Search the Community

Showing results for tags 'High Council'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Frontpage, Forum Information and General LEGO Discussion
    • Guest Section - PLEASE READ BEFORE YOU REGISTER!
    • New Member Section - PLEASE READ BEFORE STARTING!
    • Frontpage News
    • Forum Information and Help
    • General LEGO Discussion
  • Themes
    • LEGO Licensed
    • LEGO Star Wars
    • LEGO Historic Themes
    • LEGO Action and Adventure Themes
    • LEGO Pirates
    • LEGO Sci-Fi
    • LEGO Town
    • LEGO Train Tech
    • LEGO Technic, Mindstorms, Model Team and Scale Modeling
    • LEGO Action Figures
    • Special LEGO Themes
  • Special Interests
    • The Military Section
    • Minifig Customisation Workshop
    • Digital LEGO: Tools, Techniques, and Projects
    • Brick Flicks & Comics
    • LEGO Mafia and Role-Play Games
    • LEGO Media and Gaming
  • Eurobricks Community
    • Hello! My name is...
    • LEGO Events and User Groups
    • Buy, Sell, Trade and Finds
    • Community
    • Culture & Multimedia

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


What is favorite LEGO theme? (we need this info to prevent spam)


Which LEGO set did you recently purchase or build?


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests


Country


Special Tags 1


Special Tags 2


Special Tags 3


Special Tags 4


Special Tags 5


Special Tags 6


Country flag

Found 56 results

  1. Challenge IV FACTION MINI CHALLENGE To kick off Challenge 4, we will have a quick mini-challenge for each of the factions. The winner of the faction will have the right to call themselves a certain title (depending on faction). They also get to pick the location of a battle in Category C. Deadline: before the end of Sunday March 22nd, anywhere in the world. FACTION: Ulandus CHALLENGE: The 13th Legion. If you read Bannihal’s Report, you may have noticed that there is a 13th legion of Ulandus, but it is brand new. Because of this, it has not earned its name or its colors yet. Your challenge is to create this 13th legion, design a few of their uniforms, give it a backstory and show members of this legion performing a heroic feat that would gain them the attention of First Centurion. You also should pick the nickname the legion will be granted. (IE: The First legion wears red and its nickname is The Thousand Suns.). The only restriction is that you must use a color that is not currently used by one of the legions. The largest MOC for this quick challenge is 32x32 studs. But, besides minifigure only pictures / builds, you may have up to two MOCs to show the feat. TITLE YOU CAN WIN: Exalted Centurion of Ulandus FACTION: Desert King CHALLENGE: Making War. The Desert King is in need of good lieutenants to run his war effort. Show your character (or the character you are using in this challenge) commanding a military action that would get the notice of your faction’s leader. You will probably need a unit under your command, so make sure that they look sharp! The largest MOC for this quick challenge is 32x32 studs. But, besides minifigure only pictures / builds, you may have up to two MOCs to show the feat. TITLE YOU CAN WIN: Warlord of the North (or Northern Kaliphlin if you are not Kaliphlinite already) FACTION: High Council CHALLENGE: Protecting the Councilors. The High Council is busy in this time of war, and need help guarding their person at important meetings. One member is often designated the Lord Protector of the Council when the council is in session, but since Kyban Wh'Ali of Khar'dek, current Lord Protector, was injured, a new Lord Protector must be found. Task: Depict a scene where your character (or the character you are using in the challenge) and his/her men prevent an attack on the council in a random location (Must not be Petraea). It should be clear that they have either saved the lives of the councilors, or prevented a plot altogether. The largest MOC for this quick challenge is 32x32 studs. But, besides minifigure only pictures / builds, you may have up to two MOCs to show the feat. TITLE YOU CAN WIN: High Lord of Kaliphlin (if you are not already one), Lord Protector of the Council if you are already part of Kaliphlin. JUDGING: After the deadline I will compile the entries into a voting thread, and each faction will vote for their favorite entry. That winner will earn the title.
  2. The sun filtered into the hall in silence, creating patches of colored light where the stained glass windows shone. Nasr's footsteps echoed through the hall, mingling with the muttered prayers of the one worshiper in the temple at the time. The two Mummy guards stood at rigid attention. Not every day did the Commander of Operations in the area north of the Nestlands come to their jurisdiction, this lonely shrine. But now he was striding next to Nasr, one of the few men Nasr knew who could keep pace with him. The man's deep, alert brown eyes turned, fixing their gaze on Nasr's battle-hardened, black ones. He stared at him thoughtfully for a few seconds before speaking. “I hear you performed well at the Duels. It is a pity you were eliminated.” Nasr inclined his head, taking the compliment on face value. The man continued. “And now that your leg hampers your athletic capabilities we must find a position of command for you. To tell you the truth, I would have liked it if you were here to replace me, these bird worshiping jungle dwellers are giving us quite a hassle, and we can never seem to completely eliminate them... but it was not to be.” Nasr's face didn't change expression. “What are my orders?” “Ah, orders...” A wry smile passed over the man's face and his eyes passed beyond Nasr for a few seconds. The worshiper's servant, one of those cat-creatures from Ulandus, shuffled his feet uncomfortably, waiting for his master. The man's eyes refocused on Nasr. “A certain High Council Guerrilla band has been paining me recently. They are few in number, but have the support of the natives. Your job is to hunt them down and kill every last one of them... except their leader. I want him alive.” The man back toward the door and restarted his stride toward the door. “You will be given half a score elite assassins and anti-Guerrilla experts. That is all I can spare at the moment.” Nasr nodded. 