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  1. Dear All, @mahjqa very recently opened a thread in the Technic forum showing his "Train-compatible Friends-style container crane". As he did not want to cross post, I am taking the freedom of posting the link to that beautiful and so functional crane here. @Zerobricks frontpaged it, but as there was no photo available - without photo. I am browsing the Technic forum frequently, as of course the TrainTech forum (but wait, there is more, of course there is ) Should you not browse the Technic forum frequently, here's the link - should you, please forgive me. All the best, Thorsten P.S.: @JopieK - please close this thread if inappropriate!
  2. REVIEW - 42082 - ROUGH TERRAIN CRANE INTRODUCTION The biggest set of the second wave of 2018 sets is the Rough Terrain Crane. Actually, it is THE biggest Technic set ever, with 4057 parts, surpassing the 42055 - Bucket Wheel Excavator, which has 3929 parts. This set contains 128 parts more than the BWE. Which immediately raises the question; has TLG purposely made this set bigger, so it has the highest part count ever? The reason I am asking out loud, is that there has been some debate in the Technic Forum about the growing size of the sets, related to the functions. Some say that the part count is intentionally high, without adding significantly more (or better) functionality. While I do see a trend in sets getting bigger (i.e. higher part count, thus higher price), I don't think that TLG designers are filling their workday finding out ways to add lots of unnecessary parts. I do like to think that the style of building is adapting/evolving to the contemporary standards/requirements. Of course, I don't want to sound too naive, because at the end of the day, it's all 'bout the money. It's all 'bout the dun dun do do do dumb. I don't think it's funny to..... Anyway, why not use this review to dive into this delicate matter. Before we start I like to point out that I do like big sets. The experience of opening the box and seeing the plethora of parts is overwhelming. On the other hand, with Technic sets getting more and more expensive, I can understand that people stop buying the (bigger) sets. In this review, I simply want to find out if this set could have been made with, let's say, 3000-odd parts while maintaining the same functionality. Another thing I'd like to address in this review is the use of extra elements (playable items), like a chains, tools etc. There has been some debate about this in the Technic forum, so I like to give you my opinion. If you see this icon, you can click the image on the left or right side of the image, to cycle through alternative images. PICTURES Pictures can be clicked to view hi-res versions. More pictures can be found in my Flickr album. DISCLAIMER This set has been provided by the CEE Team of TLG. It's not my goal to promote this set. It's my goal to give you an honest opinion about it. Therefore, the opinion in this review is my own and is in no way linked to TLG. SET INFORMATION Number: 42082 Title: Rough Terrain Crane Theme: Technic Released: 2018 Part Count: 4.057 Box Weight: > 5kg (I forgot to weigh the box, because my kitchen scale couldn't handle it.) Box Dimensions: 57,5 cm x 47,2 cm x 16,5 cm Set Price (RRP): £ / $ 299.99 / € 229,99 Price per Part: £ / $ 0.074 / € 0,056 Links: Brickset, Bricklink So, with an RRP of 229 euro, the price per part comes down to 5,6 cent per part, which is a steal. It's even slightly less than the BWE (5,9 cents per part). This makes it one of the cheapest Technic sets in terms of price per part. Let's compare some stats with previous flagships. COMPARISON WITH OLDER SETS 2011 - 8110 - Unimog - 189 euro, 2048 parts, 9,3 cent per part. 2012 - 9398 - 4x4 Crawler - 169 euro, 1327 parts, 12,8 cent per part. 2013 - 42009 - Mobile Crane Mk II - 199 euro, 2606 parts, 7,7 cent per part. 2014 - 42030 - Volvo L350F - 219 euro, 1636 parts, 13,4 cent per part. 2015 - 42043 - Arocs - 199 euro, 2793 parts, which is 7,2 cent per part. 2016 - 42055 - BWE - 229 euro, 3929 parts, 5,9 cents per part. 2017 - 42070 - All Terrain Truck - 249 euro, 1862 parts, 13,4 cent per part. 2018 - 42082 - Rough Terrain Crane - 229 euro, 4057 parts, 5,6 cent per part. All of these sets have Power Functions, some more than others. The Volvo is literally packed with Power Functions, which explains the high price and low part count. A potential candidate for a comparison with the 42082 - Rough Terrain Crane is the 42009 - Mobile Crane Mk II. The 42009 packs 2606 parts for 7,7 cent per part, while the 42082 packs 4057 parts for 5,6 cent per part. So, the universally praised Mk II crane has a 37,5% increase in price per part. Or the 42082 has a 27,3% decrease in price per part, depending on how you want to look at it. That is 5 years ago, and I'm not taking inflation into account. In other words; for 30 euro extra you get 1451 extra parts. This comes down to 2,1 cent per parts, which isn't bad at all. Some of you might argue that this is not the way to compare two sets, but these numbers are based on RRP and part count, which are numbers we can work with. Since this set has four of the big Claas wheels, a gearbox, and not a lot of PF, I could also compare it to the 42070. But that set was way overpriced, so I don't think that would be fair. The average price of a part in a flagship, based on these 8 sets, is 9,4 cent. So for 229 euro you can expect 2155 parts. You get 1901 more than that. Thus drawing the preliminary conclusion that this set is big, but the price is more than reasonable. Of course, the original debate wasn't focused on the price per se, but whether the models are getting unnecessarily big. Let's carry on unboxing so we can find out. THE BOX The front of the box shows the model and its Power Functions components, a Battery Box and a Large Motor. No sign of new Powered Up elements yet. It also shows a picture of the model with an extended boom, measuring 100 cm high till the end of the boom and a chassis size of 48 cm long. Going by the size this isn't some two-bit crane. But size doesn't always matter. The box has the same width and height as last year's flagship (42070 - 6x6 All Terrain Truck), but it's a couple of centimeters deeper. INSIDE FLAP Like the 42070, this box also has the flap, common to flagship sets. The inside shows a big picture of the model, which is most likely almost 1:1 scale. It's pretty impressive, that's for sure. You can also see that the upper body with the boom can rotate freely, thus 360 degree. This means that most of the mechanics, and battery box, are probably placed in the upper body and not in the chassis. This makes sense, and we have seen it before. Another picture shows the boom can be raised up to 60 degrees. BACKSIDE The back is divided into two sections/sides. The left side shows the functions of the main model, while the right side shows the alternative model, a Mobile Pile Driver. I will express my love for the B-model later this review CONTENTS OF THE BOX The box contains: 1x Inner box 1x Sealed pack with two booklets and the sticker sheet 4x Rim 4x Tire 25x Numbered bags (8 of which are in the inner box) INNER BOX The inner box contains the sealed pack with instruction booklets and sticker sheet. And it contains the bags for steps 1 to 4. INSTRUCTION BOOKLETS Two instruction booklets. One for the chassis and one for the crane. Makes you wonder if one person can start building the chassis, while the other starts working on the crane. STICKER SHEET Quite a few stickers to decorate this model. A construction vehicle just isn't the same without black and yellow stripes. And of course, a bunch of stickers indicating how to operate the functions. POWER FUNCTIONS ELEMENTS A battery box and a large motor. TIRES These, so called Unimog Tires, seems to be very common nowadays, but they have only been used in two Technic sets before. RIMS Four big red rims, also used in the 42054 - Claas Xerion and the 42077 - Rally Car. TIRES ON RIMS Here a picture with the tires fitted on the rims. NUMBERED BAGS A total of 25 numbered bags. HIGHLIGHTED PARTS Actually there is only one interesting part in this set and that is the 11 x 11 Curved Gear Rack (or banana gear as some call them) from the 42055 - Bucket Wheel Excavator in a new color black. I am very happy that this gear has appeared in a color which can more easily