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I originally wanted to post this car model beside a building model, but since I've been struggling to come up with something new, I thought why not just let it be posted by itself. You can also build this car in red instead of tan, but since I've already made so many red vehicles, I decided on tan instead. This car was originally based on the car from set 10232, (Palace Cinema) along with a front grille inspired by set 70906 (The Joker Notorious Low-rider) and a rear partially taken from the SHIELD car "Lola" in set 76077. (Iron Man: Detroit Steel strikes) The rear features a spare tire. The car features seating for two mini figures, as shown above. (Bob and Rob mini-figures not included in LDD file) As before, but without the mini figures. The seats are built on 1 x 2 jumper tiles, and the panels allow for the mini-figure's arms and legs to fit with this odd spacing. The LDD file (for the car only) is available here. Comments, questions, & complaints are always welcome!
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The Spirit of Legoredo was my one of my first big trains, and was built in 2011 with a baggage car, three passenger coaches, and observation car. It looked good to me at first, in nearly all black with a red stripe at the base, but over the years was quietly forgotten about, as it was quite dull-looking to others and hard to take pictures of. Then I switched magnet types to the newer ones, and it became even harder show off as it didn't match the rest of my newer train fleet. That is, until I added a new locomotive to the head end and one more passenger car. (changing the colors up a bit from mainly black to mostly red doesn't hurt much either!) In reality, this 7-wide loco began life as a 2-8-4 Berkshire type built by @Plastic_Goth and purchased from Rebrickable a seen here. I upped the wheel count by another leading axle, (making it into a 4-8-4 Northern-type) and I then decided to imitate the famous South African Railways 'Red Devil' in color-scheme. The pistons are entirely my own work, as is the tender. More details can be seen here on the SAR Red Devil locomotive. The rear of the engine has a slightly changed coal bunker side walls compared to the 2-8-4 Berkshire MOD I posted earlier in the week. The baggage car. These cars were all inspired by The Santa Fe Super Chief cars (10022 and 10025) and the Emerald Night's coach. (10194) The four streamlined coaches of the train. Each car on this train is 28 studs long, which is longer than my usual 24 studs long standard. Observation car of the Spirit of Legoredo passenger train. The original way these cars were styled had them all black and with a red base stripe, but I have added dark bluish gray fluting and a lot more red to the mix to make them easier to take pictures of. Comments, questions, and complaints are always welcome! EDIT 4/23/21: Added a different steam loco to the fist post.
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This loco is a 1926 oil burning 4-8-2 "Mountain" type, (4 leading, 8 drivers, 2 trailing) that was made surplus in 1951, donated to the Museum of Transportation (of St. Louis, Missouri) in 1959, and restored to working order in 1988 for it's excursion career. It's new lease on life lasted until 2002 when insurance costs and a failing boiler made the engine enter it's second retirement, while will be probably be forever. This may not be the best interpretation of the Frisco 1522, but it seems to be the one of the few I've seen built out of Lego. (this loco is the only other 1522 I've found and it really blows mine away. ) The model you see here has been my dream ever since I was 5 or six years old and rode behind the steamer on one of it's last public trips. (I don't remember much of the trip, but I do remember the sense of awe and respect for the power of steam after seeing the loco pull past us on it's journey back to the museum and into what looks to be permanent retirement.) The cab walls on both model and real engine have the name of the railroad (Frisco) on it's side, while the number of the loco (1522) goes on the tender sides. The way to do this is using printed 1 x 1 tiles. The real engine is publicly displayed at the Museum of Transportation in St. Louis, Missouri. The Lego model of the loco is sitting on the front of the loco, just above the cowcatcher. Here is the most recent LDD file for the engine and tender. NOTES: Hopefully next year the Frisco 1522 and Milwaukee Road Bi-Polar will be built in real bricks, ready to be displayed beside the Southern Pacific 4460 and the GM Aerotrain that I already own. Please, if you have any complaints, praise, questions, or anything like that, please post it below. Feedback is always welcome, and I would like some advice on things I could improve on. Thanks in advance! EDIT 9/28/17: Updated ldd file and added new pictures. The device in between the two domes (I forgot it's technical name, "feed water heater" maybe?) is now more like the real engine, with two cylinders instead of none like I had before. This engine should be built by early next year. EDIT 10/6/17: the parts for the Frisco 4-8-2 steam loco + '57 Plymouth Fury parts are finally here! NOTE: Two tender wheels and all the letters / numbers are not here because I need to place that order separately later on by myself. So it's really not all here, but it's about 99% arrived. EDIT 19/29/18: Here we can see my newest brick-built model, Frisco 1522 (4-8-2 "Mountain" type) meeting my long-built Southern Pacific 4460 (4-8-4 "Northern" type). Above you can see it next to my other already-built Museum of Transportation models. Ever since I went on the last Kirkwood to Hannibal trip behind the Frisco 1522 in early 2002 at age 8, I've wanted to own a model of the famous burly Baldwin. I've tried many times over the last 16 years (mostly in the last 8) to recreate her, until finally getting it right in late 2017, in LEGO 6-stud-wide format. Then, the museum in which the engine resides opened up the cab for the 16th anniversary of the last ride on the 22nd of September of 2018 (they had never opened up the cab to the public before then and may never again). I tried to get in, but didn't due to unforeseen complications. That is, until a helpful employee let me into the cab to take a couple pictures with me and my model this Saturday, the 29th. All I have to say is, thank you to Sam, who helped me out to get the above photo of me and my model in the cab of the Frisco 1522. Here is a closeup of my LEGO model of the 4-8-2 steam engine in the real-world Frisco 1522's cab it is modeled after. I believe the model is sitting on the diesel link-up computer that allows for the steam loco's engineer to simultaneously control the following diesel locomotive that provides electricity to the train and emergency motive power in case of steam breakdown. Any thoughts, comments, complaints, or suggestions are always welcome!
