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brunojj1

Banned Outlaws
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Everything posted by brunojj1

  1. Nice anti-roll-bar! But somehow the yellow catches with crossholes seem suspicious to get damaged if the function is supposed to work under heavy stress.. But otherwise I´ve never seen such a solid axle . 2,5 studs ground clearance seems already not to match the above shown car ... But I like it if the direction is going to some kind of muscle car (?...)
  2. You are in a lucky position if costs and calculations don´t bother you - the more I envy you for your job ! Thanks for the explanation, that makes a lot of sense of course .
  3. I like the wishbone part , especially because it resembles a real suspension of a vehicle much better than e.g. what we see in the 42056 rear suspension. It´s been used in many sets and particularly in the legendary F1 Silver Champion set #8458 from the year 2000. http://www.bricklink.com/catalogItemIn.asp?P=x136&v=1&in=S&srt=0&srtAsc=A&ov=Y
  4. Thanks for your feedback, I´m glad if you could progress with some ideas! Anyway I´ve noticed that from my pictures it´s not clear enough what the intention was. My idea is to have 2 HOG shifters in a comfortable position – near the HOG steering – one on the left shifting down and one on the right shifting up – in contrast to Didumos´ system where you have one shifter operating in both directions! And of course the position of gearbox / shifting mechanism depends a lot on what type of car you have. My current chassis features rear wheel drive and a front fake engine. It´s important to use the blue cross axle pins with friction at the levers to avoid backlash. I don´t know which parts combi would have less friction and I´m not sure if the difference really matters regarding the sliding smoothness(?...). I´m using the new Porsche parts and prefer them mainly because of the advantage that you don´t need to work half-stud here. If you are limited on parts, I think the old parts should work as good equally.
  5. Interesting discussion. The 42056 set is a game changer in many aspects, regardless of all the issues of that model. I´ve discovered that working with the Porsche panels / orange parts is very challenging because their use is pretty much predetermined. Creating so called "crazy angles" has its very limits. Therefore I have big respect before the Porsche designers in these matters and that´s why I think the achieved result in this MOC here is very good. It has to be really solid because of the big scale and it feels sturdy to the max. Anyway I like the "old" style supercars way more. Hopefully the variations of panels will grow in other colours too.
  6. The system is not perfect as your solutions with rubber bands . But I´m quite satisfied with it because the intention was from the beginning to avoid any silicon bands. The opposite steppers kind of counterbalance each other, so that a half shift usually doesn´t happen. Anyway they happen sometimes when you shift while moving the car. Maybe I should install a white 24teeth clutch into the standard 4 - speed gearbox instead of the DBG to prevent damage to some gears ... Sorry about the LDD not showing the same thing. It´s a kind of alternative idea, using an angled 3x7 beam as limiter, just to show the principle of solving the problem by using gravity only. By the way, I hope you don´t mind us using your thread to present our ideas, not in competition, but rather see it as exchange of ideas. This way we can keep everything in one topic instead of making many singles dying too soon...
  7. And you did use a rubberband though ... But I like your solution using gravity, even if it doesn´t allow 10 shifts per second. You should post direct deep links, then your pictures will show up immediately. I had tinkled a lot with this stuff recently and installed the following concept above the rear axle / gearbox at my current chassis prototype. It doesn´t need any limiter, because the shifter tilts back and makes the knob gears rotate exactly 90 degrees. The T - shaped beam is the limiter and additionally prevents the red stopper get stuck when being kicked back. You need the blue friction pins at the stepper though, to prevent backlash.
  8. That´s what really means sharing a hobby ! Were you allowed to drive the real deal as well?? Can´t wait for the video!
  9. Wow, very impressive! Having a cup of hot tea right now .. My first thought was "where are the fender panels" ?? Nice and creative alternative use - I interprete it as an ironic statement not to use them as fenders - IMO they have a too big radius among other things. Did you use the orange parts & black panels from 42056 only?
  10. Everything seems very solid and foolproof! You have reinforced the suspension arms to prevent wobbling or backlash. Nice brake calipers! I like your logical approach and sure you have all the main ideas in your head already so you can succeed very soon with the chassis. The chase for the “ultimate” can turnout endless though, especially with your skills and perfectionism ... But who cares – the route is the goal. (And I´m still wondering if you´re working for TLC as a matter of fact ...) I have to admit that I still need to get used to the rough and bulky “post - Porsche” big scale looks… I have failed miserably with several 1:8 MOC attempts in my history already, but nothing will stop me to trying to build mine next Gorilla soon . Thanks for sharing, I will follow this !