be used in a MOC, for example an EV3 Robot Not sure why I forgot to take a picture of the part itself, but here is a picture of the subassembly. This set contains a total of eight of these curved gear racks. PART LIST A whopping 4.057 parts, but still only two pages with parts. THE BUILD Bags, bags, bags and more bags. Lucky for us, they are numbered. If you like a challenge, open all the bags and create a big unsorted pile. That will keep you busy for quite some time. I will simply go from step to step As expected we start with the chassis. And to be more precise; with the gearbox in the chassis. Really, orange pins?! Yes, really! Right off the bat, lots of gears are added to the chassis. A white clutch gear is used in the bottom of the chassis. This indicates that these gears/axles will be connected to the Power Functions. At the end of the first step the center of the chassis has finished. This chassis with center gearbox is kind of reminiscent of models like th 8110 - Unimog and the 8258 - Crane Truck. Lots of gears, densily packed in a small space. There's little room left. The bottom of the gearbox. This set contains the 5x7 frames in two colors, light bluish grey and black. This is what you can do with two different color frames. I am not really fond of these kind of solutions, but I understand it can be convenient. Ohhh, and then there's the green liftarms. Because we need green in a red vehicle. I reckon someone opened up the bucket with green dye, so we do need to use more of these of parts in green Actually, I am being semi-serious here. The Forest Machine uses these liftarms in green, so it's probably cost-effective to use them in multiple sets. We are seeing this with other parts as well. For example, the beforementioned orange 3L pins with bush and white 1L connector, etc. TLG tends to minimize the overall number of different parts used in (Technic) sets. I reckon this has something to do with optimizing their warehouse space. New parts are added every year and storage space is limited. Instead of using five different colors TLG uses one (maybe two) color. Doing this over the entire range of sets will save up a lot of space. Technic seems to be the ideal theme to use these kind of strategies. And it adheres to the "color vommit in the chassis" strategy. One of the wheel assemblies. As you can see there is no actual suspension. Not even pendular suspension. Which seems odd for an Rough Terrain Crane, but I am no expert. Here's the subassembly attached to the center of the chassis. An almost similar assembly attached to the other side. Instead of green liftarms, this one uses orange ones. This way you can more easily tell the sides apart. This is actually not a bad thing. I have mentioned it before, but I am actually a big fan of the color vommit approach. Altough I must admit that using these orange 3L pins with bush is definitely pusing it. Blue might have been a better choice, but that would have confliced with the Bugatti color scheme. Therefore, I think TLG made the decision to use orange in this as well. By the way; this set does also contain 40 of these 3L pins with bush in black. The picture below shows how you can align the wheels. After aligning them, you slide the 16T gear in position. When I was building the set, I wondered why there was space between the gear and the liftarm, but it soon made sense. A subassebly for the outriggers. I do like the design, but as with most outriggers on Technic models, they op...e....ra.....te.....ve......ry......slow......ly. I would love to show you a video of the outriggers, but since it's Tuesday now, I don't have enough time to lower them before the embargo date of this review Just kidding of course. They do take a while, but since they are outriggers I find this acceptable. As long as the other functions aren't that slow. The chassis with front and rear wheel assemblies, and the front and rear outriggers. This is what you would expect from a crane this size. No unncessary use of extra parts so far. Next stop is the V8 engine with white oil filter and orange propellor/fan. I really like the oil filter. It's simple, but it adds detail to the model. The choice of orange as the color for the propellor seems odd, but it's likely a safety precaution. The emphasize that this is a part you need to watch, since it will be rotating when you move the crane. Not entirely sure, but it must be something along these lines. After the engine you will be building the connection between the chassis and the upper structure (crane body). This is done by using eight curved gear racks and an ingenious system in between. Click on the images to construct the ring. At that point you will attach the rims and the chassis is done. Worth noting is that the wheel caps in the rims use a lot of extra parts. Per cap approximately 12 parts are used, which boils down to 48 extra parts, just for the caps. This picture will be very hard to shoot with the crane attached, so I will give it to you now. This model implements Ackerman Steering Geometry. Or Reversed Ackerman Steering. Or even Reversed Reversed Ackerman Steering hehe. Not sure what the consensus in the forum was. I am no expert on steering assemblies, but Ackerman Steering boils down to the inner wheels turning at a different angle than the outer wheels, due to the fact the outer wheels have to travel a wider diameter. Ackerman Steering is something Technic fans like to see in models. For more information I suggest you start with Wikepedia and go from there SECOND BOOKLET This is an interesting part in the build. Reminds us of the 8043 - Motorized Excavator. Admittedly, I didn't think of this myself, but it has been addressed in the forum. Since the two 20T Bevel Gear with Pinhole have been placed on opposite sides of the actuators, this results in them turning in a different direction when the boom is raised (or lowered). Basically, this means that when the boom is raised, one of the LA's extends, while the other retracts. If one of the 20T gears was placed the other way around, this problem would not occur. Of course, the turning direction of one of the axles feeding the LA should be reversed for this to work. Since the gears attached to the LA's only rotate a tiny fraction when raising the boom, it leads me to believe that this is a calculated flaw. In this video I try to demonstrate the issue at hand. You continue to work your way back to the rear of the superstructure. Again, lots of gears and space which will be filled with gearboxes. This is the point in the second booklet where you can't build any further, untill you finish the first booklet. At this stage you will attach the upper section to the chassis. The boom is really massive. Feels solid like a rock. I am impressed with the sturdyness of this boom. It does a lot of panels and H-frames, so it's only logical, but I was still impressed. No wormgear to extend the boom this time. The other side of the boom with a white clutch gear for safety. The boom attached to the crane. Needless to say I am having a hard time getting the entire boom in the picture. The back of the upper section is closed with panels. The black ones can be removed for easy access to the battery. There are two gearboxes on the top of the crane. The left (bottom) one is to switch between crane and chassis functions. The right (upper) one is to switch between raising/lowering the boom, extracting/retracting the boom and lowering/raising the hook. The chassis functions are rotating the super structure and raising/lowering the outriggers. COMPLETED MODEL It is rather difficult to shoot decent pictures in the photo studio. I sure hope sets won't get much bigger than this. Looking at this model, I think TLG has done a remarkable job with this Rough Terrain Crane. The black chassis, with red elements, combined with the red super structure looks spot on. Lots of technic gears and elements provide an interesting build. I love how the two (or three) gearboxes work together. Here you can clearly see the gearbox on this side of the chassis is used to rotate the crane. Because of the weight, the chassis tends to bend a little, but nothing to worry about. The boom of the crane can exend way more than this, but that makes is impossible for me to take pictures. A close up from the front of the vehicle. The cabin door swings open to reveal the interior of the cabin. And one from the reaar. I'm