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In my fictional universe, the train starts at Chicago (Illinois), with stops at Springfield (Illinois), St. Louis (Missouri), Memphis (Tennessee) before terminating at New Orleans (Louisiana). The 2-6-0 "Mogul" steam engine & it's four car train is painted in dark green, thus giving the train it's name the "Emerald Express". The train consists of 1 baggage / passenger car (also known as a "combine"), two passenger coaches, and one observation car. These train cars were inspired heavily by instructions made by @TJJohn12 for his Retlaw Combine car and passenger coach, as seen here. The model has been remade by me to be four studs shorter, six studs wide (instead of eight), and no longer for use in a Disney theme-park setup, as it instead plies the rails of my 1920's - to 1950's setup. These cars now come with new inter-car connections and inset entryway doors. (plus the rear platform on the observation car) This Mogul type loco was originally made from set 79111, (Constitution Train Chase), with some features of TJJohn12's MOC of the E. P. Ripley locomotive (seen here) from Disneyland and set 10194 (Emerald Night) for good measure. This model has been through many versions since it was first built in 2013, but I think it's as close to perfection as I will get with the chosen brick-based medium. It pulls the Emerald Express of dark green - colored train coaches as seen in the other pictures. The sides of the steam engine's tender features the letters BRS, standing for Brick Railway Systems, which is my fictional railroad company. This combination baggage and passenger car (known as a combine) relies heavily on techniques taken from Retlaw baggage car built by TJJohn12. The two identical day coaches have inset doors I designed myself. The observation car of the Emerald Express. The rear deck isn't the best, but it works using the parts available in dark green... a not too common color in some brick varieties! EDIT 11/5/16: Added newer engine pics and ldd file for engine and tender as (removed) EDIT 12/9/16: Put in pictures of version three of the engine, with the placement of the domes on the boiler revised and the headlight moved to atop the boiler. EDIT 7/23/18: Added revised pictures of the locomotive to the thread, although I have by this point taken a wheel set off the engine to make into a 4-6-2, not a 4-8-2. Alas, I need to take the pictures again, and update the thread. It should only take another year or two... EDIT 6/25/2020: Added newly revised coaches, engine and comments on said models to first post. Real world pics coming soon(ish)! EDIT 7/7/2020: Added new real world pictures of the completely updated four car train. Comments, questions, and complaints are always welcome, so please give feedback!
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This model is revamped version of set 41134 (Heartlake Performance School) with parts of set 10217 (Diagon Alley) and a heavily modified version of the truck from set 75972 (Dorado Showdown) thrown together to make this classical styled bank. The time-frame is set in the mid to late Roaring Twenties, when gangsters like Al Capone ruled Chicago's speakeasies and bank robbers such as Bonnie & Clyde ran rampant across the USA. (Of course, the law was always at their heels, and eventually justice was served.) This is the fourth version, which is set to replace my Gringotts bank model, which has become a sore spot on my layout as it's just too small. As before, this bank features a fancy entrance with Greek columns going up and creating a balcony on the second and third floors. The model features a detailed interior, and is open-able like a dollhouse to provide access to the inside. Also, the black 1 x 4 brick above the front door should have this BANK print on it. The rear of the bank has a second story fireplace flue. The model is open-able like a dollhouse to provide access to the inside, as you can see by the hinges on this side. Inside the front half and on the lower floor, we have two tellers desk with spots for four customers total. The upper floor features counting desks, along with half of the the money-filled vault. The lower floor on the back half features a staircase to the upper floor, a controlled access point to the behind-the-scenes part of the bank and the bank managers desk. The upper floor features the other half of the vault with the rest of the $14,800 in hundred dollar bills. (I transferred all the green bricks into 1x2 plates, then times by 100 to get that number.) This model was partially inspired by 2019 Overwatch set 75972 (Dorado Shwodown) which I reverse engineered from a picture last week into the front half of the truck seen here. The rear of the truck. The rear double-doors open to stash valuables, the roof section comes off, and the driving compartment seats one mini-figure. Thank you for looking at these models. Any comments, be they helpful, quizzical, or critical are welcome at any time. Thanks again for reading!
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Get ready to blast off into the unknown vastness of outer space! This model was inspired by set 3831, (Rocket Ride, from the 2008 Spongebob line) albeit with a pointier nose cone, and gray color scheme. The model now has a enlarged engine section with longer tail fins and four more engines, along with a crew of two humans and a robot helper. One of the human astronauts can even be seated in the fold-open cockpit. (The below story line is 100% fiction.) This ship is the forerunner for all of the other Lego space ships: in 1969, this crucial piece of history launched from LegoLand Space Port for a mission to the moon. This was very soon after the failed 1965 launch of 801-series Space Rocket, which killed the the brave crew of Kat Aclysm: female rocket science genius and designer of the experimental ship, and Abraham "Abe" Normal, the best test pilot in the academy. Their deaths at the Samsonite launch pad were not in vain though, as the newly founded LegoLand Aero-Space Authority (renamed Classic Space Command in 1978) rebuilt their reputation as the premier brick-built space agency by launching the "Innovator", also known as LL002 which in early August 1969 made history as the first mini figure - built object on the moon! This rocket and it's crew (Bill Fold, Penny Wise, and S1L-V3R the robot) made history with their two days on the moon's surface, providing the foundations for the Classic Space Moon-base series of missions. The model without the figures The model now has a enlarged engine section with longer tail fins and four more engines. The rocket features an opening section to get at the interior which now only consists of the cockpit. The model was too weak in real life when the whole thing opened up, so I was forced to solidify every section to keep it from falling apart. The trans-clear windscreen part should have this print. The crew of this fateful mission was commander Bill Fold and scientist Penny Wise, along with their robot helper S1L-V3R. (nicknamed Silver) The robot is inspired by the robot customer in the 2007 set number 4981 (another Spongebob set called The Chum Bucket), while the astronauts were inspired by the Sandy Cheeks mini-figure in set 3831. The mini-figures should feature this torso print. MISSION NOTES: Here is the inspirational set 3831, courtesy of Brickset... ...and here is the original real life version of the rocket. The LDD file for the updated rocket itself is here. As usual, comments, questions, complaints and suggestions are welcome! EDIT 6/24/17: LDD file and pictures updated for the larger and now multi-engine rocket.