'Only ten men, against a complete Guerrilla force... Pretty good odds.' A grunt sounded behind them and Nasr spun around to see one of the mummy guards topple to the ground, and arrow shaft protruding from his neck. A bang echoed through the hall and Nasr turned to see a group of High Council archers rush through the door on the far end of the building, arrow on string. At their head strode a mummy dressed in the red and blue of the High Council and wielding a black longsword. Nasr heard a gasp of recognition to his left and there was the sound of steel scraping against steel as he and the Commander drew their swords. The Mummy behind Nasr growled and started toward the intruders only to drop to the floor with an arrow in his chest. The leader of the Archers glanced at him then turned his gaze toward the Commander. “I would suggest that you and your crony drop your weapons, unless you wish to become a storage unit for my company's arrows.” Seething hatred boiled up inside of Nasr at the name. 'When was I ever this man's crony!?!' But the sight of the half dozen arrow shafts aimed at his neck spoke for themselves and Nasr slowly let his blade drop to the floor. The sword clanged loudly on the flagstone floor, shortly followed by another to his left. The worshiper's servant dropped a long dagger he had drawn. The Mummy Commander Fixed his gaze on the Commander, waiting a few seconds before speaking. “A pleasure to see you, Ramir. Last time we met you appointed me commander of a small watchtower near Everlast. Remember?” “I remember.” Commander Ramir said, through clenched teeth. “That tower, along with all the surrounding land,” the Mummy continued, “is now in the hands of the High Council. And now, I believe, you are too.” Nasr took a step back. “You won't get away with this, traitor!” Ramir yelled. Nasr took another step back. “You are mistaken, in both respects.” The Mummy responded. “For one, I am no traitor. 'I' was never on your side in the first place. Secondly, I will get away with this, because you are coming with me.” Nasr took another step back and felt for something behind him. His hand met a pillar and he quickly ducked behind it. He glanced around him, searching for a weapon. His eyes lit upon the small stone pedestal upon which some sacred jewel was placed. 'Perfect'. “You betrayed our trust!” Ramir shouted. “Trust is only as strong as the thing in which it is placed.” The Mummy responded. Nasr leaped out into the open and hefted the pedestal, letting the jewel fall clinking to the ground. The archers spun towards him, but not soon enough. Taking a few running steps forward, Nasr hefted the pedestal toward the High Council archers, aiming specifically for their commander. The Mummy turned, and his eyes focused on the object flying toward him. Reflexes kicked in and he leaped out of the way, just as the pedestal smashed into the floor past him, almost hitting one of the archers, and demolishing his Longbow. Nasr didn't wait for them to react. Ignoring the pain coming from his leg Nasr sprinted toward the open door, closely followed by the worshiper’s cat servant. Ramir hesitated a moment, still trying to comprehend what happened, then started after them. An arrow whizzed over Nasr's head and he redoubled his pace. There was a yell from behind him but Nasr didn't bother to look. He had been given an assignment. Not even the man that gave it to him would stop him from carrying it out now. The build. I was experimenting with a different style of stonework, (having only patches of greebles, along with patches of olive green for moss) and a raised part of the floor. I also tried stained glass again, and I think I was slightly more successful this time. The chandelier is new design for me as well. 'nother Pic. Anyhow, another LOM convertible, that happened to be directed against the Desert King (heavens knows we need it). Hope you enjoyed the story. And also; you are correct if you drew a distinction between the Ramir fig and Disco's character. I was originally planning on making this a counter-guerrilla to his attack on Eastgate, until I found out about the size limit. (Dang it!). In any case, hopefully this will do. And also: since there seemed to be some confusion about how to counter my previous Guerrillas, I will set out a few possibilities. 1. Recapture the Commander. 2. Show a capable replacement. 3. Destroy the whole building with them in it and take the title for yourself. Anyway, as long as you don't kill any of my characters, you can do pretty much anything with them. Soli Deo Gloria & Sola Gracia! I would like to claim UoP credit for: Stained Glass (Mosaics, stained glass, or other complex SNOTed floors designs).
  3. One of the most celebrated Kaliphlin champions is fighting in the Lonely Mountain Rumble. In the narrow streets in the volcanic city around the vulcano, he has a big advantage using his round shield and his long Ximian Spear to push enemies into the lava. ---- Without enemy: Sir Bath Manee Taimes: ---- For the Republic!! For Stedor!! C&C always welcome!! Note: I tried something new for myself with the windows :D
  4. The Nestlands are very well known for their rocks and vegetation, making it hard to live for its inhabitants. As it is an isolated area, their habits are a bit different than most other people in Kaliphlin. For example they worship birds... The area itself is very dangerous as you never know what way to reach one of the clans is safe. So the heavy equipped knights of Stedor layed down an ambush together with a local Nesltands Clan-member (fleshie, as requested by Gedren). A group of Desert King Warriors are patrolling the area, not aware of what is behind the rocks... For the Republic!! For Stedor!! C&C ofcourse welcome!!
  5. My entry to WZ3. Some of Aymeri's Men ambush two Ulandians on a jungle path: If I win, I'd like D3 to be the next war zone. More pictures here: Link C&C appreciated
  6. Graham Gidman