sorry I don't have anymore pictures of the completed model, but I think you have seen most of it. You can find out more by building it yourself FEATURES AND FUNCTIONS This model packs features you would expect from a mobile crane. Raising/Lowering the boom Extracting/Retracting the boom Raising/Lowering the hook Raising/Lowering the outriggers Four wheel (Ackermann) steering Working fake engine Other than that there are some details like two cabinets which can be opened to store some gear. TLG has even added some walls which can be turned into part of a house or cabin. OUTRIGGERS Okay, let's get this out of the way. The outriggers are slow, really slow. I turned them on this morning and when I came home from work, they were halfway. Obviously, I am joking...I didn't go to work today. It's not that bad, but it would be nice if they operated a wee bit faster. You do need to use the four plates for them to properly reach the ground. STEERING AND DRIVING For a set this size steering and driving work properly. Even better than I expected. CRANE The thing I am most impressed with are the crane functions. These work like a charm. And, unlike the 42043 - Mercedes Arocs, this gearbox (or rather gearboxes) is very easy to understand. One look at the stickers is all it takes to be able to operate this thing. It offers a ton of playability. Linking gearboxes, instead of direct connection to a motor, can cause some slack. This can be seen when turning the crane. But this is just a minor gripe, just like the outriggers. DOOR A nice detail is the sliding door. PLAYABLE ITEMS It's time to talk about the added playable items, like this toolbox. Some people don't feel this is necessary and some even seem to be a bit annoyed by it. I have addressed this in my 42069 - Extreme Adventure review where I state that I like these added details. And I still do. The Forest Machine also packs some extra's like a chainsaw, some logs etc. Actually, I see it in most of the Technic sets. What I have seen is that this greatly enhances playability for younger LEGO fans. I am absolutely aware that this is a 11+ set, so it is not designed for a 5-year old. But seeing a 5-year old play with these Technic models and use all the extra items in the set for his "story" makes you realise that by adding playable items to a Technic set, it suddenly becomes a set for all ages. So, a handful of extra parts might be enough to prepare a 5-year old for Technic enthusiasm later down the line. After all, he (or she) is the future Technic target audience. Therefore, I am 100% in favor of adding these little details to Technic sets, even if these sets are 11+. PART COUNT And now for the part count discussion. No doubt this model could have been made using less parts. It you take away the playable items, wheel caps, grey construction panel and outrigger plates, you already save a couple of hundred parts. In the old days a Technic model used to be liftarms with gears inside. These days are over. Models are becoming more and more realistically looking, which means that less of the interior is visible. This also goes for the boom for example. In the old days we would have seen the interior of the boom and now it's covered with panels. I am not convinced that TLG is deliberately adding parts to the boom just to have more parts. I think TLG is doing this because they need to compete with other toys in the stores and these toys look like the real thing. Therefore TLG wants its models to look more like the real thing to, resulting in adding panels and other embellishments. Granted, TLG's marketing department won't mind having the biggest Technic set every year, so they can use this in Ads. Like I said in the introduction; I am a fan of big sets. I love putting together a 4057 part set. But I reckon people are more upset about the price of bigger sets than the part count. This can be a false assumption, because I know not all AFOLs think like this. But if TLG had used 3057 parts instead of 4057 they could have easily maintained the same RRP. 3000 parts at 229 euro is 7,6 cents a piece, which is still rather cheap. So my conclusion is that TLG might have upped the part count a bit, but still presented this set at a very affordable price. We already see this set popping up for around 179 euro, which boils down to 4,5 cent a piece, which is extremely affordabl for a Technic set. For me it would have been an issue if TLG priced this set at 349 euro RRP. Then I would have figured TLG was doing it on purpose. Basically, this is a UCS-like Technic set and you get it for 229 euro, or less if you do some online shopping. Personally, I think this is extremely good value for money. Of course your mileage may vary, but this is how I see things. B-MODEL The B-model, a Mobile Pile Driver, is a cop out, nothing more, nothing less. I mean, seriously?! 4000+ parts and we get a model that is 95% the same as the original model. And if that's not the worst part, it's ugly AF, as some people would like to phrase it. The Pile Driver extension looks like something I could have built....when I was four . Maybe, well probably, I am insulting someone at The LEGO Group, but I can only hope that they were lacking time and/or resources, so they came up with this at the last moment. The argument of time is rendered invalid, because this is what you can in a couple of days. Well, maybe not everybody, but @nico71 was able to turn this set into a front loader. Nobody will probably argue that this would have been a better B-model. Not sure what TLG's policy is regarding alternate models but the 42030 isn't in production anymore, so I don't see any reason not go for something like this. The rear view of the model. And even the grey construction elements can be turned into something useful. SUMMARY I am a big fan of this set. It packs a lot of functionality and parts, for a decent price. The forum contains pages and pages with potential improvements, but that's out of scope for my review. Almost every set gets improved by AFOLs, so that's no surprise. Bottomline is that this is great set for existing AFOLs and new AFOLs alike. I can remember coming out of my dark ages in 2005, building the 8421 - Mobile Crane, which had a whopping 1885 parts. I remember the endless quantity of parts coming out of the box. Imagine a set with more than twice the part count. And again, this doesn't automatically mean a better set, but you will be impressed when you open this box. Much has been said about the color vommit in the chassis of this model. I have grown fond of color vommit, because I like the variety in the parts. I do enjoy seeing all the colored parts. However, using orange 3L Pins with Bush is pushing it to the limit, especially on a red model. I would have preferred blue instead of orange. My final conclusion is that for around 200 euro, you do get a LOT of value for money. I can see myself getting an extra copy, just because of that. I would almost go as far a stating that this could be considered a UCS Technic set. PROS Good looking model Properly working functions (even Ackermann steering) Several (linked) gearboxes Great parts pack (especially for people new to Technic) Very affordable, almost cheap CONS Some slack due to drivetrains and gearboxes Outriggers operate very slowly No suspension No special parts besides the new curved gear rack in black SCORE How do I rate this set? 9 DESIGN I love the looks, color scheme, everything. 9 BUILDING EXPERIENCE Very enjoyable build with several gearboxes and other functionality. 8 FEATURES Great features, with some room for improvement. No suspension though. 9 PLAYABILITY Implemented features provide lots of playability. 8 PARTS Mostly common parts, but you do get a lot of them. 10 VALUE FOR MONEY Price goes down to 4,8 cent per part if you shop around. It doesn't get any cheaper than this. 8,8 UCS ANYONE? Thanks you for reading this review. All pictures can be found here.
  3. Here's my most recent "quality" build that I couldn't show off for some time: Feature video: Free instructions on Rebrickable: https://rebrickable.com/mocs/MOC-72143/SaperPL/mini-mobile-crane/#details EDIT: The MOC has landed on Build-A-MOC store as a set for purchase: https://buildamoc.com/products/mini-mobile-crane Render: Photos: Drivetrain? I hope you'll like it :) Check out my youtube channel and rebrickable instructions for more small scale stuff like this.