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This is basically a stock CITY set (specifically set number 60119, "Ferry") The catch is it features about 27 more parts which make the ship look a lot better. I added some height to the walls to keep the imaginary water (as the boat does NOT really float) out and extended the bridge's length by two studs to make it a little less cramped, and Ii even put in a seat for the Captain. The additional wall height makes the loading ramps a bit more in tune to the rest of boat, as they now line up nicely with the walls when folded up. These are all the parts needed to modify set 60119 to be more sea worthy with the higher walls and extended bridge. Here is the original model to compare mine to. (image taken from BrickLink) I hope you like my model, you can make the modifications yourself, courtesy of this handy LDD file: http://www.moc-pages...1465332822m.lxf NOTE: The stock parts are grouped separately in the LDD file, while the remaining pieces are the extras. Comments, Questions and complaints are always welcome!
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I really like the two-seater TRON Legacy light runner MOD that was made by BrickBrosUK and posted on Brickset last week. I just love it's ingenuity and style while only using parts from TRON lightcycle set (number 21314). So, I made my own version and now, it even flies with a hover car modification. (AKA fold down wheels) It may be a far cry from the blue / orange bikes that was in the set, but I think with the new printed trans-red dish from the TIE micro fighter from this year's Star Wars range as tire rims, it could be even better when built in real life. The round 2x2 tiles in red are supposed to have this print. The diamond-like pieces are the car's headlights. The rear of the car while in driving mode. This vehicle has a steering wheel, something the original alternate model lacks due to part constraints. Flight mode, with the wheels turned down. This model would fit in rather nicely with my cyber punk models, although they are not set in the TRON universe. As usual, comments, questions and complaints are always welcome!
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This is the Asteroid 7 Gas Station, run by ex-Black Hole gang members Squidman and Squidtron inside the shell of the old burned-out Squidman's Pitstop. The Asteroid 7 is part of a small chain of gas stations that are independent from Octan Corp, using a competing brand (also called Asteroid 7) that has slipped through Lord Business' finger's more times than he'd like to admit. As the two Squid-beings built the station on the wreck of their old hideout they were able to incorporate some carry-over features such as hidden weapons systems, a top-notch defense grid, and a self-destructing reactor, just in case. Here is the repair bay, where Squidtron stores his tools to work on customers hover vehicles. As he is a cyborg, he can access schematics for any make or model from the internet directly to his brain, and then work on the car just as well as any seasoned expert, even if he'd never seen the car type before. When he is done, all he has to do is store the info in the station's main super-computer, and delete the local file from his head to save space for the next job. The pay desk has a wall-mounted computer screen to help keep track of who is where on the ground premises or airspace at any time. As the station is on a back-water hyper-way, it is not well used. The only ones who travel by are either those who should be there, as in refugees seeking shelter from Space Police IV officers, ones who should not be there, as in the hated SP officers seeking runaways, and finally, lost travelers looking for some way point they missed. True travelers who are not lost are a rarity indeed. The fission reactor provides the fuel for the customers, making Coaxium in three different refined qualities for customers to buy, much like gasoline was bought in three types back on old Earth. (The reactor makes Coaxium as Nuclear waste, which is used in hover engines as fuel.) The Coaxium fission reactor provides three different varieties of hover fuel for cars, trucks, and speeder bikes. The difference between trucks (white) and cars (green) is determined by engine rating, while speeder bikes is kinda obvious. (yellow) In reality, I was inspired by set 5980 (Squidman's Pitstop) and a set of tile alphabet (that I used for my double-sided GAS sign) by Steve Throm as showcased on New Elementary here. I plan on using this 4 x 2 tile for the "Asteroid 7" logo, with the word "Asteroid" spelled out in 1 x 1 tiles above on the other, smaller sign next to the "GAS" one. This may be built sometime next year (2019), if possible. Comments, suggestions, questions, and complaints welcome!
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Here is my XL turntable, which has 11 dead-end stall tracks and one outlet track. (though it can be reconfigured to be as many or as few tracks as needed). It is spread out over a 64 x 64 XL make-shift base plate size made up of of 4 regular (32 x 32) curved road plates with quite a bit of overhang due to the outlet tracks and tower. The re-purposed signal tower is now being used to control the turn table. This control building is modular, and has a roof and second floor that come off to reveal inside details. The studs on the sides of the building are supposed to spell out the the yard's name, but I haven't decided on a good name yet. If you have any suggestions for a name with 10 letters or less, please post a comment with it below! This table can handle a 4-track long engine (around 64 studs) with a bit of overhang at the ends, such as with my Frisco 1522 4-8-2 steam locomotive as seen above. Diesel A + B unit sets would have to be separated and moved independently, but that's okay and actually accurate for some real world locations / railroads. The basic workhorse of the turntable is this four track long framework you see here. The table's modular control tower features a lower floor that's empty except for the staircase. The upper floor features a machine to control the turn table, a wall clock, and a old-fashioned rotary telephone. The table easily glides on an raised outer ring of tiles, and turns on a central 2 x 2 pivot point. This whole thing can be mechanized, much more easily than a transfer table, but it still needs fine tuning to make it work right. The outer ring of tracks is only attached to the base plates at two certain points: every other spot is held on by gravity. (plates on tiles) This is basically a very much enlarged version of this model here. I was working on a seven-stall shed in the same style as the tower to connect to the turntable, but the angles and hinge bricks weren't working out due in LDD. I guess it will have to wait until the turn table is built in real life.... if it is ever built in the real world. Comments, questions, suggestions, and complaints are always welcome, as usual and thanks for stopping by!