    [WZ3:G15, High Council] Dueling

    Graham of Reyelan duels with two elite Ulandian soldiers. If I win, the next warzone should be G6.
  7. Graham of Reyelan attacks an Orc warrior during the melee. If I win, the next warzone should be F7.
  8. Hereby my entry to WZ4 for the high council. Sorry about the short post - I am posting from my phone. WZ 4 by Beorthan, on Flickr In the midst of the general melee some enterprising business man has opened what is left of the old arena and is selling tickets and drinks for anyone interested in seeing the fight first hand. Right now, a wolfman, from a tribe in firm support of the High Council, is about to, quite literally, bring the hammer down on a Desert King Zombie Knight, undoubtedly smashing his helmet and all its contents... The people love the show... // Next WZ: Queenscross
  9. Hereby my entry to WZ3. Again, sorry for short post - posted by phone. // In the mountainous jungles of the Nestlands, a Ulandian official underway to a remote settlement to do a census and collect taxes, is now lost. While one guard is discussing what to do, the other is sneaking up on a rabbit. WZ3 by Beorthan, on Flickr Were they more observant and alert, they might have noticed the ambush about to be launched from the cliffs above. WZ3 by Beorthan, on Flickr And a little wildlife: WZ3 by Beorthan, on Flickr // C&c welcome :) Next warzone: D3
  10. Fighting on the Ashes Warzone 4: "The Lonely Mountain Rumble", H9 Lutalo is a fierce warrior from the Spice Islands and a veteran from many battles including the Battle of Castle Zar in the Revolword war. He is fighting in the melee on the slopes of the volcano known as Erexhi (or "The Lonely Mountain") in Kaliphlin. As the mountain has recently erupted, the volcanic rocks and sand have been covered with a layer of pumice and ash. Lutalo's quick and advanced disarming moves have forced this Ulandian soldier into a very unfavorable fighting position... My entry to Warzone 4: The Lone Mountain Rumble in the Kaliphlin civil war. If I get a say in the matter by this build, I'd like D3 to be the next war zone.
  11. Nestlands Ambush Warzone 3: "The Nestlands Insurgency", G15 Forces from Ulandus are patrolling the jungles of the Nestlands. Troops loyal to the High Council, armed with weapons from Mpya Stedor, have staged an ambush here. Their prey, a pair of Leander heavy infantrymen in the Ulandus army patrolling along a small stream has walked straight into the trap. The peace and quiet of the forest will soon break as sharp bolts pierce the shiny Ulandian armor and color the stream with Leander blood... My entry to Warzone 3: The Nestlands Insurgency in the Kaliphlin civil war. If I get a say in the matter by this build, I'd like D3 to be the next war zone. The picture above was an experiment with a different lighting orientation with a more localized light source at an angle to give more distinct shadows and having it look like sunlight. Below is a picture with my normal diffuse lighting. What do you think? Does the upper picture look more sunny or just weird? C&C are welcome!
  12. Guarding the Dam Warzone 2: "Battle for the Reservoir", G12 Kaliphlin High Council soldiers are guarding one of the dams of Flagg's reservoir. Since the top of the dam is a good route for troop movements, a barricade has also been built to help stopping any attempt by either the Ulandians or the forces of the Desert King to circumvent the reservoir on this side. The capacity of the reservoir is at present not fully utilized, the highest level after the last rainy season can be seen on the face of the rocks and the dam. My entry to Warzone 2: Battle for the Reservoir in the Kaliphlin civil war. If I get a say in the matter by this build, I'd like D3 to be the next war zone.
  13. “There is nothing I can do. I surrender the tower.” Adira shook her head, refusing the Dessert King Officer's sword. “I will not strip you of your honor. You have retained it in sparing the lives of your men, when vain pride would have destroyed them and yourself.” The Mummy remained somber, following Adira as she moved away from the two Mummy guards by the watchtower they had just captured, the sum total of the Officer's troops. Adira surveyed the black clad soldier, wearing the traditional headpiece of the Dessert King and shrouded by a dark cloak. “It was a pleasure doing business with you. The High Council will reward you once the war is over, if you can manage to keep yourself alive that long.” The soldier spat on the ground. “I do not look for your rewards. I only seek what is best for nation. The Dessert King will enslave Kaliphlin in Iron until his tyranny forces those under him to revolt, in which case they would die. I would prevent that, along with other reasons.” “And what are those other reasons?” Adira pressed. Immediately she regretted asking and considered asking his forgiveness but for the sake of retaining face. Lines of anger formed around the Officer's mouth and