pins (hidden in the pictures) allows for it to stay shut. The roof of the cabin comes off, allowing for access to the inside of the bridge. The loco seen is NOT included in the LDD file, but is merely to show off the 3 1/2 tracks worth of space for the placement of rail cars / engines. The LDD file is available here, if you want it. As usual, comments, questions, and complaints are always welcome!
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This modular station was inspired by a long since expired Cuusso / Ideas project, (not mine), and set 2150 Train Station from 1996 while the clock tower is inspired by Big Bentley Bust-Out (from Cars 2 set 8639) from 2011. I added a removable six track long platform and put a luggage ramp from the street side for use by the wheelchair pieces LEGO recently made. By the way: the logo right below the clock is the official LEGO trains logo built in bricks, while the words in the center (just between the middle pillars) reads "Ironwood Union Depot" in printed 1 x 1 tiles. The street side of the station has been extended towards the edge of the base-plate, allowing for a more room (and more details!) inside the building. The year of the stations completion, 1928, is right above the main entryway. The lower floor has the central ticket desk, plus pizza restaurant (complete with opening oven!) on the right side with seating available on the left wing. These wings also allow for access to the platform under the twin canopies. The second floor has the switching control room and station managers office which floats inside the exterior walls on some tile-topped pillars. This assembly is barely connected to the build by two studs. (NOTE: No stairs to the upper floor were made because that's how the official CITY sets are, so I didn't include any as I was going for an official LEGO set feel.) This a closeup of the four-sided clock tower and brick-built LEGO Trains logo. The modular station features two platform sections, two lower roof sections, one upper roof section, and the removable second floor on top of a cafe (with seating) on the lower level. The station platforms fit via Technic pins while the other sections attach via a few studs. The station building shown above has been built since 2018. I've been trying to add a good looking canopy and passenger stairs to it since about late 2019, but gave up and added one that is solid in roof panels to my Disney-lookalike instead in early-to-mid 2021. Then, in early October I saw 76183 (Riddler face off from the new "The Batman" line) and knew I had found a solution to the pedestrian staircase between both platforms. I hashed out a better, more see-through version of the canopy on the MOD Disney station which should work... it has a half stud gap right now, but it most likely is an LDD problem instead of a design one. (I hope!) The stairs are a color changed MOD of the ones in the set with more space between the tracks and a bit more height in the middle section by way of bumping the whole structure up a brick or two. There is eleven bricks of clearance from the railhead to the bottom part of the arches, meaning the twin staircase's fit most of my trains through with room to spare. However, the pantograph's on electric loco's and a caboose cupola for a freight train won't fit under the bridges. This view also showcases the neat little hanging lights used under the canopy area itself. The bridges are missing eight black candlestick parts for the lights on the part of the walkway, where the stairs have their landings. I'll also have to cut the two 48 x 48's down by eight studs on one side per baseplate to better fit the footprint of the canopy. EDIT 11/9/21: This canopy project would would cost around three hundred US dollars (or more) if I didn't have 850 of the more expensive parts already found from my own collection and with serious help from my brother. Sadly, the Disney Station MOD's canopy has been sacrificed to make this project work as well. (Using those parts knocked it down to about $160 for what you see above.) Thoughts on new development or the original station? Comments, questions and complaints are always welcome!
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This modular pizzeria was inspired by set Modular Building set number 10246: Detective Office while the delivery van was mostly taken from Teenage Mutant Ninja Turtles set 79104: Shellraiser street chase. The building levels lift off like a modular but it lacks modular building pins, a base-plate and is not the proper size. (being 18 studs square after all) Each building section has various details, and even the van has a lift-away roof with space for two pizzas in the rear heater unit. The front of the model without the delivery van. Instead of the van you could potentially use set 71910, Scarecrow Special Delivery. (with the fear gas toxin stuff and Scarecrow figure removed, of course!) The rear of the building is kinda plain. The lower level features two tables, a counter, a opening pizza oven and stairs to the second floor. The second floor features four tables with nine chairs and the top of the staircase. The outside of this floor has a neon sign above the front door on the lower level. The van has seating for one driver figure and space for two pizzas in the rear heating compartment. The roof and windscreen of the van lift away to get at the drivers seat, and all four doors open up. (two driver's doors in front, two for the heater unit in the back) Here is the entire model together. The LDD file for the van and building is available here, if you want to build this for yourself. Bot models can be built in real life, but won't be built by me for a while... too much going on elsewhere in my life right now! As usual, Comments, Questions, and Complaints are always welcome!