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Long before the Iron Giant began hurtling towards Rockwell, there was a prototype model, which landed on Earth close to 64 years earlier than the Iron Giant's 1957 landing. They were very similar robots, made by an Ancient race of beings that wanted to gather as much information about the Universe as possible. They first created this prototype model which was made mostly of brass, copper, and iron, but was powered by a highly advanced Fusion reactor that was powered by metals the robot consumed, usually uninhabited asteroids floating through space. Unlike the Iron Giant, this prototype was not able to re-assemble itself as it had a error in it's programming. In the year 1893, the then un-named Brass Automaton landed in the Pacific Ocean near the long-forgotten Dino Island. It created a tsunami and unhinged the island from the Earth's crust and as such the land began to slowly sink. The robot was first sighted by nearby Australian military sailors, who upon seeing the giant being arise from the water, tried to describe the being the best way they could through their wireless telegraph: they named it the Brass Automaton. Johnny Thunder and his Adventurers crew would later go looking for this great metal being after saving as many dinosaurs as possible from the sinking primeval island in 1923, but never saw it, as it was hiding in South American coastline to gather information on the dominant beings of Earth, also known as Humans. After staying relatively hidden in various secluded ocean floor places around the globe for around thirty years, the Brass Automaton was finished reading the minds off people for information on humans as a species: Our past, our present as of 1924, our origin (as it was then known), and our many languages, along with defenses, politics, and technology. After gathering all that intelligence, the Brass Automaton headed to the North Pole along the sea floor to transmit the required information to it's home planet using a faster-than-light sub-dimensional beacon. (Basically, a fancy radio) That is just about when a major solar storm hit the Earth, with the radiation hitting the atmosphere of the Earth and scrambling the outgoing signal into nonsense. Now the garbled signal was received by the home base, and as a precaution, the Iron Giant version of the Brass Automaton was dispatched as fast as possible to earth. (That would take it nearly 35 years for it to get there at all possible speed, which would require it to refuel once arriving on Earth, which is why the Iron Giant was at the power plant at the beginning of the movie, whereupon it's memory was scrambled by the high-voltage electricity.) After sending the garbled message and being struck by a passing icebreaker-ship on his trip southwards, the Brass Automaton was temporarily incapacitated. It was then discovered washed ashore at the southern tip of Greenland by Dr. Harold Wormwood and brought back in pieces to his stately laboratory / mansion in Legorado, Colorado, where he ran test after test on the alien visitor. By 1926, the mad scientist-type Doctor Wormwood had the resembled robot nearly reassembled, and was preparing to restart it when a Lord Sam Sinister came upon rumors of the robot and wanted it for his own nefarious desires, with Johnny Thunder close on his heels... This steampunk version of the Brass Automaton a recolored and modified version of Build Better Bricks' Iron Giant with the head of my previous @hachiroku version of the model (seen above) of the same robot's head added on... I consider it a mashup of the two models. I made it into steampunk colors (black, brown and dark gray) with an exhaust steam pipe at the back of the neck, and yes, that is a monocle / targeting computer over the right eye for use with the gun arm (it was included in the Build Better Bricks instructions) that I'm still considering trying to use. You also may have noticed, the model is incomplete in places - some things just don't lineup properly in LDD like they do in real life. When fully assembled IRL, it should look much better though. Here is the Brass Automaton's laser gun... probably not going to build this, but I MIGHT place it on a tank or something. This is what I've found so far for this model.... 100 parts down, about 650 left to go. Comments Questions, Complaints are welcome!
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This building was inspired by half of set 76108 (Sanctum Sanctorum Showdown) from the 2018 Marvel Comics line while the van is from set 79104 (Shellraiser Street Chase) from the 2013 Teenage Mutant Ninja Turtles line. The building has a new rear half to complete the model, which has a ladders and trap doors to get from floor to floor. The two bigger second floor windows on the front side are missing this print for the upstairs Detective agency. The rear of the building has the same details as the front, but without the pizzeria storefront. The first level of the building is the pizza restaurant, with plenty of seating, meat spit, pizza oven, and cash register. Up the ladder and on the second is the Detective Agency's office, with a large desk and arm chair, with a smaller chair opposite the desk. The third floor has the Detective's apartment, with bed, desk, and gun / evidence safe. The roof of this level has a large wooden tank for storing water. This heavily modified vehicle originally came from a 2013 Teenage Mutant Ninja Turtles set. I added doors and printed logo tiles. The roof of the van is removable, so you can get at the drivers seat to place a figure such as the CMF Series 12 "Pizza Delivery Guy" there. The rear of the van holds two pizza's in the warmer. (This building, the mad scientist lab I build out of the other half of 76108 and the van are placed together on the part list I have, and should be built next month or so. Keep an eye on this space for more details and for real-world pictures as they become available!) As usual, Comments, Questions, Suggestions and Complaints are always welcome!
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This type of geared type loco is called a "Shay" (specifically a type "A", which means two pistons and two trucks) and were named after their original inventor of the type, Ephraim Shay. These loco's could only go about 20 miles per hour (or about 32 Kilometers per hour, if that's your thing) at top speed, and were very steady on rough track, hauling logging and mining trains up grades that would easily stall conventional steamer types. You can read more about Shay geared steam locomotive's at Wikipedia. Please NOTE: The design of the original Shay I redid into my version was by Stephan Pakbaz over on Flickr, as seen below. (His LDD file allowed me to build my version) as seen here. The 1 x 1 tiles on either side of the coal bunker are supposed to be printed with the number "4" The Shay type only has pistons on one side, with the other side being kinda sparsely decorated. Usually, their would be various accessories and such on this side, but i liked it better devoid of any clutter. The Shay geared steam loco bends in a odd way... but at least it works. NOTE: The angle shown is quite a bit more severe curve than the loco will ever have to handle.... but it looks pretty cool! This raw ore car was modeled after a custom Brick Link item by @wildchicken13 except mine is narrower and uses two wheels for a Wild West flair. You can see the original item that inspired me here. The caboose follows my standard pattern for my Western trains, with only a few color swaps and a missing cupola on top to set it apart from the others. Here we see the mining train consisting of four silver ore cars and a caboose, without the Shay. This is my latest (and most likely last) Western styled train, and it will join my other four steamers and their trains in my Wild West collection sometime later in 2018. (The reason I say "last" is that I've run out of railroad-related ideas for my Wild Western layout and am planning on focusing on the updated Native American camp, revised Fort Legoredo and the remaining frontier town buildings after this.) As you may have suspected, the ore the mining train holds comes from my well-protected silver mine, which can be seen in it's own topic. ...and as usual, comments, questions, complaints and suggestions are always welcome!