  4. Hi, as a crane fans, i'm happy to introduce my lastest building GROVE GMK5250L in scale 1:20 it's a revise version to my last crane project more accurate appearance and gear functions are more effective the 6 panel boom max can reach around 140 cm after extendend, and the crane high is 165-170 cm The angle of rise can reach 82 degrees, just like the real crane the counterweight is datchable Thanks for viewing and appreciate any feedback! 07/08/2021 the video added 09/09/2021 the instruction is available on rebrickable https://rebrickable.com/mocs/MOC-86030/mitx2529/grove-gmk-5250l-mobile-crane
  5. https://ideas.lego.com/projects/43814e85-ead4-46d0-886c-b024d6156756 2800 piece Space Base The base is composed of four modules: Vehicle Hangar, Habitation quarters, Command center, Lab module. Click the link for more images. I tried to upload an image, but won't let me.
  6. Does you track need to be repaired after a major storm? Want to connect Point A to Point B with a brand new rail-line? Did the Flying Kipper have another accident on the main line? Or maybe you want to upgrade the signaling and double track the line at the same time? Call out the Maintenance Of Way (MOW) train to fix all these problems and more! This train consists of a late-1950's diesel locomotive, or a mid-1930's large eight-driving wheel steam engine and six specialty cars: - a (working!) crane car - depressed-center rail wagon - a (working!) ballast hopper - a tanker car - workman's tool car - caboose The 4-8-4 steam loco is new-to-me, and began life as a 2-8-4 Berkshire type built by Plastic_Goth and purchased from Rebrickable a seen here. To make this steamer, I upped the wheel count of @Plastic_Goth's locomotive by another leading axle, making it into a 4-8-4 Northern-type from the original 2-8-4 as built in the instructions. The new piston / wheel assembly is entirely my own work, as is the completely new 7-wide tender. The inside of the cab features two gauges and the firebox door. This model was originally a ALCO MRS-1 built by @SavaTheAggie, but has been so severely modified that it no longer looks like the prototype loco. So I went searching And found another ALCO locomotive, a RSD-12 that looks like my loco. Both my model and the prototype have the six wheels, and the same basic hood and cab design. The long hood of the loco has been designated the rear with a double red light. This car carries liquid weed killer for use after the track has been laid. This stream crane model was heavily inspired by Whoward69's instructions for a set of crane and match truck train cars. I modified the original model seen here. (sadly, it seems his Flickr profile and pictures has been deleted) I originally meant for the crane to have ropes to move the boom, but it got confusing on which rope went where so for now it's moved by the H.O.G. (Hand Of God) method. The crane can spin around in 360 degrees and lift anywhere up to 90 degrees straight up. (Their is a double set of pins keeping the boom from going too low, as well.) The heavy-duty depressed-center wagon has brick-built arms to secure the cargo of prefabricated railroad track in place. This model was inspired by a coal hopper on an older website called LGauge .com. I turned the old finger hinges into new pin-orientated ones and colored the car yellow to match the MOW paint scheme. The hopper's bottom doors open and can dump 1 x 1 round plates / bricks onto the tracks for ballast. This old passenger car carries the workmen and their tools. The caboose features two ladders (one per side) and more of those fancy printed 2 x 4 tiles. If you like what you see in this topic, check out the home base of the train and assorted other vehicles in this thread here! Thoughts? Comments, Suggestions, & Complaints always welcome!
  7. Hello everyone, let me introduce my latest MOC – Mammoet PTC-200-DS Ring Crane made of Lego Technic! This particular model attracted me for a long time, but since I saw it on YT installing the highest wheel in the world at UAE, I decided to investigate it’s building.So I started from calculating it’s scale and number of wheels required. Railway ring set up crane’s scale. Then I decided to make 4 ¼ carriers with two 1/8 halves inside, each on 4 train wheels. So, all in all I required 32 train wheels. So, I started to look for them on BL.Building started from these 1/8 carriers. I wanted each wheel to be driven to spread the torque all over the chassis. So each ¼ carrier is driven by L motor. Totally 4 L motors rotate 32 wheels for crane rotation :)Then I started to build main superstructure (half). Build two similar halves and connect them. Then installed winches, counterweight box and booms. There is not too much information about this crane in the network, so my build is based on some youtube videos and browsed images of the crane. I would not able to get any info from the company directly. So the crane may have some differences from the real model. And for some reason I can't say this is a scale model. For examble real crane has two rings with 64 wheels on each. Obviously, I can't build a model on 128 train wheels - this sclae is simply out of my budget.I was dreaming of a crane which would be able to lift up to 1 kilo. Luckily, this crane one can easily uplift even 1,5 Kg 😊Crane is powered by classic PF elements: 4 L motors for drive + steering rotation, 4 XL Motors for 7 winches. I recommend using 4 BBBoxes as a counterweight. Although only one is connected and needs to be charged. It would be simple to switch crane management to SBricks or Buwizzes (as there are five separate functions, you’ll require 2 sbricks or two buwizzes). Installing PU system instead of PF may become a challenge, especially for carriers. If you have only one battery box - this is not bad, crane is stable even with one battery box as a counterweight, but, obviously, it can't lift a lot or make a horizontal poisition. Crane is 210 cm high in the current configuration at it's highest position. Can lift 1500 gramms or maybe even 2000, but I didn't give it a try to save parts from stress. Fully RC with 5 channels with 3 IR receivers. Can be layed horizontally and back to working position without human help. More images Ah, building instructions are already complete and ready: https://rebrickable.com/mocs/MOC-77733/OleJka/mammoet-ptc-200-ds-ring-crane/#details
  8. I set out to make a mini crane. I then had the Idea to use 42082 as the reference and make a mini version. Making a smaller version of a Lego model can be hard to do because some aspects can't be, or hard to scale down. This was true here as using the wheels as the point for scale and some of the 42082 can't be scaled in half. So I just rolled with it and had a good model, but I didn't like how I did the features. Mainly the outriggers were independent and I wanted them all to function as one. It took me longer then I will admit, but mission accomplished! It has: 4 wheel steering Raise and lowering boom Extending boom Outriggers Winch and extension uses 3L friction pin with stop bush to "lock" them A few more pictures are on Bricksafe. Instructions: Rebickable instructions
  9. Hi guys, many ideas came to my mind, but I ended up with a model from my childhood as I had way more System models back then. There was one I loved so dearly: I already had a layout in mind and it seems it fits perfectly. The scale will be determined by the small tractor tires and will be about 3:1 (8:3 to be exactly). Functions will be: - Steering of outer axles (operated from upper frame) - Extending outriggers (operated from upper frame) - Pushing down outriggers (each of it indipendently) - extending boom - lowering of the hook - lifting of the boom The model of course comes with the little blue tractor (steering and fake 2-cylinder engine) and the cargo container. It may even have the right scale for a technic figure... hmm :-) At least for now, the lower frame is a rather straight forward built. The outriggers work in my first test, but need way more stabilisation on the frame....