he stared at the path ahead of him. His answer caught Adira by surprise. “I was not a friend of the Dessert King when I died. In fact I was the youngest son of a key leader of the Kaliphlin resistance to the Dessert King that helped overthrow his regime. When I first was brought back and before I had recovered my sense of being I was drafted into the Dessert King's army and, since they could tell I was of noble blood, put in a position of relative power. I have only recently come to my senses.” He turned, his face as expressionless as ever, but his eyes showing a strange curiosity. “What of you? Why do you resist the Dessert King?” The question caught Adira by surprise even more then his answer had, even more so in that she did not think she had an answer. “I... It is not the dessert King I have a quarrel against, but their enemies, Ulandus.” The Officer slowly shook his head. “Ulandus is weak, they have not even the might to control their own Island, let alone all of Kaliphlin. No, the dessert King is the one you should fear. Even as we speak all things evil flock to his banner. Are you afraid?” Adira considered denying all fear, but in the end just nodded. A grim smile spread over the Mummy's face. “Not nearly frightened enough.” A shout rang out behind them and Adira spun around to see one of the Mummy soldiers leaping through the air toward her, a long knife in it's upraised hand. How did he find a weapon? We searched both guards thoroughly! But it was too late to leap out of the way, the Mummy was already upon her. There was a blur as Sergeant Adra tackled the Mummy to the ground. Adira drew her sword only to see the Mummy plunge the knife into Adra's throat. Even as he did Sirhan's blade sliced into his back, putting an end to him. Adira's mind went numb, her eyes staring at the puddle of blood collecting on the road. That knife could have pierced me, and yet it killed him... was I just lucky? She slowly strode over to where Adra lay bleeding, dry eyed, and knelt down next to him. His wound was bleeding rapidly, much too fast to bandage in time, even if that would have helped. Slowly his eyes opened, already half clouded-over. Adira felt them focus on her and saw the recognition enter them, ten times a slowly as it would have normally taken. Slowly, ever so slowly, a smile spread across the man's face. Then his eyes clouded over and stared past her. Adira stood, half wishing she could cry, yet knowing that, after so many such deaths, she would not. We've all got dead people, Adding one more to the list is nothing new. And yet she knew she was wrong. Every time someone else close to her died, a part of herself died with them. She stepped back, allowing others to pay their last respects, and turned back toward the Mummy captain. “Do not worry, your other soldier will not be harmed.” He shook his head. “Do not worry about prisoners. These ones are not sentient. They are merely corpses with weapons, it would be doing a favor to let them rest again.” Adira did not bother to reply to him but instead continued down the road, back to the ship where extra supplies stolen from the Dessert King were even now being loaded for the return journey. All they would have to do now is wait for the troops from Everlast coming to occupy the land, coming through the now unguarded paths leading this direction. Maybe when we return to the Nestlands we will be allowed some rest-bit in Berigora or maybe even Barqa. It would be good to find a place to rest. To cry. The build. This is my first time experimenting with the colors sand green and dark brown in landscaping, and I love it. The dark green is rather sloppy, do to lack of the right pieces, but hopefully it's still good looking. Anyway, I'll let the rest of the Pics speak for themselves. A Picture is worth a thousand words anyhow. Anyways, I would like to claim UoP credit for: Hydrology: still water. Trees: 2nd design (for me). Soli Deo Gloria & Sola Gracia!
  14. Raiding in the Grasslands Guerrilla build for the High Council against Ulandus, zone J14 Light cavalry from a desert nomad tribe loyal to the Kaliphlin High Council. They are patrolling and raiding in the grasslands west of Mpya Stedor. For each raid, the Ulandians are finding it harder and harder to keep control of the area. And a closeup shot, can you feel some of how vast the grasslands of Kaliphlin are? Not all of Kaliphlin is sand you know! For the Republic!