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This model was based on set 21132 from the Minecraft theme, which was expanded and modified to be quite a bit larger with surrounding rock features, dangerous rope bridge, a second room and cave for the man-tiger creature. The first half of the map (the one the pirate had) described in the text is this one here while the one half Johnny had is in this link. Early summer, 1926, somewhere in the jungles of a forgotten island off the coast of South America... This is it: the Temple of the Unknown Question. Inside this structure is the other-worldly Guardian which will grant you either fantastic riches, immortality, or infinite knowledge... your choice is one of those three. (If you answer it's question correctly of course!) To reach the secluded temple, Johnny Thunder had to follow a certain map: the only problem was a 17th century pirate had the other half of said map on his ship. To find the temple, he had to find pirate, who had already answered the question and become immortal. Upon finding him, the pirate gave the map (and some advice) to Johnny, who then had it stolen by Lord Sam Sinister. After following Sam to the hidden island and the temple therein, Johnny and company have to think fast to stop Sam from getting to the ancient guardian first! Just your average rickety / unstable rope bridge, placed right before the temple entrance. ...It even collapses on the pull of a Technic pin! Three switches are inside the first room. The two outer ones will unlock the the mechanism to reveal a treasure chest, while the middle one is a dummy lever. With the two outer levers flipped down, the chest is revealed. However, inside this chest is a Pandora's box of sorts: opening it will let out a bright light for 30 seconds or so, as it sucks those unfortunate enough to see the light into the infinitely larger space in the chest and then slams shut on itself. (kinda like the Ark of the Covenant from "Raiders of the Lost Ark") In universe, this box will be taken by Sam Sinister as he thinks it contains the treasure he seeks. Meanwhile the good guys notice the door to a second room and crawl through it as soon as the bad guys leave with the false treasure. This secret second room holds the treasure guardian statue, and a back exit from the temple via a damaged wall. Just be careful not to wake the mighty tiger-man on your way out! In-universe description: The real treasure is inside the second room: after seeing the notched arrows placed by the pirate many years ago on the first room's walls, Johnny finds the small secret door and enters this room to find the guardian and five jewels. (four on walls, one on the staff in guardian's hand) The statue awakens, and asks for a member of the party to come forward to receive the question. Heeding the pirate's advice, he sends Miss Pippin Reed to do the honors, as she alone can answer what no man can answer. (she is no man, after all) After relaying the answer via whisper, her mind is wiped of the question and answer, and is given the choice of immeasurable wealth, eternal life or infinite knowledge. She chooses not to choose, saying the gifts are too large for one person (or group of people) to share. Thus, the adventurers walk back outside and plant dynamite to blow the temple sky-high, thus destroying any chance of anyone, good or evil ever getting the question right again. The man-tiger guards his cave under the temple. Be careful Johnny and company, or you'll be a mid-afternoon snack for this hungry fellow! BUILDER'S NOTES: This is the original LDD build of the temple... quite a change to now! EDIT 8/3/17: Added more recent real life pictures and modified the text!
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This model was originally a ALCO MRS-1 built by Anthony Sava, but has been so severely modified that it no longer looks like the prototype loco. So I went searching And found another ALCO locomotive, a RSD-12 that looks like my loco. Both my model and the prototype have the six wheels, and the same basic hood and cab design, plus the curved ends match the RSD-12 better than the sharp-ended MRS-1. ..and here is my Lego model of it, as Brick Railway Systems loco number 7924. I even thought about putting two of this part under the headlights at both ends, but I think the model looks better the way it is now. NOTE: The printed letter tiles with the railroad's initials "BRS" will go on the long hood. I misplaced the two letter "R" tiles, and need to order some more, but the rest of the letters are on my desk. (They are hard to keep from rotating without the middle letters to hold the others in place, so they are not on the model yet.) The center axles on these six-wheel bogies slide left and right to allow for tight turns on switches and flex-track. I took Anthony Sava's original design and beefed it up, making it a lot stronger and a little taller. Here is the picture (not mine) I found that matched my model. I also believe this is the last ALCO RSD-12 left. (I could be wrong, though.) The photo is originally from here. Here is the LDD file for the diesel loco as shown above. Comments, Questions, Suggestions, and Complaints are always welcome!