  10. I have for a while wondered about using robotic components to automate/control the Lego Rough Terrain Crane ... this has now happened using the Mindstorms Robot Inventor hub with 5 medium stepper motors and a distance sensor ....while keeping the original power functions large motor to avoid further destruction of the original model. One motor switches turntable rotation, another switches the drive from turntable to jib while a third switches power to the original motor. Two further motors switch the six way gear selector for hook and jib. the distance sensor is used to limit turntable rotation to accommodate the relatively short cable lengths. The resulting construction works well.... the crane can both remote controlled and programmed. https://www.dropbox.com/sh/82vqyjvd2zledp0/AAA736uPmlzo9hL-sIWdGS8la?dl=0
  11. Hello everyone I build a Towercrane powered by SBrick It's have 3 motors: 2 "L" and 1 "M" - 1 "L" for the rotation of the crane: - 1 "L" for the shuttle: - 1 "M" for the hook A vidéo come soon
  12. Hi to everybody! I'm here to present my new Moc. I started building this crane truck about 6 months ago with the main idea of solving the problems related to a failed attempt of a crane for my previous truck. IMG_1608 by Lucio Switch, su Flickr Starting from the cab...despite the undeniable resemblance to the cab of the dump truck (with a bit of the tractor truck), it has slightly different dimensions, and the add of some new details/functions, forced me to revise it completely. In fact, in addition to the "standard" opening doors, this time, as on real trucks, the cab is suspended, while maintaining the tilting function and the working steering wheel and the front grid is openable. Moreover the seats are pneumatically suspended via 2 (1+1) 1x5 pneumatic cylinders. The chassis has the tractions on the 2 last axles, they are driven by 4 XL Motors and uses 2 Servo Motors to steering the first two axles (with different turning radius). The first two axles use independent suspensions. In this case I was inspired by the Mod of the chassis of my Tractor Truck done by Efferman ... that has a perfect shape for a fake v8. On the back there are 2 live axles (with a total of 24 hard shock absorbers). Between the first two axles there are two small pneumatic pumps moved by two L Motors. In addition to that, on the chassis are present 2 Li-Po Battery, 5 Leds for lights and 2 SBricks. Behind the cabin there is the base of the crane, it contains the front stabilizers, extendable via a M motor (connected to one SBrick), 6 pneumatic valves, moved by an M motor each, 4 IR receivers to control the 6 valves motors plus 2 other M motors, one to rotate the crane and one for the winch. The 4 receivers take power from a port of an SBrick. Finally the crane ... well, the classic design of this type of crane with the upper arm offset (as on 8258 for instance) built on this scale, gave me big problems twisting the whole structure ... and a lot of headaches. One day I came across by chance in a truck with a Cormach crane, it presented a unique design that would solve the twist problem. So inspiring to this design, I have developed my crane, which consists of a telescopic upper arm (extension via 2x 1x11 pneumatic cylinders) supported by two side arms moved by 2+1 2x11 pneumatic cylinder each. It isn't able to lift heavy loads, but it works and, considering the masses involved, I'm fine with that. Now some numbers: Length: 86,4cm 108studs Width: 24,8cm 31studs, 28cm 35studs with mirrors Height: 39,2cm 49studs Weight: 8.6 kg Total number of parts: 8000 PF elements: M motor: 9 L Motor: 2 XL Motor: 4 Servo Motor: 2 PF LED: 5 Lipo Battery: 2 ..and a couple of wire extensions Pneumatic Elements: Small pumps: 2 1x5 Cylinder: 2 Medium Cylinder old: 4 Medium Cylinder new: 2 1x11 Cylinder: 2 2x11 Cylinder: 6 Valve: 6 ..and several meters of pipes. For more pictures check my Flickr Album: Crane Truck Flickr Album And this is the video: To conclude, I would say that, in some way it was a new and interesting experience for me. Due to circumstances beyond our control, I was forced to transfer my Lego room in the basement, comfortable although perhaps a bit rustic but not directly connected with my apartment. This, coupled with the fact that my free time has been drastically reduced, has led me to review my usual workflow. So this is my first model built before digitally and then physically. This way allowed me to use better my free time and to select and pick up only the needed parts to build, reducing drastically the mess in the living room. Also part of the work for the BI is already done, I'll done them for sure, but I don't have idea when they will be ready. I'm afraid that it will be a huge job! I hope you like it!
  13. Improved 42042 Crawler Crane. Banana Man for scale. It's hard for me to overstate how much I love the Technic Crawler Crane 42042. I've been constantly tinkering with it and making improvements since I got it about 6 months ago. My method is basically to lift heavier and heavier stuff until it falls over or something breaks. Then I rebuild. This is how it got to where you see it today. I don't really care about the tracks or the slewing. I want to lift heavier stuff, higher! So far my mod/improvement list reads like this: Upgraded the block & tackle harness for better mechanical advantage Added a quick-adjust system for efficient rigging changes to the harness, main hoist, and hook Beefed up gantry or A-frame: wider, taller, and much stronger Improved existing back hitch and added a second back hitch Counterweight box Strong, longer boom Paid almost (!)$20 for stupid Technic metal hook Integrated claw storage on gantry XL Motor upgrade Boom foot return damper thing Replaced LEGO string with synthetic cable (from Chin-a) Here it is in action. Read on for a more thorough description and photos of each mod/improvement. Click through on the photos to view them at larger sizes. Block & Tackle The first thing I did was add blocks to the block & tackle system allowing me to really turn up the mechanical advantage the motor has over the load when raising and lowering the boom. This of course comes at the cost of speed, but I'm OK with that. The nice thing about this is I don't have to actually use all the blocks. Quick Adjust Rigging on Harness and Main Hoist You can see my bright red and yellow-handled quick adjust axles with the red and yellow grips on the side of the harness assembly. This makes it easy to slip the rigging in and out of the blocks to fine tune my power/speed balance for the specific load. I also have these at the end of the boom and on the pulley so I can adjust the speed/power tradeoff on the hoist line. I added this quick disconnect system after I'd re-strung the rigging for the hundredth time. I can re-thread the rigging on both the harness and the main hoist line to go from "high gear" with max lift speed to "low gear" for max power in just a minute or two. (I had originally made these with axles that have stoppers on the end, but ended up using regular axles, because I have a ton of them.) A couple of timelapse (YouTube) videos of the quick change. Stronger & Wider Gantry The gantry in the stock model is really weak. It is wholly comprised of 4 Technic lift arms held in place with 6 friction pins. As I added heavier loads this system was quickly outgrown. I was bending lift arms and even popping the entire assembly off the superstructure. So I rebuilt. The new gantry is wider, allowing for more blocks in the harness. It is many times over more rigid and is taller, allowing the harness mount to be further back over the body, which in turn allows the main boom to be drawn up higher to a much steeper final angle. This piece took a long time and has been through the most revisions over the months. I did a lot of research by looking at other LEGO models, other and peoples crane MOCs. Both arms of this gantry are heavily inspired by the gantry on LEGO Crawler Crane 