  15. The wind wafted languidly over the water, as if in no hurry to get where it wanted to go. 'At least it's better then no wind.' Adira thought, staring up at the sail floating around above her, growing taught as another breath of wind was caught on it's canvas surface, then drooping again, as if tired from it's work. “Captain Magdeburg, there is a matter that requires your attention.” 'Captain Magdeburg... who would have thought that I would be called that, especially all those months ago...' For a moment Adira let her mind wonder, allowing the waves before her to gradually change shape into the realities of her memories... The sun shone down gently on the city of ~Berigora~, and a gentle breeze flowed through the winding streets. Citizens strolled through the streets on afternoon walks or on their way to whatever meeting or duty called them, in no hurry. Tijal the beggar sat at his usual place, taking alms from good natured passerbys. It was a surprise therefor to see someone running on such an afternoon. Adira's lungs were almost bursting from her exertion, but in her excitement she hardly noticed. 'This is my chance! If father agrees, then at last my one greatest desire will be fulfilled!' She could still remember Laffir's expression when she first asked him to teach her to play the Qanun, a local instrument that required great talent to master. At first he had said that it would be both frivolous and useless, and that she would quit before she ever got anywhere close to learning enough to even play a simple tune. But upon her continual begging he had finally relented, on the condition that she first get her father's permission. Ten minutes later... Magdeburg wasn't her biological father, of course. He was Mitgardian, she was of Kaliphlin. He had adopted her after her parents died. But he remained her father in all ways except that, and she loved him as such. Thus it was to him she ran with this news, and she couldn't run fast enough. Adira turned into the street on which her house was situated only come to an abrupt stop. A small knot of people were clustered around the door leading to her father's study, only there was no door there, just twisted hinges. That's when she noticed the sounds coming from that door. The people around the door grumbled as she pushed past them. A sliver slid into her finger as she grabbed hold of the door frame and she winced. But as soon as she saw what was transpiring inside all her pain was forgotten. Two Ul soldiers stood with drawn weapons while their captain watched. Just as she reached the door one of them raised his blade above a prone, motionless man in the corner of the room, preparing to strike. It took a moment for Adira to recognize the man as her father. A cold shiver ran down her spine, and she opened her mouth to shout, but no sound came out. The man's weapon fell. Silence settled over those watching. The only sound was the dull 'thuck' sound as the soldier removed his weapon from Magdeburg's heart. Adira stared at the soldier's blood-stained blade, her mind refusing to compute what she had just seen. 'No! It couldn't be! He can't be dead! He is my father! They had no reason to kill him!' Slowly anger started to seep into her heart, like a dark fog, obscuring all rational thought and replacing it with a cold, calculating madness. Slowly Adira stepped away from the door and glanced over the three soldiers. Her eyes alighted upon the commander, the closest one to her, and from the look of it, the best fighter amongst them. Without thinking, she charged him. The man's eyes bulged as Adira rammed into him, sending him sprawling to the ground in an undignified heap. In the same motion Adira grabbed the one of the soldier's short swords out of it's sheath and swung toward his neck. There was a loud cracking sound and the man fell to the ground silence. Adira felt a hand grab her arm and she turned to see the other guard standing next to her, a very condescending look on his face. Adira didn't wait to hear what he was about to say but switched the sword to her right hand and stabbed the guard in the stomach. There was an angry noise from behind her and Adira caught sight of the captain, back on his feet and red with anger, behind her. Without think she whipped around and swung in his direction. Her sword met resistance but sliced through it, as if it were a thick rope or vine. Adira stepped back and let her vision clear, ready for anything. What she saw sickened her. The captain stood staring at the stump that had been his hand. A small puddle began to form underneath him, and he doubled over in pain. One of the bystanders stepped in, an older one of the cat creatures, and helped the captain outside. Adira stared at the puddle of blood on floor, trying not to look at the dead soldiers around her. 'I've killed someone. Two someones. Another I've maimed for life.' Like when her father had died, her mind refused to compute what she had done. 