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These models are heavily inspired by Whoward69's fleet of train cars, as seen on his Flickr feed and his instructions linked below. First up is a set off a crane wagon. I modified the original model model's instructions to include a longer base for the crane, and using newer parts to make it a bit more durable. The rear of the crane car should feature six of this print where the yellow 1 x 2 tiles are. The crane car can move side to side or up and down with two sets of ropes to either raise / lower the hook or operate the boom. Please NOTE: I don't have the exact measurements for the two strings as they wasn't listed in said instructions. However, I think two of this string here should be long enough. I also added a flatcar carrying train track for the crane to off-load. This Box Van was a Banana Van when I built from these instructions. I already have two boxcars in this form, and thought four more would be a good idea. This flat car was just a random addition to the train, with no real specific prototype. The brake van was mostly made from these instructions. I embellished the design with a couple of my own touches to keep it in line with the above-mentioned boxcars. I was inspired by the Lone Ranger "Constitution Train Chase" (set number 79111) and it's jail car to add tail lights to this car. This print should go where the black 1 x 2 tiles are under the rear windows. The LDD file for the six boxcars, one depressed center flatcar and the singular guards van is available for download here... ...while the crane car and flat wagon are available for download in this link. Comments, Questions, & Complaints are always welcome! (NOTE: These models should be built IRL by January 2018!)
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Here we see my MOD of the Brick City Depot (Winter Village) Fire station. I redid the color scheme in some places & added a different Fire Engine. I remodeled the top level (no tower) and put pillars in the corners of the building, plus I added a back wall with inside details. The garage doors open to allow the fire truck to back in. (it does fit, I checked!) The 4 x 4 bonnet right above the doors should feature this print. As you can see, here is the back wall with the chimney flue for the oven and roof top water storage barrel. The inside now features two bunk beds. a oven, table, chairs, reception area and rotary-dial phone. The fireman's pole goes from the upper floor to the bottom level, and stairs allow for you to return to the top. I was inspired to build this by set 9484, Red's Water Rescue. I replaced the eyes with window parts, while adding a grille where the mouth was. I also beefed up the rear, and removed the flick-fire missiles. The sides of the truck should have two of this print under the hoses where the blank 2 x 2 tiles are. The side of the truck features two hoses (one for each side) and the roof has a ladder. (The ladder can rotate 360 degrees and can go up and down.) The doors to get into the crew cab also open and close while the sides feature 4 hose hookups (that's the pearl gold 1x1 round studs) and two identical pump controls. The LDD for both the station and truck can be downloaded here. Comments, Questions & Complaints are welcome, and this model is on the to-be-built short list... maybe by December of this year(?) alongside the town hall. Any thoughts?
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This building was originally the Brick City Depot Winter Village - Victorian House model, while the car is inspired by Carl Greatrix's Rolls Royce Phantom Mk II, remade to look like a MOON motor car from around the mid-1920's. I removed the original house model's snow-and-sloped-plate roof, added a back half with stairs to the upper story, plus a revamped color scheme from medium blue and white to reddish brown, green, and white. Their is even a new front porch for lazy Summer days. The model is of the swing open type, complete with locking Technic pin to keep the model closed. The rear of the model features the chimney flue. The inside of the model features most of my standard details, such as a stove (which is supposed to look like it's hooked into the chimney), couch, vintage phonograph, table with lamp, curio cabinet, and twin-size bed. I have even included a grandfather clock to complete the early 1920's look. This car was originally a Rolls Royce Phantom Mark-II that got transformed into a MOON Touring car. (no, the the jalopy from the Apollo Moon missions, but a vehicle built in St. Louis, Missouri by the Moon Motor Car company) once I realized how close they were to each other in style cues. I guess I did the usual car building process backwards: build the car, then find a real life counterpart, instead pf building the car off a specific type. The rear of the car features the spare tire and license plate. This vehicle can seat one driver mini-figure. The LDD file for both car and house is available here. Comments, Questions & Complaints are always welcome!
