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Zerobricks

Eurobricks Archdukes
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Everything posted by Zerobricks

  1. As soon as I heard about the competition I started working in LDD to make the most functional and realistic representation of the legendary Le Mans racing car. Here's what I wanted to encorporate: - Pushrod suspension - 6 speed sequential gerbox driven by rear wheels - KERS with front wheel drive - Working steering wheel - Detailed V4 engine - Realistic dimensions and looks And this is what I managed to create with my limited amount of bricks: All the functions I wanted to incorporate have been squeezed in this small 1:10 scale 47x18x12 cm model and more! The additional features are: - Opening doors and engine covers - Working lights - Double dual speed KERS gearboxes Here's a gif to give you an idea, just how crammed everything is inside (for some odd reason the battery box and steering M motor were not rendered): And a still picture with various color coded modules: Getting back to the real model at hand, notice the eight working lights: The rear covers can open, exposing the V4 engine and the KERS generator unit: Here you can see the rear suspension and the massive spoiler with integrated lights: I even managed to make some room for the driver's seat and the detailed working steering wheel. The orange arms with towballs are the switching paddles. The yellow handle switches the KERS powered front FWD's gears: Just like in the real one, the batteries are where the co-driver is suppose to sit: And this is how the model would look like if I had all the pieces in correct colors and some custom stickers: Oops, I meant like this And finally here's a short 1 minute video of the model in action: To finish up, this has to be one of my more crammed and densest models to date. Even though its smaller than the 42039 it uses almost twice the number of pieces. This makes the car really stiff and heavy, so driving in the high speed is a bit demanding from the 2 L motors. I also had to use a different than usual approach in the rear suspension, since I wanted the car to be in 1:10 scale. This meant I had to find a way to bring wheels closer together, yet still have drive on both axles. The rear axle uses a live-axle driveline, but the wheels are independently suspended. The front wheel drive uses two 90° gearboxes to power the individual hubs. All in all I am quite happy with it, even though it uses a bit too many different colors. It's one of my prettier models, though it may not be as pretty as the competition. But one thing is sure. It doesnt get more technical and functional than this Oh and before I forget : Oh and one more thing. If you are intrested the LDD file, than please wait for a few days for me to make a video on how-to use LDD in developer mode. The model was made in that mode and cannot be correctly opened in normal mode due to all the collisions.
  2. Nice to see you recovering and back into Legos. That beetle just calls for some sun, beach and waves
  3. Amazing! Your sculptures always catch me off guard, they are just so live-like and unique!
  4. I'm a bit late, but what an awesome creation indeed! Amazing articulation and shapes.
  5. Well done! It was really fun trying out the prototype and pushing (punishing) Lego to new limits.
  6. All i know is that no matter what kind of a model or any kind of a thing I'm working on, as soon as I stop activly working on it and put it on pause thant it will never be finished (I'm looking at you Porsche and Silverfoxy). Funny enough It seems when there's a set deadline, it forces you to show your best and to put an effort into it. About actually finishing a paused model? Hmm I didint have many such experiences, but I guess a good start is to recheck and refresh your memory on how the model is built, check the notes and such and try to resume?
  7. So, if you are an official Lego designer, why such mystery and hype? Unless we get PF 2.0 or such
  8. Oh that... So how are the wheels?
  9. We set up a safety feature, if the model would get to far, it would automatically lock the motors in order to stop it from getting away and crashing into walls. Unfortunately that decreased the control distance... Long story short my legs sure are sore
  10. After trying out the BuWizz with a big 4x4 offroader I decided to try the other spectrum - speed. For this purpose I designed a very simple, but robust racing car. The main features: - Rear wheel drive powered by two RC motors - Rather hard independent suspesnion on all wheels including realistic caster angle in front for best directional stability - Use of old x873c01 hubs for lowest possible wobble and friction - 4 point reinforced suspension for highest steering accuracy - 4x Tumbler wheels for highest possible traction and cool factor - 1x BuWizz running in ludicrous mode, providing enough power for the model to reach 25 km/h And this is how it works in practice: So how did the model work out? Well as you can see the racer reached an amazing speed, and survived quite many jumps and crashes. The suspension held up suprisingly well and no drivelinecomponent of the rear wheel drive ever failed, even though the BuWizz powered the motors with enough juice to powerslide the massive tumbler wheels on concrete. All in the model was a blast to drive and seeing it jump over shallow ramps of the garage house was simply breathtaking. I hope the BuWizz becomes a reality, so I can make even faster, more powerfull version of such vehicles such as rally cars and trophy trucks
  11. None of the links on the site work... Except gallery that is.
  12. So me and Roni went to test the offroader again, but this time we increased the gear ratio from 1:5 to 3:5, effectively increasing the speed 3x times and also used a even higher LUDICROUS power mode. Because I know words cannot tell the whole picture, here's a video of the LUDICROUS performance.
  13. Cant wait to see how the steering system works. Brilliant
  14. Those curved pieces sure make it look as smooth as a baby's bottom Well done!
  15. Well done. Did you use a minifig cape as a seat?
  16. What an amazing ship AND pictures! A real awesome blend of old classic space with futuristic-stylre greebling. I suppose you used greenscreen and rendered the CGI yourself?
  17. We used 2 RC motors per unit. I am not sure about 3 or 4 RC motors per unit, I think Roni is THE person to answer that.
  18. We used two units in this test, because we needed steering outputs too.
  19. Here's my take on stress testing the BuWizz. I had a singled day to compee up with a motor that uses 4 RC motors in order to throughly test the performance in real-life outdoor envoirment. As you can see the perfromance is really impressive, this solution feeds the needy RC motors with the required power to propell this model with massive Power Puller tyres over all kinds of terrain with a low gear ratio of only 1:5. Personally I was trully impressed with the perfromance you get from such a small product. Only gripe for me are the touchscreen controls, but I am pretty sure in time the product will be compatible with bluetooth controllers. Meeting, testing and recording with Roni was an awesome experience, we also learned a lot from these practical tests. Cant wait to try a finished version
  20. Nice idea with tilting the front axle in order to help it drift. Reminds me on how go karts work (at least the ones who I drove steered and tilted slightly)
  21. Such a cute, yet accurate and well performing model! Brilliant use of "leaf springs" and nice use of two steering links to keep the front axle from sliding apart. Can you make a small LDD of the chassis?
  22. What an mazaing model! it looks right out of a story or an animated movie! Awesome use of transparent blue and white and very well jointed body. Any way you could do an LDD of the support structure? I am very intrested how its held together.
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