'I'm no warrior, I'm the daughter of a Mitgardian Merchant, here in Kaliphlin for a few years... how could this have happened to me?' Suddenly Adira remembered her father, lying on the ground bleeding behind her. She quickly dropped the now blood-stained sword and dropped to her knees beside him. She felt for a pulse, hoping against hope, but she found none. For countless ages she sat there, her finger on his wrist, staring into his clouded eyes, but they remained as lifeless as if they had never seen before. “Adira! Adira we must leave quickly!” Adira turned blankly toward where Lorne Cairn, a friend of her father's stood. She had not noticed him in her rage, and now her mind barely comprehended what he was saying. “Adira! Can you hear me?” His tone was urgent. Adira continued to stare for a moment before nodding curtly. “Adira, we must leave now! That Ul will tell his superiors as soon as he gets back to wherever he stays, then we'll have a whole pack of them upon us! Adira you must listen to me!” Lorne took a few steps toward the door and stopped, turning back toward her. Adira silently turned back toward her father's body and stared at his face one last time. Slowly she reached out and closed his eyes. Then she stood and, grabbing the short sword she had used, for what she had no idea, strode past Lorne and started blindly down the street, ignoring the silent spectators around her. She could hear Lorne behind her, trying to keep up with her mad pace. “Where in the world did you learn to fight like that?” She didn't know, she didn't care. One hot tear rolled down her cheek, but none followed. None the less the sorrow was there, felt all the more strongly for it's lack of expression. A single tear rolled down Adira's cheek as she stared out over the waves, lost in thought. Slowly her eyes began to focus again and she faintly heard the sergeant's voice behind her. “Captain? Captain can you hear me?” Adira turned, brusquely wiping the tear from her cheek and focused upon the soldier before her. “What is it Sergeant Adra?” The soldier stared into her face a moment longer the snapped to attention. “Sir we are approaching our destination.” “Good, prepare the men.” Adira turned back toward the sea as Adra began shouting orders to the rest of the force. She let her mind wander once more... 'Revenge. That is my life now. And my revenge will not be complete until every single Ulandian is dead and their island sunk back into the ocean.' The build. This one I think I can say is my best yet, though I'm not sure about that. This is my first time using dark tan in this street technique, and I think it turned out pretty well. I'm also experimenting with half-plate height differences in the street, which aren't as noticeable from this shot, but gives the street a more varied feel IMO. What think you? Build Pics: A new antagonist maybe? Anyways, this is my third GoH build, and C&C are appreciated. Especially critiques. I would like to claim UoP credit for: I: Roofing. II: Roof Rakes (the gray building). III: Interior design. IV: Anthropology: City scene. I would try for stained glass, since I did use that, but it didn't show up very well here. So... Soli Deo Gloria & Sola Gracia!
  16. The Kings Aquaduct is a huge landmark in the Nyaka Tupu Desert and the Parched Lands. Ages ago, it was originally a tan construction but as the centuries passed by, it became an old ruin. As the richer elite of Petraea asked for fresh water from the Rakath Mountains, Lord Dextrus Flagg ordered to build a new aquaduct on the ruins of the old one. Above the watercanal, there is a walkway. Where the Kings Aquaduct crosses the Qar Akhen River, the most beautifull of all towers stands: The Kings Tower! Almost impossible to conquer, it guards the traffic coming from East to West and South to North. As Lord DamaXimus understands the importance of this Aquaduct, he send his Ximian Archers to the Aquaduct in order to defend it! Although, a group of Ulandus 1st Legionaires were about to pass under the bridge so they could raid the lands of the Desert King in the North. Well protected by the huge battlements, the Ximian Archers had no difficulty piercing them with arrows. For the High Council!!! Thanks for looking! C&C welcome!
  17. This is a counter to Kai NRG's build: link LittleJohn countered Garmadon's build here: link The design was based off of JKBrickwork's ballista and medieval ballista images. The ballista uses only official LEGO parts. Two twisted 'fishing pole' strings are what gives the ballista its shooting capability. The Ulander's fiery darts were proving rather devastating, punching a hole in the outer wall of Ras-el-akhen. But with each shot their ballista grew drier and more flammable, until as one of them lit the bolt for the next shot, the ballista burst into flame: Video: It shoots 18 inches, not counting the distance the bolt slides after it hits the ground . Otherwise, about 2 feet. I put K12 as the location in the title, to mirror Kai's post. I'm not sure if the attack was moved to a different location, as Ska has it listed for H5 in the guerrilla thread. If you see something out of order per the challenge rules, please let me know. C&C welcome