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This model was recreated in LDD by Eurobricks user @Stephan, which I then took and recolored in my red and gray color-scheme. I also added the opening cockpit from my older rocket model along along with new tail-fins and two less rocket stages. The two astronaut figures and one robot are also included in the LDD file! NOTE: Some parts would not fit on the rocket according to Stephan due to tolerance issues in LDD, and are left to the side in the file. They are hidden in the pictures, but they are there, so be alert when building in real life. You have been warned! Fictional background info for the rocket: This ship is the forerunner for all of the other Lego space ships: in 1970, this crucial piece of history launched from LegoLand Space Port for a mission to the moon. This was very soon after the failed 1965 launch of 801 series Space Rocket, which killed the the brave crew of Kat Aclysm: female rocket science genius and designer of the experimental ship, and Abraham "Abe" Normal, the best test pilot in the academy. Their deaths at the Samsonite launch pad were not in vain though, as the newly founded LegoLand Aero-Space Authority (renamed Classic Space Command in 1978) rebuilt their reputation as the premier brick-built space agency by launching the "Innovator", also known as LL001 which in early August 1969 made history as the first mini figure - built object on the moon! This rocket and it's crew (Bill Fold, Penny Wise, and S1L-V3R the robot) made history with their two days on the moon's surface, providing the foundations for the Classic Space Moon-base series of missions. The model still separates into sections, but the top most one of these has been replaced, thus reducing the segments to three. The rear of the rocket features five engines, the middle section a smaller bank of five thrusters, while the cockpit section has one singular engine. The cockpit still opens, and as usual should feature this print. The rocket features enlarged tail-fins inspired by 1950's / 60's science fiction. The fins SHOULD be able to take the weight of the rocket when standing vertical, but I'm not 100% sure, so build at your own risk. You have been warned! The height of the Saturn V dwarfs the smaller rocket of the previous design. (The older model is NOT in the LDD file!) The robot is inspired by the robot customer in the 2007 set number 4981 (a Spongebob set called The Chum Bucket), while the astronauts were inspired by the Sandy Cheeks mini-figure in set 3831 (Rocket Ride). The astronauts should have this print on their torsos. Here is the LDD file for the modified Saturn V, which also includes the two bubble - helmeted astronauts and the robot. The model is 100% build able in real life, and should be built by me around Christmas this year. Comments, questions and complaints are always welcome! EDITED 8/8/17: added new pictures and updated ldd file!
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This model was heavily inspired by A Plastic Infinity / Arcane Sweetie Belle's old (2012-ish) build, as seen here on Flickr. I took the basic design of the ship seen there and added newer parts and an updated color-scheme. This Unidentified Flying Object is meant to be the space ship of two of the Unikitty! CMF Alien Puppycorn figures' species. The ship without the figures. The trans yellow cones are simple forward-fixed laser weapons, but don't be deceived: they are only part of the defense grid on this ship! The rear of the ship features two engines, while the lime green 2 x 2 round tiles on the hinged tail are supposed to have this print here for a national symbol. The cockpit can seat two pilot figures and the roof is quite tall, so their unicorn horns can fit. The cockpit hinges to allow access to the inside to place the figures at the controls. The pilots of the ship, as best I could recreated in LDD. They are supposed to be two of these figures here. As usual, any comments, questions, suggestions and / or complaints are welcome. I plan on building the ship in real life after getting my final Classic Space models in order later this year / early 2019, but the alien figures are already on the way right now.
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Way back when (around 2010) I designed this ship as a standalone piece for my desk. I spent about $120 USD on Pick A Brick from the online LEGO shop & from 3 Bricklink sellers. (I later found I could have saved a bunch of money by going through Bricklink alone.) Since it's original construction around seven years ago, I have added another brick layer to the ship's base and 18 studs of length to for decks. The model is in micro scale, and sits about 114 stud long, which is very close to three feet long. Printed 1 x 1 tiles should spell out the name ACADIA on the left and right sides, and on the rear of the ship. (The tiles haven't been ordered yet, should be bought by the eighth of this month) The font of the ship. (also called the "bow".) The rear of the ship. (also called the "stern".) The raised portion of the deck is for the docking bridge when the ship is in port. The left hand (or port, and the right side would be the starboard side.) profile shot of the vessel alongside a yard stick. This ship is just a hair longer than three feet long, or 114 studs. This has officially become a Seriously Huge Investment In Parts, or SHIP! This is the red star line flag, and below is the fictional history and statistics: The RMS Acadia was designed in 1914, but World War One