8288 (http://brickset.com/sets/8288-1), which I would love to own a copy of someday (not today). Improved Back Hitch The back hitch (the two black lift arms supporting the gantry) also quickly became insufficient. The anchor it was tied into was bending and getting stress cracks, so I created a stronger attachment system for it elsewhere. I also added a second back hitch that ties directly into the improved counterweight... Counterweight Box One of the challenges with cranes is counterweight. As the amount of load it can lift and move improves, their is a corresponding increase in risk of tipping. The original model cleverly uses the battery box mounted all the way at the back edge of the body. It's literally the furthest element from the tip of the boom. I added a weight box behind it that is open and easily filled with ballast of my choosing. C Batteries work extremely well because of their density and modularity. It has an open design so it's easy to adjust the weight on the fly as needed depending on the load and the angle of the boom. After building it, I added a the second back hitch directly attached to the gantry to remove stress from the body connection of the weight box and from the first front back hitch (heh). When the gantry starts carrying a lot of load, I don't know that the front hitch bears any at all. Stronger, Longer, Better Boom Maybe the most noticeable feature is the length of the new boom. The original is 30 studs long, not counting the butt and tip, with an optional section to extend it to 45 studs. This booms main section is 75 studs long. At this length, it had some really concerning droop/bending at full extension. However, I was also able to easily reconfigure the inner supporting structure to be much stronger since I didn't care about the ability to easily add and remove sections. I also added the outer white panels to help with rigidity as they span the weak links between the blue 15L lift arms that are the main defining component of the boom. The boom tip received an upgrade in the form of a smoother operating block and tackle system (with quick disconnect axle just like the harness) controlling the main hoist. I also added an aviation warning light, obviously the most complex and impressive mod thus far :) Main Hook/Claw Storage I purchased a Technic Large Metal Hook (http://www.bricklink.com/v2/catalog/catalogitem.page?P=70644#T=P) for like $15. It's easily the most I've ever paid for a single LEGO piece. Considering the time I've spent on this model, though, I thought it was worth it. It's mounted to the main hoist with the smallest of my quick adjust rigging axles. I can attach the hook directly to something of course, or I can use it to hang the functional claw the system came with. When the claw is not in use, I have a storage peg for it that can be placed on either side of the gantry. I built this after I got tired of it sitting on the bench next to the crane most of the time. Much like the quick adjust rigging system, it's a simple mod that has a high convenience impact when moving this thing around for play, improvements, and storage. More Power (XL Motor upgrade) After removing the clutch gears and incrementally strengthening everything else to lift progressively heavier and heavier loads through probably hundreds of lifts at this point, the 9V Power Functions L Motor (99499) that came with the system finally died (predictably). To LEGO's credit, they're already shipping me another. They didn't even ask if it had been systematically subjected to increasing levels of abuse since purchase. Rather than wait for the replacement to arrive I hooked up an XL I had laying around. It's slower, but has more torque. As you can see it is mounted almost all the way at the front of the body, which is not ideal considering the weight. I may end up routing it further back if I can figure out a way to that looks this good. I did have to git rid of the ladder that was here on the original model, but this is Technic, so whatever. It's not like I'm bouncing minifigs around and doing voices when I play with the thing. Boom Return Damper/Helper If you increase the mechanical advantage of the harness too much, the boom has trouble releasing from very high angles. There just isn't enough weight to pull the cable off the spool on the base. I added this spring mechanism to the butt of the boom to help push it out when there is very little lateral load. I may be swapping these gray Technic springs out soon for the stronger yellow ones as it could be more effective. They will also look better matching the contrasting yellow parts of this assembly against the blue. Rigging Cable Through many rounds of adjusting and rebuilding I replaced the rigging cable several times. As I added to the superstructure more cable length was needed. Going down certain oaths and backtracking also had me replacing the cable with different lengths over and over. LEGO string is expensive, so I ended up buying a small spool of this stuff off Amazon: https://www.amazon.com/gp/product/B00LDIKURQ/ref=oh_aui_search_detailpage?ie=UTF8&psc=1 after seeing it recommended elsewhere on these boards. It works well. It's thicker than LEGO string, so be aware, but it's also stronger and it has a bit of a metallic shine, so it looks more like the steel cable you'd see on the real life inspiration for this model. Conclusion That's about it. The major takeaway is that this thing can now lift 750 grams up off the floor below my bench and place it on the bench right next to it (from up to 80 cm away). Good stuff. I also think I retained most of the good looks of the original set. I'm not done tweaking yet, but I wanted to do this write up and show it off a bit before I break it again, because my next mod is likely going to happen in the gear box, if at all.
  14. I'd like to present the Tower Crane - PF: 3x L-Motor, 2x IR, LiPo - Trolley movement - Hoisting - Turning. The goal of this creation was to make a playable machine with optimal movements speed. The body is made of sections, it may be higher and longer.
  15. I was always inspired by the multi-functionality of backhoe's, and I always imagined ways to improve upon it and now I finally did. In this MOC I challenged myself to make the most multi-functional vehicle I could, using all the motors and sbricks I had, naturally I ended up buying more motors XD The final build includes 17 LEGO power functions motors (5XL motors, 6L motors and 6M motors), 4 LEGO power functions lights and 1 DIY LEGO laser! It's powered by 4 LEGO PF battery boxes, controlled by 5 SBricks and operated by a 20 channel SBrick profile. The drill/laser arm is operated by 5 channels 1 channel for rotating the arm (PF XL motor) 1 channel for tilting the arm out (PF L motor) 1 channel for extending the forearm (PF M motor) 1 channel for spinning the drill head (PF M motor) 1 channel for activating the DIY LEGO laser (TOPIC HERE) The excavator arm is operated by 4 channels 1 channel for rotating the arm (PF XL motor) 1 channel for tilting the arm out (PF L motor) 1 channel for extending the forearm (PF M motor) 1 channel for moving the bucket (PF M motor) the bulldozer scoop is operated by 2 chanels 1 channel for raising and lowering the scoop (PF M motor) 1 channel for tilting the scoop (PF M motor) The crane is operated by 3 channels 1 channel for rotating (PF M motor) 1 channel for extending the crane (PF L motor) 1 channel for operating the winch (PF L motor) The plow/ trailer hook is operated by 1 channel 1 channel for lowering and raising the plow (PF M motor) The drivetrain is operated by 3 channels 2 channel for driving forwards and backwards (2x PF XL motor) 1 channel for steering (PF XL motor) The lighting is operated by 2 channels 1 channel for headlights 1 channel for rearlights Weight: 4.6KG Length: 62cm With: 32cm Height: 31cm building time: 4 weeks A special thanks goes out to my friend Bas for helping me edit and my amazing girlfriend for her everlasting support.