  18. Disco's Guerilla's Build: Here starts the counter Guerilla: Once passed under the Great Arch, the people started feeling save as they know it took Sultan Santani b'Rack Ji'Fall 5 years to conquer Everlast 1300 years ago, even with an army of 20.000 soldiers!!!! Just like any other day, daily life was going on in Everlast, with some heavy equipped guards patrolling in the streets. While suddenly, the assassin jumped out of a building!! With a quick and precious hit, he stabbed one of the guards... He was already calculating how to kill the other guard when suddenly he felt a sword piercing through his body... "Bloody idiot, before entering, you should know Everlast has Undead Riders... And what is dead, can't die anymore..." --------------------------- Figless: --------------------------- Congratz Disco for making such a nice guerilla attack!!! But I hope this one blows your stunning entry! C&C welcome ofcourse!! I would like to claim UOP-credit for Forced Perspective!
  19. Blocking the Road to Queenscross North of Queenscross, there is an isolated stronghold held by Ulandus forces. Aside from the Arkbri river which is usually the main route of transportation in this part of Kaliphlin, the only reliable route for any significant military force to cross the Westersands to Queenscross is along an ancient road through the desert. Because of the Ulandian threat to Queenscross, a force from the mercenary company called the Arkbri Falcons have been hired by members of the Kaliphlin High Council to sabotage the road. They are also creating barricades where an advancing enemy can be delayed or halted. Of course, they are not doing the hard labor themselves but are instead forcing captured Ulandian soldiers to toil in the desert heat. Any attempts by the Ulandian forces to repair the road will be met barricade by barricade by sharp arrows from the Falcon's accurate crossbows while they themselves are sheltering behind walls of gravel and broken flagstones. Guerilla build for the High Council against Ulandus, at square D7.
  20. Warzone 1: The Arkbri Skirmishes (E7) A vast network of irrigration canals are providing water to the food production in the Arkbri valley. Not all of the crops have failed, but the increasing presence of soldiers from all factions have caused many farmers to flee and abandon their fields. Here, patrolling soldiers from Barqa have encountered a scouting band of mountain mummies who have been cornered against an irrigration canal and quickly surrender when their leader has been killed. My entry for the High Council to Warzone 1: The Arkbri Skirmishes, in Guilds of Historica Book II, Challenge IV
  21. At the edge of the Reservoir, a contingent of Yukar clean up after a brief battle with Ulandian soldiers. It's been a long time since the Yukar clansmen have been in a battle, but now Petera MacLean calls them to serve the High Council and serve they shall. The Yukar leader makes ready to plant a banner. Soon, other High Council troops will appear to take full possession of the waterwheel at this location. The waterwheel is considered a vital fixture on the aqueduct, one of a handful that other Yukar are currently capturing. The wheel pulls water up out of the reservoir and send it down the ducts to the rich farmlands nearby. Yukar are notorious for taking the heads of defeated enemies. Some might not appreciate the pollution of the reservoirs potable water, but it's the last thing on the mind of Tantam, First Executioner for Hataman.
  22. Graham of Reyelan sneaks through the grass on the banks of the Arkbri and attacks a group of Orcs loyal to the Desert King. If I win, the next warzone should be G6.
  23. On his way to Petraea, Lord DamaXimus found it time to take a small stop and have a dinner. Surrounded by some of the heaviest guards (Royal Guards of Stedor) of Stedor, he was pretty sure it would be a silent dinner. Alas, already after a few minutes, they spotted an Ulandian Army coming for them. Quickly the Royals put their weapons and started defending Lord Damaximus! It was an unfair battle for the puny Ulandians to fight against those well trained Royals. Idiots... Guarding Lord Damaximus by Maxim I, on Flickr Guarding Lord Damaximus by Maxim I, on Flickr Guarding Lord Damaximus by Maxim I, on Flickr The campfire lit up thanks to my phone! Guarding Lord Damaximus by Maxim I, on Flickr For the High Council!! For the real glory of Kaliphlin!!! edit: I would like to claim: UoP Lightning Technic!
  24. Defending the Supplies Cavalry from the desert tribes loyal to the Kaliphlin High Council is guarding a supply wagon to prevent any more Ulandian attacks. Their ranks include both agile spearmen and swift and accurate mounted archers, which would make any dismounted Ulandian force very sorry for trying to attack another wagon. They are also excellent scouts with the desert as their native environment, so attempts at ambushing the supply wagons would not be likely to go unnoticed. Counter build to the guerrilla attack by Garmadon at square H6.