  11. As far as I know your collection isn´t too bad at all, including a blue Pagani which is very exclusive as well. It´s never too late to build up a Ferrari collection based on the 2 official Racers sets. You can at least try to obtain the other available such as Jorge´s F40, the new FXX from Loxlego and/or a 458 which I almost forgot . The myth lives on!
  12. What a stunning machine - great piece of engineering, especiall your Lego pneumatic replica! You have a very interesting job ! I can immagine this truck with all that sophisticated technology will cost a million Euro at least(?). Sorry if I didn´t read the whole thread and if this question sounds ignorant - but is the only purpose of the machine to drill a 2 meter deep whole in the dirt?
  13. Very well done, thanks for sharing! IMO every car enthusiast has to have this on his shelf! Cutting pieces can hurt (especially the purists "clean" Lego souls) and hopefully everybody will be careful and not blame you for cutting some fingers off ... But there is no other way around to make these fantastic camshafts . Did you build it after a specific real model?
  14. @Thorsten50: Great job again on the colour games ;-)! I have noticed another minor issue with the red version - there are 4 x XL motors listed in the instructions parts list. And I also like the left version more like technic_addict, but I´d rather prefer black fences and the LBG beams in black as well, similar to this one:
  15. Thanks for sharing this surprising creation! Of course needless to say that I love it very much, not only because it´s a Ferrari ! Suspension – very unusual and therefore interesting, could be slightly lower for my taste. The curvy bodywork is so lovely, although I´m not entirely sold on the rear part. Tan interiour, spare wheel compartment, pop-up headlights, V-8 engine – all very neat details ! Working on commission can be very motivating from time to time … Congrats to your customer! PM me if you need a few silver vinyl horses or other common Ferrari stickers (only for this one model).
  16. It would be nice if you could show why you think it is the „correct“ pivot point – how does it give you a significant advantage in your application like a better turn radius / save space within the fenders during turns? From the pictures it´s not clear where the pivot point is or if it´s a virtual pivot point. I´m even not sure if such a thing like a “correct” pivot point really exists or what it should be at least theoretically. The ideal position IMO would be right in the wheels´ center. Here is one like in a real car with Kingpin inclination – located nearly in the center: A correct pivot point in Lego applications, due to the insufficient wheels offsets, would rather be a virtual one. I really like these examples from Sariel and Nico71:
  17. The original reason why RM8 has started this topic was the fact, that the Chinese Lepin brand has gone so far that they not only made a rip-off the Lego Logo, parts, designs and artwork on the boxes. They now go so far that they literally steal the design of a popular MOC – namely the Avtoros Shaman 8x8 from Madoca, which is the most prominent recent example. The crime is that they even DIDN`T ASK the author or the manufacturer of the real vehicle, they didn´t offer any kind of licence agreement or shares from the profit, compensation or anything like that! They are simply throwing it into the market to make a lot of dirty money, profiting of a MOC design which the designer is offering FOR FREE TO EVERYBODY OUT OF PURE KINDNESS! This unbelievable audacity is so rude, I can´t describe how angry this makes me feel! I will think twice and triple before I´ll share building instructions of my designs in future again - thanks to the thiefs.. I agree mostly on this though, it´s a valid argument IMO! The love of money is the root of all evil.. There should be new creative ways of participation in the business for all the mentioned parties to be found.
  18. Thanks for sharing your feelings! This crazy stuff is so disturbing ... It´s hard to believe this really happening now and the bad guys are taking over the planet...
  19. What a fantastic toy ! Chapeau and respect for this one! I´ve never been a big fan of pneumatics, but you´ve reminded me of the great 8862 backhoe which was my really first contact to Lego Technic as a child as far as I can remember... It´s a big loss for the supercar fraction that you engineer have gone entirely into machinery business now (joking )...
  20. Of course - good solutions awake the interest. And I´m waiting for the LDD file and / or new video with the "better" version
  21. I had the same question in mind. Very nice shifters ! And I´d like to learn something about the contest too .
  22. TLC should have come up with some new designs a long time ago. Now for the 42056 Porsche GT3 RS the scale of the 20+ year old piston engine seems to approach the real dimensions for the first time in history… If you mean by "3 studs" the width of each cylinder housing, it´s far too big even for 1/8 scale car models, IMO, I´d rather suggest – keep it by 2 studs. Nice work anyway!
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