  16. Hi to all,i want to show some Moc i've copy on the web, everybody know from where,so i hope you enjoy . For the Faq section: -i know they need maintenance... -some of that don't like curve rail -all of that have motor(s) only the vagon is not motorized http://www.brickshelf.com/gallery/Gioppa/Moc/15822720_10211966408462383_3717618998909934913_n.jpg http://www.brickshelf.com/gallery/Gioppa/Moc/15823096_10211957821007702_7794404687042551044_n.jpg http://www.brickshelf.com/gallery/Gioppa/Moc/15825983_10211957821167706_5693201005748168199_n.jpg http://www.brickshelf.com/gallery/Gioppa/Moc/15894575_10211958371981476_5654221170962921986_n.jpg http://www.brickshelf.com/gallery/Gioppa/Moc/15895116_10211975259443652_4850018211721826768_n.jpg http://www.brickshelf.com/gallery/Gioppa/Moc/15894277_10211975259763660_7430962327455997237_n.jpg http://www.brickshelf.com/gallery/Gioppa/Moc/15873173_10211975260163670_6839830510790996445_n.jpg http://www.brickshelf.com/gallery/Gioppa/Moc/15823158_10211975259963665_2793402147847989315_n.jpg http://www.brickshelf.com/gallery/Gioppa/Moc/15894827_10211996697339586_3228203699980362107_n.jpg http://www.brickshelf.com/gallery/Gioppa/Moc/15894901_10211996698059604_1545772469532524943_n.jpg http://www.brickshelf.com/gallery/Gioppa/Moc/15966061_10211996697619593_3871656147752834898_n.jpg
  17. This RTG crane was built to give me a second intermodal option, one not tied to a specific location. In this case, I have it with the current rail yard setup, but it can be used anywhere. As seen in the rail yard pictures, it can load double stack containers, yet is still wide enough for two 6 wide trucks to pass underneath. It's based on the Kalmar RTG crane, but scaled to fit LEGO landscapes better. More information is available here: https://en.wikipedia.org/wiki/Rubber_tyred_gantry_crane
  18. This took me a few months to complete, for a few reasons. I decided to post this, even though I technically haven't finished this project, but this past week I decided to post this weekend if I couldn't think of anything new to add. The genesis of this project was my modding of my Brick Bounty (nothing much, just some improvements here and there), and I wanted to create something more substantial. To be clear, this is my first ship MOC, as well as my second large MOC. I don't say this in hope for leniency (go ahead and bash me), I just want to give some context. I recognize this as a learning project; indeed, you can see some progress (albeit not much) in the pictures below. I'm already doing MSP Phase II, which incorporates a few techniques that improve the design quite a bit. This project was divided into two batches: Batch 1, which is a Supply Ship and a Armed/Converted Merchantman; and Batch 2, which is Frigate, a Prison Hulk, and a Sheer Hulk. I wanted something that gave me more than just a warship, and I think I covered my bases fairly well. In addition, this project (and to a lesser extent Phase II) is a kind of a bridge between official Lego sets (in my case, the Brick Bounty) and bigger and better MOCs (such as the beautiful specimens here on Eurobricks); as such, I wasn't too concerned with making great MOC (or even necessarily a good one), but rather a decent one that would go fine with Lego's ships, and perhaps (hopefully) wouldn't look too out of place alongside proper MOCs. Batch One: The first ship up is the 'Supply Ship', a.k.a. the Tub. This is meant to be a ship used to move troops, equipment, or victuals to wherever they're needed. It's not pretty, but it gets the job done. I started off by making sure a minifigure can stand straight up inside (5 bricks tall). I've kept this throughout this project, but I have changed to a smaller height in Phase II. I also used the 1x2x3 inverted slope for the hull sides. This is a real thing, though it's more used in modern times than in the Age of Sail (a flare, as opposed to a tumblehome). This shows the inside, and probably the main point/draw of this batch- the anchor system. You can see the channels for the anchor chains; string might be better, but I wanted to use chains like Lego does (there's a couple reasons why, mainly because chains are more readily available to me). 'Modular Ship' (Supply Version) #4 by Jonathan Wallace, on Flickr Here's a look down the inside. The two Technic connectors under the Technic plate are meant for the chains. The end of the chains are attached to the top one, and wound in between the two, similar in concept to what's on the Brick Bounty (sort of). 'Modular Ship' (Supply Version) #5 by Jonathan Wallace, on Flickr A more overall view of the ship (with Bosun Bob at the helm). I wanted the ship to have some kind of defense, so I put some some carronades on top. 'Modular Ship' (Supply Version) #1 by Jonathan Wallace, on Flickr A top down view of the deck. Besides the anchor, the only real feature is the grate/cover. 'Modular Ship' (Supply Version) #2 by Jonathan Wallace, on Flickr A view of the stern area. The bracket is meant for a nameplate or something similar (the inverted slopes around it can be removed and replaced to widen it if necessary). 'Modular Ship' (Supply Version) #3 by Jonathan Wallace, on Flickr The second part is the Armed/Converted Merchantman', a.k.a the Lumberer (I don't know if it would actually qualify for a 'HM_'). This is basically an 'upgraded' version of the Supply Ship, armed with cannons and carronades to help defend, and comfortably keep pace with, various convoys. A view of the bow; not much, but the bow mount (modified plate) gives me some options. 'Modular Ship' (Converted Merchantman) #2 by Jonathan Wallace, on Flickr Here's a view of the gunports; also a better view of the bow mount. 'Modular Ship' (Converted Merchantman) #1 by Jonathan Wallace, on Flickr I think Lego's cannons look better; it's probably because the ship's a bit chunky. 'Modular Ship' (Converted Merchantman) #3 by Jonathan Wallace, on Flickr Batch Two: The third ship (and the pinnacle of Phase I) is the Frigate. In the British system, which I base most of my information and inspiration from, it's actually not a frigate, but rather a 'Post Ship'. Many Sixth Rates were of these types, but all were commonly called frigates anyways, and so that's what I labeled this as. I found a picture early on of HMS Euryalus that I took a lot of inspiration from, if not direct translation of some design elements. This is also the only ship that's actually modular; the rest are built in a way to make it easy to make it modular, but also easier to build in the first place (I admit a bit of laziness probably crept in there, but I wanted to move on to other stuff). Here's the ship, piece by piece, form bow to stern. There's 20 pictures, so I put it here to shorten the post a bit. The fourth and fifth 'ships' aren't really ships- at least not anymore. These are what are called hulks (specifically a prison hulk and a sheer hulk). They were once warships, but once they were too old to be really useful anymore, they were converted into some kind of hulk. I've searched on here before, but I haven't found anybody who has made either one of them. I'm sure the talented shipwrights here could have a much better crack at such projects than I, but even if I just spread the idea around, that would be enough for me. The fourth ship is the Prison/Accommodation Hulk. These were used as floating prisons to keep prisoners of war, mutineers, or just overflow from the regular prisons on land. Accommodation hulks were like floating barracks; used in a similar way to the prison hulks. The fifth and final ship is the Sheer Hulk. These craft were floating cranes, usually implemented in putting masts onto new ships (or replacement masts for those ships that lost theirs in some way, shape, or form). After the Age of Sail, though still in the 19th Century, purpose-built sheer hulks were made to help increase maritime construction. Multiple capstans were used to power the crane, and the sides/railings of the ships were usually cut down near the deck. Modular Ship (Sheer Hulk) #1 by Jonathan Wallace, on Flickr I've found many photos of different sheer hulks, and all have some different kind of combination (rigging, number of crane arms/booms, etc.), but I tried to build what was sort of the average of what I saw in my reference photos. I didn't end up finishing this one, as I couldn't really make the crane fit together quite right. If anyone can think of anything, feel free to make your own (just make sure to send me a link ). Modular Ship (Sheer Hulk) #2 by Jonathan Wallace, on Flickr This has been my Modular Ship Project (Phase I). I haven't made instructions for this (mostly I don't feel it's really a MOC worthy of it, but also I'm busy/lazy), but I do plan to make them (*ahem* eventually ). Phase II has already begun; I'll still be using prefab hulls, and I plan to make a Third, Fourth, Fifth, and Sixth Rate. I've already discounted a First or Second Rate, but I'm holding out on a Two Decker. Although I will work on a Three Decker a bit in my Testbed before I close Phase II. Any comments, suggestions, or critiques of any kind are welcome; I await the feedback!