  25. {Cue: Thomas Bergensen Music} CRUNCH! The sound of bones snapping beneath his mace gave Nasr a sense of grim satisfaction bordering upon delight. The sniveling Ulandan's arm seemed to snap downward as Nasr's mace hit it's shoulder and it opened it's mouth to cry out in pain only to have it's head smashed in from the side as Nasr brought his mace back in an underhand blow, sending the Ulandan flying several yards before he hit the ground with a delightful snapping sound that could only be it's spine. That's what it was anyway, an It. These Ulandan scum, traitorous backstabbers that they were, should not be addressed as human beings. Their place was in Sheol. And that was why Nasr was here, to kill the lot of them and send the cowardly “High Council” soldiers whining back to their crumbling cities of sand, in the name of the Desert King. There was a shout from his right and Nasr turned to see a Barqaian knight charging toward him. A smirk spread over his masked face and he raised his mace, swinging a diagonal blow, the hardest to dodge, at the man's torso. The man surprised him by leaping back nimbly, just out of reach of Nasr's mace, and then leaping back in again, landing a thrust right under Nasr's arm-guards. Not a fatal wound, but painful none-the-less. Nasr swung at the man again, forcing him to leap back out of range, and giving Nasr a slight rest-bit. Nasr studied the man just as he knew the man was studying. Clearly he was a prize fighter, and a good swordsman. But it was his athletic ability that worried Nasr the most. Nasr's own armor would only hinder him in a fight like this, so apparently the only way to defeat him was to somehow catch him off guard, get him within range and keeping him there the seconds it would require for Nasr to swing his mace in the fatal stroke. Nasr lowered his shield slightly, as if weary from battle. In reality his muscles were taught, in preparation for the move the knight was bound to take. He took it. Leaping forward, the knight sliced at Nasr's exposed neck. Nasr sidestepped ever so slightly and brought his shield up just enough to deflect the knight's sword toward the ground, throwing him off balance. Nasr's mace was already in motion. The knight saw his mistake immediately and also saw that it was too late. Unable to change his position fast enough, the knight raised his sword and sliced toward Nasr's exposed neck, trying to bring his enemy down with him. Nasr merely changed the direction of his blow to compensate for the blow. The blow struck. The knights armor snapped and cracked beneath Nasr's mace like so many nut-shells, and Nasr felt more then heard the knights bones crack beneath his armor. Without so much as a death cry the knight fell. He was dead before he even hit the ground. Nasr roared out his wordless battle-cry of victory, raising his bloodied mace above his head. Around him knights and foot-soldiers alike quailed, their faces white as they saw his huge black form over the bloodstained form of their hero. A blood-red film started to cover Nasr's vision as the blood-lust began to take hold of him. This was the day the Desert King would win the Erexhi! And he would be a leading force behind the conquest! Suddenly Nasr felt an bolt of pain from his left leg which, without warning, gave way beneath him. There was an echoing thud as he hit the ground. The red film before his eyes turned to red mists of pain as his leg twisted beneath him. He let out a howl that fairly shook the ground around him and shook leaves off of the tree above him. Out of the corner of his eye he caught sight of a Barqaian archer hastily retreating from where she had shot from, a smug expression spread across her face. Anger rippled through Nasr and he angrily ripped the barbed shaft from his leg. Immediately a pool of blood started to form underneath him. As he stared at it Nasr's brain started to clear, partly do to the pain. If he didn't get this bound soon then he would most assuredly bleed to death ad then what use would he be to the Desert King? But on the other hand, who would respect him if he returned wounded defeated? By a crossbow-man no less! A new shot of pain came from his leg and instinct immediately took effect in Nasr's brain, subjugating all of his honor to it's will. Nasr rose to his feet and started a limping run toward the boundary-lines, ignoring all other warriors, even as they parted before him like the sea before the prow of a ship. Even as he ran he could see the outcome of the battle. The Council's men had taken advantage of the momentary distraction and were pushing back the disheartened Desert King soldiers and the few Ulandans left on the field. The battle had been lost to the High Council. The build. I tried to make it look barren, like rock formed of molten lava, and a layer of sand over that. The rockwork is a variation of the type you saw in my Character Intro, along with the tree. Strangely, this is my first attempt at this style of base, and I think it turned out pretty well! As for it's elliptic shape... let's just say I consolidated all of the limited overhang on two ends. Would this qualify for desert landscaping in UoP points? If so, I'll apply for that... Soli Deo Gloria & Sola Gracia! Snap. Forgot to add the H9 to my title.