prevented it's construction by Steele & Sons Shipbuilders to start until 1919. The ship was modified from it's original design to burn oil, and was completed in February 1921. The ship could hold 3280 people total, with 1140 being Crew, with 270 being First class, 530 in Second class, and 1340 being the steerage, or Third class. The ship sailed it's maiden voyage in July 1921 from Southampton to New York City. The ship was English, and as such, was immune to American law of Prohibition. The ship took off-season sailings (informally known as Liquor Cruises) around the Atlantic, returning to the port of origin within a couple days. The ship managed to hold a steady service record, and remained relatively full-up until the Great Depression really took hold in 1931. The ship's owners, the Red Star Line, managed to stay financially afloat long enough to get the ship through the worst of the Depression, until the ship was requested by the English Navy as a troop ship in late 1939 for use in World War Two. The Acadia's fancy woodwork was put in storage and the ship was turned into a troop ship relatively quickly. The ship was strafed several times by enemy aircraft during the war, and narrowly missed being torpedoed in 1943, but it survived the war not too much worse for wear. When it was handed back over to Red Star Line, it was given a complete overhaul mechanically and electrically. The whole ship was rewired, and the oil burning engines converted to diesel. The Acadia's woodwork was painstakingly restored to it's original grandeur, and she was ready for for sailing by 1948, almost a year after being handed back to it's original owners. In the early '50's the ship began sailing luxury cruises to the Mediterranean from England and the United States, in addition to it's usual scheduled Atlantic crossings. The ship began showing it's age by the late 1960's, when it's original glass dome began to leak badly. A handful of cracks in the reinforced glass caused the ship to be dry-docked, but before it could be fixed the huge dome collapsed in on itself, causing the grand staircase to be heavily damaged. Luckily, the accident happened in the middle of the night, and no one was on board at the time to get hurt by all that broken glass. The ships' dome was replaced, but only because the ship's owners knew of it's heritage and couldn't bear to see the old girl scrapped. (Not to mention it would have cost more to scrap the ship than fix the dome) By 1975, she was last four-stack ship in existence, and the owners were planning the Acadia's 55th Birthday for the next year. The Acadia celebrated July 1st, 1976 as her fifty-fifth birthday, and as part of the celebrations she was given to a preservation group dedicated to keeping the ship sailing as an "ambassador of history", as a peek into the way things were and how the men and women visiting and working on the Acadia went about their lives through each period of this ships stoic history. Many former passengers and crew detailed their experiences on the ship in writing or on film for the beginning of what later became known as The Acadia Living History Museum. Today, the ship features a feature-length film that chronicles the story of the ship and it's many passengers and crew through out the ships commercial and wartime lives. The film is shown in the Second Class movie theater, built into the ship in 1947 after World War Two, flowing seamlessly into the 1920's flavor of the ship. The ship still sails, making stops in New York and London (substituted for Southampton) at least twice a year. Ship Name: RMS Acadia Ship Type: Atlantic Class Passenger Liner Owner: Red Star Line Ship Built: 1919 – 1921 Capacity: 2740 passengers, 1340 crew (3280 persons total) Lifeboats: 60 boats with 60 people per boat (3,600 people total capacity) Builder: Steele & Sons Shipbuilders Propulsion: 24 Boilers, 2 turbines, 4 steel propellers Top Speed: 28.5 Knots Fuel: Diesel (originally Oil) The LDD file for the updated digital version is here. Any thoughts, complaints, questions or suggestions are always welcome!
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This gunship is owned by Snake, former member of the Black Hole Gang. The ship is named the Atlantis II and is used by Snake as his personal transport in his new line of work. Snake became a member of the resistance after the demise of the Black Hole Gang and the destruction of his species home planet by the Space Police IV forces into a radioactive wasteland.\ In reality, the model the ship is a heavily modified Bounty Hunter Assault Gunship (set number 7930.) This ship features six guns, a ton of cargo space and rotating engine for flight or landing modes. The cockpit is also accessible via a roof hatch. The ship in flight mode, with the engine pods rotated 90 degrees. The rear of the ship, with the cargo area access hatch. The opening cockpit features a seat for the pilot figure. Two of this part go on either side of the cockpit where the 2 x 2 tiles in yellow are. The sides of the ship open up for easier access to the inside. The pilot of the ship, Snake. Not much is known about him, except he was a member of the Black Hole Gang and his home-world no longer is safe to travel to. The is available to download here. I'm thinking about buying this at the same time as my futuristic house I uploaded, as the same Brick Link seller has most of the parts I don't already have in real life. As usual Comments, Questions, & Complaints are always welcome!
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