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Here is my final design of the St. Louis bridge, commonly known as the Eads bridge because of it's designer, James B. Eads. It uses Indiana Jones roller-coaster ramps for the arches, which looks pretty cool. The bridge is nine tracks total in length and 19 bricks high from base to track. (This means about fourteen bricks of clearance between arch top and floor, so some small ships could pass through!) First, a little background info from Wikipedia (which is also where this picture came from): "The Eads Bridge is a combined road and railway bridge over the Mississippi River at St. Louis, connecting St. Louis and East St. Louis, Illinois. The bridge is named for its designer and builder, James B. Eads. When completed in 1874, the Eads Bridge was the longest arch bridge in the world, with an overall length of 6,442 feet (1,964 m). The ribbed steel arch spans were considered daring, as was the use of steel as a primary structural material: it was the first such use of true steel in a major bridge project. The Eads Bridge, which became an iconic image of the city of St. Louis, from the time of its erection until 1965 when the Gateway Arch was constructed, is still in use. The bridge crosses the St. Louis riverfront between Laclede's Landing, to the north, and the grounds of the Gateway Arch, to the south. Today the road deck has been restored, allowing vehicular and pedestrian traffic to cross the river. The St. Louis MetroLink light rail line has used the rail deck since 1993." This is a rough representation, as it is missing a lot, (I.E. no car deck, missing tunnel under downtown, and lack of the East St Louis ramp approach.) A close-up view of the arches of one of the three identical spans. The bridge as separated out for transit. Here we see the modular connections for transporting dissembling the bridge for taking to shows and such, along with the older deck (the dark bluish gray line) for when the bridge was single track. The modular component of the bridge's design also makes it a LOT easier to carry as the whole bridge with the three sections weighs about 10 pounds total. 4/12/19 BIG UPDATE: Real life pictures / text updated to reflect the newly remodeled bridge. (it now is double track!) Comments, questions and complaints are always welcome!
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NOTE: I have no plans on building this IRL for now, it was just for fun to pass the time. If you want the original Star wars version, see here. This model is a combination of the best parts of sets 8095 and 7565 (both of the sets mentioned are called General Grievous’ Starfighter.) but rendered in orange and white for the Neo Nexus Force. As such, this logo here goes on the nose of the craft. Background info: The ship's name in the Star Wars universe is the "Soulless One", and is General Grievous’ personal vessel in Episode 3 and both the Clone Wars cartoon and mini-series until his death at the hands of a Obi Wan Kenobi, who then "borrowed" the ship and later abandoned it. The ship was later found on a junkyard asteroid by Neo Nexus Force leader Bob, who gave a new paint job to the vessel and rechristened it "Creative One". It serves as Bob's private space vessel when on solo missions and also when the star cruisers Bright Hope and Bright Future are not needed. The ship features a slide open cockpit, which comes with a flight computer. The ship defends itself with four laser cannons mounted near the front by the wings, two per side. I heavily modified the tail, wings, and underside to attach better to the rest of the ship. Also, in case anyone is wondering, the wings and mostly from set 7565 while 98% of the body is from set 8095. The Bob figure is included with the space ship in the LDD file, which is available here. Comments, questions and complaints are always welcome!
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This is version two of set 8486 (Mack's Team Truck) 1950's style semi truck. The model can seat one mini figure at the wheel, and features headlights, license plate, and bigger wheels. I also rounded out the front of the trailer per suggestions from Eurobricks forum members @Only Sinner and @timtosino. Thanks guys! As it is now, the cab portion reminds me of the truck from the 1970s suspense movie "Duel". (if you haven't seen it, look it up: It's Steven Spielberg's first film and is awesome!) The trailer no longer has opening sides, but it does have two opening rear doors and folding stand for when the cab pulls away. Speaking of the cab, the roof of the driver's compartment comes off and both doors open. The driver of the truck. This truck is going to go on my mid-century trains and town layout, and should be built in real bricks eventually... at that time I will update this with real pictures. Here is the file for truck, trailer and driver: LDD file If anyone is curious what the version 1 truck looked like, here is a picture of it to compare to the new one. The older version is NOT in the LDD file!
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This is the Mach 5, the fastest looking (and driving!) white-with-red paint scheme car ever devised. It is piloted by Speed Racer (son of Pops Racer, designer of the car) in the original Japanese anime, (Mach Go! Go! Go!) and all subsequent TV and film adaptations. The car seen here was inspired by set 8158, (Speed Racer & Snake Oiler) from the tie in to the Speed Racer film from 2008. Needless to say, the film did horribly and flopped about as hard as the crash of the Mach 6 in the film. Anyway, as my parents were fans of the original 1967 TV show, I bought the set way back in 2008 to make my own Mach 5 model. The many stickers killed any joy of putting it together, and thus ruined any chances of me touching the set for almost a decade, albeit digitally only for now. The stickers have been eliminated in place of carefully placed red parts to make the hood "M". Doors have also been added, and rear trunk latch .... though the trunk doesn't open and does not fit any mini-figures or pet monkeys. The dual exhaust / tail-lights are new, and so are the Speed Champions wheels in white. The car seats two figures comfortably with even more arm room thanks to the opening doors. I couldn't think of a way to put the "5" decal on the side of the car though. The young and energetic driver of the Mach 5, Speed Racer. Both the hair and printed helmet are included in the LDD file, with the hair off to the side of the car. Speaking of LEGO Digital Designer file, here it is: Speed Racer and Mach 5 file. This file is 100% build-able in real life, and will be made by me eveventually. When that happens, I'll update this thread with real life pictures. Comments, Questions and Complaints are always welcome!