  19. "I've been working on the railroad, all the live-long day!" This train consists of a ALCO diesel locomotive (specifically a RSD-12 type) and six cars: - a (working!) crane car - depressed-center rail wagon - a (working!) ballast hopper - tool / worker bunk car - weed killer tanker - wide-vision bay-window caboose. The train model features several neat printed pieces found in several Juniors sets and and seven generic track workers. (as seen below) ...while the roadbed crew consists of: -Bucket-lift truck from set 3179 (Repair truck) -Dump Truck from set 7789 (Lotso's dump truck) Drill vehicle MOD from 7936 (level crossing) Front end-loader from set 7630 (front end-loader) ...and a official's inspection car MOC - not yet built This model was originally a ALCO MRS-1 built by Anthony Sava, but has been so severely modified that it no longer looks like the prototype loco. So I went searching And found another ALCO locomotive, a RSD-12 that looks like my loco. Both my model and the prototype have the six wheels, and the same basic hood and cab design. The long hood of the loco has been designated the rear with a double red light. (no picture taken yet of this car) This car is not your ordinary tanker car - it contains weed killer for use on the ballast the train lays down. This stream crane model was heavily inspired by Whoward69's instructions for a set of crane and match truck train cars. I modified the original model seen here. I originally meant for the crane to have ropes to move the boom, but it got confusing on which rope went where so for now it's moved by the H.O.G. (Hand Of God) method. The crane can spin around in 360 degrees and lift anywhere up to 90 degrees straight up. (Their is a double set of pins keeping the boom from going too low, as well.) Here we see how the crane is hooked up to the depressed center flatcar most of the time. The heavy-duty depressed-center wagon has brick-built arms to secure the cargo of railroad track in place. This model was inspired by a coal hopper on an older website called LGauge .com. I tunrned the old finger hinges into new pin-orientated ones and colored the car yellow to match the MOW paint scheme. The hopper's bottom door open and can dump 1 x 1 round plates / bricks onto the tracks for ballast. (no picture taken yet of this car) This is the workers tool car. In reality it's empty, but it's supposed to have rows of racks for tools, and a special box for broken tools to be fixed when they get back to the division HQ. The caboose features two ladders (one per side) and more of those fancy printed 2 x 4 tiles. This is where the job site foreman has a little office. The med kit is also located here. This is the headquarters for my Maintenance of Way operations for Brick Railway Systems. I was inspired by set 60009 (Helicopter Arrest) from 2013 for most of the building, while most of the inside details came from set 10027 (Train Engine Shed) in 2003 a whole ten years before the other set was even produced. As for the billboard on the roof, I borrowed the letter's design from my brother's model (with his permission), and put them on a billboard to spell out OCTAN. The tracks on the side of the building are for my ALCO RSD-12 and it's accompanying six car work train to sit and await their next task. The inside on the lower floor is furnished with a lathe, drill press, fire extinguisher, oil drum, and a vise. The upper floor (the break room) has a table, a few chairs, coffee machine (with paper cups!), fireplace, and a recycle bin. I will be updating this with the two missing pictures soon. As for the digital items, I will built them as funding allows. As usual, Comments, Questions and Complaints are always welcome!!
  20. Here is my latest creation!! The tracked crane! I recently bought a bucket and 2 l motors so I thought I would build a crane, logically . The crane goes up and down with a LA, and the bucket moves on a LA both connected to separate m motors. The drive is through direct driven l motors on tracks. This is in no way final, and I would like to make instructions for the final model. What do you think? better pics soon.
  21. Hi guys, Have a mod'd 42042 (Catweasal MOC) and then added more boom, larger tracks + extra counterweight. Decided to add a few more sheaves to assist the motor boom up with a load on the hook but am having trouble getting the sheaves to distribute the weight evenly across all 12 / 14 sheaves etc. I've made sure all the sheaves have free play in them and are not binding up..... also made sure to reduce the angle of the rope from the motor to the first sheave to 0 degrees so that there is no side pull on the sheaves. I was thinking maybe I need to grease the shaft and side of sheaves to reduce the friction further but now that I think of it, could it possibly be due to flex in the shaft / frame at both ends that loads up the sheaves unevenly? On the other hand when I had the sheave designed 4 wide but 2 rows on both sides (so 8 sheaves wide in theory), I still had the problem with the last few sheaves / ropes having no tension on them... Any ideas????
  22. The Corrington Combat Pioneers had been busy since the Corrington party found the Myzek people. The pathway behind the falls was conducive to secluding a civilization from wild animals and the outside world, but it was not conducive to multiple trips back and forth. The Combat Pioneers built a larger pathway along the dangerous parts of the path at the base of the falls. They were then able to bring goods up the river in boats, and transport it by hand through the falls before transferring it to carts and mules to lead it down to Myzectlan. The only problem is they also had to divert the river to allow room for the pathway near the falls. One man's problem is Corrington's fun. The Combat Pioneers started a quarry on the nearby mountainside, and brought the cut rocks over to the top of the falls on sledges. They then used a massive crane and some mules to raise the rocks and place them in the river. Setting the massive rocks one at a time, they were able to divert the river over several minifigure feet. The river was also diverted into its overflow channel, thus enabling the pathway below to be outside the torrential downpour of the falls. Today we spot several WETEC soldiers carrying trade goods along the pathway, as two of the Combat Pioneers discuss whether the crane needs to be kept in place for any future repair work. They are also discussing the current plans to make an alternate path to Myzectlan in order to bypass the falls entirely. Notes: I felt my build for Challenge 5E needed some editing before I could license it and to make the future stories more believable. This build was the result. It won't count as a freebuild as it was just an edit, but it will be licensed as a large commerce. It's total surface area is 4842 studs with 6402 bricks used. Here is a reminder of what it looked like before and a link to the previous build is included below. The previous story C&C welcome.
  23. These models are heavily inspired by Whoward69's fleet of train cars, as seen on his Flickr feed and his instructions linked below. First up is a set off a crane wagon. I modified the original model model's instructions to include a longer base for the crane, and using newer parts to make it a bit more durable. The rear of the crane car should feature six of this print where the yellow 1 x 2 tiles are. The crane car can move side to side or up and down with two sets of ropes to either raise / lower the hook or operate the boom. Please NOTE: I don't have the exact measurements for the two strings as they wasn't listed in said instructions. However, I think two of this string here should be long enough. I also added a flatcar carrying train track for the crane to off-load. This Box Van was a Banana Van when I built from these instructions. I already have two boxcars in this form, and thought four more would be a good idea. This flat car was just a random addition to the train, with no real specific prototype. The brake van was mostly made from these instructions. I embellished the design with a couple of my own touches to keep it in line with the above-mentioned boxcars. I was inspired by the Lone Ranger "Constitution Train Chase" (set number 79111) and it's jail car to add tail lights to this car. This print should go where the black 1 x 2 tiles are under the rear windows. The LDD file for the six boxcars, one depressed center flatcar and the singular guards van is available for download here... ...while the crane car and flat wagon are available for download in this link. Comments, Questions, & Complaints are always welcome! (NOTE: These models should be built IRL by January 2018!)
  24. Hello everyone, Since I am going to be making more town related vehicles, I decided that I should probably just put them all in one thread. My latest creation is a MAN TGS 8x8 crane. I have a 4x4 tractor with low-loader coming soon Thank you for reading.
  25. Hi guys, I hope you won't mind a Technic guy playing with Trains a little. I have created something very ugly, but at the same time quite playable: More info & pics: http://sariel.pl/2017/04/railroad-crane/
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