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This bank was originally designed for the Western theme as a two story open-backed model. I then decided it would look better as a regular town model and thus I added a rear half and third floor. The model opens like a dollhouse on a hinge, and locks shut on a Technic pin, just like most of my buildings. The more modern-looking truck model is a modified version of the 2014 set 76015, Doc Ock Truck Heist, with the bulk of the changes inspired by Flickr user eurotrash48903, or Eurotrash as he is known he on EurobBricks. The truck is already built in real life, but it is included in the LDD file as well. When the building is built in real life as well, I will update this thread with pictures of it in real bricks instead of in digital screenshots. The bank should feature printed 1 x 1 letter tiles in various spots: the top of the building below the clock should say "1892" while just above the front door should be the word "BANK". Inside the building on the lower floor is the three teller windows and loan officers desk. The middle floor features three counting tables and tow vaults. (those vaults are the same as the one in set 10217, Diagon Alley) The upper floor features the bank manager's office with filing cabinets and three chairs. The rear of the building. This truck was inspired by Eurotrash and his own MOD of the set to be 7 wide. I didn't change it quite as much as him, but I did follow his lead in several spot, such as shortening the frame by 2 studs and getting rid of the ridiculously over-sized original wheels. The roof and front have been strengthened and a door added to the rear, as their was none before. One mini-figure can sit in the drivers seat. The LDD file for the both bank and truck is included in this link here. As usual, comments, questions and complaints are welcome.
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This model was originally inspired by two sets: 7498 (Police Station from 2011), and two police cars from set 71016 (Kwik-E-Mart from 2015). I modified the station to have modular floors so you can access the inside easier. (these sections are all grouped separately in LDD as well) I also combined parts of set 7744 (2007's Police Headquarters set) into this model to make it like even better. However, their are three of this part in black missing from the model for the slanted windows. The bottom floor features a waiting room with a large TV, receptionist's desk and the garages for the two patrol cars under the jail cells. The second floor is the booking office and what will be desks / evidence containers. The third floor features a water cooler and coffee machine, along with detective offices. It will eventually feature a interrogation room. The jail cells open up both at the same time via a sliding panel. Their are also two escape routes via the toilets as seen above. The car is from set 71016, and all but for two differences is stock from the set. The roof has and light-bar been modified to allow for the cars to fit in the garage, and a licence plate added to the front of the each vehicle. The car features room for two officers side-by-side and one detained criminal behind the security barrier. The roof is removable, plus the doors and trunk open. The reason for building these models as they are is my town needs a police station, but I don't like the 4 wide cars they have in the CITY theme. I found an file of a police station sitting on my hard drive from 2013, just waiting for a car to be added to it. Then I remembered the Simpson's police car that was released a couple years back and the rest kinda fell into place.You can download the LDD file for the station and two patrol cars at this link here. As usual, comments, questions and complaints are always welcome!
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(NOTE: Since this is a Adventurers building for my town and not situated in a jungle, desert or something like that, I thought it would be okay to post it in the town forum. If the mods don't like it here, feel free to move it to the Action and Adventure forum.) This model was inspired by set 70912, (Arkham Asylum) from the LEGO Batman Movie theme and was built for Lord Sam Sinister, the main bad guy from the Adventurers theme. Whereas that set is only the front facade of the building, this model features two opening rear quarter sections to reveal the interior details plus a tower in the front above the front door. The model consists of three sections: the front half, the left quarter and the right quarter. The stylish car is modified version of set 70911, (Arctic Roller). The car model is about 8 studs wide (with a tiny 1/2 stud bit of overhang on each side due to the front rims) and 28 studs long in total. This model can fit one figure sans top-hat in the driver's seat and has space for a briefcase or top hat in the trunk. The rear of the mansion features rows of windows and a stone fireplace flue on the left side, plus a window on the lower left for the small dungeon. The model consists of three sections: the front half, the left quarter and the right quarter. Each section is connected to the next with two hinges and a small set of two Technic pins (one per side) to lock it shut. The front half of the building features a drawing room on the left side of the picture, a living room on the opposite side, and the bedroom on the upper floor, which also has access to the tower above the main entrance. The spaces below the stairs are a wine cellar / kitchen on the right with the large casks, and on the left is the dungeon for any do-gooder spying on Sam Sinister. The right quarter has the other half of the ground floor dining room and part of the kitchen / wine cellar, a couch in the living room and a phonograph in the bedroom. The left quarter features the fireplace mantle and flue (the year 1892 as stated above the fireplace mantle reflects the year of the house's construction) , plus one half of the dining room on the ground floor. The room with the bars on the windows is the dungeon for unwelcome "guests" of Sam Sinister. The car by itself is about 8 studs wide (with a tiny 1/2 stud bit of overhang on each side due to the front wheel wells) and 28 studs long in total. As a side note, the headlights are not clipped in the same way as the original set had, and are instead sandwiched in place with 1 x 6 plates and headlight bricks. The rear of the car features a license plate for Lord Sam Sinister and dual exhaust. The car can fit two figures sans top-hat in the driver's seat and has space for a briefcase or top hat in the trunk. EDITED 1/3/18: Added real life pictures and newly updated text. Of course, comments, questions and complaints are welcome, and a big shout out to @sander1992 who, among others, are helping keep the Adventurers spirit very much alive!
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This engine is modeled after the GE 44 ton switcher locomotive. Why 44 tons, you may ask? I give you the answer from the Wikipedia article on this loco type: This locomotive's specific 44-short ton weight was directly related to one of the efficiencies the new diesel locomotives offered compared to their steam counterparts: reduced labor intensity. In the 1940s, the steam to diesel transition was in its infancy in North America, and railroad unions were trying to protect the locomotive fireman jobs that were redundant with diesel units. One measure taken to this end was the 1937 so-called "90,000 Pound Rule" :[citation needed] a stipulation that locomotives weighing 90,000 pounds (41,000 kg) – 45 short tons – or more required a fireman in addition to an engineer on common carrier railroads. Industrial and military railroads had no such stipulation. The 44-ton locomotive was born to skirt this requirement. The loco is bi-directional, and doesn't have much to differentiate between the "front" or "rear" expect for the air horn and exhaust stack on one end in real life. My LEGO model lacks these, so it's only way to tell which is front is by the headlights: clear for front, red for rear. I am going to name this loco WFP number 7007. (WFP stands for Wabash Frisco & Pacific, which is the name of a 12 inch gauge ride-on railway in St. Louis, MO.) They don't have a real 44 toner there, but do have a Fairbanks Morse H10-44 (number 704) in the same color scheme, so I made this engine as a companion to the H10-44. In the spoiler tag below, you will find a real life picture of a 44-toner loco. (I got the picture from railpictures.net, It is NOT mine!) Just for comparison purposes, here is the H10-44 I was talking about. NOTE: The H10-44 is NOT included in the GE 44-ton's LDD file! The (updated) LDD file for the GE loco is available here. Build updated 3-14-17 with a better 44 ton GE unit, courtesy of Henry Durand over on Facebook's LEGO Train Fan Club. Thanks Henry! Comments, Questions, suggestions and complaints are always welcome!
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This sinister vessel comes with giant propeller, two seats inside the vessel for the brave crew, and a periscope for seeing your enemies before they see you! Help the evil Lord Ogel stalk and sink his nemesis, the Alpha Team, (plus his old foe Johnny Thunder) with his cutting edge submarine by firing torpedoes and diving deep to avoid depth charges. And when all else fails, rev up the engine to ramming speed and run through your enemies' vessels at top speed!* Remember: Run silent and Run deep! (*NOTE: Sub does not actually fire torpedoes, move under it's own power, or float on real water, though it will sink!) This is actually a recolored (and legless) version of the walking shark mech from set 70656. (garmadon, Garmadon, GARMADON!) I revised the color scheme to be suitably more evil and dark for Lord Ogel. I even added a single larger propeller to get more speed to the sub, though I removed the legs to make it truer to the submarine format. Oh, and the lower jaw still opens, though it is on click hinges now to keep it from flopping open. The rear of the sub. As you may have noticed, I truncated the lower real tail fin to make the ship sit flat on the table. This submarine features two lift away roof sections: one for the tail gunner, and the other for Lord Ogel himself to drive / observe the chaos he causes through the rotating periscope! I finished putting together the Ogel Underwater Base (set 4795 from 2002) that I received from my step-father's collection with a few additions from my bins for missing parts. I misread the instructions very early on and didn't notice until it was time to join the two halves together. I also ran out of parts on the rear near the rear half's revolving door, so I had to modify the model a bit to make it into more of a MOD than a straight-up set. Since the last time I showed this Evil underwater base MOD off I added inside walls, a better roof and built a couple of more figures for Ogel's Skeleton Drone army (who are now in gray uniforms, BTW). I also have given Ogel his ancestor Vladek's sword from Knight's Kingdom II, enhanced with an Ogelium crystal coating. Here we see the skull door in the open position. The ramp was my addition , and goes well with the door. Inside the base, which now is 98% enclosed to the elements. It sits in a air dome under the waves of the northern Atlantic ocean, midway between the UK and Normandy where the concealed island of Ogel once sat. (The island sank after an pre-emptive attack by Alpha Team left it crumbling into the sea.) The space chair and desk are for Lord Ogel himself. On his desk is a radioactive drone head used to mutate humans into skeleton drones. It's currently under a protective glass dome to shield others from it's effects. Here is the story I have written so far about Ogel and how he connects to my 1920's Adventurers stuff: Born in 1893 as the last heir of the nation that bears his name, (Ogel) William Joseph Ogel was determined at an early age to rule his country with a iron fist. He became Lord (emperor, in effect) of the country in 1910 and heir to his ancestor Vladek's mysterious powers. (today we would call this physic energy "mind control") However, his control oddly ended at the border of his country. Desperate for power, he devised a scheme to amplify his powers using a strange substance known then as Ogelium to be dispersed via an unknown method. (probably via the water supply) Thankfully, World War I intervened before he could enact his plan, and he scaled back his plans until 1918, when the war ended. He had stayed out of the conflict, and secretly built up his military in the process. In 1920 he lost his left eye in a accident with a small sample of Ogelium, after which William kept the glowing ruby-red socket behind an eye-patch from then on. Determined once more to take over the world on his own terms, in 1925 he contacted Lord Sam Sinister to get him objects of great supernatural power. This eventually led him to the un-named jungle island where he and Sinister actually beat Johnny Thunder and company to the treasure at the last minute. Determined not to share the treasure with anyone, Ogel greedily double-crossed Sinister and grabbed the "treasure" for himself and his army of mind-controlled soldiers. Sam then go into a sword fight with William, which William won, but at the price of his left hand. Afterwards, it was revealed the treasure William took was fake, and than Johnny and Sam had joined forces to blow up the temple after the fight. This was done to prevent William from returning and getting the real deal. Furious, Ogel replaced his hand with one of Ogelium and permanently removed his patch so that anyone could see his scarred eye. After having lost his country during a Great Depression-era revolution (started by Lord Sam Sinister in a grab for power which cost Sam his life) Ogel retreated to his island fortress, whereupon he plotted and schemed for around 30 years to regain his evil standing with the world. By the late 1950's, he had gained the notoriety of a urban legend, a myth mothers told their children to scare them to behave. But certain world leaders knew he was real, and still alive due to an mechanical encounter suit to keep him physically fit. After firing a nuclear rocket at the moon in 1965 to announce to his demands for world conquest (or else!), he was the subject of the newly-formed Alpha Team mission, which, helped by an aged Johnny Thunder, sank Ogel and his entire military base to the deep ocean depths. In 1972, he reemerged from the depths using nuclear-mutated sea life to try to conquer the world once more, and was again stopped by Alpha Team. In 1978, he tried to freeze the world solid, in an "If I can't have it, neither can you" scenario, only to be stopped by Alpha team's leader, Agent Zed. In the process of fighting Zed, Ogel was finally defeated by destroying his encounter suit, revealing the frail, 85-year old man inside. Ogel's final act was to take a fatal does of Ogelium, killing him nearly instantly... but not before detonating a remote nuclear device, destroying Zed and much of Ogel Island. ....rumors persist, however, of a clone of Ogel running amok in the world, trying to regain his evil place in the world as late as 2009.... Comments, Questions, Suggestions, and Complaints are always welcome! EDIT 12/8/2020: added the shark sub to the first post!
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This model was recreated in LDD by Eurobricks user @Stephan, which I then took and recolored in my red and gray color-scheme. I also added the opening cockpit from my older rocket model along along with new tail-fins and two less rocket stages. The two astronaut figures and one robot are also included in the LDD file! NOTE: Some parts would not fit on the rocket according to Stephan due to tolerance issues in LDD, and are left to the side in the file. They are hidden in the pictures, but they are there, so be alert when building in real life. You have been warned! Fictional background info for the rocket: This ship is the forerunner for all of the other Lego space ships: in 1970, this crucial piece of history launched from LegoLand Space Port for a mission to the moon. This was very soon after the failed 1965 launch of 801 series Space Rocket, which killed the the brave crew of Kat Aclysm: female rocket science genius and designer of the experimental ship, and Abraham "Abe" Normal, the best test pilot in the academy. Their deaths at the Samsonite launch pad were not in vain though, as the newly founded LegoLand Aero-Space Authority (renamed Classic Space Command in 1978) rebuilt their reputation as the premier brick-built space agency by launching the "Innovator", also known as LL001 which in early August 1969 made history as the first mini figure - built object on the moon! This rocket and it's crew (Bill Fold, Penny Wise, and S1L-V3R the robot) made history with their two days on the moon's surface, providing the foundations for the Classic Space Moon-base series of missions. The model still separates into sections, but the top most one of these has been replaced, thus reducing the segments to three. The rear of the rocket features five engines, the middle section a smaller bank of five thrusters, while the cockpit section has one singular engine. The cockpit still opens, and as usual should feature this print. The rocket features enlarged tail-fins inspired by 1950's / 60's science fiction. The fins SHOULD be able to take the weight of the rocket when standing vertical, but I'm not 100% sure, so build at your own risk. You have been warned! The height of the Saturn V dwarfs the smaller rocket of the previous design. (The older model is NOT in the LDD file!) The robot is inspired by the robot customer in the 2007 set number 4981 (a Spongebob set called The Chum Bucket), while the astronauts were inspired by the Sandy Cheeks mini-figure in set 3831 (Rocket Ride). The astronauts should have this print on their torsos. Here is the LDD file for the modified Saturn V, which also includes the two bubble - helmeted astronauts and the robot. The model is 100% build able in real life, and should be built by me around Christmas this year. Comments, questions and complaints are always welcome! EDITED 8/8/17: added new pictures and updated ldd file!
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This model was based on set 21132 from the Minecraft theme, which was expanded and modified to be quite a bit larger with surrounding rock features, dangerous rope bridge, a second room and cave for the man-tiger creature. The first half of the map (the one the pirate had) described in the text is this one here while the one half Johnny had is in this link. Early summer, 1926, somewhere in the jungles of a forgotten island off the coast of South America... This is it: the Temple of the Unknown Question. Inside this structure is the other-worldly Guardian which will grant you either fantastic riches, immortality, or infinite knowledge... your choice is one of those three. (If you answer it's question correctly of course!) To reach the secluded temple, Johnny Thunder had to follow a certain map: the only problem was a 17th century pirate had the other half of said map on his ship. To find the temple, he had to find pirate, who had already answered the question and become immortal. Upon finding him, the pirate gave the map (and some advice) to Johnny, who then had it stolen by Lord Sam Sinister. After following Sam to the hidden island and the temple therein, Johnny and company have to think fast to stop Sam from getting to the ancient guardian first! Just your average rickety / unstable rope bridge, placed right before the temple entrance. ...It even collapses on the pull of a Technic pin! Three switches are inside the first room. The two outer ones will unlock the the mechanism to reveal a treasure chest, while the middle one is a dummy lever. With the two outer levers flipped down, the chest is revealed. However, inside this chest is a Pandora's box of sorts: opening it will let out a bright light for 30 seconds or so, as it sucks those unfortunate enough to see the light into the infinitely larger space in the chest and then slams shut on itself. (kinda like the Ark of the Covenant from "Raiders of the Lost Ark") In universe, this box will be taken by Sam Sinister as he thinks it contains the treasure he seeks. Meanwhile the good guys notice the door to a second room and crawl through it as soon as the bad guys leave with the false treasure. This secret second room holds the treasure guardian statue, and a back exit from the temple via a damaged wall. Just be careful not to wake the mighty tiger-man on your way out! In-universe description: The real treasure is inside the second room: after seeing the notched arrows placed by the pirate many years ago on the first room's walls, Johnny finds the small secret door and enters this room to find the guardian and five jewels. (four on walls, one on the staff in guardian's hand) The statue awakens, and asks for a member of the party to come forward to receive the question. Heeding the pirate's advice, he sends Miss Pippin Reed to do the honors, as she alone can answer what no man can answer. (she is no man, after all) After relaying the answer via whisper, her mind is wiped of the question and answer, and is given the choice of immeasurable wealth, eternal life or infinite knowledge. She chooses not to choose, saying the gifts are too large for one person (or group of people) to share. Thus, the adventurers walk back outside and plant dynamite to blow the temple sky-high, thus destroying any chance of anyone, good or evil ever getting the question right again. The man-tiger guards his cave under the temple. Be careful Johnny and company, or you'll be a mid-afternoon snack for this hungry fellow! BUILDER'S NOTES: This is the original LDD build of the temple... quite a change to now! EDIT 8/3/17: Added more recent real life pictures and modified the text!
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This model was originally a ALCO MRS-1 built by Anthony Sava, but has been so severely modified that it no longer looks like the prototype loco. So I went searching And found another ALCO locomotive, a RSD-12 that looks like my loco. Both my model and the prototype have the six wheels, and the same basic hood and cab design, plus the curved ends match the RSD-12 better than the sharp-ended MRS-1. ..and here is my Lego model of it, as Brick Railway Systems loco number 7924. I even thought about putting two of this part under the headlights at both ends, but I think the model looks better the way it is now. NOTE: The printed letter tiles with the railroad's initials "BRS" will go on the long hood. I misplaced the two letter "R" tiles, and need to order some more, but the rest of the letters are on my desk. (They are hard to keep from rotating without the middle letters to hold the others in place, so they are not on the model yet.) The center axles on these six-wheel bogies slide left and right to allow for tight turns on switches and flex-track. I took Anthony Sava's original design and beefed it up, making it a lot stronger and a little taller. Here is the picture (not mine) I found that matched my model. I also believe this is the last ALCO RSD-12 left. (I could be wrong, though.) The photo is originally from here. Here is the LDD file for the diesel loco as shown above. Comments, Questions, Suggestions, and Complaints are always welcome!